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  • Proper way to add record to many to many relationship in Django

    - by blcArmadillo
    First off, I'm planning on running my project on google app engine so I'm using djangoappengine which as far as I know doesn't support django's ManyToManyField type. Because of this I've setup my models like this: from django.db import models from django.contrib.auth.models import User class Group(models.Model): name = models.CharField(max_length=200) class UserGroup(models.Model): user = models.ForeignKey(User) group = models.ForeignKey(Group) On a page I have a form field where people can enter a group name. I want the results from this form field to create a UserGroup object for the user - group combination and if the group doesn't yet exist create a new Group object. At first I started putting this logic in the UserGroup class with a add_group method but quickly realized that it doesn't really make sense to put this in the UserGroup class. What would the proper way of doing this be? I saw some stuff about model managers. Is this what those are for?

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  • org.hibernate.MappingException: No Dialect mapping for JDBC type: 2002

    - by Moli
    Hi at all, I'm having a issue trying to get working a JPA nativeQuery. I'm having a org.hibernate.MappingException: No Dialect mapping for JDBC type: 2002 when a try to do a nativeQuery and get a geometry field type. I use oracle and org.hibernatespatial.oracle.OracleSpatial10gDialect. The geom fields is mapped as: @Column(name="geometry") @Type(type = "org.hibernatespatial.GeometryUserType") private Geometry geometry; List<Object> listFeatures= new LinkedList<Object>(); Query query= entityManager.createNativeQuery( "SELECT "+ slots +" , geometry FROM edtem_features feature, edtem_dades dada WHERE" + " feature."+ tematic.getIdGeomField() +" = dada."+ tematic.getIdDataField()+ " AND dada.capesid= "+ tematic.getCapa().getId() + " AND feature.geometriesid= "+ tematic.getGeometria().getId()); listFeatures.addAll( query.getResultList()); Anybody knows a solution? or how to force the type of the geometry to get wroking this... MANY Thanks in advance. Moli

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  • Entity Framework - Using Transactions or SaveChanges(false) and AcceptAllChanges()?

    - by mark smith
    Hi there, I have been investigating transactions and it appears that they take call of them selves in EF as long as i pass false to savechanges.. SaveChanges(false) and if all goes well then AcceptAllChanges() Question is what is something goes bad, don't have to rollback? or as soon as the my method goes out of scope its ended? What happens to any indentiy columns that were assigned half way through the transaction.. i presume if somebody else added a record after mine before mine went bad then this means there will be a missing Identity value. Is there any reason to use standard "transactionScope" in code? ideas? - thanks

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  • using grails and google app engine to store image as blob and the view dynamically

    - by mswallace
    I am trying to dynamically display an image that I am storing in the google datastore as a Blob. I am not getting any errors but I am getting a broken image on the page that I view. Any help would be awesome! I have the following code in my grails app domain class has the following @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) Long id @Persistent String siteName @Persistent String url @Persistent Blob img @Persistent String yourName @Persistent String yourURL @Persistent Date date static constraints = { id( visible:false) } My save method in the controller has this def save = { params.img = new Blob(params.imgfile.getBytes()) def siteInfoInstance = new SiteInfo(params) if(!siteInfoInstance.hasErrors() ) { try{ persistenceManager.makePersistent(siteInfoInstance) } finally{ flash.message = "SiteInfo ${siteInfoInstance.id} created" redirect(action:show,id:siteInfoInstance.id) } } render(view:'create',model:[siteInfoInstance:siteInfoInstance]) } My view has the following <img src="${createLink(controller:'siteInfoController', action:'showImage', id:fieldValue(bean:siteInfoInstance, field:'id'))}"></img> and the method in my controller that it is calling to display a link to the image looks like this def showImage = { def site = SiteInfo.get(params.id)// get the record response.outputStream << site.img // write the image to the outputstream response.outputStream.flush() }

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  • WPF Blurry Images - Bitmap Class

