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  • Memory leak in mutablearray allocation

    - by Srilakshmi Manthena
    Hi I am getting memory leak in mutablearray allocation.. in NSMutableArray *contactsArray =[[NSMutableArray alloc] init]; CODE: +(NSMutableArray*)getContacts { addressBook = ABAddressBookCreate(); NSArray* peopleArray = (NSArray*) ABAddressBookCopyArrayOfAllPeople(addressBook); int noOfPeople = [peopleArray count]; NSMutableArray *contactsArray =[[NSMutableArray alloc] init]; for ( int i = 0; i < noOfPeople; i++) { ABRecordRef person = [peopleArray objectAtIndex:i]; ABRecordID personId = ABRecordGetRecordID(person); NSString* personIdStr = [NSString stringWithFormat:@"%d", personId]; ContactDTO* contactDTO = [AddressBookUtil getContactDTOForId:personIdStr]; [contactsArray addObject:contactDTO]; } [peopleArray release]; return contactsArray; }

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  • finding out memory allocation hotspots in java

    - by Zamir
    Our GC is working hard and we have some pauses that we want to decrease. We have some memory allocation issues that we want to solve before or while we are tweaking with the actual JVM GC args. I would like to know which objects are making the GC sweat: is there a way to know which objects are evacuated every time the GC is working? is there a way to know which objects are moved between areas every time the GC is working? Is there a way to know which objects are in Eden area? I am working extensively with Jprofiler and Memory Analyzer. I would like to get this information on a running application in my staging environment.

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  • NSCFArray leak in the NSMutablearray allocation

    - by Srilakshmi Manthena
    Hi, I am getting the leak at this allocation filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; CODE: -(void)reloadTable { EventListAppDelegate *appDelegate = (EventListAppDelegate *)[[UIApplication sharedApplication] delegate]; contactList = [appDelegate getAllContactsList]; inviteeList = [appDelegate getInviteeListForEvent:event.primaryKey]; if (isInvited == YES) { showList=[appDelegate getInviteeListForEvent:event.primaryKey]; } else { showList =[appDelegate getAllContactsList]; } filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; [filteredListContent addObjectsFromArray: showList]; [self organizeContactItemsIntoIndexes]; self.title = [event.name capitalizedString]; [self getToolbar]; [theTableView reloadData]; } (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText { [filteredListContent removeAllObjects]; ContactDTO *currentElement; NSRange range; for (currentElement in showList) { range = [currentElement.lastName rangeOfString:searchText options:NSCaseInsensitiveSearch]; if(range.location==0) { [filteredListContent addObject:currentElement]; } } [self organizeContactItemsIntoIndexes]; [theTableView reloadData]; } (void)dealloc { [filteredListContent release]; [super dealloc]; }

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  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

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  • Memory leak at NSObject allocation

    - by Srilakshmi Manthena
    HI, I am getting memory leak at NSObject allocation i.e., ContactDTO* contactDTO = [[ContactDTO alloc] init]; Code: +(ContactDTO*) getContactDTOForId:(NSString*) contactId { NSString* homeMail =@""; NSString* workMail=@""; NSString *lastNameString=@""; NSString *firstNameString=@""; firstNameString = [AddressBookUtil getValueForProperty:kABPersonFirstNameProperty forContact:contactId]; lastNameString = [AddressBookUtil getValueForProperty:kABPersonLastNameProperty forContact:contactId]; ABRecordID contactIntId = [contactId intValue]; ABRecordRef person = ABAddressBookGetPersonWithRecordID(addressBook, contactIntId); ABMultiValueRef emailMultiValue =(NSString *)ABRecordCopyValue(person, kABPersonEmailProperty); for(CFIndex j=0;j<ABMultiValueGetCount(emailMultiValue);j++) { NSString* curentTypeLabel =(NSString *)ABMultiValueCopyLabelAtIndex(emailMultiValue,j); if([curentTypeLabel isEqualToString:@"_$!<Home>!$_"]==YES) { NSString* currentEmail =(NSString *)ABMultiValueCopyValueAtIndex(emailMultiValue,j); if([currentEmail isEqualToString:nil]==NO) { homeMail = [currentEmail copy]; } } if([curentTypeLabel isEqualToString:@"_$!<Work>!$_"]==YES) { NSString* currentEmail =(NSString *)ABMultiValueCopyValueAtIndex(emailMultiValue,j); if([currentEmail isEqualToString:nil]==NO) { workMail = [currentEmail copy]; } } } ContactDTO* contactDTO = [[ContactDTO alloc] init]; contactDTO.firstName = firstNameString; contactDTO.lastName = lastNameString; contactDTO.contactId = contactId; contactDTO.homeEmail = homeMail; contactDTO.workEmail = workMail; return [contactDTO autorelease]; }

