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  • making seo for search form

    - by Ronnie Chester Lynwood
    hello ive got a search form that sends "q" value with post method. and i want to seo it like TYPE-Q. for example i search for "need for speed" and it returns "game-need-for-speed" but no results. but when i changed adress like to "game-need for speed" i can get results. how can i bypass "-"'s ? htaccess: RewriteRule (.)-(.)-(.*)$ /index.php?q=$2&page=$3&type=$1

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  • Why onclientclick do a postback ?

    - by user284523
    I have an asp button with no onclick event but only onclientclick. This call a javascript function in a iframe in which a video is playing; each time I click the javascript function is called but also the video restart which means the page is reloaded. How to prevent this ?

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  • What is 'System Usage Specification' ?

    - by rohit k.
    My software is a video-audio converter and video cutter. I have used Qt(compiled from source) and ffmpeg (compiled from source). I have to prepare System Usage Specification outline and Specify Usage patterns of the system and indicate it using Run charts / Histograms. I am told to use Winrunner for this purpose. I don't know exactly what to do. Please help.

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  • How to boot linux direct to application on console with no login

    - by amanda
    I have a need to start an application on bootup on the linux console and I do not have a need for any type of login or security. I do not need any ALT-F1,F2,etc virtual consoles but I would like to allow SSH access via the network port for debugging, loading, etc. The application is a SDL graphics program running with fbcon as the SDL_VIDEODRIVER if that matters. I'm currently using Fedora 10 and 12 but any distro that supports SDL using the fbcon framebuffer would be acceptable.

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  • Some problem with MPMoviePlayerController using in ipad application

    - by Miraaj
    Hi all I am using MPMoviePlayerController in Ipad application. Video is not showing but audio comes, same code working well for Iphone NSBundle *bundle = [NSBundle mainBundle]; NSString *moviePath = [bundle pathForResource:@"video" ofType:@"mp4"]; movieURL = [NSURL fileURLWithPath:moviePath]; MPMoviePlayerController *IntroMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; [IntroMovie play]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlaybackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil]; Please suggest me Thanks Miraaj

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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocal as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • Java GUI Overlay

    - by seurimas
    Hey, I want to make an little window like the sort of thing used by Teamspeak/Ventrillo or Steam/xFire where a window can be shown while still in a fullscreen game using Java. There was a similar question/answer ("How to create an overlay window in Java?") but that doesn't work for the particular game (EVE) whereas the previously mentioned overlays work just fine. What's the missing element? Or is it an entirely different method?

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  • Getting "undefined method" error on form select in cucumber

    - by zlog
    I'm trying to visit a page with cucumber, with: visit new_video_path but I get this error: undefined method `episode_id' for #<Video:0x22df8dc> (ActionView::TemplateError) On line #19 of app/views/videos/_form.html.erb ... 19: <%= select(:video, :episode_id, @episodes.collect {|e| [ e.title, e.id ] }, { :include_blank => true }) %> It loads fine in the browser, and the form processes fine too. What did I do wrong?

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  • communicating swf files.

    - by Addis Abebayehu
    I have two swf files I would like communicate. I have a videoplaylist.swf and a player.swf. I would like to select a video from videoplaylist.swf and have it played in the player.swf. How do I do that? How am I going to dispatch the click event with the video url to the player.swf? from the videoplaylist.swf. Please help.

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  • Command line semaphore utility

    - by compie
    I want to write a command line utility that can be used to synchronize the execution off programs in different consoles. Console A: $ first_program && semaphore -signal Console B: $ semaphore -wait && second_program The first program takes a long take to complete. The second program can only start when the first program has finished. Which synchronization object do I need to implement this (in Python)?

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  • Possible to use Python with Intel's Atom Developer SDK (C/C++)?

