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  • Bind event to right mouse click

    - by zac
    How can I trigger some action with right click after disabling the browser context menu ? I tried this . . . $(document).ready(function(){ $(document).bind("contextmenu",function(e){ return false; $('.alert').fadeToggle(); }); }); .alert { visibility: hidden; }

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  • PHP+GD creating random black thumbnails

    - by rroberto
    Hello, This function is creating some random black images like.. 10% of the time, is not much, but.. you know.. shouldnt be happening. class ImgResizer { private $originalFile = ''; public function __construct($originalFile = '') { $this -> originalFile = $originalFile; } public function resize($newWidth, $targetFile) { if (empty($newWidth) || empty($targetFile)) { return false; } $src = imagecreatefromjpeg($this -> originalFile); list($width, $height) = getimagesize($this -> originalFile); $newHeight = ($height / $width) * $newWidth; if ($newHeight<'335') { //$newHeight='335'; } $tmp = imagecreatetruecolor($newWidth, $newHeight); #$tmp = imagecreate($newWidth, $newHeight); imagecopyresampled($tmp, $src, 0, 0, 0, 0, $newWidth, $newHeight, $width, $height); if (file_exists($targetFile)) { unlink($targetFile); } imagejpeg($tmp, $targetFile, 85); // 85 is my choice, make it between 0 – 100 for output image quality with 100 being the most luxurious } } no errors given in error_log. Here is gd_info(): Array( [GD Version] => bundled (2.0.34 compatible) [FreeType Support] => [T1Lib Support] => [GIF Read Support] => 1 [GIF Create Support] => 1 [JPG Support] => 1 [PNG Support] => 1 [WBMP Support] => 1 [XPM Support] => 1 [XBM Support] => 1 [JIS-mapped Japanese Font Support] => )1 server is linux. function is being called like this: assuming $imagen is the actual source image, and $imagendestino is the path and filename of the new thumbnail. if (!file_exists($imagendestino)) { $work = new ImgResizer($imagen); $work -> resize(475, $imagendestino); } Thanks in advance!

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  • jQuery Address plugin: I want to manage the tracking on my own

    - by bfred.it
    I'm using the great (IMHO) jQuery Address plugin but it's been driving me insane since I didn't know that it automatically tracked the pages on Google Analytics. How do I keep it from doing it? I tried this but apparently it's never called. $.address.tracker(function(){console.log("hello")}) I guess I could somehow overwrite the function in the plugin but I hope there's a better way...

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  • Internet Explorer does NOT respect jQuery's slideDown effect

    - by Fayaz Mammoo
    I Use internet explorer and last version of jquery. effetcs like slidedown, fadein, fadeout dont work with ie but works good with Google Chrome. How to fix it? Code runs fine in Google Chrome: jQuery.noConflict(); jQuery(document).ready(function(){ jQuery("#form1").hide(); jQuery("#form1").fadeIn(6000, function() { // Animation complete.form1:mainHome:panelGroup2 }); });

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  • Javascript methods, classes and events

    - by Randy Gurment
    Hi, how should I document this piece of code: // Is this class? colors = { // Is this method? "red" : function() { // Do something... } // Still method? "black" : { // So what is this? "black-1" : function() { /* Do something */ } } } I am using YUI Doc. These tags are available @module @class @method @event @property

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  • onclose and onerror not getting called on DataChannel disconnect

    - by Will
    I have a wall application using WebRTC DataChannels. In the code I've managed to work out the connection, but I'm not getting notified when a peer disconnects. On the channels I have the following listeners: channels[uid].onerror = function( event ) { console.log( 'channels[uid].onerror', uid, arguments ) removePeer( uid ) } channels[uid].onclose = function() { console.log( 'channels[uid].onclose', uid, arguments ) removePeer( uid ) } When I reload tabs disconnecting peers, I don't get close messages. When I send to them, I don't get an error.

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  • Excel: VLOOKUP that returns true or false?

    - by Svish
    In Excel we have the VLOOKUP function that looks for a value in a column in a table and then returns a value from a given column in that table if it finds something. If it doesn't, it produces an error. Is there a function that just returns true or false depending on if the value was found in a column or not?

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  • mootools hash() in jquery?

    - by terrani
    Hi, I have been using mootools for a year now. I need to use jquery for my new projects. I always used hash() to make namespaces for my functions in mootools. For example, var person = new Hash({ say_name: function(){ }, say_age: function(){ } }); Does Jquery has similar stuff?

