Search Results

Search found 19923 results on 797 pages for 'instance variables'.

Page 508/797 | < Previous Page | 504 505 506 507 508 509 510 511 512 513 514 515  | Next Page >

  • Pointing to array element

    - by regular
    What I'm trying to achieve is say i have an array, i want to be able to modify a specific array element throughout my code, by pointing at it. for example in C++ i can do this int main(){ int arr [5]= {1,2,3,4,5}; int *c = &arr[3]; cout << arr[3] <<endl; *c = 0; cout << arr[3]<<endl; } I did some googling and there seems to be a way to do it through 'unsafe', but i don't really want to go that route. I guess i could create a variable to store the indexes, but I'm actually dealing with slightly more complexity (a list within a list. so having two index variables seems to add complexity to the code.) C# has a databinding class, so what I'm currently doing is binding the array element to a textbox (that i have hidden) and modifying that textbox whenever i want to modify the specific array element, but that's also not a good solution (since i have a textbox that's not being used for its intended purpose - a bit misleading).

    Read the article

  • C++ converting back and forth from derived and base classes

    - by user127817
    I was wondering if there is a way in C++ to accomplish the following: I have a base class called ResultBase and two class that are Derived from it, Variable and Expression. I have a few methods that do work on vector<ResultBase> . I want to be able to pass in vectors of Variable and Expression into these methods. I can achieve this by creating a vector<ResultBase> and using static_cast to fill it with the members from my vector of Variable/Expression. However, once the vector has run through the methods, I want to be able to get it back as the vector of Result/Expression. I'll know for sure which one I want back. static_cast won't work here as there isn't a method to reconstruct a Variable/Expression from a ResultBase, and more importantly I wouldn't have the original properties of the Variables/Expressions The methods modify some of the properties of the ResultBase and I need those changes to be reflected in the original vectors. (i.e. ResultBase has a property called IsLive, and one of the methods will modify this property. I want this IsLive value to be reflected in the derived class used to create the ResultBase Whats the easiest way to accomplish this?

    Read the article

  • URL development and mod_rewrite

    - by iRector
    My site is made-up of the main page, and multiple sub-directories, all under the same domain. My URLS are currently like .................| Ideal clean version: mysite.com mysite.com/?content=content1 ......................| mysite.com/content1/ mysite.com/?content=content2&page=4 ........| mysite.com/content2/4/ mysite.com/?content=content3 ......................| mysite.com/content3/ mysite.com/?content=content4 ......................| mysite.com/content4/ mysite.com/?content=article&id=34 ............| mysite.com/article/34/ Then the sub-directories are essentially the same: mysite.com/subdir, mysite.com/subdir2, mysite.com/subdir3, etc mysite.com/subdir/?content=content1 ...................| mysite.com/subdir/content1/ mysite.com/subdir/?content=content2&page=4 .....| mysite.com/subdir/content2/4/ mysite.com/subdir/?content=content3 ...................| mysite.com/subdir/content3/ mysite.com/subdir/?content=content4 ...................| mysite.com/subdir/content4/ mysite.com/subdir/?content=article&id=34 .........| mysite.com/subdir/article/34/ I've used mod_rewrite briefly, but I'm not sure how to approach these multiple variables. Also, how would I differentiate between the actually subfolders, and the content variable. As so to prevent 'subdir' or 'subdir2' from being plugged in as the content variable for the root site. I've played around with plenty of code snippets, but I've wiped my .htaccess slate clean, and approach you all in an attempt to help me repopulate it. Your input would thoroughly be appreciated. Note: The only time the page query string will be needed is when 'content' == 'content2' ?content=content2&page=4 **Same rule is shared by the article/id relationship, all other 'content' values are expected to be dynamic.

    Read the article

  • Creating a global variable on the fly. [PHP ENCRYPTION]

    - by stormdrain
    Is there a way to dynamically create constant variables on the fly? The idea is that upon logging into the system, a user would be asked to upload a small text file that would be fread, and assigned to a var that would be accessible throughout the system. If this is possible, just to be clear, would this variable then only be accessible to that user and only while the session is alive? Security being the main concern here, would it be more practical to store the var in a session variable? The plan: Data in the db will be encrypted via mcrypt, and the key will be stored on USB thumbdrives. The user will insert the thumbdrive when going to access the system. Upon logging in, the app will prompt the user to upload the key. They will navigate to the thumbdrive and key. Via fopen and fread, the key will be assigned to a global var which will then allow access to encrypted data, and will be used to encrypt new info being entered to the db. When the user logs out, or session times out, the global var will become empty. Thanks!

