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  • Make interchangeable class types via pointer casting only, without having to allocate any new objects?

    - by HostileFork
    UPDATE: I do appreciate "don't want that, want this instead" suggestions. They are useful, especially when provided in context of the motivating scenario. Still...regardless of goodness/badness, I've become curious to find a hard-and-fast "yes that can be done legally in C++11" vs "no it is not possible to do something like that". I want to "alias" an object pointer as another type, for the sole purpose of adding some helper methods. The alias cannot add data members to the underlying class (in fact, the more I can prevent that from happening the better!) All aliases are equally applicable to any object of this type...it's just helpful if the type system can hint which alias is likely the most appropriate. There should be no information about any specific alias that is ever encoded in the underlying object. Hence, I feel like you should be able to "cheat" the type system and just let it be an annotation...checked at compile time, but ultimately irrelevant to the runtime casting. Something along these lines: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Under the hood, the factory method is actually making a NodeBase class, and then using a similar reinterpret_cast to return it as a Node<AccessorFoo>*. The easy way to avoid this is to make these lightweight classes that wrap nodes and are passed around by value. Thus you don't need casting, just Accessor classes that take the node handle to wrap in their constructor: AccessorFoo foo (NodeBase::createViaFactory()); AccessorBar bar (foo.getNode()); But if I don't have to pay for all that, I don't want to. That would involve--for instance--making a special accessor type for each sort of wrapped pointer (AccessorFooShared, AccessorFooUnique, AccessorFooWeak, etc.) Having these typed pointers being aliased for one single pointer-based object identity is preferable, and provides a nice orthogonality. So back to that original question: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Seems like there would be some way to do this that might be ugly but not "break the rules". According to ISO14882:2011(e) 5.2.10-7: An object pointer can be explicitly converted to an object pointer of a different type.70 When a prvalue v of type "pointer to T1" is converted to the type "pointer to cv T2", the result is static_cast(static_cast(v)) if both T1 and T2 are standard-layout types (3.9) and the alignment requirements of T2 are no stricter than those of T1, or if either type is void. Converting a prvalue of type "pointer to T1" to the type "pointer to T2" (where T1 and T2 are object types and where the alignment requirements of T2 are no stricter than those of T1) and back to its original type yields the original pointer value. The result of any other such pointer conversion is unspecified. Drilling into the definition of a "standard-layout class", we find: has no non-static data members of type non-standard-layout-class (or array of such types) or reference, and has no virtual functions (10.3) and no virtual base classes (10.1), and has the same access control (clause 11) for all non-static data members, and has no non-standard-layout base classes, and either has no non-static data member in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and has no base classes of the same type as the first non-static data member. Sounds like working with something like this would tie my hands a bit with no virtual methods in the accessors or the node. Yet C++11 apparently has std::is_standard_layout to keep things checked. Can this be done safely? Appears to work in gcc-4.7, but I'd like to be sure I'm not invoking undefined behavior.

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  • An XEvent a Day (6 of 31) – Targets Week – asynchronous_file_target

    - by Jonathan Kehayias
    Yesterday’s post, Targets Week - ring_buffer , looked at the ring_buffer Target in Extended Events and how it outputs the raw Event data in an XML document.  Today I’m going to go over the details of the other Target in Extended Events that captures raw Event data, the asynchronous_file_target. What is the asynchronous_file_target? The asynchronous_file_target holds the raw format Event data in a proprietary binary file format that persists beyond server restarts and can be provided to another...(read more)

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  • SharePoint 2010 Hosting - ASPHostPortal :: Installing SSRS 2008 R2 on SharePoint 2010

