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  • Find Microsoft SDK (psapi.lib) with Cmake and or qmake

    - by La Chamelle
    Hello, i have an application where is use Qt 4.6 and Microsoft SDKs (the Psapi.Lib). I use cmake or qmake to build. For qmake and cmake i specify in hard the path of the Psapi.lib. qmake : win32 { LIBS += "C:\Program Files\Microsoft SDKs\Windows\v7.0A\Lib\Psapi.Lib" } cmake : SET(PSAPI "C:/Program Files/Microsoft SDKs/Windows/v7.0A/Lib/Psapi.Lib") But i want to avoid the hard path, is there is any way to search the SDK lib ? For linux, there is no problem to search : qmake : unix { CONFIG += link_pkgconfig PKGCONFIG += xmu } cmake : IF(UNIX) INCLUDE(FindPkgConfig) PKG_CHECK_MODULES(XMU xmu REQUIRED) INCLUDE_DIRECTORIES(${XMU_INCLUDE_DIR}) LINK_DIRECTORIES(${XMU_LIBRARY_DIRS}) ENDIF() It's possible to make the same ? Thanks you.

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  • Universal iPhone/iPad Windows-based app with Core Data crashes on iPhone SDK 4 beta 3

    - by Tarfa
    Hi all. I installed iPhone OS 4.0 Beta 3. When I create a new Windows-based universal app with Core Data (File New Project Windows-based Application --- select Universal in drop down and check the "Use Core Data for storage" check box) the app launches fine into the iPhone simulator but crashes in the iPad simulator. The console message returned is: dyld: Symbol not found: _OBJC_CLASS_$_NSURL Referenced from: /Users/tarfa/Library/Application Support/iPhone Simulator/3.2/Applications/5BB644DC-9370-4894-8884-BAEBA64D9ED0/Universal.app/Universal Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation I'm stumped. Anyone else experiencing this problem?

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  • Expression Encoder SDK - WMA Pro Codec Issues with Windows Server 2003

    - by PortageMonkey
    I am using the Expression Encoder SDK to encode .avi and Flash files to a .wmv format suitable for Silverlight. By default, EE encodes files with audio using the the WMA PRO codec. If you are running Windows Server 2003, this is a problem as it doesn't support the WMA PRO codec and produces and error message similar to the following. Error Message: The Audio Profile settings do not match a valid system profile. Error Source: Microsoft.Expression.Encoder Error Target Site: System.String GetProfileString() I am looking for a way to change the default audio codec to something suitable for WS 2003. I am aware that although not supported natively, there is a highly invasive way to install Windows Media Player 11 and it's codecs on WS 2003 but this involves registry tinkering and other hacks not suitable for our production environments so that solution is out.

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  • How to attach a sample grabber to the playcap sdk sample

    - by Mr Bell
    I want to get access to a webcam's frame image data so I can composite it with some other data. The playcap sample in the windows sdk directshow folder can show you a window streaming the webcam, but doesn't demonstrate access to the bytes. Someone mentioned that I could use a samplegrabber filter attached to a null rendered to gain access to the frame data. Unfortunately I haven't the first clue how to do this. How can I modify the playcap sample to attach a sample grabber and access the frame bytes? visual studio 2008 c++

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  • Editing and iPhone SDK Framework ?

    - by Chris
    I am working with MapKit and want to be able to add a (NSString *)itemTag value to each of my annotations. I have created myAnnotiation.m and myAnnotation.h I tried adding itemTag to the myAnnotation.h/m but when I try to access currentAnnotation.itemTag within my main code, it says "itemID not found in protocols" - so I went to the MapKit.Framework and into MKAnnotation.h. I added (NSString *)itemID, but when I save the .h file in the Framework, it changes the file's icon and doesn't appear to by jiving with everything else. Any help or links to help would be greatly appreciated. I am not even sure if I'm on the right path here, but Googling "modify iphone sdk framework" does not turn up much.

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  • Integrating a C project in the iPhone SDK

    - by iPhoneARguy
    Hello, This is my first time doing this sort of project so apologies if the question is silly. I've got a question about using a C project with a project in the iPhone SDK. I've dragged and dropped the C project into the iPhone project in Xcode (so it appears in the screenshot below). sjeng.h is a file inside GameEngine.xcodeproj, but when I try to include the header file, I not only receive an error, but the file it is looking for seems to be capitalized whereas the import statement is not. (I would post a screenshot but this is my first time doing something on stack overflow and I need more reputation points. The URL of the screenshot is here: http://imgur.com/AdrGL.png) Does anyone know what the problem might be? Thanks!

