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  • Overloading assignment operator in C#

    - by Carson Myers
    I know the = operator can't be overloaded, but there must be a way to do what I want here: I'm just creating classes to represent quantitative units, since I'm doing a bit of physics. Apparently I can't just inherit from a primitive, but I want my classes to behave exactly like primitives -- I just want them typed differently. So I'd be able to go, Velocity ms = 0; ms = 17.4; ms += 9.8; etc. I'm not sure how to do this. I figured I'd just write some classes like so: class Power { private Double Value { get; set; } //operator overloads for +, -, /, *, =, etc } But apparently I can't overload the assignment operator. Is there any way I can get this behavior?

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  • C++ operator[] syntax.

    - by Lanissum
    Just a quick syntax question. I'm writing a map class (for school). If I define the following operator overload: template<typename Key, typename Val> class Map {... Val* operator[](Key k); What happens when a user writes: Map<int,int> myMap; map[10] = 3; Doing something like that will only overwrite a temporary copy of the [null] pointer at Key k. Is it even possible to do: map[10] = 3; printf("%i\n", map[10]); with the same operator overload?

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  • does overload operator-> a compile time action?

    - by Brent
    when I tried to compile the code: struct S { void func2() {} }; class O { public: inline S* operator->() const; private: S* ses; }; inline S* O::operator->() const { return ses; } int main() { O object; object->func(); return 0; } there is a compile error reported: D:\code>g++ operatorp.cpp -S -o operatorp.exe operatorp.cpp: In function `int main()': operatorp.cpp:27: error: 'struct S' has no member named 'func' it seems that invoke the overloaded function of "operator-" is done during compile time? I'd add "-S" option for compile only.

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  • Performance difference in for loop condition?

    - by CSharperWithJava
    Hello all, I have a simple question that I am posing mostly for my curiousity. What are the differences between these two lines of code? (in C++) for(int i = 0; i < N, N > 0; i++) for(int i = 0; i < N && N > 0; i++) The selection of the conditions is completely arbitrary, I'm just interested in the differences between , and &&. I'm not a beginner to coding by any means, but I've never bothered with the comma operator. Are there performance/behavior differences or is it purely aesthetic? One last note, I know there are bigger performance fish to fry than a conditional operator, but I'm just curious. Indulge me. Edit Thanks for your answers. It turns out the code that prompted this question had misused the comma operator in the way I've described. I wondered what the difference was and why it wasn't a && operator, but it was just written incorrectly. I didn't think anything was wrong with it because it worked just fine. Thanks for straightening me out.

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  • Problem using delete[] (Heap corruption) when implementing operator+= (C++)

    - by Darel
    I've been trying to figure this out for hours now, and I'm at my wit's end. I would surely appreciate it if someone could tell me when I'm doing wrong. I have written a simple class to emulate basic functionality of strings. The class's members include a character pointer data (which points to a dynamically created char array) and an integer strSize (which holds the length of the string, sans terminator.) Since I'm using new and delete, I've implemented the copy constructor and destructor. My problem occurs when I try to implement the operator+=. The LHS object builds the new string correctly - I can even print it using cout - but the problem comes when I try to deallocate the data pointer in the destructor: I get a "Heap Corruption Detected after normal block" at the memory address pointed to by the data array the destructor is trying to deallocate. Here's my complete class and test program: #include <iostream> using namespace std; // Class to emulate string class Str { public: // Default constructor Str(): data(0), strSize(0) { } // Constructor from string literal Str(const char* cp) { data = new char[strlen(cp) + 1]; char *p = data; const char* q = cp; while (*q) *p++ = *q++; *p = '\0'; strSize = strlen(cp); } Str& operator+=(const Str& rhs) { // create new dynamic memory to hold concatenated string char* str = new char[strSize + rhs.strSize + 1]; char* p = str; // new data char* i = data; // old data const char* q = rhs.data; // data to append // append old string to new string in new dynamic memory while (*p++ = *i++) ; p--; while (*p++ = *q++) ; *p = '\0'; // assign new values to data and strSize delete[] data; data = str; strSize += rhs.strSize; return *this; } // Copy constructor Str(const Str& s) { data = new char[s.strSize + 1]; char *p = data; char *q = s.data; while (*q) *p++ = *q++; *p = '\0'; strSize = s.strSize; } // destructor ~Str() { delete[] data; } const char& operator[](int i) const { return data[i]; } int size() const { return strSize; } private: char *data; int strSize; }; ostream& operator<<(ostream& os, const Str& s) { for (int i = 0; i != s.size(); ++i) os << s[i]; return os; } // Test constructor, copy constructor, and += operator int main() { Str s = "hello"; // destructor for s works ok Str x = s; // destructor for x works ok s += "world!"; // destructor for s gives error cout << s << endl; cout << x << endl; return 0; }

