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  • Segmentation fault on instationation of more than 1 object

    - by ECE
    I have a class called "Vertex.hpp" which is as follows: #include <iostream> #include "Edge.hpp" #include <vector> using namespace std; /** A class, instances of which are nodes in an HCTree. */ class Vertex { public: Vertex(char * str){ *name=*str; } vector<Vertex*> adjecency_list; vector<Edge*> edge_weights; char *name; }; #endif When I instantiate an object of type Vector as follows: Vertex *first_read; Vertex *second_read; in.getline(input,256); str=strtok(input," "); first_read->name=str; str=strtok(NULL, " "); second_read->name=str; A segmentation fault occurs when more than 1 object of type Vector is instantiated. Why would this occur if more than 1 object is instantiated, and how can i allow multiple objects to be instantiated?

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  • Can Haskell's monads be thought of as using and returning a hidden state parameter?

    - by AJM
    I don't understand the exact algebra and theory behind Haskell's monads. However, when I think about functional programming in general I get the impression that state would be modelled by taking an initial state and generating a copy of it to represent the next state. This is like when one list is appended to another; neither list gets modified, but a third list is created and returned. Is it therefore valid to think of monadic operations as implicitly taking an initial state object as a parameter and implicitly returning a final state object? These state objects would be hidden so that the programmer doesn't have to worry about them and to control how they gets accessed. So, the programmer would not try to copy the object representing the IO stream as it was ten minutes ago. In other words, if we have this code: main = do putStrLn "Enter your name:" name <- getLine putStrLn ( "Hello " ++ name ) ...is it OK to think of the IO monad and the "do" syntax as representing this style of code? putStrLn :: IOState -> String -> IOState getLine :: IOState -> (IOState, String) main :: IOState -> IOState -- main returns an IOState we can call "state3" main state0 = putStrLn state2 ("Hello " ++ name) where (state2, name) = getLine state1 state1 = putStrLn state0 "Enter your name:"

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  • What problem did MS solve by creating PowerShell? [closed]

    - by Fred
    I'm asking because PowerShell confuses me. I've been trying to write some deployment scripts using PowerShell and I've been less than enthused by the result. I have a co-worker who loves PowerShell and defends it at every turn. Said co-worker claims PowerShell was never written to be a strong shell, but instead was written to: a) Allow you to peek and poke at .NET assemblies on the command-line (why is this a reason for PowerShell to exist?) b) To be hosted in .NET applications for automation, similar to DCOP in KDE and how Gnome is using CORBA. c) to be treated as ".NET script" rather than as an actual shell (related to b). I've always felt like Windows was missing a decent way to bang out automation scripts. cmd is too simplistic in many cases, and WSH is too obtuse (although the combination can be used successfully, I'm not a fan). When I first heard about PowerShell I felt like Windows was finally getting a decent shell that would be able to help with automation of many tasks, but recent experiences, and my co-worker, tell me otherwise. To be clear, I don't take issue with the fact that it's built on .NET, or that it passes objects around rather than text (despite my Unix background :]), and I'm not arguing that PowerShell is useless, but from what I can see, it doesn't solve the problem I was hoping it would solve very well. As soon as you step outside of the .NET/Powershell world, things quit being nice and cozy for you. So with all that out of the way, what problem did MS solve by creating PowerShell, or is it some political bastard child as I suspect? I've googled and haven't hit upon anything that sufficiently answered that for me, but the more citations the better.

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  • In perl, how can I call a method whose name I have in a string?

    - by Ryan Thompson
    I'm trying to write some abstract code for searching through a list of similar objects for the first one whose attributes match specific values. In order to do this, I need to call a bunch of accessor methods and check all their values one by one. I'd like to use an abstraction like this: sub verify_attribute { my ($object, $attribute_method, $wanted_value) = @_; if ( call_method($object, $attribute_method) ~~ $wanted_value ) { return 1; } else { return; } } Then I can loop through a hash whose keys are accessor method names and whose values are the values I'm looking for for those attributes. For example, if that hash is called %wanted, I might use code like this to find the object I want: my $found_object; FINDOBJ: foreach my $obj (@list_of_objects) { foreach my $accessor (keys %wanted) { next FINDOBJ unless verify_attribute($obj, $accessor, $wanted{$accessor}); } # All attrs verified $found_object = $obj; last FINDOBJ; } Of course, the only problem is that call_method does not exsit. Or does it? How can I call a method if I have a string containing its name? Or is there a better solution to this whole problem?