    - by Jordan Magnuson
    So I've made a game in Python and PyGame. Now I'm interested in submitting the game to Intel's March Developer Challenge. However, the developer challenge requires use of Intel's Atom Developer SDK (http://appdeveloper.intel.com/en-us/sdk), which only has API's for C and C++. I'm new to Python and PyGame, and have no experience in C or C++. My question is, would it be possible to somehow implement Intel's Atom SDK through/with/from a Python application (as the first link above suggests)? I've read up a little bit on embedding/extending Python into/with C, but I'm not entirely sure what to embed or where. I mean, I know I can do things like this in C: #include <Python.h> int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } But what do I do about all my dependencies on Python and Pygame, for people that don't have those installed on their machines? Normally Py2Exe takes care of compacting the required dependencies (I've managed to package my game into an exe/zip), but how do I take care of that stuff in the context of embedding within C? Can I somehow work with py2exe on this, or do I need to do something entirely different for embedding within C? It seems like it would be a lot easier to go the route of extending Python with the C validation code, rather than trying to embed my whole game within C, but I think that's not an option, "because the library provided is currently only available as a Visual Studio 2008 '.lib'", meaning the application has to be compiled with Visual Studio...? Any help, thoughts, or ideas are much appreciated! You can find the complete SDK Developer's Guide on the intel site above, but here is their "Hello World" using the C Language API: #include <stdio.h> #include “adpcore.h” int main( int argc, char* argv[] ) { ADP_RET_CODE ret_code; const ADP_APPLICATIONID myApplicationID = {{ 0x12345678,0x11112222,0x33331234,0x567890ab}}; if ((ret_code = ADP_Initialize()) != ADP_SUCCESS ){ printf( “ERROR: exiting” ); exit( -1 ); } if (( ret_code = ADP_IsAuthorized( myApplicationId )) == ADP_AUTHORIZED ) printf( “Hello World” ); else printf( “Not authorized to run” ); exit 0; } 35 Page SDK Developer Guide: http:// appdeveloper.intel.com/sites/files/pages/SDK%20Developer%20Guide.pdf

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  • Block users using auto-clickers

    - by James Simpson
    I'm having some problems with users cheating my online game by using macros to automatically click certain spots on the screen in a certain order to automate various tasks without having to actually be playing the game. Are there any methods that can be used to block this kind of activity without having to plaster CAPTCHAs all over the site and ruin the experience for the honest users?

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  • NSMutableArray Vs Stack

    - by Chandan Shetty SP
    I am developing 2D game for iphone in Objectice-C.In this project I need to use stack, I can do it using STL(Standard template library) stacks or NSMutableArray, since this stack is widely used in the game which one is more efficient? @interface CarElement : NSObject { std::stack<myElement*> *mBats; } or @interface CarElement : NSObject { NSMutableArray *mBats; } Thanks,

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  • One entityManger finds entity , the other does not.

    - by Pitelk
    Hi all, I have a very strange behavior in my program. I have 2 classes (class LogIn and CreateGame) where i have injected an EntityManager in each using the annotation @PersistenceContext(unitName="myUnitPU") EntityManager entitymanger; In some point i remove an object called "user" from the database using entitymanger.remove(user) from a method in LogIn class. The business logic is that a user can host and join games ( in the same time) so removing the user all the entries in database about the games the user has created are removed and all the entries showing in which games the user has joined are removed also. After that, i call another function which checks if the user exists using a method in the LogIn class entitymanager.find(user) which surprisingly enough, finds the user. After that I call a method in CreateGame class which tries to find the user by using again entitymanger.find(user) the entitymanger in that class fails to find the user (which is the expected result as the user is removed and it's not in the database) So the question is : Why the entitymanager in one class finds the user (which is wrong) where the other doesn't find it? Does anyone has ever the same problem? PS : This "bug" occurs when the user has hosted a game which is joined by another user (lets call him Buser) and the Buser has made a game which is joined by the current user. GAME | HOST | CLIENTS game1 | user | userB game2 | userB | user where in this case by removing the user, the game1 is deleted and the user is removed from game2 so the result is GAME | HOST | CLIENTS game2 | userB | PS2 : The Beans are EJB3.0. The methods are called from a delegate class. The beans in the delegate class are instantiated using the InitialContext.lookup() method. Note that for logging in ,creating , joining games the appropriate delegate class calls the correspondent EJB which does the transactions. In the case of logOut, the delegate calls an EJB to logout the user but becuase other stuff must be done (as said above) this EJB calls other EJB (again using lookup() ) which has methods like removegame(), removeUserFromGame() etc. After those methods are executed the user is then logged out. Maybe it has something to do with the fact the the first entity manager is called by a delegate but the second from inside an EJb and thats why the one entitymanger can see the non-existent user while the other cannot? Also all the methods have TRANSACTIONTYPE.REQUIRED Thank you in advance

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  • Debugging embedded Lua

    - by Caspin
    How do you debug lua code embedded in a c++ application? From what I gather, either I need to buy a special IDE and link in their special lua runtime (ugh). Or I need to build a debug console in to the game engine, using the lua debug API calls. I am leaning toward writing my own debug console, but it seems like a lot of work. Time that I could better spend polishing the other portions of the game.

