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  • In which DLL is the COM interface iStream defined?

    - by Youval Bronicki
    I'm a complete newbie to Windows and COM programming, trying to use com4j in order to call a COM object from Java. Com4j generates Java interfaces from COM definitions "often found in .ocx, .dll, .exe, and/or .tlb files" . It was easy for me to locate the .ocx file of my target COM object, but I have no clue regarding the standard interface iStream. Microsoft's documentation mentions OLE32.DLL ( c:\Windows\Windows32\Ole32.dll ?) , but neither the com4j generator nor oleviewer succeed in opening this file. Any hints?

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  • [three20] dynamically add Items to TTLauncher

    - by choise
    Hi guys, in my app i got a TTLauncher Object with some TTLauncherItems in it. Now i want to add some Items dynamically inside my App by pressing a button. Is there a simple way to do that or do i have to create my own methods? In the original facebook application there is already something like that implemented. (You can add your Friends to the Launcher) If not, what would be the best thing to do something like that? Store all "extra items" in a plist oder even in a database and query them, each time TTLauncher object is initialized? Thanks for help :)

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  • Is there a way to watch all COM activity on a computer?

    - by Fake Name
    I'm trying to deal with a piece of specialized hardware, that presents it's interface as a COM object, using win32com in Python. However, the documentation for how to actually set up the hardware through the COM object is sparse (it requires a significant amount of initialization), and entirely oriented at using a bunch of pre-built libraries for Visual Studio, which are not accessible through python. That said, is there any way to watch all local COM activity, so I can sort through the activity logs to try and figure out how the existing demo programs properly initialize the hardware, and replicate the behavior in my python script? Ideally, there would be something in the vein of wireshark for doing this. Note: I have very little (read: basically no) experience using COM, as my focus is mostly embedded hardware (and a little python dev on the side). However, I'm stuck with this particular device.

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  • Convert json to a string using jquery

    - by becomingGuru
    I have a nested json. I want to post it as a form input value. But, seems like jquery puts "Object object" string into the value. It seems easier to pass around the string and convert into the native form I need, than dealing with json as I don't need to change anything once it is generated. What is the simplest way to convert a json var json = { "firstName": "John", "lastName": "Smith", "age": 25, "address": { "streetAddress": "21 2nd Street", "city": "New York", "state": "NY", "postalCode": "10021" }, "phoneNumber": [ { "type": "home", "number": "212 555-1234" }, { "type": "fax", "number": "646 555-4567" } ], "newSubscription": false, "companyName": null }; into its string form? var json = '{ "firstName": "John", "lastName": "Smith", "age": 25, "address": { "streetAddress": "21 2nd Street", "city": "New York", "state": "NY", "postalCode": "10021" }, "phoneNumber": [ { "type": "home", "number": "212 555-1234" }, { "type": "fax", "number": "646 555-4567" } ], "newSubscription": false, "companyName": null }' Following doesn't do what I need: Json.stringify()

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  • How do I make my NSNotification trigger a selector?

    - by marty
    Here's the code: - (void)viewDidLoad { [super viewDidLoad]; NSURL *musicURL = [NSURL URLWithString:@"http://live-three2.dmd2.ch/buureradio/buureradio.m3u"]; if([musicURL scheme]) { MPMoviePlayerController *mp = [[MPMoviePlayerController alloc] initWithContentURL:musicURL]; if (mp) { // save the music player object self.musicPlayer = mp; [mp release]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(popBack:) name:@"MPMoviePlayerDidExitFullscreenNotification" object:nil]; // Play the music! [self.musicPlayer play]; } } } -(void)popBack:(NSNotification *)note { [self.navigationController popToRootViewControllerAnimated:YES]; } The selector method never gets called. I just want to pop back to the root menu when the "Done" button is pressed on the movie player. I put an NSLog in the selector to check if it was even being called, nothing. The music plays fine. Any thoughts?

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  • C#: BackgroundWorker cloning resources?

