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  • C# 4.0 'dynamic' and foreach statement

    - by ControlFlow
    Not long time before I've discovered, that new dynamic keyword doesn't work well with the C#'s foreach statement: using System; sealed class Foo { public struct FooEnumerator { int value; public bool MoveNext() { return true; } public int Current { get { return value++; } } } public FooEnumerator GetEnumerator() { return new FooEnumerator(); } static void Main() { foreach (int x in new Foo()) { Console.WriteLine(x); if (x >= 100) break; } foreach (int x in (dynamic)new Foo()) { // :) Console.WriteLine(x); if (x >= 100) break; } } } I've expected that iterating over the dynamic variable should work completely as if the type of collection variable is known at compile time. I've discovered that the second loop actually is looked like this when is compiled: foreach (object x in (IEnumerable) /* dynamic cast */ (object) new Foo()) { ... } and every access to the x variable results with the dynamic lookup/cast so C# ignores that I've specify the correct x's type in the foreach statement - that was a bit surprising for me... And also, C# compiler completely ignores that collection from dynamically typed variable may implements IEnumerable<T> interface! The full foreach statement behavior is described in the C# 4.0 specification 8.8.4 The foreach statement article. But... It's perfectly possible to implement the same behavior at runtime! It's possible to add an extra CSharpBinderFlags.ForEachCast flag, correct the emmited code to looks like: foreach (int x in (IEnumerable<int>) /* dynamic cast with the CSharpBinderFlags.ForEachCast flag */ (object) new Foo()) { ... } And add some extra logic to CSharpConvertBinder: Wrap IEnumerable collections and IEnumerator's to IEnumerable<T>/IEnumerator<T>. Wrap collections doesn't implementing Ienumerable<T>/IEnumerator<T> to implement this interfaces. So today foreach statement iterates over dynamic completely different from iterating over statically known collection variable and completely ignores the type information, specified by user. All that results with the different iteration behavior (IEnumarble<T>-implementing collections is being iterated as only IEnumerable-implementing) and more than 150x slowdown when iterating over dynamic. Simple fix will results a much better performance: foreach (int x in (IEnumerable<int>) dynamicVariable) { But why I should write code like this? It's very nicely to see that sometimes C# 4.0 dynamic works completely the same if the type will be known at compile-time, but it's very sadly to see that dynamic works completely different where IT CAN works the same as statically typed code. So my question is: why foreach over dynamic works different from foreach over anything else?

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  • What might cause the big overhead of making a HttpWebRequest call?

    - by Dimitri C.
    When I send/receive data using HttpWebRequest (on Silverlight, using the HTTP POST method) in small blocks, I measure the very small throughput of 500 bytes/s over a "localhost" connection. When sending the data in large blocks, I get 2 MB/s, which is some 5000 times faster. Does anyone know what could cause this incredibly big overhead? Update: I did the performance measurement on both Firefox 3.6 and Internet Explorer 7. Both showed similar results. Update: The Silverlight client-side code I use is essentially my own implementation of the WebClient class. The reason I wrote it is because I noticed the same performance problem with WebClient, and I thought that the HttpWebRequest would allow to tweak the performance issue. Regrettably, this did not work. The implementation is as follows: public class HttpCommChannel { public delegate void ResponseArrivedCallback(object requestContext, BinaryDataBuffer response); public HttpCommChannel(ResponseArrivedCallback responseArrivedCallback) { this.responseArrivedCallback = responseArrivedCallback; this.requestSentEvent = new ManualResetEvent(false); this.responseArrivedEvent = new ManualResetEvent(true); } public void MakeRequest(object requestContext, string url, BinaryDataBuffer requestPacket) { responseArrivedEvent.WaitOne(); responseArrivedEvent.Reset(); this.requestMsg = requestPacket; this.requestContext = requestContext; this.webRequest = WebRequest.Create(url) as HttpWebRequest; this.webRequest.AllowReadStreamBuffering = true; this.webRequest.ContentType = "text/plain"; this.webRequest.Method = "POST"; this.webRequest.BeginGetRequestStream(new AsyncCallback(this.GetRequestStreamCallback), null); this.requestSentEvent.WaitOne(); } void GetRequestStreamCallback(IAsyncResult asynchronousResult) { System.IO.Stream postStream = webRequest.EndGetRequestStream(asynchronousResult); postStream.Write(requestMsg.Data, 0, (int)requestMsg.Size); postStream.Close(); requestSentEvent.Set(); webRequest.BeginGetResponse(new AsyncCallback(this.GetResponseCallback), null); } void GetResponseCallback(IAsyncResult asynchronousResult) { HttpWebResponse response = (HttpWebResponse)webRequest.EndGetResponse(asynchronousResult); Stream streamResponse = response.GetResponseStream(); Dim.Ensure(streamResponse.CanRead); byte[] readData = new byte[streamResponse.Length]; Dim.Ensure(streamResponse.Read(readData, 0, (int)streamResponse.Length) == streamResponse.Length); streamResponse.Close(); response.Close(); webRequest = null; responseArrivedEvent.Set(); responseArrivedCallback(requestContext, new BinaryDataBuffer(readData)); } HttpWebRequest webRequest; ManualResetEvent requestSentEvent; BinaryDataBuffer requestMsg; object requestContext; ManualResetEvent responseArrivedEvent; ResponseArrivedCallback responseArrivedCallback; } I use this code to send data back and forth to an HTTP server.