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  • Capacity Allocation

    - by user1708730
    I am new to VB in Excel. I have a unique requirement for capacity allocation which I want to automate using excel VB and facing hard time doing so, hope you can help. The objective is to maximize profit by allocating maximum capacity to those products which have highest profit potential first. Every Month I get demand along with backlogs of previous month. I need to allocate capacity to backlogs of previous month first and then only the remaining capacity for fresh demand. There are two primary constraints: 1.The number of working days in a month (variable) 2. Not all products can be made on every production line and out of same product may be different for each production line Also there will be losses whenever there is a change over from one SKU to another depending upon the Variant Type and size of next product. If there is variant change then 8 hours of production loss needs to be accounted and 4 hours in case of size change(8 hours in case of both). I have attached sample data(Actual data has 10 production lines and 50 products) https://rapidshare.com/files/1822719405/Sample%20Data.xlsx?bin=1 Thanks in advance for help!

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  • Resource allocation and automatic deallocation

    - by nabulke
    In my application I got many instances of class CDbaOciNotifier. They all share a pointer to only one instance of class OCIEnv. What I like to achieve is that allocation and deallocation of the resource class OCIEnv will be handled automatically inside class CDbaOciNotifier. The desired behaviour is, with the first instance of class CDbaOciNotifier the environment will be created, after that all following notifiers use that same environment. With the destruction of the last notifier, the environment will be destroyed too (call to custom deleter). What I've got so far (using a static factory method to create notifiers): #pragma once #include <string> #include <memory> #include "boost\noncopyable.hpp" class CDbaOciNotifier : private boost::noncopyable { public: virtual ~CDbaOciNotifier(void); static std::auto_ptr<CDbaOciNotifier> createNotifier(const std::string &tnsName, const std::string &user, const std::string &password); private: CDbaOciNotifier(OCIEnv* envhp); // All notifiers share one environment static OCIEnv* m_ENVHP; // Custom deleter static void freeEnvironment(OCIEnv *env); OCIEnv* m_envhp; }; CPP: #include "DbaOciNotifier.h" using namespace std; OCIEnv* CDbaOciNotifier::m_ENVHP = 0; CDbaOciNotifier::~CDbaOciNotifier(void) { } CDbaOciNotifier::CDbaOciNotifier(OCIEnv* envhp) :m_envhp(envhp) { } void CDbaOciNotifier::freeEnvironment(OCIEnv *env) { OCIHandleFree((dvoid *) env, (ub4) OCI_HTYPE_ENV); *env = null; } auto_ptr<CDbaOciNotifier> CDbaOciNotifier::createNotifier(const string &tnsName, const string &user, const string &password) { if(!m_ENVHP) { OCIEnvCreate( (OCIEnv **) &m_ENVHP, OCI_EVENTS|OCI_OBJECT, (dvoid *)0, (dvoid * (*)(dvoid *, size_t)) 0, (dvoid * (*)(dvoid *, dvoid *, size_t))0, (void (*)(dvoid *, dvoid *)) 0, (size_t) 0, (dvoid **) 0 ); } //shared_ptr<OCIEnv> spEnvhp(m_ENVHP, freeEnvironment); ...got so far... return auto_ptr<CDbaOciNotifier>(new CDbaOciNotifier(m_ENVHP)); } I'd like to avoid counting references (notifiers) myself, and use something like shared_ptr. Do you see an easy solution to my problem?

