Search Results

Search found 520 results on 21 pages for 'porting'.

Page 5/21 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • VB to c++ or c#?

    - by hilzmas
    I am trying to translate this code but I don't understand how to use the GET / PUT part of the code in another language like c++ or c#. This is the code : Private Sub cmd_Click() Dim i As Integer, a As Integer a = 10 For i = 1 To a Dim file As String Open "txt" For Binary As #1 file = Space(LOF(1)) Get #1, , file Close #1 Randomize Open "txtpath" & "\" & i & "txtname" For Binary As #1 Put #1, , file Put #1, , Rnd Close #1 Next i End Sub The code could have bug because I replaced variables with plain text. What I understand is that the code get a file and then save it with some random data added to make it look different than the original. I don't use vb since years and I don't remember anything about it. Can someone help me porting this snippet to c++ or c#?

    Read the article

  • WaitForSingleObject and WaitForMultipleObjects equivalent in linux

    - by Sirish Kumar
    Hi, I am migrating an applciation from windows to linux. I am facing problem w.r.t WaitForSingleObject and WaitForMultipleObjects interfaces In my application I spawn multiple threads where all threads wait for events from parent process or periodically run for every t seconds. How can I implement this in Unix. I have checked pthread_cond_timedwait, but we have to specify absolute time for this.

    Read the article

  • Working with android and ant scripts for building applications

    - by y ramesh rao
    I want to know if we can create builds using ant's build.xml and when i'm trying to do this an error is displayed SDK location not mentioned and besides that I'm unable to find local.properties file to mention the SDK Location My aim is that I want to use my exiting code and make a build for new Android SDK's with changes in the resources and and some constant values is this task Possible with making a build using Ant and if by some other way. I have no idea about Ant and its functioning so it would very appreciable if minute details are also provided.

    Read the article

  • What is the bit size of long on 64-bit Windows?

    - by acidzombie24
    Not to long ago someone told me that long are not 64 bits on 64 bit machines and i should always use int. This did not make sense to me. I seen docs (such as the one on apples official site) say that long are indeed 64 bits when compiling for a 64bit CPU. I looked up what it was on windows and found Windows: long and int remain 32-bit in length, and special new data types are defined for 64-bit integers. from http://www.intel.com/cd/ids/developer/asmo-na/eng/197664.htm?page=2 What should i use? should i define something like uw, sw ((un)signed width) as a long if not on windows. Otherwise do a check on the target CPU bitsize?

    Read the article

  • What challenges are there in making an iPhone IDE for Windows/Linux?

    - by Moshe
    First of all, is this possible? If so: What challenges would I encounter in making an XCode imitation for iPhone/iPod development for Windows or Linux? I was thinking about using gcc as the actual compiler for the objecitve-c. Will that work? It doesn't need to compile to iPhone OS until it is to be tested on the device or submitted to the app store. Perhaps it will be easier to compile to the local OS format (Windows or Linux) until "prime-time".

    Read the article

  • Port C's fread(&struct,....) to Python

    - by user287669
    Hey, I'm really struggling with this one. I'am trying to port a small piece of someone else's code to Python and this is what I have: typedef struct { uint8_t Y[LUMA_HEIGHT][LUMA_WIDTH]; uint8_t Cb[CHROMA_HEIGHT][CHROMA_WIDTH]; uint8_t Cr[CHROMA_HEIGHT][CHROMA_WIDTH]; } __attribute__((__packed__)) frame_t; frame_t frame; while (! feof(stdin)) { fread(&frame, 1, sizeof(frame), stdin); // DO SOME STUFF } Later I need to access the data like so: frame.Y[x][y] So I made a Class 'frame' in Python and inserted the corresponding variables(frame.Y, frame.Cb, frame.Cr). I have tried to sequentially map the data from Y[0][0] to Cr[MAX][MAX], even printed out the C struct in action but didn't manage to wrap my head around the method used to put the data in there. I've been struggling overnight with this and have to get back to the army tonight, so any immediate help is very welcome and appreciated. Thanks

    Read the article

  • How have popular iPhone games been ported to Android?

    - by Cirrostratus
    I am not asking how could they have been, I want to know the real answer. Doodle Jump, Paper Toss and some others have versions on the iPhone and Android that are nearly exactly the same, with the iPhone version coming first. There is a small Objective-C compiler project for Android's NDK but the timing isn't right for these apps. There's also an Android port of Cocos2d but I doubt Doodle Jump used that. Titanium? Doubtful. As their respective code bases grow, I figure it'd get harder and harder to do an exact port from Objective-C to Java every release so I wonder if there is a better way. Are they sharing C++ code for example?

    Read the article

  • 2to3 fixer to convert try .. except .. block

    - by Sridhar Ratnakumar
    I have a Python2 project with lots of try .. except .. blocks like this: try: [...] except SomeException, e: # do something with `e` To port them all to Python 3 (and still have the code run Python =2.6), I have to manually change each and every one of them to the following: try: [...] except SomeException, e: _, e, _ = sys.exc_info() # do something with `e` Can this be automated using 2to3? If so, how?

    Read the article

  • Getting SIGILL in float to fixed conversion

    - by foliveira
    I'm receiving a SIGILL after running the following code. I can't really figure what's wrong with it. The target platform is ARM, and I'm trying to port a known library (in which this code is contained) void convertFloatToFixed(float nX, float nY, unsigned int &nFixed) { short sx = (short) (nX * 32); short sy = (short) (nY * 32); unsigned short *ux = (unsigned short*) &sx; unsigned short *uy = (unsigned short*) &sy; nFixed = (*ux << 16) | *uy; } Any help on it would be greatly appreciated. Thanks in advance

    Read the article

  • using win32 api in linux ?

