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  • How to discriminate from two nodes with identical frequencies in a Huffman's tree?

    - by Omega
    Still on my quest to compress/decompress files with a Java implementation of Huffman's coding (http://en.wikipedia.org/wiki/Huffman_coding) for a school assignment. From the Wikipedia page, I quote: Create a leaf node for each symbol and add it to the priority queue. While there is more than one node in the queue: Remove the two nodes of highest priority (lowest probability) from the queue Create a new internal node with these two nodes as children and with probability equal to the sum of the two nodes' probabilities. Add the new node to the queue. The remaining node is the root node and the tree is complete. Now, emphasis: Remove the two nodes of highest priority (lowest probability) from the queue Create a new internal node with these two nodes as children and with probability equal to the sum of the two nodes' probabilities. So I have to take two nodes with the lowest frequency. What if there are multiple nodes with the same low frequency? How do I discriminate which one to use? The reason I ask this is because Wikipedia has this image: And I wanted to see if my Huffman's tree was the same. I created a file with the following content: aaaaeeee nnttmmiihhssfffouxprl And this was the result: Doesn't look so bad. But there clearly are some differences when multiple nodes have the same frequency. My questions are the following: What is Wikipedia's image doing to discriminate the nodes with the same frequency? Is my tree wrong? (Is Wikipedia's image method the one and only answer?) I guess there is one specific and strict way to do this, because for our school assignment, files that have been compressed by my program should be able to be decompressed by other classmate's programs - so there must be a "standard" or "unique" way to do it. But I'm a bit lost with that. My code is rather straightforward. It literally just follows Wikipedia's listed steps. The way my code extracts the two nodes with the lowest frequency from the queue is to iterate all nodes and if the current node has a lower frequency than any of the two "smallest" known nodes so far, then it replaces the highest one. Just like that.

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  • Is there a keyboard shortcut to toggle Tree view / Places View?

    - by zinzolin
    I find both the Tree view and the Places view useful. Changing from one view to the other is not fast because one have to go into the appearance menu. It's even slower with Oneiric because this menu can now be far away. (Before Unity, I always had the tree view on and I used my bookmarks directly from the Places menu. That was fine) Is there a keyboard shortcut to toggle from one view to the other? Or is it possible to create one oneself? Thanks a lot the help !

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  • What are best practices for testing programs with stochastic behavior?

    - by John Doucette
    Doing R&D work, I often find myself writing programs that have some large degree of randomness in their behavior. For example, when I work in Genetic Programming, I often write programs that generate and execute arbitrary random source code. A problem with testing such code is that bugs are often intermittent and can be very hard to reproduce. This goes beyond just setting a random seed to the same value and starting execution over. For instance, code might read a message from the kernal ring buffer, and then make conditional jumps on the message contents. Naturally, the ring buffer's state will have changed when one later attempts to reproduce the issue. Even though this behavior is a feature it can trigger other code in unexpected ways, and thus often reveals bugs that unit tests (or human testers) don't find. Are there established best practices for testing systems of this sort? If so, some references would be very helpful. If not, any other suggestions are welcome!

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  • Should interface only be used for behavior and not to show logical data grouped together?

    - by jags
    Should an interface only be used to specify certain behavior? Would it be wrong to use interface to group logically related data? To me it looks like we should not use interface to group logically related data as structure seems a better fit. A class may be used but class name should indicate something like DTO so that user gets the impression that class does not have any behavior. Please let me know if my assumption is correct. Also, are there any exceptions where interface can be used to group logically related data?

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  • Example usage of a custom delegate in c#

    - by Freakishly
    Hi, I found this question on SO about a tree implementation in C#. I have no idea about delegates and I was wondering how the following code could be used to implement a tree. Also, what would be the most efficient way to keep a track of parent nodes? delegate void TreeVisitor<T>(T nodeData); class NTree<T> { T data; LinkedList<NTree<T>> children; public NTree(T data) { this.data = data; children = new LinkedList<NTree<T>>(); } public void addChild(T data) { children.AddFirst(new NTree<T>(data)); } public NTree<T> getChild(int i) { foreach (NTree<T> n in children) if (--i == 0) return n; return null; } public void traverse(NTree<T> node, TreeVisitor<T> visitor) { visitor(node.data); foreach (NTree<T> kid in node.children) traverse(kid, visitor); } }

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  • Deeply nested subqueries for traversing trees in MySQL

