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  • Which architecture should I choose for this project?

    - by Jichao
    I have a project. The server which based on a phone PCI-board is responsible for received phone calls from the customer and then redirect the phone calls to the operators. I have decided to code the server using c++ programming language and qt framework because the PCI-board SDK's interface is c/c++ originated and for the sake of portability. The server need to send the information of the the customer to the operator while ringing the operator and the ui interface of the operator client should be browser-based. Now the key problem is how could the server notify the operator that there is a phone call for he/she. One architecture I have considered is like this, The operator browser client use ajax pooling the web server to check whether there is call to the client; the web server pooling the database server to check whether there is call; the desktop server(c++) wait for the phone calls and set the information in the database. The other operations such as hang up the phone call from the client, retransfer the phone call to the other operator also use this architecture. Then, is there any way other than pooling the server(js code setInterval('getDail', 1000)) to decide whether there is a call to the operator? Is this architecture feasible or should I use some terrific techniques that I do know such as web services,xml-rpc, soap???

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  • Networking in VirtualBox

    - by Fat Bloke
    Networking in VirtualBox is extremely powerful, but can also be a bit daunting, so here's a quick overview of the different ways you can setup networking in VirtualBox, with a few pointers as to which configurations should be used and when. VirtualBox allows you to configure up to 8 virtual NICs (Network Interface Controllers) for each guest vm (although only 4 are exposed in the GUI) and for each of these NICs you can configure: Which virtualized NIC-type is exposed to the Guest. Examples include: Intel PRO/1000 MT Server (82545EM),  AMD PCNet FAST III (Am79C973, the default) or  a Paravirtualized network adapter (virtio-net). How the NIC operates with respect to your Host's physical networking. The main modes are: Network Address Translation (NAT) Bridged networking Internal networking Host-only networking NAT with Port-forwarding The choice of NIC-type comes down to whether the guest has drivers for that NIC.  VirtualBox, suggests a NIC based on the guest OS-type that you specify during creation of the vm, and you rarely need to modify this. But the choice of networking mode depends on how you want to use your vm (client or server) and whether you want other machines on your network to see it. So let's look at each mode in a bit more detail... Network Address Translation (NAT) This is the default mode for new vm's and works great in most situations when the Guest is a "client" type of vm. (i.e. most network connections are outbound). Here's how it works: When the guest OS boots,  it typically uses DHCP to get an IP address. VirtualBox will field this DHCP request and tell the guest OS its assigned IP address and the gateway address for routing outbound connections. In this mode, every vm is assigned the same IP address (10.0.2.15) because each vm thinks they are on their own isolated network. And when they send their traffic via the gateway (10.0.2.2) VirtualBox rewrites the packets to make them appear as though they originated from the Host, rather than the Guest (running inside the Host). This means that the Guest will work even as the Host moves from network to network (e.g. laptop moving between locations), and from wireless to wired connections too. However, how does another computer initiate a connection into a Guest?  e.g. connecting to a web server running in the Guest. This is not (normally) possible using NAT mode as there is no route into the Guest OS. So for vm's running servers we need a different networking mode.... Bridged Networking Bridged Networking is used when you want your vm to be a full network citizen, i.e. to be an equal to your host machine on the network. In this mode, a virtual NIC is "bridged" to a physical NIC on your host, like this: The effect of this is that each VM has access to the physical network in the same way as your host. It can access any service on the network such as external DHCP services, name lookup services, and routing information just as the host does. Logically, the network looks like this: The downside of this mode is that if you run many vm's you can quickly run out of IP addresses or your network administrator gets fed up with you asking for statically assigned IP addresses. Secondly, if your host has multiple physical NICs (e.g. Wireless and Wired) you must reconfigure the bridge when your host jumps networks.  Hmm, so what if you want to run servers in vm's but don't want to involve your network administrator? Maybe one of the next 2 modes is for you... Internal Networking When you configure one or more vm's to sit on an Internal network, VirtualBox ensures that all traffic on that network stays within the host and is only visible to vm's on that virtual network. Configuration looks like this: The internal network ( in this example "intnet" ) is a totally isolated network and so is very "quiet". This is good for testing when you need a separate, clean network, and you can create sophisticated internal networks with vm's that provide their own services to the internal network. (e.g. Active Directory, DHCP, etc). Note that not even the Host is a member of the internal network, but this mode allows vm's to function even when the Host is not connected to a network (e.g. on a plane). Note that in this mode, VirtualBox provides no "convenience" services such as DHCP, so your machines must be statically configured or one of the vm's needs to provide a DHCP/Name service. Multiple internal networks are possible and you can configure vm's to have multiple NICs to sit across internal and other network modes and thereby provide routes if needed. But all this sounds tricky. What if you want an Internal Network that the host participates on with VirtualBox providing IP addresses to the Guests? Ah, then for this, you might want to consider Host-only Networking... Host-only Networking Host-only Networking is like Internal Networking in that you indicate which network the Guest sits on, in this case, "vboxnet0": All vm's sitting on this "vboxnet0" network will see each other, and additionally, the host can see these vm's too. However, other external machines cannot see Guests on this network, hence the name "Host-only". Logically, the network looks like this: This looks very similar to Internal Networking but the host is now on "vboxnet0" and can provide DHCP services. To configure how a Host-only network behaves, look in the VirtualBox Manager...Preferences...Network dialog: Port-Forwarding with NAT Networking Now you may think that we've provided enough modes here to handle every eventuality but here's just one more... What if you cart around a mobile-demo or dev environment on, say, a laptop and you have one or more vm's that you need other machines to connect into? And you are continually hopping onto different (customer?) networks. In this scenario: NAT - won't work because external machines need to connect in. Bridged - possibly an option, but does your customer want you eating IP addresses and can your software cope with changing networks? Internal - we need the vm(s) to be visible on the network, so this is no good. Host-only - same problem as above, we want external machines to connect in to the vm's. Enter Port-forwarding to save the day! Configure your vm's to use NAT networking; Add Port Forwarding rules; External machines connect to "host":"port number" and connections are forwarded by VirtualBox to the guest:port number specified. For example, if your vm runs a web server on port 80, you could set up rules like this:  ...which reads: "any connections on port 8080 on the Host will be forwarded onto this vm's port 80".  This provides a mobile demo system which won't need re-configuring every time you open your laptop lid. Summary VirtualBox has a very powerful set of options allowing you to set up almost any configuration your heart desires. For more information, check out the VirtualBox User Manual on Virtual Networking. -FB 