    Read the article

  • Better use a tuple or numpy array for storing coordinates

    - by Ivan
    Hi, I'm porting an C++ scientific application to python, and as I'm new to python, some problems come to my mind: 1) I'm defining a class that will contain the coordinates (x,y). These values will be accessed several times, but they only will be read after the class instantiation. Is it better to use an tuple or an numpy array, both in memory and access time wise? 2) In some cases, these coordinates will be used to build a complex number, evaluated on a complex function, and the real part of this function will be used. Assuming that there is no way to separate real and complex parts of this function, and the real part will have to be used on the end, maybe is better to use directly complex numbers to store (x,y)? How bad is the overhead with the transformation from complex to real in python? The code in c++ does a lot of these transformations, and this is a big slowdown in that code. 3) Also some coordinates transformations will have to be performed, and for the coordinates the x and y values will be accessed in separate, the transformation be done, and the result returned. The coordinate transformations are defined in the complex plane, so is still faster to use the components x and y directly than relying on the complex variables? Thank you

    Read the article

  • Batch File to Delete Folders

    - by Homebrew
    I found some code to delete folders, in this case deleting all but 'n' # of folders. I created 10 test folders, plus 1 that was already there. I want to delete all but 4. The code works, it leaves 4 of my test folders, except that it also leaves the other folder. Is there some attribute of the other folder that's getting checked in the batch file that's stopping it from getting deleted ? It was created through a job a couple of weeks ago. Here's the code I stole (but don't really understand the details): rem DOS - Delete Folders if # folders > n @Echo Off :: User Variables :: Set this to the number of folders you want to keep Set _NumtoKeep=4 :: Set this to the folder that contains the folders to check and delete Set _Path=C:\MyFolder_Temp\FolderTest If Exist "%temp%\tf}1{" Del "%temp%\tf}1{" PushD %_Path% Set _s=%_NumtoKeep% If %_NumtoKeep%==1 set _s=single For /F "tokens=* skip=%_NumtoKeep%" %%I In ('dir "%_Path%" /AD /B /O-D /TW') Do ( If Exist "%temp%\tf}1{" ( Echo %%I:%%~fI >>"%temp%\tf}1{" ) Else ( Echo.>"%temp%\tf}1{" Echo Do you wish to delete the following folders?>>"%temp%\tf}1{" Echo Date Name>>"%temp%\tf}1{" Echo %%I:%%~fI >>"%temp%\tf}1{" )) PopD If Not Exist "%temp%\tf}1{" Echo No Folders Found to delete & Goto _Done Type "%temp%\tf}1{" | More Set _rdflag= /q Goto _Removeold Set _rdflag= :_Removeold For /F "tokens=1* skip=3 Delims=:" %%I In ('type "%temp%\tf}1{"') Do ( If "%_rdflag%"=="" Echo Deleting rd /s%_rdflag% "%%J") :_Done If Exist "%temp%\tf}1{" Del "%temp%\tf}1{"

    Read the article

  • How do I interact with a Perl object that has a hash attribute?

    - by brydgesk
    I have a class with several variables, one of which is a hash (_runs): sub new { my ($class, $name) = @_; my $self = { _name => $name, ... _runs => (), _times => [], ... }; bless ($self, $class); return $self; } Now, all I'm trying to do is create an accessor/mutator, as well as another subroutine that pushes new data into the hash. But I'm having a hell of a time getting all the referencing/dereferencing/$self calls working together. I've about burned my eyes out with "Can't use string ("blah") as a HASH ref etc etc" errors. For the accessor, what is 'best practice' for returning hashes? Which one of these options should I be using (if any)?: return $self->{_runs}; return %{ $self->{_runs} }; return \$self->{_runs}; Further, when I'm using the hash within other subroutines in the class, what syntax do I use to copy it? my @runs = $self->{_runs}; my @runs = %{ $self->{_runs} }; my @runs = $%{ $self->{_runs} }; my @runs = $$self->{_runs}; Same goes for iterating over the keys: foreach my $dt (keys $self->{_runs}) foreach my $dt (keys %{ $self->{_runs} }) And how about actually adding the data? $self->{_runs}{$dt} = $duration; %{ $self->{_runs} }{$dt} = $duration; $$self->{_runs}{$dt} = $duration; You get the point. I've been reading articles about using classes, and articles about referencing and dereferencing, but I can't seem to get my brain to combine the knowledge and use both at the same time. I got my _times array working finally, but mimicking my array syntax over to hashes didn't work.