    - by nickf
    I have a table in my database where I store a tree structure using the hybrid Nested Set (MPTT) model (the one which has lft and rght values) and the Adjacency List model (storing parent_id on each node). my_table (id, parent_id, lft, rght, alias) This question doesn't relate to any of the MPTT aspects of the tree but I thought I'd leave it in in case anyone had a good idea about how to leverage that. I want to convert a path of aliases to a specific node. For example: "users.admins.nickf" would find the node with alias "nickf" which is a child of one with alias "admins" which is a child of "users" which is at the root. There is a unique index on (parent_id, alias). I started out by writing the function so it would split the path to its parts, then query the database one by one: SELECT `id` FROM `my_table` WHERE `parent_id` IS NULL AND `alias` = 'users';-- 1 SELECT `id` FROM `my_table` WHERE `parent_id` = 1 AND `alias` = 'admins'; -- 8 SELECT `id` FROM `my_table` WHERE `parent_id` = 8 AND `alias` = 'nickf'; -- 37 But then I realised I could do it with a single query, using a variable amount of nesting: SELECT `id` FROM `my_table` WHERE `parent_id` = ( SELECT `id` FROM `my_table` WHERE `parent_id` = ( SELECT `id` FROM `my_table` WHERE `parent_id` IS NULL AND `alias` = 'users' ) AND `alias` = 'admins' ) AND `alias` = 'nickf'; Since the number of sub-queries is dependent on the number of steps in the path, am I going to run into issues with having too many subqueries? (If there even is such a thing) Are there any better/smarter ways to perform this query?

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  • How to get child nodes after store load

    - by Azincourt
    Version: ExtJs 4.1 To change the child items I use this function: TreeStore (Ext.data.TreeStore) storeId : 'treeStore', ... constructor: function( oConfig ) { ... this.on( 'expand', function( oObj ) { oObj.eachChild(function(oNode) { switch(oNode.data.type) { case "report": oNode.set('icon', strIconReport); break; case "view": oNode.set('icon', strIconView); break; } }); }); Reload After removing or adding items in the tree, I reload the tree somewhere else with: var oStore = Ext.getStore('treeStore'); oStore.load({ node : oNode, params : { newpath : oNode.data.path, overwrite : true } }); Although it is the same store treeStore, after loading and expanding to the correct path, the icons are not changed since the .on( 'expand') function is not called. Why? Question How can I change the icons of this newly loaded store before it expands to the node path? What I tried Before calling .load() I tried to edit the children with oNode.eachChild(function(oChild) {} but no success.

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  • SSTP BPDU with bad TLV and macflap -- info please

    - by Adeodatus
    Hi All, I'm slowly locking down the network I've inherited and mac-flapping has been a problem in the past with customers doing all kinds of crazy things. Thats changing but I am now encountering this error: Dec 30 18:31:31 10.50.1.50 1565: 001567: Dec 30 18:31:30: %SW_MATM-4-MACFLAP_NOTIF: Host xxxx.xxxx.f681 in vlan 1 is flapping between port Gi0/5 and port Gi0/48 Dec 30 18:43:28 10.50.1.50 1566: 001568: Dec 30 18:43:26: %SPANTREE-2-RECV_BAD_TLV: Received SSTP BPDU with bad TLV on GigabitEthernet0/5 VLAN1. Dec 30 18:48:18 10.50.1.50 1567: 001569: .Dec 30 18:48:17: %SPANTREE-2-RECV_BAD_TLV: Received SSTP BPDU with bad TLV on GigabitEthernet0/5 VLAN1. unfortunately, that mac address is the mac of our core router, the only link to the internet, on port gi0/48 On the other end of gi0/5, I have about 50 bridged customer machines connected through a series of managed and unmanaged L2 switches. Yes, on VLAN1 too ... like I said, working on changing this slowly. In the mean time, it has me quite baffled on how to deal with this and track down the customer or switch that is the problem. What else could be going on with these messages ... the bad TLV is a new one for me. Any ideas? Thank you and Happy New Year to you all!!

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  • Confirm that two filesystems are identical, ignoring special files

    - by endolith
    /media/A and /media/B should be identical, but I want to confirm before deleting one. Duplicate file finders don't work, because they'll find two copies of the same file within B, for instance. I only want to confirm that every file in one is identical to the other. diff -qr /media/A/ /media/B/ seems to work, but the output is cluttered with garbage like diff: /media/A//etc/alternatives/ControlPanel: No such file or directory and File /media/A//dev/tty8 is a character special file while file /media/B//dev/tty8 is a character special file I can suppress the former with 2> /dev/null, but I don't know about the latter. rsync -avn /media/A/ /media/B/ also produces a bunch of clutter, like "skipping non-regular file". How can I compare the two trees and just make sure that all the real files exist in both and are identical?

