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  • What determines which Javascript functions are blocking vs non-blocking?

    - by Sean
    I have been doing web-based Javascript (vanilla JS, jQuery, Backbone, etc.) for a few years now, and recently I've been doing some work with Node.js. It took me a while to get the hang of "non-blocking" programming, but I've now gotten used to using callbacks for IO operations and whatnot. I understand that Javascript is single-threaded by nature. I understand the concept of the Node "event queue". What I DON'T understand is what determines whether an individual javascript operation is "blocking" vs. "non-blocking". How do I know which operations I can depend on to produce an output synchronously for me to use in later code, and which ones I'll need to pass callbacks to so I can process the output after the initial operation has completed? Is there a list of Javascript functions somewhere that are asynchronous/non-blocking, and a list of ones that are synchronous/blocking? What is preventing my Javascript app from being one giant race condition? I know that operations that take a long time, like IO operations in Node and AJAX operations on the web, require them to be asynchronous and therefore use callbacks - but who is determining what qualifies as "a long time"? Is there some sort of trigger within these operations that removes them from the normal "event queue"? If not, what makes them different from simple operations like assigning values to variables or looping through arrays, which it seems we can depend on to finish in a synchronous manner? Perhaps I'm not even thinking of this correctly - hoping someone can set me straight. Thanks!

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  • (SOLVED) Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • XNA: Runtime differences in ClickOnce install versus development version

    - by Sean Colombo
    I have a game written in XNA, and I use ClickOnce installers to distribute the game to testers. I keep once computer as a test machine which does NOT have development environments installed, so that I can test the installed version. We've found a reproducible bug in our game, but the bug ONLY occurs on the non-development machines that use the ClickOnce installer. The bug is related to some of our code for moving around 3D objects and is not tied to Networking or GamerServices. Are there known differences in the ClickOnce runtime and the version on dev? Are there any best-practices for debugging something like this?

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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • Do you think Windows 8 will be a success? [closed]

    - by Sean Dexter
    I'm a c# developer so far and just about to head into getting my skills up to date in WinRT. However, I'm having a crisis of faith and wondering if it might be a better career move to jump on the Objective-C bandwagon. The way I see it, Windows 8 might be a success or it might not. Apple technologies are a sure bet. Honestly, I don't want to get into Apple development. I'd prefer to pretend AAPL doesn't exist, but, unfortunately, that's not possible.

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  • I'm going to quit my job because of our platform: how can I leave a productive explanation of this?

    - by Sean M
    I'm planning on leaving my current job because we're locked into using Blub, with an enterprise Blub framework and a Blub-level web server, on mediocre shared hosting. My coworkers are friendly and my boss is an average small business owner - I want to leave entirely because of the technical reasons. I feel like being soaked in Blub is bad for my brain and making me a worse programmer. When I leave, how can I explain this to my boss and coworkers? How can I phrase my complaints about Blub productively? What kind of warning can I and should I leave for my successor in documentation? (trying to make sure I meet the standards)

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  • Missing resolutions on ubuntu 11.10 fresh install

    - by Sean Marshall
    Today I installed Ubuntu 11.10 for the first time on my computer. My Monitor's resolution is 1280x1024, but the only resolutions in display are "1024x768 (4:3)" and "800x600 (4:3)". I installed all updates, There is nothing in additional drivers and still nothing. I want to set the resolution to 1280x1024. How do I check my graphic card name? By the way Unity 3d is working and compiz effects are working super fast.

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  • Printer Sharing Issue

    - by Sean Webber
    So I set up my printer on 12.10 to share via SAMBA. Windows 'sees' it, it will install it on windows (I have the printer driver installs but it asks for it in Windows default list.. ?), then I can print a test page to the ubuntu printer from Windows. But If I try to print something in Notepad/Wordpad it says 'Printing' but doesn't add it to the "See whats printing" list. If you do it in Google Chrome, however, it works. Any ideas?