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  • click handler after using Ajax

    - by Tom
    I have a site that plays a stream. I perform an AJAX call to the server once a person presses a button. <input type="submit" class="play" data-type="<?php echo $result_cameras[$i]["camera_type"]; ?>" data-hash="<?php echo $result_cameras[$i]["camera_hash"]; ?>" value="<?php echo $result_cameras[$i]["camera_name"]; ?>"> This prints out a bunch of buttons that the user can select. This is processed by the following code: <script> $(document).ready(function(){ $(".play").click(function(){ var camerahash = $(this).data('hash'); var cameratype = $(this).data('type'); function doAjax(){ $.ajax({ url: 'index.php?option=streaming&task=playstream&id_hash=<?php echo $id_hash; ?>&camera_hash='+camerahash+'&format=raw', success: function(data) { if (data == 'Initializing...please wait') { $('#quote p').html(data); setTimeout(doAjax, 2000); } else { if (cameratype == "WEBCAM" && data == 'Stream is ready...') { $('#quote p').html(data); window.location = 'rtsp://<?php echo DEVSTREAMWEB; ?>/<?php echo $session_id;?>/'+camerahash; } else if (cameratype == "AXIS" && data == 'Stream is ready...') { $('#quote p').html(data); window.location = 'rtsp://<?php echo DEVSTREAMIP; ?>/<?php echo $session_id;?>/'+camerahash; } else { $('#quote p').html(data); } } } }); } doAjax(); }); }); </script> The server returns the messages such as Stream is ready.... My problem is that everything is working great except on additional button clicks. Specifically when they get success (video plays) and they exit back out, they don't get any other messages if they click another button. It is as if the click event is not triggered. Do I need to be doing something to the click handler to respond?

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  • rais belong_to which class to choose

    - by Small Wolf
    There is a model relation like this. class A belongs_to :ref_config,:class_name => 'User' end My question is : the A has a attribute named flag, now i want to create a function like this: if flag == 1, I want the class A like this belongs_to :ref_config,:class_name => 'Department and if flag == 2, i want the class A like this belongs_to :ref_config,:class_name => 'User' How can I implement the function Thank you!

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  • jquery/ajax post() in a posted page

    - by haltman
    hi everybody, I have a page with a div, inside this div I load a page with a form with a select, I can get selected option by post() function but, how can I get at the same time selected option and full data option? I've tried to get full data with a post() in a click() function positioned directly on form page but it does not work, can I post 2 times on the same page(one for get selected option and one for full data option)? thanks in advance ciao, h.

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  • elisp: posn-at-point returns nil after goto-char. How to update the display before posn-at-point?

    - by Cheeso
    In emacs lisp, posn-at-point is documented as: posn-at-point is a built-in function in C source code. (posn-at-point &optional POS WINDOW) . Return position information for buffer POS in WINDOW. POS defaults to point in WINDOW; WINDOW defaults to the selected window. . Return nil if position is not visible in window. Otherwise, the return value is similar to that returned by event-start for a mouse click at the upper left corner of the glyph corresponding to the given buffer position: (WINDOW AREA-OR-POS (X . Y) TIMESTAMP OBJECT POS (COL . ROW) IMAGE (DX . DY) (WIDTH . HEIGHT)) The posn- functions access elements of such lists. ok, now I've got a function that looks something like this: (defun my-move-and-popup-menu () "move the point, then pop up a menu." (goto-char xxxx) (setq p (posn-at-point)) (my-popup-menu p ...) ) Basically, move the point, then retrieve the screen position at that point, and then popup a menu at that screen position. But I am finding that posn-at-point returns non-nil, only if the xxxx character position (the after position) is visible in the window, before the call to goto-char. It seems that the position is not actually updated until exit from the function. If goto-char goes a long way, more than one screenful, then the retrieved position is always nil, and my code doesn't know where to popup the menu. The reason I suggest that the position is not actually updated until exit from the function - when the menu successfully pops up, the cursor is clearly visible in its previous location while the popup menu is being displayed. When I dismiss the menu, the cursor moves to where I expected it to move, after the goto-char call. How can I get the position to be really updated, between goto-char and posn-at-point, so that posn-at-point will not return nil? In a Windows Forms application I would call Form.Update() or something similar to update the display in the middle of an event handler. What's the emacs version of that?

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  • Prolog: declaring an operator

    - by B K
    I have defined ! (factorial) function and registered it as arithmetic function and an operator, so that I can execute: A is 6!. Now I'd like to define !! (factorial of odd numbers), but the same way - writing clauses, registering arithmetic_function and operator, calling A is 7!! - results in SyntaxError: Operator expected How should I, if possible, register !! operator ? Yes, I realize, ! is normally the cut.