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  • MVVM/ViewModels and handling Authorization

    - by vdh_ant
    Hey guys Just wondering how how people handle Authorization when using MVVM and/or View Models. If I wasn't using VM's I would be passing back the Model and it would have a property which I could check if a user can edit a given object/property but when using MVVM I am disconnecting myself from the business object... and thus doen't know what the security should be any more. Is this a case where the mapper should be aware of the Authorization that is in place and don't copy across the data if the Authorization check fails. If this was the case I am guessing that the mapper would have to see some properties on the VM to let the interface know which fields are missing data because of the Authorization failure. If this does occur within the mapper, how does this fit in with things like AutoMapper, etc. Cheers Anthony

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  • Invoking EventHandler generic, TargetParameterCountException

    - by Am
    Hi, I have a DirectoryMonitor class which works on another thread. It has the following events declared: public class DirectoryMonitor { public event EventHandler<MonitorEventArgs> CreatedNewBook; public event EventHandler ScanStarted; .... } public class MonitorEventArgs : EventArgs { public Book Book { get; set; } } There is a form using that monitor, and upon receiving the events, it should update the display. Now, this works: void DirectoryMonitor_ScanStarted(object sender, EventArgs e) { if (InvokeRequired) { Invoke(new EventHandler(this.DirectoryMonitor_ScanStarted)); } else {...} } But this throws TargetParameterCountException: void DirectoryMonitor_CreatedNewBook(object sender, MonitorEventArgs e) { if (InvokeRequired) { Invoke(new EventHandler<MonitorEventArgs>(this.DirectoryMonitor_CreatedNewBook)); } else {...} } What am I missing?

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  • Pass by reference in Boost::Python

    - by Fabzter
    Hi everybody. Consider something like: struct Parameter { int a; Parameter(){a = 0} void setA(int newA){a = newA;} }; struct MyClass { void changeParameter(Parameter &p){ p.setA(-1);} }; Well, let's fast forward, and imagine I already wrapped those classes, exposing everything to python, and imagine also I instantiate an object of Parameter in the C++ code, which I pass to the python script, and that python script uses a MyClass object to modify the instance of Parameter I created at the beginning in the C++ code. After that code executes, in C++ Parameter instance is unchanged!!! This means it was passed by value (or something alike :S), not by reference. But I thought I declared it to be passed by reference... I can't seem to find Boost::Python documentation about passing by reference (although there seems to be enough doc about returning by reference...). Can anyone give some hint or pointer please?

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  • Configuring Sql server 2005 for full text search

    - by San
    I am trying to index a table for full text search on a SQL server 2005. When I select the change tracking as Automatic and click on the next button, I get the following error TITLE: Microsoft SQL Server This wizard will close because it encountered the following error: For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server+Management+Studio&ProdVer=9.00.4035.00&EvtSrc=Microsoft.SqlServer.Management.UI.WizardFrameworkErrorSR&EvtID=UncaughtException&LinkId=20476 ------------------------------ ADDITIONAL INFORMATION: Failed to retrieve data for this request. (Microsoft.SqlServer.SmoEnum) For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&LinkId=20476 An exception occurred while executing a Transact-SQL statement or batch. (Microsoft.SqlServer.ConnectionInfo) The EXECUTE permission was denied on the object 'sp_help_category', database 'msdb', schema 'dbo'. The SELECT permission was denied on the object 'sysjobs_view', database 'msdb', schema 'dbo'. (Microsoft SQL Server, Error: 229) For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&ProdVer=09.00.4035&EvtSrc=MSSQLServer&EvtID=229&LinkId=20476 ------------------------------ BUTTONS: OK

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  • Allowing interaction with a UIView under another UIView

