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  • Perl - Using hashes in classes

    - by brydgesk
    I have a class with several variables, one of which is a hash (_runs): sub new { my ($class, $name) = @_; my $self = { _name => $name, ... _runs => (), _times => [], ... }; bless ($self, $class); return $self; } Now, all I'm trying to do is create an accessor/mutator, as well as another subroutine that pushes new data into the hash. But I'm having a hell of a time getting all the referencing/dereferencing/$self calls working together. I've about burned my eyes out with "Can't use string ("blah") as a HASH ref etc etc" errors. For the accessor, what is 'best practice' for returning hashes? Which one of these options should I be using (if any)?: return $self->{_runs}; return %{ $self->{_runs} }; return \$self->{_runs}; Further, when I'm using the hash within other subroutines in the class, what syntax do I use to copy it? my @runs = $self->{_runs}; my @runs = %{ $self->{_runs} }; my @runs = $%{ $self->{_runs} }; my @runs = $$self->{_runs}; Same goes for iterating over the keys: foreach my $dt (keys $self->{_runs}) foreach my $dt (keys %{ $self->{_runs} }) And how about actually adding the data? $self->{_runs}{$dt} = $duration; %{ $self->{_runs} }{$dt} = $duration; $$self->{_runs}{$dt} = $duration; You get the point. I've been reading articles about using classes, and articles about referencing and dereferencing, but I can't seem to get my brain to combine the knowledge and use both at the same time. I got my _times array working finally, but mimicking my array syntax over to hashes didn't work.

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  • Generics vs inheritance (when no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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  • virtual methods and template classes

    - by soxs060389
    Hi I got over a problem, I think a very specific one. I've got 2 classes, a B aseclass and a D erived class (from B aseclass). B is a template class ( or class template) and has a pure virtual method virutal void work(const T &dummy) = 0; The D erived class is supposed to reimplement this, but as D is Derived from B rather than D being another template class, the compiler spits at me that virtual functions and templates don't work at once. Any ideas how to acomplish what I want? I am thankfull for any thoughts and Ideas, especially if you allready worked out that problem this class is fixed aka AS IS, I can not edit this without breaking existing code base template <typename T> class B { public: ... virtual void work(const T &dummy) = 0; .. }; take int* as an example class D : public B<int*>{ ... virtual void work(const int* &dummy){ /* put work code here */ } .. }; Edit: The compiler tells me, that void B<T>::work(const T&) [with T = int*] is pure virtual within D

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  • Grails GORM rarely works in domain classes

    - by Vena
    I have many to many relationship between User and Organization. I want to delete user from all his organizations when the user is being deleted, so this is basically what I came up with: class User { ... def beforeDelete() { def user = User.get(id) Organization.all.each { it.removeFromMembers(user) it.save() } } } This surprisingly doesn't work because User.get(id) returns null even though the user with the given id is in the database, when I look at the log, no sql statement is even executed. So I tried to use load() method insted. ObjectNotFoundException is the result then. So I tried this as I was quite desperate: def user = User.find("from User as u where u.id = ?", [1L]) This, for some reason, works. But now, the line with it.removeFromMembers(user) throws NullPointerException. I tried to put this logic in my UserController and it works! Why is this? Why can't I do this in domain classes? This makes beforeDelete hook (and all the others too) pretty useless.

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  • Flash - can't access classes in another SWF

    - by Ashley Muller
    Hi, I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library). Here's the code that loads the library: var AD:ApplicationDomain = ApplicationDomain.currentDomain; var context:LoaderContext = new LoaderContext(false, AD); SA_gamecore_loader = new Loader(); SA_gamecore_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onGameCoreLibraryDataComplete); SA_gamecore_loader.load(new URLRequest("GameCore.swf"), context); Here's the code that tries to instantiate a class from GameCore.swf: var test:Class = GetClassFromDefinition("MenuArt") as Class; var testInstance:Object = new test(); public function GetClassFromDefinition(theStr:String):Object { var theClass:Object; try { theClass = GameCoreLibraryData.applicationDomain.getDefinition(theStr); } catch(e:ReferenceError) { trace(e); return null; } return theClass; } And this is the message that's traced: ReferenceError: Error #1065: Variable MenuArt is not defined. The GameCore.swf is in the same location as the parent swf. I'm using Flash Develop if that helps. Anyone able to point out what I'm doing wrong?