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  • How to acquire still webcam image

    - by Silv3rSurf
    I need some help deciding what to use to acquire an image from a webcam. I want to acquire a single image. I know you can typically acquire a still image at a higher resolution than a single video frame. Currently, I am using MATLAB's image acquisition toolbox.. which apparently only supports obtaining frames in video mode(so lower resolution). Which other libraries do you recommend? Has anyone else encountered this problem?

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  • Getting problem in Java OpenCV code.

    - by Chetan
    I had successfully compile my java code in Eclipse with name FaceDetection.java... I am getting an Exception in thread "main" java.lang.NoSuchMethodError: main.... Please help me to remove this Exception.. Here is the code import java.awt.; import java.awt.event.; import java.awt.image.MemoryImageSource; import hypermedia.video.OpenCV; @SuppressWarnings("serial") public class FaceDetection extends Frame implements Runnable { /** * Main method. * @param String[] a list of user's arguments passed from the console to this program */ public static void main( String[] args ) { System.out.println( "\nOpenCV face detection sample\n" ); new FaceDetection(); } // program execution frame rate (millisecond) final int FRAME_RATE = 1000/30; OpenCV cv = null; // OpenCV Object Thread t = null; // the sample thread // the input video stream image Image frame = null; // list of all face detected area Rectangle[] squares = new Rectangle[0]; /** * Setup Frame and Object(s). */ FaceDetection() { super( "Face Detection Sample" ); // OpenCV setup cv = new OpenCV(); cv.capture( 320, 240 ); cv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT ); // frame setup this.setBounds( 100, 100, cv.width, cv.height ); this.setBackground( Color.BLACK ); this.setVisible( true ); this.addKeyListener( new KeyAdapter() { public void keyReleased( KeyEvent e ) { if ( e.getKeyCode()==KeyEvent.VK_ESCAPE ) { // ESC : release OpenCV resources cv.dispose(); System.exit(0); } } } ); // start running program t = new Thread( this ); t.start(); } /** * Draw video frame and each detected faces area. */ public void paint( Graphics g ) { // draw image g.drawImage( frame, 0, 0, null ); // draw squares g.setColor( Color.RED ); for( Rectangle rect : squares ) g.drawRect( rect.x, rect.y, rect.width, rect.height ); } /** * Execute this sample. */ @SuppressWarnings("static-access") public void run() { while( t!=null && cv!=null ) { try { t.sleep( FRAME_RATE ); // grab image from video stream cv.read(); // create a new image from cv pixels data MemoryImageSource mis = new MemoryImageSource( cv.width, cv.height, cv.pixels(), 0, cv.width ); frame = createImage( mis ); // detect faces squares = cv.detect( 1.2f, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 20, 20 ); // of course, repaint repaint(); } catch( InterruptedException e ) {;} } } }

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  • Is There Something Wrong With My Computer Or The Website Server?

    - by thewarspk
    Recently I've been playing one new game which is called THE WARS, it's so fucking interesting that has become the routine work of my life. Yesterday i carelessly downloaded some files with virus, now my computer can't work properly, i just found i couldn't open the game page! Im so mad now, im wondering is there something wrong with my computer or website server, if it's mine, i will find someone to fix my PC, please check out for me...thank you very much, here is the address http://wars.swagblack.com/webgamethewars.aspx

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  • What is the best way to get my avi files into flv format?

    - by Andrew G. Johnson
    I need to embed videos on a client's website and they have given the following guidelines: must be viewable as flash (FLV format) if hosted by outside company (e.g. Youtube) the video can not link back to the outside company's website if hosted by outside company (e.g. Youtube) the video can not have any advertisements of the outside company I guess what I'm looking for is an AVI-to-FLV converter?

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