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  • Remove all user's cookies/sessions when password is reset

    - by Juraj
    I'm interested in improving security of my TurboGears 2.2 application so that when user changes his password, it logs him out from all sessions and he must login again. When user changes password on browser 1, he must relogin on browser 2, too. Experiments show that this is not the case, especially if browser 2 had "remember me" enabled. It's standard quickstarted app using repoze.who. It seems maybe I need to change AuthTktCookiePlugin, but don't see a way to do it without much rewiring.

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  • How secure is .htaccess protected pages

    - by Steven smethurst
    Are there any known flaws with htaccess protected pages? I know they are acceptable to brute force attacks as there is no limit to the amount of times someone can attempt to login. And a user can uploaded and execute a file on the server all bets are off... Anything other .htaccess flaws?

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  • Why would dynamically changing the stroke type of a GestureOverlayView cause unusual behaviour?

    - by Rob Kent
    I recently introduced multi-stroke gestures into my application. This is a preference so I set the StrokeType dynamically in Activity.OnCreate. What I have discovered is that if you change the StrokeType so that it is different to the setting in the layout file, it changes the behaviour of the GestureOverlayView in the following way. The normal behaviour is that you draw a gesture and it stays on the screen after it is drawn. When you change the stroke type dynamically however, any gesture drawn on the screen disappears immediately after the OnGestureEnded event has fired. I reloaded the sample GesturesBuilder application and confirmed it has the same problem if you add the second line shown here: GestureOverlayView overlay = (GestureOverlayView) findViewById(R.id.gestures_overlay); overlay.setGestureStrokeType(GestureOverlayView.GESTURE_STROKE_TYPE_SINGLE); overlay.addOnGestureListener(new GesturesProcessor()); } The default in the layout is MULTIPLE but changing it to single changes the behaviour. If you keep the above line but set it to what it already is, the behaviour is not affected. Is this a bug in the Android gestures library and does anyone know a workaround? Note that this is on an HTC Magic so it could also be a handset issue.

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  • OpenGL Pixel Format Attributes (NSOpenGLPixelFormatAttibutes) explanation?

    - by nacho4d
    Hi, I am not new to OpenGL, but not an expert. Many tutorials teach how to draw, 3D, 2D, projections, orthogonal, etc, but How about setting a the view? (NSOpenGLView in Cocoa, Macs). For example I have this: - (id) initWithFrame: (NSRect) frame { GLuint attribs[] = { //PF: PixelAttibutes NSOpenGLPFANoRecovery, NSOpenGLPFAWindow, NSOpenGLPFAAccelerated, NSOpenGLPFADoubleBuffer, NSOpenGLPFAColorSize, 24, NSOpenGLPFAAlphaSize, 8, NSOpenGLPFADepthSize, 24, NSOpenGLPFAStencilSize, 8, NSOpenGLPFAAccumSize, 0, 0 }; NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes: (NSOpenGLPixelFormatAttribute*) attribs]; return self = [super initWithFrame:frame pixelFormat: [fmt autorelease]]; } And I don't understand very well their usage, specially when combining them. For example: If I want my view to be capable of full screen should I write NSOpenGLPFAFullScreen only ? or both? (by capable I mean not always in full screen) Regarding Double Buffer, what is this exactly? (Below: Apple's definition) If present, this attribute indicates that only double-buffered pixel formats are considered. Otherwise, only single-buffered pixel formats are considered Regarding Color: if NSOpenGLPFAColorSize is 24 and NSOpenGLPFAColorSize is 8 then it means that alpha and RGB components are treated differently? what happen if I set the former to 32 and the later to 0? Etc, etc,In general how do I learn to set my view from scratch? Thanks in advance. Ignacio.

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  • How to change file contents in PHP ?

    - by Misha Moroshko
    I save in a file some info about users (like number of times user passed the login page, last visited time, and so on). I want to read this info from the file, and update it (add 1 to the counter, and change the last visited time). My question is: can I do it without opening the file twice ? I open the first time to read the contents, and then open it again to overwrite the contents with the updated ones. Thanks !