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  • Multiple "ObjectChangeTracker" getting created, can it be avoided?

    - by user555937
    Hi, We are working on a POC where we have following architecture (MVVM), WPF(Client) + WCF + Model(DataAccess)+ ADO.Net Entity Framework 4.0 (with SQL Server 2008 R2 as DB) All are different projects. In the DataAccess layer we have created different Entity Models(edmx) based on the functionality. The tables under perticular flow are grouped and created different entity models. We are using self tracking entities to and fro to communicate with the WPF client through wcf service. For Single model everything works fine. But when we created a Multiple models then few issues started coming. Mutliple models have few duplicate tables/entities. Two probels are, 1) When we try to access entities from different models mutiple objects "ObjectChangeTracker" are getting created. E.g. CompanyModel(edmx) - Company(Entity) - ObjectChangeTracker, ObjectState ProductModel(edmx) - Customer(Entity) - ObjectChangeTracker1, ObjectState1 OrderModel(edmx) - Oder(Entity) - ObjectChangeTracker2, ObjectState2 Is there any way to avoid this? 2) There are few tables which shared across the Models, E.g. Company(Entity) is used in All above mdoels. During compile time it does not thow any error. But run time It gives error saying "Schema specified is not valid. Errors: The mapping of CLR type to EDM type is ambiguous because multiple CLR types match the EDM type "Company"".. To resolve this, we renamed the entities with some prefix to make them Unique. Is there any other way we can resolve this without changing the name of the entity in the same assembly? Thanks in advance and appreciate if anyone has approach for these issues. Thanks, Kiran

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  • Changing the Hibernate 3 settings

    - by Bogdanel
    I use Hibernate3 and Hibernate Tools 3.2.4 to generate hbm.xml and java files and I want to use List instead of HashSet(...). I've tried to modify the hbm.xml files, putting list instead of set. Is there any way to specify to hibernate tools that I want to generate automatically a list not a HashSet? This is an exemple: Java class public class Test implements java.io.Serializable { private Long testId; private Course course; private String testName; private Set<Question> questions = new HashSet<Question>( 0 ); } Test.hbm.xml: <set name="questions" inverse="true" lazy="true" table="questions" fetch="select"> <key> <column name="test_id" not-null="true" /> </key> <one-to-many class="com.app.objects.Question" /> ... </set> I thought that I could find a clue in the "reveng.xml" file, but I failed.

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  • After calling a COM-dll component, C# exceptions are not caught by the debugger

    - by shlomil
    I'm using a COM dll provided to me by 3rd-party software company (I don't have the source code). I do know for sure they used Java to implement it because their objects contain property names like 'JvmVersion'. After I instantiated an object introduced by the provided COM dll, all exceptions in my C# program cannot be caught by the VS debugger and every time an exception occurs I get the default Windows Debugger Selection dialog (And that's while executing my program in debug mode under a full VisualStudio debugging environment). To illustrate: throw new Exception("exception 1"); m_moo = new moo(); // Component taken from the COM-dll throw new Exception("exception 2"); Exception 1 will be caught by VS and show the "yellow exception window". Exception 2 will open a dialog titled "Visual Studio Just-In-Time Debugger" containing the text "An unhandled win32 exception occurred in myfile.vshost.exe[1348]." followed by a list of the existing VS instances on my system to select from. I guess the instantiation of "moo" object overrides C#'s exception handler or something like that. Am I correct and is there a way to preserve C#'s exception handler?