    - by Dav
    The problem I've been struggling with this partiular problem for two days now and just run out of ideas. A little... background: we have a WinForms app that needs to access a database, construct a list of related in-memory objects from that data, and then display on a DataGridView. Important point is that we first populate an app-wide cache (List), and then create a mirror of the cache local to the form on which the DGV lives (using List constructor param). Because fetching the data takes a good few seconds (DB sits on a LAN server) to load, we decided to use a BackgroundWorker, and only refresh the DGV once the data is loaded. However, it seems that doing the loading via a BGW results in some memory leak... or an error on my part. When loaded using a blocking method call, the app consumes about 30MB of RAM; with a BGW this jumps to 80MB! While it may not seem as much anyway, our clients are not too happy about it. Relevant code Form private void MyForm_Load(object sender, EventArgs e) { MyRepository.Instance.FinishedEvent += RefreshCache; } private void RefreshCache(object sender, EventArgs e) { dgvProducts.DataSource = new List<MyDataObj>(MyRepository.Products); } Repository private static List<MyDataObj> Products { get; set; } public event EventHandler ProductsLoaded; public void GetProductsSync() { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; // tell the form to refresh UI if (ProductsLoaded != null) ProductsLoaded(this, null); } public void GetProductsAsync() { using (BackgroundWorker myWorker = new BackgroundWorker()) { myWorker.DoWork += delegate { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; }; // tell the form to refresh UI when finished myWorker.RunWorkerCompleted += GetProductsCompleted; myWorker.RunWorkerAsync(); } } private void GetProductsCompleted(object sender, RunWorkerCompletedEventArgs e) { if (ProductsLoaded != null) ProductsLoaded(this, null); } End! GetProductsSync or GetProductsAsync are called on the main thread, not shown above. Could it be that the GarbageCollector just gets lost with two threads? Or is it the task manager that shows incorrect values? Will be greateful for any responses, suggestions, criticism.

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  • Logging raw HTTP request/response in ASP.NET MVC & IIS7

    - by Greg Beech
    I'm writing a web service (using ASP.NET MVC) and for support purposes we'd like to be able to log the requests and response in as close as possible to the raw, on-the-wire format (i.e including HTTP method, path, all headers, and the body) into a database. What I'm not sure of is how to get hold of this data in the least 'mangled' way. I can re-constitute what I believe the request looks like by inspecting all the properties of the HttpRequest object and building a string from them (and similarly for the response) but I'd really like to get hold of the actual request/response data that's sent on the wire. I'm happy to use any interception mechanism such as filters, modules, etc. and the solution can be specific to IIS7. However, I'd prefer to keep it in managed code only. Any recommendations? Edit: I note that HttpRequest has a SaveAs method which can save the request to disk but this reconstructs the request from the internal state using a load of internal helper methods that cannot be accessed publicly (quite why this doesn't allow saving to a user-provided stream I don't know). So it's starting to look like I'll have to do my best to reconstruct the request/response text from the objects... groan. Edit 2: Please note that I said the whole request including method, path, headers etc. The current responses only look at the body streams which does not include this information. Edit 3: Does nobody read questions around here? Five answers so far and yet not one even hints at a way to get the whole raw on-the-wire request. Yes, I know I can capture the output streams and the headers and the URL and all that stuff from the request object. I already said that in the question, see: I can re-constitute what I believe the request looks like by inspecting all the properties of the HttpRequest object and building a string from them (and similarly for the response) but I'd really like to get hold of the actual request/response data that's sent on the wire. If you know the complete raw data (including headers, url, http method, etc.) simply cannot be retrieved then that would be useful to know. Similarly if you know how to get it all in the raw format (yes, I still mean including headers, url, http method, etc.) without having to reconstruct it, which is what I asked, then that would be very useful. But telling me that I can reconstruct it from the HttpRequest/HttpResponse objects is not useful. I know that. I already said it. Please note: Before anybody starts saying this is a bad idea, or will limit scalability, etc., we'll also be implementing throttling, sequential delivery, and anti-replay mechanisms in a distributed environment, so database logging is required anyway. I'm not looking for a discussion of whether this is a good idea, I'm looking for how it can be done.

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  • Delay keyboard input help

    - by Stradigos
    I'm so close! I'm using the XNA Game State Management example found here and trying to modify how it handles input so I can delay the key/create an input buffer. In GameplayScreen.cs I've declared a double called elapsedTime and set it equal to 0. In the HandleInput method I've changed the Key.Right button press to: if (keyboardState.IsKeyDown(Keys.Left)) movement.X -= 50; if (keyboardState.IsKeyDown(Keys.Right)) { elapsedTime -= gameTime.ElapsedGameTime.TotalMilliseconds; if (elapsedTime <= 0) { movement.X += 50; elapsedTime = 10; } } else { elapsedTime = 0; } The pseudo code: If the right arrow key is not pressed set elapsedTime to 0. If it is pressed, the elapsedTime equals itself minus the milliseconds since the last frame. If the difference then equals 0 or less, move the object 50, and then set the elapsedTime to 10 (the delay). If the key is being held down elapsedTime should never be set to 0 via the else. Instead, after elapsedTime is set to 10 after a successful check, the elapsedTime should get lower and lower because it's being subtracted by the TotalMilliseconds. When that reaches 0, it successfully passes the check again and moves the object once more. The problem is, it moves the object once per press but doesn't work if you hold it down. Can anyone offer any sort of tip/example/bit of knowledge towards this? Thanks in advance, it's been driving me nuts. In theory I thought this would for sure work. CLARIFICATION Think of a grid when your thinking about how I want the block to move. Instead of just fluidly moving across the screen, it's moving by it's width (sorta jumping) to the next position. If I hold down the key, it races across the screen. I want to slow this whole process down so that holding the key creates an X millisecond delay between it 'jumping'/moving by it's width. EDIT: Turns out gameTime.ElapsedGameTime.TotalMilliseconds is returning 0... all of the time. I have no idea why.