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  • Solving the context menu problem with drag and drop in trees

    - by Frank Nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} The following drag-and-drop problem has been reported on OTN: An ADF Faces tree component is configured with a af:collectionDropTarget tag to handle drop events. The same tree component also has a context menu defined that is shown when users select the tree with the right mouse button. The problem now was - and I could reproduce this - that the context menu stopped working after the first time the tree handled a drop event. The drag and drop use case is to associate employees from a table to a department in the tree using drag and drop. The drop handler code in the managed bean looked up the tree node that received the drop event to determine the department ID to assign to the employee. For this code similar to the one shown below was used List dropRowKey = (List) dropEvent.getDropSite(); //if no dropsite then drop area was not a data area if(dropRowKey == null){    return DnDAction.NONE; }                tree.setRowKey(dropRowKey); JUCtrlHierNodeBinding dropNode = (JUCtrlHierNodeBinding) tree.getRowData(); Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} So what happens in this code? The drop event contains the dropSite reference, which is the row key of the tree node that received the drop event. The code then sets the key to the tree in a call to getRowDate() returns the node information for the drop target (the department). This however causes the tree state to go out of synch with its model (ADF tree binding), which is known to cause issues. In this use case the issue caused by this is that the context menu no longer shows up. To fix the problem, the code needs to be changes to read the current row key from the key, then perform the drop operation and at the end set the origin (or model) row key back //memorize current row key Object currentRowKey = tree.getRowKey();        List dropRowKey = (List) dropEvent.getDropSite(); //if no dropsite then drop area was not a data area if(dropRowKey == null){   return DnDAction.NONE;   }              tree.setRowKey(dropRowKey); JUCtrlHierNodeBinding dropNode = (JUCtrlHierNodeBinding) tree.getRowData(); ... do your stuff here .... //set current row key back tree.setRowKey(currentRowKey); AdfFacesContext.getCurrentInstance().addPartialTarget(tree); Node the code line that sets the row key back to its original value.

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  • Using antlr and the DLR together -- AST conversion

    - by RCIX
    I have an AST generated via ANTLR, and I need to convert it to a DLR-compatible one (Expression Trees). However, it would seem that i can't use tree pattern matchers for this as expression trees need their subtrees at instantiation (which i can't get). What solution would be best for me to use?

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  • How do I replace XmlTreeLoader in Ext JS?

    - by stinkycheeseman
    Ext.ux.xmltreeloader is now deprecated and I'm trying to update it but I'm not sure exactly how to do so. Here's my code: rmg.sscp.search.xmlLoader = Ext.extend(Ext.ux.tree.XmlTreeLoader, { processAttributes : function(attr){ var text = attr.tagName; attr.text = text + ' ' + attr.textContent; attr.loaded = true; attr.expanded = true; } });

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  • Alpha-Beta cutoff

    - by Becky
    I understand the basics of this search, however the beta cut-off part is confusing me, when beta <= value of alphabeta I can either return beta, break, or continue the loop. return beta doesn't seem to work properly at all, it returns the wrong players move for a different state of the board (further into the search tree) break seems to work correctly, it is very fast but it seems a bit TOO fast continue is a lot slower than break but it seems more correct...I'm guessing this is the right way but pseudocode on google all use 'break' but because this is pseudocode I'm not sure what they mean by 'break'

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  • Recursive N-way merge/diff algorithm for directory trees?

    - by BobMcGee
    What algorithms or Java libraries are available to do N-way, recursive diff/merge of directories? I need to be able to generate a list of folder trees that have many identical files, and have subdirectories with many similar files. I want to be able to use 2-way merge operations to quickly remove as much redundancy as possible. Goals: Find pairs of directories that have many similar files between them. Generate short list of directory pairs that can be synchronized with 2-way merge to eliminate duplicates Should operate recursively (there may be nested duplicates of higher-level directories) Run time and storage should be O(n log n) in numbers of directories and files Should be able to use an embedded DB or page to disk for processing more files than fit in memory (100,000+). Optional: generate an ancestry and change-set between folders Optional: sort the merge operations by how many duplicates they can elliminate I know how to use hashes to find duplicate files in roughly O(n) space, but I'm at a loss for how to go from this to finding partially overlapping sets between folders and their children. EDIT: some clarification The tricky part is the difference between "exact same" contents (otherwise hashing file hashes would work) and "similar" (which will not). Basically, I want to feed this algorithm at a set of directories and have it return a set of 2-way merge operations I can perform in order to reduce duplicates as much as possible with as few conflicts possible. It's effectively constructing an ancestry tree showing which folders are derived from each other. The end goal is to let me incorporate a bunch of different folders into one common tree. For example, I may have a folder holding programming projects, and then copy some of its contents to another computer to work on it. Then I might back up and intermediate version to flash drive. Except I may have 8 or 10 different versions, with slightly different organizational structures or folder names. I need to be able to merge them one step at a time, so I can chose how to incorporate changes at each step of the way. This is actually more or less what I intend to do with my utility (bring together a bunch of scattered backups from different points in time). I figure if I can do it right I may as well release it as a small open source util. I think the same tricks might be useful for comparing XML trees though.

