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  • Fastcgi 500 error on preg_match_all in PHP

    - by Bertvan
    Hi, I'm trying to set up some exotic PHP code (I'm no expert), and I get a FastCGI Error 500 on a PHP line containing 'preg_match_all'. When I comment out the line, the page is returned with a 200 (but not how it was meant to be). The code is parsing php, html and javascript content loaded from the database and is composing them to return the finished page. Now, by placing around some error_log entries I could determine that the line with the preg_match_all is the cause of the 500. However the line is hit multiple times during the loading of the page and on other occasions, the line does not cause an error. Here's how it looks like exactly: preg_match_all ("/(<([\w]+)[^>]*>)((?:.|\n)*)(<\/\\2>)/", $part['data'], $tags, PREG_PATTERN_ORDER|PREG_OFFSET_CAPTURE); The subject string is a piece of text that looks like: <script> ... some javascript functions ... </script> [Edit:] This is code that is up and running correctly elsewhere, so this very well could be a PHP setting or environment difference. I'm using PHP 5.2.13 on IIS6 with FastCGI. [Edit:] Nothing is mentioned in the log files. At least not in the ones I checked: IIS Logs Event Logs PHP Log Any thoughts or direction would be welcome.

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  • How to display a generic error page in Asp.Net MVC 2

    - by Picflight
    I have the following in my base controller: protected override void OnException(ExceptionContext filterContext) { if (filterContext == null) { throw new ArgumentNullException("filterContext"); } // If custom errors are disabled, we need to let the normal ASP.NET exception handler // execute so that the user can see useful debugging information. if (filterContext.ExceptionHandled || !filterContext.HttpContext.IsCustomErrorEnabled) { return; } Exception exception = filterContext.Exception; // If this is not an HTTP 500 (for example, if somebody throws an HTTP 404 from an action method), // ignore it. if (new HttpException(null, exception).GetHttpCode() != 500) { return; } // TODO: What is the namespace for ExceptionType? //if (!ExceptionType.IsInstanceOfType(exception)) //{ // return; //} // Send Email MailException(exception); // TODO: What does this line do? base.OnException(filterContext); filterContext.Result = new ViewResult { ViewName = "Error" }; filterContext.ExceptionHandled = true; filterContext.HttpContext.Response.Clear(); filterContext.HttpContext.Response.StatusCode = 500; } In my Shared folder, I have an Error.aspx View. Web.config <customErrors mode="On" /> I am still seeing the yellow screen when an exception occurs. What am I doing incorrectly?

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  • Is this WPF error handling a good idea ?

    - by Adiel
    I have a multi threaded wpf application with various HW interfaces. I want to react to several HW failures that can happen. For example : one of the interfaces is a temperature sensor and i want that from a certain temp. a meesage would appear and notify the user that it happened. i came up with the follwing design : /// <summary> /// This logic reacts to errors that occur during the system run. /// The reaction is set by the component that raised the error. /// </summary> public class ErrorHandlingLogic : Logic { } the above class would consume ErrorEventData that holds all the information about the error that occurred. public class ErrorEventData : IEventData { #region public enum public enum ErrorReaction { } #endregion public enum #region Private Data Memebers and props private ErrorReaction m_ErrorReaction; public ErrorReaction ErrorReactionValue { get { return m_ErrorReaction; } set { m_ErrorReaction = value; } } private string m_Msg; public string Msg { get { return m_Msg; } set { m_Msg = value; } } private string m_ComponentName; public string ComponentName { get { return m_ComponentName; } set { m_ComponentName = value; } } #endregion Private Data Memebers and props public ErrorEventData(ErrorReaction reaction, string msg, string componenetName) { m_ErrorReaction = reaction; m_Msg = msg; m_ComponentName = componenetName; } } the above ErrorHandlingLogic would decide what to do with the ErrorEventData sent to him from various components of the application. if needed it would be forwarded to the GUI to display a message to the user. so what do you think is it a good design ? thanks, Adiel.

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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  • Fatal error with Custom Magento Module on one server but not the other

    - by Jack
    Hi, I am creating my own custom module in Magento and during testing on a Litespeed server (PHP v5.2.14) I am getting a Fatal Error: Call to a member function batch() on a non-object in ../../../BatchController.php on line 25 that was not appearing during testing on another linux server and a wamp server (PHP v5.2.11). This one has stumped me. I am guessing it has something to do with the server configuration rather than the code itself. But i am just guessing. I was hoping someone here could tell me. The only real major difference I could see, aside from the php versions and environment, is that the server that the error is on is using the Suhosin Patch. But would that be something that could cause this? The line in question is Mage::getModel('mymodule/mymodel')->batch(); which is enclosed in an IF statement. batch() is a public function located in my model file. If you need more code let me know. Thanks!

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  • template warnings and error help, (gcc)

    - by sil3nt
    Hi there, I'm working on an container class template (for int,bool,strings etc), and I've been stuck with this error cont.h:56: error: expected initializer before '&' token for this section template <typename T> const Container & Container<T>::operator=(const Container<T> & rightCont){ what exactly have I done wrong there?. Also not sure what this warning message means. cont.h:13: warning: friend declaration `bool operator==(const Container<T>&, const Container<T>&)' declares a non-template function cont.h:13: warning: (if this is not what you intended, make sure the function template has already been declared and add <> after the function name here) -Wno-non-template-friend disables this warning at this position template <typename T> class Container{ friend bool operator==(const Container<T> &rhs,const Container<T> &lhs); public:

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  • How to fix Java Image Fetcher error ?