    - by mbridge
    What do you need first? Please download SQL Server® 2008 R2 November CTP Reporting Services Add-in for Microsoft SharePoint® Technologies 2010 and please follow this steps: 1. Install a SharePoint technology instance. (Already did this when installing PowerPivot with SharePoint) 2. Install SQL Server 2008 R2 November CTP Reporting Services and specify that the report server use SharePoint Integrated mode 3. Configure Reporting Services 4. Download the Reporting Services Add-in by clicking the rsSharePoint.msi link later on this page. To start the installation immediately, click Run After installing Reporting services and the add-in your reporting server is ready to be integrated with SharePoint, in SharePoint 2010 we have some new admin screens. To integrate go to central admin, general application settings: When you successfully installed the add-in a reporting services icon will be there. Click Reporting Services Integration: Add the report server web service url (To get the URL, open the Reporting Services Configuration tool, connect to the report server, and click Web Service URL. Click the URL to verify it works. Copy the URL and paste it into Report Server Web Service URL.), select your authentication mode (windows authentication is prefered). Add a username and password of your admin account. Click ok to configure and start the integration. After the installation you can set the reporting services default. What is changed in SP2010 is that there isn’t a report library available. You have to add content types to a default library. So go to a site collection, site actions, View all site content. Create a Asset library: Now we have to make sure we can add reports to the library. To do this we have to add content types: Open the library, click on library tools, library settings, Under Content Types, click Add from existing site content types. In the Select Content Types section, in Select site content types from, click the arrow to select Reporting Services. In the Available Site Content Types list, click Report Builder, Report Data Source and Report and then click Add to move the selected content type to the Content types to add list. Now we are ready to upload reports and execute them from within our webparts: Another interesting post: - Integrating SharePoint 2010 and SQL 2008 R2

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  • Anatomy of a .NET Assembly - Custom attribute encoding