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  • Array passing between classes, gone?

    - by Kenneth
    Hey guys . i have two classes, SelectionScreenTable & GraphView. In the SelectionScreenTable class .h, i declared a NSMutableArray called usagedatas NSMutableArray *usagedatas; } @property (nonatomic, retain) NSMutableArray *usagedatas; In the SelectionScreenTable class.m i remembered to @synthesize. Later on, while processing my methods, i did a NSLog(@"usagedatas count:%i",usagedatas.count); to check whether it has value and it returned 1. so yeah its good up to this point. And in the -(void) dealloc , i remembered to released it . [usagedatas release]; So now comes ME trying to use it in another class. In GraphView.m i imported the "SelectionScreenTable.h". in the -(void)viewDidLoad i did SelectionScreenTable *UD = [SelectionScreenTable alloc]; NSLog(@"GraphView UD.usagedataas.count = :%i",UD.usagedatas.count); it returned 0. Any idea guys?

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  • Using Java classes(whole module with Spring/Hibernate dependency) in Grails

    - by Sitaram
    I have a Java/Spring/Hibernate application with a payment module. Payment module has some domain classes for payment subscription and transactions etc. Corresponding hibernate mapping files are there. This module uses applicationContext.xml for some of the configuration it needs. Also, This module has a PaymentService which uses a paymentDAO to do all database related work. Now, I want to use this module as it is(without any or minimal re-writing) in my other application(Grails application). I want to bring in the payment module as a jar or copy the source files to src/java folder in Grails. With that background, I have following queries: Will the existing applicationContext.xml for Spring configuration in the module will work as it is in Grails? Does it merge with rest of Grails's Spring config? Where do I put the applicationContext.xml? classpath? src/java should work? Can I bundle the applicationContext.xml in Jar(If I use jar option) and can overwrite in Grails if anything needs to be changed? Multiple bean definition problems in that case? PaymentService recognized as regular service? Will it be auto-injected in controllers and/or other services? Will PaymentDAO use the datasource configuration of Grails? Where do I put the hbm files of this module? Can I bundle the hbm files in Jar(If I use jar option) and can overwrite in Grails if anything needs to be changed? Which hbms are picked? or, there will be problems with that? Too many questions! :) All these concerns are actually before trying. I am going to try this in next few days(busy currently). Any help is appreciated. Thanks. Sitaram Meena

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  • Re-usable Obj-C classes with custom values: The right way

    - by Prairiedogg
    I'm trying to reuse a group of Obj-C clases between iPhone applications. The values that differ from app to app have been isolated and I'm trying to figure out the best way to apply these custom values to the classes on an app-to-app basis. Should I hold them in code? // I might have 10 customizable values for each class, that's a long signature! CarController *controller = [[CarController alloc] initWithFontName:@"Vroom" engine:@"Diesel" color:@"Red" number:11]; Should I store them in a big settings.plist? // Wasteful! I sometimes only use 2-3 of 50 settings! AllMyAppSettings *settings = [[AllMyAppSettings alloc] initFromDisk:@"settings.plist"]; MyCustomController *controller = [[MyCustomController alloc] initWithSettings:settings]; [settings release]; Should I have little, optional n_settings.plists for each class? // Sometimes I customize CarControllerSettings *carSettings = [[CarControllerSettings alloc] initFromDisk:@"car_settings.plist"]; CarController *controller = [[CarController alloc] initWithSettings:carSettings]; [carSettings release]; // Sometimes I don't, and CarController falls back to internally stored, reasonable defaults. CarController *controller = [[CarController alloc] initWithSettings:nil]; Or is there an OO solution that I'm not thinking of at all that would be better?