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  • spring mvc vs seam

    - by darko petreski
    Hi, Spring mvc is a framework that has been long time out there, it is well documented and proven technology. A lot of web sites are using spring. Seam is a framework based on jsf - rich faces implementation. It has a lot of ajax based components. It uses some heavy stuff like EJB, JPA. All of this is prone to errors and this framework is so slow (at my computer it is almost impossible do develop something because it is really slow, especially redeploying on jboss) But is is very good for back office applications. Does someone have a professional experience with this two frameworks? Can you recommend the better one ? Why? Regards

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  • PulpCore music playback - loop sound and animate volume

    - by Peter Perhác
    I have been experimenting with PulpCore, trying to create my own tower defence game (not-playable yet), and I am enjoying it very much I ran into a problem that I can't quite figure out. I extended PulpCore with the JOrbis thing to allow OGG files to be played. Works fine. However, pulpCore seems to have a problem with looping the sound WHILE animating the volume level. I tried this with wav file too, to make sure it isn't jOrbis that breaks it. The code is like this: Sound bgMusic = Sound.load("music/music.ogg"); Playback musicPlayback; ... musicVolume = new Fixed(0.75); musicPlayback = bgMusic.loop(musicVolume); //TODO figure out why it's NOT looping when volume is animated // musicVolume.animate(0, musicVolume.get(), FADE_IN_TIME); This code, for as long as the last line is commented out, plays the music.ogg again and again in an endless loop (which I can stop by calling stop on the Playback object returned from loop(). However, I would like the music to fade in smoothly, so following the advice of the PulpCore API docs, I added the last line which will create the fade-in but the music will only play once and then stop. I wonder why is that? Here is a bit of the documentation: Playback pulpcore.sound.Sound.loop(Fixed level) Loops this sound clip with the specified volume level (0.0 to 1.0). The level may have a property animation attached. Parameters: level Returns: a Playback object for this unique sound playback (one Sound can have many simultaneous Playback objects) or null if the sound could not be played. So what could be the problem? I repeat, with the last line, the sound fades in but doesn't loop, without it it loops but starts with the specified 0.75 volume level. Why can't I animate the volume of the looped music playback? What am I doing wrong? Anyone has any experience with pulpCore and has come across this problem? Anyone could please download PulpCore and try to loop music which fades-in (out)? note: I need to keep a reference to the Playback object returned so I can kill music later.

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • Deserializing a type at the current stream position with protobuf-net

    - by Arne Claassen
    I'm serializing several objects into a single stream, but when i try to read them back, i can't seem to get anything but the last object: ProtoBuf.Serializer.Serialize(stream, postA1); ProtoBuf.Serializer.Serialize(stream, postB2); stream.Position = 0; var postA2 = ProtoBuf.Serializer.Deserialize<Post>(stream); var postB2 = ProtoBuf.Serializer.Deserialize<Post>(stream); The first deserialize moves the stream to the end and postA2 contains the value of postB2, while postB2 is just an uninitialized instance. Is this expected behavior, and if so, how do you deserialize an object from a random position in a stream?

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  • debug jquery selector

    - by Fabian
    Hi, I am looking for a way to debug what a jquery selector returns/selected. I tried to use toString() but that only returns [object Object]. What I am actually trying to do is to attach a callback to radio buttons. And on click on one of the buttons I want to submit the enclosing form. Therefore I try to do something like this: $(".rating").stars({ cancelShow: false, callback: function(ui, type, value, event) { $(this).closest('form').ajaxSubmit(); } }); But unfortunately just nothing happens. Thanks a lot, Fabian

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  • How Can I Deal With Those Dead Links After Revamping My Web Site?