    Read the article

  • How can I pass in a params of Expression<Func<T, object>> to a method?

    - by Pure.Krome
    Hi folks, I have the following two methods :- public static IQueryable<T> IncludeAssociations<T>(this IQueryable<T> source, params string[] associations) { ... } public static IQueryable<T> IncludeAssociations<T>(this IQueryable<T> source, params Expression<Func<T, object>>[] expressions) { ... } Now, when I try and pass in a params of Expression<Func<T, object>>[], it always calls the first method (the string[]' and of course, that value isNULL`) Eg. Expression<Func<Order, object>> x1 = x => x.User; Expression<Func<Order, object>> x2 = x => x.User.Passport; var foo = _orderRepo .Find() .IncludeAssociations(new {x1, x2} ) .ToList(); Can anyone see what I've done wrong? Why is it thinking my params are a string? Can I force the type, of the 2x variables?

    Read the article

  • temporary tables within stored procedures on slave servers with readonly set

    - by lau
    Hi, We have set up a replication scheme master/slave and we've had problems lately because some users wrote directly on the slave instead of the master, making the whole setup inconsistent. To prevent these problems from happening again, we've decided to remove the insert, delete, update, etc... rights from the users accessing the slave. Problems is that some stored procedure (for reading) require temporary tables. I read that changing the global variable read_only to true would do what I want and allow the stored procedures to work correctly ( http://dev.mysql.com/doc/refman/5.0/en/server-system-variables.html#sysvar_read_only ) but I keep getting the error : The MySQL server is running with the --read-only option so it cannot execute this statement (1290) The stored procedure that I used (for testing purpose) is this one : DELIMITER $$ DROP PROCEDURE IF EXISTS test_readonly $$ CREATE DEFINER=dbuser@% PROCEDURE test_readonly() BEGIN CREATE TEMPORARY TABLE IF NOT EXISTS temp ( BT_INDEX int(11), BT_DESC VARCHAR(10) ); INSERT INTO temp (BT_INDEX, BT_DESC) VALUES (222,'walou'), (111,'bidouille'); DROP TABLE temp; END $$ DELIMITER ; The create temporary table and the drop table work fine with the readonly flag - if I comment the INSERT line, it runs fine- but whenever I want to insert or delete from that temporary table, I get the error message. I use Mysql 5.1.29-rc. My default storage engine is InnoDB. Thanks in advance, this problem is really driving me crazy.

    Read the article

  • Testing approach for multi-threaded software

    - by Shane MacLaughlin
    I have a piece of mature geospatial software that has recently had areas rewritten to take better advantage of the multiple processors available in modern PCs. Specifically, display, GUI, spatial searching, and main processing have all been hived off to seperate threads. The software has a pretty sizeable GUI automation suite for functional regression, and another smaller one for performance regression. While all automated tests are passing, I'm not convinced that they provide nearly enough coverage in terms of finding bugs relating race conditions, deadlocks, and other nasties associated with multi-threading. What techniques would you use to see if such bugs exist? What techniques would you advocate for rooting them out, assuming there are some in there to root out? What I'm doing so far is running the GUI functional automation on the app running under a debugger, such that I can break out of deadlocks and catch crashes, and plan to make a bounds checker build and repeat the tests against that version. I've also carried out a static analysis of the source via PC-Lint with the hope of locating potential dead locks, but not had any worthwhile results. The application is C++, MFC, mulitple document/view, with a number of threads per doc. The locking mechanism I'm using is based on an object that includes a pointer to a CMutex, which is locked in the ctor and freed in the dtor. I use local variables of this object to lock various bits of code as required, and my mutex has a time out that fires my a warning if the timeout is reached. I avoid locking where possible, using resource copies where possible instead. What other tests would you carry out?