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  • How to create a reference tables for collection classes using fluent nhibernate

    - by Akk
    How can i create a 3 table schema from the following model classes. public class Product { public int Id {get; set;} public string Name {get; set;} public IList<Photo> Photos {get; set;} } public class Photo { public int Id {get; set;} public string Path {get; set;} } I want to create the following table structure in the database: Product ------- Id Name ProductPhotos ------------- ProductId (FK Products.Id) PhotoId (FK Photos.Id) Photos ------ Id Path How i can express the above Database Schema using Fluent NHibernate? I could only manage the following the Mapping but this does not get me the 3rd Photo ref table. public class ProductMap : ClassMap<Product> { public CityMap() { Id(x => x.Id); Map(x => x.Name); Table("Products"); HasMany(x => x.Photos).Table("ProductPhotos").KeyColumn("ProductId"); } }

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  • How can I achieve this kind of relationship (inheritance, composition, something else)?

    - by Tim
    I would like to set up a foundation of classes for an application, two of which are person and student. A person may or may not be a student and a student is always a person. The fact that a student “is a” person led me to try inheritance, but I can't see how to make it work in the case where I have a DAO that returns an instance of person and I then want to determine if that person is a student and call student related methods for it. class Person { private $_firstName; public function isStudent() { // figure out if this person is a student return true; // (or false) } } class Student extends Person { private $_gpa; public function getGpa() { // do something to retrieve this student's gpa return 4.0; // (or whatever it is) } } class SomeDaoThatReturnsPersonInstances { public function find() { return new Person(); } } $myPerson = SomeDaoThatReturnsPersonInstances::find(); if($myPerson->isStudent()) { echo 'My person\'s GPA is: ', $myPerson->getGpa(); } This obviously doesn't work, but what is the best way to achieve this effect? Composition doesn't sond right in my mind because a person does not “have a” student. I'm not looking for a solution necessarily but maybe just a term or phrase to search for. Since I'm not really sure what to call what I'm trying to do, I haven't had much luck. Thank you!

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  • Using SimpleDB (with SimpleSavant) with POCO / existing entities, not attributes on my classes

    - by alex
    I'm trying to use Simple Savant within my application, to use SimpleDB I currently have (for example) public class Person { public Guid Id { get; set; } public string Name { get; set; } public string Description { get; set; } public DateTime DateOfBirth { get; set; } } To use this with Simple Savant, i'd have to put attributes above the class declaration, and property - [DomainName("Person")] above the class, and [ItemName] above the Id property. I have all my entities in a seperate assembly. I also have my Data access classes an a seperate assembly, and a class factory selects, based on config, the IRepository (in this case, IRepository I want to be able to use my existing simple class - without having attributes on the properties etc.. In case I switch out of simple db, to something else - then I only need to create a different implementation of IRepository. Should I create a "DTO" type class to map the two together? Is there a better way?

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  • Adding functions to Java class libraries

    - by Eric
    I'm using a Java class library that is in many ways incomplete: there are many classes that I feel ought to have additional member functions built in. However, I am unsure of the best practice of adding these member functions. Lets call the insufficient base class A. class A { public A(/*long arbitrary arguments*/) { //... } public A(/*long even more arbitrary arguments*/) { //... } public int func() { return 1; } } Ideally, I would like to add a function to A. However, I can't do that. My choice is between: class B extends A { //Implement ALL of A's constructors here public int reallyUsefulFunction() { return func()+1; } } and class AddedFuncs { public int reallyUsefulFunction(A a) { return a.func()+1; } } The way I see it, they both have advantages and disadvantages. The first choice gives a cleaner syntax than the second, and is more logical, but has problems: Let's say I have a third class, C, within the class library. class C { public A func() { return new A(/*...*/); } } As I see it, there is no easy way of doing this: C c; int useful = c.func().reallyUsefulFunction(); as the type returned by C.func() is an A, not a B, and you can't down-cast. So what is the best way of adding a member function to a read-only library class?

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  • Jquery Selecting Multiple Classes, Loading External Files

    - by WillingLearner
    I have 2 links, with the class dynamicLoad. <ul class="navbar"> <li><a href="Page3-News.html" class="dynamicLoad news">NEWS</a></li> <li><a href="Page2-Events.html" class="dynamicLoad">EVENTS</a></li> </ul> and then I have this already working code, which loads external pages into a div named #MainWrapper: <script type="text/javascript"> $( document ).ready( function() { $( 'a.dynamicLoad' ).click( function( e ) { e.preventDefault(); // prevent the browser from following the link e.stopPropagation(); // prevent the browser from following the link $( '#MainWrapper' ).load( $( this ).attr( 'href' ) ); }); }); </script> How do I edit this code and my links, so that i can target the 1st link with the classes of both dynamicLoad and news, and then, load another script and/or pages into the main wrapper, without breaking its already working functionality?