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  • What is the best file system and allocation size for a USB flash drive?

    - by e-t172
    I'm considering using my 4 GB Kingston DataTraveler USB stick to store my Firefox and Thunderbird profiles for my laptop and desktop PCs. I want to maximize performance when using Firefox. The question is: what is the best file system and allocation size for the fastest Firefox profile operation on a USB flash drive? I'm using Windows 7 on both machines and I don't care about compatibility or the drive's lifetime. I just want to maximize performance. I could even use ext2 with the Ext2 IFS driver if that means it'll be faster. I'm assuming (perhaps I'm wrong) that putting a Firefox profile on a USB stick would be a "lots of small files" usage. In that case, it seems that NTFS would perform best, but I'm not sure. Besides I found nothing regarding the best allocation size to use. Considering that the default allocation size is designed for hard drives (which have different characteristics), I'm assuming that the default allocation size is not the best.

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  • argv Memory Allocation

    - by Joshua Green
    I was wondering if someone could tell me what I am doing wrong that I get this Unhandled Exception error message: 0xC0000005: Access violation reading location 0x0000000c. with a green pointer pointing at my first Prolog code (fid_t): Here is my header file: class UserTaskProlog { public: UserTaskProlog( ArRobot* r ); ~UserTaskProlog( ); protected: int cycles; char* argv[ 1 ]; term_t tf; term_t tx; term_t goal_term; functor_t goal_functor; ArRobot* robot; void logTask( ); }; And here is my main code: UserTaskProlog::UserTaskProlog( ArRobot* r ) : robot( r ), robotTaskFunc( this, &UserTaskProlog::logTask ) { cycles = 0; argv[ 0 ] = "libpl.dll"; argv[ 1 ] = NULL; PL_initialise( 1, argv ); PlCall( "consult( 'myPrologFile.pl' )" ); robot->addSensorInterpTask( "UserTaskProlog", 50, &robotTaskFunc ); } UserTaskProlog::~UserTaskProlog( ) { robot->remSensorInterpTask( &robotTaskFunc ); } void UserTaskProlog::logTask( ) { cycles++; fid_t fid = PL_open_foreign_frame( ); tf = PL_new_term_ref( ); PL_put_integer( tf, 5 ); tx = PL_new_term_ref( ); goal_term = PL_new_term_ref( ); goal_functor = PL_new_functor( PL_new_atom( "factorial" ), 2 ); PL_cons_functor( goal_term, goal_functor, tf, tx ); int fact; if ( PL_call( goal_term, NULL ) ) { PL_get_integer( tx, &fact ); cout << fact << endl; } PL_discard_foreign_frame( fid ); } int main( int argc, char** argv ) { ArRobot robot; ArArgumentParser argParser( &argc, argv ); UserTaskProlog talk( &robot ); } Thank you,

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  • Memory Allocation Profiling in C++

    - by Amit Kumar
    I am writing an application and am surprised to see its total memory usage is already too high. I want to profile the dynamic memory usage of my application: How many objects of each kind are there in the heap, and which functions created these objects? Also, how much memory is used by each of the object? Is there a simple way to do this? I am working on both linux and windows, so tools of any of the platforms would suffice. NOTE: I am not concerned with memory leaks here.

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  • Memory allocation in Xvfb

    - by michael
    Hi, I have following this blog in setting Xvfb in my ubuntu environment: http://corpocrat.com/2008/08/19/how-to-install-xvfb-x11-server-in-linux-server/ So I did this: Xvfb :1 -screen 0 800x600x24& My question is does Xvfb only allocate memory during initialization? i.e. just enough for a display of 800x600x24? So as I have more and more programs (different programs or same program multiple times) display to the Xvfb , it does not allocate more memory? Thank you.

