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  • outllook addin threading issues

    - by Sanju
    hi i am having threading issues in my vsto project // code for function var threadUpdate = new Thread(_fun){IsBackgroud = true}; threadUpdate.Start(); threadList.add(threadUpdate); // code for progressbar Progressbar pb = new Prgressbar(){Title =@"abc"} pb.Show() it was working in perfect condition before i add wpf progress bar. as the plugin has been running as single thread can i ask how can running multi threading in outlook thanks

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  • multi threading python/ruby vs java?

    - by fayer
    i wonder if the multi threading in python/ruby is equivalent to the one in java? by that i mean, is it as efficient? cause if you want to create a chat application that use comet technology i know that you have to use multi threading. does this mean that i can use python or ruby for that or is it better with java? thanks

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  • Best practise for Progress Bar in Python's PyGTK

    - by Matthew Walker
    I would like to get feedback on others' opinions of best practice for how to implement a progress bar in Python's PyGTK. The work that the progress bar was to represent was very significant computationally. Therefore, I wanted the work to be done in a separate process (thus giving the operating system the possibility to run it on a different core). I wanted to be able to start the work, and then continue to use the GUI for other tasks while waiting for the results. I have seen many people asking this question indirectly, but I have not seen any concrete expert advice. I hope that by asking this question we will see a community's combined expertise. I have read the FAQ and I hope that "Programmers" is the right place to ask.

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  • First toe in the water with Object Databases : DB4O

    - by REA_ANDREW
    I have been wanting to have a play with Object Databases for a while now, and today I have done just that.  One of the obvious choices I had to make was which one to use.  My criteria for choosing one today was simple, I wanted one which I could literally wack in and start using, which means I wanted one which either had a .NET API or was designed/ported to .NET.  My decision was between two being: db4o MongoDb I went for db4o for the single reason that it looked like I could get it running and integrated the quickest.  I am making a Blogging application and front end as a project with which I can test and learn with these object databases.  Another requirement which I thought I would mention is that I also want to be able to use the said database in a shared hosting environment where I cannot install, run and maintain a server instance of said object database.  I can do exactly this with db4o. I have not tried to do this with MongoDb at time of writing.  There are quite a few in the industry now and you read an interesting post about different ones and how they are used with some of the heavy weights in the industry here : http://blog.marcua.net/post/442594842/notes-from-nosql-live-boston-2010 In the example which I am building I am using StructureMap as my IOC.  To inject the object for db4o I went with a Singleton instance scope as I am using a single file and I need this to be available to any thread on in the process as opposed to using the server implementation where I could open and close client connections with the server handling each one respectively.  Again I want to point out that I have chosen to stick with the non server implementation of db4o as I wanted to use this in a shared hosting environment where I cannot have such servers installed and run.     public static class Bootstrapper    {        public static void ConfigureStructureMap()        {            ObjectFactory.Initialize(x => x.AddRegistry(new MyApplicationRegistry()));        }    }    public class MyApplicationRegistry : Registry    {        public const string DB4O_FILENAME = "blog123";        public string DbPath        {            get            {                return Path.Combine(Path.GetDirectoryName(Assembly.GetAssembly(typeof(IBlogRepository)).Location), DB4O_FILENAME);            }        }        public MyApplicationRegistry()        {            For<IObjectContainer>().Singleton().Use(                () => Db4oEmbedded.OpenFile(Db4oEmbedded.NewConfiguration(), DbPath));            Scan(assemblyScanner =>            {                assemblyScanner.TheCallingAssembly();                assemblyScanner.WithDefaultConventions();            });        }    } So my code above is the structure map plumbing which I use for the application.  I am doing this simply as a quick scratch pad to play around with different things so I am simply segregating logical layers with folder structure as opposed to different assemblies.  It will be easy if I want to do this with any segment but for the purposes of example I have literally just wacked everything in the one assembly.  You can see an example file structure I have on the right.  I am planning on testing out a few implementations of the object databases out there so I can program to an interface of IBlogRepository One of the things which I was unsure about was how it performed under a multi threaded environment which it will undoubtedly be used 9 times out of 10, and for the reason that I am using the db context as a singleton, I assumed that the library was of course thread safe but I did not know as I have not read any where in the documentation, again this is probably me not reading things correctly.  In short though I threw together a simple test where I simply iterate to a limit each time kicking a common task off with a thread from a thread pool.  This task simply created and added an random Post and added it to the storage. The execution of the threads I put inside the Setup of the Test and then simply ensure the number of posts committed to the database is equal to the number of iterations I made; here is the code I used to do the multi thread jobs: [TestInitialize] public void Setup() { var sw = new System.Diagnostics.Stopwatch(); sw.Start(); var resetEvent = new ManualResetEvent(false); ThreadPool.SetMaxThreads(20, 20); for (var i = 0; i < MAX_ITERATIONS; i++) { ThreadPool.QueueUserWorkItem(delegate(object state) { var eventToReset = (ManualResetEvent)state; var post = new Post { Author = MockUser, Content = "Mock Content", Title = "Title" }; Repository.Put(post); var counter = Interlocked.Decrement(ref _threadCounter); if (counter == 0) eventToReset.Set(); }, resetEvent); } WaitHandle.WaitAll(new[] { resetEvent }); sw.Stop(); Console.WriteLine("{0:00}.{1:00} seconds", sw.Elapsed.Seconds, sw.Elapsed.Milliseconds); }   I was not doing this to test out the speed performance of db4o but while I was doing this I could not help but put in a StopWatch and see out of sheer interest how fast it would take to insert a number of Posts.  I tested it out in this case with 10000 inserts of a small, simple POCO and it resulted in an average of:  899.36 object inserts / second.  Again this is just  simple crude test which came out of my curiosity at how it performed under many threads when using the non server implementation of db4o. The spec summary of the computer I used is as follows: With regards to the actual Repository implementation itself, it really is quite straight forward and I have to say I am very surprised at how easy it was to integrate and get up and running.  One thing I have noticed in the exposure I have had so far is that the Query returns IList<T> as opposed to IQueryable<T> but again I have not looked into this in depth and this could be there already and if not they have provided everything one needs to make there own repository.  An example of a couple of methods from by db4o implementation of the BlogRepository is below: public class BlogRepository : IBlogRepository { private readonly IObjectContainer _db; public BlogRepository(IObjectContainer db) { _db = db; } public void Put(DomainObject obj) { _db.Store(obj); } public void Delete(DomainObject obj) { _db.Delete(obj); } public Post GetByKey(object key) { return _db.Query<Post>(post => post.Key == key).FirstOrDefault(); } … Anyways I hope to get a few more implementations going of the object databases and literally just get familiarized with them and the concept of no sql databases. Cheers for now, Andrew