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  • Learning computer architecture as a programmer

    - by Samaursa
    I typically run across gurus at SO and other places (instructors, book authors etc.) that would say something along the lines "This will cause alignment issues" or other low level tidbits. I want to learn about all these tidbits that are relevant to programming. Now usually when I see low level books (computer architecture books for example) they are too low level and geared towards people whose primary area of interest is computer architecture and not software design. Do you have recommendations for books that go through low-level stuff that is relevant to programmers?

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  • S#arp Architecture 1.5.2 released

    - by AlecWhittington
    It has been a few weeks since S#arp Architecture 1.5 RTM has been released. While it was a major success a few issues were found that needed to be addressed. These mostly involved the Visual Studio templates. What's new in S#arp Architecture 1.5.2? Merged the SharpArch.* assemblies into a single assembly (SharpArch.dll) Updated both VS 2008 and 2010 templates to reflect the use of the merged assembly Updated SharpArch.build with custom script that allows the merging of the assemblies. Copys new merged...(read more)

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  • Resources for understanding iOS architecture [closed]

    - by BlackJack
    I recently finished reading Randall Hyde's excellent book Write Great Code: Volume 1: Understanding the Machine, and I have a much better knowledge of what's going on under the hood now. I want to start making iPhone apps, and there are lots of guides for that. Embracing my inner Hyde, however, I want to first learn about the iOS system architecture. Apple has a really good overview here: iOS Technology Overview Before I start, I wanted to know if there were any other good resources for understanding iOS architecture and using that knowledge for iPhone programming. Thanks.