    - by Luke
    I am using the following sample at http://blogs.msdn.com/dwayneneed/archive/2007/10/05/blurry-bitmaps.aspx within VB.NET. The code is shown below. I am having a problem when my application loads the CPU is pegging 50-70%. I have determined that the problem is with the Bitmap class. The OnLayoutUpdated() method is calling the InvalidateVisual() continously. This is because some points are not returning as equal but rather, Point(0.0,-0.5) Can anyone see any bugs within this code or know a better implmentation for pixel snapping a Bitmap image so it is not blurry? p.s. The sample code was in C#, however I believe that it was converted correctly. Imports System Imports System.Collections.Generic Imports System.Windows Imports System.Windows.Media Imports System.Windows.Media.Imaging Class Bitmap Inherits FrameworkElement ' Use FrameworkElement instead of UIElement so Data Binding works as expected Private _sourceDownloaded As EventHandler Private _sourceFailed As EventHandler(Of ExceptionEventArgs) Private _pixelOffset As Windows.Point Public Sub New() _sourceDownloaded = New EventHandler(AddressOf OnSourceDownloaded) _sourceFailed = New EventHandler(Of ExceptionEventArgs)(AddressOf OnSourceFailed) AddHandler LayoutUpdated, AddressOf OnLayoutUpdated End Sub Public Shared ReadOnly SourceProperty As DependencyProperty = DependencyProperty.Register("Source", GetType(BitmapSource), GetType(Bitmap), New FrameworkPropertyMetadata(Nothing, FrameworkPropertyMetadataOptions.AffectsRender Or FrameworkPropertyMetadataOptions.AffectsMeasure, New PropertyChangedCallback(AddressOf Bitmap.OnSourceChanged))) Public Property Source() As BitmapSource Get Return DirectCast(GetValue(SourceProperty), BitmapSource) End Get Set(ByVal value As BitmapSource) SetValue(SourceProperty, value) End Set End Property Public Shared Function FindParentWindow(ByVal child As DependencyObject) As Window Dim parent As DependencyObject = VisualTreeHelper.GetParent(child) 'Check if this is the end of the tree If parent Is Nothing Then Return Nothing End If Dim parentWindow As Window = TryCast(parent, Window) If parentWindow IsNot Nothing Then Return parentWindow Else ' Use recursion until it reaches a Window Return FindParentWindow(parent) End If End Function Public Event BitmapFailed As EventHandler(Of ExceptionEventArgs) ' Return our measure size to be the size needed to display the bitmap pixels. ' ' Use MeasureOverride instead of MeasureCore so Data Binding works as expected. ' Protected Overloads Overrides Function MeasureCore(ByVal availableSize As Size) As Size Protected Overloads Overrides Function MeasureOverride(ByVal availableSize As Size) As Size Dim measureSize As New Size() Dim bitmapSource As BitmapSource = Source If bitmapSource IsNot Nothing Then Dim ps As PresentationSource = PresentationSource.FromVisual(Me) If Me.VisualParent IsNot Nothing Then Dim window As Window = window.GetWindow(Me.VisualParent) If window IsNot Nothing Then ps = PresentationSource.FromVisual(window.GetWindow(Me.VisualParent)) ElseIf FindParentWindow(Me) IsNot Nothing Then ps = PresentationSource.FromVisual(FindParentWindow(Me)) End If End If ' If ps IsNot Nothing Then Dim fromDevice As Matrix = ps.CompositionTarget.TransformFromDevice Dim pixelSize As New Vector(bitmapSource.PixelWidth, bitmapSource.PixelHeight) Dim measureSizeV As Vector = fromDevice.Transform(pixelSize) measureSize = New Size(measureSizeV.X, measureSizeV.Y) Else measureSize = New Size(bitmapSource.PixelWidth, bitmapSource.PixelHeight) End If End If Return measureSize End Function Protected Overloads Overrides Sub OnRender(ByVal dc As DrawingContext) Dim bitmapSource As BitmapSource = Me.Source If bitmapSource IsNot Nothing Then _pixelOffset = GetPixelOffset() ' Render the bitmap offset by the needed amount to align to pixels. dc.DrawImage(bitmapSource, New Rect(_pixelOffset, DesiredSize)) End If End Sub Private Shared Sub OnSourceChanged(ByVal d As DependencyObject, ByVal e As DependencyPropertyChangedEventArgs) Dim bitmap As Bitmap = DirectCast(d, Bitmap) Dim oldValue As BitmapSource = DirectCast(e.OldValue, BitmapSource) Dim newValue As BitmapSource = DirectCast(e.NewValue, BitmapSource) If ((oldValue IsNot Nothing) AndAlso (bitmap._sourceDownloaded IsNot Nothing)) AndAlso (Not oldValue.IsFrozen AndAlso (TypeOf oldValue Is BitmapSource)) Then RemoveHandler DirectCast(oldValue, BitmapSource).DownloadCompleted, bitmap._sourceDownloaded RemoveHandler DirectCast(oldValue, BitmapSource).DownloadFailed, bitmap._sourceFailed ' ((BitmapSource)newValue).DecodeFailed -= bitmap._sourceFailed; // 3.5 End If If ((newValue IsNot Nothing) AndAlso (TypeOf newValue Is BitmapSource)) AndAlso Not newValue.IsFrozen Then AddHandler DirectCast(newValue, BitmapSource).DownloadCompleted, bitmap._sourceDownloaded AddHandler DirectCast(newValue, BitmapSource).DownloadFailed, bitmap._sourceFailed ' ((BitmapSource)newValue).DecodeFailed += bitmap._sourceFailed; // 3.5 End If End Sub Private Sub OnSourceDownloaded(ByVal sender As Object, ByVal e As EventArgs) InvalidateMeasure() InvalidateVisual() End Sub Private Sub OnSourceFailed(ByVal sender As Object, ByVal e As ExceptionEventArgs) Source = Nothing ' setting a local value seems scetchy... RaiseEvent BitmapFailed(Me, e) End Sub Private Sub OnLayoutUpdated(ByVal sender As Object, ByVal e As EventArgs) ' This event just means that layout happened somewhere. However, this is ' what we need since layout anywhere could affect our pixel positioning. Dim pixelOffset As Windows.Point = GetPixelOffset() If Not AreClose(pixelOffset, _pixelOffset) Then InvalidateVisual() End If End Sub ' Gets the matrix that will convert a Windows.Point from "above" the ' coordinate space of a visual into the the coordinate space ' "below" the visual. Private Function GetVisualTransform(ByVal v As Visual) As Matrix If v IsNot Nothing Then Dim m As Matrix = Matrix.Identity Dim transform As Transform = VisualTreeHelper.GetTransform(v) If transform IsNot Nothing Then Dim cm As Matrix = transform.Value m = Matrix.Multiply(m, cm) End If Dim offset As Vector = VisualTreeHelper.GetOffset(v) m.Translate(offset.X, offset.Y) Return m End If Return Matrix.Identity End Function Private Function TryApplyVisualTransform(ByVal Point As Windows.Point, ByVal v As Visual, ByVal inverse As Boolean, ByVal throwOnError As Boolean, ByRef success As Boolean) As Windows.Point success = True If v IsNot Nothing Then Dim visualTransform As Matrix = GetVisualTransform(v) If inverse Then If Not throwOnError AndAlso Not visualTransform.HasInverse Then success = False Return New Windows.Point(0, 0) End If visualTransform.Invert() End If Point = visualTransform.Transform(Point) End If Return Point End Function Private Function ApplyVisualTransform(ByVal Point As Windows.Point, ByVal v As Visual, ByVal inverse As Boolean) As Windows.Point Dim success As Boolean = True Return TryApplyVisualTransform(Point, v, inverse, True, success) End Function Private Function GetPixelOffset() As Windows.Point Dim pixelOffset As New Windows.Point() Dim ps As PresentationSource = PresentationSource.FromVisual(Me) If ps IsNot Nothing Then Dim rootVisual As Visual = ps.RootVisual ' Transform (0,0) from this element up to pixels. pixelOffset = Me.TransformToAncestor(rootVisual).Transform(pixelOffset) pixelOffset = ApplyVisualTransform(pixelOffset, rootVisual, False) pixelOffset = ps.CompositionTarget.TransformToDevice.Transform(pixelOffset) ' Round the origin to the nearest whole pixel. pixelOffset.X = Math.Round(pixelOffset.X) pixelOffset.Y = Math.Round(pixelOffset.Y) ' Transform the whole-pixel back to this element. pixelOffset = ps.CompositionTarget.TransformFromDevice.Transform(pixelOffset) pixelOffset = ApplyVisualTransform(pixelOffset, rootVisual, True) pixelOffset = rootVisual.TransformToDescendant(Me).Transform(pixelOffset) End If Return pixelOffset End Function Private Function AreClose(ByVal Point1 As Windows.Point, ByVal Point2 As Windows.Point) As Boolean Return AreClose(Point1.X, Point2.X) AndAlso AreClose(Point1.Y, Point2.Y) End Function Private Function AreClose(ByVal value1 As Double, ByVal value2 As Double) As Boolean If value1 = value2 Then Return True End If Dim delta As Double = value1 - value2 Return ((delta < 0.00000153) AndAlso (delta > -0.00000153)) End Function End Class