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  • Problem with inherited classes in C#

    - by Unniloct
    I have a class called "Entity," with two child classes: "Creature" and "Item." (I'm making a game.) Creature has two functions called "Attack," one for attacking Creatures, and one for attacking Items. So far, everything works well. Now I'm working on the shooting bit, so I have a function called SelectTarget(). It takes all of the Entities (both Creatures and Items) in the player's view that the player can shoot and lets the player choose one. So here lies the problem: SelectTarget() returns an Entity, but I need some code to figure out whether that Entity is a Creature or an Item, and process it appropriately. Since this question looks kind of empty without any code, and I'm not 100% sure my explanation is good enough, here's where I'm at: if (Input.Check(Key.Fire)) { Entity target = Game.State.SelectTarget.Run(); this.Draw(); if (target != null) { //Player.Attack(target); // This won't work, because I have: // Player.Attack((Creature)Target) // Player.Attack((Item)Target) // but nothing for Entity, the parent class to Creature and Item. return true; } } (If the way the game is laid out seems weird, it's a roguelike.)

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  • Trying to instantiate a class member in C++ with a variable name

    - by MarcZero
    Hello. I am writing a program for class that is asking us to create a class of "book". We are then supposed to create new instantiations of that class upon demand from the user. I am new to C++ so I am attempting to code this out but am running into a problem. The main problem is how do I instantiate a class with a variable if I don't know how many I will have to do ahead of time. The user could ask to add 1 book or 1000. I am looking at this basic code: This is the simple code I started with. I wanted to have an index int keep a number and have the book class I create be called by that int (0, 1, 2, etc...) So I attempted to convert the incoming index int into a string, but I'm kind of stuck from here. void addBook(int index){ string bookName; std::stringstream ss; ss << index; book bookName; cout << "Enter the Books Title: "; cin >> bookName.title; } But obviously this doesn't work as "bookName" is a string to the computer and not the class member I tried to create. All of the tutorials I have seen online and in my text show the classes being instantiated with names in the code, but I just don't know how to make it variable so I can create any amount of "books" that the user might want. Any insight on this would be appreciated. Thank you for your time.

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  • What are the benefits of a classical structure over a prototyple one?

    - by Rixius
    I have only recently started programming significantly, and being completely self-taught, I unfortunately don't have the benefits of a detailed Computer science course. I've been reading a lot about JavaScript lately, and I'm trying to find the benefit in classes over the prototype nature of JavaScript. The question seems to be drawn down the middle of which one is better, and I want to see the classical side of it. When I look at the prototype example: var inst_a = { "X": 123, "Y": 321, add: function () { return this.X+this.Y; } }; document.write(inst_a.add()); And then the classical version function A(x,y){ this.X = x; this.Y = y; this.add = function(){ return this.X+this.Y; }; }; var inst_a = new A(123,321); document.write(inst_a.add()); I begun thinking about this because I'm looking at the new ecmascript revision 5 and a lot of people seem up in arms that they didn't add a Class system.

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  • Extending abstract classes in c#

    - by ng
    I am a Java developer and I have noticed some differences in extending abstract classes in c# as opposed to Java. I was wondering how a c# developer would achived the following. 1) Covarience public abstract class A { public abstract List<B> List(); } public class BList : List<T> where T : B { } public abstract class C : A { public abstract BList List(); } So in the above hierarchy, there is covarience in C where it returns a type compatible with what A returns. However this gives me an error in Visual Studio. Is there a way to specify a covarient return type in c#? 2) Adding a setter to a property public abstract class A { public abstract String Name { get; } } public abstract class B : A { public abstract String Name { get; set } } Here the compiler complains of hiding. Any suggestions? Please do not suggest using interfaces unless that is the ONLY way to do this.