    - by Simon Cooper
    In my previous post, I covered how field, method, and other types of signatures are encoded in a .NET assembly. Custom attribute signatures differ quite a bit from these, which consequently affects attribute specifications in C#. Custom attribute specifications In C#, you can apply a custom attribute to a type or type member, specifying a constructor as well as the values of fields or properties on the attribute type: public class ExampleAttribute : Attribute { public ExampleAttribute(int ctorArg1, string ctorArg2) { ... } public Type ExampleType { get; set; } } [Example(5, "6", ExampleType = typeof(string))] public class C { ... } How does this specification actually get encoded and stored in an assembly? Specification blob values Custom attribute specification signatures use the same building blocks as other types of signatures; the ELEMENT_TYPE structure. However, they significantly differ from other types of signatures, in that the actual parameter values need to be stored along with type information. There are two types of specification arguments in a signature blob; fixed args and named args. Fixed args are the arguments to the attribute type constructor, named arguments are specified after the constructor arguments to provide a value to a field or property on the constructed attribute type (PropertyName = propValue) Values in an attribute blob are limited to one of the basic types (one of the number types, character, or boolean), a reference to a type, an enum (which, in .NET, has to use one of the integer types as a base representation), or arrays of any of those. Enums and the basic types are easy to store in a blob - you simply store the binary representation. Strings are stored starting with a compressed integer indicating the length of the string, followed by the UTF8 characters. Array values start with an integer indicating the number of elements in the array, then the item values concatentated together. Rather than using a coded token, Type values are stored using a string representing the type name and fully qualified assembly name (for example, MyNs.MyType, MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0123456789abcdef). If the type is in the current assembly or mscorlib then just the type name can be used. This is probably done to prevent direct references between assemblies solely because of attribute specification arguments; assemblies can be loaded in the reflection-only context and attribute arguments still processed, without loading the entire assembly. Fixed and named arguments Each entry in the CustomAttribute metadata table contains a reference to the object the attribute is applied to, the attribute constructor, and the specification blob. The number and type of arguments to the constructor (the fixed args) can be worked out by the method signature referenced by the attribute constructor, and so the fixed args can simply be concatenated together in the blob without any extra type information. Named args are different. These specify the value to assign to a field or property once the attribute type has been constructed. In the CLR, fields and properties can be overloaded just on their type; different fields and properties can have the same name. Therefore, to uniquely identify a field or property you need: Whether it's a field or property (indicated using byte values 0x53 and 0x54, respectively) The field or property type The field or property name After the fixed arg values is a 2-byte number specifying the number of named args in the blob. Each named argument has the above information concatenated together, mostly using the basic ELEMENT_TYPE values, in the same way as a method or field signature. A Type argument is represented using the byte 0x50, and an enum argument is represented using the byte 0x55 followed by a string specifying the name and assembly of the enum type. The named argument property information is followed by the argument value, using the same encoding as fixed args. Boxed objects This would be all very well, were it not for object and object[]. Arguments and properties of type object allow a value of any allowed argument type to be specified. As a result, more information needs to be specified in the blob to interpret the argument bytes as the correct type. So, the argument value is simple prepended with the type of the value by specifying the ELEMENT_TYPE or name of the enum the value represents. For named arguments, a field or property of type object is represented using the byte 0x51, with the actual type specified in the argument value. Some examples... All property signatures start with the 2-byte value 0x0001. Similar to my previous post in the series, names in capitals correspond to a particular byte value in the ELEMENT_TYPE structure. For strings, I'll simply give the string value, rather than the length and UTF8 encoding in the actual blob. I'll be using the following enum and attribute types to demonstrate specification encodings: class AttrAttribute : Attribute { public AttrAttribute() {} public AttrAttribute(Type[] tArray) {} public AttrAttribute(object o) {} public AttrAttribute(MyEnum e) {} public AttrAttribute(ushort x, int y) {} public AttrAttribute(string str, Type type1, Type type2) {} public int Prop1 { get; set; } public object Prop2 { get; set; } public object[] ObjectArray; } enum MyEnum : int { Val1 = 1, Val2 = 2 } Now, some examples: Here, the the specification binds to the (ushort, int) attribute constructor, with fixed args only. The specification blob starts off with a prolog, followed by the two constructor arguments, then the number of named arguments (zero): [Attr(42, 84)] 0x0001 0x002a 0x00000054 0x0000 An example of string and type encoding: [Attr("MyString", typeof(Array), typeof(System.Windows.Forms.Form))] 0x0001 "MyString" "System.Array" "System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" 0x0000 As you can see, the full assembly specification of a type is only needed if the type isn't in the current assembly or mscorlib. Note, however, that the C# compiler currently chooses to fully-qualify mscorlib types anyway. An object argument (this binds to the object attribute constructor), and two named arguments (a null string is represented by 0xff and the empty string by 0x00) [Attr((ushort)40, Prop1 = 12, Prop2 = "")] 0x0001 U2 0x0028 0x0002 0x54 I4 "Prop1" 0x0000000c 0x54 0x51 "Prop2" STRING 0x00 Right, more complicated now. A type array as a fixed argument: [Attr(new[] { typeof(string), typeof(object) })] 0x0001 0x00000002 // the number of elements "System.String" "System.Object" 0x0000 An enum value, which is simply represented using the underlying value. The CLR works out that it's an enum using information in the attribute constructor signature: [Attr(MyEnum.Val1)] 0x0001 0x00000001 0x0000 And finally, a null array, and an object array as a named argument: [Attr((Type[])null, ObjectArray = new object[] { (byte)2, typeof(decimal), null, MyEnum.Val2 })] 0x0001 0xffffffff 0x0001 0x53 SZARRAY 0x51 "ObjectArray" 0x00000004 U1 0x02 0x50 "System.Decimal" STRING 0xff 0x55 "MyEnum" 0x00000002 As you'll notice, a null object is encoded as a null string value, and a null array is represented using a length of -1 (0xffffffff). How does this affect C#? So, we can now explain why the limits on attribute arguments are so strict in C#. Attribute specification blobs are limited to basic numbers, enums, types, and arrays. As you can see, this is because the raw CLR encoding can only accommodate those types. Special byte patterns have to be used to indicate object, string, Type, or enum values in named arguments; you can't specify an arbitary object type, as there isn't a generalised way of encoding the resulting value in the specification blob. In particular, decimal values can't be encoded, as it isn't a 'built-in' CLR type that has a native representation (you'll notice that decimal constants in C# programs are compiled as several integer arguments to DecimalConstantAttribute). Jagged arrays also aren't natively supported, although you can get around it by using an array as a value to an object argument: [Attr(new object[] { new object[] { new Type[] { typeof(string) } }, 42 })] Finally... Phew! That was a bit longer than I thought it would be. Custom attribute encodings are complicated! Hopefully this series has been an informative look at what exactly goes on inside a .NET assembly. In the next blog posts, I'll be carrying on with the 'Inside Red Gate' series.