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  • Need explanation of hexagonal architecture

    - by Victor Grazi
    I am reading about Alistair Cockburn's Hexagonal Architecture http://alistair.cockburn.us/Hexagonal+architecture with interest. One claim he makes is: "Finally, the automated function regression tests detect any violation of the promise to keep business logic out of the presentation layer. The organization can detect, and then correct, the logic leak." I do not understand this point. Is he saying that because the test is headless, then calls to a ui layer will throw exceptions? That doesn't seem to be a very sound test!

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  • Architecture - 32-bit handling 64-bit instructions

    - by tkoomzaaskz
    tomasz@tomasz-lenovo-ideapad-Y530:~$ lscpu Architecture: i686 CPU op-mode(s): 32-bit, 64-bit Byte Order: Little Endian CPU(s): 2 On-line CPU(s) list: 0,1 Thread(s) per core: 1 Core(s) per socket: 2 Socket(s): 1 Vendor ID: GenuineIntel CPU family: 6 Model: 23 Stepping: 6 CPU MHz: 2000.000 BogoMIPS: 4000.12 Cache L1d: 32K Cache L1i: 32K Cache L2: 3072K I can see that my architecture is 32-bit (i686). But CPU op-mode(s) are 32-bit and 64-bit. The question is: how come? How is it handled that a 32-bit processor performs 64-bit operations? I guess it's a lot slower than native 32-bit operations. Is it built-in processor functionality (to emulate being 64-bit) or is it software dependent? When does it make sense for a 32-bit processor to run 64-bit operations?

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  • What would one call this architecture?

    - by Chris
    I have developed a distributed test automation system which consists of two different entities. One entity is responsible for triggering tests runs and monitoring/displaying their progress. The other is responsible for carrying out tests on that host. Both of these entities retrieve data from a central DB. Now, my first thought is that this is clearly a server-client architecture. After all, you have exactly one organizing entity and many entities that communicate with said entity. However, while the supposed clients to communicate to the server via RPC, they are not actually requesting services or information, rather they are simply reporting back test progress, in fact, once the test run has been triggered they can complete their tasks without connection to the server. The request for a service is actually made by the supposed server which triggers the clients to carry out tests. So would this still be considered a server-client architecture or is this something different?

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  • What would one call this architecture?

    - by Chris
    I have developed a distributed test automation system which consists of two different entities. One entity is responsible for triggering tests runs and monitoring/displaying their progress. The other is responsible for carrying out tests on that host. Both of these entities retrieve data from a central DB. Now, my first thought is that this is clearly a server-client architecture. After all, you have exactly one organizing entity and many entities that communicate with said entity. However, while the supposed clients to communicate to the server via RPC, they are not actually requesting services or information, rather they are simply reporting back test progress, in fact, once the test run has been triggered they can complete their tasks without connection to the server. The request for a service is actually made by the supposed server which triggers the clients to carry out tests. So would this still be considered a server-client architecture or is this something different?

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  • Entity framework architecture

    - by user1741807
    I want to make a entity framework application in Winforms C#. I'm new to entity framework, and don't know how to make the architecture. I want to have the model in a class library, and a GUI layer, and maybe a controller layer. I'm used to that architecture, but don't know have to handle the objects in other layers than the model. Have do I manage objects in the gui layer, when I can't have a reference to the model? I'm used to have some kind of dto, but what's the best way?

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  • How to start networking on a wired interface before logon in Ubuntu Desktop Edition