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  • "KeyPress" event for WinForms textbox is missing?

    - by eibhrum
    I am trying to add an "KeyPress" event in a textbox (WinForm) this.textBox1.KeyPress += new System.Windows.Forms.KeyPressEventHandler(CheckKeys); and here's inside the 'CheckKeys': private void CheckKeys(object sender, System.Windows.Forms.KeyPressEventArgs e) { if (e.KeyChar == (char)13) { // Enter is pressed - do something } } The idea here is that once a textbox is in focus and the 'Enter' button was pressed, something will happen... However, my machine cannot find the 'KeyPress' event. Is there something wrong with my codes? UPDATE: I also tried putting KeyDown instead of KeyPress: private void textBox1_KeyDown(object sender, System.Windows.Input.KeyEventArgs e) { if (e.Key == Key.Return) // Enter is pressed - do something } } Still not working though...

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  • Winforms TabControl causing spurious Paint events for UserControl

    - by Tom Bushell
    For our project, we've written a WinForms UserControl for graphing. We're seeing some strange behavior when our control is sited in a TabControl - our control continuously fires Paint events, even when there is absolutely no activity by the user. We only see this in the TabControl. When we site our control in other containers such as Forms or Splitters, Paint is only fired when you'd expect e.g. when the control is first displayed, etc. Can anyone suggest why this might be happening? Here's a stack trace from a breakpoint in our control's Paint handler, if that's any help. OverlordFrontEnd.exe!OverlordFrontEnd.MainForm.graphControl_Paint(object sender = BI_BaseGraphXY.BaseGraphXY}, System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1031,Height=408}}) Line 422 C# System.Windows.Forms.dll!System.Windows.Forms.Control.OnPaint(System.Windows.Forms.PaintEventArgs e) + 0x73 bytes BI_AppCore.dll!BI_BaseGraphXY.BaseGraphXY.OnPaint(System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1031,Height=408}}) Line 377 + 0xb bytes C# System.Windows.Forms.dll!System.Windows.Forms.Control.PaintTransparentBackground(System.Windows.Forms.PaintEventArgs e, System.Drawing.Rectangle rectangle, System.Drawing.Region transparentRegion = null) + 0x16c bytes System.Windows.Forms.dll!System.Windows.Forms.Control.PaintBackground(System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1029,Height=406}}, System.Drawing.Rectangle rectangle, System.Drawing.Color backColor, System.Drawing.Point scrollOffset) + 0xbc bytes System.Windows.Forms.dll!System.Windows.Forms.Control.PaintBackground(System.Windows.Forms.PaintEventArgs e, System.Drawing.Rectangle rectangle) + 0x63 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.OnPaintBackground(System.Windows.Forms.PaintEventArgs pevent) + 0x59 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.PaintWithErrorHandling(System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1029,Height=406}}, short layer, bool disposeEventArgs = false) + 0x74 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WmPaint(ref System.Windows.Forms.Message m) + 0x1ba bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WndProc(ref System.Windows.Forms.Message m) + 0x33e bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.OnMessage(ref System.Windows.Forms.Message m) + 0x10 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.WndProc(ref System.Windows.Forms.Message m) + 0x31 bytes System.Windows.Forms.dll!System.Windows.Forms.NativeWindow.Callback(System.IntPtr hWnd, int msg = 15, System.IntPtr wparam, System.IntPtr lparam) + 0x5a bytes [Native to Managed Transition] [Managed to Native Transition] System.Windows.Forms.dll!System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(int dwComponentID, int reason = -1, int pvLoopData = 0) + 0x24e bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(int reason = -1, System.Windows.Forms.ApplicationContext context = {Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.WinFormsAppContext}) + 0x177 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoop(int reason, System.Windows.Forms.ApplicationContext context) + 0x61 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.Run(System.Windows.Forms.ApplicationContext context) + 0x18 bytes Microsoft.VisualBasic.dll!Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() + 0x81 bytes Microsoft.VisualBasic.dll!Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() + 0xef bytes Microsoft.VisualBasic.dll!Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(string[] commandLine) + 0x2c0 bytes OverlordFrontEnd.exe!OverlordFrontEnd.Program.Main() Line 36 + 0x10 bytes C# [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.AppDomain.ExecuteAssembly(string assemblyFile, System.Security.Policy.Evidence assemblySecurity, string[] args) + 0x3a bytes Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() + 0x2b bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x66 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x6f bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x44 bytes