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  • Multiple Queues in jQuery

    - by kingjeffrey
    I am having problems using multiple queues in jQuery. Consider the following example: $('#example').click(function() { $(this).delay(1000, 'fx2').queue('fx2', function() { alert('here'); }); }); The alert never fires. Why?

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  • jQuery filter() traversing doesnt seems to work ??

    - by atif089
    I dont know what is the problem with this ? $('.post').live('mouseenter mouseleave', function() { $(this).filter('anything here,a,div,.class,#id').toggleClass('hidden'); }); where as this works fine. $('.post').live('mouseenter mouseleave', function() { $(this).toggleClass('hidden'); }); There is an anchor which I would like to show on mouse hover. Similar to Facebook

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  • polymorphism alternative for MySQL stored procedures

    - by zombiegx
    I'm porting some stored procedures from Informix to MySQL, but I have two stored procedures on Informix that have same name and different parameters. In MySQL, I can't create two SP with the same name, and also can't create a SP with default values in parameters. so, do someone out there know any hackery or black magic that may help me solve this problem? thanks.

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  • How to make this if statement in bash

    - by Selmak
    Hi, I'm having a hard time figuring out how to do this if statement. I want to do this: IF (the function has only 1 argument AND $1 is a directory (in the current folder)) OR IF (the function has 2 arguments AND $1 is NOT a directory ) THEN .... END Sorry if it's not very clear, Thanks in advance

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  • Tips on how to refactor this unwieldy upvote/downvote code