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  • Concrete examples of state sharing between multiple viewmodels (WPF MVVM)

    - by JohnMetta
    I have a WPF/Entity Framework (4.0) project with many objects. I'd like to build the application so that that I can have object selection state shared across viewmodels. For Example: We have Cars, Drivers, Passengers, and Cargo classes. We also have UserControls for CarList, DriverList, etc. and editor windows for CarEditor, DriverEditor, etc. Furthermore, we have viewmodels for all of these (CarListViewModel, DriverListViewModel, CargoEditorViewModel, etc). This all composes a dockable interface where the user can have multiple object lists, editors, and viewers open. What I want is a concrete code example of how to wireup multiple viewmodels so that selecting a car in the CarList will cause that car to go live in the CarEditorView, but also be selected in any other view for which the context is valid (such as a DriverByCarView- or just DriverList if there is a filter predicate). There are a number of suggestions and discussions based on this question. The two methods that seem to dominate are: 3018307: Discusses state sharing by mentioning a messaging subsystem 1159035: Discusses state sharing by using an enclosing viewmodel Is one of these approaches better than the other? Does anyone have a concrete example of either/both of these methods in the form of a write-up or small code project? I'm still learning WPF, so pointers to entry points for reading API fundamentals are appreciated, but looking at code examples is where I usually go. Thanks In case anyone is interested, here are some other similar discussions: 3816961: Discusses returning multiple viewmodels depending on object type (i.e. a collection of arbitrary types adhering to a specific interface) 1928130: Discusses whether it is a good idea to aggregate viewmodels as properties of other viewmodels (e.g. a MainWindow viewmodel composed of panel viewmodels) 1120061: Essentially discusses whether to have use a viewmodel-per-model strategy or a viewmodel-per-view-element strategy. 4244222: Discusses whether or not to nest the viewmodels when using a nested object hierarchy. 4429708: Discusses sharing collections between viewmodels directly, but doesn't go into detail. List item: Discusses managing multiple selections within a single viewmodel.

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  • Save object in CoreData

    - by John
    I am using CoreData with iPhone SDK. I am making a notes app. I have a table with note objects displayed from my model. When a button is pressed I want to save the text in the textview to the object being edited. How do I do this? I've been trying several things but none seem to work. Thanks EDIT: NSManagedObjectContext *context = [fetchedResultsController managedObjectContext]; NSEntityDescription *entity = [[fetchedResultsController fetchRequest] entity]; NSManagedObject *newManagedObject = [NSEntityDescription insertNewObjectForEntityForName:[entity name] inManagedObjectContext:context]; [newManagedObject setValue:detailViewController.textView.text forKey:@"noteText"]; NSError *error; if (![context save:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } The above code saves it correctly but it saves it as a new object. I want it to be saved as the one I have selected in my tableView.

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  • The right approach to loading dynamic content into a UITableView in iOS

    - by OS.
    ok, I've read tons of bits and pieces on the subject of loading dynamic content (from the web) into a UITableView and the problem with calculating cell height upfront. I've tried different simple implementations but the problem persists... Assuming I need to read a JSON file from the web, parse it into 'item' objects, each with variable size image and various text labels, here is what I believe would be the right approach to avoid long hang time of the app while everything is loading: on app load read JSON file and parse into items array provide only small part of the items array to the tableview (about 10 items) - since I need to load the images associated with each item to calculate cell height - I don't want the view to go through the whole items list and load all images - this hangs the app until every image is loaded display the tableview with the available cells (assuming I load a few 'spare' ones, user can even scroll to more items) in the background using Grand Central Dispatch download images for all/some of the remaining items and then reload the tableview with the new data (repeat step 4 if item list is very long) Step 2 above is necessary since I have no way to calculate the cell height without loading the images first, and since tableview first calculates height of all cells it may take a very long time to download all images for all items. Would you say this is the right approach? am I missing something?

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  • FileConnection Blackberry memory usage

    - by Dean
    Hello, I'm writing a blackberry application that reads ints and strings out of a database. This is my first time dealing with reading/writing on the blackberry, so forgive me if this is a dumb question. The database file I'm reading is only about 4kB I open the file with the following code fconn = (FileConnection) Connector.open("file_path_here", Connector.READ); if(fconn.exists()==false){fconn.close();return;} is = fconn.openDataInputStream(); while(!eof){ //etc... } is.close(); fconn.close(); The problem is, this code appears to be eating a LOT of memory. Using breakpoints and the "Memory Statistics" view, I determined the following: calling "Connector.open" creates 71 objects and changes "RAM Bytes in use" by 5376 calling "fconn.openDataInputStream();" increases RAM usage by a whopping 75920 Is this normal? Or am I doing something wrong? And how can I fix this? 75MB of RAM is a LOT of memory to waste on a handheld device, especially when the file I'm reading is only 4kB and I haven't even begun reading any data! How is this even possible?