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  • Problems detecting android tablet IView 788TPC with mtp-tools

    - by Elder Geek
    I installed mtp-tools on 14.04 "Trusty" through Software Center. No problems with install. Issuing `mtp-detect' results in 'Unable to open ~/.mtpz-data for reading, MTPZ disabled.libmtp version: 1.1.6 Listing raw device(s) No raw devices found.' I did some research and found that mtpfs might be required. so installed that with :~$ sudo apt-get install mtpfs I still get the following result :~$ mtp-detect Unable to open ~/.mtpz-data for reading, MTPZ disabled.libmtp version: 1.1.6 Listing raw device(s) No raw devices found. My research indicates that the mtp-tools package is still under development. source: http://libmtp.sourceforge.net/ and the documentation is not comprehensive. source man mtp-tools as well as mtp-detect -h I tried adding the PPA from Are there any plans to improve mtp support on future Ubuntu releases? but it seems this is already worked into trusty 14.04 and won't resolve the problem. Can anyone provide a recommended course of action to resolve this problem?

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  • Rx IObservable buffering to smooth out bursts of events

    - by Dan
    I have an Observable sequence that produces events in rapid bursts (ie: five events one right after another, then a long delay, then another quick burst of events, etc.). I want to smooth out these bursts by inserting a short delay between events. Imagine the following diagram as an example: Raw: --oooo--------------ooooo-----oo----------------ooo| Buffered: --o--o--o--o--------o--o--o--o--o--o--o---------o--o--o| My current approach is to generate a metronome-like timer via Observable.Interval() that signals when it's ok to pull another event from the raw stream. The problem is that I can't figure out how to then combine that timer with my raw unbuffered observable sequence. IObservable.Zip() is close to doing what I want, but it only works so long as the raw stream is producing events faster than the timer. As soon as there is a significant lull in the raw stream, the timer builds up a series of unwanted events that then immediately pair up with the next burst of events from the raw stream. Ideally, I want an IObservable extension method with the following function signature that produces the bevaior I've outlined above. Now, come to my rescue StackOverflow :) public static IObservable<T> Buffered(this IObservable<T> src, TimeSpan minDelay) PS. I'm brand new to Rx, so my apologies if this is a trivially simple question... 1. Simple yet flawed approach Here's my initial naive and simplistic solution that has quite a few problems: public static IObservable<T> Buffered<T>(this IObservable<T> source, TimeSpan minDelay) { Queue<T> q = new Queue<T>(); source.Subscribe(x => q.Enqueue(x)); return Observable.Interval(minDelay).Where(_ => q.Count > 0).Select(_ => q.Dequeue()); } The first obvious problem with this is that the IDisposable returned by the inner subscription to the raw source is lost and therefore the subscription can't be terminated. Calling Dispose on the IDisposable returned by this method kills the timer, but not the underlying raw event feed that is now needlessly filling the queue with nobody left to pull events from the queue. The second problem is that there's no way for exceptions or end-of-stream notifications to be propogated through from the raw event stream to the buffered stream - they are simply ignored when subscribing to the raw source. And last but not least, now I've got code that wakes up periodically regardless of whether there is actually any work to do, which I'd prefer to avoid in this wonderful new reactive world. 2. Way overly complex appoach To solve the problems encountered in my initial simplistic approach, I wrote a much more complicated function that behaves much like IObservable.Delay() (I used .NET Reflector to read that code and used it as the basis of my function). Unfortunately, a lot of the boilerplate logic such as AnonymousObservable is not publicly accessible outside the system.reactive code, so I had to copy and paste a lot of code. This solution appears to work, but given its complexity, I'm less confident that its bug free. I just can't believe that there isn't a way to accomplish this using some combination of the standard Reactive extensions. I hate feeling like I'm needlessly reinventing the wheel, and the pattern I'm trying to build seems like a fairly standard one.

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  • How to create a generic method in C# that's all applicable to many types - ints, strings, doubles et

    - by satyajit
    Let's I have a method to remove duplicates in an integer Array public int[] RemoveDuplicates(int[] elems) { HashSet<int> uniques = new HashSet<int>(); foreach (int item in elems) uniques.Add(item); elems = new int[uniques.Count]; int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } How can I make this generic such that now it accepts a string array and remove duplicates in it? How about a double array? I know I am probably mixing things here in between primitive and value types. For your reference the following code won't compile public List<T> RemoveDuplicates(List<T> elems) { HashSet<T> uniques = new HashSet<T>(); foreach (var item in elems) uniques.Add(item); elems = new List<T>(); int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } The reason is that all generic types should be closed at run time. Thanks for you comments

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  • When to use basic types (Integer, String), and when to write a new class?