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  • Starting memory allocation for JVM.

    - by C. Ross
    I'm beginning use the -Xmx option on the java command to allow my processes to use a little more memory (256Mb, though I think I'm currently using less than 128Mb). I've also noticed the -Xms option for starting memory, with a default value of 2Mb. What should I set this value to and why? Reference: Java

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  • c# memory allocation and deallocation patterns

    - by Neal
    Since C# uses Garbage Collection. When is it necessary to use .Dispose to free the memory? I realize there are a few situations so I'll try to list the ones I can think of. If I close a Form that contains GUI type object, are those objects dereferenced and therefore will be collected? If I create a local object using new should I .Dispose of it before the method exits or just let the GC take care of it? What is good practice in this case? Are there any times in which forcing a GC is understandable? Are events collected by the GC when it's object is collected?

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  • java heap allocation

    - by gurupriyan.e
    I tried to increase the heap size like the below C:\Data\Guru\Code\Got\adminservice\adminservice>java -Xms512m -Xmx512m Usage: java [-options] class [args...] (to execute a class) or java [-options] -jar jarfile [args...] (to execute a jar file) where options include: -client to select the "client" VM -server to select the "server" VM -hotspot is a synonym for the "client" VM [deprecated] The default VM is client. -cp <class search path of directories and zip/jar files> -classpath <class search path of directories and zip/jar files> A ; separated list of directories, JAR archives, and ZIP archives to search for class files. -D<name>=<value> set a system property -verbose[:class|gc|jni] enable verbose output -version print product version and exit -version:<value> require the specified version to run -showversion print product version and continue -jre-restrict-search | -jre-no-restrict-search include/exclude user private JREs in the version search -? -help print this help message -X print help on non-standard options -ea[:<packagename>...|:<classname>] -enableassertions[:<packagename>...|:<classname>] enable assertions -da[:<packagename>...|:<classname>] -disableassertions[:<packagename>...|:<classname>] disable assertions -esa | -enablesystemassertions enable system assertions -dsa | -disablesystemassertions disable system assertions -agentlib:<libname>[=<options>] load native agent library <libname>, e.g. -agentlib:hprof see also, -agentlib:jdwp=help and -agentlib:hprof=help -agentpath:<pathname>[=<options>] load native agent library by full pathname -javaagent:<jarpath>[=<options>] load Java programming language agent, see java.lang.instrument It gave the help message as above - Does it mean that it was allocated?

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  • A queue in C using structs and dynamic memory allocation (linked list)

    - by Martin Pugh
    I am tasked with making a queue data structure in C, as a linked list. Our lecturer gave us a large amount of code to implement a stack, but we have to adapt it to create a queue. The code our lecturer gave us ends up not compiling and segfaulting at the exact same point as the code I wrote for the queue. I'm very new to structs, malloc and C in general, so there could be something painfully obvious I've overlooked. Here is the code I am using: #include <stdio.h> #include <stdlib.h> struct node{ int data; //contains the actual data struct node *prev; //pointer to previous node (Closer to front) struct node *next; //pointer to next node (Closer to back) }; typedef struct node *Nodepointer; struct queue{ Nodepointer front; Nodepointer back; }; typedef struct queue *Queuepointer; main(){ Queuepointer myqueue; //create a queue called myqueue init(myqueue); //initialise the queue Nodepointer new = (Nodepointer)malloc(sizeof(struct node)); myqueue->front = new; } int init(Queuepointer q){ q = (Queuepointer)malloc(sizeof(struct queue)); q->front = NULL; q->back = NULL; } The idea is that the queue struct 'contains' the first and last nodes in a queue, and when a node is created, myqueue is updated. However, I cannot even get to that part (pop and push are written but omitted for brevity). The code is segfaulting at the line myqueue->front = new; with the following gdb output: Program received signal SIGSEGV, Segmentation fault. 0x08048401 in main () at queue.c:27 27 myqueue->front = new; Any idea what I'm doing wrong?

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  • port allocation in remoting

    - by user158182
    in remoting is it possible to connect a particular port(client) to a remote server, i can specify the server port,is there any posibilitis to specify a client port example if server runs in x machine and server port is 8085 and client runs in y where itconnects the server exactly with the specified port ,but the client is connected using a random port(can ispecify a client port),ican do it in basic sockets

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  • How do i make a allocation table?

    - by david
    I have build a grid of div's as playground for some visual experiments. In order to use that grid, i need to know the x and y coordinates of each div. That's why i want to create a table with the X and Y position of each div. X:0 & Y:0 = div:eq(0), X:0 Y:1 = div:eq(1), X:0 Y:2 = div:eq(2), X:0 Y:3 = div:eq(3), X:1 Y:0 = div:eq(4) etc.. What is the best way to do a table like that? Creating a OBJECT like this: { 00: 0, 01: 1, 02: 2, etc.. } or is it better to create a array? position[0][0] = 0 the thing is i need to use the table in multiple way's.. for example the user clicked the div nb: 13 what are the coordinates of this div or what is the eq of the div x: 12 y: 5. Thats how i do it right now: var row = 0 var col = 0 var eq = 0 c.find('div').each(function(i){ // c = $('div#stage') if (i !=0 && $(this).offset().top != $(this).prev().offset().top){ row++ col = 0 } $(this).attr({'row': row, 'col': col }) col++ }) I think it would be faster to build a table with the coordinates, instead of adding them as attr or data to the DOM. but i cant figure out how to do this technically. How would you solve this problem width JS / jQuery?

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  • AVAudioPlayer not unloading cached memory after each new allocation

    - by Rob
    I am seeing in Instruments that when I play a sound via the standard "AddMusic" example method that Apple provides, it allocates 32kb of memory via the prepareToPlay call (which references the AudioToolBox framework's Cache_DataSource::ReadBytes function) each time a new player is allocated (i.e. each time a different sound is played). However, that cached data never gets released. This obviously poses a huge problem if it doesn't get released and you have a lot of sound files to play, since it tends to keep allocating memory and eventually crashes if you have enough unique sound files (which I unfortunately do). Have any of you run across this or what am I doing wrong in my code? I've had this issue for a while now and it's really bugging me since my code is verbatim of what Apple's is (I think). How I call the function: - (void)playOnce:(NSString *)aSound { // Gets the file system path to the sound to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; // Converts the sound's file path to an NSURL object NSURL *soundURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = soundURL; [soundURL release]; AVAudioPlayer * newAudio=[[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error:nil]; self.theAudio = newAudio; // automatically retain audio and dealloc old file if new m4a file is loaded [newAudio release]; // release the audio safely // this is where the prior cached data never gets released [theAudio prepareToPlay]; // set it up and play [theAudio setNumberOfLoops:0]; [theAudio setVolume: volumeLevel]; [theAudio setDelegate: self]; [theAudio play]; } and then theAudio gets released in the dealloc method of course.

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  • Make process crash on large memory allocation

    - by Pieter
    I'm trying to find a significant memory leak (15MB at a time, but doing allocations like this on multiple places). I checked the most obvious places, and then used AQTime, but I still can't pinpoint it. Now I see 2 options left: 1) Use SetProcessWorkingSetSize: I've tried this but my process happily keeps on running when using up more then 150MB: DWORD MemorySize = 150*1024*1024; SetProcessWorkingSetSize( GetCurrentProcess(), MemorySize/2, MemorySize*2 ); 2) Put a breakpoint when allocating more then 1MB at a time. How should I do this, overload operator new with an 'if1MB' inside ?

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