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  • Objective C ASIHTTPRequest nested GCD block in complete block

    - by T.Leavy
    I was wondering if this is the correct way to have nested blocks working on the same variable in Objective C without causing any memory problems or crashes with ARC. It starts with a ASIHttpRequest complete block. MyObject *object = [dataSet objectAtIndex:i]; ASIHTTPRequest *request = [[ASIHTTPRequest alloc]initWithURL:@"FOO"]; __block MyObject *mutableObject = object; [request setCompleteBlock:^{ mutableObject.data = request.responseData; __block MyObject *gcdMutableObject = mutableObject; dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0),^{ [gcdMutableObject doLongComputation]; dispatch_async(dispatch_get_main_queue(),^{ [self updateGUIWithObject:gcdMutableObject]; }); }); [request startAsynchronous]; My main concern is nesting the dispatch queues and using the __block version of the previous queue to access data. Is what I am doing safe?

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  • *UPDATED* help with django and accented characters?

    - by Asinox
    Hi guys, i have a problem with my accented characters, Django admin save my data without encoding to something like "&aacute;" Example: if im trying a word like " Canción ", i would like to save in this way: Canci&oacute;n, and not Canción. im usign Sociable app: {% load sociable_tags %} {% get_sociable Facebook TwitThis Google MySpace del.icio.us YahooBuzz Live as sociable_links with url=object.get_absolute_url title=object.titulo %} {% for link in sociable_links %} <a href="{{ link.link }}"><img alt="{{ link.site }}" title="{{ link.site }}" src="{{ link.image }}" /></a> {% endfor %} But im getting error if my object.titulo (title of the article) have a accented word. aught KeyError while rendering: u'\xfa' Any idea ? i had in my SETTING: DEFAULT_CHARSET = 'utf-8' i had in my mysql database: utf8_general_ci COMPLETED ERROR: Traceback: File "C:\wamp\bin\Python26\lib\site-packages\django\core\handlers\base.py" in get_response 100. response = callback(request, *callback_args, **callback_kwargs) File "C:\wamp\bin\Python26\lib\site-packages\django\views\generic\date_based.py" in object_detail 366. response = HttpResponse(t.render(c), mimetype=mimetype) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 173. return self._render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in _render 167. return self.nodelist.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 796. bits.append(self.render_node(node, context)) File "C:\wamp\bin\Python26\lib\site-packages\django\template\debug.py" in render_node 72. result = node.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\loader_tags.py" in render 125. return compiled_parent._render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in _render 167. return self.nodelist.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 796. bits.append(self.render_node(node, context)) File "C:\wamp\bin\Python26\lib\site-packages\django\template\debug.py" in render_node 72. result = node.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\loader_tags.py" in render 62. result = block.nodelist.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 796. bits.append(self.render_node(node, context)) File "C:\wamp\bin\Python26\lib\site-packages\django\template\debug.py" in render_node 72. result = node.render(context) File "C:\wamp\bin\Python26\lib\site-packages\sociable\templatetags\sociable_tags.py" in render 37. 'link': sociable.genlink(site, **self.values), File "C:\wamp\bin\Python26\lib\site-packages\sociable\sociable.py" in genlink 20. values['title'] = quote_plus(kwargs['title']) File "C:\wamp\bin\Python26\lib\urllib.py" in quote_plus 1228. s = quote(s, safe + ' ') File "C:\wamp\bin\Python26\lib\urllib.py" in quote 1222. res = map(safe_map.__getitem__, s) Exception Type: TemplateSyntaxError at /noticia/2010/jun/10/matan-domingo-paquete-en-la-avenida-san-vicente-de-paul/ Exception Value: Caught KeyError while rendering: u'\xfa' thanks, sorry with my English

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  • Java SWIFT Library

    - by jkl
    I'm looking for a Java library for SWIFT messages. I want to parse SWIFT messages into an object model validate SWIFT messages (including SWIFT network validation rules) build / change SWIFT messages by using an object model Theoretically, I need to support all SWIFT message types. But at the moment I need MT103+, MT199, MT502, MT509, MT515 and MT535. So far I've looked at two libraries AnaSys Message Objects (link text) Datamation SWIFT Message Suite (link text) Both libraries allow to accomplish the tasks mentioned above but in both cases I'm not really happy. AnaSys uses a internal XML representation for all SWIFT messages which you need to know in order to access the fields of a message. And you need to operate on the DOM of the XML representation, there is no way to say "get the contents of field '50K' of the SWIFT message". And the Datamation library seems to have the nicer API but does not find all errors. So does anyone know other SWIFT libraries to use?

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  • Can you use ScrollIntoView() with a PagedCollectionView in a Silverlight DataGrid?

    - by Simon
    Is it possible to scroll to a particular row (by object identity) in a Silverlight DataGrid that has an ItemsSource which is a PagedCollectionView. I am loading a list of orders that are grouped by day/status etc. I need to be able to scroll to a particular order. var pcv = new PagedCollectionView(e.Result.Orders); gridOrders.ItemsSource = pcv; Unfortunately ScrollIntoView(order) doesn't work because of the PagedCollectionView. An article on DataGrid from MSDN shows that it is possible to scroll to a group in a PagedCollectionView, but that's not really much use. foreach (CollectionViewGroup group in pcv.Groups) { dataGrid1.ScrollIntoView(group, null); dataGrid1.CollapseRowGroup(group, true); } Is there a way to do this ?