    - by Dr Deo
    I have heard of WINE but I don't like it because it's slow on the computers I have tested and almost always crashes. It also has some unpleasant looking gui. I am wondering if there is a "win32" library in c/c++ for linux that produces native linux code so that if I have my source code for windows, I can just recompile and produce a working linux application. Is this possible?

    Read the article

  • [SOLVED]Port C's fread(&struct,....) to Python

    - by user287669
    Hey, I'm really struggling with this one. I'am trying to port a small piece of someone else's code to Python and this is what I have: typedef struct { uint8_t Y[LUMA_HEIGHT][LUMA_WIDTH]; uint8_t Cb[CHROMA_HEIGHT][CHROMA_WIDTH]; uint8_t Cr[CHROMA_HEIGHT][CHROMA_WIDTH]; } __attribute__((__packed__)) frame_t; frame_t frame; while (! feof(stdin)) { fread(&frame, 1, sizeof(frame), stdin); // DO SOME STUFF } Later I need to access the data like so: frame.Y[x][y] So I made a Class 'frame' in Python and inserted the corresponding variables(frame.Y, frame.Cb, frame.Cr). I have tried to sequentially map the data from Y[0][0] to Cr[MAX][MAX], even printed out the C struct in action but didn't manage to wrap my head around the method used to put the data in there. I've been struggling overnight with this and have to get back to the army tonight, so any immediate help is very welcome and appreciated. Thanks

    Read the article

  • Compiling linux library for mingw32

    - by TheFuzz
    I have been using a socket library for C++. Some other info: 32 bit Linux, Codelite and GCC toolset. I want to be able to compile my program for Windows using the windows edition of Codelite. The socket library I have been using doesn’t have a mingw32 build of the library, but it’s open source. So how can I make a mingw32 build of the socket library so I can make a windows build using the source provided?

    Read the article

  • Port AS3/Flex app to iPhone

    - by John
    I believe Adobe tools like CS5 have ways to output as an iPhone app, but what about a regular AS3 or Flex project? Are there any tools to auto-port, or AS3/Flex iPhone implementations out there? Out of interest, how does the CS5 thing work? Is it a totally different code-path or something less drastic? For instance Flash supports Shapes and Timelines, etc... do they in fact provide an iPhone Flash runtime of some sort?

    Read the article

  • I'm porting my app from iOS to Android: what do I need to know?

    - by kubi
    What pitfalls should I avoid? What Java language paradigms do Objective-C developers consistently misunderstand? I learned to program in Java, but I have worked in nothing but Objective-C for years now. How are the design patterns different between Android and iOS? If you've made the transition yourself, what parts of Android confused you or took you longer to learn than it should have? Is Eclipse the best OS X IDE for Android? For the record, my app is very strongly tied to UIKit and Foundation, so the word "porting" may be a misnomer; I'll actually be completely rewriting it for Android. No code reuse. Also, I'm doing this to learn Android, so I'd rather fail at the port and learn Android than take a shortcut.

    Read the article

  • The best way to predict performance without actually porting the code?

    - by ardiyu07
    I believe there are people with the same experience with me, where he/she must give a (estimated) performance report of porting a program from sequential to parallel with some designated multicore hardwares, with a very few amount of time given. For instance, if a 10K LoC sequential program was given and executes on Intel i7-3770k (not vectorized) in 100 ms, how long would it take to run if one parallelizes the code to a Tesla C2075 with NVIDIA CUDA, given that all kinds of parallelizing optimization techniques were done? (but you're only given 2-4 days to report the performance? assume that you didn't know the algorithm at all. Or perhaps it'd be safer if we just assume that it's an impossible situation to finish the job) Therefore, I'm wondering, what most likely be the fastest way to give such performance report? Is it safe to calculate solely by the hardware's capability, such as GFLOPs peak and memory bandwidth rate? Is there a mathematical way to calculate it? If there is, please prove your method with the corresponding problem description and the algorithm, and also the target hardwares' specifications. Or perhaps there already exists such tool to (roughly) estimate code porting? (Please don't the answer: 'kill yourself is the fastest way.')

    Read the article

  • What is meant by porting an application X to a platform Y ?

    - by Neeraj
    Pretty clear from the title itself, what is meant by porting an application X to a platform Y? Say for example I have an application X running on some OS, say Y, What do I do to port this application to another OS say Z? Does this mean rewriting a new application A for Operating system Z that necessarily imitates the behavior of application X on Operating System Y. Please explain.

    Read the article

  • When is porting data from MySQL to CouchDB NOT advisable? Seeking cautionary tales

    - by dan
    I've dabbled in CouchDB and I have pretty good MySQL experience. I've also created one production application that uses both. I like MySQL but I've run into scaling/concurrency issues with MySQL that CouchDB advertises itself as a general solution for. The problem is that I have MySQL based applications that are pretty huge, and I don't really know whether it would be a good idea or not to try to port them over to a CouchDB datastore. I don't want to put in a lot of time and effort only to find out that my application is really not a good fit for CouchDB. Is there any sort of informed consensus on when porting a MySQL based app to CouchDB is NOT advisable? Any cautionary tales? I think CouchDB is really cool and want to use it more. I'd also like to know ahead of time what specific types of data querying scenarios CouchDB is really not good for, or if CouchDB can really replace MySQL for all the applications I create going forward.

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >