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  • How to stop DataGridView from polluting my Designer file with column controlls?

    - by BeowulfOF
    I'm sure you know the problem, as soon as a BindingSource is connected to a DataGridView the DataGridView generates columns for each Property found in the Type of the BindingSource's DataSource and adds that crap to the Form.Designer.cs file. We only use run time generated columns, the clutter in the designer file is just waste of code, so how can we stop this "feature" of the DataGridView in WinForms?

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  • Can I wrap a long filename?

    - by user54197
    I have a table in a fieldset that is not displayed properly (overflow) because of a long file name that I cannot wrap. Is there a way to wrap the file name that is in the table? <table> <tr><td>stackoverflow.com/questions/4584756/how-can-i-make-the-datagridviewtextboxcolumn-wrap-to-a-new-line-if-its-text-is-t</td></tr> </table> I set the width and overflow style on the element and still no help. Any other ideas?

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  • WPF tabswitch/ render takes too much time..

    - by Socrates
    I have a WPF application with many tabs.. in one tab.. i make a verycomplex vector drawing consisting of thousands of drawing visuals.. (this represents a machine and all elements need to be interactable..) It takes 3/4 seconds for drawing this for the first time..After the first draw it should be done.. The problem is if i switch to another tab and comeback, it takes atlease 2,3 seconds to show the tabpage with drawing again.. Since there is no redraw, why should it take so much time..?

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  • Howw to add new value with generic Repository if there are foreign keys (EF-4)?

    - by Phsika
    i try to write a kind of generic repository to add method. Everything is ok to add but I have table which is related with two tables with FOREIGN KEY.But Not working because of foreign key public class DomainRepository<TModel> : IDomainRepository<TModel> where TModel : class { #region IDomainRepository<T> Members private ObjectContext _context; private IObjectSet<TModel> _objectSet; public DomainRepository() { } public DomainRepository(ObjectContext context) { _context = context; _objectSet = _context.CreateObjectSet<TModel>(); } //do something..... public TModel Add<TModel>(TModel entity) where TModel : IEntityWithKey { EntityKey key; object originalItem; key = _context.CreateEntityKey(entity.GetType().Name, entity); _context.AddObject(key.EntitySetName, entity); _context.SaveChanges(); return entity; } //do something..... } Calling REPOSITORY: //insert-update-delete public partial class AddtoTables { public table3 Add(int TaskId, int RefAircraftsId) { using (DomainRepository<table3> repTask = new DomainRepository<table3>(new TaskEntities())) { return repTask.Add<table3>(new table3() { TaskId = TaskId, TaskRefAircraftsID = RefAircraftsId }); } } } How to add a new value if this table includes foreign key relation

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  • I set a global bug catcher in my application for unhandled exceptions and it is picking up all exceptions

    - by user1632018
    I am trying to figure out why this is happing. In my vb.net application I set a global handler in the ApplicationEvents.vb which I thought would only pick up any unhandled exceptions, although it is picking up every exception that happens in my application whether or not they are handled with try catch blocks. Here is my code in applicationevents Private Sub MyApplication_UnhandledException(ByVal _ sender As Object, ByVal e As _ Microsoft.VisualBasic.ApplicationServices.UnhandledExceptionEventArgs) _ Handles Me.UnhandledException e.ExitApplication = _ MessageBox.Show(e.Exception.Message & _ vbCrLf & "The application has encountered a bug, would you like to Continue?", "An Error has occured.", _ MessageBoxButtons.YesNo, _ MessageBoxIcon.Question) _ = DialogResult.No End Sub In the rest of my application I set normal try catch blocks like this: Try Catch ex as exception End Try Can anyone tell me why this is happening?

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  • Extra space while installing .msi

    - by Cristina
    I have extra space in my custom made .msi. The data to be installed has about 600MB and the installer says it needs 1.4 GB.Switching to a different location then the predetermined one (e.g from C:\Program Files\My_App to F:\My_App) shows that it always need approximately 800 MB on the Windows partition, which is in my case the extra space. Any thoughts on why is this happening? Also can this cause an installation error on a 64-bit OS? I've only installed it on a 32-bit OS and everything is fine, but one of my colleagues is having problems installing it on the above mentioned type.

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  • Unit Test Organization

    - by cam
    I'm using Nunit for unit testing, and added another project called "Unit Testing" to my current solution. I referenced Nunit, and changed the Namespace to the same namespace used in the main project. I can't seem to figure out how to get access to all the classes, files, etc in the main project. Is there something I have to do to link two projects?

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  • Delay KeyUp Action if User is Typing (C#)

    - by Kirk
    I have a function that is being called when the user is typing in a search box. I want to wait for the user to finish typing before I actually execute the function. I know how to easily accomplish this in JavaScript with timeouts, but how would I go about doing the same thing in C#? Also, how long should I wait before I assume the user is done typing? 100ms?

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  • Allocated Private Bytes keeps going up in one computer but not the other

    - by Jacob
    OK, this may sound weird, but here goes. There are 2 computers, A (Pentium D) and B (Quad Core) with almost the same amount of RAM. If I run the same code on both computers, the allocated private bytes in A never goes down resulting in a crash later on. In B it looks like the private bytes is constantly deallocated and everything looks fine. In both computers, the working set is deallocated and allocated similarly. Could this be an issue with manifests or DLLs (system)? I'm clueless. Note: I observed the utilized memory with Process Explorer.

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  • How to display CodeRush menu item in VS ?

    - by drasto
    I just installed CodeRush to my VS and when I run VS for the first time after installation it showed me a dialog asking if I'm experienced user. While the dialog was visible I could see that there was new menu item in VS named DevExpress. There was a small check box on that dialog saying something about menu items that I probably should have checked. As I did not the menu items disappeared just after I clicked OK. I cannot make that menu item reappear. Can somebody help me with this ?

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  • Accented character regex

    - by user314573
    I'm trying to create a regex that will look for french words whether a user specifies the accented characters or not. So if the the user has searched for "déclaré" but types in declare instead I would like to be able to match the text still. I'm having difficulty making this more dynamic so that it can be matched on any french word... Closest example from another user from a different post was: d[eèéê]cl[aàáâ]r[eèéê] Is it even possible to write a regex for something like this? Any advice would be much appreciated.

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  • [c++] - Help about class and error: C3861

    - by Chelsea_cole
    Can someone help me in this error? in "cDef.h" : #pragma once class cDef { public: static int STATE_LOGO; static int STATE_MENU; static int MESSAGE_ENTER; static int MESSAGE_UPDATE; static int MESSAGE_PAINT; static int MESSAGE_EXIT; }; in "GameState.h": #pragma once #ifndef _GameState_ #define _GameState_ #include "cDef.h" class MainGame; class GameState; class GameState { public: MainGame *mg; int GAME_STATE_DEF; virtual void MessengeEnter(int message) = 0; virtual void MessengeUpdate(int message,int keys) = 0; virtual void MessengePaint(int message,CDC *pDc) = 0; void StateHandler(int message,CDC *pDc,int keys); public: GameState(void); public: ~GameState(void); }; #endif in "GameState.cpp": #include "StdAfx.h" #include "GameState.h" GameState::GameState(void) { GAME_STATE_DEF = -1; } GameState::~GameState(void) { } void GameState::StateHandler(int message,CDC *pDc,int keys) { if(message == cDef.MESSAGE_ENTER) { MessageEnter(message); } if(message == cDef.MESSAGE_UPDATE) { MessageUpdate(message,keys); } if(message == cDef.MESSAGE_PAINT) { MessagePaint(message,pDC); } } error: warning C4832: token '.' is illegal after UDT 'cDef' see declaration of 'cDef' error C3861: 'MessageUpdate': identifier not found error C3861: 'MessageEnter': identifier not found error C3861: 'MessagePaint': identifier not found ..... Thanks in advance!

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  • Draw camera position in specific view port.

    - by snackbar
    Most of this code should be fairly self explanatory. I got an display function and my view port function. There are two modes which is 4 small view ports in the window or one large. I got one camera which can be moved and if in 4 view port mode just 3 fixed angles. The thing is I want the free moving cameras position to be displayed in the 3 other view ports. I tried doing it by drawing spheres using opengl but the problem is that then the position gets draw in the free roaming camera too as it shows the same scene. It doesn't have to be a sphere, just something simple that represents the cameras spacial position in these three other views. Drawing the scene once with camera object showing for the three viewports, render to texture. Clear and draw scene without camera object render to texture and then stitch these together before actually drawing the scene seems like a lot o work for something that should be easy. void display(int what) { if(what==5){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==1){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(75,15,-5,0,5,-5,0,1,0);} if(what==2){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0,110,0,0,0,0,1,0,0);} if(what==3){ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, float(320) / float(240), 0.1f, 100.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==4){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(185,75,25,0,28,0,0,1,0);} glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); drawScene(); drawCamera(); glutSwapBuffers(); } void viewport(){ glEnable(GL_SCISSOR_TEST); if(!divided_view_port) { glViewport(0, 0, w, h); glScissor(0,0,640,480); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 100.0f); display(5); } else { ////////////////////// bottom left - working glViewport(0, 0, w/2, h/2); glScissor(0,0,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(1); ////////////////////// ////////////////////// top right - working glViewport(w/2, h/2, w/2, h/2); glScissor(w/2,h/2,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(2); ////////////////////// ////////////////////// bottom right -working glViewport(w/2, 0, w/2, h/2); glScissor(w/2,0,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(3); //////////////////////// ////////////////////////// top left glViewport(0, h/2, w/2, h/2); glScissor(0,h/2,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(4); /////////////////////////// } glDisable(GL_SCISSOR_TEST); glMatrixMode(GL_MODELVIEW); }

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  • How to backup using backup API's in c++

    - by user1603185
    I am writing an application that used to backup some specified file, therefore using the backup API calls i.e CreateFile BackupRead and WriteFile API's. getting errors Access violation reading location. I have attached code below. #include <windows.h> int main() { HANDLE hInput, hOutput; //m_filename is a variable holding the file path to read from hInput = CreateFile(L"C:\\Key.txt", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL); //strLocation contains the path of the file I want to create. hOutput= CreateFile(L"C:\\tmp\\", GENERIC_WRITE, NULL, NULL, CREATE_ALWAYS, NULL, NULL); DWORD dwBytesToRead = 1024 * 1024 * 10; BYTE *buffer; buffer = new BYTE[dwBytesToRead]; BOOL bReadSuccess = false,bWriteSuccess = false; DWORD dwBytesRead,dwBytesWritten; LPVOID lpContext; //Now comes the important bit: do { bReadSuccess = BackupRead(hInput, buffer, sizeof(BYTE) *dwBytesToRead, &dwBytesRead, false, true, &lpContext); bWriteSuccess= WriteFile(hOutput, buffer, sizeof(BYTE) *dwBytesRead, &dwBytesWritten, NULL); }while(dwBytesRead == dwBytesToRead); return 0; } Any one suggest me how to use these API's? Thanks.

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  • What is the max LINQ Expression Trees can do?

    - by yeeen
    What is the maximun that LINQ expression Tree can do? Can it define a class? How about a method, with all the declared name, modifiers, parametertype and return type? Must the program always define the tree himself? Is it possible to generate the tree from a given C# file? Where can I get resources to learn about writing basic to advanced Expression Tree and Expression Tree Visitor? (articles and videos will be great) Thanks for those who are able to help...

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  • child objects in rdlc (Studio 2010RC)

    - by Jim
    Hi, I am attempting to reference a sub-object in a field expression in a studio 2010 report. This used to work in prior versions. When account references another object with properties the following used to work. =Fields!Account.Value.Name (Name is a property of the child object, Account is the parent object) The same expression syntax no longer works. How do I reference the properties of a sub-object in reporting services in an rdlc in studio 2010. Thanks

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  • How can i learn Table Name in database an column name?

    - by Phsika
    How can i learn table Name in database an how can i learn any Table's Column name? SELECT Col.COLUMN_NAME, Col.DATA_TYPE FROM INFORMATION_SCHEMA.COLUMNS AS Col LEFT OUTER JOIN INFORMATION_SCHEMA.CONSTRAINT_COLUMN_USAGE AS Usg ON Col.TABLE_NAME = Usg.TABLE_NAME AND Col.COLUMN_NAME = Usg.COLUMN_NAME LEFT OUTER JOIN INFORMATION_SCHEMA.TABLE_CONSTRAINTS AS Con ON Usg.CONSTRAINT_NAME = Con.CONSTRAINT_NAME WHERE Col.TABLE_NAME = 'Addresses_Temp' AND Con.Constraint_TYPE = 'PRIMARY KEY' But it returns to me empty data:(

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  • Difference between var and Class class in object creation

    - by Divine
    Its a silly question, however shocked to see different behaviors. Learning a lot. Lets say I have two classes below Class A { public void Display() { } } Class B : A { public void Display() { } } Class C : B { public void Display() { } } Class Final { static void Main() { var c = new C(); // B c = new C(); //My doubt is, both of the above gives different results. May I know B c = new C() creates object of B or C? What I understood is, it creates object of B. Then why we say "new C()"? I agree with C c = new C(); But I thought, B b = new C(); creates object of B. Where we use this style? Only when utilizing runtime polymorphism? (Overriding methods)? } }

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  • How to write gSOAP server using VC++ (VS2008)?

    - by Falcon
    Hi, I have downloaded gSOAP2.8 from sourceforge. I want to use it for writting a gsoap based server. I need to be able to invoke my C++ code from PHP UI. E.g. My php page would show something like: $res = a + b = ? [Submit] When submit button is clicked I want these parameters to be passed to my c++ function lets say compute_sum() ... and this function should be invoked with these parameters, and the results given back to my php page. I want to write this gsoap based c++ server. Can someone please help me with getting started with it? I need to know: 1] What kind of c++ code it should it be? (Windows console app, or a windows service) 2] How do I launch this server? (Would it need to be a webservice, hosted over something like apache?) Please advise and guide. Regards, Falcon

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