    Read the article

  • iOS - Passing variable to view controller

    - by gj15987
    I have a view with a view controller and when I show this view on screen, I want to be able to pass variables to it from the calling class, so that I can set the values of labels etc. First, I just tried creating a property for one of the labels, and calling that from the calling class. For example: SetTeamsViewController *vc = [[SetTeamsViewController alloc] init]; vc.myLabel.text = self.teamCount; [self presentModalViewController:vc animated:YES]; [vc release]; However, this didn't work. So I tried creating a convenience initializer. SetTeamsViewController *vc = [[SetTeamsViewController alloc] initWithTeamCount:self.teamCount]; And then in the SetTeamsViewController I had - (id)initWithTeamCount:(int)teamCount { self = [super initWithNibName:nil bundle:nil]; if (self) { // Custom initialization self.teamCountLabel.text = [NSString stringWithFormat:@"%d",teamCount]; } return self; } However, this didn't work either. It's just loading whatever value I've given the label in the nib file. I've littered the code with NSLog()s and it is passing the correct variable values around, it's just not setting the label. Any help would be greatly appreciated. EDIT: I've just tried setting an instance variable in my designated initializer, and then setting the label in viewDidLoad and that works! Is this the best way to do this? Also, when dismissing this modal view controller, I update the text of a button in the view of the calling ViewController too. However, if I press this button again (to show the modal view again) whilst the other view is animating on screen, the button temporarily has it's original value again (from the nib). Does anyone know why this is?

    Read the article

  • How are declared private ivars different from synthesized ivars?

    - by lemnar
    I know that the modern Objective-C runtime can synthesize ivars. I thought that synthesized ivars behaved exactly like declared ivars that are marked @private, but they don't. As a result, come code compiles only under the modern runtime that I expected would work on either. For example, a superclass: @interface A : NSObject { #if !__OBJC2__ @private NSString *_c; #endif } @property (nonatomic, copy) NSString *d; @end @implementation A @synthesize d=_c; - (void)dealloc { [_c release]; [super dealloc]; } @end and a subclass: @interface B : A { #if !__OBJC2__ @private NSString *_c; #endif } @property (nonatomic, copy) NSString *e; @end @implementation B @synthesize e=_c; - (void)dealloc { [_c release]; [super dealloc]; } @end A subclass can't have a declared ivar with the same name as one of its superclass's declared ivars, even if the superclass's ivar is private. This seems to me like a violation of the meaning of @private, since the subclass is affected by the superclass's choice of something private. What I'm more concerned about, however, is how should I think about synthesized ivars. I thought they acted like declared private ivars, but without the fragile base class problem. Maybe that's right, and I just don't understand the fragile base class problem. Why does the above code compile only in the modern runtime? Does the fragile base class problem exist when all superclass instance variables are private?

    Read the article

  • jQuery: bind generated elements

    - by superUntitled
    Hello, thank you for taking time to look at this. I am trying to code my very first jQuery plugin and have run into my first problem. The plugin is called like this <div id="kneel"></div> <script type="text/javascript"> $("#kneel").zod(1, { }); </script> It takes the first option (integer), and returns html content that is dynamically generated by php. The content that is generated needs to be bound by a variety of functions (such as disabling form buttons and click events that return ajax data. The plugin looks like this (I have included the whole plugin in case that matters)... (function( $ ){ $.fn.zod = function(id, options ) { var settings = { 'next_button_text': 'Next', 'submit_button_text': 'Submit' }; return this.each(function() { if ( options ) { $.extend( settings, options ); } // variables var obj = $(this); /* these functions contain html elements that are generated by the get() function below */ // disable some buttons $('div.bario').children('.button').attr('disabled', true); // once an option is selected, enable the button $('input[type="radio"]').live('click', function(e) { $('div.bario').children('.button').attr('disabled', false); }) // when a button is clicked, return some data $('.button').bind('click', function(e) { e.preventDefault(); $.getJSON('/returnSomeData.php, function(data) { $('.text').html('<p>Hello: ' + data + '</p>'); }); // generate content, this is the content that needs binding... $.get('http://example.com/script.php?id='+id, function(data) { $(obj).html(data); }); }); }; })( jQuery ); The problem I am having is that the functions created to run on generated content are not binding to the generated content. How do I bind the content created by the get() function?

    Read the article

  • How can I get a custom made set of checkboxes return values in the postback?