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  • Performance impact: What is the optimal payload for SqlBulkCopy.WriteToServer()?

    - by Linchi Shea
    For many years, I have been using a C# program to generate the TPC-C compliant data for testing. The program relies on the SqlBulkCopy class to load the data generated by the program into the SQL Server tables. In general, the performance of this C# data loader is satisfactory. Lately however, I found myself in a situation where I needed to generate a much larger amount of data than I typically do and the data needed to be loaded within a confined time frame. So I was driven to look into the code...(read more)

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  • Structuring multi-threaded programs

    - by davidk01
    Are there any canonical sources for learning how to structure multi-threaded programs? Even with all the concurrency utility classes that Java provides I'm having a hard time properly structuring multi-threaded programs. Whenever threads are involved my code becomes very brittle, any little change can potentially break the program because the code that jumps back and forth between the threads tends to be very convoluted.

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  • Multithreaded UI desktop application issues

    - by igor
    I am involved into development a rich UI project: desktop windows application. Application uses asynchronous invocations and in its turn it should be ready to process external messages (events). The problem is clear: at first time it was built as a simple prototype and it was not stress tested and all was fine. Then application was grown: the number of calls to server and number of events from server are high and performance is low. What is more users noticed that sometimes performance is extremal low. Asynchronous invocations based on thread pool (BeginInvoke, EndInvoke), external events are going from WCF service (.NET 3.5). My goal is synchronization of all tasks and putting priorities to every executions in desktop application. My question is: is there any practice how to reach my goal: patterns, task priority list, others? What should I do at first, second and next times? Thanks

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  • Multithreded UI desktop application issues