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  • BST insert operation. don't insert a node if a duplicate exists already

    - by jeev
    the following code reads an input array, and constructs a BST from it. if the current arr[i] is a duplicate, of a node in the tree, then arr[i] is discarded. count in the struct node refers to the number of times a number appears in the array. fi refers to the first index of the element found in the array. after the insertion, i am doing a post-order traversal of the tree and printing the data, count and index (in this order). the output i am getting when i run this code is: 0 0 7 0 0 6 thank you for your help. Jeev struct node{ int data; struct node *left; struct node *right; int fi; int count; }; struct node* binSearchTree(int arr[], int size); int setdata(struct node**node, int data, int index); void insert(int data, struct node **root, int index); void sortOnCount(struct node* root); void main(){ int arr[] = {2,5,2,8,5,6,8,8}; int size = sizeof(arr)/sizeof(arr[0]); struct node* temp = binSearchTree(arr, size); sortOnCount(temp); } struct node* binSearchTree(int arr[], int size){ struct node* root = (struct node*)malloc(sizeof(struct node)); if(!setdata(&root, arr[0], 0)) fprintf(stderr, "root couldn't be initialized"); int i = 1; for(;i<size;i++){ insert(arr[i], &root, i); } return root; } int setdata(struct node** nod, int data, int index){ if(*nod!=NULL){ (*nod)->fi = index; (*nod)->left = NULL; (*nod)->right = NULL; return 1; } return 0; } void insert(int data, struct node **root, int index){ struct node* new = (struct node*)malloc(sizeof(struct node)); setdata(&new, data, index); struct node** temp = root; while(1){ if(data<=(*temp)->data){ if((*temp)->left!=NULL) *temp=(*temp)->left; else{ (*temp)->left = new; break; } } else if(data>(*temp)->data){ if((*temp)->right!=NULL) *temp=(*temp)->right; else{ (*temp)->right = new; break; } } else{ (*temp)->count++; free(new); break; } } } void sortOnCount(struct node* root){ if(root!=NULL){ sortOnCount(root->left); sortOnCount(root->right); printf("%d %d %d\n", (root)->data, (root)->count, (root)->fi); } }

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  • Translate C# code into AST?

    - by Erik Forbes
    Is it currently possible to translate C# code into an Abstract Syntax Tree? Edit: some clarification; I don't necessarily expect the compiler to generate the AST for me - a parser would be fine, although I'd like to use something "official." Lambda expressions are unfortunately not going to be sufficient given they don't allow me to use statement bodies, which is what I'm looking for.

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  • SQL: Recursive Path

    - by Chris
    Is it possible to create a "tree resolver" in SQL? I have a table: ID Name Parent 1 a 2 b 1 3 c 1 4 d 3 Now I want a SQL query that returns: ID PATH 1 /a 2 /a/b 3 /a/c 4 /a/c/d Is this possible with SQL? It would make many things easier for me. Any help would really be appreciated!

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  • AST generation for a an application developed both in visual basic and c#

    - by Dev
    Hi, I'm currently understanding one application developed both in visual basic and c#. Running through the code is getting tough as code is around 50KLOC. So i'm planning for generation of AST (abstract syntax tree). Will it be possible to generate for both language together. Atleast a call graph generation will be helpful (but can't find any tool which works for both languages) Please let me know if this question is confusing. Thanks in Advance Dev

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  • How to get all objects with their children using django orm?

    - by kender
    Hi, I got very simple hierarchical structure: every object can have 0 or 1 parent. There's no limit on how many children each object can have. So in my application I got such a model: class O(Model): name = CharField(max_length = 20) parent = ForeignKey('O', related_name = 'children') Now I would like to be able to fetch all objects who have a particular one Object1 in their parent-tree (as in their parent or parent of their parents, etc). Should I use mptt or is there a simpler approach?

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  • Getting all database entries into organized array

    - by Industrial
    Hi everyone, I have just made the update/add/delete part for the "Closure table" way of organizing query hierarchical data that are shown on page 70 in this slideshare: http://www.slideshare.net/billkarwin/sql-antipatterns-strike-back However, I have a bit of an issue getting the full tree back as an multidimensional array from a single query. Here's what I would like to get back: array ( 'topvalue' = array ( 'Subvalue', 'Subvalue2', 'Subvalue3' = array ('Subvalue 1', 'Subvalue 2', 'Subvalue 3' ) ); );

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  • m-estimate for continuous values

    - by Null
    I'm building a custom regression tree and want to use m-estimate for pruning. Does anyone know how to calculate that. http://www.ailab.si/blaz/predavanja/UISP/slides/uisp07-RegTrees.ppt might help (slide 12, how should Em look like?)

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