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  • Pushwoosh SDK Notification Issue

    - by dvb
    I have integrated the Pushwoosh SDK in my Android Application and it is working fine. I have done the Cross Platform Setting to run the Android Application on my Blackberry Z10 device, the application is running finely but I am not able to receive the Notification on my Blackberry Z10 device as Android. I am getting this error: 06-06 14:34:21.314: I/QNXNavigatorClient(8708260): Already active: com.packagename.pushdemo 06-06 14:34:21.662: I/QNXNavigatorClient(8708260): PackagesOpenedRunnable: [com.packagename.pushdemo] 06-06 14:34:21.662: I/QNXNavigatorClient(8708260): Shell com.packagename.pushdemo cannot join group, group was already joined 06-06 14:34:21.668: I/ActivityManager(8708260): Displayed com.packagename.pushdemo/.MainActivity: +347ms 06-06 14:34:24.118: E/QNXShrimpClient(8708260): com.google.android.c2dm.intent.REGISTER error(10108) = "" 06-06 14:34:24.124: W/ContextImpl(8708260): Calling a method in the system process without a qualified user: android.app.ContextImpl.sendOrderedBroadcast:1061 com.android.server.QNXShrimpClient.onRegisterComplete:162 com.qnx.service.pps.shrimp.ShrimpController.onMessageReceived:128 com.qnx.service.pps.PPSObject.processMessage:292 com.qnx.service.pps.PPSObject.access$500:11 I am not able to get the Push Notification on my Blackberry Z10 device.

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  • PhysX SDK - error LNK2019: unresolved external symbol when compiling "wavefront.cpp"

    - by user370102
    Hi all, I'm using the PhysX SDK and I'm trying to load an .obj file with the WavefrontObj object which is defined by the files "wavefront.h/.cpp", localized in the samples directory. When I'm compiling my project, I got this error: 1Linking... 1wavefront.obj : error LNK2019: unresolved external symbol "char * __cdecl FindMediaFile(char const *,char *)" (?FindMediaFile@@YAPADPBDPAD@Z) referenced in function "public: void __thiscall WAVEFRONT::InPlaceParser::SetFile(char const *)" (?SetFile@InPlaceParser@WAVEFRONT@@QAEXPBD@Z) 1C:\Users\Nicolas\Documents\GI05\CSED451 - Computer Graphics\ToyFK_Project\Debug\ToyFK_Project.exe : fatal error LNK1120: 1 unresolved externals I guess I forgot to link a library or something but I really can't find what... It's driving me crazy!!! Does somebody have an idea? Thank you

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  • Replacement for Azure SDK Powershell commandlets for deployments

    - by Frank Rosario
    Hi, We've run into an issue with the New-Deployment Azure Powershell commandlet timing out; we've put in a bug report with MS. While they gave us an explanation for it (the path and timeout threshold used to upload through commandlets is different then what's used by the web portal); they don't have a fix for us. We need to get this running so we can automate our build deployments, so we're looking into developing a custom commandlet to replace New-Deployment using the Azure SDK; hoping this path will not have the timeout issues the commandlet did. But before we go down that route; are there any other scriptable tools I can use to replace the New-Deployment functionality? I looked at Cloudberry for Windows Azure; but that doesn't have a scriptable interface yet. Any constructive input is greatly appreciated.

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  • flex open source sdk compile error of samples on linux

    - by Oki
    I downloaded lastest version of flex open source sdk. I wanted to compile some samples specifically explorer example. At first build.sh gave me weird error and with little search I nailed it by converting all bash files and mxml files with dos2unix. It is file type error. However now I get this error ./build.sh Error: Could not resolve <mx:Script> to a component implementation. <mx:Script> When I execute build.sh, some of the samples give this weird error. I searched this error on the net, their solution is to add -Duser.language=en -Duser.region=US as jre parameters. However, this solution is for Turkish Windows XP. My system is Pardus, yet another linux distribution.