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  • Manipulate method functionality call

    - by danrichardson
    Hello, is it possibly in c# to have some sort of base class functionality which is manipulated slightly based on the class. For instance say i have the following code (which will quite obviously not compile it's meant to only be for demonstrative purposes) class BaseFunctionality { public virtual bool adminCall public static string MethodName(int id, string parameter) { if (adminCall) return dbcall.Execute(); else return dbcall.ExecuteMe(); } } class Admin : BaseFunctionality { override bool adminCall = true; } class Front : BaseFunctionality { override bool adminCall = false; } Now what i would like to be able to do is; string AdminCall = Admin.MethodName(1, "foo"); string FrontCall = Front.MethodName(2, "bar"); Is their any way to do something like this? I'm trying to do everything with static methods so i do not have to instantiate classes all the time, and have nice clean code which is only being manipulated in one place. The idea behind this is so that there is minimal code repeating and makes things easier to expand on, so for instance another class could implement the BaseFunctionality later on. Thanks Dan

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  • Memory Leak Issue in Weblogic, SUN, Apache and Oracle classes Options

    - by Amit
    Hi All, Please find below the description of memory leaks issues. Statistics show major growth in the perm area (static classes). Flows were ran for 8 hours , Heap dump was taken after 2 hours and at the end. A growth in Perm area was identified Statistics show from our last run 240MB growth in 6 hour,40mb growth every hour 2GB heap –can hold ¾ days ,heap will be full in ¾ days Heap dump show –growth in area as mentioned below JMS connection/session Area Apache org.apache.xml.dtm.DTM[] org.apache.xml.dtm.ref.ExpandedNameTable$ExtendedType org.jdom.AttributeList org.jdom.Content[] org.jdom.ContentList org.jdom.Element SUN * ConstantPoolCacheKlass * ConstantPoolKlass * ConstMethodKlass * MethodDataKlass * MethodKlass * SymbolKlass byte[] char[] com.sun.org.apache.xml.internal.dtm.DTM[] com.sun.org.apache.xml.internal.dtm.ref.ExtendedType java.beans.PropertyDescriptor java.lang.Class java.lang.Long java.lang.ref.WeakReference java.lang.ref.SoftReference java.lang.String java.text.Format[] java.util.concurrent.ConcurrentHashMap$Segment java.util.LinkedList$Entry Weblogic com.bea.console.cvo.ConsoleValueObject$PropertyInfo com.bea.jsptools.tree.TreeNode com.bea.netuix.servlets.controls.content.StrutsContent com.bea.netuix.servlets.controls.layout.FlowLayout com.bea.netuix.servlets.controls.layout.GridLayout com.bea.netuix.servlets.controls.layout.Placeholder com.bea.netuix.servlets.controls.page.Book com.bea.netuix.servlets.controls.window.Window[] com.bea.netuix.servlets.controls.window.WindowMode javax.management.modelmbean.ModelMBeanAttributeInfo weblogic.apache.xerces.parsers.SecurityConfiguration weblogic.apache.xerces.util.AugmentationsImpl weblogic.apache.xerces.util.AugmentationsImpl$SmallContainer weblogic.apache.xerces.util.SymbolTable$Entry weblogic.apache.xerces.util.XMLAttributesImpl$Attribute weblogic.apache.xerces.xni.QName weblogic.apache.xerces.xni.QName[] weblogic.ejb.container.cache.CacheKey weblogic.ejb20.manager.SimpleKey weblogic.jdbc.common.internal.ConnectionEnv weblogic.jdbc.common.internal.StatementCacheKey weblogic.jms.common.Item weblogic.jms.common.JMSID weblogic.jms.frontend.FEConnection weblogic.logging.MessageLogger$1 weblogic.logging.WLLogRecord weblogic.rjvm.BubblingAbbrever$BubblingAbbreverEntry weblogic.rjvm.ClassTableEntry weblogic.rjvm.JVMID weblogic.rmi.cluster.ClusterableRemoteRef weblogic.rmi.internal.CollocatedRemoteRef weblogic.rmi.internal.PhantomRef weblogic.rmi.spi.ServiceContext[] weblogic.security.acl.internal.AuthenticatedSubject weblogic.security.acl.internal.AuthenticatedSubject$SealableSet weblogic.servlet.internal.ServletRuntimeMBeanImpl weblogic.transaction.internal.XidImpl weblogic.utils.collections.ConcurrentHashMap$Entry Oracle XA Transaction oracle.jdbc.driver.Binder[] oracle.jdbc.driver.OracleDatabaseMetaData oracle.jdbc.driver.T4C7Ocommoncall oracle.jdbc.driver.T4C7Oversion oracle.jdbc.driver.T4C8Oall oracle.jdbc.driver.T4C8Oclose oracle.jdbc.driver.T4C8TTIBfile oracle.jdbc.driver.T4C8TTIBlob oracle.jdbc.driver.T4C8TTIClob oracle.jdbc.driver.T4C8TTIdty oracle.jdbc.driver.T4C8TTILobd oracle.jdbc.driver.T4C8TTIpro oracle.jdbc.driver.T4C8TTIrxh oracle.jdbc.driver.T4C8TTIuds oracle.jdbc.driver.T4CCallableStatement oracle.jdbc.driver.T4CClobAccessor oracle.jdbc.driver.T4CConnection oracle.jdbc.driver.T4CMAREngine oracle.jdbc.driver.T4CNumberAccessor oracle.jdbc.driver.T4CPreparedStatement oracle.jdbc.driver.T4CTTIdcb oracle.jdbc.driver.T4CTTIk2rpc oracle.jdbc.driver.T4CTTIoac oracle.jdbc.driver.T4CTTIoac[] oracle.jdbc.driver.T4CTTIoauthenticate oracle.jdbc.driver.T4CTTIokeyval oracle.jdbc.driver.T4CTTIoscid oracle.jdbc.driver.T4CTTIoses oracle.jdbc.driver.T4CTTIOtxen oracle.jdbc.driver.T4CTTIOtxse oracle.jdbc.driver.T4CTTIsto oracle.jdbc.driver.T4CXAConnection oracle.jdbc.driver.T4CXAResource oracle.jdbc.oracore.OracleTypeADT[] oracle.jdbc.xa.OracleXAResource$XidListEntry oracle.net.ano.Ano oracle.net.ns.ClientProfile oracle.net.ns.ClientProfile oracle.net.ns.NetInputStream oracle.net.ns.NetOutputStream oracle.net.ns.SessionAtts oracle.net.nt.ConnOption oracle.net.nt.ConnStrategy oracle.net.resolver.AddrResolution oracle.sql.CharacterSet1Byte we are using Oracle BEA Weblogic 9.2 MP3 JDK 1.5.12 Oracle versoin 10.2.0.4 (for oracle we found one path which is needed to applied to avoid XA transaction memory leaks). But we are stuck to resolve SUN, BEA Weblgogic and Apache leaks. please suggest... regards, Amit J.