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  • throwing exception from APCProc crashes program

    - by lazy_banana
    I started to do some research on how terminate a multithreaded application properly and I found those 2 post(first, second) about how to use QueueUserAPC to signal other threads to terminate. I thought I should give it a try, and the application keeps crashing when I throw the exception from the APCProc. Code: #include <stdio.h> #include <windows.h> class ExitException { public: char *desc; DWORD exit_code; ExitException(char *desc,int exit_code): desc(desc), exit_code(exit_code) {} }; //I use this class to check if objects are deconstructed upon termination class Test { public: char *s; Test(char *s): s(s) { printf("%s ctor\n",s); } ~Test() { printf("%s dctor\n",s); } }; DWORD CALLBACK ThreadProc(void *useless) { try { Test t("thread_test"); SleepEx(INFINITE,true); return 0; } catch (ExitException &e) { printf("Thread exits\n%s %lu",e.desc,e.exit_code); return e.exit_code; } } void CALLBACK exit_apc_proc(ULONG_PTR param) { puts("In APCProc"); ExitException e("Application exit signal!",1); throw e; return; } int main() { HANDLE thread=CreateThread(NULL,0,ThreadProc,NULL,0,NULL); Sleep(1000); QueueUserAPC(exit_apc_proc,thread,0); WaitForSingleObject(thread,INFINITE); puts("main: bye"); return 0; } My question is why does this happen? I use mingw for compilation and my OS is 64bit. Can this be the reason?I read that you shouldn't call QueueApcProc from a 32bit app for a thread which runs in a 64bit process or vice versa, but this shouldn't be the case.

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  • Binary serialization and deserialization without creating files (via strings)

    - by the_V
    Hi, I'm trying to create a class that will contain functions for serializing/deserializing objects to/from string. That's what it looks like now: public class BinarySerialization { public static string SerializeObject(object o) { string result = ""; if ((o.GetType().Attributes & TypeAttributes.Serializable) == TypeAttributes.Serializable) { BinaryFormatter f = new BinaryFormatter(); using (MemoryStream str = new MemoryStream()) { f.Serialize(str, o); str.Position = 0; StreamReader reader = new StreamReader(str); result = reader.ReadToEnd(); } } return result; } public static object DeserializeObject(string str) { object result = null; byte[] bytes = System.Text.Encoding.ASCII.GetBytes(str); using (MemoryStream stream = new MemoryStream(bytes)) { BinaryFormatter bf = new BinaryFormatter(); result = bf.Deserialize(stream); } return result; } } SerializeObject method works well, but DeserializeObject does not. I always get an exception with message "End of Stream encountered before parsing was completed". What may be wrong here?

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  • C++ -- Why should we use operator -> to access member functions of a SmartPtr?

    - by q0987
    Hello all, The question is given in the last two lines of code. template<class T> // template class for smart class SmartPtr { // pointers-to-T objects public: SmartPtr(T* realPtr = 0); T* operator->() const; T& operator*() const; T* Detach( void ) { T* pData = pointee; pointee = NULL; return pData; } private: T *pointee; ... }; class TestClass {} SmartPtr<TestClass> sPtr(new TestClass); TestClass* ptrA = sPtr->Detach(); // why I always see people use this method to access member functions of a Smart pointer. We can use sPtr-> b/c we have defined operator->() in SmartPtr. TestClass* ptrB = sPtr.Detach(); // Question: Is this a valid C++ way? If not, why? Thank you

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  • NHibernate : Root collection with an root object