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  • Java on Ubuntu server 12.04?

    - by Sean Dunwoody
    I'm a little confused at the moment. My back story in short, is that I'm trying to set up a Minecraft server on an Ubuntu server I've recently set up, obviously to do this I needed Java, but after googling for a short while I wasn't entirely sure whether it is possible (or legal?) to do so in Ubuntu 12.04 due to licensing type issues - so I installed open JDK instead which appears not to work properly with the Minecraft server software (I half expected this) I'm now considering uninstalling open JDK and instead trying to get proper Java on there instead, my question is, is this possible? Is it Legal? And if so how do I go about doing it? Because I'm finding it very difficult to find any instructions on how to do so for 12.04 . . .

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  • Ghosting Program for Ubuntu 12.10

    - by Sean Webber
    I am looking to figure out how to set up a mass backup system for a computer network (of about 25) and am looking for a ghosting program that makes an image of the entire system for backup/recovery purposes. While clonezilla would work.. you have to manually boot us the CD for it. I am looking for a program that runs INSIDE Ubuntu that sends a system image backup off to the network server at set times, then when needed could also be used to burn the clone back to the machine. Another words- automatically and the only time I have to do anything to it is when I need to burn a backup BACK to a 'crapped' machine. Any ideas?

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  • Ubuntu 12.10 WiFi Problems

    - by Sean Webber
    I have a 32 bit machine running Ubuntu 12.10 with WiFi on it. I have a WPA2 network at home, but if I leave the USB Adapter plugged in while it boots, it infinitely keeps asking for the network password but never connects. If I plug it in after boot, it will connect but then I can't access ANYTHING on the LAN or Internet because "the DNS servers are unreachable". Now, if I leave the computer on a while, I get lucky sometimes and it MAGICALLY decides to connect for a little bit, lock the machine though and the Internet's gone again. The weirdest thing, is when I am connected but can't get to the internet, I do a netstat or ifconfig wlan0, I do have an IP address and everything. It says I'm connected but its not. I have a Realtek RTL8188CU USB adapter.

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  • Help with Grub2 needed post 13.10 updgrade. Grub sees my opensuse12.3 but when selected hangs with black screen.

    - by sean farley
    This happened on last upgrade and I reinstalled opensuse. I want to avoid that this time. When opensuse controlled grub the options to boot either OS worked fine. The ubuntu one will not work. Are there grub settings I can change to get this working? Would it be better to get the opensuse grub to load, if so how can I do this. i can see the opensuse root and home directories from ubuntu (they are on a separate HDD) Thanks

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  • Where do I publish a program?

    - by Sean
    I have finished designing a little application for Pandora and I am not sure how I can get it out and share it with everyone. What should I do to help advertise it to the public and let other people use it? As of right now it is free, and I hope to keep it that way, so I don't want to spend any money to give it out. I had actually designed this application just for personal use, but hey, why should I be the only one to use it?

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  • How to Install Moodle to subdomain with softaculous via cpanel [closed]

    - by Sean
    Hi there i installed moodle to a directory with softaculous as it doesn't allow installing to subdomain, after install I created a subdomain and pointed the destination (of subdomain) to previously created moodle directory, now when I go to the subdomain.example.com it says Incorrect access detected, this server may be accessed only through "http://example.com/moodle" address, sorry. Please notify server administrator. Any suggestions much appreciated! I must be doing something wrong, when installing it was very similar to these instructions

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  • How can I extract a list of Minecraft items and recipes?

    - by Sean
    I'm designing a robust system for resolving item dependencies in Minecraft and to do so, I need to maintain a database of items and recipes. Right now, this database has to be hand-crafted (no pun intended); I would like to know if it is possible to somehow query the Minecraft jars (or perhaps more realistically, grep through them) to extract this data automatically. How can this be done? The project is currently in Python, but it can still be ported to Java without much fuss at this stage. (For the curious.)