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  • Binary operator overloading on a templated class (C++)

    - by GRB
    Hi all, I was recently trying to gauge my operator overloading/template abilities and as a small test, created the Container class below. While this code compiles fine and works correctly under MSVC 2008 (displays 11), both MinGW/GCC and Comeau choke on the operator+ overload. As I trust them more than MSVC, I'm trying to figure out what I'm doing wrong. Here is the code: #include <iostream> using namespace std; template <typename T> class Container { friend Container<T> operator+ <> (Container<T>& lhs, Container<T>& rhs); public: void setobj(T ob); T getobj(); private: T obj; }; template <typename T> void Container<T>::setobj(T ob) { obj = ob; } template <typename T> T Container<T>::getobj() { return obj; } template <typename T> Container<T> operator+ <> (Container<T>& lhs, Container<T>& rhs) { Container<T> temp; temp.obj = lhs.obj + rhs.obj; return temp; } int main() { Container<int> a, b; a.setobj(5); b.setobj(6); Container<int> c = a + b; cout << c.getobj() << endl; return 0; } This is the error Comeau gives: Comeau C/C++ 4.3.10.1 (Oct 6 2008 11:28:09) for ONLINE_EVALUATION_BETA2 Copyright 1988-2008 Comeau Computing. All rights reserved. MODE:strict errors C++ C++0x_extensions "ComeauTest.c", line 27: error: an explicit template argument list is not allowed on this declaration Container<T> operator+ <> (Container<T>& lhs, Container<T>& rhs) ^ 1 error detected in the compilation of "ComeauTest.c". I'm having a hard time trying to get Comeau/MingGW to play ball, so that's where I turn to you guys. It's been a long time since my brain has melted this much under the weight of C++ syntax, so I feel a little embarrassed ;). Thanks in advance. EDIT: Eliminated an (irrelevant) lvalue error listed in initial Comeau dump.

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  • Need some help understanding IO Statistics

    - by Abe Miessler
    I have a query that has a very costly INDEX SEEK operation in the execution plan. In order to track down the cause i set IO STATISTICS on and ran it. In the problem section it gave the following statistics: Table '#TempStudents_Enrollment2_____________________________________000000004D5F'. Scan count 0, logical reads 60, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table 'Worktable'. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#TempRace2______________________________________________000000004D58'. Scan count 1, logical reads 1, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table 'Worktable'. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table 'RefRace'. Scan count 120, logical reads 240, physical reads 1, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table 'RefFedEnctyRaceCatg'. Scan count 18, logical reads 36, physical reads 2, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#43B0BA0F'. Scan count 1, logical reads 60, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#42BC95D6'. Scan count 1, logical reads 60, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#41C8719D'. Scan count 1, logical reads 60, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#40D44D64'. Scan count 1, logical reads 60, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#LEA2_________________________________________________000000004D56'. Scan count 1, logical reads 60, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#39332B9C'. Scan count 1, logical reads 60, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#School2________________________________________________000000004D57'. Scan count 1, logical reads 29164, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#GenderKey______________________________________________000000004D5A'. Scan count 1, logical reads 29164, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#LangAcqKey_____________________________________________000000004D5B'. Scan count 1, logical reads 29164, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#TransferCatKey___________________________________________000000004D5C'. Scan count 1, logical reads 29164, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#ResCatKey______________________________________________000000004D5D'. Scan count 1, logical reads 29164, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table 'RPT_SnapShot_1_4_StuPgm_Denorm'. Scan count 2344954, logical reads 4992518, physical reads 16, read-ahead reads 8, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#3FE0292B'. Scan count 1, logical reads 2344954, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table 'RPT_SnapShot_1_4_StuEnrlmt_Denorm'. Scan count 20, logical reads 87679, physical reads 0, read-ahead reads 87425, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table '#GradeKey_______________________________________________000000004D59'. Scan count 1, logical reads 1, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. What should I look for in here when i'm looking to improve the performance? The line with over 2 million for the Scan count looked suspicious to me but I really don't know. Does anyone see anything here that i should look into in more detail?