    - by Daniel
    Hi, I want to track a list of root objects which are not contained by any element. I want the following pseudo code to work: IList<FavoriteItem> list = session.Linq<FavoriteItem>().ToList(); list.Add(item1); list.Add(item2); list.Remove(item3); list.Remove(item4); var item5 = list.First(i => i.Name = "Foo"); item5.Name = "Bar"; session.Save(list); This should automatically insert item1 and item2, delete item3 and item3 and update item5 (i.e. I don't want to call sesssion.SaveOrUpdate() for all items separately. Is it possible to define a pseudo entity that is not associated with a table? For example I want to define the class Favorites and map 2 collection properties of it and than I want to write code like this: var favs = session.Linq<Favorites>(); favs.FavoriteColors.Add(new FavoriteColor(...)); favs.FavoriteMovies.Add(new FavoriteMovie(...)); session.SaveOrUpdate(favs); FavoriteColors and FavoriteMovies are the only properties of the Favorites class and are of type IList and IList. I do only want to persist the these two collection properties but not the Favorites class. Any help is much appreciated.

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  • Visual C# Winforms App Not Displaying Graphical Elements in Design Mode

    - by Sev
    I wrote a bunch of code in the .cs file in c# for a winforms application. The application runs fine, and everything is in it's place. Something like this: using.. namespace Temp { public class Temp : Form { Button b1; TextBox t1; Temp() { b1.Text = "Some Text"; b1.Size = new Size(50,20); ... } void function1() { // stuff } static void Main() { Application.Run(new Temp()); } } } How can I modify my code (or fix it somehow) so that the design view displays the elements in their correct positions and view so that I can visually edit them instead of having to trial/error everything. Edit for Clarification My application runs fine. The problem is, that I didn't use designer to create the application and so in the designer view, the app is empty. But not empty when I run it, since everything is positioned programmatically in the .cs file. My question is, how can I fix this, so that the designer shows the objects correctly. There is no quick fix other than to redesign everything?

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  • Winforms App Not Displaying Graphical Elements in Design Mode

    - by Sev
    I wrote a bunch of code in the .cs file in c# for a winforms application. The application runs fine, and everything is in it's place. Something like this: using.. namespace Temp { public class Temp : Form { Button b1; TextBox t1; Temp() { b1.Text = "Some Text"; b1.Size = new Size(50,20); ... } void function1() { // stuff } static void Main() { Application.Run(new Temp()); } } } How can I modify my code (or fix it somehow) so that the design view displays the elements in their correct positions and view so that I can visually edit them instead of having to trial/error everything. Edit for Clarification My application runs fine. The problem is, that I didn't use designer to create the application and so in the designer view, the app is empty. But not empty when I run it, since everything is positioned programmatically in the .cs file. My question is, how can I fix this, so that the designer shows the objects correctly. There is no quick fix other than to redesign everything?

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  • JAR files, don't they just bloat and slow Java down?

    - by Josamoto
    Okay, the question might seem dumb, but I'm asking it anyways. After struggling for hours to get a Spring + BlazeDS project up and running, I discovered that I was having problems with my project as a result of not including the right dependencies for Spring etc. There were .jars missing from my WEB-INF/lib folder, yes, silly me. After a while, I managed to get all the .jar files where they belong, and it comes at a whopping 12.5MB at that, and there's more than 30 of them! Which concerns me, but it probably and hopefully shouldn't be concerned. How does Java operate in terms of these JAR files, they do take up quite a bit of hard drive space, taking into account that it's compressed and compiled source code. So that can really quickly populate a lot of RAM and in an instant. My questions are: Does Java load an entire .jar file into memory when say for instance a class in that .jar is instantiated? What about stuff that's in the .jar that never gets used. Do .jars get cached somehow, for optimized application performance? When a single .jar is loaded, I understand that the thing sits in memory and is available across multiple HTTP requests (i.e. for the lifetime of the server instance running), unlike PHP where objects are created on the fly with each request, is this assumption correct? When using Spring, I'm thinking, I had to include all those fiddly .jars, wouldn't I just be better off just using native Java, with say at least and ORM solution like Hibernate? So far, Spring just took extra time configuring, extra hard drive space, extra memory, cpu consumption, so I'm concerned that the framework is going to cost too much application performance just to get for example, IoC implemented with my BlazeDS server. There still has to come ORM, a unit testing framework and bits and pieces here and there. It's just so easy to bloat up a project quickly and irresponsibly easily. Where do I draw the line?