    - by AngryHacker
    I have the following in an aspx page: <td colspan="2"> <% DisplayParties(); %> </td> In the code behind for the aspx page, i have this (e.g. I build HTML for the checkboxes): public void DisplayParties() { var s = new StringBuilder(); s.Append("<input type=\"checkbox\" id=\"attorney\" value=\"12345\"/>"); s.Append("<input type=\"checkbox\" id=\"attorney\" value=\"67890\"/>"); s.Append("<input type=\"checkbox\" id=\"adjuster\" value=\"125\"/>"); Response.WriteLine(s.ToString()); } Not my proudest moment, but whatever. The problem is that when this page posts back via some event on the page, I never get these tags in the Request.Form collection. Is this simply how ASP.NET works (e.g. only server-side control post back) or am I missing something simple. My understanding was that a postback should bring back all the form variables.

    Read the article

  • Unresolved external symbol error in c++

    - by Crystal
    I am trying to do a simple hw problem involving namespace, static data members and functions. I am getting an unresolved external symbol error Error 1 error LNK2001: unresolved external symbol "private: static double JWong::SavingsAccount::annualInterestRate" (?annualInterestRate@SavingsAccount@JWong@@0NA) SavingsAccount.obj SavingsAccount And I don't see why I am getting this error. Maybe I don't know something about static variables compared to regular data members that is causing this error. Here is my code: SavingsAccount.h file #ifndef JWONG_SAVINGSACCOUNT_H #define JWONG_SAVINGSACCOUNT_H namespace JWong { class SavingsAccount { public: // default constructor SavingsAccount(); // constructor SavingsAccount(double savingsBalance); double getSavingsBalance(); void setSavingsBalance(double savingsBalance); double calculateMonthlyInterest(); // static functions static void modifyInterestRate(double newInterestRate); static double getAnnualInterestRest(); private: double savingsBalance; // static members static double annualInterestRate; }; } #endif SavingsAccount.cpp file #include <iostream> #include "SavingsAccount.h" // default constructor, set savingsBalance to 0 JWong::SavingsAccount::SavingsAccount() : savingsBalance(0) {} // constructor JWong::SavingsAccount::SavingsAccount(double savingsBalance) : savingsBalance(savingsBalance) {} double JWong::SavingsAccount::getSavingsBalance() { return savingsBalance; } void JWong::SavingsAccount::setSavingsBalance(double savingsBalance) { this->savingsBalance = savingsBalance; } // returns monthly interest and sets savingsBalance to new amount double JWong::SavingsAccount::calculateMonthlyInterest() { double monthlyInterest = savingsBalance * SavingsAccount::annualInterestRate / 12; setSavingsBalance(savingsBalance + monthlyInterest); return monthlyInterest; } void JWong::SavingsAccount::modifyInterestRate(double newInterestRate) { SavingsAccount::annualInterestRate = newInterestRate; } double JWong::SavingsAccount::getAnnualInterestRest() { return SavingsAccount::annualInterestRate; }

    Read the article

  • How can I find out if the MainActivity is being paused from my Java class?

    - by quinestor
    I am using motion sensor detection in my application. My design is this: a class gets the sensor services references from the main activity and then it implements SensorEventListener. That is, the MainActivity does not listen for sensor event changes: public void onCreate(Bundle savedInstanceState) { // ... code mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); // The following is my java class, it does not extends any android fragment/activty mShakeUtil = new ShakeUtil(mSensorManager,mAccelerometer,this); // ..more code.. } I can't redesign ShakeUtil so it is a fragment nor activity, unfortunately. Now to illustrate the problem consider: MainActivity is on its way to be destroyed/paused. I.e screen rotation ShakeUtil's onSensorChanged(SensorEvent event) gets called in the process.. One of the things that happen inside onSensorChanged is a dialog interaction, which gives the error: java.lang.IllegalStateException: Can not perform this action after onSaveInstanceState When the previous happens between MainActivity's onSaveInstanceState and onPause. I know this can be prevented if I successfully detect that MainActivity is being pause in ShakeUtil. How can I detect that MainActivity is being paused or onSaveInstanceState was called from ShakeUtil? Alternatively, how can I avoid this issue without making Shakeutil extend activity? So far I have tried with flag variables but that isn't good enough, I guess these are not atomic operations. I tried using Activity's isChangingConfigurations(), but I get an undocummented "NoSuchMethodFound" error.. I am unregistering the sensors by calling ShakeUtil when onPause in main ACtivity

    Read the article

  • UnicodeEncodeError: 'ascii' codec can't encode character [...]