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  • Java == operator. "Invalid assignment operator"

    - by Tom
    Hi, I was trying to write a simple method boolean validate(MyObject o) { return o.getPropertyA() == null && o.getPropertyB()==null; } And got a strange error on the == null part. Maybe my Java is rusty after a season in PLSQL. Consider this: Integer i = 4; i ==null; //compile error: Syntax error on token ==. Invalid assignment operator. Integer i2 = 4; if (i==null); //No problem How can this be ? Any explanation ? Im using jdk160_05.

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  • Leveraging Logical Standby Databases in Oracle 11g Data Guard

    Oracle Data Guard still offers support for the venerable logical standby database in Oracle Database 11g. This article, investigates how data warehouse and data mart environments can effectively leverage logical standby database features, but simultaneously provide a final destination when failover from a primary database is mandated during disaster recovery.

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  • Mixed Solaris 10 and 11 versions in logical domains on the same server

    - by jsavit
    One question that comes up frequently is whether you can mix Solaris 10 and Solaris 11 in different logical domains under Oracle VM Server for SPARC. The answer is yes depending only on the system software requirements for the underlying hardware platform. Different versions of Solaris 10 and 11 can exist side-by-side on the same server and can act as control, service, I/O or guest domains subject only to the minimum software levels documented in the System Requirements section of the Oracle VM Server for SPARC Release Notes. Here's an example just taken from a running system. First, here's the control domain, which is running Solaris 10. I've highlighted a guest running Solaris 11. # uname -a SunOS atl-sewr-24 5.10 Generic_147440-01 sun4v sparc SUNW,SPARC-Enterprise-T5220 # ldm -V Logical Domains Manager (v 2.1) Hypervisor control protocol v 1.7 Using Hypervisor MD v 1.3 System PROM: Hypervisor v. 1.10.0 @(#)Hypervisor 1.10.0 2011/04/27 16:19\015 # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- SP 16 4G 1.6% 120d 17h atl-sewr-pool-148 active -n---- 5001 8 2G 0.1% 119d 21h atl-sewr-pool-152 active -n---- 5000 8 4G 0.2% 112d 19h atl-sewr-pool-154 active -n---- 5002 8 2G 0.1% 120d 15h atl-sewr-pool-155 active -n---- 5003 16 2G 0.0% 26d 14h 30m This system is running Oracle VM Server 2.1 with a Solaris 10 control domain. Hmm, I should update this machine to 2.2 when I get a few free moments. Upgrading is very straightforward. Here's a display logging into the highlighted guest: Last login: Mon May 21 10:18:16 2012 from dhcp-adc-twvpn- Oracle Corporation SunOS 5.11 11.0 November 2011 sewr@atl-sewr-pool-152:~$ uname -a SunOS atl-sewr-pool-152 5.11 11.0 sun4v sparc SUNW,SPARC-Enterprise-T5220 sewr@atl-sewr-pool-152:~$ cat /etc/release Oracle Solaris 11 11/11 SPARC Copyright (c) 1983, 2011, Oracle and/or its affiliates. All rights reserved. Assembled 18 October 2011 sewr@atl-sewr-pool-152:~$ sudo virtinfo -ct Password: Domain role: LDoms guest Control domain: atl-sewr-24 sewr@atl-sewr-pool-152:~$ That's running the GA version of Solaris 11, so I probably should update that some time too. Note the use of the virtinfo -ct command that lets the guest get information about the hosting environment. Summary You can mix and match versions of Solaris in logical domains. All the different combinations work: Solaris 10 and/or Solaris 11 control and service domains with Solaris 10 and/or Solaris 11 guests. Mixing different guest OS levels on the same server is one of the traditional reasons for using virtual machines in the first place since virtual machines were invented some 40 years ago, used to run production and test systems in parallel while upgrading OS levels. This can easily be done with Oracle VM Server for SPARC (Logical Domains).