    - by belgarat
    Stackoverflow users: A lot of things can be represented in programs by using the basic types, or we can create a new class for it. Example: A social security number can be a number, string or its own object. (Other common examples: Phone numbers, names, zip codes, user id, order id and other id's.) My question is: When should the basic types be used, and when should we write ourselves a new class? I see that when you need to add behavior, you'll want to create a class (example, social security number parsing, validation, formatting, etc). But is this the only criteria? I have come across cases where many of these things are represented as java Integers and/or Strings. We loose the benefit of type-checking, and I have often seen bugs caused by parameters being mixed in calls to function(Intever, Integer, Integer, Integer). On the other hand, some programmers are opposed to over-designing by creating classes for "eveything". Obviously, the answer is "it depends". But, what do you think, and what do you normally do?

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  • Azure Mobile Services: what files does it consist of?

    - by svdoever
    Azure Mobile Services is a platform that provides a small set of functionality consisting of authentication, custom data tables, custom API’s, scheduling scripts and push notifications to be used as the back-end of a mobile application or if you want, any application or web site. As described in my previous post Azure Mobile Services: lessons learned the documentation on what can be used in the custom scripts is a bit minimalistic. The list below of all files the complete Azure Mobile Services platform consists of ca shed some light on what is available in the platform. In following posts I will provide more detailed information on what we can conclude from this list of files. Below are the available files as available in the Azure Mobile Services platform. The bold files are files that describe your data model, api scripts, scheduler scripts and table scripts. Those are the files you configure/construct to provide the “configuration”/implementation of you mobile service. The files are located in a folder like C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\wwwroot. One file is missing in the list below and that is the event log file C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\LogFiles\eventlog.xml where your messages written with for example console.log() and exception catched by the system are written. NOTA BENE: the Azure Mobile Services system is a system that is under full development, new releases may change the list of files. ./app.js ./App_Data/config/datamodel.json ./App_Data/config/scripts/api/youreapi.js ./App_Data/config/scripts/api/youreapi.json ./App_Data/config/scripts/scheduler/placeholder ./App_Data/config/scripts/scheduler/youresheduler.js ./App_Data/config/scripts/shared/placeholder ./App_Data/config/scripts/table/placeholder ./App_Data/config/scripts/table/yourtable.insert.js ./App_Data/config/scripts/table/yourtable.update.js ./App_Data/config/scripts/table/yourtable.delete.js ./App_Data/config/scripts/table/yourtable.read.js ./node_modules/apn/index.js ./node_modules/apn/lib/connection.js ./node_modules/apn/lib/device.js ./node_modules/apn/lib/errors.js ./node_modules/apn/lib/feedback.js ./node_modules/apn/lib/notification.js ./node_modules/apn/lib/util.js ./node_modules/apn/node_modules/q/package.json ./node_modules/apn/node_modules/q/q.js ./node_modules/apn/package.json ./node_modules/azure/lib/azure.js ./node_modules/azure/lib/cli/blobUtils.js ./node_modules/azure/lib/cli/cacheUtils.js ./node_modules/azure/lib/cli/callbackAggregator.js ./node_modules/azure/lib/cli/cert.js ./node_modules/azure/lib/cli/channel.js ./node_modules/azure/lib/cli/cli.js ./node_modules/azure/lib/cli/commands/account.js ./node_modules/azure/lib/cli/commands/config.js ./node_modules/azure/lib/cli/commands/deployment.js ./node_modules/azure/lib/cli/commands/deployment_.js ./node_modules/azure/lib/cli/commands/help.js ./node_modules/azure/lib/cli/commands/log.js ./node_modules/azure/lib/cli/commands/log_.js ./node_modules/azure/lib/cli/commands/repository.js ./node_modules/azure/lib/cli/commands/repository_.js ./node_modules/azure/lib/cli/commands/service.js ./node_modules/azure/lib/cli/commands/site.js ./node_modules/azure/lib/cli/commands/site_.js ./node_modules/azure/lib/cli/commands/vm.js ./node_modules/azure/lib/cli/common.js ./node_modules/azure/lib/cli/constants.js ./node_modules/azure/lib/cli/generate-psm1-utils.js ./node_modules/azure/lib/cli/generate-psm1.js ./node_modules/azure/lib/cli/iaas/blobserviceex.js ./node_modules/azure/lib/cli/iaas/deleteImage.js ./node_modules/azure/lib/cli/iaas/image.js ./node_modules/azure/lib/cli/iaas/upload/blobInfo.js ./node_modules/azure/lib/cli/iaas/upload/bufferStream.js ./node_modules/azure/lib/cli/iaas/upload/intSet.js ./node_modules/azure/lib/cli/iaas/upload/jobTracker.js ./node_modules/azure/lib/cli/iaas/upload/pageBlob.js ./node_modules/azure/lib/cli/iaas/upload/streamMerger.js ./node_modules/azure/lib/cli/iaas/upload/uploadVMImage.js ./node_modules/azure/lib/cli/iaas/upload/vhdTools.js ./node_modules/azure/lib/cli/keyFiles.js ./node_modules/azure/lib/cli/patch-winston.js ./node_modules/azure/lib/cli/templates/node/iisnode.yml ./node_modules/azure/lib/cli/utils.js ./node_modules/azure/lib/diagnostics/logger.js ./node_modules/azure/lib/http/webresource.js ./node_modules/azure/lib/serviceruntime/fileinputchannel.js ./node_modules/azure/lib/serviceruntime/goalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/namedpipeinputchannel.js ./node_modules/azure/lib/serviceruntime/namedpipeoutputchannel.js ./node_modules/azure/lib/serviceruntime/protocol1runtimeclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimecurrentstateclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimegoalstateclient.js ./node_modules/azure/lib/serviceruntime/roleenvironment.js ./node_modules/azure/lib/serviceruntime/runtimekernel.js ./node_modules/azure/lib/serviceruntime/runtimeversionmanager.js ./node_modules/azure/lib/serviceruntime/runtimeversionprotocolclient.js ./node_modules/azure/lib/serviceruntime/xmlcurrentstateserializer.js ./node_modules/azure/lib/serviceruntime/xmlgoalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/xmlroleenvironmentdatadeserializer.js ./node_modules/azure/lib/services/blob/blobservice.js ./node_modules/azure/lib/services/blob/hmacsha256sign.js ./node_modules/azure/lib/services/blob/models/blobresult.js ./node_modules/azure/lib/services/blob/models/blocklistresult.js ./node_modules/azure/lib/services/blob/models/containeraclresult.js ./node_modules/azure/lib/services/blob/models/containerresult.js ./node_modules/azure/lib/services/blob/models/leaseresult.js ./node_modules/azure/lib/services/blob/models/listblobsresultcontinuation.js ./node_modules/azure/lib/services/blob/models/listcontainersresultcontinuation.js ./node_modules/azure/lib/services/blob/models/servicepropertiesresult.js ./node_modules/azure/lib/services/blob/sharedaccesssignature.js ./node_modules/azure/lib/services/blob/sharedkey.js ./node_modules/azure/lib/services/blob/sharedkeylite.js ./node_modules/azure/lib/services/core/connectionstringparser.js ./node_modules/azure/lib/services/core/exponentialretrypolicyfilter.js ./node_modules/azure/lib/services/core/linearretrypolicyfilter.js ./node_modules/azure/lib/services/core/servicebusserviceclient.js ./node_modules/azure/lib/services/core/servicebussettings.js ./node_modules/azure/lib/services/core/serviceclient.js ./node_modules/azure/lib/services/core/servicemanagementclient.js ./node_modules/azure/lib/services/core/servicemanagementsettings.js ./node_modules/azure/lib/services/core/servicesettings.js ./node_modules/azure/lib/services/core/storageserviceclient.js ./node_modules/azure/lib/services/core/storageservicesettings.js ./node_modules/azure/lib/services/queue/models/listqueuesresultcontinuation.js ./node_modules/azure/lib/services/queue/models/queuemessageresult.js ./node_modules/azure/lib/services/queue/models/queueresult.js ./node_modules/azure/lib/services/queue/models/servicepropertiesresult.js ./node_modules/azure/lib/services/queue/queueservice.js ./node_modules/azure/lib/services/serviceBus/models/acstokenresult.js ./node_modules/azure/lib/services/serviceBus/models/queuemessageresult.js 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./runtime/script/metadata.js ./runtime/script/push/notify-apns.js ./runtime/script/push/notify-gcm.js ./runtime/script/push/notify-mpns.js ./runtime/script/push/notify-wns.js ./runtime/script/push/notify.js ./runtime/script/scriptcache.js ./runtime/script/scripterror.js ./runtime/script/scriptloader.js ./runtime/script/scriptmanager.js ./runtime/script/scriptstate.js ./runtime/script/sqladapter.js ./runtime/script/table.js ./runtime/server.js ./runtime/statuscodes.js ./runtime/storage/sqlbooleanizer.js ./runtime/storage/sqlformatter.js ./runtime/storage/sqlhelpers.js ./runtime/storage/storage.js ./runtime/Zumo.Node.js ./static/client/MobileServices.Web-1.0.0.js ./static/client/MobileServices.Web-1.0.0.min.js ./static/default.htm ./static/robots.txt ./Web.config