    - by user1461135
    I have read the HOWTO on Unicode from the official docs and a full, very detailed article as well. Still I don't get it why it throws me this error. Here is what I attempt: I open an XML file that contains chars out of ASCII range (but inside allowed XML range). I do that with cfg = codecs.open(filename, encoding='utf-8, mode='r') which runs fine. Looking at the string with repr() also shows me a unicode string. Now I go ahead and read that with parseString(cfg.read().encode('utf-8'). Of course, my XML file starts with this: <?xml version="1.0" encoding="utf-8"?>. Although I suppose it is not relevant, I also defined utf-8 for my python script, but since I am not writing unicode characters directly in it, this should not apply here. Same for the following line: from __future__ import unicode_literals which also is right at the beginning. Next thing I pass the generated Object to my own class where I read tags into variables like this: xmldata.getElementsByTagName(tagName)[0].firstChild.data and assign it to a variable in my class. Now what perfectly works are those commands (obj is an instance of the class): for element in obj: print element And this command does work as well: print obj.__repr__() I defined __iter__() to just yield every variable while __repr__() uses the typical printf stuff: "%s" % self.varname Both commands print perfectly and can output the unicode character. What does not work is this: print obj And now I am stuck because this throws the dreaded UnicodeEncodeError: 'ascii' codec can't encode character u'\xfc' in position 47: So what am I missing? What am I doing wrong? I am looking for a general solution, I always want to handle strings as unicode, just to avoid any possible errors and write a compatible program. Edit: I also defined this: def __str__(self): return self.__repr__() def __unicode__(self): return self.__repr__() From documentation I got that this

    Read the article

  • Integer array or struct array - which is better?

    - by MusiGenesis
    In my app, I'm storing Bitmap data in a two-dimensional integer array (int[,]). To access the R, G and B values I use something like this: // read: int i = _data[x, y]; byte B = (byte)(i >> 0); byte G = (byte)(i >> 8); byte R = (byte)(i >> 16); // write: _data[x, y] = BitConverter.ToInt32(new byte[] { B, G, R, 0 }, 0); I'm using integer arrays instead of an actual System.Drawing.Bitmap because my app runs on Windows Mobile devices where the memory available for creating bitmaps is severely limited. I'm wondering, though, if it would make more sense to declare a structure like this: public struct RGB { public byte R; public byte G; public byte B; } ... and then use an array of RGB instead of an array of int. This way I could easily read and write the separate R, G and B values without having to do bit-shifting and BitConverter-ing. I vaguely remember something from days of yore about byte variables being block-aligned on 32-bit systems, so that a byte actually takes up 4 bytes of memory instead of just 1 (but maybe this was just a Visual Basic thing). Would using an array of structs (like the RGB example` above) be faster than using an array of ints, and would it use 3/4 the memory or 3 times the memory of ints?

    Read the article

  • Storing Credit Card Numbers in SESSION - ways around it?

    - by JM4
    I am well aware of PCI Compliance so don't need an earful about storing CC numbers (and especially CVV nums) within our company database during checkout process. However, I want to be safe as possible when handling sensitive consumer information and am curious how to get around passing CC numbers from page to page WITHOUT using SESSION variables if at all possible. My site is built in this way: Step 1) collect Credit Card information from customer - when customer hits submit, the information is first run through JS validation, then run through PHP validation, if all passes he moves to step 2. Step 2) Information is displayed on a review page for customer to make sure the details of their upcoming transaction are shown. Only the first 6 and last 4 of the CC are shown on this page but card type, and exp date are shwon fully. If he clicks proceed, Step 3) The information is sent to another php page which runs one last validation, sends information through secure payment gateway, and string is returned with details. Step 4) If all is good and well, the consumer information (personal, not CC) is stored in DB and redirected to a completion page. If anything is bad, he is informed and told to revisit the CC processing page to try again (max of 3 times). Any suggestions?