    - by igor
    I am involved into development a rich UI project: desktop windows application. Application uses asynchronous invocations and in its turn it should be ready to process external messages (events). The problem is clear: at first time it was built as a simple prototype and it was not stress tested and all was fine. Then application was grown: the number of calls to server and number of events from server are high and performance is low. What is more users noticed that sometimes performance is extremal low. Asynchronous invocations based on thread pool (BeginInvoke, EndInvoke), external events are going from WCF service (.NET 3.5). My goal is synchronization of all tasks and putting priorities to every executions in desktop application. My question is: is there any practice how to reach my goal: patterns, task priority list, others? What should I do at first, second and next times? Thanks

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  • Inauguration Of My Laptop

    - by Pawan_Mishra
    Today I received my new laptop which is an Intel Core i5-2450M @ 2.50GHz 4 GB RAM machine . The other laptop(office provided) which I have used for past two years for programming is an Intel Core2 Duo T6570 @ 2.10GHz machine. Reason why I am talking about the laptops that I own is because of my interest in writing multi-threaded/parallel code using the new TPL API provided in the .Net 4.0 framework. I have spent significant amount of time in past one year writing code using the Parallel API of .Net...(read more)

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  • The WaitForAll Roadshow

    - by adweigert
    OK, so I took for granted some imaginative uses of WaitForAll but lacking that, here is how I am using. First, I have a nice little class called Parallel that allows me to spin together a list of tasks (actions) and then use WaitForAll, so here it is, WaitForAll's 15 minutes of fame ... First Parallel that allows me to spin together several Action delegates to execute, well in parallel.   public static class Parallel { public static ParallelQuery Task(Action action) { return new Action[] { action }.AsParallel(); } public static ParallelQuery> Task(Action action) { return new Action[] { action }.AsParallel(); } public static ParallelQuery Task(this ParallelQuery actions, Action action) { var list = new List(actions); list.Add(action); return list.AsParallel(); } public static ParallelQuery> Task(this ParallelQuery> actions, Action action) { var list = new List>(actions); list.Add(action); return list.AsParallel(); } }   Next, this is an example usage from an app I'm working on that just is rendering some basic computer information via WMI and performance counters. The WMI calls can be expensive given the distance and link speed of some of the computers it will be trying to communicate with. This is the actual MVC action from my controller to return the data for an individual computer.  public PartialViewResult Detail(string computerName) { var computer = this.Computers.Get(computerName); var perf = Factory.GetInstance(); var detail = new ComputerDetailViewModel() { Computer = computer }; try { var work = Parallel .Task(delegate { // Win32_ComputerSystem var key = computer.Name + "_Win32_ComputerSystem"; var system = this.Cache.Get(key); if (system == null) { using (var impersonation = computer.ImpersonateElevatedIdentity()) { system = computer.GetWmiContext().GetInstances().Single(); } this.Cache.Set(key, system); } detail.TotalMemory = system.TotalPhysicalMemory; detail.Manufacturer = system.Manufacturer; detail.Model = system.Model; detail.NumberOfProcessors = system.NumberOfProcessors; }) .Task(delegate { // Win32_OperatingSystem var key = computer.Name + "_Win32_OperatingSystem"; var os = this.Cache.Get(key); if (os == null) { using (var impersonation = computer.ImpersonateElevatedIdentity()) { os = computer.GetWmiContext().GetInstances().Single(); } this.Cache.Set(key, os); } detail.OperatingSystem = os.Caption; detail.OSVersion = os.Version; }) // Performance Counters .Task(delegate { using (var impersonation = computer.ImpersonateElevatedIdentity()) { detail.AvailableBytes = perf.GetSample(computer, "Memory", "Available Bytes"); } }) .Task(delegate { using (var impersonation = computer.ImpersonateElevatedIdentity()) { detail.TotalProcessorUtilization = perf.GetValue(computer, "Processor", "% Processor Time", "_Total"); } }).WithExecutionMode(ParallelExecutionMode.ForceParallelism); if (!work.WaitForAll(TimeSpan.FromSeconds(15), task => task())) { return PartialView("Timeout"); } } catch (Exception ex) { this.LogException(ex); return PartialView("Error.ascx"); } return PartialView(detail); }

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  • Getting Current Native Thread