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  • C++ visibility of privately inherited typedefs to nested classes

    - by beldaz
    First time on StackOverflow, so please be tolerant. In the following example (apologies for the length) I have tried to isolate some unexpected behaviour I've encountered when using nested classes within a class that privately inherits from another. I've often seen statements to the effect that there is nothing special about a nested class compared to an unnested class, but in this example one can see that a nested class (at least according to GCC 4.4) can see the public typedefs of a class that is privately inherited by the closing class. I appreciate that typdefs are not the same as member data, but I found this behaviour surprising, and I imagine many others would, too. So my question is threefold: Is this standard behaviour? (a decent explanation of why would be very helpful) Can one expect it to work on most modern compilers (i.e., how portable is it)? #include <iostream> class Base { typedef int priv_t; priv_t priv; public: typedef int pub_t; pub_t pub; Base() : priv(0), pub(1) {} }; class PubDerived : public Base { public: // Not allowed since Base::priv is private // void foo() {std::cout << priv << "\n";} class Nested { // Not allowed since Nested has no access to PubDerived member data // void foo() {std::cout << pub << "\n";} // Not allowed since typedef Base::priv_t is private // void bar() {priv_t x=0; std::cout << x << "\n";} }; }; class PrivDerived : private Base { public: // Allowed since Base::pub is public void foo() {std::cout << pub << "\n";} class Nested { public: // Works (gcc 4.4 - see below) void fred() {pub_t x=0; std::cout << x << "\n";} }; }; int main() { // Not allowed since typedef Base::priv_t private // std::cout << PubDerived::priv_t(0) << "\n"; // Allowed since typedef Base::pub_t is inaccessible std::cout << PubDerived::pub_t(0) << "\n"; // Prints 0 // Not allowed since typedef Base::pub_t is inaccessible //std::cout << PrivDerived::pub_t(0) << "\n"; // Works (gcc 4.4) PrivDerived::Nested o; o.fred(); // Prints 0 return 0; }

