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  • ASPxGridView Pager disappears

    - by Jo Asakura
    Hello all, I use the ASPxGridView with paging, pager settings is next: <SettingsPager Mode="ShowPager" Position="Bottom" Visible="true"> Also I have a CustomButtonInitialize event: protected void gridViewInvoices_CustomButtonInitialize(object sender, ASPxGridViewCustomButtonEventArgs e) { if (!e.IsEditingRow) { Invoice invoice = (Invoice)gridViewInvoices.GetRow(e.VisibleIndex); if (invoice != null) { if (e.ButtonID == "btnConfirmPayment") { e.Visible = invoice.PaymentConfirmedDate.HasValue ? DefaultBoolean.False : DefaultBoolean.Default; } } } } When I open the page with this grid the pager disappears but if I comment my CustomButtonInitialize event: protected void gridViewInvoices_CustomButtonInitialize(object sender, ASPxGridViewCustomButtonEventArgs e) { /*if (!e.IsEditingRow) { Invoice invoice = (Invoice)gridViewInvoices.GetRow(e.VisibleIndex); if (invoice != null) { if (e.ButtonID == "btnConfirmPayment") { e.Visible = invoice.PaymentConfirmedDate.HasValue ? DefaultBoolean.False : DefaultBoolean.Default; } } }*/ } Pager appears again, how can I fix it and how is pager depend on this event (CustomButtonInitialize)? Best regards, Alex.

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  • Error in Jboss 5- DEPLOYMENTS MISSING DEPENDENCIES

    - by Nila
    Hi! I'm new to ejb3. I tried deploying a simple war file.. But, I'm getting the following error. Plz, help me... DEPLOYMENTS MISSING DEPENDENCIES: Deployment "jboss.j2ee:jar=EJB3-war.war,name=Statelessbean,service=EJB3_endpoint" is missing the following dependencies: Dependency "jboss.j2ee:jar=EJB3-war.war,name=Statelessbean,service=EJB3" (should be in state "Configured", but is actually in state "** NOT FOUND Depends on 'jboss.j2ee:jar=EJB3-war.war,name=Statelessbean,service=EJB3' **") DEPLOYMENTS IN ERROR: Deployment "jboss.j2ee:jar=EJB3-war.war,name=Statelessbean,service=EJB3" is in error due to the following reason(s): ** NOT FOUND Depends on 'jboss.j2ee:jar=EJB3-war.war,name=Statelessbean,service=EJB3' ** Deployment "vfszip:/D:/Softwares/jboss-5.1.0.GA/server/default/deploy/EJB3.ear/" is in error due to the following reason(s): java.lang.IllegalStateException: jboss.web.deployment:war=/EJB3-war is already installed. Thanks in advance

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  • C# WCF Server retrieves 'List<T>' with 1 entry, but client doesn't receive it?! Please help Urgentl

    - by Neville
    Hi Everyone, I've been battling and trying to research this issue for over 2 days now with absolutely no luck. I am trying to retrieve a list of clients from the server (server using fluentNHibernate). The client object is as follow: [DataContract] //[KnownType(typeof(System.Collections.Generic.List<ContactPerson>))] //[KnownType(typeof(System.Collections.Generic.List<Address>))] //[KnownType(typeof(System.Collections.Generic.List<BatchRequest>))] //[KnownType(typeof(System.Collections.Generic.List<Discount>))] [KnownType(typeof(EClientType))] [KnownType(typeof(EComType))] public class Client { #region Properties [DataMember] public virtual int ClientID { get; set; } [DataMember] public virtual EClientType ClientType { get; set; } [DataMember] public virtual string RegisterID {get; set;} [DataMember] public virtual string HerdCode { get; set; } [DataMember] public virtual string CompanyName { get; set; } [DataMember] public virtual bool InvoicePerBatch { get; set; } [DataMember] public virtual EComType ResultsComType { get; set; } [DataMember] public virtual EComType InvoiceComType { get; set; } //[DataMember] //public virtual IList<ContactPerson> Contacts { get; set; } //[DataMember] //public virtual IList<Address> Addresses { get; set; } //[DataMember] //public virtual IList<BatchRequest> Batches { get; set; } //[DataMember] //public virtual IList<Discount> Discounts { get; set; } #endregion #region Overrides public override bool Equals(object obj) { var other = obj as Client; if (other == null) return false; return other.GetHashCode() == this.GetHashCode(); } public override int GetHashCode() { return ClientID.GetHashCode() | ClientType.GetHashCode() | RegisterID.GetHashCode() | HerdCode.GetHashCode() | CompanyName.GetHashCode() | InvoicePerBatch.GetHashCode() | ResultsComType.GetHashCode() | InvoiceComType.GetHashCode();// | Contacts.GetHashCode() | //Addresses.GetHashCode() | Batches.GetHashCode() | Discounts.GetHashCode(); } #endregion } As you can see, I have allready tried to remove the sub-lists, though even with this simplified version of the client I still run into the propblem. my fluent mapping is: public class ClientMap : ClassMap<Client> { public ClientMap() { Table("Clients"); Id(p => p.ClientID); Map(p => p.ClientType).CustomType<EClientType>(); ; Map(p => p.RegisterID); Map(p => p.HerdCode); Map(p => p.CompanyName); Map(p => p.InvoicePerBatch); Map(p => p.ResultsComType).CustomType<EComType>(); Map(p => p.InvoiceComType).CustomType<EComType>(); //HasMany<ContactPerson>(p => p.Contacts) // .KeyColumns.Add("ContactPersonID") // .Inverse() // .Cascade.All(); //HasMany<Address>(p => p.Addresses) // .KeyColumns.Add("AddressID") // .Inverse() // .Cascade.All(); //HasMany<BatchRequest>(p => p.Batches) // .KeyColumns.Add("BatchID") // .Inverse() // .Cascade.All(); //HasMany<Discount>(p => p.Discounts) // .KeyColumns.Add("DiscountID") // .Inverse() // .Cascade.All(); } The client method, seen below, connects to the server. The server retrieves the list, and everything looks right in the object, still, when it returns, the client doesn't receive anything (it receive a List object, but with nothing in it. Herewith the calling method: public List<s.Client> GetClientList() { try { s.DataServiceClient svcClient = new s.DataServiceClient(); svcClient.Open(); List<s.Client> clients = new List<s.Client>(); clients = svcClient.GetClientList().ToList<s.Client>(); svcClient.Close(); //when receiving focus from server, the clients object has a count of 0 return clients; } catch (Exception e) { MessageBox.Show(e.Message); } return null; } and the server method: public IList<Client> GetClientList() { var clients = new List<Client>(); try { using (var session = SessionHelper.OpenSession()) { clients = session.Linq<Client>().Where(p => p.ClientID > 0).ToList<Client>(); } } catch (Exception e) { EventLog.WriteEntry("eCOWS.Data", e.Message); } return clients; //returns a list with 1 client in it } the server method interface is: [UseNetDataContractSerializer] [OperationContract] IList<Client> GetClientList(); for final references, here is my client app.config entries: <system.serviceModel> <bindings> <netTcpBinding> <binding name="NetTcpBinding_IDataService" listenBacklog="10" maxConnections="10" transferMode="Buffered" transactionProtocol="OleTransactions" maxReceivedMessageSize="2147483647" maxBufferSize="2147483647" receiveTimeout="00:10:00" sendTimeout="00:10:00"> <readerQuotas maxDepth="51200000" maxStringContentLength="51200000" maxArrayLength="51200000" maxBytesPerRead="51200000" maxNameTableCharCount="51200000" /> <security mode="Transport"/> </binding> </netTcpBinding> </bindings> <client> <endpoint address="net.tcp://localhost:9000/eCOWS/DataService" binding="netTcpBinding" bindingConfiguration="NetTcpBinding_IDataService" contract="eCowsDataService.IDataService" name="NetTcpBinding_IDataService" behaviorConfiguration="eCowsEndpointBehavior"> </endpoint> <endpoint address="MEX" binding="mexHttpBinding" contract="IMetadataExchange" /> </client> <behaviors> <endpointBehaviors> <behavior name="eCowsEndpointBehavior"> <dataContractSerializer maxItemsInObjectGraph="2147483647"/> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> and my server app.config: <system.serviceModel> <bindings> <netTcpBinding> <binding name="netTcpBinding" maxConnections="10" listenBacklog="10" transferMode="Buffered" transactionProtocol="OleTransactions" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" sendTimeout="00:10:00" receiveTimeout="00:10:00"> <readerQuotas maxDepth="51200000" maxStringContentLength="51200000" maxArrayLength="51200000" maxBytesPerRead="51200000" maxNameTableCharCount="51200000" /> <security mode="Transport"/> </binding> </netTcpBinding> </bindings> <services> <service name="eCows.Data.Services.DataService" behaviorConfiguration="eCowsServiceBehavior"> <host> <baseAddresses> <add baseAddress="http://localhost:9001/eCOWS/" /> <add baseAddress="net.tcp://localhost:9000/eCOWS/" /> </baseAddresses> </host> <endpoint address="DataService" binding="netTcpBinding" contract="eCows.Data.Services.IDataService" behaviorConfiguration="eCowsEndpointBehaviour"> </endpoint> <endpoint address="MEX" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> <behaviors> <endpointBehaviors> <behavior name="eCowsEndpointBehaviour"> <dataContractSerializer maxItemsInObjectGraph="2147483647" /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name="eCowsServiceBehavior"> <serviceMetadata httpGetEnabled="True"/> <serviceThrottling maxConcurrentCalls="10" maxConcurrentSessions="10"/> <serviceDebug includeExceptionDetailInFaults="False" /> </behavior> <behavior name="MexBehaviour"> <serviceMetadata /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> I use to run into "socket closed / network or timeout" errors, and the trace showed clearly that on the callback it was looking for a listening endpoint, but couldn't find one. Anyway, after adding the UseNetSerializer that error went away, yet now I'm just not getting anything. Oh PS. if I add all the commented out List items, I still retrieve an entry from the DB, but also still not receive anything on the client. if I remove the [UseNetDataContractSerializer] I get the following error(s) in the svclog : WARNING: Description Faulted System.ServiceModel.Channels.ServerSessionPreambleConnectionReader+ServerFramingDuplexSessionChannel WARNING: Description Faulted System.ServiceModel.Channels.ServiceChannel ERROR: Initializing[eCows.Data.Models.Client#3]-failed to lazily initialize a collection of role: eCows.Data.Models.Client.Addresses, no session or session was closed ... ERROR: Could not find default endpoint element that references contract 'ILogbookManager' in the ServiceModel client configuration section. This might be because no configuration file was found for your application, or because no endpoint element matching this contract could be found in the client element. If I add a .Not.LazyLoad to the List mapping items, I'm back at not receiving errors, but also not receiving any client information.. Sigh! Please, if anyone can help with this I'd be extremely grateful. I'm probably just missing something small.. but... what is it :) hehe. Thanks in advance! Neville

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  • C# MP3 Player using winmm.dll

    - by JoeBeez
    I'm trying to bash together a (very) rough MP3 player during my lunch hour, and so far I've got it to play the files, and I'm working on a way of building a list of filenames to enable random songs, but I think I've just hit a snag. Is there a way of knowing when the currently playing MP3 has finished? An event or some such? As it stands I don't think I'd be able to have playlists etc unless this was possible due to it stopping after every playback. I've attatched the whole source below, feel free to pick it apart and give me any feedback you may have, cheers. using System; using System.IO; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Runtime.InteropServices; namespace X { public partial class Form1 : Form { List<string> Names = new List<string>(); StreamReader reader = File.OpenText(@"C:\X.txt"); string line; OpenFileDialog ofd = new OpenFileDialog(); StringBuilder buffer = new StringBuilder(128); string CommandString; [DllImport("winmm.dll")] private static extern long mciSendString(string lpstrCommand, StringBuilder lpstrReturnString, int uReturnLength, int hwndCallback); public Form1() { InitializeComponent(); while ((line = reader.ReadLine()) != null) { if (line.Trim() != "") { Names.Add(line.Trim()); } } } private void btnplay_Click(object sender, EventArgs e) { if (ofd.FileName == "") { if (ofd.ShowDialog() == DialogResult.OK) { ofd.Filter = "MP3 Files|*.mp3"; CommandString = "open " + "\"" + ofd.FileName + "\"" + " type MPEGVideo alias Mp3File"; mciSendString(CommandString, null, 0, 0); CommandString = "play Mp3File"; mciSendString(CommandString, null, 0, 0); } } else { CommandString = "play Mp3File"; mciSendString(CommandString, null, 0, 0); } } private void btnpause_Click(object sender, EventArgs e) { CommandString = "pause mp3file"; mciSendString(CommandString, null, 0, 0); } private void btnbrowse_Click(object sender, EventArgs e) { ofd.Filter = "Mp3 files |*.mp3"; if (ofd.ShowDialog() == DialogResult.OK) { txtpath.Text = ofd.FileName; CommandString = "close Mp3File"; mciSendString(CommandString, null, 0, 0); CommandString = "open " + "\"" + ofd.FileName + "\"" + " type MPEGVideo alias Mp3File"; mciSendString(CommandString, null, 0, 0); } } } }

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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • ViewContext.RouteData.Values["action"] is null on server... works fine on local machine

    - by rksprst
    I'm having a weird issue where ViewContext.RouteData.Values["action"] is null on my staging server, but works fine on my dev machine (asp.net development server). The code is simple: public string CheckActiveClass(string actionName) { string text = ""; if (ViewContext.RouteData.Values["action"].ToString() == actionName) { text = "selected"; } return text; } I get the error on the ViewContext.RouteData.Values["action"] line. The error is: Exception Details: System.NullReferenceException: Object reference not set to an instance of an object. Any help is appreciated. Thanks in advance.

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  • Using Data Annotations on POCO's with MVC for Remote Validation

    - by Click Ahead
    Hi All, I am developing an ASP.NET MVC app and I've been looking into using Data Annotations on my POCO's which are defined in my Service Layer. As long as I have a reference to System.ComponentModel & System.ComponentModel.DataAnnotations this is no problem and what I like about this is that it allows me to reuse my Service Layer in a Win Forms app. I'm now looking to do some Remote Validation using Data Annotations and have taken a look at this article: http://msdn.microsoft.com/en-us/library/ff398048(VS.100).aspx However, to use the Data Annotations in this context I need to reference System.Web.MVC, System.Web and System.Web.Routing. This introduces a dependency on the Web DLL's, which limits me somewhat. Can anyone recommend a good clean way to implement Remote Data Validation using Data Annotations that isn't coupled with ASP.NET MVC or maybe suggest a better alternative. Thanks for the help !

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  • Wpf multiple cameras

    - by melculetz
    Hello everybody, I wanted to create an WPF 3D application that allows the user to load a MeshGeometry3D and view it from 2 perspective (back and front) in the same time, in 2 different windows. First I thought of creating 2 cameras inside the same viewport, but it seams that the Viewport3D class allows a single camera. Then I tried to create 2 viewports, each with a different camera position, but I cannot add the same object in both viewports. Is there any way of seeing the same object through 2 different cameras in the same time?

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  • CrystalReport Load report failed

    - by mSafdel
    I have a windows application project (C# and .NET 2.0) that used Crystal Report 2008. But I get error sometimes (it seems accidentally) in loading report. That error is: CrystalDecisions.Shared.CrystalReportsException: Load report failed. System.Runtime.InteropServices.COMException (0x8000020D): Unable to load report. at CrystalDecisions.ReportAppServer.ClientDoc.ReportClientDocumentClass.Open(Object& DocumentPath, Int32 Options) at CrystalDecisions.ReportAppServer.ReportClientDocumentWrapper.Open(Object& DocumentPath, Int32 Options) at CrystalDecisions.ReportAppServer.ReportClientDocumentWrapper.EnsureDocumentIsOpened() --- End of inner exception stack trace --- at CrystalDecisions.ReportAppServer.ReportClientDocumentWrapper.EnsureDocumentIsOpened() at CrystalDecisions.CrystalReports.Engine.ReportDocument.Load(String filename, OpenReportMethod openMethod, Int16 parentJob) at CrystalDecisions.CrystalReports.Engine.ReportDocument.Load(String filename) at SIA.DataTransfer.Forms.frmReport.GetStateReport(Int32 transferType) please guide me. How can I solve this problem?

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  • Add animation when user control get visible and collapsed In Wpf

    - by sanjeev40084
    I have two xaml files MainWindow.xaml and other user control WorkDetail.xaml file. MainWindow.xaml file has a textbox, button, listbox and reference to WorkDetail.xaml(user control which is collapsed). Whenever user enter any text, it gets added in listbox when the add button is clicked. When any items from the listbox is double clicked, the visibility of WorkDetail.xaml is set to Visible and it gets displayed. In WorkDetail.xaml (user control) it has textblock and button. The Textblock displays the text of selected item and close button sets the visibility of WorkDetail window to collapsed. Now i am trying to animate WorkDetail.xaml when it gets visible and collapse. When any items from listbox is double clicked and WorkDetail.xaml visibility is set to visible, i want to create an animation of moving WorkDetail.xaml window from right to left on MainWindow. When Close button from WorkDetail.xaml file is clicked and WorkDetail.xaml file is collapsed, i want to slide the WorkDetail.xaml file from left to right from MainWindow. Here is the screenshot: MainWindow.xaml code: <Window...> <Grid Background="Black" > <TextBox x:Name="enteredWork" Height="39" Margin="44,48,49,0" TextWrapping="Wrap" VerticalAlignment="Top"/> <ListBox x:Name="workListBox" Margin="26,155,38,45" FontSize="29.333" MouseDoubleClick="workListBox_MouseDoubleClick"/> <Button x:Name="addWork" Content="Add" Height="34" Margin="71,103,120,0" VerticalAlignment="Top" Click="Button_Click"/> <TestWpf:WorkDetail x:Name="WorkDetail" Visibility="Collapsed"/> </Grid> </Window> MainWindow.xaml.cs class code: namespace TestWpf { public partial class MainWindow : Window { public MainWindow() { this.InitializeComponent(); } private void Button_Click(object sender, RoutedEventArgs e) { workListBox.Items.Add(enteredWork.Text); } private void workListBox_MouseDoubleClick(object sender, MouseButtonEventArgs e) { WorkDetail.workTextBlk.Text = (string)workListBox.SelectedItem; WorkDetail.Visibility = Visibility.Visible; } } } WorkDetail.xaml code: <UserControl ..> <Grid Background="#FFD2CFCF"> <TextBlock x:Name="workTextBlk" Height="154" Margin="33,50,49,0" TextWrapping="Wrap" VerticalAlignment="Top" FontSize="29.333" Background="#FFF13939"/> <Button x:Name="btnClose" Content="Close" Height="62" Margin="70,0,94,87" VerticalAlignment="Bottom" Click="btnClose_Click"/> </Grid> </UserControl> WorkDetail.xaml.cs class code: namespace TestWpf { public partial class WorkDetail : UserControl { public WorkDetail() { this.InitializeComponent(); } private void btnClose_Click(object sender, System.Windows.RoutedEventArgs e) { Visibility = Visibility.Collapsed; } } } Can anyone tell how can i do this?

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  • how to return C++ pointer in objective-C++

    - by John Smith
    I have the following objective-C++ header with the simple method to return this pointer. @interface MyObj { MyCPPObj * cpp; } -(MyCPPObj *) getObj; I have created the simple method @implementation MyObj -(MyCPPObj *) getObj { return cpp; } Everything seems to work until I actually try to use the object in another file newObj = [createdMyObj getObj]; It complains: error: cannot convert 'objc_object*' to 'MyCPPObje *' in initialization. It seems that the method is return an objective-c object, but I specifically requested a C++ pointer. How can I fix that?

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  • Zend Framework - Zend Tool - Module error: I have error after I create module with Zend Tool

    - by Yosef
    Hi, I new in zend framework. I create zend project with zend tool and its works , but i create module and when i try access him with browser I get Error. I write my steps, please help me. Thanks, Yosef My steps: $ sudo zf create project mystore put Zend library inside library test: http://localhost/mystore/public/ (working) Add module store (not working) $ sudo zf create module store add to application.ini path to modules resources.frontController.moduleDirectory = APPLICATION_PATH "/modules" resources.modules = "" test1: http://localhost/mystore/public/store/ test2: http://localhost/mystore/public/store/public/ test3: http://localhost/mystore/public/modules/store/public/ test1+2+3 result: An error occurred Page not found Exception information: Message: Invalid controller specified (index.php) Stack trace: #0 /var/www/mystore/library/Zend/Controller/Front.php(954): Zend_Controller_Dispatcher_Standard->dispatch(Object(Zend_Controller_Request_Http), Object(Zend_Controller_Response_Http)) #1 /var/www/mystore/library/Zend/Application/Bootstrap/Bootstrap.php(97): Zend_Controller_Front->dispatch() #2 /var/www/mystore/library/Zend/Application.php(366): Zend_Application_Bootstrap_Bootstrap->run() #3 /var/www/mystore/public/index.php(25): Zend_Application->run() #4 {main} Request Parameters: array ( 'module' => 'store', 'controller' => 'index.php', 'action' => 'index', )

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  • LoadFromContext was detected

    - by Alhambra Eidos
    HI all misters When I try Debug my project (unit tests) i get the following error: LoadFromContext was detected Message: The assembly named 'Microsoft.VisualStudio.QualityTools.Common' was loaded from 'file:///C:/Program Files/Microsoft Visual Studio 8/Common7/IDE/PrivateAssemblies/Microsoft.VisualStudio.QualityTools.Common.DLL' using the LoadFrom context. The use of this context can result in unexpected behavior for serialization, casting and dependency resolution. In almost all cases, it is recommended that the LoadFrom context be avoided. This can be done by installing assemblies in the Global Assembly Cache or in the ApplicationBase directory and using Assembly.Load when explicitly loading assemblies. It's nightmare for me...!!! I am using VS 2008 profession, XP sp2 Any suggestions , please ?? Thanks.

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  • Pass Dictionary of routeValues to ActionLink

    - by Graham
    All, Getting to grips with ASP.NET MVC. So far, so good, but this one is a little nuts. I have a view model that contains a dictionary of attributes for a hyperlink, used like this: menu = model variable Html.ActionLink(Html.Encode(menu.Name), Html.Encode(menu.Action), Html.Encode(menu.Controller), menu.Attributes, null) The problem is the position of "menu.Attributes" expects an object in the form: new { Name = "Fred", Age=24 } From what I can tell, this anonymous object is actually converted to a dictionary via reflection anyway BUT you can't pass a dictionary to it in the first place!!! The Html generated for the link simply shows the dictionary type. How on earth do I get round this? The whole point is that its general and the controller can have set the menu.Attributes previously....

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  • How to get the value of a SELECT HtmlElement in C# webBrowser control

    - by AndrewW
    Hi, In a C# WebBrowser control, I have generated a SELECT HtmlElement with a number of OPTION elements using w.RenderBeginTag(HtmlTextWriterTag.Select). I need to get the value of the select when the user changes it, and so added an event handler in the WebBrowser DocumentCompleted event. private void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { .... webBrowser1.Document.GetElementById("id_select_0").AttachEventHandler("onchange", new EventHandler(ddSelectedIndexChanged)); .... } protected void ddSelectedIndexChanged(object sender, EventArgs e) { .... } The event handler does get called, but the sender parameter is null and e is empty. Does anyone know how to overcome this problem? Andrew

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  • Remove duplicates from DataTable and custom IEqualityComparer<DataRow>

    - by abatishchev
    How have I to implement IEqualityComparer<DataRow> to remove duplicates rows from a DataTable with next structure: ID primary key, col_1, col_2, col_3, col_4 The default comparer doesn't work because each row has it's own, unique primary key. How to implement IEqualityComparer<DataRow> that will skip primary key and compare only data remained. I have something like this: public class DataRowComparer : IEqualityComparer<DataRow> { public bool Equals(DataRow x, DataRow y) { return x.ItemArray.Except(new object[] { x[x.Table.PrimaryKey[0].ColumnName] }) == y.ItemArray.Except(new object[] { y[y.Table.PrimaryKey[0].ColumnName] }); } public int GetHashCode(DataRow obj) { return obj.ToString().GetHashCode(); } } and public static DataTable RemoveDuplicates(this DataTable table) { return (table.Rows.Count > 0) ? table.AsEnumerable().Distinct(new DataRowComparer()).CopyToDataTable() : table; } but it calls only GetHashCode() and doesn't call Equals()

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  • UISplitViewController in a TabBar?

    - by Madhup
    Hi all, I am in kind of situation that I need to start with a tab based application and in that I need a split view for one or more tabs. But it seems that split view controller object can not be added to the tabbarController. (Although tabbar object can be added to the splitviewcontroller). The problem can be seen otherways: I have a full screen in the left part I have a table view when any row is selected in the table a popover should come out pointing that row. I think I am clear in what I explained. So guys any ideas or work arounds? Please let me know if I am not clear in my question. Thanks, Madhup

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  • How can I extend DynamicQuery.cs to implement a .Single method?

    - by Yoenhofen
    I need to write some dynamic queries for a project I'm working on. I'm finding out that a significant amount of time is being spent by my program on the Count and First methods, so I started to change to .Single, only to find out that there is no such method. The code below was my first attempt at creating one (mostly copied from the Where method), but it's not working. Help? public static object Single(this IQueryable source, string predicate, params object[] values) { if (source == null) throw new ArgumentNullException("source"); if (predicate == null) throw new ArgumentNullException("predicate"); LambdaExpression lambda = DynamicExpression.ParseLambda(source.ElementType, typeof(bool), predicate, values); return source.Provider.CreateQuery( Expression.Call( typeof(Queryable), "Single", new Type[] { source.ElementType }, source.Expression, Expression.Quote(lambda))); }

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  • C# - Recursive / Reflection Property Values

    - by tyndall
    What is the best way to go about this in C#? string propPath = "ShippingInfo.Address.Street"; I'll have a property path like the one above read from a mapping file. I need to be able to ask the Order object what the value of the code below will be. this.ShippingInfo.Address.Street Balancing performance with elegance. All object graph relationships should be one-to-one. Part 2: how hard would it be to add in the capability for it to grab the first one if its a List< or something like it.

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  • Cannot create multiple instances of PowerPoint

    - by Excel20
    I'm working on a project where I need to use PowerPoint from C#.net. Initially, I always created one single instance. As of today, I would like to have multiple instance running. I do that like so: Type powerpointType = Type.GetTypeFromProgID("PowerPoint.Application"); object instance1 = Activator.CreateInstance(powerpointType); object instance2 = Activator.CreateInstance(powerpointType); but when I ask for the handle of both instances, by calling hwnd = (int)powerpointType.GetProperty("HWND").GetValue(instance1, null); then I get the same handle twice. My conclusion is that the application is started just once, and the TaskManager comfirms that: Only one process. How come there is only one instance of PowerPoint running, and how can I make it work?

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  • Problem with FedEx Address validation web service

    - by DJ Matthews
    Hi, I'm trying to get started with Fedex'es Address validation service and I'm running into a road block with FedEx's own demo application. This is the code in there app: Sub Main() ''# Build a AddressValidationRequest object Dim request As AddressValidationRequest = New AddressValidationRequest() Console.WriteLine("--- Setting Credentials ---") request.WebAuthenticationDetail = New WebAuthenticationDetail() request.WebAuthenticationDetail.UserCredential = New WebAuthenticationCredential() request.WebAuthenticationDetail.UserCredential.Key = "###" ''# Replace "XXX" with the Key request.WebAuthenticationDetail.UserCredential.Password = "###" ''# Replace "XXX" with the Password Console.WriteLine("--- Setting Account Information ---") request.ClientDetail = New ClientDetail() request.ClientDetail.AccountNumber = "###" ''# Replace "XXX" with clients account number request.ClientDetail.MeterNumber = "###" ''# Replace "XXX" with clients meter number request.TransactionDetail = New TransactionDetail() request.TransactionDetail.CustomerTransactionId = "Address Validation v2 Request using VB.NET Sample Code" ''# This is just an echo back request.Version = New VersionId() request.RequestTimestamp = DateTime.Now Console.WriteLine("--- Setting Validation Options ---") request.Options = New AddressValidationOptions() request.Options.CheckResidentialStatus = True request.Options.MaximumNumberOfMatches = 5 request.Options.StreetAccuracy = AddressValidationAccuracyType.LOOSE request.Options.DirectionalAccuracy = AddressValidationAccuracyType.LOOSE request.Options.CompanyNameAccuracy = AddressValidationAccuracyType.LOOSE request.Options.ConvertToUpperCase = True request.Options.RecognizeAlternateCityNames = True request.Options.ReturnParsedElements = True Console.WriteLine("--- Address 1 ---") request.AddressesToValidate = New AddressToValidate(1) {New AddressToValidate(), New AddressToValidate()} request.AddressesToValidate(0).AddressId = "WTC" request.AddressesToValidate(0).Address = New Address() request.AddressesToValidate(0).Address.StreetLines = New String(0) {"10 FedEx Parkway"} request.AddressesToValidate(0).Address.PostalCode = "38017" request.AddressesToValidate(0).CompanyName = "FedEx Services" Console.WriteLine("--- Address 2 ---") request.AddressesToValidate(1).AddressId = "Kinkos" request.AddressesToValidate(1).Address = New Address() request.AddressesToValidate(1).Address.StreetLines = New String(0) {"50 N Front St"} request.AddressesToValidate(1).Address.PostalCode = "38103" request.AddressesToValidate(1).CompanyName = "FedEx Kinkos" Dim addressValidationService As AddressValidationService.AddressValidationService = New AddressValidationService.AddressValidationService ''# Try ''# This is the call to the web service passing in a AddressValidationRequest and returning a AddressValidationReply Console.WriteLine("--- Sending Request..... ---") Dim reply As New AddressValidationReply() reply = addressValidationService.addressValidation(request) Console.WriteLine("--- Processing request.... ---") ''#This is where I get the error If (Not reply.HighestSeverity = NotificationSeverityType.ERROR) And (Not reply.HighestSeverity = NotificationSeverityType.FAILURE) Then If (Not reply.AddressResults Is Nothing) Then For Each result As AddressValidationResult In reply.AddressResults Console.WriteLine("Address Id - " + result.AddressId) Console.WriteLine("--- Proposed Details ---") If (Not result.ProposedAddressDetails Is Nothing) Then For Each detail As ProposedAddressDetail In result.ProposedAddressDetails Console.WriteLine("Score - " + detail.Score) Console.WriteLine("Address - " + detail.Address.StreetLines(0)) Console.WriteLine(" " + detail.Address.StateOrProvinceCode + " " + detail.Address.PostalCode + " " + detail.Address.CountryCode) Console.WriteLine("Changes -") For Each change As AddressValidationChangeType In detail.Changes Console.WriteLine(change.ToString()) Next Console.WriteLine("") Next End If Console.WriteLine("") Next End If Else For Each notification As Notification In reply.Notifications Console.WriteLine(notification.Message) Next End If Catch e As SoapException Console.WriteLine(e.Detail.InnerText) Catch e As Exception Console.WriteLine(e.Message) End Try Console.WriteLine("Press any key to quit !") Console.ReadKey() End Sub It seems to send the request object to the web service, but the"reply" object is returned with "Nothing". I could understand if I wrote the code, but good god... they can't even get their own code to work? Has anyone else seen/fixed this problem?

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  • Automapper use in a MVVM application

    - by Echiban
    I am building a MVVM application. The model / entity (I am using NHibernate) is already done, and I am thinking of using AutoMapper to map between the ViewModel and Model. However this clause scares the jebus out of me: (from http://www.lostechies.com/blogs/jimmy_bogard/archive/2009/01/22/automapper-the-object-object-mapper.aspx) Blockquote AutoMapper enforces that for each type map (source/destination pair), all of the properties on the destination type are matched up with something on the source type To me, the logical choice is to map from model to viewmodel, (and I'll let viewmodel manually assign to model), but the quote basically kills the idea since the viewmodel will definitely have properties that don't exist on the model. How have you been using Automapper in a MVVM app? Please help!

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  • VB.NET DownloadDataAsync:

    - by Brett
    Hi everybody, I am having the worst trouble getting around a bug, and am hoping that I can get some advice on this site. In short, I am trying to make an asynchronous web service call from my VB.NET application. But my "client_DownloadDataCompleted" callback is NEVER being called when the download is complete. Here is my complete code: Public Sub BeginAsyncDownload(ByVal Url As String) Dim waiter As System.Threading.AutoResetEvent = New System.Threading.AutoResetEvent(False) Dim client As WebClient = New WebClient() 'client_DownloadDataCompleted method gets called when the download completes. AddHandler client.DownloadDataCompleted, AddressOf client_DownloadDataCompleted Dim uri As Uri = New Uri(Url) Downloading = True 'Class variable defined elsewhere client.DownloadDataAsync(uri, waiter) End Sub Private Sub client_DownloadDataCompleted(ByVal sender As Object, ByVal e As AsyncCompletedEventArgs) MessageBox.Show("Download Completed") Downloading = False Debug.Print("Downloaded") End Sub Again, the client_DownloadDataCompleted method is never being called. I have also tried using the method: Private Sub client_DownloadDataCompleted(ByVal sender As Object, ByVal e As DownloadDataCompletedEventArgs) With no luck. What I really need is that "Downloading" variable to be switched off when the download is complete. Thanks in advance! Brett

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  • App.config connection string Protection error

    - by MikeScott8
    I am running into an issue I had before; can't find my reference on how to solve it. Here is the issue. We encrypt the connection strings section in the app.config for our client application using code below: config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None) If config.ConnectionStrings.SectionInformation.IsProtected = False Then config.ConnectionStrings.SectionInformation.ProtectSection(Nothing) ' We must save the changes to the configuration file.' config.Save(ConfigurationSaveMode.Modified, True) End If The issue is we had a salesperson leave. The old laptop is going to a new salesperson and under the new user's login, when it tries to to do this we get an error. The error is: Unhandled Exception: System.Configuration.ConfigurationErrorsException: An error occurred executing the configuration section handler for connectionStrings. ---> System.Configuration.ConfigurationErrorsException: Failed to encrypt the section 'connectionStrings' using provider 'RsaProtectedConfigurationProvider'. Error message from the provider: Object already exists. ---> System.Security.Cryptography.CryptographicException: Object already exists

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  • Proper way to Dispose of a BackGroundWorker

    - by galford13x
    Would this be a proper way to dispose of a BackGroundWorker? I'm not sure if it is necesary to remove the events before calling .Dispose(). Also is calling .Dispose() inside the RunWorkerCompleted delegate ok to do? public void RunProcessAsync(DateTime dumpDate) { BackgroundWorker worker = new BackgroundWorker(); worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted); worker.DoWork += new DoWorkEventHandler(worker_DoWork); worker.RunWorkerAsync(dumpDate); } void worker_DoWork(object sender, DoWorkEventArgs e) { // Do Work here } void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { BackgroundWorker worker = sender as BackgroundWorker; worker.RunWorkerCompleted -= new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted); worker.DoWork -= new DoWorkEventHandler(worker_DoWork); worker.Dispose(); }

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