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  • App cannot start at all in Android 2.2 (Froyo)

    - by Roland Lim
    Dear fellow Android developers & Google Engineers, My app has been running okay until the recent Froyo update. After installing the Android 2.2 SDK, I can compile my code without any errors. However, when I run it, it just force closes: Here's the log: 05-23 10:15:13.463: DEBUG/AndroidRuntime(423): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 05-23 10:15:13.463: DEBUG/AndroidRuntime(423): CheckJNI is ON 05-23 10:15:14.193: DEBUG/AndroidRuntime(423): --- registering native functions --- 05-23 10:15:15.293: DEBUG/AndroidRuntime(423): Shutting down VM 05-23 10:15:15.303: DEBUG/dalvikvm(423): Debugger has detached; object registry had 1 entries 05-23 10:15:15.333: INFO/AndroidRuntime(423): NOTE: attach of thread 'Binder Thread #3' failed 05-23 10:15:16.003: DEBUG/AndroidRuntime(431): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 05-23 10:15:16.013: DEBUG/AndroidRuntime(431): CheckJNI is ON 05-23 10:15:16.273: DEBUG/AndroidRuntime(431): --- registering native functions --- 05-23 10:15:17.392: INFO/ActivityManager(59): Starting activity: Intent { act=android.intent.action.MAIN cat= [android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.handyapps.easymoney/.EasyMoney } 05-23 10:15:17.602: DEBUG/AndroidRuntime(431): Shutting down VM 05-23 10:15:17.662: DEBUG/dalvikvm(431): Debugger has detached; object registry had 1 entries 05-23 10:15:17.742: INFO/AndroidRuntime(431): NOTE: attach of thread 'Binder Thread #3' failed 05-23 10:15:17.912: INFO/ActivityManager(59): Start proc com.handyapps.easymoney for activity com.handyapps.easymoney/.EasyMoney: pid=438 uid=10035 gids={1006, 1015} 05-23 10:15:19.032: DEBUG/AndroidRuntime(438): Shutting down VM 05-23 10:15:19.032: WARN/dalvikvm(438): threadid=1: thread exiting with uncaught exception (group=0x4001d800) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): FATAL EXCEPTION: main 05-23 10:15:19.062: ERROR/AndroidRuntime(438): java.lang.RuntimeException: Unable to instantiate application com.handyapps.easymoney.EasyMoney: java.lang.ClassCastException: com.handyapps.easymoney.EasyMoney 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$PackageInfo.makeApplication (ActivityThread.java:649) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.handleBindApplication (ActivityThread.java:4232) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.access$3000(ActivityThread.java:125) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2071) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.os.Handler.dispatchMessage(Handler.java:99) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.os.Looper.loop(Looper.java:123) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.main(ActivityThread.java:4627) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at java.lang.reflect.Method.invokeNative(Native Method) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at java.lang.reflect.Method.invoke(Method.java:521) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:868) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at dalvik.system.NativeStart.main(Native Method) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): Caused by: java.lang.ClassCastException: com.handyapps.easymoney.EasyMoney 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.Instrumentation.newApplication(Instrumentation.java:957) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.Instrumentation.newApplication(Instrumentation.java:942) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$PackageInfo.makeApplication (ActivityThread.java:644) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): ... 