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  • Gmail mail server

    - by Neveen
    Hello, I used use Google’s slick interface to get my mail and It’s always going to be here: https://mail.google.com/a/yourdomainhere.com I want to write python script that send mail so i failed to configure server settings smtp = smtplib.SMTP('what is mail server will be?', what is the port) smtp.login('[email protected]', 'pass') Please could any one help me ?? Thanks

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  • Authenticating users in iPhone app

    - by Myron
    I'm developing an HTTP api for our web application. Initially, the primary consumer of the API will be an iPhone app we're developing, but I'm designing this with future uses in mind (such as mobile apps for other platforms). I'm trying to decide on the best way to authenticate users so they can access their accounts from the iPhone. I've got a design that I think works well, but I'm no security expert, so I figured it would be good to ask for feedback here. The design of the user authentication has 3 primary goals: Good user experience: We want to allow users to enter their credentials once, and remain logged in indefinitely, until they explicitly log out. I would have considered OAuth if not for the fact that the experience from an iPhone app is pretty awful, from what I've heard (i.e. it launches the login form in Safari, then tells the user to return to the app when authentication succeeds). No need to store the user creds with the app: I always hate the idea of having the user's password stored in either plain text or symmetrically encrypted anywhere, so I don't want the app to have to store the password to pass it to the API for future API requests. Security: We definitely don't need the intense security of a banking app, but I'd obviously like this to be secure. Overall, the API is REST-inspired (i.e. treating URLs as resources, and using the HTTP methods and status codes semantically). Each request to the API must include two custom HTTP headers: an API Key (unique to each client app) and a unique device ID. The API requires all requests to be made using HTTPS, so that the headers and body are encrypted. My plan is to have an api_sessions table in my database. It has a unique constraint on the API key and unique device ID (so that a device may only be logged into a single user account through a given app) as well as a foreign key to the users table. The API will have a login endpoint, which receives the username/password and, if they match an account, logs the user in, creating an api_sessions record for the given API key and device id. Future API requests will look up the api_session using the API key and device id, and, if a record is found, treat the request as being logged in under the user account referenced by the api_session record. There will also be a logout API endpoint, which deletes the record from the api_sessions table. Does anyone see any obvious security holes in this?

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  • drupal open id - how to get details

    - by Arun
    I'm try to use drupal open id module. When i used to login using any provider id(yahoo,google..) the step it goes to registration page of my site. My question is how to populate details of the user to my form without additional burden to the user ?. For ex name,email-id etc. Is there any module associated with it ?

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  • jquery attr problem on firefox

    - by Tomas
    hello, I'm doing full screen background change system with jquery. When enter to site makes full screen size default background, and when click button must change background. Everythink works fine on opera! But FireFox nothink happend. I think problem is with attr function, please help found problem. All this you can see in http://www.hiphopdance.lt $(document).ready(function(){ //default actions var now_img="images/bg.jpg"; resize(1600,900,"#bgimg",now_img); $(window).bind("resize", function() { resize(1600,900,"#bgimg"); }); //default actions end //clicks $('li#red').click(function(){ $("img#bgimg").attr({src:'http://www.hiphopdance.lt/images/redbg.jpg'}); resize(1024,683,"#bgimg"); $(window).bind("resize", function() { resize(1024,683,"#bgimg"); }); }); //end clicks //resize function start function resize(img_width,img_height,img_id) { var ratio = img_height / img_width; // Get browser window size var browserwidth = $(window).width(); var browserheight = $(window).height(); // Scale the image if ((browserheight/browserwidth) > ratio){ $(img_id).height(browserheight); $(img_id).width(browserheight / ratio); } else { $(img_id).width(browserwidth); $(img_id).height(browserwidth * ratio); } // Center the image $(img_id).css('left', (browserwidth - $(img_id).width())/2); $(img_id).css('top', (browserheight - $(img_id).height())/2); }; //resize function end });

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  • iOs receivedData from NSURLConnection is nil

    - by yhl
    I was wondering if anyone could point out why I'm not able to capture a web reply. My NSLog shows that my [NSMutableData receivedData] has a length of 0 the entire run of the connection. The script that I hit when I click my login button returns a string. My NSLog result is pasted below, and after that I've pasted both the .h and .m files that I have. NSLog Result 2012-11-28 23:35:22.083 [12548:c07] Clicked on button_login 2012-11-28 23:35:22.090 [12548:c07] theConnection is succesful 2012-11-28 23:35:22.289 [12548:c07] didReceiveResponse 2012-11-28 23:35:22.290 [12548:c07] didReceiveData 2012-11-28 23:35:22.290 [12548:c07] 0 2012-11-28 23:35:22.290 [12548:c07] connectionDidFinishLoading 2012-11-28 23:35:22.290 [12548:c07] 0 ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController // Create an Action for the button. - (IBAction)button_login:(id)sender; // Add property declaration. @property (nonatomic,assign) NSMutableData *receivedData; @end ViewController.m #import ViewController.h @interface ViewController () @end @implementation ViewController @synthesize receivedData; - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSLog(@"didReceiveResponse"); [receivedData setLength:0]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"didReceiveData"); [receivedData appendData:data]; NSLog(@"%d",[receivedData length]); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"connectionDidFinishLoading"); NSLog(@"%d",[receivedData length]); } - (IBAction)button_login:(id)sender { NSLog(@"Clicked on button_login"); NSString *loginScriptURL = [NSString stringWithFormat:@"http://www.website.com/app/scripts/login.php?"]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:loginScriptURL]]; NSString *postString = [NSString stringWithFormat:@"&paramUsername=user&paramPassword=pass"]; NSData *postData = [postString dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; [theRequest setHTTPMethod:@"POST"]; [theRequest setHTTPBody:postData]; // Create the actual connection using the request. NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; // Capture the response if (theConnection) { NSLog(@"theConnection is succesful"); } else { NSLog(@"theConnection failed"); } } @end

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  • Draggable cards (touch enumeration) issue

    - by glitch
    I'm trying to let a player tap, drag and release a card from a fanned stack on the screen to a 4x4 field on the board. My cards are instantiated from a custom class that inherits from the UIImageView class. I started with the Touches sample app, and I modified the event handlers for touches to iterate over my player's card hand instead of the 3 squares the sample app allows you to move on screen. Everything works, until that is, I move the card I'm dragging near another card. I'm really drawing a blank here for the logic to get the cards to behave properly. Here's my code: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger numTaps = [[touches anyObject] tapCount]; if(numTaps = 1) { for (UITouch *touch in touches) { [self dispatchFirstTouchAtPoint:[touch locationInView: self.boardCardView] forEvent:nil]; } } } -(void) dispatchFirstTouchAtPoint:(CGPoint)touchPoint forEvent:(UIEvent *)event { for (int i = 0; i<5; i++) { UIImageView *touchedCard = boardBuffer[i]; if (CGRectContainsPoint([touchedCard frame], touchPoint)) { [self animateFirstTouchAtPoint:touchPoint forView:touchedCard]; } } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger touchCount = 0; for (UITouch *touch in touches){ [self dispatchTouchEvent:[touch view] toPosition:[touch locationInView:self.boardCardView]]; touchCount++; } } My questions are: How do I get the touch logic to disallow other cards from being picked up by a dragging finger? Is there anyway I can only enumerate the objects that are directly below a player's finger and explicitly disable other objects from responding? Thanks!

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  • paypal create app giving unknown error

    - by user1241438
    On the developer.paypal.com i login using my ID. When i click on Applications-My App i see the following error We’re sorry, but something went wrong. Please try again. [Error code: LVAPPSGET400-20140608081651] When i click on create apps and try to create an app it gives the following error We’re sorry, but something went wrong while creating the application. Please try again. I could not find how to contact paypal to get this resolved so i thought i come to stackoverflow. please help

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  • Facebook connect problem

    - by Stefano
    I'm trying to add facebook connect button to my ZF web site. After i click on FB connect button the popup with email and password fields opens. But when i send email and password to login with facebook the popub don't close and reload the same page where the facebook connect button was. Any idea? Sorry for my english ..

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  • How to store currently logged on user in DB?

    - by stacker
    Using Seam 2.1.2 and JSF 1.2 I wonder how to store the users login name in the database. In plain JSF I would simply lookup FacesContext.getCurrentInstance().getExternalContext().getRemoteUser();in a backing bean and set the value into a persistent object. How can I achieve that the users name will be stored in the DB?

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  • How to post data in PHP using file_get_contents?

    - by Paras Chopra
    I am using PHP's function file_get_contents() to fetch contents of a URL and then I process headers through the variable $http_response_header. Now the problem is that some of the URLs need some data to be posted to the URL (for example, login pages). How do I do that? I realize using stream_context I may be able to do that but I am not entirely clear. Thanks.

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  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

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  • Returning back to the viewController with segues

    - by umar
    This is my Hierarchy Navigation Controller --> Login Controller View --- > Register Controller View --> My Small Internal LeaderBoard View Now I am using segues (Push) to go to either LoginControllerView or LeaderBoardView Once I am on LoginControllerView and then RegisterControllerView I am using this code [self dismissViewControllerAnimated:YES completion:nil] However instead of returning me to LoginControllerView it is returning me back to NavigationController. How can I return to my LoginController

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