    - by Ricardo Peres
    The native OS threads running in the current process are exposed through the Threads property of the Process class. Please note that this is not the same as a managed thread, these are the actual native threads running on the operating system. In order to get a pointer to the current executing thread, we must use P/Invoke. Here's how we do it: [DllImport("kernel32.dll")] public static extern UInt32 GetCurrentThreadId(); UInt32 id = GetCurrentThreadId(); ProcessThread thread = Process.GetCurrentProcess().Threads.Cast().Where(t = t.Id == id).Single(); SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.all();

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  • PLINQ Adventure Land - WaitForAll

    - by adweigert
    PLINQ is awesome for getting a lot of work done fast, but one thing I haven't figured out yet is how to start work with PLINQ but only let it execute for a maximum amount of time and react if it is taking too long. So, as I must admit I am still learning PLINQ, I created this extension in that ignorance. It behaves similar to ForAll<> but takes a timeout and returns false if the threads don't complete in the specified amount of time. Hope this helps someone else take PLINQ further, it definitely has helped for me ...  public static bool WaitForAll<T>(this ParallelQuery<T> query, TimeSpan timeout, Action<T> action) { Contract.Requires(query != null); Contract.Requires(action != null); var exception = (Exception)null; var cts = new CancellationTokenSource(); var forAllWithCancellation = new Action(delegate { try { query.WithCancellation(cts.Token).ForAll(action); } catch (OperationCanceledException) { // NOOP } catch (AggregateException ex) { exception = ex; } }); var mrs = new ManualResetEvent(false); var callback = new AsyncCallback(delegate { mrs.Set(); }); var result = forAllWithCancellation.BeginInvoke(callback, null); if (mrs.WaitOne(timeout)) { forAllWithCancellation.EndInvoke(result); if (exception != null) { throw exception; } return true; } else { cts.Cancel(); return false; } }

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  • Why don't xUnit frameworks allow tests to run in parallel?

    - by Xavier Nodet
    Do you know of any xUnit framework that allows to run tests in parallel, to make use of multiple cores in today's machine? I don't... If none (or so few) of them does it, maybe there is a reason... Is it that tests are usually so quick that people simply don't feel the need to paralellize them? Is there something deeper that precludes distributing (at least some of) the tests over multiple threads? Thanks!

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  • What are the so-called "levels" of understanding multithreading?

    - by Dan Tao
    I seem to remember reading somewhere some list of 4 "levels" of understanding multithreading. This may have been in a formal publication, or it may have been in an extremely informal context (even like in a Stack Overflow question, for example). Unfortunately I don't remember who referred to them or precisely what they were. I seem to recall that they were roughly like: Total ignorance Awareness mixed with incompetence Relative competence mixed with fear True understanding My intention is to refer to these levels in a blog post I'm writing, with a reference; but I can't for the life of me remember where I first encountered this list. Brief Google searches have proved unfruitful.

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  • Is It "Wrong"/Bad Design To Put A Thread/Background Worker In A Class?

    - by Jetti
    I have a class that will read from Excel (C# and .Net 4) and in that class I have a background worker that will load the data from Excel while the UI can remain responsive. My question is as follows: Is it bad design to have a background worker in a class? Should I create my class without it and use a background worker to operate on that class? I can't see any issues really of creating my class this way but then again I am a newbie so I figured I would make sure before I continue on. I hope that this question is relevant here as I don't think it should be on stackoverflow as my code works, this just a design issue.

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  • Need to re-build an application - how?

    - by Tom
    For our main system, we have a small monitor application that sits outside our network and periodically tries to log in to verify the system still works. We have a problem with the monitor though in that the communications component set (Asta 3 inside Delphi applications) doesn't always connect through. Overall, I'd say it's about 95% reliable, but that other 5% kills the monitor since it will try to log in and hang on the connection attempt (no timeout in the component). This really isn't an issue on the client side of the system since the clients don't disconnect and reconnect repeatedly on the same application instance, but I need a way to make sure the monitor stays up and continues working even when the component fails on a run. I have a few ideas as to which way to have the program run, the main idea being to put the communications inside a threaded data module so that if one thread crashes then another thread can test later and the program keep going. Does this sound like a valid way to go? Any other ideas how to ensure a reliable monitoring application with a less than 100% reliable component? Thanks. P.S. Not sure these tags are the most appropriate. Tried including "system-reliability" as one, but not high enough rep to create.