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  • In Protobuf-net how can I pass an array of type object with objects of different types inside, knowi

    - by cloudraven
    I am trying to migrate existing code that uses XmlSerializer to protobuf-net due to the increased performance it offers, however I am having problems with this specific case. I have an object[] that includes parameters that are going to be sent to a remote host (sort of a custom mini rpc facility). I know the set of types from which these parameters can be, but I cannot tell in advance in which order they are going to be sent. I have three constraints. The first is that I am running in Compact Framework, so I need something that works there. Second, as I mentioned performance is a big concern (on the serializing side) so I would rather avoid using a lot of reflection there if possible. And the most important is that I care about the order in which this parameters were sent. Using XmlSerializer it was easy just adding XmlInclude, but for fields there is nothing equivalent as far as I know in Protobuf-net. So, is there a way to do this? Here is a simplified example. [Serializable] [XmlInclude(typeof(MyType1)), XmlInclude(typeof(MyType2)), XmlInclude(typeof(MyType3)) public class Message() { public object[] parameters; public Message(object[] parms) { parameters = parms; } } Message m = new Message(new object[] {MyType1(), 33, "test", new MyType3(), new MyType3()}); MemoryStream ms = new MemoryStream(); XmlSerializer xml = new XmlSerializer(typeof(Message)); xml.Serialize(ms,xml); That will just work with XmlSerializer, but if I try to convert it to protobuf-net I will get a "No default encoding for Object" message. The best I came up with is to use generics and [ProtoInclude] as seen in this example. Since I can have different object types within the array this doesn't quite make it. I added a generic List for each potential type and a property with [ProtoIgnore] with type object[] to add them and get them. I have to use reflection when adding them (to know in which array to put each item) which is not desirable and I still can't preserve the ordering as I just extract all the items on each list one by one and put them into a new object[] array on the property get. I wonder if there is a way to accomplish this?

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  • How can I obtain raw data from a CVImageBuffer object.

    - by jslap
    Hi, I'm trying to use cocoa to grab images from a webcam. I'm able to get the image in RGBA format using the QTKit and the didOutputVideoFrame delegate call, and converting the CVImageBuffer to a CIImage and then to a NSBitmapImageRep. I know my camera grabs natively in YUV, what I want is to get the YUV data directly from the CVImageBuffer, and proccess the YUV frame before displaying it. My question is: How can I get the YUV data from the CVImageBuffer? thanks.

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  • .NET: Avoidance of custom exceptions by utilising existing types, but which?

    - by Mr. Disappointment
    Consider the following code (ASP.NET/C#): private void Application_Start(object sender, EventArgs e) { if (!SetupHelper.SetUp()) { throw new ShitHitFanException(); } } I've never been too hesitant to simply roll my own exception type, basically because I have found (bad practice, or not) that mostly a reasonable descriptive type name gives us enough as developers to go by in order to know what happened and why something might have happened. Sometimes the existing .NET exception types even accommodate these needs - regardless of the message. In this particular scenario, for demonstration purposes only, the application should die a horrible, disgraceful death should SetUp not complete properly (as dictated by its return value), but I can't find an already existing exception type in .NET which would seem to suffice; though, I'm sure one will be there and I simply don't know about it. Brad Abrams posted this article that lists some of the available exception types. I say some because the article is from 2005, and, although I try to keep up to date, it's a more than plausible assumption that more have been added to future framework versions that I am still unaware of. Of course, Visual Studio gives you a nicely formatted, scrollable list of exceptions via Intellisense - but even on analysing those, I find none which would seem to suffice for this situation... ApplicationException: ...when a non-fatal application error occurs The name seems reasonable, but the error is very definitely fatal - the app is dead. ExecutionEngineException: ...when there is an internal error in the execution engine of the CLR Again, sounds reasonable, superficially; but this has a very definite purpose and to help me out here certainly isn't it. HttpApplicationException: ...when there is an error processing an HTTP request Well, we're running an ASP.NET application! But we're also just pulling at straws here. InvalidOperationException: ...when a call is invalid for the current state of an instance This isn't right but I'm adding it to the list of 'possible should you put a gun to my head, yes'. OperationCanceledException: ...upon cancellation of an operation the thread was executing Maybe I wouldn't feel so bad using this one, but I'd still be hijacking the damn thing with little right. You might even ask why on earth I would want to raise an exception here but the idea is to find out that if I were to do so then do you know of an appropriate exception for such a scenario? And basically, to what extent can we piggy-back on .NET while keeping in line with rationality?

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  • how can we check file types before uploading them in asp.net?

    - by LostLord
    how can we check file types (formats such as jpg) without using file extensions before -uploading them- in asp.net with c# ? i am using vs 2008 + asp.net + c# + TELERIK Controls (RadUpload) ========================================================================================= imagine that some body change the text file extension to jpg and select it in a upload conrol such as radupload ... how can we recognize that this file is truely jpg or not?

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  • DataContractSerializer: preserve string member that happens to be raw xml?

    - by bwerks
    I'm a little inexperienced with the DataContract paradigm, and I'm running into a deserialization problem. I have a field that's a string, but it contains xml and it's not being deserialized correctly. I have a feeling that it's because the DCS is treating it as input to the serializer and not as an opaque string object. Is there some way to mark a DataMember in code to say "This thing is a string, don't treat its contents as xml" similar to XmlIgnore? Thanks!

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  • How to accomplish covariant return types when returning a shared_ptr?

    - by Kyle
    using namespace boost; class A {}; class B : public A {}; class X { virtual shared_ptr<A> foo(); }; class Y : public X { virtual shared_ptr<B> foo(); }; The return types aren't covariant (nor are they, therefore, legal), but they would be if I was using raw pointers instead. What's the commonly accepted idiom to work around this, if there is one?

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  • How can I send multiple types of objects across Protobuf?

    - by cyclotis04
    I'm implementing a client-server application, and am looking into various ways to serialize and transmit data. I began working with Xml Serializers, which worked rather well, but generate data slowly, and make large objects, especially when they need to be sent over the net. So I started looking into Protobuf, and protobuf-net. My problem lies in the fact that protobuf doesn't sent type information with it. With Xml Serializers, I was able to build a wrapper which would send and receive any various (serializable) object over the same stream, since object serialized into Xml contain the type name of the object. ObjectSocket socket = new ObjectSocket(); socket.AddTypeHandler(typeof(string)); // Tells the socket the types socket.AddTypeHandler(typeof(int)); // of objects we will want socket.AddTypeHandler(typeof(bool)); // to send and receive. socket.AddTypeHandler(typeof(Person)); // When it gets data, it looks for socket.AddTypeHandler(typeof(Address)); // these types in the Xml, then uses // the appropriate serializer. socket.Connect(_host, _port); socket.Send(new Person() { ... }); socket.Send(new Address() { ... }); ... Object o = socket.Read(); Type oType = o.GetType(); if (oType == typeof(Person)) HandlePerson(o as Person); else if (oType == typeof(Address)) HandleAddress(o as Address); ... I've considered a few solutions to this, including creating a master "state" type class, which is the only type of object sent over my socket. This moves away from the functionality I've worked out with Xml Serializers, though, so I'd like to avoid that direction. The second option would be to wrap protobuf objects in some type of wrapper, which defines the type of object. (This wrapper would also include information such as packet ID, and destination.) It seems silly to use protobuf-net to serialize an object, then stick that stream between Xml tags, but I've considered it. Is there an easy way to get this functionality out of protobuf or protobuf-net? I've come up with a third solution, and posted it below, but if you have a better one, please post it too!

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