    - by skyflyer
    Couple of months ago, we revamped our web site. We adopted totally new site structure, specifically merged several pages into one. Everything looks charming. However, there are lots of dead links which produce a large number of 404 errors. So how can I do with it? If I leave it alone, could it bite back someday, say eating up my pr? One basic option is using 301 redirect, however it is almost impossible considering the number of it. So is there any workaround? Thanks for your considering!

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  • C# Finalize/Dispose pattern

    - by robUK
    Hello, C# 2008 I have been working on this for a while now. And I am still confused about some issues. My questions below 1) I know that you only need a finalizer if you are disposing of unmanaged resources. However, if you are using managed resources that make calls to unmanaged resources. Would you still need to implement a finalizer? 2) However, if you develop a class that doesn't use any unmanged resources directly or indirectly and you implement the IDisposable so that clients of your class can use the 'using statement'. Would it be acceptable to implement the IDisposable just so that clients of your class can use the using statement? using(myClass objClass = new myClass()) { // Do stuff here } 3) I have developed this simple code below to demostrate the Finalize/dispose pattern: public class NoGateway : IDisposable { private WebClient wc = null; public NoGateway() { wc = new WebClient(); wc.DownloadStringCompleted += wc_DownloadStringCompleted; } // Start the Async call to find if NoGateway is true or false public void NoGatewayStatus() { // Start the Async's download // Do other work here wc.DownloadStringAsync(new Uri(www.xxxx.xxx)); } private void wc_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { // Do work here } // Dispose of the NoGateway object public void Dispose() { wc.DownloadStringCompleted -= wc_DownloadStringCompleted; wc.Dispose(); GC.SuppressFinalize(this); } } Question about the source code: 1) Here I have not added the finalizer. And normally the finalizer will be called by the GC, and the finalizer will call the Dispose. As I don't have the finalizer, when do I call the Dispose method? Is it the client of the class that has to call it? So my class in the example is called NoGateway and the client could use and dispose of the class like this: Would the Dispose method be automatically called when execution reaches the end of the using block? using(NoGateway objNoGateway = new NoGateway()) { // Do stuff here } Or does the client have to manually call the dispose method i.e.? NoGateway objNoGateway = new NoGateway(); // Do stuff with object objNoGateway.Dispose(); // finished with it Many thanks for helping with all these questions, 2) I am using the webclient class in my 'NoGateway' class. Because the webclient implements the IDisposable interface. Does this mean that the webclient indirectly uses unmanaged resources? Is there any hard and fast rule to follow about this. How do I know that a class uses unmanaged resources?

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  • How to parse strings representing xml.dom.minidom nodes in python?

    - by Francis Davey
    I have a collection of nodes xml.dom.Node objects created using xml.dom.minidom. I store them (individually) in a database by converting them to a string using the toxml() method of a the Node object. The problem is that I'd sometimes like to be able to convert them back to the appropriate Node object using a parser of some kind. As far as I can see the various libraries shipped with python use Expat which won't parse a string like '' or indeed anything which is not a correct xml string. So, does anyone have any ideas? I realise I could pickle the nodes in some way and then unpickle them, but that feels unpleasant and I'd much rather be storing in a form I can read for maintenance purposes. Surely there is something that will do this?

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  • Inheriting from class that inherits from DynamicObject

    - by SeveQ
    Hello there, I'm experimenting with C# 4.0's dynamic object model. I've created an abstract class named "Block" that inherits from DynamicObject. It overrides TryGetMember and TrySetMember. Furthermore I've created a usable class named "Brush" that inherits from "Block". I want it to be usable dynamically. But when I create a dynamic object from it and try to access a runtime bound member, it pelts me with an exception telling me that the member doesn't exist. The overridden TryGetMember or TrySetMember methods of the abstract parent class aren't getting called. Is this behaviour to be expected? Thank you!

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  • Dashcode and firefox compatibility

    - by nacho4d
    Hi all, I started to use Dashcode with a Safari Custom Project, my apps work fine, but StackLayout Object does not work in Firefox. I know Dashcode use many wekbit-specific things but is there any way I can get StackLayout object o work in Firefox? I would not mind losing some fancy stuff like transition-animations as long as my Views change. StackLayout also does not work in IE, but I think that is too much to expect from IE. lol. Any suggestions, ideas? Maybe jQuery or Dojo libraries can be used with DashCode in case webkit is not available?. in this case how can I do this? Thanks.