    - by Burly
    Problem Ubuntu 9.10 Desktop Edition (and possibly previous versions as well, I haven't tested them) has no network connections after boot until at least 1 user logs in. This means any services that require networking (e.g. openssh-server) are not available until someone logs in locally either via gdm, kdm, or a TTY. Background Ubuntu 9.10 Desktop Edition uses the NetworkManager service to take commands from the nm-applet in Gnome (or it's equivalent in KDE). As I understand it, while NetworkManager is running at boot, it is not issued any commands to connect until you login for the first time because nm-applet isn't running until you login and your Gnome session starts (or similar for KDE). I'm not sure what prompts NetworkManager to connect to the network when you login via a TTY. There are several relevant variables involved in starting up the network connections including: Wired vs Wireless (and the resulting drivers, SSID, passwords, and priorities) Static vs DHCP Multiple interfaces Constraints Support Ubuntu 9.10 Karmic Koala (bonus points for additional supported versions) Support wired eth0 interface Receive an IP address via DHCP Receive DNS information via DHCP (obviously the DHCP server must provide this information) Enable networking at the proper time (e.g. some time after file systems are loaded but before network services like ssh start) Switching distros or versions (e.g. to Server Edition) is not an acceptable solution Switching to a Static IP configuration is not an acceptable solution Question How to start networking on a wired interface before logon in Ubuntu Desktop Edition? What I have tried Per this guide, adding the following entry into /etc/network/interfaces so that NetworkManager won't manage the eth0 interface: auth eth0 iface inet dhcp After reboot eth0 is down. Issuing ifconfig eth0 up brings the interface up but it receives no IP address. Issuing dhclient eth0 instead Does bring up the interface and it Does receive an IP address. Completely removing the NetworkManager package in addition to the settings above. I'm a bit confused with the whole UpStart/SysVinit mangling that's going in Ubuntu currently (I'm more familiar with the CentOS world). However, directly issuing sudo /etc/init.d/networking start Or sudo start networking does not bring up the eth0 interface at all, much less get an IP address. See-Also How to force NetworkManager to make a connection before login? References Ubuntu Desktop Edition Ubuntu Networking Configuration Using Command Line Automatic Network Configuration Via Command-Line Start network connection before login

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  • Linux Mint networking not enabled in VMWare

    - by Igor Ganapolsky
    Hi, I installed Linux Mint in VMware, and I do not understand how to enable networking. My VMware settings use a bridged connection. My other linux distros run fine in vmware - networking works for them. But Linux Mint is the only one that isn't obtaining an ip address. Furthermore, I do not see an option in the administrative menu of Mint to enable networking... Please help. Thanks, Igor

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  • State Changes in a Component Based Architecture [closed]

    - by Maxem
    I'm currently working on a game and using the naive component based architecture thingie (Entities are a bag of components, entity.Update() calls Update on each updateable component), while the addition of new features is really simple, it makes a few things really difficult: a) multithreading / currency b) networking c) unit testing. Multithreading / Concurrency is difficult because I basically have to do poor mans concurrency (running the entity updates in separate threads while locking only stuff that crashes (like lists) and ignoring the staleness of read state (some states are already updated, others aren't)) Networking: There are no explicit state changes that I could efficiently push over the net. Unit testing: All updates may or may not conflict, so automated testing is at least awkward. I was thinking about these issues a bit and would like your input on these changes / idea: Switch from the naive cba to a cba with sub systems that work on lists of components Make all state changes explicit Combine 1 and 2 :p Example world update: statePostProcessing.Wait() // ensure that post processing has finished Apply(postProcessedState) state = new StateBag() Concurrently( () => LifeCycleSubSystem.Update(state), // populates the state bag () => MovementSubSystem.Update(state), // populates the state bag .... }) statePostProcessing = Future(() => PostProcess(state)) statePostProcessing.Start() // Tick is finished, the post processing happens in the background So basically the changes are (consistently) based on the data for the last tick; the post processing can a) generate network packages and b) fix conflicts / remove useless changes (example: entity has been destroyed - ignore movement etc.). EDIT: To clarify the granularity of the state changes: If I save these post processed state bags and apply them to an empty world, I see exactly what has happened in the game these state bags originated from - "Free" replay capability. EDIT2: I guess I should have used the term Event instead of State Change and point out that I kind of want to use the Event Sourcing pattern

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  • The Interaction between Three-Tier Client/Server Model and Three-Tier Application Architecture Model