    - by delany
    Is there a simple way of allowing interaction with a button in a UIView that lies under another UIView - where there are no actual objects from the top UIView on top of the button? For instance, at the moment I have a UIView (A) with an object at the top and an object at the bottom of the screen and nothing in the middle. This sits on top of another UIView that has buttons in the middle (B). However, I cannot seem to interact with the buttons in the middle of B. I can see the buttons in B - I've set the background of A to clearColor - but the buttons in B do not seem to receive touches despite the fact that there are no objects from A actually on top of those buttons. EDIT - I still want to be able to interact with the objects in the top UIView Surely there is a simple way of doing this? Many thanks, D

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  • IEnumerable.GetEnumerator() and IEnumerable<T>.GetEnumerator()

    - by Dylan Lin
    Hi, In the .net framework, there's a generic IEnumerable<T> interface which inherits from the not-generic IEnumerable, and they both have a GetEnumerator() method. The only differents between these two GetEnumerator() is the return type. Now I have a similar design, but when I compile the code, the compiler said: MyInterface<T>.GetItem()' hides inherited member 'MyInterface.GetItem()'. Use the new keyword if hiding was intended. The MyInterface<T>.GetItem() returns a concrete type T, while MyInterface.GetItem() returns type System.Object. So I think if the BCL team guys compile the .net framework, they will get the same warning. I think having compiler warnings is not good, what do you think? And how can I solve this problem? I mean I want to get the concrete type T when calling the MyInterface<T>.GetItem() not just a instance of type System.Object. Thanks in advance! :-)

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  • django deleting models and overriding delete method

    - by Mike
    I have 2 models class Vhost(models.Model): dns = models.ForeignKey(DNS) user = models.ForeignKey(User) extra = models.TextField() class ApplicationInstalled(models.Model): user = models.ForeignKey(User) added = models.DateTimeField(auto_now_add=True) app = models.ForeignKey(Application) ver = models.ForeignKey(ApplicationVersion) vhost = models.ForeignKey(Vhost) path = models.CharField(max_length=100, default="/") def delete(self): # # remove the files # print "need to remove some files" super(ApplicationInstalled, self).delete() If I do the following >>> vhost = Vhost.objects.get(id=10) >>> vhost.id 10L >>> ApplicationInstalled.objects.filter(vhost=vhost) [<ApplicationInstalled: http://wiki.jy.com/>] >>> vhost.delete() >>> ApplicationInstalled.objects.filter(vhost=vhost) [] As you can see there is an applicationinstalled object linked to vhost but when I delete the vhost, the applicationinstalled object is gone but the print never gets called. Any easy way to do this without iterating through the objects in the vhost delete?

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  • How to manage maintenance/bug-fix branches in Subversion when setup projects need to be built?

    - by Mike Spross
    We have a suite of related products written in VB6, with some C# and VB.NET projects, and all the source is kept in a single Subversion repository. We haven't been using branches in Subversion (although we do tag releases now), and simply do all development in trunk, creating new releases when the trunk is stable enough. This causes no end of grief when we release a new version, issues are found with it, and we have already begun working on new features or major changes to the trunk. In the past, we would address this in one of two ways, depending on the severity of the issues and how stable we thought the trunk was: Hurry to stabilize the trunk, fix the issues, and then release a maintenance update based on the HEAD revision, but this had the side effect of releases that fixed the bugs but introduced new issues because of half-finished features or bugfixes that were in trunk. Make customers wait until the next official release, which is usually a few months. We want to change our policies to better deal with this situation. I was considering creating a "maintenance branch" in Subversion whenever I tag an official release. Then, new development would continue in trunk, and I can periodically merge specific fixes from trunk into the maintenance branch, and create a maintenance release when enough fixes are accumulated, while we continue to work on the next major update in parallel. I know we could also have a more stable trunk and create a branch for new updates instead, but keeping current development in trunk seems simpler to me. The major problem is that while we can easily branch the source code from a release tag and recompile it to get the binaries for that release, I'm not sure how to handle the setup and installer projects. We use QSetup to create all of our setup programs, and right now when we need to modify a setup project, we just edit the project file in-place (all the setup projects and any dependencies that we don't compile ourselves are stored on a separate server, and we make sure to always compile the setup projects on that machine only). However, since we may add or remove files to the setup as our code changes, there is no guarantee that today's setup projects will work with yesterday's source code. I was going to put all the QSetup projects in Subversion to deal with this, but I see some problems with this approach. I want the creation of setup programs to be as automated as possible, and at the very least, I want a separate build machine where I can build the release that I want (grabbing the code from Subversion first), grab the setup project for that release from Subversion, recompile the setup, and then copy the setup to another place on the network for QA testing and eventual release to customers. However, when someone needs to change a setup project (to add a new dependency that trunk now requires or to make other changes), there is a problem. If they treat it like a source file and check it out on their own machine to edit it, they won't be able to add files to the project unless they first copy the files they need to add to the build machine (so they are available to other developers), then copy all the other dependencies from the build machine to their machine, making sure to match the folder structure exactly. The issue here is that QSetup uses absolute paths for any files added to a setup project. However, this means installing a bunch of setup dependencies onto development machines, which seems messy (and which could destabilize the development environment if someone accidentally runs the setup project on their machine). Also, how do we manage third-party dependencies? For example, if the current maintenance branch used MSXML 3.0 and the trunk now requires MSXML 4.0, we can't go back and create a maintenance release if we have already replaced the MSXML library on the build machine with the latest version (assuming both versions have the same filename). The only solution I can think is to either put all the third-party dependencies in Subversion along with the source code, or to make sure we put different library versions in separate folders (i.e. C:\Setup\Dependencies\MSXML\v3.0 and C:\Setup\Dependencies\MSXML\v4.0). Is one way "better" or more common than the other? Are there any best practices for dealing with this situation? Basically, if we release v2.0 of our software, we want to be able to release v2.0.1, v2.0.2, and v.2.0.3 while we work on v2.1, but the whole setup/installation project and setup dependency issue is making this more complicated than the typical "just create a branch in Subversion and recompile as needed" answer.