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  • Get logical path from treeview which has HierarchicalDataTemplate

    - by phenevo
    Hi, I have a structure of geography objects: Country Areas, Provinces, Cities and Hotels Country has regions, regions provinces etc... Whne I'll click City node I wanna to get logical path eg: France,Provanse,SomeProvince,Montpellier,Coral Hotel. Each class has fields: name, code nad listOf... Treeview works great, but this method not: private void structureTree_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (structureTree.SelectedItem is Hotel) { objectCode = ((Hotel)structureTree.SelectedItem).Code; TreeViewItem item = e.OriginalSource as TreeViewItem; DependencyObject parent = VisualTreeHelper.GetParent(item); dlgEditHotel(objectCode, structureTree.Parent.ToString()); } }

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  • NSNotificationCenter and ASIHTTPRequest

    - by user262325
    Hello everyone: I hope to get the http header info(file size) in asynchronous mode. So I initialize as codes: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(processReadResponseHeaders:) name:@"readResponseHeaders" object:nil]; my codes to read the http header -(void)processReadResponseHeaders: (ASIHTTPRequest *)request ;//(id)sender; { unsigned long long contentLength = [request contentLength]; //error occurs here } It has to change the source code of ASIHTTPRequest.m I did add my codes in function readResponseHeaders to notify the event is triggered ) - (void)readResponseHeaders { //......................... [[NSNotificationCenter defaultCenter] postNotificationName:@"readResponseHeaders" object:self];// } the log file reports: 2010-05-15 13:47:38.034 myapp[2187:6a63] * -[NSConcreteNotification contentLength]: unrecognized selector sent to instance 0x46e5bb0 Welcome any comment Thanks interdev

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  • Simple variable assignment in Excel 2003 VBA

    - by Mike
    Hi, I am new to VBA in Excel. I'm setting up a simple macro Option Explicit Sub Macro1() Dim sheet sheet = Worksheets.Item(1) ' This line has the error End Sub On the line with the error, I get "Run-time error '438' Object doesn't support this property or method" I can use the Watch window to see that "Worksheets.Item(1)" is a valid object. I've tried changing it to "Dim sheet As Worksheet" but same result. Ok, so what am I missing? Why does this error occur? Thanks! -Mike

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  • Asp.Net MVC 2 Client validation implementation for Enterprise Library Validation Block

    - by er-v
    Hello to everybody. I've found a very good article about how to use EntLib Validation Block for server validation in MVC 2. But as there pointed out The current design of EntLib’s Validation Application Block uses the Composite pattern; that is, when we ask for validation for an object, it returns back a single validator object that contains a list of all the validation work to be done. While this is very convenient from a normal usage scenario, the unfortunate side-effect is that we can’t “peek inside” to see what the individual validations are that it’s doing, and therefore can’t generate the appropriate client-side validation hints. So how is it possible to implement client side validation for EntLib? Is there work around?

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  • VS C++ throwing divide by zero exception after a specific check

    - by Dr. Monkey
    In the following C++ code, it should be impossible for ain integer division by zero to occur: // gradedUnits and totalGrades are both of type int if (gradedUnits == 0) { return 0; } else { return totalGrades/gradedUnits; //call stack points to this line } however Visual Studio is popping up this error: Unhandled exception at 0x001712c0 in DSA_asgn1.exe: 0xC0000094: Integer division by zero. And the stack trace points to the line indicated in the code. It seems like VS might just do this with any integer division, without checking whether a divide by zero is possible. Do I need to catch this exception even though the code should never be able to throw it? If so, what's the best way to go about this? This is for an assignment that specifies VS 2005/2008 with C++. I would prefer not to make things more complicated than I need to, but at the same time I like to do things properly where possible.

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  • .NET WPF Application : Loading a resourced .XPS document

    - by contactmatt
    I'm trying to load a .xps document into a DocumentViewer object in my WPF application. Everything works fine, except when I try loading a resourced .xps document. I am able to load the .xps document fine when using an absolute path, but when I try loading a resourced document it throws a "DirectoryNotFoundException" Here's an example of my code that loads the document. using System.Windows.Xps.Packaging; private void Window_Loaded(object sender, RoutedEventArgs e) { //Absolute Path works (below) //var xpsDocument = new XpsDocument(@"C:\Users\..\Visual Studio 2008\Projects\MyProject\MyProject\Docs\MyDocument.xps", FileAccess.Read); //Resource Path doesn't work (below) var xpsDocument = new XpsDocument(@"\MyProject;component/Docs/Mydocument.xps", FileAccess.Read); DocumentViewer.Document = xpsDocument.GetFixedDocumentSequence(); } When the DirectoryNotFoundException is thrown, it says "Could not find a part of the path : 'C:\MyProject;component\Docs\MyDocument.xps' It appears that it is trying to grab the .xps document from that path, as if it were an actual path on the computer, and not trying to grab from the .xps that is stored as a resource within the application.

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