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  • C++ classes & linked list: adding & counting items

    - by user342289
    I need to make a linked list with classes. Each list will store two values: a URI and IP. After doing all the adding, I need to be able count the total number of items in the linked list. I have tried the following code but it doesn't compile. Any suggestions please? #include <iostream> #include <cstdlib> #include <string> using namespace std; class ip_uri_store { protected: string ip; string uri; ip_uri_store *next; public: ip_uri_store(string huri, string hip); void additem(string auri, string aip); void deleteitem(string duri); void findbyuri(string furi); void findbyip(string fip); int totalitems(); }; ip_uri_store *head = NULL; ip_uri_store *curr = NULL; void ip_uri_store::additem(string auri, string aip) { curr = head; while (curr->next != NULL) { curr = curr->next; } curr->uri = auri; curr->next = new ip_uri_store; curr->ip = aip; curr->next = new ip_uri_store; curr = curr->next; curr = head; } int ip_uri_store::totalitems() { int i = 0; curr = head; while (curr->next != NULL) { i += 1; curr = curr->next; } return i; } int main(int argc, char *argv[]) { if (argc == 1) { cout << "123456, [email protected], Gordon Brown" << endl; return (0); } head = new ip_uri_store; curr = head; int i; for (i = 1; i < argc; i++) { if (argv[i][0] == 'A') //add item { ip_uri_store.additem(argv[i + 1], argv[i + 2]); i += 2; } else if (argv[i][0] == 'N') //print total tiems { cout << ip_uri_store.totalitems() << endl; } else { cout << "command error\n"; return 0; } } return (0); }

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  • jQuery: How to find and change multiply th classes between n & n

    - by Ravex
    Hi everyone. I have some table structure: <tr class="row-2"><tr> <tr class="row-3">..<tr> <tr class="row-4">..<tr> <tr class="row-5">..<tr> <tr class="row-6">..<tr> <tr class="row-7"><tr> <tr class="row-8">..<tr> <tr class="row-9">..<tr> <tr class="row-10">..<tr> <tr class="row-11">..<tr> ...etc for this example TR with classes "row-2" and "row-7" is parrent product link wich expand child rows. <script> $(function() { $('tr.parent') .css("cursor","pointer") .css("color","red") .attr("title","Click to expand/collapse") .click(function(){ $(this).siblings('.child-'+this.id).toggle(); }); $('tr[@class^=child-]').hide().children('td'); }); </script> Rows -3...-6 is child of row-2 and Rows -8...-11 is child of row-7 How i can find row-2, row-7, etc then add second class "parrent" and ID similar class (id="row-2", id="row-7", etc)? Also i need add in each TR between row-2 and row-7 class equal previous parrent row. In bottom line i need something like this: <tr class="row-2 parrent" id="row-2"><tr> <tr class="row-3 child-row2">..<tr> <tr class="row-4 child-row2">..<tr> <tr class="row-5 child-row2">..<tr> <tr class="row-6 child-row2">..<tr> <tr class="row-7 parrent" id="row-7"><tr> <tr class="row-8 child-row7">..<tr> <tr class="row-9 child-row7">..<tr> <tr class="row-10 child-row7">..<tr> <tr class="row-11 child-row7">..<tr> ..etc Thanks for any Help.

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  • SQL "JOIN" vs. "INNER JOIN"?

    - by froadie
    I recently came across a query that implements a join using just the "JOIN" keyword. On researching I saw that when using a join in SQL without specifying INNER or OUTER, the default is an INNER JOIN. I've never come across this syntax before; all the SQL I've written/read/worked with specifies INNER or some sort of OUTER (LEFT, RIGHT, FULL...). Is there any reason not to rely on the default? Is the plain JOIN widely used? What are the coding standards regarding JOIN vs. INNER JOIN?