    - by Frank
    My code looks like this : private static JFileChooser fc; if (fc==null) { fc=new JFileChooser(Image_Dir); fc.addChoosableFileFilter(new Image_Filter()); // Add a custom file filter and disable the default (Accept All) file filter. fc.setAcceptAllFileFilterUsed(false); fc.setAccessory(new Image_Preview(fc)); // Add the preview pane. } int returnVal=fc.showDialog(JFileChooser_For_Image.this,"Get Image"); // Show it. After I select an image from the panel, I got the following error message : Exception in thread "Image Fetcher 0" java.lang.UnsatisfiedLinkError: Native Library C:\Program Files (x86)\Java\jre6\bin\jpeg.dll already loaded in another classloader at java.lang.ClassLoader.loadLibrary0(Unknown Source) at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at sun.security.action.LoadLibraryAction.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.awt.image.JPEGImageDecoder.<clinit>(Unknown Source) at sun.awt.image.InputStreamImageSource.getDecoder(Unknown Source) at sun.awt.image.FileImageSource.getDecoder(Unknown Source) at sun.awt.image.InputStreamImageSource.doFetch(Unknown Source) at sun.awt.image.ImageFetcher.fetchloop(Unknown Source) at sun.awt.image.ImageFetcher.run(Unknown Source) When I run it from an executable Jar file, it works fine, but after I wrapped it into an exe file, I got the above error, why ? How to fix it ?

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  • Call to a member function get_segment() error

    - by hogofwar
    I'm having this problem with this piece of PHP code: class Core { public function start() { require("funk/funks/libraries/uri.php"); $this->uri = new uri(); require("funk/core/loader.php"); $this->load = new loader(); if($this->uri->get_segment(1) != "" and file_exists("funk/pages/".$uri->get_segment(1).".php")){ Only a snippet of the code The best way I can explain it is that it is a class calling upon another class (uri.php) and i am getting the error: Fatal error: Call to a member function get_segment() on a non-object in /home/eeeee/public_html/private/funkyphp/funk/core/core.php on line 11 (the if($this-uri-get_segment(1) part) I'm having this problem a lot and it is really bugging me. the library code is: <?php class uri { private $server_path_info = ''; private $segment = array(); private $segments = 0; public function __construct() { $segment_temp = array(); $this->server_path_info = preg_replace("/\?/", "", $_SERVER["PATH_INFO"]); $segment_temp = explode("/", $this->server_path_info); foreach ($segment_temp as $key => $seg) { if (!preg_match("/([a-zA-Z0-9\.\_\-]+)/", $seg) || empty($seg)) unset($segment_temp[$key]); } foreach ($segment_temp as $k => $value) { $this->segment[] = $value; } unset($segment_temp); $this->segments = count($this->segment); } public function segment_exists($id = 0) { $id = (int)$id; if (isset($this->segment[$id])) return true; else return false; } public function get_segment($id = 0) { $id--; $id = (int)$id; if ($this->segment_exists($id) === true) return $this->segment[$id]; else return false; } } ?>

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  • php mysql error beginner

    - by Marcelo
    Hi, I'm trying to print some values on the screen from a table but I having a problem, I don't know much about string, vector and array but I think that my problem is related to them. I'm getting this on the screen Fatal error: Cannot use [] for reading ... My code $sql="SELECT * FROM $tbl_name"; $result=mysql_query($sql) or trigger_error(mysql_error().$sql); while($row = mysql_fetch_array($result)){ $DATA = $row[]; } //line with probelm mysql_close(); //html part <table> <? foreach($DATA as $row): ?> <tr> <td><?=$row['id']?></td> //more stuff </tr> <? endforeach ?> </table> What I'm trying to do is print somevalues form a database. But I'm getting this error. I'm sorry for any mistake in English, and thanks in advance for any help.

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  • error “EXC_BAD_ACCESS” in my programm

    - by zp26
    Hi, i have a problem. When i compile my program there isn't a error but, when i start it these retern with “EXC_BAD_ACCESS”. I looking for the error with the debug and i find it in these method but i don't understand where... Can you help me? Thanks and sorry for the english. PS:the program enters in the loop sometimes. -(void)updateMinPosition{ float valueMinX = 150; float valueMinY = 150; float valueMinZ = 150; NSString *nameMinimoX = [NSString stringWithFormat:@"default"]; NSString *nameMinimoY = [NSString stringWithFormat:@"default"]; NSString *nameMinimoZ = [NSString stringWithFormat:@"default"]; for(int i = 0; i< [arrayPosizioniMovimento count]; i++){ //Posizione is my class. It contain a NSString name, 3 float valueX, valueY, valueZ Posizione *tempPosition; tempPosition = [[Posizione alloc]init]; tempPosition = [arrayPosizioniMovimento objectAtIndex:i]; if(tempPosition.valueX <= valueMinX){ valueMinX = tempPosition.valueX; nameMinimoX = tempPosition.nome; } if(tempPosition.valueY <= valueMinY){ valueMinY = tempPosition.valueY; nameMinimoY = tempPosition.nome; } if(tempPosition.valueZ <= valueMinZ){ valueMinZ = tempPosition.valueZ; nameMinimoZ = tempPosition.nome; } [tempPosition dealloc]; } labelMinX.text = nameMinimoX; labelMinY.text = nameMinimoY; labelMinZ.text = nameMinimoZ; }

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  • CSS Validation Warning: Same colors for color and background-color in two contexts

    - by TankDriver
    I am getting a ton of warnings like the ones listed below when I do a CSS validation check via http://jigsaw.w3.org/css-validator/validator?uri=http%3A%2F%2Fwww.gamefriction.com%2FCoded&profile=css21&usermedium=all&warning=1&lang=en > 513 Same colors for color and > background-color in two contexts > #blue_module and #red_module_top 513 Same colors for color and > background-color in two contexts > .content ul li and #red_module_top 513 > Same colors for color and > background-color in two contexts > #footer_container and #red_module_top 513 Same colors for color and > background-color in two contexts > ul.tabs li a.active and > #red_module_top 513 Same colors for color and background-color in two > contexts #content_960 and > #red_module_top 513 Same colors for color and background-color in two > contexts #content_main and > #red_module_top 513 Same colors for color and background-color in two > contexts .content and #red_module_top > 513 Same colors for color and > background-color in two contexts > #league_module select option and #red_module_top 513 Same colors for color and background-color in two > contexts #red_module and > #red_module_top Any ideas how to fix this? CSS file: gamefriction.com/Coded/css/style.css