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  • Javascript: Mediaplayer and its Progress Bar

    - by Geetha
    Hi All, In my asp.net application i am using mediaplayer to paly the audio and video. i am controling volume using javascript code. I want to display a userdefined progress bar. How to create it. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object>

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  • UIViewController not loading a UIView

    - by Cosizzle
    Hey, I'm playing around with a script my teacher provided for a table based application. However I can't seem to get my own view to load. Files: SubViewOneController (which is a sub view, also has a nib) TapViewController (Custom UIView I created and want to add to a cell) RootViewController (Main controller which loads in the views) SimpleNavAppDelegate How it works: Within the RootViewController, there's an NSArray that holds NSDictionary objects which is declared in the -(void)awakeFromNib {} method - (void)awakeFromNib { // we'll keep track of our views controllers in this array views = [[NSMutableArray alloc] init]; // when using alloc you are responsible for it, and you will have to release it. // ==================================================================================================== // ==================================================================================================== // LOADING IN CUSTOM VIEW HERE: // allocate a set of views and add to our view array as a dictionary item TapViewController *tapBoardView = [[TapViewController alloc] init]; //push onto array [views addObject:[NSDictionary dictionaryWithObjectsAndKeys: @"Tab Gestures", @"title", tapBoardView, @"controller", nil]]; [tapBoardView release]; //release the memory // ==================================================================================================== // ==================================================================================================== SubViewOneController *subViewOneController = [[SubViewOneController alloc] init]; // This will set the 2nd level title subViewOneController.title = @"Swipe Gestures"; //set it's title //push it onto the array [views addObject:[NSDictionary dictionaryWithObjectsAndKeys: @"Swipe Gestures", @"title", subViewOneController, @"controller", nil]]; [subViewOneController release]; //release the memory } Later on I set the table view: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // OUTPUT -- see console NSLog(@"indexPath %i", indexPath.row); // OUTPUT: tapController: <TapViewController: 0x3b2b360> NSLog(@"view object: %@", [views objectAtIndex:indexPath.row]); // OUTPUT: view object: controller = <TapViewController: 0x3b0e290>; title = "Tab Gestures"; // ----- Hardcoding the controller and nib file in does work, so it's not a linkage issue ------ // UNCOMMENT TO SEE WORKING -- comment below section. //TapViewController *tapContoller = [[TapViewController alloc] initWithNibName:@"TapBoardView" bundle:nil]; //NSLog(@"tapController: %@", tapContoller); //[self.navigationController pushViewController:tapContoller animated:YES]; // ----- Random Tests ----- //UIViewController *targetViewController = [[views objectAtIndex: 0] objectForKey:@"controller"]; // DOES NOT WORK // LOADS THE SECOND CELL (SubViewOneController) however will not load (TapViewController) UIViewController *targetViewController = [[views objectAtIndex: indexPath.row] objectForKey:@"controller"]; NSLog(@"target: %@", targetViewController); // OUTPUT: target: <TapViewController: 0x3b0e290> [self.navigationController pushViewController:targetViewController animated:YES]; } Reading the comments you should be able to see that hardcoding the view in, works - however trying to load it from the View NSArray does not work. It does however contain the object in memory, seeing that NSLog proves that. Everything is linked up and working within the TapViewController nib file. So ya, im kinda stuck on this one, any help would be great! Thanks guys

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  • Where to call RouteDebugger.RewriteRoutesForTesting() when route registration is injected?