    - by bob_cobb
    Basically this code is for an upvote/downvote system and I'm basically Incrementing the count by 1 when voting up Decrementing the count by 1 when voting down If the number of downvotes upvotes, we'll assume it's a negative score, so the count stays 0 Reverting the count back to what it originally was when clicking upvote twice or downvote twice Never go below 0 (by showing negative numbers); Basically it's the same scoring scheme reddit uses, and I tried to get some ideas from the source which was minified and kind of hard to grok: a.fn.vote = function(b, c, e, j) { if (reddit.logged && a(this).hasClass("arrow")) { var k = a(this).hasClass("up") ? 1 : a(this).hasClass("down") ? -1 : 0, v = a(this).all_things_by_id(), p = v.children().not(".child").find(".arrow"), q = k == 1 ? "up" : "upmod"; p.filter("." + q).removeClass(q).addClass(k == 1 ? "upmod" : "up"); q = k == -1 ? "down" : "downmod"; p.filter("." + q).removeClass(q).addClass(k == -1 ? "downmod" : "down"); reddit.logged && (v.each(function() { var b = a(this).find(".entry:first, .midcol:first"); k > 0 ? b.addClass("likes").removeClass("dislikes unvoted") : k < 0 ? b.addClass("dislikes").removeClass("likes unvoted") : b.addClass("unvoted").removeClass("likes dislikes") }), a.defined(j) || (j = v.filter(":first").thing_id(), b += e ? "" : "-" + j, a.request("vote", {id: j,dir: k,vh: b}))); c && c(v, k) } }; I'm trying to look for a pattern, but there are a bunch of edge cases that I've been adding in, and it's still a little off. My code (and fiddle): $(function() { var down = $('.vote-down'); var up = $('.vote-up'); var direction = up.add(down); var largeCount = $('#js-large-count'); var totalUp = $('#js-total-up'); var totalDown = $('#js-total-down'); var totalUpCount = parseInt(totalUp.text(), 10); var totalDownCount = parseInt(totalDown.text(), 10); var castVote = function(submissionId, voteType) { /* var postURL = '/vote'; $.post(postURL, { submissionId : submissionId, voteType : voteType } , function (data){ if (data.response === 'success') { totalDown.text(data.downvotes); totalUp.text(data.upvotes); } }, 'json'); */ alert('voted!'); }; $(direction).on('click', direction, function () { // The submission ID var $that = $(this), submissionId = $that.attr('id'), voteType = $that.attr('dir'), // what direction was voted? [up or down] isDown = $that.hasClass('down'), isUp = $that.hasClass('up'), curVotes = parseInt($that.parent().find('div.count').text(), 10); // current vote castVote(submissionId, voteType); // Voted up on submission if (voteType === 'up') { var alreadyVotedUp = $that.hasClass('likes'), upCount = $that.next('div.count'), dislikes = $that.nextAll('a').first(); // next anchor attr if (alreadyVotedUp) { // Clicked the up arrow and previously voted up $that.toggleClass('likes up'); if (totalUpCount > totalDownCount) { upCount.text(curVotes - 1); largeCount.text(curVotes - 1); } else { upCount.text(0); largeCount.text(0); } upCount.css('color', '#555').hide().fadeIn(); largeCount.hide().fadeIn(); } else if (dislikes.hasClass('dislikes')) { // Voted down now are voting up if (totalDownCount > totalUpCount) { upCount.text(0); largeCount.text(0); } else if (totalUpCount > totalDownCount) { console.log(totalDownCount); console.log(totalUpCount); if (totalDownCount === 0) { upCount.text(curVotes + 1); largeCount.text(curVotes + 1); } else { upCount.text(curVotes + 2); largeCount.text(curVotes + 2); } } else { upCount.text(curVotes + 1); largeCount.text(curVotes + 1); } dislikes.toggleClass('down dislikes'); upCount.css('color', '#296394').hide().fadeIn(200); largeCount.hide().fadeIn(); } else { if (totalDownCount > totalUpCount) { upCount.text(0); largeCount.text(0); } else { // They clicked the up arrow and haven't voted up yet upCount.text(curVotes + 1); largeCount.text(curVotes + 1).hide().fadeIn(200); upCount.css('color', '#296394').hide().fadeIn(200); } } // Change arrow to dark blue if (isUp) { $that.toggleClass('up likes'); } } // Voted down on submission if (voteType === 'down') { var alreadyVotedDown = $that.hasClass('dislikes'), downCount = $that.prev('div.count'); // Get previous anchor attribute var likes = $that.prevAll('a').first(); if (alreadyVotedDown) { if (curVotes === 0) { if (totalDownCount > totalUp) { downCount.text(curVotes); largeCount.text(curVotes); } else { if (totalUpCount < totalDownCount || totalUpCount == totalDownCount) { downCount.text(0); largeCount.text(0); } else { downCount.text((totalUpCount - totalUpCount) + 1); largeCount.text((totalUpCount - totalUpCount) + 1); } } } else { downCount.text(curVotes + 1); largeCount.text(curVotes + 1); } $that.toggleClass('down dislikes'); downCount.css('color', '#555').hide().fadeIn(200); largeCount.hide().fadeIn(); } else if (likes.hasClass('likes')) { // They voted up from 0, and now are voting down if (curVotes <= 1) { downCount.text(0); largeCount.text(0); } else { // They voted up, now they are voting down (from a number > 0) downCount.text(curVotes - 2); largeCount.text(curVotes - 2); } likes.toggleClass('up likes'); downCount.css('color', '#ba2a2a').hide().fadeIn(200); largeCount.hide().fadeIn(200); } else { if (curVotes > 0) { downCount.text(curVotes - 1); largeCount.text(curVotes - 1); } else { downCount.text(curVotes); largeCount.text(curVotes); } downCount.css('color', '#ba2a2a').hide().fadeIn(200); largeCount.hide().fadeIn(200); } // Change the arrow to red if (isDown) { $that.toggleClass('down dislikes'); } } return false; }); });? Pretty convoluted, right? Is there a way to do something similar but in about 1/3 of the code I've written? After attempting to re-write it, I find myself doing the same thing so I just gave up halfway through and decided to ask for some help (fiddle of most recent).

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  • What does explorer use to open a file?

    - by dauphic
    I'm attempting to hook into whatever explorer calls when a file is opened (double-click, context menu open, etc.), however I can't figure out which function that is. Originally, I thought it was ShellExecute, as that does the same thing as far as I can tell, but after hooking into it I learned that it's only used when a new explorer window is opened. Any ideas which function I should be hooking?

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  • Preprocessor #if directive

    - by Caslav
    I am writing a big code and I don't want it all to be in my main.c so I wrote a .inc file that has IF-ELSE statement with function and I was wondering can it be written like this: #if var==1 process(int a) { printf("Result is: %d",2*a); } #else process(int a) { printf("Result is: %d",10*a); } #endif I tried to compile it but it gives me errors or in best case it just goes on the first function process without checking the var variable (it is set to 0).

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  • How can I define a method with multiple optional arguments in Obj-C

    - by The Dark Bug Returns
    I want to be able to update two sets of identical buttons with one function. Also I don't want to update all the buttons, only some of them. Can I have a function like this?: -(void) updateFields{ updateButton1 : (Bool) x updateButton2 : (Bool) y updateButton3 : (Bool) z } The implementation will look like this: [button1_1 setEnabled:x]; [button1_2 setEnabled:x]; //called only if updateButton1 is given an argument [button2_1 setEnabled:y]; etc...

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