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  • CodeIgniter Unable to Access Error Message Error

    - by 01010011
    Hi, I've created this registration form for registering new users to a website using CodeIgniter. My problem is, whenever I enter a username that already exists in my database, instead of giving me my error message which explains this to the user, it instead gives me this error message: Unable to access an error message corresponding to your field name Here are snippets of the code from my controller. Any assistance will be appreciated: function register() $this->load->library('form_validation'); $this->form_validation->set_rules('username', 'Username','trim|required|alpha_numeric|min_length[6]|xss_clean|strtolower|callback_username_not_exists); ... } function username_not_exists($username) { $this->form_validation->set_message('username','That %s already exists.'); if($this->User_model->check_exists_username($username)) { return false; } else { return true; }

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  • How do I solve this error, "error while trying to deserialize parameter"

    - by Paul Rowland
    I have a web service that is working fine in one environment but not in another. The web service gets document meta data from SharePoint, it running on a server where I cant debug but with logging I confirmed that the method enters and exits successfully. What could be the reason for the errors? The error message is, The formatter threw an exception while trying to deserialize the message: There was an error while trying to deserialize parameter http://CompanyName.com.au/ProjectName:GetDocumentMetaDataResponse. The InnerException message was 'Error in line 1 position 388. 'Element' 'CustomFields' from namespace 'http://CompanyName.com.au/ProjectName' is not expected. Expecting element 'Id'.'. Please see InnerException for more details. The InnerException was System.ServiceModel.Dispatcher.NetDispatcherFaultException was caught Message="The formatter threw an exception while trying to deserialize the message: There was an error while trying to deserialize parameter http://CompanyName.com.au/ProjectName:GetDocumentMetaDataResponse. The InnerException message was 'Error in line 1 position 388. 'Element' 'CustomFields' from namespace 'http://CompanyName.com.au/ProjectName' is not expected. Expecting element 'Id'.'. Please see InnerException for more details." Source="mscorlib" Action="http://schemas.microsoft.com/net/2005/12/windowscommunicationfoundation/dispatcher/fault" StackTrace: Server stack trace: at System.ServiceModel.Dispatcher.DataContractSerializerOperationFormatter.DeserializeParameterPart(XmlDictionaryReader reader, PartInfo part, Boolean isRequest) at System.ServiceModel.Dispatcher.DataContractSerializerOperationFormatter.DeserializeParameter(XmlDictionaryReader reader, PartInfo part, Boolean isRequest) at System.ServiceModel.Dispatcher.DataContractSerializerOperationFormatter.DeserializeParameters(XmlDictionaryReader reader, PartInfo[] parts, Object[] parameters, Boolean isRequest) at System.ServiceModel.Dispatcher.DataContractSerializerOperationFormatter.DeserializeBody(XmlDictionaryReader reader, MessageVersion version, String action, MessageDescription messageDescription, Object[] parameters, Boolean isRequest) at System.ServiceModel.Dispatcher.OperationFormatter.DeserializeBodyContents(Message message, Object[] parameters, Boolean isRequest) at System.ServiceModel.Dispatcher.OperationFormatter.DeserializeReply(Message message, Object[] parameters) at System.ServiceModel.Dispatcher.ProxyOperationRuntime.AfterReply(ProxyRpc& rpc) at System.ServiceModel.Channels.ServiceChannel.HandleReply(ProxyOperationRuntime operation, ProxyRpc& rpc) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at CompanyName.ProjectName.External.Sharepoint.WebServiceProxies.SharepointProjectNameSiteService.ProjectNameSiteSoap.GetDocumentMetaData(GetDocumentMetaDataRequest request) at CompanyName.ProjectName.External.Sharepoint.WebServiceProxies.SharepointProjectNameSiteService.ProjectNameSiteSoapClient.CompanyName.ProjectName.External.Sharepoint.WebServiceProxies.SharepointProjectNameSiteService.ProjectNameSiteSoap.GetDocumentMetaData(GetDocumentMetaDataRequest request) in D:\Source\TFSRoot\ProjectName\trunk\CodeBase\External\CompanyName.ProjectName.External.Sharepoint.WebServiceProxies\Service References\SharepointProjectNameSiteService\Reference.cs:line 2141 at CompanyName.ProjectName.External.Sharepoint.WebServiceProxies.SharepointProjectNameSiteService.ProjectNameSiteSoapClient.GetDocumentMetaData(ListSummaryDto listSummary, FileCriteriaDto criteria, List`1 customFields) in D:\Source\TFSRoot\ProjectName\trunk\CodeBase\External\CompanyName.ProjectName.External.Sharepoint.WebServiceProxies\Service References\SharepointProjectNameSiteService\Reference.cs:line 2150 at CompanyName.ProjectName.Services.Shared.SharepointAdapter.GetDocumentMetaData(ListSummaryDto listSummary, FileCriteriaDto criteria, List`1 customFields) in D:\Source\TFSRoot\ProjectName\trunk\CodeBase\Services\CompanyName.ProjectName.Services\Shared\SharepointAdapter.cs:line 260 at CompanyName.ProjectName.Services.Project.ProjectDocumentService.SetSharepointDocumentData(List`1 sourceDocuments) in D:\Source\TFSRoot\ProjectName\trunk\CodeBase\Services\CompanyName.ProjectName.Services\Project\ProjectDocumentService.cs:line 1963 at CompanyName.ProjectName.Services.Project.ProjectDocumentService.GetProjectConversionDocumentsImplementation(Int32 projectId) in D:\Source\TFSRoot\ProjectName\trunk\CodeBase\Services\CompanyName.ProjectName.Services\Project\ProjectDocumentService.cs:line 3212 InnerException: System.Runtime.Serialization.SerializationException Message="Error in line 1 position 388. 'Element' 'CustomFields' from namespace 'http://CompanyName.com.au/ProjectName' is not expected. Expecting element 'Id'." Source="System.Runtime.Serialization" StackTrace: at System.Runtime.Serialization.XmlObjectSerializerReadContext.ThrowRequiredMemberMissingException(XmlReaderDelegator xmlReader, Int32 memberIndex, Int32 requiredIndex, XmlDictionaryString[] memberNames) at System.Runtime.Serialization.XmlObjectSerializerReadContext.GetMemberIndexWithRequiredMembers(XmlReaderDelegator xmlReader, XmlDictionaryString[] memberNames, XmlDictionaryString[] memberNamespaces, Int32 memberIndex, Int32 requiredIndex, ExtensionDataObject extensionData) at ReadFileMetaDataDtoFromXml(XmlReaderDelegator , XmlObjectSerializerReadContext , XmlDictionaryString[] , XmlDictionaryString[] ) at System.Runtime.Serialization.ClassDataContract.ReadXmlValue(XmlReaderDelegator xmlReader, XmlObjectSerializerReadContext context) at System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(DataContract dataContract, XmlReaderDelegator reader) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator reader, String name, String ns, DataContract& dataContract) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator xmlReader, Int32 id, RuntimeTypeHandle declaredTypeHandle, String name, String ns) at ReadArrayOfFileMetaDataDtoFromXml(XmlReaderDelegator , XmlObjectSerializerReadContext , XmlDictionaryString , XmlDictionaryString , CollectionDataContract ) at System.Runtime.Serialization.CollectionDataContract.ReadXmlValue(XmlReaderDelegator xmlReader, XmlObjectSerializerReadContext context) at System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(DataContract dataContract, XmlReaderDelegator reader) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator reader, String name, String ns, DataContract& dataContract) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator xmlReader, Int32 id, RuntimeTypeHandle declaredTypeHandle, String name, String ns) at ReadMetaDataSearchResultsDtoFromXml(XmlReaderDelegator , XmlObjectSerializerReadContext , XmlDictionaryString[] , XmlDictionaryString[] ) at System.Runtime.Serialization.ClassDataContract.ReadXmlValue(XmlReaderDelegator xmlReader, XmlObjectSerializerReadContext context) at System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(DataContract dataContract, XmlReaderDelegator reader) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator reader, String name, String ns, DataContract& dataContract) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator xmlReader, Int32 id, RuntimeTypeHandle declaredTypeHandle, String name, String ns) at ReadGetDocumentMetaDataResponseBodyFromXml(XmlReaderDelegator , XmlObjectSerializerReadContext , XmlDictionaryString[] , XmlDictionaryString[] ) at System.Runtime.Serialization.ClassDataContract.ReadXmlValue(XmlReaderDelegator xmlReader, XmlObjectSerializerReadContext context) at System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(DataContract dataContract, XmlReaderDelegator reader) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator reader, String name, String ns, DataContract& dataContract) at System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(XmlReaderDelegator xmlReader, Type declaredType, DataContract dataContract, String name, String ns) at System.Runtime.Serialization.DataContractSerializer.InternalReadObject(XmlReaderDelegator xmlReader, Boolean verifyObjectName) at System.Runtime.Serialization.XmlObjectSerializer.ReadObjectHandleExceptions(XmlReaderDelegator reader, Boolean verifyObjectName) at System.Runtime.Serialization.DataContractSerializer.ReadObject(XmlDictionaryReader reader, Boolean verifyObjectName) at System.ServiceModel.Dispatcher.DataContractSerializerOperationFormatter.DeserializeParameterPart(XmlDictionaryReader reader, PartInfo part, Boolean isRequest) InnerException:

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  • How do I resolve the config error which states a machine to application error

    - by waterfalrain
    I imported a website made in visual studio express 2008 to visual studio express 2010. When I run the home page I get the following error: "It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level. This error can be caused by a virtual directory not being configured as an application in IIS." When I looked up the meaning of this on Google I read their needed to be a change to the configuration of the virtual directory. Another suggestion was to change the web config files . T Were these suggestions correct? If so how do I emplement them so that I can view these website pages on my local machine.

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  • PHP + Code Igniter Timecode Calculation Logic Error

    - by Tim
    Hello everyone, I have what I suspect to be a logic problem with an algorithm I am using to work with Video timecode in PHP. All help is appreciated. The Objective Well basically I want to work with timecode and perform calculations For those not familiar with timecode it looks like this 01:10:58:12 or HH:MM:SS:FF 'AKA' HOURS:MINUTES:SECONDS:FRAMES I have used the script from HERE to help me with working with this format. The Problem Now can i just say that this script works!!! Timecode calculations (in this case additions) are being performed correctly. However this script continually throws the following errors, yet still produces the correct output when I try and do the following calculation 00:01:26:00 + 00:02:00:12 The errors from this calculation are shown below A PHP Error was encountered Severity: Notice Message: Undefined index: key Filename: staff/tools.php Line Number: 169 A PHP Error was encountered Severity: Notice Message: Undefined index: key Filename: staff/tools.php Line Number: 169 Line Number 169 is in the parseInput() function // feed it into the tc array $i=0; foreach ($tc AS $key=>$value) { if ( is_numeric($array["$i"]) ) { $tc["$key"]= $array["$i"]; if ($tc["$key"] < 10 && $tc["$key"] > 0 && strlen($tc['key'])==1 ) $tc["$key"]= "0".$tc["$key"]; } $i++; } return $tc; Now I should also mention that the number of times the above error is thrown depends on what I am calculating 00:00:00:00 + 00:00:00:00 returns no errors. 01:01:01:01 + 02:02:02:02 produces 8 of the above errors. For your reference, here is the code in it's entirety function add_cue_sheet_clips_process() { $sheetID = $_POST['sheet_id']; $clipName = $_POST['clip_name']; $tcIn = $_POST['tc_in']; $tcOut = $_POST['tc_out']; // string $input // returns an associative array of hours, minutes, seconds, and frames // function parseInput ($input) { // timecode should look something like hh:mm:ss;ff // allowed separators are : ; . , // values may be single or double digits // hours are least-significant -- 5.4 == 00:00:05;04 $tc= array("frames"=>"00", "seconds"=>"00", "minutes"=>"00", "hours"=>"00"); $punct= array(":", ";", ".", ","); // too big? too small? $input= trim($input); if (strlen($input)>11 || $input=="") { // invalid input, too long -- bzzt return $tc; } // normalize punctuation $input= str_replace( $punct, ":", $input); // blow it up and reverse it so frames come first $array= explode(":", $input); $array= array_reverse($array); // feed it into the tc array $i=0; foreach ($tc AS $key=>$value) { if ( is_numeric($array["$i"]) ) { $tc["$key"]= $array["$i"]; if ($tc["$key"] < 10 && $tc["$key"] > 0 && strlen($tc['key'])==1 ) $tc["$key"]= "0".$tc["$key"]; } $i++; } return $tc; } // array $tc // returns a float number of seconds // function tcToSec($tc) { $wholeseconds= ($tc['hours']*3600) + ($tc['minutes'] * 60) + ($tc['seconds']); $partseconds= ( $tc['frames'] / 25 ); $seconds= $wholeseconds + $partseconds; return $seconds; } // float $seconds // bool $subtract // returns a timecode array // function secToTc ($seconds=0, $subtract=0) { $tc= array("frames"=>"00", "seconds"=>"00", "minutes"=>"00", "hours"=>"00"); $partseconds= fmod($seconds, 1); $wholeseconds= $seconds - $partseconds; // frames if ($subtract==1) $tc['frames']= floor( $partseconds * 25 ); else $tc['frames']= floor( $partseconds * 25 ); // hours $tc['hours']= floor( $wholeseconds / 3600 ); $minsec= ($wholeseconds - ($tc['hours'] * 3600)); // minutes $tc['minutes']= floor( $minsec / 60 ); // seconds $tc['seconds']= ( $minsec - ($tc['minutes'] * 60) ); // padding foreach ( $tc AS $key=>$value ) { if ($value > 0 && $value < 10) $tc["$key"]= "0".$value; if ($value=="0") $tc["$key"]= "00"; } return $tc; } // array $tc // returns string of well-formed timecode // function tcToString (&$tc) { return $tc['hours'].":".$tc['minutes'].":".$tc['seconds'].";".$tc['frames']; } $timecodeIN = parseInput($tcIn); $timecodeOUT = parseInput($tcOut); // normalized inputs... $tc1 = tcToString($timecodeIN); $tc2 = tcToString($timecodeOUT); // get seconds $seconds1 = tcToSec($timecodeIN); $seconds2 = tcToSec($timecodeOUT); $result = $seconds1 + $seconds2; $timecode3 = secToTc($result, 0); $timecodeDUR = tcToString($timecode3); $clipArray = array('clip_name' => $clipName, 'tc_in' => $tcIn, 'tc_out' => $tcOut, 'tc_duration' => $timecodeDUR); $this->db->insert('tools_cue_sheets_clips', $clipArray); redirect('staff/tools/add_cue_sheet_clips/'.$sheetID); } I hope this is enough information for someone to help me get on top of this, I would be extremely greatful. Thanks, Tim

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  • Error Messaged and Error Code design

    - by Ved
    We are designing set of web services which will return XML string in response. These are RESTFul services so I will have to send exception inside element. I am planing to design set of Error code which can help me determine where level occured just by looking at the code. For Example 1000 - Application Level 2000 - DB level 3000 - Network level so if I have error message then I can know right away that this was an application level error and it came from 1st business module. I am not very experience in this so I would love to here your thoughts and criticism. Thanks

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  • ADO Error: Automation error - The specified module could not be found

    - by KerryF
    My VB6 application which runs successfully on many machines is producing the above error on just 1 users machine. Machine has Vista SP1 which means the MDAC installer will not work since MDAC 2.8 is already included. Code that leads up to the error: 'Temp file to users temp directory: FileName = C:\DOCUME~1\nmiller\LOCALS~1\Temp\TmpPrint.mdb Dim catADO As New ADOX.Catalog catADO.Create "Provider=Microsoft.Jet.OLEDB.4.0;Data Source=" & FileName Error happens on the .Create line. Any help getting this user going would be greatly appreciated!

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  • Simple syntax error still eluding me.

    - by melee
    Here is the header for a class I started: #ifndef CANVAS_ #define CANVAS_ #include <iostream> #include <iomanip> #include <string> #include <stack> class Canvas { public: Canvas(); void Paint(int R, int C, char Color); const int Nrow; const int Ncol; string Title; int image[][100]; stack<int> path; struct PixelCoordinates { unsigned int r; unsigned int c; } position; Canvas operator<< (const Canvas& One ); Canvas operator>>( Canvas& One ); }; /*----------------------------------------------------------------------------- Name: operator<< Purpose: Put a Canvas into an output stream -----------------------------------------------------------------------------*/ ostream& operator<<( ostream& Out, const Canvas& One ) { Out << One.Title << endl; Out << "Rows: " << One.Nrow << " Columns: " << One.Ncol << endl; int i,j; for( i=0; i<One.Nrow; i++) { cout<<"\n\n\n"; cout<< " COLUMN\n"; cout<< " 1 2 3"; for(i=0;i<One.Nrow;i++) { cout<<"\nROW "<<i+1; for(j=0;j<One.Ncol;j++) cout<< One.image[i][j]; } } return Out; } /*----------------------------------------------------------------------------- Name: operator>> Purpose: Get a Canvas from an input stream -----------------------------------------------------------------------------*/ istream& operator>>( istream& In, Canvas& One ) { // string Line; // int Place = 0; // { // In >> Line; // if (In.good()) // { // One.image[Place][0] = Line; // Place++; // } // return In; #endif Here is my implementation file for class Canvas: using namespace std; #include <iostream> #include <iomanip> #include <string> #include <stack> #include "proj05.canvas.h" //----------------Constructor----------------// Canvas::Canvas() { Title = ""; Nrow = 0; Ncol = 0; image[][100] = {}; position.r = 0; position.c = 0; } //-------------------Paint------------------// void Canvas::Paint(int R, int C, char Color) { cout << "Paint to be implemented" << endl; } And the errors I'm getting are these: proj05.canvas.cpp: In function 'std::istream& operator>>(std::istream&, Canvas&)': proj05.canvas.cpp:11: error: expected `;' before '{' token proj05.canvas.cpp:24: error: expected `}' at end of input From my limited experience, they look like simple syntax errors but for the life of me, I cannot see what I am missing. I know putting a ; at the end of Canvas::Canvas() is wrong but that seems to be what it expects. Could someone please clarify for me? (Also, I know much of the code for the << and operator definitions look terrible, but unless that is the specific reason for the error please do not address it. This is a draft :) )

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  • iPhone: Error and error handling confusion in comparison.

    - by Mr. McPepperNuts
    NSArray *results = [managedObjectContext executeFetchRequest:request error:&error]; if(results == nil){ NSLog(@"No results found"); searchObj = nil; }else{ if ([[[results objectAtIndex:0] name] caseInsensitiveCompare:passdTextToSearchFor] == 0) { NSLog(@"results %@", [[results objectAtIndex:0] name]); searchObj = [results objectAtIndex:0]; }else { NSLog(@"No results found"); searchObj = nil; } } The code above compares data a user enters to data pulled from a database. If I enter data which is in the database; it works. But if I enter complete gibberish it returns the error below instead of "No results found." *** WebKit discarded an uncaught exception in the webView:shouldInsertText:replacingDOMRange:givenAction: delegate: <NSRangeException> *** -[NSCFArray objectAtIndex:]: index (0) beyond bounds (0) The results array being null should be accounted for during the checks in the above code, no?

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  • Flash error 1084: "Syntax error"

    - by Elliot Broomhall
    Hi I'm getting two error messages in Flash when using actionscropt 3.0 "Topbar,Layer 'Action Layer',Frame 1,line 12 1084: syntax error: expection semicolon before add. "Topbar,Layer 'Action Layer',Frame 1,line 12 1084: syntax error: expection rightbrace before semicolon Here is my code could anyone give some insight to what is actually happening thanks and help on rectifying the issue thanks. clip = Number(random(7)) + 1; while (Number(clip) <= 7) { clip = Number(clip) + 1; Scale = Number(random(80)) + 1; setProperty("/star", _x, Number(random(800)) + 10); setProperty("/star", _rotation, Number(random(330)) + 50); setProperty("/star", _xscale, Scale); setProperty("/star", _yscale, Scale); setProperty("/star", _y, Number(random(800)) + 50); n = Number(n) + 1; bn = "star" add n; duplicateMovieClip("star", bn, n); set(bn add ":n", n); } // end while clip = "0";

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  • Strange Template error : error C2783: could not deduce template argument

    - by osum
    Hi, I have created a simple function with 2 diffrernt template arguments t1, t2 and return type t3. So far no compilation error. But when Itry to call the function from main, I encounter error C2783. I needed to know If the following code is legally ok? If not how is it fixed? please help! template <typename t1, typename t2, typename t3> t3 adder1 (t1 a , t2 b) { return int(a + b); }; int main() { int sum = adder1(1,6.0); // error C2783 could not deduce template argument for t3 return 0; }

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  • PHP - white screen of death!

    - by Industrial
    Hi everyone, After debugging a codeigniter app that were installed into a new development environment, I have started to freak out when seeing white screens with nothing more available. I have been able to solve each and every one of the errors that have caused this, but it have taken seriously way too long time. PHP error_reporting(E_ALL) & display_errors", 1 is set as well. I even installed Xdebug in hope of getting more output, but no. My logging settings are also working, but nothing is written to the log. Is there a way to get something informative printed out instead of a complete white screen? It would certainly shorten my time spent on solving the eventual errors that causes this? Thanks a lot! Reference: http://stackoverflow.com/questions/2149321/why-does-code-igniter-give-me-a-white-page

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  • Point of contact of 2 OBBs?

    - by Milo
    I'm working on the physics for my GTA2-like game so I can learn more about game physics. The collision detection and resolution are working great. I'm now just unsure how to compute the point of contact when I hit a wall. Here is my OBB class: public class OBB2D { private Vector2D projVec = new Vector2D(); private static Vector2D projAVec = new Vector2D(); private static Vector2D projBVec = new Vector2D(); private static Vector2D tempNormal = new Vector2D(); private Vector2D deltaVec = new Vector2D(); // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(float centerx, float centery, float w, float h, float angle) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(centerx,centery,w,h,angle); } public OBB2D(float left, float top, float width, float height) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(left + (width / 2), top + (height / 2),width,height,0.0f); } public void set(float centerx,float centery,float w, float h,float angle) { float vxx = (float)Math.cos(angle); float vxy = (float)Math.sin(angle); float vyx = (float)-Math.sin(angle); float vyy = (float)Math.cos(angle); vxx *= w / 2; vxy *= (w / 2); vyx *= (h / 2); vyy *= (h / 2); corner[0].x = centerx - vxx - vyx; corner[0].y = centery - vxy - vyy; corner[1].x = centerx + vxx - vyx; corner[1].y = centery + vxy - vyy; corner[2].x = centerx + vxx + vyx; corner[2].y = centery + vxy + vyy; corner[3].x = centerx - vxx + vyx; corner[3].y = centery - vxy + vyy; this.center.x = centerx; this.center.y = centery; this.angle = angle; computeAxes(); extents.x = w / 2; extents.y = h / 2; computeBoundingRect(); } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0].x = corner[1].x - corner[0].x; axis[0].y = corner[1].y - corner[0].y; axis[1].x = corner[3].x - corner[0].x; axis[1].y = corner[3].y - corner[0].y; // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { float l = axis[a].length(); float ll = l * l; axis[a].x = axis[a].x / ll; axis[a].y = axis[a].y / ll; origin[a] = corner[0].dot(axis[a]); } } public void computeBoundingRect() { boundingRect.left = JMath.min(JMath.min(corner[0].x, corner[3].x), JMath.min(corner[1].x, corner[2].x)); boundingRect.top = JMath.min(JMath.min(corner[0].y, corner[1].y),JMath.min(corner[2].y, corner[3].y)); boundingRect.right = JMath.max(JMath.max(corner[1].x, corner[2].x), JMath.max(corner[0].x, corner[3].x)); boundingRect.bottom = JMath.max(JMath.max(corner[2].y, corner[3].y),JMath.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(rect.centerX(),rect.centerY(),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } public void moveTo(float centerx, float centery) { float cx,cy; cx = center.x; cy = center.y; deltaVec.x = centerx - cx; deltaVec.y = centery - cy; for (int c = 0; c < 4; ++c) { corner[c].x += deltaVec.x; corner[c].y += deltaVec.y; } boundingRect.left += deltaVec.x; boundingRect.top += deltaVec.y; boundingRect.right += deltaVec.x; boundingRect.bottom += deltaVec.y; this.center.x = centerx; this.center.y = centery; computeAxes(); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center.x,center.y,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center.x,center.y,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } public static float distance(float ax, float ay,float bx, float by) { if (ax < bx) return bx - ay; else return ax - by; } public Vector2D project(float ax, float ay) { projVec.x = Float.MAX_VALUE; projVec.y = Float.MIN_VALUE; for (int i = 0; i < corner.length; ++i) { float dot = Vector2D.dot(corner[i].x,corner[i].y,ax,ay); projVec.x = JMath.min(dot, projVec.x); projVec.y = JMath.max(dot, projVec.y); } return projVec; } public Vector2D getCorner(int c) { return corner[c]; } public int getNumCorners() { return corner.length; } public static float collisionResponse(OBB2D a, OBB2D b, Vector2D outNormal) { float depth = Float.MAX_VALUE; for (int i = 0; i < a.getNumCorners() + b.getNumCorners(); ++i) { Vector2D edgeA; Vector2D edgeB; if(i >= a.getNumCorners()) { edgeA = b.getCorner((i + b.getNumCorners() - 1) % b.getNumCorners()); edgeB = b.getCorner(i % b.getNumCorners()); } else { edgeA = a.getCorner((i + a.getNumCorners() - 1) % a.getNumCorners()); edgeB = a.getCorner(i % a.getNumCorners()); } tempNormal.x = edgeB.x -edgeA.x; tempNormal.y = edgeB.y - edgeA.y; tempNormal.normalize(); projAVec.equals(a.project(tempNormal.x,tempNormal.y)); projBVec.equals(b.project(tempNormal.x,tempNormal.y)); float distance = OBB2D.distance(projAVec.x, projAVec.y,projBVec.x,projBVec.y); if (distance > 0.0f) { return 0.0f; } else { float d = Math.abs(distance); if (d < depth) { depth = d; outNormal.equals(tempNormal); } } } float dx,dy; dx = b.getCenter().x - a.getCenter().x; dy = b.getCenter().y - a.getCenter().y; float dot = Vector2D.dot(dx,dy,outNormal.x,outNormal.y); if(dot > 0) { outNormal.x = -outNormal.x; outNormal.y = -outNormal.y; } return depth; } public Vector2D getMoveDeltaVec() { return deltaVec; } }; Thanks!

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  • Movement and Collision with AABB

    - by Jeremy Giberson
    I'm having a little difficulty figuring out the following scenarios. http://i.stack.imgur.com/8lM6i.png In scenario A, the moving entity has fallen to (and slightly into the floor). The current position represents the projected position that will occur if I apply the acceleration & velocity as usual without worrying about collision. The Next position, represents the corrected projection position after collision check. The resulting end position is the falling entity now rests ON the floor--that is, in a consistent state of collision by sharing it's bottom X axis with the floor's top X axis. My current update loop looks like the following: // figure out forces & accelerations and project an objects next position // check collision occurrence from current position -> projected position // if a collision occurs, adjust projection position Which seems to be working for the scenario of my object falling to the floor. However, the situation becomes sticky when trying to figure out scenario's B & C. In scenario B, I'm attempt to move along the floor on the X axis (player is pressing right direction button) additionally, gravity is pulling the object into the floor. The problem is, when the object attempts to move the collision detection code is going to recognize that the object is already colliding with the floor to begin with, and auto correct any movement back to where it was before. In scenario C, I'm attempting to jump off the floor. Again, because the object is already in a constant collision with the floor, when the collision routine checks to make sure moving from current position to projected position doesn't result in a collision, it will fail because at the beginning of the motion, the object is already colliding. How do you allow movement along the edge of an object? How do you allow movement away from an object you are already colliding with. Extra Info My collision routine is based on AABB sweeping test from an old gamasutra article, http://www.gamasutra.com/view/feature/3383/simple_intersection_tests_for_games.php?page=3 My bounding box implementation is based on top left/bottom right instead of midpoint/extents, so my min/max functions are adjusted. Otherwise, here is my bounding box class with collision routines: public class BoundingBox { public XYZ topLeft; public XYZ bottomRight; public BoundingBox(float x, float y, float z, float w, float h, float d) { topLeft = new XYZ(); bottomRight = new XYZ(); topLeft.x = x; topLeft.y = y; topLeft.z = z; bottomRight.x = x+w; bottomRight.y = y+h; bottomRight.z = z+d; } public BoundingBox(XYZ position, XYZ dimensions, boolean centered) { topLeft = new XYZ(); bottomRight = new XYZ(); topLeft.x = position.x; topLeft.y = position.y; topLeft.z = position.z; bottomRight.x = position.x + (centered ? dimensions.x/2 : dimensions.x); bottomRight.y = position.y + (centered ? dimensions.y/2 : dimensions.y); bottomRight.z = position.z + (centered ? dimensions.z/2 : dimensions.z); } /** * Check if a point lies inside a bounding box * @param box * @param point * @return */ public static boolean isPointInside(BoundingBox box, XYZ point) { if(box.topLeft.x <= point.x && point.x <= box.bottomRight.x && box.topLeft.y <= point.y && point.y <= box.bottomRight.y && box.topLeft.z <= point.z && point.z <= box.bottomRight.z) return true; return false; } /** * Check for overlap between two bounding boxes using separating axis theorem * if two boxes are separated on any axis, they cannot be overlapping * @param a * @param b * @return */ public static boolean isOverlapping(BoundingBox a, BoundingBox b) { XYZ dxyz = new XYZ(b.topLeft.x - a.topLeft.x, b.topLeft.y - a.topLeft.y, b.topLeft.z - a.topLeft.z); // if b - a is positive, a is first on the axis and we should use its extent // if b -a is negative, b is first on the axis and we should use its extent // check for x axis separation if ((dxyz.x >= 0 && a.bottomRight.x-a.topLeft.x < dxyz.x) // negative scale, reverse extent sum, flip equality ||(dxyz.x < 0 && b.topLeft.x-b.bottomRight.x > dxyz.x)) return false; // check for y axis separation if ((dxyz.y >= 0 && a.bottomRight.y-a.topLeft.y < dxyz.y) // negative scale, reverse extent sum, flip equality ||(dxyz.y < 0 && b.topLeft.y-b.bottomRight.y > dxyz.y)) return false; // check for z axis separation if ((dxyz.z >= 0 && a.bottomRight.z-a.topLeft.z < dxyz.z) // negative scale, reverse extent sum, flip equality ||(dxyz.z < 0 && b.topLeft.z-b.bottomRight.z > dxyz.z)) return false; // not separated on any axis, overlapping return true; } public static boolean isContactEdge(int xyzAxis, BoundingBox a, BoundingBox b) { switch(xyzAxis) { case XYZ.XCOORD: if(a.topLeft.x == b.bottomRight.x || a.bottomRight.x == b.topLeft.x) return true; return false; case XYZ.YCOORD: if(a.topLeft.y == b.bottomRight.y || a.bottomRight.y == b.topLeft.y) return true; return false; case XYZ.ZCOORD: if(a.topLeft.z == b.bottomRight.z || a.bottomRight.z == b.topLeft.z) return true; return false; } return false; } /** * Sweep test min extent value * @param box * @param xyzCoord * @return */ public static float min(BoundingBox box, int xyzCoord) { switch(xyzCoord) { case XYZ.XCOORD: return box.topLeft.x; case XYZ.YCOORD: return box.topLeft.y; case XYZ.ZCOORD: return box.topLeft.z; default: return 0f; } } /** * Sweep test max extent value * @param box * @param xyzCoord * @return */ public static float max(BoundingBox box, int xyzCoord) { switch(xyzCoord) { case XYZ.XCOORD: return box.bottomRight.x; case XYZ.YCOORD: return box.bottomRight.y; case XYZ.ZCOORD: return box.bottomRight.z; default: return 0f; } } /** * Test if bounding box A will overlap bounding box B at any point * when box A moves from position 0 to position 1 and box B moves from position 0 to position 1 * Note, sweep test assumes bounding boxes A and B's dimensions do not change * * @param a0 box a starting position * @param a1 box a ending position * @param b0 box b starting position * @param b1 box b ending position * @param aCollisionOut xyz of box a's position when/if a collision occurs * @param bCollisionOut xyz of box b's position when/if a collision occurs * @return */ public static boolean sweepTest(BoundingBox a0, BoundingBox a1, BoundingBox b0, BoundingBox b1, XYZ aCollisionOut, XYZ bCollisionOut) { // solve in reference to A XYZ va = new XYZ(a1.topLeft.x-a0.topLeft.x, a1.topLeft.y-a0.topLeft.y, a1.topLeft.z-a0.topLeft.z); XYZ vb = new XYZ(b1.topLeft.x-b0.topLeft.x, b1.topLeft.y-b0.topLeft.y, b1.topLeft.z-b0.topLeft.z); XYZ v = new XYZ(vb.x-va.x, vb.y-va.y, vb.z-va.z); // check for initial overlap if(BoundingBox.isOverlapping(a0, b0)) { // java pass by ref/value gotcha, have to modify value can't reassign it aCollisionOut.x = a0.topLeft.x; aCollisionOut.y = a0.topLeft.y; aCollisionOut.z = a0.topLeft.z; bCollisionOut.x = b0.topLeft.x; bCollisionOut.y = b0.topLeft.y; bCollisionOut.z = b0.topLeft.z; return true; } // overlap min/maxs XYZ u0 = new XYZ(); XYZ u1 = new XYZ(1,1,1); float t0, t1; // iterate axis and find overlaps times (x=0, y=1, z=2) for(int i = 0; i < 3; i++) { float aMax = max(a0, i); float aMin = min(a0, i); float bMax = max(b0, i); float bMin = min(b0, i); float vi = XYZ.getCoord(v, i); if(aMax < bMax && vi < 0) XYZ.setCoord(u0, i, (aMax-bMin)/vi); else if(bMax < aMin && vi > 0) XYZ.setCoord(u0, i, (aMin-bMax)/vi); if(bMax > aMin && vi < 0) XYZ.setCoord(u1, i, (aMin-bMax)/vi); else if(aMax > bMin && vi > 0) XYZ.setCoord(u1, i, (aMax-bMin)/vi); } // get times of collision t0 = Math.max(u0.x, Math.max(u0.y, u0.z)); t1 = Math.min(u1.x, Math.min(u1.y, u1.z)); // collision only occurs if t0 < t1 if(t0 <= t1 && t0 != 0) // not t0 because we already tested it! { // t0 is the normalized time of the collision // then the position of the bounding boxes would // be their original position + velocity*time aCollisionOut.x = a0.topLeft.x + va.x*t0; aCollisionOut.y = a0.topLeft.y + va.y*t0; aCollisionOut.z = a0.topLeft.z + va.z*t0; bCollisionOut.x = b0.topLeft.x + vb.x*t0; bCollisionOut.y = b0.topLeft.y + vb.y*t0; bCollisionOut.z = b0.topLeft.z + vb.z*t0; return true; } else return false; } }

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