    - by boris callens
    As Phil Haack explains on his blog entry, the Route Debugger helps visualizing your routing tables. My site however gets it's routing injected by the MVCTurbine dependency injection (using Unity) like so: public class DefaultRoutRegistration : IRouteRegistrator { public void Register(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Accounts", "Accounts/{userName}/{action}", new { controller = "Account", action = "Index" } ); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); } } Where exactly can I throw in the the RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); to rewrite my routing table?

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  • How to serialize and unserialize to/from a C# class?

    - by Earlz
    Hello, I have an object in Javascript that looks like this function MyObject(){ this.name=""; this.id=0; this..... } I then stringify an array of those objects and send it to an ASP.Net web service. Now what I want to do is do some processing on the JSON objects given to the webservice and return a JSON array of the same type of objects(same field names and such) How would I do this easily? I am using Netwonsoft.Json. Is there some way to turn a JSON string into a List or Array of an object?

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  • UpdatePanel, Repeater, DataBinding Problem

    - by Gordon Carpenter-Thompson
    In a user control, I've got a Repeater inside of an UpdatePanel (which id displayed inside of a ModalPopupExtender. The Repeater is databound using an array list of MyDTO objects. There are two buttons for each Item in the list. Upon binding the ImageURL and CommandArgument are set. This code works fine the first time around but the CommandArgument is wrong thereafter. It seems like the display is updated correctly but the DTO isn't and the CommandArgument sent is the one that has just been removed. Can anybody spot any problems with the code? ASCX <asp:UpdatePanel ID="ViewDataDetail" runat="server" ChildrenAsTriggers="true"> <Triggers> <asp:PostBackTrigger ControlID="ViewDataCloseButton" /> <asp:AsyncPostBackTrigger ControlID="DataRepeater" /> </Triggers> <ContentTemplate> <table width="100%" id="DataResults"> <asp:Repeater ID="DataRepeater" runat="server" OnItemCommand="DataRepeater_ItemCommand" OnItemDataBound="DataRepeater_ItemDataBound"> <HeaderTemplate> <tr> <th><b>Name</b></th> <th><b>&nbsp;</b></th> </tr> </HeaderTemplate> <ItemTemplate> <tr> <td> <b><%#((MyDTO)Container.DataItem).Name%></b> </td> <td> <asp:ImageButton CausesValidation="false" ID="DeleteData" CommandName="Delete" runat="server" /> <asp:ImageButton CausesValidation="false" ID="RunData" CommandName="Run" runat="server" /> </td> </tr> <tr> <td colspan="2"> <table> <tr> <td>Description : </td> <td><%#((MyDTO)Container.DataItem).Description%></td> </tr> <tr> <td>Search Text : </td> <td><%#((MyDTO)Container.DataItem).Text%></td> </tr> </table> </td> </tr> </ItemTemplate> </asp:Repeater> </table> </ContentTemplate> </asp:UpdatePanel> Code-Behind public DeleteData DeleteDataDelegate; public RetrieveData PopulateDataDelegate; public delegate ArrayList RetrieveData(); public delegate void DeleteData(String sData); protected void Page_Load(object sender, EventArgs e) { //load the initial data.. if (!Page.IsPostBack) { if (PopulateDataDelegate != null) { this.DataRepeater.DataSource = this.PopulateDataDelegate(); this.DataRepeater.DataBind(); } } } protected void DataRepeater_ItemCommand(object source, RepeaterCommandEventArgs e) { if (e.CommandName == "Delete") { if (DeleteDataDelegate != null) { DeleteDataDelegate((String)e.CommandArgument); BindDataToRepeater(); } } else if (e.CommandName == "Run") { String sRunning = (String)e.CommandArgument; this.ViewDataModalPopupExtender.Hide(); } } protected void DataRepeater_ItemDataBound(object source, RepeaterItemEventArgs e) { RepeaterItem item = e.Item; if (item != null && item.DataItem != null) { MyDTO oQuery = (MyDTO)item.DataItem; ImageButton oDeleteControl = (ImageButton) item.FindControl("DeleteData"); ImageButton oRunControl = (ImageButton)item.FindControl("RunData"); if (oDeleteControl != null && oRunControl !=null) { oRunControl.ImageUrl = "button_expand.gif"; oRunControl.CommandArgument = "MyID"; oDeleteControl.ImageUrl = "btn_remove.gif"; oDeleteControl.CommandArgument = "MyID"; } } } public void BindDataToRepeater() { this.DataRepeater.DataSource = this.PopulateDataDelegate(); this.DataRepeater.DataBind(); } public void ShowModal(object sender, EventArgs e) { BindDataToRepeater(); this.ViewDataModalPopupExtender.Show(); }

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  • Problem with UTF-8

    - by Pablo Fernandez
    I'm using castor as an OXM mapper, and I'm having a problem with UTF-8 encoding. The code here shows the issue: //Marshaller configuration ByteArrayOutputStream baos = new ByteArrayOutputStream(); OutputStreamWriter os = new OutputStreamWriter(baos, UTF_8); Marshaller marshaller = new Marshaller(os); marshaller.setSuppressXSIType(true); //Mappings configuration Mapping map = new Mapping(); map.loadMapping(MarshallingService.class.getResource(MAPPINGS_PATH)); marshaller.setMapping(map); //Example //BEFORE MARSHALLING: This prints correctly the UTF-8 Chars object.getName() ; marshaller.marshal(object); //AFTER MARSHALLING: This returns the characters like \435\235\654\345 return baos.toString(UTF_8);

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  • Best Practices for Source Control Dependencies

    - by VirtuosiMedia
    How do you handle source control setup of a project that has dependency on a separate framework or library? For example, Project A uses Framework B. Should Project A also include the code from Framework B in its repository? Is there a way for it to be included automatically from a different repository or would I have to updated it manually? What are the general approaches are usually taken for this scenario? Assume that I control the repositories for both Project A and Framework B and that the source code for both is not compiled. Any resources or suggestions would be greatly appreciated. I'm currently using Subversion (on a very basic level), but I would like to switch to Mercurial so that I can try out Kiln with Fogbugz. Edit: In Mercurial, would you use parent repositories for this function?

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  • XSPF Web Music Player and restarting music in surfing

    - by Felicita
    I asked a question in this link; Streaming music background function music(){ $txt = '<object type="application/x-shockwave-flash" data="http://***.com/slim.swf?&autoplay=true&repeat=true&shuffle=true&song_url=http: //***.com/music.mp3&" width="200" height="20"> <param name="movie" value="http://***.com/slim.swf?&autoplay=true&repeat=true&shuffle=true& song_url=http://***.com/music.mp3&" /> <img src="noflash.gif" width="0" height="0" alt="" /> </object>'; echo $txt; } I have added this player with a simple php fonction. Palyer working perfect but when page changes, the music restarts. I want that I will be continued. What is wrong in code?

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  • Modifying SQL Server Schema Collection

    - by Mevdiven
    SQL Server XML Schema Collection is an interesting concept and I find it very useful when designing dynamic data content. However as I work my way through implementing Schema Collections, I find it very difficult to maintain them. Schema Collection DDL allows only CREATE and ALTER/ADD nodes to existing schemes. CREATE XML SCHEMA COLLECTION [ <relational_schema>. ]sql_identifier AS 'XSD Content' ALTER XML SCHEMA COLLECTION [ <relational_schema>. ]sql_identifier ADD 'Schema Component' When you want to remove any node from a schema you have to issue following DDL's. If that schema collection assigned to a table column, you have to alter table to remove schema collection association from that column Drop the schema collection object Re-Create schema collection Alter table column to re-associate schema collection to that column. This is pain when it comes to 100+ of schemes in a collection. Also you have to re-create XML indexes all over again, if any. Any solutions, suggestions, tricks to make this schema collection object editing process easier?

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  • Custom Glassfish Security Realm does not work (unable to find LoginModule)

    - by ifischer
    I'm trying to get a Custom Security Realm in Glassfish working (i tried 3.0.1 final and 3.1 B33). I read nearly all tutorials about this, but it doesn not work on my System. I'm getting the error Login failed: javax.security.auth.login.LoginException: unable to find LoginModule class: de.company.security.utility.CustomLoginModule when trying to login. Here is what i did: I created a little Maven project, which contains the needed Realm class, CustomRealm, and the corresponding LoginModule, CustomLoginModule. My pom.xml: <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.mycompany</groupId> <artifactId>CustomJDBCRealm</artifactId> <version>1.0-SNAPSHOT</version> <packaging>jar</packaging> <name>Custom JDBCRealm</name> <url>http://maven.apache.org</url> <properties> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> </properties> <dependencies> <dependency> <groupId>org.glassfish.security</groupId> <artifactId>security</artifactId> <version>3.1-b33</version> </dependency> </dependencies> <build> <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>1.6</source> <target>1.6</target> <optimise>true</optimise> <debug>true</debug> <encoding>UTF-8</encoding> </configuration> </plugin> </plugins> </build> </project> My Custom Realm class: package de.company.security.utility; import com.sun.appserv.security.AppservRealm; import com.sun.enterprise.security.auth.realm.BadRealmException; import com.sun.enterprise.security.auth.realm.InvalidOperationException; import com.sun.enterprise.security.auth.realm.NoSuchRealmException; import com.sun.enterprise.security.auth.realm.NoSuchUserException; import java.util.Enumeration; import java.util.Properties; import java.util.Vector; /** * * @author ifischer */ public class CustomRealm extends AppservRealm { Vector<String> groups = new Vector<String>(); private String jaasCtxName; private String startWith; @Override public void init(Properties properties) throws BadRealmException, NoSuchRealmException { jaasCtxName = properties.getProperty("jaas-context", "customRealm"); startWith = properties.getProperty("startWith", "z"); groups.add("dummy"); } @Override public String getAuthType() { return "Custom Realm"; } public String[] authenticate(String username, char[] password) { // if (isValidLogin(username, password)) return (String[]) groups.toArray(); } @Override public Enumeration getGroupNames(String username) throws InvalidOperationException, NoSuchUserException { return groups.elements(); } @Override public String getJAASContext() { return jaasCtxName; } public String getStartWith() { return startWith; } } My LoginModule class: /* * Copyright (c) 2010 ProfitBricks GmbH. All Rights Reserved. */ package de.company.security.utility; import com.sun.appserv.security.AppservPasswordLoginModule; import com.sun.enterprise.security.auth.login.common.LoginException; import java.util.Set; import org.glassfish.security.common.PrincipalImpl; /** * * @author ifischer */ public class CustomLoginModule extends AppservPasswordLoginModule { @Override protected void authenticateUser() throws LoginException { _logger.info("CustomRealm : authenticateUser for " + _username); final CustomRealm realm = (CustomRealm)_currentRealm; if ( (_username == null) || (_username.length() == 0) || !_username.startsWith(realm.getStartWith())) throw new LoginException("Invalid credentials"); String[] grpList = realm.authenticate(_username, getPasswordChar()); if (grpList == null) { throw new LoginException("User not in groups"); } _logger.info("CustomRealm : authenticateUser for " + _username); Set principals = _subject.getPrincipals(); principals.add(new PrincipalImpl(_username)); this.commitUserAuthentication(grpList); } } I compiled this Maven project and copyied the resulting JAR-file to the Glassfish/lib directory. Then i added the Security Realm "customRealm" to my Glassfish with asadmin: asadmin create-auth-realm --classname de.company.security.utility.CustomRealm --property jaas-context=customRealm:startWith=a customRealm I even referenced the LoginModule class for the JAAS context of my Custom Realm, therefore i inserted this into the login.conf of my domain: customRealm { de.company.security.utility.CustomLoginModule required; }; Although this LoginModule SHOULD BE on the Glassfish classpath, as it's classfiled is packaged in the JAR that i put into the Glassfish/lib-dir, it cannot be found when i try to login. For login, i build a really simple JSF-project, which calls the HttpServletRequest-login-method of Servlet 3.0. When trying to login i'm getting the following Exception: 2010-12-24T14:41:31.613+0100|WARNING|glassfish3.0.1| javax.enterprise.system.container.web.com.sun.web.security|_ThreadID=25; _ThreadName=Thread-1;|Web login failed: Login failed: javax.security.auth.login.LoginException: unable to find LoginModule class: de.company.security.utility.CustomLoginModule Anybody got an idea what i can do that Glassfish loads the LoginModule-class?

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  • WPF - Bind Menu Item

    - by Miguel
    Hello, I am creating a menu and binding the menu items ate runtime as follows but I am not able to make it work. I am creating the menu as follows: Menu menu = new Menu(); menu.Items.Add(new MenuItem { Command = new PackCommand(), Header = "Pack" }); DockPanel.SetDock(menu, Dock.Top); content.Children.Add(menu); And I am implementing ICommand: public static class PackCommand : ICommand { Boolean CanExecute(object parameter) { return true; } void Execute(object parameter) { Packer packer = new Packer(); packer.Run(); } } I am not sure how to bind the menu item. Why CanExecute? Shouldn't it always? I only want to run packer.Run when the buttom is clicked. I think I should implement ICommand but I am not even sure I should do this? Could someone please help me out? Thanks, Miguel

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  • Performance: use a BinaryReader on a MemoryStream to read a byte array, or read directly?