    Read the article

  • PHP Preserve scope when calling a function

    - by Joshua
    I have a function that includes a file based on the string that gets passed to it i.e. the action variable from the query string. I use this for filtering purposes etc so people can't include files they shouldn't be able to and if the file doesn't exist a default file is loaded instead. The problem is that when the function runs and includes the file scope, is lost because the include ran inside a function. This becomes a problem because I use a global configuration file, then I use specific configuration files for each module on the site. The way I'm doing it at the moment is defining the variables I want to be able to use as global and then adding them into the top of the filtering function. Is there any easier way to do this, i.e. by preserving scope when a function call is made or is there such a thing as PHP macros? Edit: Would it be better to use extract($_GLOBALS); inside my function call instead? Edit 2: For anyone that cared. I realised I was over thinking the problem altogether and that instead of using a function I should just use an include, duh! That way I can keep my scope and have my cake too.

    Read the article

  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

    Read the article

  • How to handle 'this' pointer in constructor?

    - by Kyle
    I have objects which create other child objects within their constructors, passing 'this' so the child can save a pointer back to its parent. I use boost::shared_ptr extensively in my programming as a safer alternative to std::auto_ptr or raw pointers. So the child would have code such as shared_ptr<Parent>, and boost provides the shared_from_this() method which the parent can give to the child. My problem is that shared_from_this() cannot be used in a constructor, which isn't really a crime because 'this' should not be used in a constructor anyways unless you know what you're doing and don't mind the limitations. Google's C++ Style Guide states that constructors should merely set member variables to their initial values. Any complex initialization should go in an explicit Init() method. This solves the 'this-in-constructor' problem as well as a few others as well. What bothers me is that people using your code now must remember to call Init() every time they construct one of your objects. The only way I can think of to enforce this is by having an assertion that Init() has already been called at the top of every member function, but this is tedious to write and cumbersome to execute. Are there any idioms out there that solve this problem at any step along the way?

    Read the article

  • populate uipicker view with results from core data DB using an NSArray

    - by Chris
    I am trying to populate a UIPickerView with the results of a NSFetchRequest. The results of the NSFetchRequest are then stored in an NSArray. I am using Core Data to interact with the SQLite DB. I have a simple class file that contains a UIPickerView that is associated with a storyboard scene in my project. The header file for the class looks like the following, ViewControllerUsers.h #import <UIKit/UIKit.h> #import "AppDelegate.h" @interface ViewControllerUsers : UIViewController <NSFetchedResultsControllerDelegate, UIPickerViewDelegate, UIPickerViewDataSource> { NSArray *dictionaries; } @property (nonatomic, strong) NSFetchedResultsController *fetchedResultsController; // Core Data @property (strong, nonatomic) NSManagedObjectContext *managedObjectContext; @property (nonatomic, strong) NSArray *users; @property (strong, nonatomic) IBOutlet UIPickerView *uiPickerViewUsers; @property (weak, nonatomic) IBOutlet UIBarButtonItem *btnDone; @property (weak, nonatomic) IBOutlet UIButton *btnChangePin; // added for testing purposes @property (nonatomic, strong) NSArray *usernames; - (IBAction)dismissScene:(id)sender; - (IBAction)changePin:(id)sender; @end The implementation file looks like the following, ViewControllerUsers.m #import "ViewControllerUsers.h" @interface ViewControllerUsers () @end @implementation ViewControllerUsers // Core Data @synthesize managedObjectContext = _managedObjectContext; @synthesize uiPickerViewUsers = _uiPickerViewUsers; @synthesize usernames = _usernames; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. // Core Data if (_managedObjectContext == nil) { _managedObjectContext = [(AppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; NSLog(@"After _managedObjectContext: %@", _managedObjectContext); } NSFetchRequest *request = [NSFetchRequest fetchRequestWithEntityName:@"Account"]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Account" inManagedObjectContext:_managedObjectContext]; request.resultType = NSDictionaryResultType; request.propertiesToFetch = [NSArray arrayWithObject:[[entity propertiesByName] objectForKey:@"username"]]; request.returnsDistinctResults = YES; _usernames = [_managedObjectContext executeFetchRequest:request error:nil]; NSLog (@"names: %@",_usernames); } -(NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { //One column return 1; } -(NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { //set number of rows return _usernames.count; } -(NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { //set item per row return [_usernames objectAtIndex:row]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)viewDidUnload { [self setBtnDone:nil]; [self setUiPickerViewUsers:nil]; [self setBtnChangePin:nil]; [super viewDidUnload]; } - (IBAction)dismissScene:(id)sender { [self dismissModalViewControllerAnimated:YES]; } - (IBAction)changePin:(id)sender { } @end The current code is causing the app to crash, but the NSLog is show the results of the NSFetchRequest in the NSArray. I currently think that I am not formatting the results of the NSFetchRequest in the NSArray properly if I had to take a guess. The crash log looks like the following, 2013-06-26 16:49:24.219 KegCop[41233:c07] names: ( { username = blah; }, { username = chris; }, { username = root; } ) 2013-06-26 16:49:24.223 KegCop[41233:c07] -[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0 2013-06-26 16:49:24.223 KegCop[41233:c07] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0' First throw call stack:

    Read the article

  • How to modify Keyboard interrupt (under Windows XP) from a C++ Program ?

    - by rockr90
    Hi everyone ! We have been given a little project (As part of my OS course) to make a Windows program that modifies keyboard input, so that it transforms any lowercase character entered into an uppercase one (without using caps-lock) ! so when you type on the keyboard you'll see what you're typing transformed into uppercase ! I have done this quite easily using Turbo C by calling geninterrupt() and using variables _AH, _AL, i had to read a character using: _AH = 0x07; // Reading a character without echo geninterrupt(0x21); // Dos interrupt Then to transform it into an Upercase letter i have to mask the 5th bit by using: _AL = _AL & 0xDF; // Masking the entered character with 11011111 and then i will display the character using any output routine. Now, this solution will only work under old C DOS compilers. But what we intend to do is to make a close or similar solution to this by using any modern C/C++ compiler under Windows XP ! What i have first thought of is modifying the Keyboard ISR so that it masks the fifth bit of any entered character to turn it uppercase ! But i do not know how exactly to do this. Second, I wanted to create a Win32 console program to either do the same solution (but to no avail) or make a windows-compatible solution, still i do not know which functions to use ! Third I thought to make a windows program that modifies the ISR directly to suit my needs ! and i'm still looking for how to do this ! So please, If you could help me out on this, I would greatly appreciate it ! Thank you in advance ! (I'm using Windows XP on intel X86 with mingw-GCC compiler.)

    Read the article

  • Mercurial CLI is slow in C#?

    - by pATCheS
    I'm writing a utility in C# that will make managing multiple Mercurial repositories easier for the way my team is using it. However, it seems that there is always about a 300 to 400 millisecond delay before I get anything back from hg.exe. I'm using the code below to run hg.exe and hgtk.exe (TortoiseHg's GUI). The code currently includes a Stopwatch and some variables for timing purposes. The delay is roughly the same on multiple runs within the same session. I have also tried specifying the exact path of hg.exe, and got the same result. static string RunCommand(string executable, string path, string arguments) { var psi = new ProcessStartInfo() { FileName = executable, Arguments = arguments, WorkingDirectory = path, UseShellExecute = false, RedirectStandardError = true, RedirectStandardInput = true, RedirectStandardOutput = true, WindowStyle = ProcessWindowStyle.Maximized, CreateNoWindow = true }; var sbOut = new StringBuilder(); var sbErr = new StringBuilder(); var sw = new Stopwatch(); sw.Start(); var process = Process.Start(psi); TimeSpan firstRead = TimeSpan.Zero; process.OutputDataReceived += (s, e) => { if (firstRead == TimeSpan.Zero) { firstRead = sw.Elapsed; } sbOut.Append(e.Data); }; process.ErrorDataReceived += (s, e) => sbErr.Append(e.Data); process.BeginOutputReadLine(); process.BeginErrorReadLine(); var eventsStarted = sw.Elapsed; process.WaitForExit(); var processExited = sw.Elapsed; sw.Reset(); if (process.ExitCode != 0 || sbErr.Length > 0) { Error.Mercurial(process.ExitCode, sbOut.ToString(), sbErr.ToString()); } return sbOut.ToString(); } Any ideas on how I can speed things up? As it is, I'm going to have to do a lot of caching in addition to threading to keep the UI snappy.

    Read the article

< Previous Page | 504 505 506 507 508 509 510 511 512 513 514 515  | Next Page >