    The three-tier client/server model is a network architectural approach currently used in modern networking. This approach divides a network in to three distinct components. Three-Tier Client/Server Model Components Client Component Server Component Database Component The Client Component of the network typically represents any device on the network. A basic example of this would be computer or another network/web enabled devices that are connected to a network. Network clients request resources on the network, and are usually equipped with a user interface for the presentation of the data returned from the Server Component. This process is done through the use of various software clients, and example of this can be seen through the use of a web browser client. The web browser request information from the Server Component located on the network and then renders the results for the user to process. The Server Components of the network return data based on specific client request back to the requesting client.  Server Components also inherit the attributes of a Client Component in that they are a device on the network and that they can also request information from other Server Components. However what differentiates a Client Component from a Server Component is that a Server Component response to requests from devices on the network. An example of a Server Component can be seen in a web server. A web server listens for new requests and then interprets the request, processes the web pages, and then returns the processed data back to the web browser client so that it may render the data for the user to interpret. The Database Component of the network returns unprocessed data from databases or other resources. This component also inherits attributes from the Server Component in that it is a device on a network, it can request information from other server components and database components, and it also listens for new requests so that it can return data when needed. The three-tier client/server model is very similar to the three-tier application architecture model, and in fact the layers can be mapped to one another. Three-Tier Application Architecture Model Presentation Layer/Logic Business Layer/Logic Data Layer/Logic The Presentation Layer including its underlying logic is very similar to the Client Component of the three-tiered model. The Presentation Layer focuses on interpreting the data returned by the Business Layer as well as presents the data back to the user.  Both the Presentation Layer and the Client Component focus primarily on the user and their experience. This allows for segments of the Business Layer to be distributable and interchangeable because the Presentation Layer is not directly integrated in with Business Layer. The Presentation Layer does not care where the data comes from as long as it is in the proper format. This allows for the Presentation Layer and Business Layer to be stored on one or more different servers so that it can provide a higher availability to clients requesting data. A good example of this is a web site that uses load balancing. When a web site decides to take on the task of load balancing they must obtain a network device that sits in front of a one or machines in order to distribute the request across multiple servers. When a user comes in through the load balanced device they are redirected to a specific server based on a few factors. Common Load Balancing Factors Current Server Availability Current Server Response Time Current Server Priority The Business Layer and corresponding logic are business rules applied to data prior to it being sent to the Presentation Layer. These rules are used to manipulate the data coming from the Data Access Layer, in addition to validating any data prior to being stored in the Data Access Layer. A good example of this would be when a user is trying to create multiple accounts under one email address. The Business Layer logic can prevent duplicate accounts by enforcing a unique email for every new account before the data is even stored in the Data Access Layer. The Server Component can be directly tied to this layer in that the server typically stores and process the Business Layer before it is returned to the end-user via the Presentation Layer. In addition the Server Component can also run automated process through the Business Layer on the data in the Data Access Layer so that additional business analysis can be derived from the data that has been already collected. The Data Layer and its logic are responsible for storing information so that it can be easily retrieved. Typical in most modern applications data is stored in a database management system however data can also be in the form of files stored on a file server. In addition a database can take on one of several forms. Common Database Formats XML File Pipe Delimited File Tab Delimited File Comma Delimited File (CSV) Plain Text File Microsoft Access Microsoft SQL Server MySql Oracle Sybase The Database component of the Networking model can be directly tied to the Data Layer because this is where the Data Layer obtains the data to return back the Business Layer. The Database Component basically allows for a place on the network to store data for future use. This enables applications to save data when they can and then quickly recall the saved data as needed so that the application does not have to worry about storing the data in memory. This prevents overhead that could be created when an application must retain all data in memory. As you can see the Three-Tier Client/Server Networking Model and the Three-Tiered Application Architecture Model rely very heavily on one another to function especially if different aspects of an application are distributed across an entire network. The use of various servers and database servers are wonderful when an application has a need to distribute work across the network. Network Components and Application Layers Interaction Database components will store all data needed for the Data Access Layer to manipulate and return to the Business Layer Server Component executes the Business Layer that manipulates data so that it can be returned to the Presentation Layer Client Component hosts the Presentation Layer that  interprets the data and present it to the user

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  • Abstraction, Politics, and Software Architecture