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  • UIImage Object surprisingly returning null but not NSData

    - by riyaz
    i have created a sqlite db. and i have insert a few datas in my db.. UIImage * imagee=[UIImage imageNamed:@"image.png"]; NSData *mydata=[NSData dataWithData:UIImagePNGRepresentation(imagee)]; const char *dbpath = [databasePath UTF8String]; NSString *insertSQL=[NSString stringWithFormat:@"insert into CONTACTS values(\"%@\",\"%@\")",@"Mathan",mydata]; NSLog(@"mydata %@",mydata); sqlite3_stmt *addStatement; const char *insert_stmt=[insertSQL UTF8String]; if (sqlite3_open(dbpath,&contactDB)==SQLITE_OK) { sqlite3_prepare_v2(contactDB,insert_stmt,-1,&addStatement,NULL); if (sqlite3_step(addStatement)==SQLITE_DONE) { sqlite3_bind_blob(addStatement,1, [mydata bytes], [mydata length], SQLITE_TRANSIENT); NSLog(@"Data saved"); } else{ NSLog(@"Some Error occured"); } sqlite3_close(contactDB); } else{ NSLog(@"Failure"); } have written some codes to retrive the data sqlite3_stmt *statement; if (sqlite3_open([databasePath UTF8String], &contactDB) == SQLITE_OK) { NSString *sql = [NSString stringWithFormat:@"SELECT * FROM contacts"]; if (sqlite3_prepare_v2( contactDB, [sql UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { char *field1 = (char *) sqlite3_column_text(statement, 0); NSString *field1Str = [[NSString alloc] initWithUTF8String: field1]; NSLog(@"UserName %@",field1Str); NSData *data = [[NSData alloc] initWithBytes:sqlite3_column_blob(statement, 1) length:sqlite3_column_bytes(statement, 1)]; UIImage *newImage = [[UIImage alloc]initWithData:data]; NSLog(@"Image OBJ %@",newImage); NSLog(@"Image Data %@",data); } sqlite3_close(contactDB); } } sqlite3_finalize(statement); the problem is in log, inserted NSData object and retrieved NSData Objects are different (printing in log gives different stream) moreover Image OBJ is printed null in log.. Have seen similar questions in stackoverflow. But nothing seems to help. Please give some suggestions to overcome this issue.

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  • Using Linq-To-SQL I'm getting some weird behavior doing text searches with the .Contains method. Loo

    - by Nate Bross
    I have a table, where I need to do a case insensitive search on a text field. If I run this query in LinqPad directly on my database, it works as expected Table.Where(tbl => tbl.Title.Contains("StringWithAnyCase")) // also, adding in the same constraints I'm using in my repository works in LinqPad // Table.Where(tbl => tbl.Title.Contains("StringWithAnyCase") && tbl.IsActive == true) In my application, I've got a repository which exposes IQueryable objects which does some initial filtering and it looks like this var dc = new MyDataContext(); public IQueryable<Table> GetAllTables() { var ret = dc.Tables.Where(t => t.IsActive == true); return ret; } In the controller (its an MVC app) I use code like this in an attempt to mimic the LinqPad query: var rpo = new RepositoryOfTable(); var tables = rpo.GetAllTables(); // for some reason, this does a CASE SENSITIVE search which is NOT what I want. tables = tables.Where(tbl => tbl.Title.Contains("StringWithAnyCase"); return View(tables); The column is defiend as an nvarchar(50) in SQL Server 2008. Any help or guidance is greatly appreciated!

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  • VS2008 Link Error Using SafeInt3.hpp in 64bit mode.