    - by Virtlink
    I would like to know whether using a BinaryReader on a MemoryStream created from a byte array (byte[]) would reduce performance significantly. There is binary data I want to read, and I get that data as an array of bytes. I am currently deciding between two approaches to read the data, and have to implement many reading methods accordingly. After each reading action, I need the position right after the read data, and therefor I am considering using a BinaryReader. The first, non-BinaryReader approach: object Read(byte[] data, ref int offset); The second approach: object Read(BinaryReader reader); Such Read() methods will be called very often, in succession on the same data until all data has been read. So, using a BinaryReader feels more natural, but has it much impact on the performance?

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  • VB.NET 2008 - Anonymous Function

    - by James Brauman
    Hi, On Form Load I populate a menu with all possible colors so they user can pick a color. However when they pick a color the forecolor of my label is not changed. Private Sub MainForm_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load ' When the form loads, we want to populate the color menu item with all the possible colors that we could change the label to. For Each currentColor As KnownColor In [Enum].GetValues(GetType(KnownColor)) ' Declare the knowColor again - we must do this to be able to do anonymous delegates in VB.NET Dim actualCurrentColor As KnownColor = currentColor ' Get the name for this color Dim colorName As String = [Enum].GetName(GetType(KnownColor), actualCurrentColor) ' Create a new menu item for this color Dim newMenuItem As ToolStripMenuItem = New ToolStripMenuItem(colorName) ' Add a handler to this menu item so when it is clicked, we change the heading color AddHandler newMenuItem.Click, Function(s As System.Object, events As System.EventArgs) (HeadingLabel.ForeColor = Color.FromKnownColor(actualCurrentColor)) ' Add the menu item to the colors menu ColorToolStripMenuItem.DropDownItems.Add(newMenuItem) Next End Sub What am I doing wrong? Thanks

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  • How to get the Ansinerator library to work?

    - by konzepz
    I'm trying to get the Ansinerator library to work my on my localhost, but something's amiss. I'm receiving the following errors: Notice: Undefined index: hash in ansi.php on line 23 Notice: Undefined index: aml in ansi.php on line 37 Notice: Undefined variable: PNG_DESTRUCT in ansi.php on line 119 Notice: Undefined offset: -1 in ansi.php on line 362 Notice: Trying to get property of non-object in ansi.php on line 362 Notice: Undefined variable: links in ansi.php on line 459 Notice: Trying to get property of non-object in ansi.php on line 677 Notice: Undefined variable: links in ansi.php on line 459 Notice: Undefined variable: map_link in ansi.php on line 687 Any idea where am I going wrong with this one? I've installed the php-gd library, restarted the server, and while runs perfectly on production server, localhost will refuse. Ideas? Thank you.

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  • NSObjectController confusion binding to a class property. Help!

    - by scottw
    Hi, I'm teaching myself cocoa and enjoying the experience most of the time. I have been struggling all day with a simple problem that google has let me down on. I have read the Cocoa Bindings Program Topics and think I grok it but still can't solve my issue. I have a very simple class called MTSong that has various properties. I have used @synthesize to create getter/setters and can use KVC to change properties. i.e in my app controller the following works: mySong = [[MTSong alloc]init]; [mySong setValue:@"2" forKey:@"version"]; In case I am doing something noddy in my class code MTSong.h is: #import <Foundation/Foundation.h> @interface MTSong : NSObject { NSNumber *version; NSString *name; } @property(readwrite, assign) NSNumber *version; @property(readwrite, assign) NSString *name; @end and MTSong.m is: #import "MTSong.h" @implementation MTSong - (id)init { [super init]; return self; } - (void)dealloc { [super dealloc]; } @synthesize version; @synthesize name; @end In Interface Builder I have a label (NSTextField) that I want to update whenever I use KVC to change the version of the song. I do the following: Drag NSObjectController object into the doc window and in the Inspector-Attributes I set: Mode: Class Class Name: MTSong Add a key called version and another called name Go to Inspector-Bindings-Controller Content Bind To: File's Owner (Not sure this is right...) Model Key Path: version Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: mySong Model Key Path: version I have attempted changing the Model Key Path in step 2 to "mySong" which makes more sense but the compiler complains. Any suggestions would be greatly appreciated. Scott Update Post Comments I wasn't exposing mySong property so have changed my AppController.h to be: #import <Cocoa/Cocoa.h> @class MTSong; @interface AppController : NSObject { IBOutlet NSButton *start; IBOutlet NSTextField *tf; MTSong *mySong; } -(IBAction)convertFile:(id)sender; @end I suspect File's owner was wrong as I am not using a document based application and I need to bind to the AppController, so step 2 is now: Go to Inspector-Bindings-Controller Content Bind To: App Controller Model Key Path: mySong I needed to change 3. to Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: selection Model Key Path: version All compiles and is playing nice!

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