    Abstraction can be defined as a general concept and/or idea that lack any concrete details. Throughout history this type of thinking has led to an array of new ideas and innovations as well as increased confusion and conspiracy. If one was to look back at our history they will see that abstraction has been used in various forms throughout our past. When I was growing up I do not know how many times I heard politicians say “Leave no child left behind” or “No child left behind” as a major part of their campaign rhetoric in regards to a stance on education. As you can see their slogan is a perfect example of abstraction because it only offers a very general concept about improving our education system but they do not mention how they would like to do it. If they did then they would be adding concrete details to their abstraction thus turning it in to an actual working plan as to how we as a society can help children succeed in school and in life, but then they would not be using abstraction. By now I sure you are thinking what does abstraction have to do with software architecture. You are valid in thinking this way, but abstraction is a wonderful tool used in information technology especially in the world of software architecture. Abstraction is one method of extracting the concepts of an idea so that it can be understood and discussed by others of varying technical abilities and backgrounds. One ways in which I tend to extract my architectural design thoughts is through the use of basic diagrams to convey an idea for a system or a new feature for an existing application. This allows me to generically model an architectural design through the use of views and Unified Markup Language (UML). UML is a standard method for creating a 4+1 Architectural View Models. The 4+1 Architectural View Model consists of 4 views typically created with UML as well as a general description of the concept that is being expressed by a model. The 4+1 Architectural View Model: Logical View: Models a system’s end-user functionality. Development View: Models a system as a collection of components and connectors to illustrate how it is intended to be developed.  Process View: Models the interaction between system components and connectors as to indicate the activities of a system. Physical View: Models the placement of the collection of components and connectors of a system within a physical environment. Recently I had to use the concept of abstraction to express an idea for implementing a new security framework on an existing website. My concept would add session based management in order to properly secure and allow page access based on valid user credentials and last user activity.  I created a basic Process View by using UML diagrams to communicate the basic process flow of my changes in the application so that all of the projects stakeholders would be able to understand my idea. Additionally I created a Logical View on a whiteboard while conveying the process workflow with a few stakeholders to show how end-user will be affected by the new framework and gaining additional input about the design. After my Logical and Process Views were accepted I then started on creating a more detailed Development View in order to map how the system will be built based on the concept of components and connections based on the previously defined interactions. I really did not need to create a Physical view for this idea because we were updating an existing system that was already deployed based on an existing Physical View. What do you think about the use of abstraction in the development of software architecture? Please let me know.

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  • Ubuntu server on VM outgoing network(ping google.com) working, incoming(127.0.0.1:8080) is not. Was working previusly

    - by IvarsB
    I have recently installed Ubuntu server with LAMP,OpenSSH and mail on Oracle's VM, it's incoming networking was recently working, apache's default message could be seen when opening 127.0.0.1:8080. But now it's not! :( Could you give me any tips? I couldn't google anything that helped me. :( I'm running windows 7 with such settings http://www.bildites.lv/images/3d91ikwtraw0ld7lhv.png I recently used apt-get --purge remove phpmyadmin. Could that be the problem? How should I fix it? Thank you in advance! Ivars. EDIT: Sorry for the lame formating.

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  • About cdn architecture to route way

    - by Tony Lee
    Our web system, use the third-party cdn service. Assume that the user set the local dns with the googledns or opendns to visit our web sites, so cdn service will select the closest cdn proxy node. all right, but in fact the user's actual access position might outside there, cdn service may chose the one furthest away from the user node, so static resource access slower.. At present, my idea is if user local set dns server with googledns, and then first one we get the actual ip address of the user, tracerote to test a best routing lines, set up a cookie in user browser, and then set 302 header for response to jump to the which best cdn node. Whether the user's browser side traceroute tool can provide the best route decision-making ? Because we find that, once the user to set local dns server with the foreign network segment, for example : set dns with 8.8.8.8, so cdn routing will choose the foreign service node.