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  • MS CRM Register a plugin

    - by mwright
    I am trying to register a plugin for MS CRM, the situation is as follows. It's an IFD deployment and everytime that I connect using the Microsoft provided plugin registration tool I get the following error message. Unhandled Exception: System.Net.WebException: The request failed with the error message: -- <html><head><title>Object moved</title></head><body> <h2>Object moved to <a href="https://URL/signin.aspx?targeturl=https%3a%2f%2fURL%2fMSCrmServices%2f2007%2fIFD%2fcrmdiscoveryservice.asmx%2fmscrmservices%2f2007%2fad%2fcrmdiscoveryservice.asmx">here</a>.</h2> </body></html> The link that I'm using to connect looks like this: https://URL/MSCrmServices/2007/IFD/crmdiscoveryservice.asmx Can anyone give me some direction?

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  • ASPxGridView Pager disappears

    - by Jo Asakura
    Hello all, I use the ASPxGridView with paging, pager settings is next: <SettingsPager Mode="ShowPager" Position="Bottom" Visible="true"> Also I have a CustomButtonInitialize event: protected void gridViewInvoices_CustomButtonInitialize(object sender, ASPxGridViewCustomButtonEventArgs e) { if (!e.IsEditingRow) { Invoice invoice = (Invoice)gridViewInvoices.GetRow(e.VisibleIndex); if (invoice != null) { if (e.ButtonID == "btnConfirmPayment") { e.Visible = invoice.PaymentConfirmedDate.HasValue ? DefaultBoolean.False : DefaultBoolean.Default; } } } } When I open the page with this grid the pager disappears but if I comment my CustomButtonInitialize event: protected void gridViewInvoices_CustomButtonInitialize(object sender, ASPxGridViewCustomButtonEventArgs e) { /*if (!e.IsEditingRow) { Invoice invoice = (Invoice)gridViewInvoices.GetRow(e.VisibleIndex); if (invoice != null) { if (e.ButtonID == "btnConfirmPayment") { e.Visible = invoice.PaymentConfirmedDate.HasValue ? DefaultBoolean.False : DefaultBoolean.Default; } } }*/ } Pager appears again, how can I fix it and how is pager depend on this event (CustomButtonInitialize)? Best regards, Alex.

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  • TFS Build Automation - Web Deployment Project error

    - by gracejz
    I'm trying to build a web deployment project using TFS automated build process. When I build the project directly in Visual Studio 2008, it works fine. But from TFS, I get the following error: "C:\Users\tfsservice\AppData\Local\Temp\TestProduct\TestSolution\BuildType\TFSBuild.proj" (EndToEndIteration target) (1) - "C:\Users\tfsservice\AppData\Local\Temp\TestProduct\TestSolution\BuildType\TFSBuild.proj" (CoreCompile target) (1:2) - "C:\Users\tfsservice\AppData\Local\Temp\TestProduct\TestSolution\BuildType\TFSBuild.proj" (CompileConfiguration target) (1:3) - "C:\Users\tfsservice\AppData\Local\Temp\TestProduct\TestSolution\BuildType\TFSBuild.proj" (CompileSolution target) (1:4) - "C:\Users\tfsservice\AppData\Local\Temp\TestProduct\TestSolution\Sources\TestSolution.sln" (default target) (6) - "C:\Users\tfsservice\AppData\Local\Temp\TestProduct\TestSolution\Sources\WebDeployment\WebDeployment.wdproj" (default target) (48) - (CreateVirtualDirectory target) - C:\Program Files\MSBuild\Microsoft\WebDeployment\v9.0\Microsoft.WebDeployment.targets(676,5): error : Some or all identity references could not be translated. I made sure that NETWORK SERVICE account has permission to access all the web folders. Any ideas?

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  • C# WCF Server retrieves 'List<T>' with 1 entry, but client doesn't receive it?! Please help Urgentl