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  • What would be a good topic for research on "edge of multiple processors / computers programming" topic?

    - by Kabumbus
    This is a subjective discussion so we can express our dreams and hopes here. A "topic" must be like a task with point to have as end result a software poduct. A "topic" must be mainly about "Software engineering", "Algorithm and data structure concepts" and perhaps "Design patterns". I mean let us try to look what is not already there? What can be developed in fiew month and give a breakthrue / start a new leap / show somethig not realized before in science of f multiple computers programming? What i see is already there: LAN / wire and other infrastractural programms for connecting on device level MPI/ Bit torrent/Jabber protocols / APIs / servers for messaging on top Boost and analogs on evry OS in most languages for multithreading there are lots of CUDA like on computer frameworks for fast calculating on computers GPUs What I personally do not see out there is a crossplatform framework for multiple processes interaction. Meaning one that would allow easy creation of multyple processes running in paralell inside one hoster app on one machine. In level not harder than needed for threads creation (so no seprate server apps - just one lib doing it all) Is there ny such lib and what can you propose for research topic?

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  • How to you solve the problem of implicit locking and parallel execution?

    - by Eonil
    Where the code is: function A() { lock() doSomething() unlock() } We can call A safely from multiple threads, but it never be executed in parallel . For parallel execution, we have to evade all of this code. But the problem is we never know the A is getting lock or not. If we have source code (maybe lucky case), we have to decode all code to know locking is happening or not. This sucks. But even worse is we normally have no source code. It's obvious this kind of hidden locks will become bottleneck of parallel execution even all the other parts are designed for parallel. And also, (1) With locks, execution cannot be parallel. (2) And I can't know whether the locks are used or not in any code. (3) Defensively, I can't make parallel anything! This facts drives me crazy. How do you solve this problem?

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  • What would be topic for research in on edge of multiple processors / computers programming?

    - by Kabumbus
    I mean what is not already there? What can be developed in fiew month and give a breakthrue/ start a new leap in science of f multiple computers programming? What i see is already there MPI/ Bit torrent/Jabber protocols / APIs / servers for messaging LAN / wire and other infrastractural cabels for connecting Boost and analogs on evry OS in most languages for multithreading there are lots of CUDA like on computer frameworks for fast calculating on computers GPUs What I personally do not see out there is a crossplatform framework for multiple processes interaction. Meaning one that would allow easy creation of multyple processes running in paralell inside one hoster app on one machine. In level not harder than needed for threads creation (so no seprate server apps - just one lib doing it all) Is there ny such lib and what can you propose for research topic?

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  • Python - Help with multiprocessing / threading basics.

    - by orokusaki
    I haven't ever used multi-threading, and I decided to learn it today. I was reluctant to ever use it before, but when I tried it out it seemed way to easy, which makes me wary. Are there any gotchas in my code, or is it really that simple? import uuid import time import multiprocessing def sleep_then_write(content): time.sleep(5) f = open(unicode(uuid.uuid4()), 'w') f.write(content) f.close() if __name__ == '__main__': for i in range(3): p = multiprocessing.Process(target=sleep_then_write, args=('Hello World',)) p.start() My primary purpose of using threading would be to offload multiple images to S3 after re-sizing them, all at the same time. Is that a reasonable task for Python's multiprocessing? I've read a lot about certain types of tasks not really getting any gain from using threading in Python due to the GIL, but it seems that multiprocessing completely removes that worry, yes? I can imagine a case where 50 users hit the system and it spawns 150 Python interpreters. I can also imagine that wouldn't be good on a production server. How can something like that be avoided? Finally (but most important): How can I return control back to the caller of the new processes? I need to be able to continue with returning an HTTP response and content back to the user and then have the processes continue doing there work after the user of my website is done with the transaction.

