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  • How can you easily determine the textureRect for tiled maps in SFML 2.0?

    - by ThePlan
    I'm working on creating a 2d map prototype, and I've come across the rendering bit of it. I have a tilesheet with tiles, each tile is 30x30 pixels, and there's a 1px border to delimitate them. In SFML the usual method of drawing a part of a tilesheet is declaring an IntRect with the rectangle coordinates then calling the setTextureRectangle() method to a sprite. In a small game it would work, but I have well over 45 tiles and adding more every day, I can't declare 45 intRects for every material, the map is not optimized yet, it would get even worse if I would have to call the setTextureRect() method, aside from declaring 45 rectangleInts. How could I simplify this task? All I need is a very simple and flexible solution for extracting a region of the tilesheet. Basically I have a Tile class. I create multiple instances of tiles (vectors) and each tile has a position and a material. I parse a map file and as I parse it I set the materials of the map according to the parsed map file, and all I need to do is render. Basically I need to do something like this: switch(tile.getMaterial()) { case GRASS: material_sprite.setTextureRect(something); window.draw(material_sprite); break; case WATER: material_sprite.setTextureRect(something); window.draw(material_sprite); break; // handle more cases }

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  • How do I create the "Gnome-Desktop-Item-Edit" program's launch icon with root privileges and more?

    - by GanZ
    I personally dont prefer running commands in terminal to achieve a task and prefer apps to execute the job. Creating launcher for apps is one such command where I prefer the gnome-desktop-item-edit application for creating launchers. If the gnome package is installed, just searching "create launcher" opens the app. But, it doesnt serve any purpose, because for starters the application cannot create launchers for various apps without root permission and the location where the apps have to be created. Usually the launcher apps with root permission can be created at /usr/share/applications and without root permission at /.local/share/applications. I dont prefer the latter location as it is vulnerable to deletion. Hence, in order to create the launchers through gnome with root, everytime I am forced to open this through terminal using the below command! $ sudo gnome-desktop-item-edit ~/.local/share/applications --create-new I dont want to open terminal everytime I want to create an application launcher on unity! I am able to lock the "Create Launcher" App in the Launcher, but not with root privileges So I want to be able to create the "Create Launcher" app shortcut on unity with default root privileges and for the app to create the launchers at usr/share/applications by default! Please help! P.S. I dont have enough rep points to add screenshots to help with the question!

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  • Why choose an established CMS as opposed to building one from scratch?

    - by SkonJeet
    A lot of my research over the next few weeks will be into different CMS's. I've already had a brief look at episerver and umbraco. While reading into these systems I can't help but think that providing content management features are achievable without learning the details and structure of many of these (rather large) CMS platforms. I have, in the past, been given projects whereby my role as a developer must be kept separate to that of an editor (makes sense). i.e. It was my task to develop the design and functionality of the site and my clients' job to update the content. I've achieved this by also implementing a sort of 'portal' on which there were a couple of pages that would accept text input and picture uploads etc. (basically, whatever content they wanted), record this new content to the database and then by design the code-behind would read all this from the database into relevant controls (repeaters for example). For me, this has been an effective enough way of my clients managing the content to deploy with my solutions. I know that I am wrong - and that CMS's are preferable to those that are built from the ground up - but other than the matter of cost, why?

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  • What are all things that do/can happen when a user enters in a web page's URL?

    - by Job
    Sorry if this is a naive title. I am trying to break into web development, which is so far a foreign world to me. I have taken a basic intro to OS, intro to Networking as part of my bachelors degree several years ago. I cannot say that we went into things deeply, beyond academic assignments. I would like to understand things much better regarding to this specific task (e.g what goes on in at the OS level, at networking level, what are other computers involved, where do proxy servers and hackers come in). Again, at the very basic level this has been covered, but I would like to review this specific thing better. Are there chapter(s) os a specific book, or specific SHORT reading that you recommend? I have nothing against your list of 20 favorite books, but I want to understand this one thing better in 2-3 weeks of reading after work / on the weekends (realistically 5-10 hrs per week, so I am looking for about 15-20 hrs of reading material, NO MORE). I am not a fast reader :) Thanks.

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  • Reliance on Outlook (been a looong time, I know)

    - by AndyScott
    Do you feel that your development group too reliant on Outlook? Have you reached a point that you have to search your email for pertinent information when asked? What are you using? I realized things had gotten out of hand a couple weeks ago over a weekend. I was at my in-laws house (in the country, no PC/laptop, no internet connection; and I get an email on my phone that I needed to reply to, but I couldn't send without deleting items from my inbox/sent items/etc. Now mind you, I have rules set up to move stuff into folders, and files more than a month old are automatically moved to the PST; but generally don't manually move items to a PST until I have had a chance to 'work' the item. Please don't bother mocking my process, it's just the way I work. That being said, it was a frustrating process of 'I need all this information, what can I afford to lose'. I work on an International project (think lots of customers), and conversations in 9 or 10 different directions about 10-20 different things are not abnormal for a given day. I have found myself looking data up in Outlook because that's where it is. I think that I have reached the point now, where I don't feel that Outlook is up to the task of organizing the data that it contains.   When you have that many emails (200 or so a day), information seems to get lost at times, and I find that Outlook's search capabilities are lacking. Additionally, I find that any sort of organizational 'system' of sorting emails that can cover multiple topics is a lost cause. But at the same time, the old process of taking the information that I got from emails and moving it into another 'notes' type of program has proved to be too time consuming. Anyone out there have some better type of system? (Comments about the capacity of my brain, and it's ability to recall information not needed.)

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  • Looking for algorithms regarding scaling and moving

    - by user1806687
    I've been bashing my head for the past couple of weeks trying to find algorithms that would help me accomplish, on first look very easy task. So, I got this one object currently made out of 5 cuboids (2 sides, 1 top, 1 bottom, 1 back), this is just for an example, later on there will be whole range of different set ups. I have included three pictures of this object(as said this is just for an example). Now, the thing is when the user scales the whole object this is what should happen: X scale: top and bottom cuboids should get scaled by a scale factor, sides should get moved so they are positioned just like they were before(in this case at both ends of top and bottom cuboids), back should get scaled so it fits like before(if I simply scale it by a scale factor it will leave gaps on each side). Y scale: sides should get scaled by a scale factor, top and bottom cuboid should get moved, and back should also get scaled. Z scale: sides, top and bottom cuboids should get scaled, back should get moved. Here is an image of the example object (a thick walled box, with one face missing, where each wall is made by a cuboid): Front of the object: Hope you can help,

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  • Why don't windows of the same application behave as they should in Oneiric?

    - by Yuttadhammo
    Somewhere along the upgrade path, Unity has developed some strange logic behind window layering. First, before Oneiric, there was a way to see all the windows of an application - I think it was when you click on the icon in the launcher. Now, clicking on the icon often does nothing. Suppose I have two terminals open, one behind this Firefox window, and one in front of it. Clicking on the launcher does nothing - the only way to find the second terminal, afaics, is to move the Firefox window or use the task switcher (which has a whole slew of problems of its own). Secondly, once I have both terminals on top, then I decide to close one of them, suddenly they both disappear (the second one, for some reason, has gone into hiding behind the Firefox window). Third (though I can't pin it down now), sometimes when a window is on top, focus is still on a window in back; I click on the top x to close the window in front, only to find I've closed an important window in the back. I can't really believe these are bugs, since they seem too obvious to not have been fixed by now. My question is, am I missing something? Some compiz option I can set to make it act like it used to? Or is this really how Unity is supposed to act?

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  • Rectangular Raycasting?

    - by igrad
    If you've ever played The Swapper, you'll have a good idea of what I'm asking about. I need to check for, and isolate, areas of a rectangle that may intersect with either a circle or another rectangle. These selected areas will receive special properties, and the areas will be non-static, since the intersecting shapes themselves will also be dynamic. My first thought was to use raycasting detection, though I've only seen that in use with circles, or even ellipses. I'm curious if there's a method of using raycasting with a more rectangular approach, or if there's a totally different method already in use to accomplish this task. I would like something more exact than checking in large chunks, and since I'm using SDL2 with a logical renderer size of 1920x1080, checking if each pixel is intersecting is out of the question, as it would slow things down past a playable speed. I already have a multi-shape collision function-template in place, and I could use that, though it only checks if sides or corners are intersecting; it does not compute the overlapping area, or even find the circle's secant line, though I can't imagine it would be overly complex to implement. TL;DR: I need to find and isolate areas of a rectangle that may intersect with a circle or another rectangle without checking every single pixel on-screen.

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  • Can you recommend a game server for a facebook board game?

    - by Yekmer Simsek
    I am seeking a game server that will scale well. All commercial and/or free software alternatives are welcome. Game will be a boardgame that is similar to poker. Some technical details are listed below. There will be a table which consists of 4 people, to send them message I need a channel manager. A table will be ready to play for at least 5 minutes. There should be a reliable channel manager. People will wait for some time(i.e.) and if they are not playing they will be kicked by server, so there will be a reliable timed task queue to execute some tasks. It should be quick enough to response and show the changes to all 4 people on that table simultaneously.To achive this server should have a powerfull I/O library. I think to use inmemory to have quick response times, but it comes with scalability problems. And some variables should be thread safe so a variable should be thread safe between multiple nodes. Flash(AS3) and Unity (.Net 2.0 C# mono) client API's should be available for socket connection. PS: I am using Reddwarf server, it lacks of documentation and multiple node.

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  • MVC 4 Authentication

    - by Aligned
    First: After searching for awhile to figure out what’s new/different with MVC 4 and forms authentication, this is the best article I've found on the subject: http://weblogs.asp.net/jgalloway/archive/2012/08/29/simplemembership-membership-providers-universal-providers-and-the-new-asp-net-4-5-web-forms-and-asp-net-mvc-4-templates.aspx Some quotes from the article: “The ASP.NET Web Pages team designed SimpleMembership to (wait for it) simplify the task of dealing with membership” "WSAT is built to work with ASP.NET Membership, and is not compatible with Simple Membership. There are two main options there: Use the WebSecurity and OAuthWebSecurity API to manage the users and roles Create a web admin using the above APIs Since SimpleMembership runs on top of your database, you can update your users as you would any other data - via EF or even in direct database edits (in development, of course)" “If you want to use an existing ASP.NET Membership Provider in ASP.NET MVC 4, you can't use the new AccountController. You can do a few things:” “Universal Providers do not work with Simple Membership.” ~ this post (look for Bob.at.SBS’s answer) says Universal Providers is not needed for MVC 4 to work in Azure)   I've been trying to figure out the Forms Authentication in MVC4. It's different than the past approach (aspnet_regsql). If you do file new project -> MVC 4 -> internet application, you get a really nice template with the controller and model setup for you. However, the tables are different than using aspnet_regsql and the ASP.Net Configuration tool (WSAT) wasn’t connecting to the data I had (it was creating an App_Data/aspnet.mdf file, which I didn’t see right away). Points of Note The database tables are created in the SimpleMembershipInitializer class, when you first run your app using Entity Framework 5 migration functionality. The tables created are webpages_Membership, webpages_OAuthMembership, webpages_Roles, webpages_UsersInRoles, UserProfile. Web.config settings don’t seem to be needed.   Scott Hanselman on Universal Providers was also useful if not somewhat out dated. Universal Providers and SimpleMembership are not compatible. http://www.asp.net/web-pages/tutorials/security/16-adding-security-and-membership – walk-through

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  • Split up a screen into regions

    - by nexen
    My task: I want to split up a screen into 3 regions for buffs-bar (with picked items), score-info and a game-map. It doesn't matter are regions intersect with each other or not. For example: I have a screen with width=1; height=1 and the origin of coordinates (0;0) is the left bottom point. I have 3 functions: draw items, draw info, draw map. If I use it without any matrix transformations, it draws fullscreen, because it's vertex coordinates are from 0;0 to 1;1. (pseudo-code) drawItems(); drawInfo(); drawMap(); And after that I see only map onto info onto items. My goal: I have some matrixes for transformation vertexes with 0;0-1;1 coordinates to strict regions. There is only one thing, what I need to do - set matrix before drawing. So my call of drawItems-function is like: (pseudo-code) adjustViewMatrixes_andSomethingElse(items.position_of_the_region_there_it_should_be_drawn, items.sizes_of_region_to_draw); setItemsMatrix(); drawItems(); //the same function with vertex coordinates 0;0->1;1, //but it draws in other coordinates, //because I have just set the matrix for region I know only some people will understand me, so there is a picture with regions which I need to make. Every region has 0;0 - 1;1 inner coordinates.

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  • Rotating object around moving object/player in 2D

    - by Boston
    I am trying to implement a camera which rotates around the world around the player. I have found many solutions online to the task of rotating an object about the origin, or about an arbitrary point. The procedure seems to be to translate the point to be rotated about to the origin, perform the rotation, translate back, then draw. I have gotten this working for rotation around the origin as well as for a fixed point. Rotation of objects around the player works as well, provided the player does not move. However, if the objects are rotated around the player by some non-zero degree, if the player moves after the rotation it causes the rotated objects to move as well. I probably have done a poor job explaining this so here's an image: http://i.imgur.com/1n63iWR.gif And here's the code for the behavior: renderx = (Ox - Px)*cos(camAngle) - (Oy - Py)*sin(camAngle) + Px; rendery = (Ox - Px)*sin(camAngle) + (Oy - Py)*cos(camAngle) + Py; Where (Ox,Oy) is the actual position of the object to be rotated and (Px,Py) is the actual position of the player. Any ideas? I am using C++ with SDL2.0.

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  • Ubuntu 12.10 Quantal Quetzal and AMD 12.11 Beta Driver

    - by White
    I'm using a Quantal AMDx64 install and a XFX Radeon HD5850 video card. I first enabled restricted drivers through additional drivers, but it resulted in breaking Unity and Compiz (I can only see my wallpaper and shortcuts. But the terminal still works and Nautilus too, however, without Close/Maximize/Minimize and slower). Then I uninstalled it and everything went back to normal. Then I installed it via terminal (12.10 version), and the result was the same. Then I downloaded it via ATI's web site (12.11 beta) and installed the .run file using the terminal, but the result was yet again the same. Then I went to the terminal and entered these commands: sudo apt-get remove --purge fglrx fglrx_* fglrx-amdcccle* fglrx-dev* - It said it had nothing to uninstall sudo rm /ect/x11/xorg.conf - No such directory sudo dpkg-reconfigure xserver-xorg sudo startx sudo cp/ect/x11/xorg.conf.orig /ect/x11/xorg.conf - Also, no such directory sudo aticonfig --initial sudo reboot Then, I was presented with the log in screen, but when I tried to login (with my account), it flashed a black screen and then threw me back. Guest account still works (without unity and compiz, tough) and I can still use TTY. And I also got the "AMD Testing Only" watermark. Then I figured that I should stop messing with the terminal and get help before I unleashed Apocalypse XD. Side notes: My Ubuntu is installed on a ext4 partition with 60GB, and I dual boot with Windows 7 (at least for now). My internet is a 50kbps 3G-ish, so downloading even small files is a pain, let alone a video driver. I would rather not reinstall the O.S., it was a herculean task to download everything I had in there, and I have very little free disk space for backups. I'm still new to Ubuntu (I know some basic commands), and I don't know how to debug, so please, be patient XD And using Windows, my internet is even slower (is that possible?), so it kind of leaves a torture aftertaste xD. So, if you guys could answer quickly, it would be greatly appreciated. Thanks in advance. If you need any info, just ask (and explain how to get it XD).

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  • Scale an image with unscalable parts

    - by Uko
    Brief description of problem: imagine having some vector picture(s) and text annotations on the sides outside of the picture(s). Now the task is to scale the whole composition while preserving the aspect ratio in order to fit some view-port. The tricky part is that the text is not scalable only the picture(s). The distance between text and the image is still relative to the whole image, but the text size is always a constant. Example: let's assume that our total composition is two times larger than a view-port. Then we can just scale it by 1/2. But because the text parts are a fixed font size, they will become larger than we expect and won't fit in the view-port. One option I can think of is an iterative process where we repeatedly scale our composition until the delta between it and the view-port satisfies some precision. But this algorithm is quite costly as it involves working with the graphics and the image may be composed of a lot of components which will lead to a lot of matrix computations. What's more, this solution seems to be hard to debug, extend, etc. Are there any other approaches to solving this scaling problem?

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  • Minimizing use of paper

    - by Abody97
    I've recently faced this problem in a dynamic programming curriculum, and I honestly have no idea about how to determine the appropriate state. You're given N (1 <= N <= 70) paragraphs and M (1 <= M <= N) figures. Each paragraph i requires PL_i (1 <= PL_i <= 100) lines and references at most one figure. Each figure is referenced exactly once (i.e., no two paragraphs can reference the same figure, and for each figure there's a paragraph that references it.) Each figure requires PF_i (1 <= PF_i <= 100) lines. The task is to distribute those figures and paragraphs on paper in the order they're given, where one paper fits for L lines at most. No paragraph or figure is too large to fit on one paper. If a paragraph x placed on paper x_p references a figure y then y must be placed on either the paper x_p - 1 or x_p or x_p + 1. We have to find the minimum number of lines (and thus pages) to allocate in order to distribute all the figures and paragraphs. Any help would be extremely appreciated. Thanks in advance!

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  • BPM 11g Hands on Training

    - by mseika
    BPM 11g Hands on Training11-14 December 2012, Birmingham (UK) DescriptionThis free hands-on workshop covers the life cycle of a business process from analysis, modeling, simulation, process customization and monitoring using Oracle BPM Suite 11g. The process modeled in the workshop includes integrating with web services, creating complex human workflows with user interfaces for task forms and incorporating rule engine-based decision services. After taking this course on Oracle BPM Suite 11g, you can go onto build industry-focused solutions, customer-facing demos, proof-of-concepts (POCs), pilot implementations and reference architectures. REGISTER NOW Partner Registration Guide Price: FREE Address:Hockley Suite - Oracle OfficesBlythe Valley Business ParkShirley, SolihullWest Midlands B90 8ADUnited Kingdom 11 - 14 December 2012 You will also be able to extend your current SOA implementations with BPMN based business processes.You will have the opportunity to sit the BPM 11g Implementation Specialization exam at the end of the boot camp. The training will finish at 3pm on Friday 14th to allow time for the on-line exam to take place. AgendaThis workshop is 4 days long. 08:30 am: Arrival and sign-in09:00 am: Workshop begins 17:30 pm: Workshop ends (more detail to be provided) Workstation RequirementsAttendees must use their own laptops and it is essential they have the following:           · Minimum 8GB RAM. 40GB free disk space           · VirtualBox (latest version)           ·7zip (required for extracting the VirtualBox image) For more information please contact [email protected].

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  • Poor performance after reinstalling to a USB drive

    - by anonymous
    I am currently running Ubuntu 11.10 off of a SanDisk 16GB USB. I installed it using a Live USB with the following partition configuration: 6GB Primary /dos FAT32 5GB Logical / ext4 5GB Logical /home ext4 I don't have a hard disk, and don't see myself getting one anytime soon. I rely solely on this 16GB, and two other 4GB USBs, one of which I used as the LiveUSB. I bring the USBs around, and even use the install at work. I previously used an install that used a swap file. It functioned fine for the most part, save for a few slow moments, but I came across this post, and it got me thinking about my USB's life, so I reinstalled with the current config. My problem now is that it is slower. Applications like Firefox would hang more often. In my previous setup (the automatically partitioned setup), Firefox would start hanging if I was running an unzip or install task on the same partition as /. Now however, it would hang if I had another window open i.e. the system settings window. My guess is that it may have something to do with the swap file or the install being on a Logical partition rather than a Primary partition, but I don't know. Any insight as to why it has slowed down?

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  • How do I get mouse x / y of the world plane in Unity?

    - by Discipol
    I am trying to make a tiled landscape. The terrain itself is not made from tiles but the world has a grid which I define. I would like to place boxes/rectangles which snap to this grid, at runtime, but in order for me to do that I must get a projection from the user screen to the real-world coordinates. I have tried various examples using the Ray class but nothing worked. It compiles and outputs a constant value no matter where I put the mouse. I have tried to add some tiles and try to detect them but no luck. I also tried with one plane as big as my world but still no luck. I am using C# but even a JS version would be helpful. This technique involves calculating which tile the mouse is under by the x and y positions. Perhaps detecting which tile itself is being pointed to would be a simpler task, at which point I can just retrieve its i/j properties. Update: I got it working thanks to some answers, but the ball freaks out towards the far end of the plane. Why is this? https://www.dropbox.com/sh/9pqnl30lm6uwm6h/AACc2JcbW16z6PuHFLLfCAX6a

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  • Model View Controller² [closed]

    - by user694971
    I am working on a quite complex web application in Go and I tried to stay in an MVC pattern. However, I ended up having a structure isomorphic to this: /boilerplate The usual boilerplate an application needs to survive in the wilderness /db Layer talking to an SQL DB /helpers Helpers /logic Backend logic, not directly affiliated with any routes, sessions etc. /templates View /web Glue between /logic and /templates. In more dynamic languages the size of /web would be next to zero. But Go doesn't exactly have a RoR integrated so I need a lot of helper structures to feed the templates with data, to process GET/POST parameters and session information. I remember once reading about patterns similar to MVC with one extra letter but Wiki-searching I couldn't find it right now. (BTW currently /logic also contains data retrieval from API services to fill some hash maps; this is no simple task, but that probably belongs into the model, right?) So question: is this structure considered sane? Or does it need some bending to be tagged MVC app?

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  • Working hours for a newbie

    - by martani_net
    This is not a very related software / hardware question, but it's too related to the Tech world. I started a work 3 months before, and I am about to finish this week, and my boss asked me to do a planning of what I've done so far, I think this is totally ok, but he is asking for what I did each day with the hours I spent in these days. This is a sample of what I sent him M T W T F week 29/06 to 03/07 compréhension et analyse du problématique * * architecture de l'application * * * which translates to first task, I spent Monday + Tuesday on, and the last W, T, and Friday. What he is asking for, is what I've done in each day, with the timing I spent on (obviously, I don't think I remember, and because for a programmer, there are no sequence tasks, I mean I change code in a class, then change it in another to fit with the new one and so far) So my question is: is what he asking normal? and if so how can I detail the planning for the 3 months. [update] I used the email account we use to test our software with the extern servers, and I got a good view of what I was doing in every day :), a generic view but it helped too much (PS: The boss doesn't know anything about programming, for him, it's like writing lines and get results back nothing more )

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  • How to Remove Header in LaTex

    - by Tim
    Hi, I would like to not show the name of each chapter on the header of its each page. I also like to have nothing in the headers for abstract, acknowledgement, table of content, list of figures and list of tables. But currently I have header on each page, for example: Here is my code when specifying these parts in my tex file \begin{abstract} ... \end{abstract} \begin{acknowledgement} ... \end{acknowledgement} % generate table of contents \tableofcontents % generate list of tables \listoftables % generate list of figures \listoffigures \chapter{Introduction} \label{chp1} %% REFERENCES \appendix \input{appendiximages.tex} \bibliographystyle{plain} %%\bibliographystyle{abbrvnat} \bibliography{thesis} Here is what I believe to be the definition of the commands. More details can be found in these two files jhu12.clo and thesis.cls. % \chapter: \def\chaptername{Chapter} % ABSTRACT % MODIFIED to include section name in headers \def\abstract{ \newpage \dsp \chapter*{\abstractname\@mkboth{\uppercase{\abstractname}}{\uppercase{\abstractname}}} \fmfont \vspace{8pt} \addcontentsline{toc}{chapter}{\abstractname} } \def\endabstract{\par\vfil\null} % DEDICATION % Modified to make dedication its own section %\newenvironment{dedication} %{\begin{alwayssingle}} %{\end{alwayssingle}} \def\dedication{ \newpage \dsp \chapter*{Dedication\@mkboth{DEDICATION}{DEDICATION}} \fmfont} \def\endacknowledgement{\par\vfil\null} % ACKNOWLEDGEMENTS % MODIFIED to include section name in headers \def\acknowledgement{ \newpage \dsp \chapter*{\acknowledgename\@mkboth{\uppercase{\acknowledgename}}{\uppercase{\acknowledgename}}} \fmfont \addcontentsline{toc}{chapter}{\acknowledgename} } \def\endacknowledgement{\par\vfil\null} \def\thechapter {\arabic{chapter}} % \@chapapp is initially defined to be '\chaptername'. The \appendix % command redefines it to be '\appendixname'. % \def\@chapapp{\chaptername} \def\chapter{ \clearpage \thispagestyle{plain} \if@twocolumn % IF two-column style \onecolumn % THEN \onecolumn \@tempswatrue % @tempswa := true \else \@tempswafalse % ELSE @tempswa := false \fi \dsp % double spacing \secdef\@chapter\@schapter} % TABLEOFCONTENTS % In ucthesis style, \tableofcontents, \listoffigures, etc. are always % set in single-column style. @restonecol \def\tableofcontents{\@restonecolfalse \if@twocolumn\@restonecoltrue\onecolumn\fi %%%%% take care of getting page number in right spot %%%%% \clearpage % starts new page \thispagestyle{botcenter} % Page style of frontmatter is botcenter \global\@topnum\z@ % Prevents figures from going at top of page %%%%% \@schapter{\contentsname \@mkboth{\uppercase{\contentsname}}{\uppercase{\contentsname}}}% {\ssp\@starttoc{toc}}\if@restonecol\twocolumn\fi} \def\l@part#1#2{\addpenalty{-\@highpenalty}% \addvspace{2.25em plus\p@}% space above part line \begingroup \@tempdima 3em % width of box holding part number, used by \parindent \z@ \rightskip \@pnumwidth %% \numberline \parfillskip -\@pnumwidth {\large \bfseries % set line in \large boldface \leavevmode % TeX command to enter horizontal mode. #1\hfil \hbox to\@pnumwidth{\hss #2}}\par \nobreak % Never break after part entry \global\@nobreaktrue %% Added 24 May 89 as \everypar{\global\@nobreakfalse\everypar{}}%% suggested by %% Jerry Leichter \endgroup} % LIST OF FIGURES % % Single-space list of figures, add it to the table of contents. \def\listoffigures{\@restonecolfalse \if@twocolumn\@restonecoltrue\onecolumn\fi %%%%% take care of getting page number in right spot %%%%% \clearpage \thispagestyle{botcenter} % Page style of frontmatter is botcenter \global\@topnum\z@ % Prevents figures from going at top of page. \@schapter{\listfigurename\@mkboth{\uppercase{\listfigurename}}% {\uppercase{\listfigurename}}} \addcontentsline{toc}{chapter}{\listfigurename} {\ssp\@starttoc{lof}}\if@restonecol\twocolumn\fi} \def\l@figure{\@dottedtocline{1}{1.5em}{2.3em}} % bibliography \def\thebibliography#1{\chapter*{\bibname\@mkboth {\uppercase{\bibname}}{\uppercase{\bibname}}} \addcontentsline{toc}{chapter}{\bibname} \list{\@biblabel{\arabic{enumiv}}}{\settowidth\labelwidth{\@biblabel{#1}}% \leftmargin\labelwidth \advance\leftmargin\labelsep \usecounter{enumiv}% \let\p@enumiv\@empty \def\theenumiv{\arabic{enumiv}}}% \def\newblock{\hskip .11em plus.33em minus.07em}% \sloppy\clubpenalty4000\widowpenalty4000 \sfcode`\.=\@m} Thanks and regards! EDIT: I just replaced \thispagestyle{botcenter} with \thispagestyle{plain}. The latter is said to clear the header (http://en.wikibooks.org/wiki/LaTeX/Page_Layout), but it does not. How shall I do? Thanks!

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  • create fixed length flat file with Java

    - by Leslie
    I have a process that currently runs in a Delphi application that I wrote and I need to convert it to a Java process that will run on our web application. Basically our State Financial (legacy) system requires this file in a specific output. In Delphi it is like this: procedure CreateSHAREJournalFile(AppDate : string; ClassCode : string; BudgetRef : String; AccountNumber : string; FYEStep : integer); var GLFileInfo : TStrings; MPayFormat, HPayFormat, TPayFormat : string;<br> const<br> //this is the fixed length format for each item in the file<br> HeaderFormat = '%-1s%-5s%-10s%-8s%-12s%-10s%-21s%-3s%-71s%-3s%-20s%-1s';<br> DetailFormat = '%-1s%-5s%-9s%-10s%-10s%-10s%-10s%-8s%-6s%-5s%-5s%-5s%-8s%-25s%-10s%-60s%-28s%-66s%-28s';<br> begin<br> try<br>//get the data from the query<br> with dmJMS.qryShare do<br> begin<br> SQL.Clear;<br> SQL.Add('SELECT SUM(TOTHRPAY) As HourPay, SUM(TOTMLPAY) As MilePay, SUM(TOTALPAY) AS TotalPay FROM JMPCHECK INNER JOIN JMPMAIN ON JMPCHECK.JURNUM = JMPMAIN.JURNUM WHERE PANELID LIKE ''' + Copy(AppDate, 3, 6) + '%'' ');<br> if FYEStep > -1 then<br> SQL.Add('AND WARRANTNO = ' + QUotedStr(IntToStr(FYEStep)));<br> Active := True;<br> //assign totals to variables so they can be padded with leading zeros<br> MPayFormat := FieldByName('MilePay').AsString;<br> while length(MPayFormat) < 28 do <br>MPayFormat := '0' + MPayFormat;<br> HPayFormat := FieldByName('HourPay').AsString;<br> while length(HPayFormat) < 28 do <br>HPayFormat := '0' + HPayFormat;<br> TPayFormat := Format('%f' ,[(FieldByName('TotalPay').AsCurrency)]);<br> while length(TPayFormat) < 27 do<br> TPayFormat := '0' + TPayFormat;<br> TPayFormat := '-' + TPayFormat;<br> //create a TStringlist to put each line item into<br> GLFileInfo := TStringList.Create;<br> //add header info using HeaderFormat defined above<br> GLFileInfo.Add(Format(HeaderFormat, ['H', '21801', 'NEXT', FormatDateTime('MMDDYYYY', Today), '', 'ACTUALS', '', 'EXT', '', 'EXT', '', 'N']));<br> //add detail info using DetailFormat defined above<br> GLFileInfo.Add(Format(DetailFormat, ['L', '21801', '1', 'ACTUALS', AccountNumber, '', '1414000000', '111500', '', '01200', ClassCode, '', BudgetRef, '', AccountNumber + '0300', '', MPayFormat, '', MPayFormat]));<br> GLFileInfo.Add(Format(DetailFormat, ['L', '21801', '2', 'ACTUALS', AccountNumber, '', '1414000000', '111500', '', '01200', ClassCode, '', BudgetRef, '', AccountNumber + '0100', '', HPayFormat, '', HPayFormat]));<br> GLFileInfo.Add(Format(DetailFormat, ['L', '21801', '3', 'ACTUALS', '101900', '', '1414000000', '111500', '', '01200', ClassCode, '', BudgetRef, '', '', '', TPayFormat, '', TPayFormat]));<br> //save TStringList to text file<br> GLFileINfo.SaveToFile(ExtractFilePath(Application.ExeName) + 'FileTransfer\GL_' + formatdateTime('mmddyy', Today) + SequenceID + '24400' + '.txt');<br> end;<br> finally<br> GLFileINfo.Free;<br> end; end; is there an equivalent in Java for the Format option? Or the TStringList that saves to a text file? Thanks for any information....haven't done a lot of Java programming! Leslie

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  • strange bundler error: tar_input.rb:49:in `initialize': not in gzip format (Zlib::GzipFile::Error) o

    - by z3cko
    i am getting a strange bundler error when running bundle pack with bundler 0.9.12 any ideas? (see pastie for a better formatted code: http://pastie.org/881328 ) /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:49:in `initialize': not in gzip format (Zlib::GzipFile::Error) from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:49:in `new' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:49:in `initialize' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_reader.rb:63:in `each' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_reader.rb:54:in `loop' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_reader.rb:54:in `each' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:32:in `initialize' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:17:in `new' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:17:in `open' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package.rb:55:in `open' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:63:in `from_io' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:51:in `from_file_by_path' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:50:in `open' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:50:in `from_file_by_path' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/source.rb:115:in `specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/source.rb:114:in `each' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/source.rb:114:in `specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:32:in `from_cached_specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:23:in `application_cached_gems' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:15:in `cached_gems' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:5:in `build' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:14:in `cached_gems' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/environment.rb:15:in `index' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:5:in `build' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/environment.rb:13:in `index' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:86:in `specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:130:in `details' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:119:in `write_yml_lock' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:65:in `lock' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/cli.rb:89:in `lock' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/cli.rb:131:in `package' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/task.rb:33:in `send' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/task.rb:33:in `run' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/invocation.rb:109 from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/invocation.rb:116:in `call' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/invocation.rb:116:in `invoke' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor.rb:137:in `start' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/base.rb:378:in `start' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor.rb:124:in `start' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/bin/bundle:11 from /opt/REE/bin/bundle:19:in `load' from /opt/REE/bin/bundle:19

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  • Ruby Debug IDE error : ruby-debug-ide-0.4.9/lib/ruby-debug-ide.rb:109:in `debug_load'

    - by Paul
    I hope someone can assist me. I have RubyMine 2.0.2 installed on Windows 7 32 bit computer. Since a week ago (I presume it must have been after I have update some gems) I cant seem to debug form the IDE. I am trying to debug a rake task which I could before. Running the rake task normally works perfect, just debug doesnt. Its not just limited to the rake, I cant debug any ruby files. I've tried installing older versions of debug-ide and debug-base but to no success. I've tried it with ruby 1.8.7 and 1.8.6 on different computers but nothing. Trying to search the web gave some information, which I've tried, but also no success. Im desperate to get this working. Below are the full error and my current settings: Error: C:\InstantRails\ruby\bin\ruby.exe -e STDOUT.sync=true;STDERR.sync=true;load($0=ARGV.shift) C:\InstantRails\ruby\bin/rdebug-ide --port 57167 -- C:/InstantRails/rails_apps/paperserve/lib/tasks/poll_snmp.rake Fast Debugger (ruby-debug-ide 0.4.9) listens on :57167 C:/InstantRails/rails_apps/paperserve/lib/tasks/poll_snmp.rake:5 C:/InstantRails/ruby/lib/ruby/gems/1.8/gems/ruby-debug-ide-0.4.9/lib/ruby-debug ide.rb:109:in `debug_load' C:/InstantRails/ruby/lib/ruby/gems/1.8/gems/ruby-debug-ide-0.4.9/lib/ruby-debug ide.rb:109:in `debug_program' C:/InstantRails/ruby/lib/ruby/gems/1.8/gems/ruby-debug-ide-0.4.9/bin/rdebug-ide:87 C:\InstantRails\ruby\bin/rdebug-ide:19:in `load' C:\InstantRails\ruby\bin/rdebug-ide:19 -e:1:in `load' -e:1 Uncaught exception: undefined method `namespace' for main:Object Process finished with exit code 1 Code snippet (It fails at the start of namespace. If I remove this, it fails on the next line, etc, etc) #This script should run every 15 minutes require 'snmp' require 'yaml' namespace :cdeweb do RubyGems Environment: RUBYGEMS VERSION: 1.3.7 RUBY VERSION: 1.8.6 (2007-09-24 patchlevel 111) [i386-mswin32] INSTALLATION DIRECTORY: C:/InstantRails/ruby/lib/ruby/gems/1.8 RUBY EXECUTABLE: C:/InstantRails/ruby/bin/ruby.exe EXECUTABLE DIRECTORY: C:/InstantRails/ruby/bin RUBYGEMS PLATFORMS: ruby x86-mswin32-60 GEM PATHS: C:/InstantRails/ruby/lib/ruby/gems/1.8 C:/Users/Paul.LPFSYSTEMS/.gem/ruby/1.8 GEM CONFIGURATION: :update_sources = true :verbose = true :benchmark = false :backtrace = false :bulk_threshold = 1000 REMOTE SOURCES: http://rubygems.org/ * LOCAL GEMS * actionmailer (2.3.5, 2.0.2) actionpack (2.3.5, 2.0.2) activerecord (2.3.5, 2.0.2) activeresource (2.3.5, 2.0.2) activesupport (2.3.5, 2.0.2) capistrano (2.5.18, 2.1.0) cgi_multipart_eof_fix (2.5.0) cmdparse (2.0.2) columnize (0.3.1) fxri (0.3.7, 0.3.6) fxruby (1.6.12 mswin32) gem_plugin (0.2.3) highline(1.5.2, 1.4.0) hpricot (0.8.2 x86-mswin32, 0.6 mswin32) inaction_mailer (0.6) json (1.4.2 x86-mswin32) json_pure (1.4.2) linecache (0.43 mswin32) log4r (1.1.7, 1.0.5) mongrel (1.1.5 x86-mswin32-60, 1.1.2 mswin32) mysql(2.8.1 x86-mswin32, 2.7.3 mswin32) needle (1.3.0) net-scp (1.0.2) net-sftp (2.0.4, 1.1.0) net-ssh (2.0.22, 1.1.2) net-ssh-gateway (1.0.1) rack (1.0.1) rails (2.3.5, 2.0.2) rake (0.8.7, 0.8.1, 0.8.0, 0.7.3) ruby-debug-base (0.10.3 mswin32) ruby-debug-ide (0.4.9) ruby-net-ldap (0.0.4) rubygems-update (1.3.7, 1.3.6, 1.0.1) snmp (1.0.2) sources (0.0.1) sqlite3-ruby (1.2.5 x86-mswin32, 1.2.1 mswin32) win32-api (1.4.6 x86-mswin32-60, 1.0.4 mswin32) win32-clipboard (0.5.2, 0.4.3) win32-dir (0.3.6, 0.3.2) win32-eventlog (0.5.2, 0.4.6) win32-file (0.6.3, 0.5.4) win32-file-stat (1.3.4, 1.2.7) win32-process (0.6.2, 0.5.3) win32-sapi (0.1.5, 0.1.4) win32-sound (0.4.2, 0.4.1) windows-api (0.4.0, 0.2.0)

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  • Update UI in the main activity through handler in a thread (Android)

    - by Hrk
    Hello, I try to make several connection in a class and update the multiple progressbar in the main screen. But I've got the following error trying to use thread in android : Code: 05-06 13:13:11.092: ERROR/ConnectionManager(22854): ERROR:Can't create handler inside thread that has not called Looper.prepare() Here is a small part of my code in the main Activity public class Act_Main extends ListActivity { private ConnectionManager cm; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Set up the window layout requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.main); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.custom_title); } public void startConnection() { //open DB connection db = new DBAdapter(getApplicationContext()); db.open(); cm = new ConnectionManager(handler, db); showDialog(DIALOG_PROGRESS_LOGIN); } @Override public void onStart() { super.onStart(); startConnection(); } protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_PROGRESS_LOGIN: progressDialog = new ProgressDialog(Act_Main.this); progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); progressDialog.setMessage("Connecting.\nPlease wait..."); progressThreadLogin = new ProgressThreadLogin(); progressThreadLogin.start(); return progressDialog; case DIALOG_PROGRESS_NETWORK: [b]progressDialog = new ProgressDialog(Act_Main.this);[/b] progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); progressDialog.setMessage("Loading entire network.\nPlease wait..."); progressThreadNetwork = new ProgressThreadNetwork(); progressThreadNetwork.start(); return progressDialog; default: return null; } } // Define the Handler that receives messages from the thread and update the progress final Handler handler = new Handler() { public void handleMessage(Message msg) { int total = msg.getData().getInt("total"); int step = msg.getData().getInt("step"); Log.d(TAG, "handleMessage:PROCESSBAR:"+total); progressDialog.setProgress(total); if (total >= 100) { switch (step) { case UPDATE_NETWORK: dismissDialog(DIALOG_PROGRESS_LOGIN); showDialog(DIALOG_PROGRESS_NETWORK); cm.getNetwork(); break; .... default: break; } } } }; private class ProgressThreadLogin extends Thread { ProgressThreadLogin() { } public void run() { cm.login(); } } private class ProgressThreadNetwork extends Thread { ProgressThreadNetwork() { } public void run() { cm.getNetwork(); } } } And my connectionManager class: public class ConnectionManager { public ConnectionManager(Handler handler, DBAdapter db) { this.handler = handler; this.db = db; } public void updateProgressBar(int step, int value) { if (value == 0) total = total+1; else total = value ; Message msg = handler.obtainMessage(); Bundle b = new Bundle(); b.putInt("total", total); b.putInt("step", step); msg.setData(b); handler.handleMessage(msg); } public void login() { //DO MY LOGIN TASK updateProgressBar(Act_Main.UPDATE_NETWORK, 100); } } The crash errors occurs on the first line of "case DIALOG_PROGRESS_NETWORK:". My first progressbar is hidden but the second one is not displayed. I think I've done somthing wrong using the threads and handlers but I dont' know why. I was first using handler.sendMessage in place of handler.handleMessage but when I had several task in my connectionManager, the progressbar was updated only at the end of all tasks. Thank you in advance for your help

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