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  • Naming a class that decides to retrieve things from cache or a service + architecture evaluation

    - by Thomas Stock
    Hi, I'm a junior developer and I'm working on a pet project that I want to learn as much as possible from. I have the following scenario: There's a WCF service that I use to retrieve and update data, lets say Cars. So it's called CarWCFService and has a GetCars(), SaveCar(), ... . It implements interface ICarService. This isn't the Actual WCF service but more like a wrapper around it. Upon retrieving data from the service, I want to store them in local memory, as cache. I have made a class for this called CarCacheService which also implements interface ICarService. (I will explain later why it implements ICarService) I don't want client code to be calling these implementations. Instead, I want to create a third implementation for ICarService that tries to read from the CarCacheService before calling the WCFCarService, stores retrieved data in the CarCacheService, etc. 3 questions: How do I name this third class? I was thinking about something as simple as CarService. This does not really says what the service does exactly, tho. Is the naming for the other classes good? Would this naming and architecture be obvious for future programmers? This is my biggest concern. Does this architecture make sense? The reason that I implement ICarService on the CarCacheService is mainly because it allows me to fake the WCFService while debugging. I can store dummy data in a CarCacheService instance and pass it to the CarService, together with an(other) empty CarCacheService. If I made CacheCarService and WCFService public I could let client code decide if they want to drop the caching and just work directly on the WCFService.

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  • software architecture (OO design) refresher course

    - by PeterT
    I am lead developer and team lead in a small RAD team. Deadlines are tight and we have to release often, which we do, and this is what keep the business happy. While we (the development team) are trying to maintain the quality of the code (clean and short methods), I can't help but notice that the overall quality of the OO design&architecture is getting worse over the time - the library we are working on is gradually reducing itself to a "bag of functions". Well, we try to use the design patterns, but since we don't really have much time for a design as such we are mostly using the creational ones. I have read Code Complete / Design Patterns (GOF & enterprise) / Progmatic Programmer / and many books from Effective XXX series. Should I re-read them again as I have read them a long time ago and forgotten quite a lot, or there are other / better OO design / software architeture books been published since then which I should definitely read? Any ideas, recommendations on how can I get the situation under control and start improving the architecture. The way I see it - I will start improving the architectural / design quality of software components I am working on and then will start helping other team members once I find what is working for me.

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  • Software Design Idea for multi tier architecture

    - by Preyash
    I am currently investigating multi tier architecture design for a web based application in MVC3. I already have an architecture but not sure if its the best I can do in terms of extendability and performance. The current architecure has following components DataTier (Contains EF POCO objects) DomainModel (Contains Domain related objects) Global (Among other common things it contains Repository objects for CRUD to DB) Business Layer (Business Logic and Interaction between Data and Client and CRUD using repository) Web(Client) (which talks to DomainModel and Business but also have its own ViewModels for Create and Edit Views for e.g.) Note: I am using ValueInjector for convering one type of entity to another. (which is proving an overhead in this desing. I really dont like over doing this.) My question is am I having too many tiers in the above architecure? Do I really need domain model? (I think I do when I exposes my Business Logic via WCF to external clients). What is happening is that for a simple database insert it (1) create ViewModel (2) Convert ViewModel to DomainModel for Business to understand (3) Business Convert it to DataModel for Repository and then data comes back in the same order. Few things to consider, I am not looking for a perfect architecure solution as it does not exits. I am looking for something that is scalable. It should resuable (for e.g. using design patterns ,interfaces, inheritance etc.) Each Layers should be easily testable. Any suggestions or comments is much appriciated. Thanks,

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  • Correct architecture for running and stopping complex tasks in the background

    - by Phonon
    I'm having trouble working out the correct architecture for the following task. I have a GUI in Windows Forms that contains a ListBox, listing certain architectural layouts. One an item in this list is selected, a custom Control displays an interactive visualization of the selected layout. Drawing of this interactive diagram is a CPU-intensive task, and can take up to a second on my machine. The kind of functionality I'm trying to achieve is that if a user wants to quickly scroll through the layouts in the ListBox (say, holding down the down arrow key), I don't want my computer to sit there thinking about how to draw the layout before it allows the user to do anything else. The obvious answer is, of course, to run the layout calculations in a separate thread. But how do I make that thread return a whole control? How do I make sure I'm not running two layout calculations at once? I'm fairly new to this complex GUI business. So the real question is what is the right architecture to implement something like this? This seems like something people do all the time, but finding any suggestions on how to do it properly is really difficult.