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  • Checking online users with Facebook Javascript SDK

    - by Roman
    Hi, I'm trying to build some kind of a social game in facebook, where I need that every user that has approved my APP is able to receive notifications from me. When the user approves my App, I save his UID in the DB for future reference. At some later time, I want to make it possible for other users find partners for a game - so I need a way to pick randomly some user from my DB and check if he's online. Then, send him a message and propose to play with the current player. So 2 questions: How can I check if some user is online, using Javascript SDK? It seems that in the new Graph API I can't get the users' online status. How can I then send him a message and propose to play the game? When he approves to play - he is being forwarded to the game page. Many thanks in advance, Roman

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  • iOS Facebook SDK: FBRequestDelegate only works on AppDelegate??

    - by RMR
    Hi guys, I want to encapsulate all my Facebook interactions within a FacebookFacade class to keep things clean and tidy. I have an instance of the iOS SDK Facebook class within my FacebookFacade. My problem is that when I make a Graph API call within the facade, such as: [self.facebook requestWithGraphPath:@"me" andDelegate:self]; the only method of FBRequestDelegate that gets called is requestLoading: and nothing else. I have tried putting similar code in other places, like in controllers and other models, and there too not all of the FBRequestDelegate methods get called, only requestLoading:. In fact the only way I can get the other FBRequestDelegate methods to be called is to put all my Facebook logic in the AppDelegate and make my AppDelegate the FBRequestDelegate. Why is this the case? Am I missing something here? I definitely do not want to use the AppDelegate as my FBRequestDelegate as I don't want to confuse the purpose of the AppDelegate. Thanks.

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  • Flex SDK 3.5 - Check file mimetype

    - by Fernando
    Is there a way to get a file's mimetype in Flex SDK 3.5 without using its extension? I need to validate if an uploaded file is of a certain kind. This is for images, or documents (PDF, ODT, etc.) All the solutions I've found are by checking its extension. What if I rename a .odt file as a .jpg? Then I can upload it as an image... I should add, we are using an AIR desktop client and a Java EE server. File checking is solved on the Java side, but the idea is not to go to the server, validate the file so if it's not valid, there's no network traffic at all.

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  • Windows Phone7 Development: Selecting target SDK(OS) version

    - by JibW
    I am a bit confusing in selecting the target version in Windows phone7 Application development. In my Windows phone7 app I need to use a light weight relational DB Which didn't introduce with version 7.0 but SQL CE with 7.1 version. The problem is if I select the target version as 7.1, then the devices which came up with windows phone7 OS 7.0 will not be able to install this. But I heard that all the devices that came with windows phone7 OS version 7.0 is upgradable for windows OS version 7.1 for free. If this is the case then if I select the development SDK version as 7.1, then will all the windows phone7 devices be able to install this? Like to know which will be the best Target version in this case to select, before I start developing. Any guidance/ Idea is highly appreciated. Thanks...

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  • My app crashes on Iphone SDK 3.2

    - by Mladen
    Hi Guys, My app worked ok on iPhone SDK 3.1. However, when I try to run it in 3.2 simulator, I get the following error and it crashes: bool _WebTryThreadLock(bool), 0x5148280: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Program received signal: “EXC_BAD_ACCESS”. When I debug it, it leads me to this peace of code: - (void)LoginViewToCheckView:(id)sender { CheckViewController *tempTestController = [[CheckViewController alloc] initWithStyle:UITableViewStyleGrouped]; [tempTestController setDelegate:self]; [self setCheckViewController: tempTestController]; [tempTestController release]; [navigationController pushViewController:checkViewController animated:YES];} Other thing worth mentioning is maybe that I am calling this function from a separate thread. Any ideas what could be wrong?

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  • IOS SDK : first advices for beginners

    - by VdesmedT
    I too often answer the same kind of questions regarding basic topics like memory management, UITableView, Interface Orientation, MVC, etc... I understand very well that everyone starting with that SDK is too exited about getting its hand on it but a few reading would save them hours of debugging and the frustration that come along with the feeling that "We miss something here". I'd like experience users to share the few small articles, white papers, docs, book chapters that helps other save their time and avoid frustration. My first vote would be for : IOS Memory Management Guide View Controller Programming Guide Table View Guide And as a General recommendation, read the Overview section that come along with every class documention in the reference library, they contains most of what you need to know to avoid big traps !

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  • Installing Java SDK on Linux.