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  • How to implement Xml Serialization with inherited classes in C#

    - by liorafar
    I have two classes : base class name Component and inheritd class named DBComponent [Serializable] public class Component { private string name = string.Empty; private string description = string.Empty; } [Serializable] public class DBComponent : Component { private List<string> spFiles = new List<string>(); // Storage Procedure Files [XmlArrayItem("SPFile", typeof(string))] [XmlArray("SPFiles")] public List<string> SPFiles { get { return spFiles; } set { spFiles = value; } } public DBComponent(string name, string description) : base(name, description) { } } [Serializable] public class ComponentsCollection { private static ComponentsCollection instance = null; private List<Component> components = new List<Component>(); public List<Component> Components { get { return components; } set { components = value; } } public static ComponentsCollection GetInstance() { if (ccuInstance == null) { lock (lockObject) { if (instance == null) PopulateComponents(); } } return instance; } private static void PopulateComponents() { instance = new CCUniverse(); XmlSerializer xs = new XmlSerializer(instance.GetType()); instance = xs.Deserialize(XmlReader.Create("Components.xml")) as ComponentsCollection; } } } I want read\write from a Xml file. I know that I need to implement the Serialization for DBComponent class otherwise it will not read it.But i cannot find any simple article for that. all the articles that I found were too complex for this simple scenario. The Xml file looks like this: <?xml version="1.0" encoding="utf-8" ?> <ComponentsCollection> <Components> <DBComponent Name="Tenant Historical Database" Description="Tenant Historical Database"> <SPFiles> <SPFile>Setup\TenantHistoricalSP.sql</SPFile> </SPFiles> </DBComponent> <Component Name="Agent" Description="Desktop Agent" /> </Components> </ComponentsCollection> Can someone please give me a simple example of how to read this kind of xml file and what should be implemented ? Thanks Lior

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  • Consolidating coding styles: Funcs, private method, single method classes

    - by jdoig
    Hi all, We currently have 3 devs with, some, conflicting styles and I'm looking for a way to bring peace to the kingdom... The Coders: Foo 1: Likes to use Func's & Action's inside public methods. He uses actions to alias off lengthy method calls and Func's to perform simple tasks that can be expressed in 1 or 2 lines and will be used frequently through out the code Pros: The main body of his code is succinct and very readable, often with only one or 2 public methods per class and rarely any private methods. Cons: The start of methods contain blocks of lambda rich code that other developers don't enjoy reading; and, on occasion, can contain higher order functions that other dev's REALLY don't like reading. Foo 2: Likes to create a private method for (almost) everything the public method will have to do . Pros: Public methods remain small and readable (to all developers). Cons: Private methods are numerous. With private methods that call into other private methods, that call into... etc, etc. Making code hard to navigate. Foo 3: Likes to create a public class with a, single, public method for every, non-trivial, task that needs performing, then dependency inject them into other objects. Pros: Easily testable, easy to understand (one object, one responsibility). Cons: project gets littered by classes, opening multiple class files to understand what code does makes navigation awkward. It would be great to take the best of all these techniques... Foo-1 Has really nice, readable (almost dsl-like) code... for the most part, except for all the Action and Func lambda shenanigans bulked together at the start of a method. Foo-3 Has highly testable and extensible code that just feels a bit "belt-&-braces" for some solutions and has some code-navigation niggles (constantly hitting F12 in VS and opening 5 other .cs files to find out what a single method does). And Foo-2... Well I'm not sure I like anything about the one-huge .cs file with 2 public methods and 12 private ones, except for the fact it's easier for juniors to dig into. I admit I grossly over-simplified the explanations of those coding styles; but if any one knows of any patterns, practices or diplomatic-manoeuvres that can help unite our three developers (without just telling any of them to just "stop it!") that would be great. From a feasibility standpoint : Foo-1's style meets with the most resistance due to some developers finding lambda and/or Func's hard to read. Foo-2's style meets with a less resistance as it's just so easy to fall into. Foo-3's style requires the most forward thinking and is difficult to enforce when time is short. Any ideas on some coding styles or conventions that can make this work?

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