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  • Server-side Architecture for Online Game

    - by Draiken
    basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks ! EDIT: Just a little more information about the game. It is intended to be a very complex game with several functionalities, making some functionalities a "program" inside the program. It is not an usual game, like FPS or RPG but I intend on having a lot of users using these many different "programs" inside the game. If I wasn't clear enough, I'd really appreciate people that have already developed games with java client/server architecture, how they communicated, any frameworks, apis, messaging systems, etc. It is not a question of lack of knowledge of language, more a question for advice, so I don't end up creating something that works, but in the later stages will have to be rewriten for any kind of limiting reason. PS: sorry if my english is not perfect...

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  • Architecture of a "website generator" web application

    - by Resorath
    What is the most maintainable and efficient way to architect a web application who's purpose is to host and generate websites which can be customized to a certain degree? There are a lot of these style of applications in the wild that generate all kinds of sites, from sites that host World of Warcraft guilds like guildlaunch to other sites like my wedding for wedding site hosting. My question is, what is the basic architecture that these sites operate on? I imagine there are two ways of thinking about this. A central set of code that all sites on the host run against, and it acts differently based on which site was visited. In this manner, when the base code is updated all sites are updated simultaneously. Or, the code for an individual site exists in a silo, and is simply replicated to a new directory each time a site is created. When an update needs to be applied, the code is pushed out to each site silo. In my case, I am working in PHP with the CodeIgniter framework, however the answer need not be limited to this case. Which method (if any) creates a more maintainable and efficient architecture to manage this style of web application?

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  • Modular Architecture for Processing Pipeline

    - by anjruu
    I am trying to design the architecture of a system that I will be implementing in C++, and I was wondering if people could think of a good approach, or critique the approach that I have designed so far. First of all, the general problem is an image processing pipeline. It contains several stages, and the goal is to design a highly modular solution, so that any of the stages can be easily swapped out and replaced with a piece of custom code (so that the user can have a speed increase if s/he knows that a certain stage is constrained in a certain way in his or her problem). The current thinking is something like this: struct output; /*Contains the output values from the pipeline.*/ class input_routines{ public: virtual foo stage1(...){...} virtual bar stage2(...){...} virtual qux stage3(...){...} ... } output pipeline(input_routines stages); This would allow people to subclass input_routines and override whichever stage they wanted. That said, I've worked in systems like this before, and I find the subclassing and the default stuff tends to get messy, and can be difficult to use, so I'm not giddy about writing one myself. I was also thinking about a more STLish approach, where the different stages (there are 6 or 7) would be defaulted template parameters. Can anyone offer a critique of the pattern above, thoughts on the template approach, or any other architecture that comes to mind?

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  • Networking not working in Windows 7 - "The account specified for this service is different from the account specified for other services"

    - by tog22
    I have a homebuilt computer with a GA-Z68MA-D2H-B3 motherboard with a Realtek RTL8111E LAN chip. Ethernet was working fine in Windows 7 until I reinstalled this OS, but now it's stopped, while still working in other OSes. I've tried reinstalling drivers from both the Gigabyte and Realtek sites to no avail; I've also plugged in and installed an Asus USB-N13 wifi dongle and this doesn't work oddly. How can I diagnose and fix this issue? In 'Network and Sharing Center' says "The account specified for this service is different from the account specified for other services running in the same process" under the heading 'Unknown'. Following the advice at http://www.sevenforums.com/network-sharing/130159-dependency-service-group-failed-start.html#post1122627 I've gone to 'Control Panel= Admin Tools= Services' and ensured the services listed at that URL are started (one - IIRC 'Come+ Event System' refused to start as user 'Local services' so I've had to set it to log on with the 'Local system account'... I suspect this may be part of the problem).

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