    - by Negai
    Hi everyone, I'm currently trying to install Java SDK on my Debian 'Etch'. Even though the installation process has been described a number of times, but still I haven't found the information to solve the problem. Here is, what I'm getting: m@sanctuary:~/distr/java$ fakeroot make-jpkg jdk-6u20-linux-i586.bin Creating temporary directory: /tmp/make-jpkg.sqQPnaxiwl Loading plugins: blackdown-j2re.sh blackdown-j2sdk.sh common.sh ibm-j2re.sh ibm-j2sdk.sh j2re.sh j2sdk-doc.sh j2sdk.sh j2se.sh sun-j2re.sh sun-j2sdk-doc.sh sun-j2sdk.sh Detected Debian build architecture: i386 Detected Debian GNU type: i486-linux-gnu No matching plugin was found. Removing temporary directory: done Could anybody help me? Thanks in advance.

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  • Why can't Android find android.graphics.OpenGLContext?

    - by lostInTransit
    I am trying to compile some OpenGL samples available on the net in SDK 1.5. But the import statement for android.graphics.OpenGLContext gives me an error saying the class cannot be found. Can someone please tell me where I can find this class. And if it is no longer supported by the android SDK then how do I port the samples to 1.5.

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  • Converting VS 2008 template to VS 2010 template

    - by Rune FS
    I've got a project template that works for Visual studio 2008 but when I try to use it for visual studio 2010 I get "...The imported project "C:\program files (x86)\Microsoft\VisualStudio\v9.0\VSSDK\Microsoft.VsSDK.targets" was not found. The only thing I get from that is that it's looking for something in the 2008 SDK (which I have not installed but I would like to port the template to work with the VS 2010 SDK) ANy ideas on what I need to do to get the template working with the 2010 version?

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  • Building and versioning on Iphone

    - by ludo
    Hi, I created an app long time ago using the last SDK on Mac Leopard, I upgrade to Snow Leopard and so now I use the new SDK and can build app for Iphone 3.1.3, I've got a problem now because I can't build my app on my OS Iphone device 3.1 or 3.1.2 How can I change it and allow my app to aso build in older version beginning to 3.1 ? Thanks

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  • log4j support in Android

    - by Travis
    I am attempting to shoehorn an existing SDK onto an android device and one of the dependencies of said SDK is Apache log4j. I am able to load my test program onto the android emulator but when the log4j object "PropertySetter" is called the program fails with a verification exception. Is there a way to ameliorate this issue?

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  • My Access KeyChain certificate [Xcode]

    - by Momeks
    Hi , i create a provision and developer identity.certificate with apple provision assistant and i have huge problem , everything done , but when i add my certificate into KeyChain , the certificate add , but doesn't show on the Keys and my Certificate :( and xcode Organizer says a valid signing identity matching this profile could not be found in your keychain and compiler : Code Sign error: The identity 'iPhone Developer' doesn't match any valid certificate/private key pair in the default keychain i didn't have this problem on the leopard with sdk 3.1 my current os is 10.6.2 SDK 3.1.3 what's the problem ?

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  • UNO-1019 development on Visual Studio 2008

    - by Megacan
    Hi, I'm trying to set up my developing environment using Visual Studio 2008 to develop for the UNO-1019. I managed to connect the UNO to VS for deployment and debug using the ethernet connection. I installed the SDK for EVC++ available on the products page and I was wondering if I can use that sdk on visual studio 2008.I'm rather new with this and I's kind of lost. Thanks in advance

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  • Possible to use SaveVideoAtPathToSavedPhotosAlbum and still maintain 3.0 backward compatibility?

    - by erotsppa
    The function SaveVideoAtPathToSavedPhotosAlbum is only available with the iPhone SDK 3.1 or above but we want to maintain backward compatibility with 3.0 devices. How can this be done? At first we though we can do a runtime check, but it turns out that this can't even compile against the 3.0 SDK. We are getting the error "_UISaveVideoAtPathToSavedPhotosAlbum", referenced from: -[MovieViewController saveButtonPressed:] in MovieViewController.o ld: symbol(s) not found

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  • Getting started with JavaMe

    - by Jeroen from Belgium
    Hello, I'm trying to make a very simple program run on my Nokia 5000. On the Nokia website, there is a SDK (Series 40). I included this SDK in my IntelliJ project. The problem is, when I try to run the helloWorld app on my phone, I get an error message. (http://wiki.forum.nokia.com/index.php/Hello_World_in_Java_ME) Can anyone help me out? Thanks in advance!

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