11 more 05-23 10:15:19.082: WARN/ActivityManager(59): Force finishing activity com.handyapps.easymoney/.EasyMoney 05-23 10:15:19.592: WARN/ActivityManager(59): Activity pause timeout for HistoryRecord{450018f0 com.handyapps.easymoney/.EasyMoney} //////////////THE ANDROID MANIFEST FILE//// <uses-permission android:name="android.permission.READ_PHONE_STATE"/> <uses-permission android:name="android.permission.CAMERA"/> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-feature android:name="android.hardware.camera" /> <uses-sdk android:minSdkVersion="3" android:targetSdkVersion="4" /> <application android:icon="@drawable/icon" android:name="@string/app_name" android:label="@string/app_name" android:debuggable="false"> <activity android:name=".EasyMoney" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar" android:launchMode="singleTask" android:clearTaskOnLaunch="true"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TranList" android:label="@string/app_name" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".TranEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BillReminderEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BillReminderList" android:launchMode="singleTop" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BudgetList" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BudgetEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".Search" android:theme="@style/CustomDialogTheme" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".PasscodeEntry" android:theme="@style/CustomDialogTheme" android:windowSoftInputMode="stateAlwaysHidden" android:screenOrientation="portrait"/> <activity android:name=".AccountList" android:theme="@android:style/Theme.Light.NoTitleBar"> </activity> <activity android:name=".AccountEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".UserSettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".CurrencySettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".DisplaySettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BackupSettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".CategoryList" android:theme="@android:style/Theme.Light.NoTitleBar" /> <activity android:name=".CategoryEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".ExpenseByCategory" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BalanceReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyExpenseReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyIncomeReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyCashflowReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".PhotoList" android:theme="@android:style/Theme.Light.NoTitleBar" /> <activity android:name=".ExpenseByPayee" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".ExpenseBySubCategory" android:theme="@android:style/Theme.Light.NoTitleBar"/> <service android:name="StartAlarm_Service"> <intent-filter> <action android:name="com.handyapps.easymoney.StartAlarm_Service" /> </intent-filter> </service> <service android:name=".AlarmService_Service" android:process=":remote" /> <receiver android:name="StartupIntentReceiver"> <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED" /> <category android:name="android.intent.category.HOME" /> </intent-filter> </receiver> <receiver android:name=".WidgetProvider" android:label="@string/widget_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget" /> </receiver> <receiver android:name=".WidgetProvider" android:label="@string/widget_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> <data android:scheme="easymoney_widget" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget" /> </receiver> <receiver android:name=".WidgetProvider"> <intent-filter> <action android:name="com.handyapps.easymoney.WIDGET_CONTROL" /> <data android:scheme="easymoney_widget" /> </intent-filter> </receiver> </application> The main startup class is com.handyapps.easymoney.EasyMoney. I placed a breakpoint at the start of the onCreate() method but I discovered it didn't even reach there. Somehow, the application just couldn't be loaded in Android 2.2... but it works perfectly fine for all the previous Android versions. Been trying to find the cause for the past 2 days but am totally stumped!! Any help will be greatly appreciated!!!! Thanks!! Roland