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  • Const operator overloading problems in C++

    - by steigers
    Hello everybody, I'm having trouble with overloading operator() with a const version: #include <iostream> #include <vector> using namespace std; class Matrix { public: Matrix(int m, int n) { vector<double> tmp(m, 0.0); data.resize(n, tmp); } ~Matrix() { } const double & operator()(int ii, int jj) const { cout << " - const-version was called - "; return data[ii][jj]; } double & operator()(int ii, int jj) { cout << " - NONconst-version was called - "; if (ii!=1) { throw "Error: you may only alter the first row of the matrix."; } return data[ii][jj]; } protected: vector< vector<double> > data; }; int main() { try { Matrix A(10,10); A(1,1) = 8.8; cout << "A(1,1)=" << A(1,1) << endl; cout << "A(2,2)=" << A(2,2) << endl; double tmp = A(3,3); } catch (const char* c) { cout << c << endl; } } This gives me the following output: NONconst-version was called - - NONconst-version was called - A(1,1)=8.8 NONconst-version was called - Error: you may only alter the first row of the matrix. How can I achieve that C++ call the const-version of operator()? I am using GCC 4.4.0. Thanks for your help! Sebastian

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  • C# what does the == operator do in detail?

    - by clamp
    in c# what does exactly happen in the background when you do a comparison with the "==" operator on two objects? does it just compare the addresses? or does it something like Equals() or CompareTo() ? PS: what about the "==" operator in java? does it behave the same?

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  • Overload dereference operator

    - by zilgo
    I'm trying to overload the dereference operator, but compiling the following code results in the error 'initializing' : cannot convert from 'X' to 'int': struct X { void f() {} int operator*() const { return 5; } }; int main() { X* x = new X; int t = *x; delete x; return -898; } What am I doing wrong?

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  • JavaScript: using constructor without operator 'new'

    - by GetFree
    Please help me to understand why the following code works: <script> var re = RegExp('\\ba\\b') ; alert(re.test('a')) ; alert(re.test('ab')) ; </script> In the first line there is no new operator. As far as I know, a contructor in JavaScript is a function that initialize objects created by the operator new and they are not meant to return anything.

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  • Assignment operator that calls a constructor is broken

    - by Delan Azabani
    I've implemented some of the changes suggested in this question, and (thanks very much) it works quite well, however... in the process I've seemed to break the post-declaration assignment operator. With the following code: #include <cstdio> #include "ucpp" main() { ustring a = "test"; ustring b = "ing"; ustring c = "- -"; ustring d = "cafe\xcc\x81"; printf("%s\n", (a + b + c[1] + d).encode()); } I get a nice "testing cafe´" message. However, if I modify the code slightly so that the const char * conversion is done separately, post-declaration: #include <cstdio> #include "ucpp" main() { ustring a = "test"; ustring b = "ing"; ustring c = "- -"; ustring d; d = "cafe\xcc\x81"; printf("%s\n", (a + b + c[1] + d).encode()); } the ustring named d becomes blank, and all that is output is "testing ". My new code has three constructors, one void (which is probably the one being incorrectly used, and is used in the operator+ function), one that takes a const ustring &, and one that takes a const char *. The following is my new library code: #include <cstdlib> #include <cstring> class ustring { int * values; long len; public: long length() { return len; } ustring() { len = 0; values = (int *) malloc(0); } ustring(const ustring &input) { len = input.len; values = (int *) malloc(sizeof(int) * len); for (long i = 0; i < len; i++) values[i] = input.values[i]; } ustring operator=(ustring input) { ustring result(input); return result; } ustring(const char * input) { values = (int *) malloc(0); long s = 0; // s = number of parsed chars int a, b, c, d, contNeed = 0, cont = 0; for (long i = 0; input[i]; i++) if (input[i] < 0x80) { // ASCII, direct copy (00-7f) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = input[i]; } else if (input[i] < 0xc0) { // this is a continuation (80-bf) if (cont == contNeed) { // no need for continuation, use U+fffd values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } cont = cont + 1; values[s - 1] = values[s - 1] | ((input[i] & 0x3f) << ((contNeed - cont) * 6)); if (cont == contNeed) cont = contNeed = 0; } else if (input[i] < 0xc2) { // invalid byte, use U+fffd (c0-c1) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } else if (input[i] < 0xe0) { // start of 2-byte sequence (c2-df) contNeed = 1; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x1f) << 6; } else if (input[i] < 0xf0) { // start of 3-byte sequence (e0-ef) contNeed = 2; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x0f) << 12; } else if (input[i] < 0xf5) { // start of 4-byte sequence (f0-f4) contNeed = 3; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x07) << 18; } else { // restricted or invalid (f5-ff) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } len = s; } ustring operator=(const char * input) { ustring result(input); return result; } ustring operator+(ustring input) { ustring result; result.len = len + input.len; result.values = (int *) malloc(sizeof(int) * result.len); for (long i = 0; i < len; i++) result.values[i] = values[i]; for (long i = 0; i < input.len; i++) result.values[i + len] = input.values[i]; return result; } ustring operator[](long index) { ustring result; result.len = 1; result.values = (int *) malloc(sizeof(int)); result.values[0] = values[index]; return result; } char * encode() { char * r = (char *) malloc(0); long s = 0; for (long i = 0; i < len; i++) { if (values[i] < 0x80) r = (char *) realloc(r, s + 1), r[s + 0] = char(values[i]), s += 1; else if (values[i] < 0x800) r = (char *) realloc(r, s + 2), r[s + 0] = char(values[i] >> 6 | 0x60), r[s + 1] = char(values[i] & 0x3f | 0x80), s += 2; else if (values[i] < 0x10000) r = (char *) realloc(r, s + 3), r[s + 0] = char(values[i] >> 12 | 0xe0), r[s + 1] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 2] = char(values[i] & 0x3f | 0x80), s += 3; else r = (char *) realloc(r, s + 4), r[s + 0] = char(values[i] >> 18 | 0xf0), r[s + 1] = char(values[i] >> 12 & 0x3f | 0x80), r[s + 2] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 3] = char(values[i] & 0x3f | 0x80), s += 4; } return r; } };

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  • operator overloading

    - by cpp_Beginner
    Hi, Could anybody tell me the difference between operator overloading using the friend keyword and as a member function inside a class? also what is the difference incase of any unary operator overloading i.e., as a friend and as a member function

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  • Negate the null-coalescing operator

    - by jhunter
    I have a bunch of strings I need to use .Trim() on, but they can be null. It would be much more concise if I could do something like: string endString = startString !?? startString.Trim(); Basically return the part on the right if the part on the left is NOT null, otherwise just return the null value. I just ended up using the ternary operator, but is there anyway to use the null-coalescing operator for this purpose?

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  • behaviour of the implicit copy constructor / assignment operator

    - by Tobias Langner
    Hello, I have a question regarding the C++ Standard. Suppose you have a base class with user defined copy constructor and assignment operator. The derived class uses the implicit one generated by the compiler. Does copying / assignment of the derived class call the user defined copy constructor / assignment operator? Or do you need to implement user defined versions that call the base class? Thank you for your help.

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  • C++ segmentation error when first parameter is null in comparison operator overload

    - by user1774515
    I am writing a class called Word, that handles a c string and overloads the <, , <=, = operators. word.h: friend bool operator<(const Word &a, const Word &b); word.cc: bool operator<(const Word &a, const Word &b) { if(a == NULL && b == NULL) return false; if(a == NULL) return true; if(b == NULL) return false; return a.wd < b.wd; //wd is a valid c string } main: char* temp = NULL; //EDIT: i was mistaken, temp is a char pointer Word a("blah"); //a.wd = [b,l,a,h] cout << (temp<a); i get a segmentation error before the first line of the operator< method after the last line in the main. I can correct the problem by writing cout << (a>temp); where the operator> is similarly defined and i get no errors. but my assignment requires (temp < a) to work so this is where i ask for help. EDIT: i made a mistake the first time and i said temp was of type Word, but it is actually of type char*. so i assume that the compiler converts temp to a Word using one of my constructors. i dont know which one it would use and why this would work since the first parameter is not Word. here is the constructor i think is being used to make the Word using temp: Word::Word(char* c, char* delimeters=NULL) { char *temporary = "\0"; if(c == NULL) c = temporary; check(stoppers!=NULL, "(Word(char*,char*))NULL pointer"); //exits the program if the expression is false if(strlen(c) == 0) size = DEFAULT_SIZE; //10 else size = strlen(c) + 1 + DEFAULT_SIZE; wd = new char[size]; check(wd!=NULL, "Word(char*,char*))heap overflow"); delimiters = new char[strlen(stoppers) + 1]; //EDIT: changed to [] check(delimiters!=NULL,"Word(char*,char*))heap overflow"); strcpy(wd,c); strcpy(delimiters,stoppers); count = strlen(wd); } wd is of type char* thanks for looking at this big question and trying to help. let me know if you need more code to look at

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  • What is operator<< <> in C++?

    - by Austin Hyde
    I have seen this in a few places, and to confirm I wasn't crazy, I looked for other examples. Apparently this can come in other flavors as well, eg operator+ <>. However, nothing I have seen anywhere mentions what it is, so I thought I'd ask. It's not the easiest thing to google operator<< <>( :-)

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