    - by photo_tom
    I have the below code that links and runs fine in 32bit mode - #include "safeint3.hpp" typedef SafeInt<SIZE_T> SAFE_SIZE_T; SAFE_SIZE_T sizeOfCache; SAFE_SIZE_T _allocateAmt; Where safeint3.hpp is current version that can be found on Codeplex SafeInt. For those who are unaware of it, safeint is a template class that makes working with different integer types and sizes "safe". To quote channel 9 video on software - "it writes the code that you should". Which is my case. I have a class that is managing a large in-memory cache of objects (6gb) and I am very concerned about making sure that I don't have overflow/underflow issues on my pointers/sizes/other integer variables. In this use, it solves many problems. My problem is coming when moving from 32bit dev mode to 64bit production mode. When I build the app in this mode, I'm getting the following linker warnings - 1>cachecontrol.obj : warning LNK4006: "bool __cdecl IntrinsicMultiplyUint64(unsigned __int64 const &,unsigned __int64 const &,unsigned __int64 *)" (?IntrinsicMultiplyUint64@@YA_NAEB_K0PEA_K@Z) already defined in ImageInRamCache.obj; second definition ignored 1>cachecontrol.obj : warning LNK4006: "bool __cdecl IntrinsicMultiplyInt64(__int64 const &,__int64 const &,__int64 *)" (?IntrinsicMultiplyInt64@@YA_NAEB_J0PEA_J@Z) already defined in ImageInRamCache.obj; second definition ignored While I understand I can ignore the error, I would like either (a) prevent the warning from occurring or (b) make it disappear so that my QA department doesn't flag it as a problem. And after spending some time researching it, I cannot find a way to do either.

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  • Fast serialization/deserialization of structs

    - by user256890
    I have huge amont of geographic data represented in simple object structure consisting only structs. All of my fields are of value type. public struct Child { readonly float X; readonly float Y; readonly int myField; } public struct Parent { readonly int id; readonly int field1; readonly int field2; readonly Child[] children; } The data is chunked up nicely to small portions of Parent[]-s. Each array contains a few thousands Parent instances. I have way too much data to keep all in memory, so I need to swap these chunks to disk back and forth. (One file would result approx. 2-300KB). What would be the most efficient way of serializing/deserializing the Parent[] to a byte[] for dumpint to disk and reading back? Concerning speed, I am particularly interested in fast deserialization, write speed is not that critical. Would simple BinarySerializer good enough? Or should I hack around with StructLayout (see accepted answer)? I am not sure if that would work with array field of Parent.children. UPDATE: Response to comments - Yes, the objects are immutable (code updated) and indeed the children field is not value type. 300KB sounds not much but I have zillions of files like that, so speed does matter.

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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  • Getting Started: Silverlight 4 Business Application

    - by Eric J.
    With the arrival of VS 2010 and Silverlight 4, I decided it's time to look into Silverlight and understand how to build a 3-Tier business application. After several hours of searching for and reading documentation and tutorials, I'm thoroughly confused (and that doesn't happen easily). Here are some specific points I don't understand. I welcome guidance on any of them, and also would appreciate any references to a really good tutorial. Brad Abrahm's What is a .NET RIA services (written for Silverlight 3) seemed very promising, until I realized I don't have System.Web.Ria.dll on my system. Am I missing an optional download? Was this rolled into another DLL for Silverlight 4? Did this go away in favor of something else in Silverlight 4? This recent blog says to start from a Silverlight Business Application, remove unwanted stuff, create a WCF RIA services Class Library project, and copy files and references from the Business Application to the WCF RIA services project, while manually updating resource references (perhaps bug in B2 compiler). Is this really the right road to go down? It seems very clumsy. My requirements are to perform very simple CRUD on straightforward business objects. I'm looking forward to suggestions on how to do that the Silverlight 4 way.

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  • Clean solution to this ruby iterator trickiness?

    - by mstksg
    k = [1,2,3,4,5] for n in k puts n if n == 2 k.delete(n) end end puts k.join(",") # Result: # 1 # 2 # 4 # 5 # [1,3,4,5] # Desired: # 1 # 2 # 3 # 4 # 5 # [1,3,4,5] This same effect happens with the other array iterator, k.each: k = [1,2,3,4,5] k.each do |n| puts n if n == 2 k.delete(n) end end puts k.join(",") has the same output. The reason this is happening is pretty clear...Ruby doesn't actually iterate through the objects stored in the array, but rather just turns it into a pretty array index iterator, starting at index 0 and each time increasing the index until it's over. But when you delete an item, it still increments the index, so it doesn't evaluate the same index twice, which I want it to. This might not be what's happening, but it's the best I can think of. Is there a clean way to do this? Is there already a built-in iterator that can do this? Or will I have to dirty it up and do an array index iterator, and not increment when the item is deleted?

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