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  • multi-threading in MFC

    - by kiddo
    Hello all,in my application there is a small part of function,in which it will read files to get some information,the number of filecount would be utleast 50,So I thought of implementing threading.Say if the user is giving 50 files,I wanted to separate it as 5 *10, 5 thread should be created,so that each thread can handle 10 files which can speed up the process.And also from the below code you can see that some variables are common.I read some articles about threading and I am aware that only one thread should access a variable/contorl at a me(CCriticalStiuation can be used for that).For me as a beginner,I am finding hard to imlplement what I have learned about threading.Somebody please give me some idea with code shown below..thanks in advance file read function:// void CMyClass::GetWorkFilesInfo(CStringArray& dataFilesArray,CString* dataFilesB, int* check,DWORD noOfFiles,LPWSTR path) { CString cFilePath; int cIndex =0; int exceptionInd = 0; wchar_t** filesForWork = new wchar_t*[noOfFiles]; int tempCheck; int localIndex =0; for(int index = 0;index < noOfFiles; index++) { tempCheck = *(check + index); if(tempCheck == NOCHECKBOX) { *(filesForWork+cIndex) = new TCHAR[MAX_PATH]; wcscpy(*(filesForWork+cIndex),*(dataFilesB +index)); cIndex++; } else//CHECKED or UNCHECKED { dataFilesArray.Add(*(dataFilesB+index)); *(check + localIndex) = *(check + index); localIndex++; } } WorkFiles(&cFilePath,dataFilesArray,filesForWork, path, cIndex); dataFilesArray.Add(cFilePath); *(check + localIndex) = CHECKED; }

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  • PHP / SSH2 Multi-threading

    - by Asad Moeen
    I'm basically done using SSH2 with PHP. Some may already that while using it, the PHP code actually waits for all the listed commands to be executed in SSH and when everything is done, it then gives back the results. Where that is fine for the work I am doing, but I need some commands to be multi-threaded. $cmd= MyCommand; echo $ssh-exec($cmd); So I just want this to run in parallel 2 times. I googled some stuff but didn't get along with it. For a basic thing, I came across to this way posted by someone but it didn't work out for me. for ($i = 0; $i < 2; $i += 1) { exec("php test_1.php $i > test.txt &"); //this will execute test_1.php and will leave this process executing in the background and will go to next iteration of the loop immediately without waiting the completion of the script in the test_1.php , $i is passed as argument . } I tried to put it this way exec("echo $ssh-exec($cmd) $i test.txt &"); in the loop but either it never entered the loop or the echo $ssh-exec failed. I don't really need a very neat multi-threading. Even a single second delay would do good, thank you.

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  • System.Threading.Timer example to run and display seconds until you click a button

    - by Roy
    Hi, I am having some issues creating an asp.net page using C# When you first click a button it starts the display of seconds via a label control. When you click the button again the seconds stop. Currently my code behind looks like this: System.Threading.Timer Timer; bool endProcess = false; int i = 0; protected void Page_Load(object sender, EventArgs e) { Timer = new System.Threading.Timer(TimerCallback, null, 10, 10); } private void TimerCallback(object state) { Label1.Text = i.ToString(); i++; if (endProcess == true) { Timer.Dispose(); return; } } public void Button1_Click(object sender, System.EventArgs e) { endProcess = true; }

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  • Unexpected cross threading issue

    - by haughtonomous
    I'm trying to do something very simple in principal, but I keep getting a cross-threading exception which has me stumped because I'm not setting out to use multiple threads. I have a Windows Forms application. It launches another Windows Forms application (using the System.Diagnostics.Process class) , and catches the Exited event when that application is closed. My application event handler then tries to copy text from the clipboard to a control on the current displayed form. At this point a Cross-threading exception is thrown. I assume that the problem is that the event from the closing application is in another thread (I'm outside my comfort zone here, so bear with me), so the question boils down to "How do I prevent this exception?" I'm somewhat constrained into having to copy from the clipboard, but I could launch the other application a different way if that would solve the problem.

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  • Threading Problems in ActionScript 2.0?

    - by yar
    Is it possible to have concurrency problems (thread competition) in an onEnterFrame method in ActionScript 2.0? I have written this cheesy code as a guard: if (!busy) { // I suspect some threading problems: is that even possible in flash busy = true; movePanels(); busy = false; } but this is no assurance against thread competition. If so, how can I do a basic semaphore/lock? Note: I suspect threading problems in my app, but if they're impossible, I'll check my code differently.

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