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  • How to expand URLs in C#?

    - by Hao Wooi Lim
    If I have a URL like http://popurls.com/go/msn.com/l4eba1e6a0ffbd9fc915948434423a7d5, how do I expand it back to the original URL programmatically? Obviously I could use an API like expandurl.com but that will limits me to 100 requests per hour.

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  • htaccess to change url

    - by Guo Hong Lim
    I have the following code in my .htacess but it didn't work right. Is it because mod-rewrite is no "on", if so, how can i check? Options +FollowSymlinks RewriteEngine on RewriteRule ^(.*)\$ $1.php [nc] I wanted to rename my address, example: http://www.abc.com - http://www.abc.com http://abc.com - http://www.abc.com http://www.abc.com/123.html - http://www.abc.com/123 http://www.abc.com/12-12-12.html - http://www.abc.com/12-12-12 http://subdomain.abc.com/123.html - http://subdomain.abc.com/123 Basically removing the extension and ensuring that its www is intact.

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  • JNI dll in Ganymede

    - by Joseph Lim
    How do I import a dll into my dll project in Eclipse Ganymede? I am creating a dll for JNI. I included the .h of the dll but I keep getting errors about the function not referenced... Please help. Thanks.

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  • How to generate a Program template by generating an abstract class

    - by Byron-Lim Timothy Steffan
    i have the following problem. The 1st step is to implement a program, which follows a specific protocol on startup. Therefore, functions as onInit, onConfigRequest, etc. will be necessary. (These are triggered e.g. by incoming message on a TCP Port) My goal is to generate a class for example abstract one, which has abstract functions as onInit(), etc. A programmer should just inherit from this base class and should merely override these abstract functions of the base class. The rest as of the protocol e.g. should be simply handled in the background (using the code of the base class) and should not need to appear in the programmers code. What is the correct design strategy for such tasks? and how do I deal with, that the static main method is not inheritable? What are the key-tags for this problem? (I have problem searching for a solution since I lack clear statements on this problem) Goal is to create some sort of library/class, which - included in ones code - results in executables following the protocol. EDIT (new explanation): Okay let me try to explain more detailled: In this case programs should be clients within a client server architecture. We have a client server connection via TCP/IP. Each program needs to follow a specific protocol upon program start: As soon as my program starts and gets connected to the server it will receive an Init Message (TcpClient), when this happens it should trigger the function onInit(). (Should this be implemented by an event system?) After onInit() a acknowledgement message should be sent to the server. Afterwards there are some other steps as e.g. a config message from the server which triggers an onConfig and so on. Let's concentrate on the onInit function. The idea is, that onInit (and onConfig and so on) should be the only functions the programmer should edit while the overall protocol messaging is hidden for him. Therefore, I thought using an abstract class with the abstract methods onInit(), onConfig() in it should be the right thing. The static Main class I would like to hide, since within it e.g. there will be some part which connects to the tcp port, which reacts on the Init Message and which will call the onInit function. 2 problems here: 1. the static main class cant be inherited, isn it? 2. I cannot call abstract functions from the main class in the abstract master class. Let me give an Pseudo-example for my ideas: public abstract class MasterClass { static void Main(string[] args){ 1. open TCP connection 2. waiting for Init Message from server 3. onInit(); 4. Send Acknowledgement, that Init Routine has ended successfully 5. waiting for Config message from server 6..... } public abstract void onInit(); public abstract void onConfig(); } I hope you get the idea now! The programmer should afterwards inherit from this masterclass and merely need to edit the functions onInit and so on. Is this way possible? How? What else do you recommend for solving this? EDIT: The strategy ideo provided below is a good one! Check out my comment on that.

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  • Parsing specific numeric data from csv file using python

    - by KJ Lim
    Good morning. I have series of data in cvs file like below, 1,,, 1,137.1,1198,1.6 2,159,300,0.4 3,176,253,0.3 4,197,231,0.3 5,198,525,0.7 6,199,326,0.4 7,215,183,0.2 8,217.1,178,0.2 9,244.2,416,0.5 10,245.1,316,0.4 I want to extract specific data from second column for example 217.1 and 245.1 and have them concatenated into a new file like, 8,217.1,178,0.2 10,245.1,316,0.4 I use cvs module to read my cvs file, but, I can't extract specific data as I desire. Could anyone kindly please help me. Thank you.

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  • Rollback in lucene

    - by Petrick Lim
    Is there a rollback in lucene? I'm saving & updating database repository & lucene repository simultaneously so that the lucene index & database are in sync.. ex. CustomerRepository.add(customer); SupplierRepository.add(supplier); CustomerLuceneRepository.add(customer); SupplierLuceneRepository.add(supplier); // If this here fails i cannot rollback the customer above DataContext.SubmitChanges();

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  • CAN Controller DLL with Java Application. Unable to open CAN port.

    - by Joseph Lim
    I am creating a Java application that controls a Controller Area Network (CAN) controller via a vendor-supplied can.dll file. can.dll contains a function bool openPort(DWORD memAddr) that allows the application to establish connection with the CAN controller. I wrote a C++ test application, loaded can.dll via LoadLibrary and found this function to be working as it should, i.e. it returns true. However, in my Java application, calling this via JNI or JNA returns false. I hope someone can help me with this problem as I have been trying to fix this problem for more than a week. Thanks :) JL

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