    - by Neville
    Hi Everyone, I've been battling and trying to research this issue for over 2 days now with absolutely no luck. I am trying to retrieve a list of clients from the server (server using fluentNHibernate). The client object is as follow: [DataContract] //[KnownType(typeof(System.Collections.Generic.List<ContactPerson>))] //[KnownType(typeof(System.Collections.Generic.List<Address>))] //[KnownType(typeof(System.Collections.Generic.List<BatchRequest>))] //[KnownType(typeof(System.Collections.Generic.List<Discount>))] [KnownType(typeof(EClientType))] [KnownType(typeof(EComType))] public class Client { #region Properties [DataMember] public virtual int ClientID { get; set; } [DataMember] public virtual EClientType ClientType { get; set; } [DataMember] public virtual string RegisterID {get; set;} [DataMember] public virtual string HerdCode { get; set; } [DataMember] public virtual string CompanyName { get; set; } [DataMember] public virtual bool InvoicePerBatch { get; set; } [DataMember] public virtual EComType ResultsComType { get; set; } [DataMember] public virtual EComType InvoiceComType { get; set; } //[DataMember] //public virtual IList<ContactPerson> Contacts { get; set; } //[DataMember] //public virtual IList<Address> Addresses { get; set; } //[DataMember] //public virtual IList<BatchRequest> Batches { get; set; } //[DataMember] //public virtual IList<Discount> Discounts { get; set; } #endregion #region Overrides public override bool Equals(object obj) { var other = obj as Client; if (other == null) return false; return other.GetHashCode() == this.GetHashCode(); } public override int GetHashCode() { return ClientID.GetHashCode() | ClientType.GetHashCode() | RegisterID.GetHashCode() | HerdCode.GetHashCode() | CompanyName.GetHashCode() | InvoicePerBatch.GetHashCode() | ResultsComType.GetHashCode() | InvoiceComType.GetHashCode();// | Contacts.GetHashCode() | //Addresses.GetHashCode() | Batches.GetHashCode() | Discounts.GetHashCode(); } #endregion } As you can see, I have allready tried to remove the sub-lists, though even with this simplified version of the client I still run into the propblem. my fluent mapping is: public class ClientMap : ClassMap<Client> { public ClientMap() { Table("Clients"); Id(p => p.ClientID); Map(p => p.ClientType).CustomType<EClientType>(); ; Map(p => p.RegisterID); Map(p => p.HerdCode); Map(p => p.CompanyName); Map(p => p.InvoicePerBatch); Map(p => p.ResultsComType).CustomType<EComType>(); Map(p => p.InvoiceComType).CustomType<EComType>(); //HasMany<ContactPerson>(p => p.Contacts) // .KeyColumns.Add("ContactPersonID") // .Inverse() // .Cascade.All(); //HasMany<Address>(p => p.Addresses) // .KeyColumns.Add("AddressID") // .Inverse() // .Cascade.All(); //HasMany<BatchRequest>(p => p.Batches) // .KeyColumns.Add("BatchID") // .Inverse() // .Cascade.All(); //HasMany<Discount>(p => p.Discounts) // .KeyColumns.Add("DiscountID") // .Inverse() // .Cascade.All(); } The client method, seen below, connects to the server. The server retrieves the list, and everything looks right in the object, still, when it returns, the client doesn't receive anything (it receive a List object, but with nothing in it. Herewith the calling method: public List<s.Client> GetClientList() { try { s.DataServiceClient svcClient = new s.DataServiceClient(); svcClient.Open(); List<s.Client> clients = new List<s.Client>(); clients = svcClient.GetClientList().ToList<s.Client>(); svcClient.Close(); //when receiving focus from server, the clients object has a count of 0 return clients; } catch (Exception e) { MessageBox.Show(e.Message); } return null; } and the server method: public IList<Client> GetClientList() { var clients = new List<Client>(); try { using (var session = SessionHelper.OpenSession()) { clients = session.Linq<Client>().Where(p => p.ClientID > 0).ToList<Client>(); } } catch (Exception e) { EventLog.WriteEntry("eCOWS.Data", e.Message); } return clients; //returns a list with 1 client in it } the server method interface is: [UseNetDataContractSerializer] [OperationContract] IList<Client> GetClientList(); for final references, here is my client app.config entries: <system.serviceModel> <bindings> <netTcpBinding> <binding name="NetTcpBinding_IDataService" listenBacklog="10" maxConnections="10" transferMode="Buffered" transactionProtocol="OleTransactions" maxReceivedMessageSize="2147483647" maxBufferSize="2147483647" receiveTimeout="00:10:00" sendTimeout="00:10:00"> <readerQuotas maxDepth="51200000" maxStringContentLength="51200000" maxArrayLength="51200000" maxBytesPerRead="51200000" maxNameTableCharCount="51200000" /> <security mode="Transport"/> </binding> </netTcpBinding> </bindings> <client> <endpoint address="net.tcp://localhost:9000/eCOWS/DataService" binding="netTcpBinding" bindingConfiguration="NetTcpBinding_IDataService" contract="eCowsDataService.IDataService" name="NetTcpBinding_IDataService" behaviorConfiguration="eCowsEndpointBehavior"> </endpoint> <endpoint address="MEX" binding="mexHttpBinding" contract="IMetadataExchange" /> </client> <behaviors> <endpointBehaviors> <behavior name="eCowsEndpointBehavior"> <dataContractSerializer maxItemsInObjectGraph="2147483647"/> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> and my server app.config: <system.serviceModel> <bindings> <netTcpBinding> <binding name="netTcpBinding" maxConnections="10" listenBacklog="10" transferMode="Buffered" transactionProtocol="OleTransactions" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" sendTimeout="00:10:00" receiveTimeout="00:10:00"> <readerQuotas maxDepth="51200000" maxStringContentLength="51200000" maxArrayLength="51200000" maxBytesPerRead="51200000" maxNameTableCharCount="51200000" /> <security mode="Transport"/> </binding> </netTcpBinding> </bindings> <services> <service name="eCows.Data.Services.DataService" behaviorConfiguration="eCowsServiceBehavior"> <host> <baseAddresses> <add baseAddress="http://localhost:9001/eCOWS/" /> <add baseAddress="net.tcp://localhost:9000/eCOWS/" /> </baseAddresses> </host> <endpoint address="DataService" binding="netTcpBinding" contract="eCows.Data.Services.IDataService" behaviorConfiguration="eCowsEndpointBehaviour"> </endpoint> <endpoint address="MEX" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> <behaviors> <endpointBehaviors> <behavior name="eCowsEndpointBehaviour"> <dataContractSerializer maxItemsInObjectGraph="2147483647" /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name="eCowsServiceBehavior"> <serviceMetadata httpGetEnabled="True"/> <serviceThrottling maxConcurrentCalls="10" maxConcurrentSessions="10"/> <serviceDebug includeExceptionDetailInFaults="False" /> </behavior> <behavior name="MexBehaviour"> <serviceMetadata /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> I use to run into "socket closed / network or timeout" errors, and the trace showed clearly that on the callback it was looking for a listening endpoint, but couldn't find one. Anyway, after adding the UseNetSerializer that error went away, yet now I'm just not getting anything. Oh PS. if I add all the commented out List items, I still retrieve an entry from the DB, but also still not receive anything on the client. if I remove the [UseNetDataContractSerializer] I get the following error(s) in the svclog : WARNING: Description Faulted System.ServiceModel.Channels.ServerSessionPreambleConnectionReader+ServerFramingDuplexSessionChannel WARNING: Description Faulted System.ServiceModel.Channels.ServiceChannel ERROR: Initializing[eCows.Data.Models.Client#3]-failed to lazily initialize a collection of role: eCows.Data.Models.Client.Addresses, no session or session was closed ... ERROR: Could not find default endpoint element that references contract 'ILogbookManager' in the ServiceModel client configuration section. This might be because no configuration file was found for your application, or because no endpoint element matching this contract could be found in the client element. If I add a .Not.LazyLoad to the List mapping items, I'm back at not receiving errors, but also not receiving any client information.. Sigh! Please, if anyone can help with this I'd be extremely grateful. I'm probably just missing something small.. but... what is it :) hehe. Thanks in advance! Neville

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  • C# MP3 Player using winmm.dll

    - by JoeBeez
    I'm trying to bash together a (very) rough MP3 player during my lunch hour, and so far I've got it to play the files, and I'm working on a way of building a list of filenames to enable random songs, but I think I've just hit a snag. Is there a way of knowing when the currently playing MP3 has finished? An event or some such? As it stands I don't think I'd be able to have playlists etc unless this was possible due to it stopping after every playback. I've attatched the whole source below, feel free to pick it apart and give me any feedback you may have, cheers. using System; using System.IO; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Runtime.InteropServices; namespace X { public partial class Form1 : Form { List<string> Names = new List<string>(); StreamReader reader = File.OpenText(@"C:\X.txt"); string line; OpenFileDialog ofd = new OpenFileDialog(); StringBuilder buffer = new StringBuilder(128); string CommandString; [DllImport("winmm.dll")] private static extern long mciSendString(string lpstrCommand, StringBuilder lpstrReturnString, int uReturnLength, int hwndCallback); public Form1() { InitializeComponent(); while ((line = reader.ReadLine()) != null) { if (line.Trim() != "") { Names.Add(line.Trim()); } } } private void btnplay_Click(object sender, EventArgs e) { if (ofd.FileName == "") { if (ofd.ShowDialog() == DialogResult.OK) { ofd.Filter = "MP3 Files|*.mp3"; CommandString = "open " + "\"" + ofd.FileName + "\"" + " type MPEGVideo alias Mp3File"; mciSendString(CommandString, null, 0, 0); CommandString = "play Mp3File"; mciSendString(CommandString, null, 0, 0); } } else { CommandString = "play Mp3File"; mciSendString(CommandString, null, 0, 0); } } private void btnpause_Click(object sender, EventArgs e) { CommandString = "pause mp3file"; mciSendString(CommandString, null, 0, 0); } private void btnbrowse_Click(object sender, EventArgs e) { ofd.Filter = "Mp3 files |*.mp3"; if (ofd.ShowDialog() == DialogResult.OK) { txtpath.Text = ofd.FileName; CommandString = "close Mp3File"; mciSendString(CommandString, null, 0, 0); CommandString = "open " + "\"" + ofd.FileName + "\"" + " type MPEGVideo alias Mp3File"; mciSendString(CommandString, null, 0, 0); } } } }

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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • ViewContext.RouteData.Values["action"] is null on server... works fine on local machine

    - by rksprst
    I'm having a weird issue where ViewContext.RouteData.Values["action"] is null on my staging server, but works fine on my dev machine (asp.net development server). The code is simple: public string CheckActiveClass(string actionName) { string text = ""; if (ViewContext.RouteData.Values["action"].ToString() == actionName) { text = "selected"; } return text; } I get the error on the ViewContext.RouteData.Values["action"] line. The error is: Exception Details: System.NullReferenceException: Object reference not set to an instance of an object. Any help is appreciated. Thanks in advance.

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  • Wpf multiple cameras

    - by melculetz
    Hello everybody, I wanted to create an WPF 3D application that allows the user to load a MeshGeometry3D and view it from 2 perspective (back and front) in the same time, in 2 different windows. First I thought of creating 2 cameras inside the same viewport, but it seams that the Viewport3D class allows a single camera. Then I tried to create 2 viewports, each with a different camera position, but I cannot add the same object in both viewports. Is there any way of seeing the same object through 2 different cameras in the same time?

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  • CrystalReport Load report failed

    - by mSafdel
    I have a windows application project (C# and .NET 2.0) that used Crystal Report 2008. But I get error sometimes (it seems accidentally) in loading report. That error is: CrystalDecisions.Shared.CrystalReportsException: Load report failed. System.Runtime.InteropServices.COMException (0x8000020D): Unable to load report. at CrystalDecisions.ReportAppServer.ClientDoc.ReportClientDocumentClass.Open(Object& DocumentPath, Int32 Options) at CrystalDecisions.ReportAppServer.ReportClientDocumentWrapper.Open(Object& DocumentPath, Int32 Options) at CrystalDecisions.ReportAppServer.ReportClientDocumentWrapper.EnsureDocumentIsOpened() --- End of inner exception stack trace --- at CrystalDecisions.ReportAppServer.ReportClientDocumentWrapper.EnsureDocumentIsOpened() at CrystalDecisions.CrystalReports.Engine.ReportDocument.Load(String filename, OpenReportMethod openMethod, Int16 parentJob) at CrystalDecisions.CrystalReports.Engine.ReportDocument.Load(String filename) at SIA.DataTransfer.Forms.frmReport.GetStateReport(Int32 transferType) please guide me. How can I solve this problem?

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  • Add animation when user control get visible and collapsed In Wpf

    - by sanjeev40084
    I have two xaml files MainWindow.xaml and other user control WorkDetail.xaml file. MainWindow.xaml file has a textbox, button, listbox and reference to WorkDetail.xaml(user control which is collapsed). Whenever user enter any text, it gets added in listbox when the add button is clicked. When any items from the listbox is double clicked, the visibility of WorkDetail.xaml is set to Visible and it gets displayed. In WorkDetail.xaml (user control) it has textblock and button. The Textblock displays the text of selected item and close button sets the visibility of WorkDetail window to collapsed. Now i am trying to animate WorkDetail.xaml when it gets visible and collapse. When any items from listbox is double clicked and WorkDetail.xaml visibility is set to visible, i want to create an animation of moving WorkDetail.xaml window from right to left on MainWindow. When Close button from WorkDetail.xaml file is clicked and WorkDetail.xaml file is collapsed, i want to slide the WorkDetail.xaml file from left to right from MainWindow. Here is the screenshot: MainWindow.xaml code: <Window...> <Grid Background="Black" > <TextBox x:Name="enteredWork" Height="39" Margin="44,48,49,0" TextWrapping="Wrap" VerticalAlignment="Top"/> <ListBox x:Name="workListBox" Margin="26,155,38,45" FontSize="29.333" MouseDoubleClick="workListBox_MouseDoubleClick"/> <Button x:Name="addWork" Content="Add" Height="34" Margin="71,103,120,0" VerticalAlignment="Top" Click="Button_Click"/> <TestWpf:WorkDetail x:Name="WorkDetail" Visibility="Collapsed"/> </Grid> </Window> MainWindow.xaml.cs class code: namespace TestWpf { public partial class MainWindow : Window { public MainWindow() { this.InitializeComponent(); } private void Button_Click(object sender, RoutedEventArgs e) { workListBox.Items.Add(enteredWork.Text); } private void workListBox_MouseDoubleClick(object sender, MouseButtonEventArgs e) { WorkDetail.workTextBlk.Text = (string)workListBox.SelectedItem; WorkDetail.Visibility = Visibility.Visible; } } } WorkDetail.xaml code: <UserControl ..> <Grid Background="#FFD2CFCF"> <TextBlock x:Name="workTextBlk" Height="154" Margin="33,50,49,0" TextWrapping="Wrap" VerticalAlignment="Top" FontSize="29.333" Background="#FFF13939"/> <Button x:Name="btnClose" Content="Close" Height="62" Margin="70,0,94,87" VerticalAlignment="Bottom" Click="btnClose_Click"/> </Grid> </UserControl> WorkDetail.xaml.cs class code: namespace TestWpf { public partial class WorkDetail : UserControl { public WorkDetail() { this.InitializeComponent(); } private void btnClose_Click(object sender, System.Windows.RoutedEventArgs e) { Visibility = Visibility.Collapsed; } } } Can anyone tell how can i do this?

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  • how to return C++ pointer in objective-C++

    - by John Smith
    I have the following objective-C++ header with the simple method to return this pointer. @interface MyObj { MyCPPObj * cpp; } -(MyCPPObj *) getObj; I have created the simple method @implementation MyObj -(MyCPPObj *) getObj { return cpp; } Everything seems to work until I actually try to use the object in another file newObj = [createdMyObj getObj]; It complains: error: cannot convert 'objc_object*' to 'MyCPPObje *' in initialization. It seems that the method is return an objective-c object, but I specifically requested a C++ pointer. How can I fix that?

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  • Zend Framework - Zend Tool - Module error: I have error after I create module with Zend Tool

    - by Yosef
    Hi, I new in zend framework. I create zend project with zend tool and its works , but i create module and when i try access him with browser I get Error. I write my steps, please help me. Thanks, Yosef My steps: $ sudo zf create project mystore put Zend library inside library test: http://localhost/mystore/public/ (working) Add module store (not working) $ sudo zf create module store add to application.ini path to modules resources.frontController.moduleDirectory = APPLICATION_PATH "/modules" resources.modules = "" test1: http://localhost/mystore/public/store/ test2: http://localhost/mystore/public/store/public/ test3: http://localhost/mystore/public/modules/store/public/ test1+2+3 result: An error occurred Page not found Exception information: Message: Invalid controller specified (index.php) Stack trace: #0 /var/www/mystore/library/Zend/Controller/Front.php(954): Zend_Controller_Dispatcher_Standard->dispatch(Object(Zend_Controller_Request_Http), Object(Zend_Controller_Response_Http)) #1 /var/www/mystore/library/Zend/Application/Bootstrap/Bootstrap.php(97): Zend_Controller_Front->dispatch() #2 /var/www/mystore/library/Zend/Application.php(366): Zend_Application_Bootstrap_Bootstrap->run() #3 /var/www/mystore/public/index.php(25): Zend_Application->run() #4 {main} Request Parameters: array ( 'module' => 'store', 'controller' => 'index.php', 'action' => 'index', )

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  • Pass Dictionary of routeValues to ActionLink

    - by Graham
    All, Getting to grips with ASP.NET MVC. So far, so good, but this one is a little nuts. I have a view model that contains a dictionary of attributes for a hyperlink, used like this: menu = model variable Html.ActionLink(Html.Encode(menu.Name), Html.Encode(menu.Action), Html.Encode(menu.Controller), menu.Attributes, null) The problem is the position of "menu.Attributes" expects an object in the form: new { Name = "Fred", Age=24 } From what I can tell, this anonymous object is actually converted to a dictionary via reflection anyway BUT you can't pass a dictionary to it in the first place!!! The Html generated for the link simply shows the dictionary type. How on earth do I get round this? The whole point is that its general and the controller can have set the menu.Attributes previously....

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