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  • How do web browser games access temporary files

    - by Phenom
    There is a web game that I play and I used fiddler to see what temporary files it downloaded. While I was playing I deleted all those temporary files including the sounds and flash files. But it didn't affect the game at all. Why is that? I checked in fiddler and it doesn't look like the files were redownloaded.

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  • iphone cocos2d sprites disappearing

    - by jer
    I've been working on a game and implementing the physics stuff with chipmunk. All was going fine on the cocos2d part until the integration with chipmunk. A bit of background: The game is a game with blocks. Levels are defined in a property list, where positions, size of the blocks, gravitational forces, etc., are all defined for each block to be shown in the level. The problem is with the blocks showing up. I have a method on my BlockLayer class which is part of my game's main scene. Upon creation of the layer, the property list is read, and all the blocks are created. The following method is called to create the blocks: - (void)createBlock:(Block*)block withAssets:(NSBundle*)assets { Sprite* sprite; switch(block.blockColour) { case kBlockColourGreen: sprite = [Sprite spriteWithFile:[assets pathForResource:@"green" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourOrange: sprite = [Sprite spriteWithFile:[assets pathForResource:@"orange" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourRed: sprite = [Sprite spriteWithFile:[assets pathForResource:@"red" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourBlue: sprite = [Sprite spriteWithFile:[assets pathForResource:@"blue" ofType:@"png" inDirectory:@"Blocks"]]; break; } sprite.position = block.bounds.origin; [self addChild:sprite]; if(block.blockColour == kBlockColourGreen || block.blockColour == kBlockColourRed) space-gravity = cpvmult(cpv(0, 10), 1000); cpVect verts[] = { cpv(-block.bounds.size.width, -block.bounds.size.height), cpv(-block.bounds.size.width, block.bounds.size.height), cpv(block.bounds.size.width, block.bounds.size.height), cpv(block.bounds.size.width, -block.bounds.size.height) }; cpBody* blockBody = cpBodyNew([block.mass floatValue], INFINITY); blockBody-p = cpv(block.bounds.origin.x, block.bounds.origin.y); blockBody-v = cpvzero; cpSpaceAddBody(space, blockBody); cpShape* blockShape = cpPolyShapeNew(blockBody, 4, verts, cpvzero); blockShape-e = 0.9f; blockShape-u = 0.9f; blockShape-data = sprite; cpSpaceAddShape(space, blockShape); } With the above code, the sprites never show up. However, if I comment out the "cpSpaceAddBody(space, blockBody);" line, the sprites show up. The position and size of the blocks are stored in the "bounds" property of instances of the Block class, which is a CGRect. Not sure if it's important, but the orientation of the app is in landscape left, and all the coordinates are based on that orientation. Any help would be greatly appreciated.

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  • Entity Framework Polymorphism

    - by Chubbs
    Hey guys, I wanted some help with trying to implement a simple polymorphic relationship using Entity Framework. An example of a relationship I would like to implement: Comment table ItemType ('Video', 'User') ItemID Body Video has many Comments User has many Comments No idea the best way to do this, I come from a Ruby on Rails way of thinking.

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  • How to still webcam image

    - by Silv3rSurf
    I need some help deciding what to use to acquire an image from a webcam. I want to acquire a single image. I know you can typically acquire a still image at a higher resolution than a single video frame. Currently, I am using MATLAB's image acquisition toolbox.. which apparently only supports obtaining frames in video mode(so lower resolution). Which other libraries do you recommend? Has anyone else encountered this problem?

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  • Code hot swapping in Erlang

    - by Roger Alsing
    I recently saw a video about Erlang on InfoQ, In that video one of the creators presented how to replace the behavior of a message loop. He was simply sending a message containing a lambda of the new version of the message loop code, which then was invoked instead of calling the old loop again. Is that code hot swapping in Erlang reffers to? Or is that some other more native feature?

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  • Android & Eclipse 2 different versions of the same app.

    - by nathan
    Hello I am a beginning android developer using windows and the eclipse IDE to develop java android applications.I have published one game but there is a free version of the game and a paid version. The google market insists that the different versions must have different package names. So far i have been refactoring the package with 2 different names and changing the R resource file import each time i build the different versions. The code is 99% the same for both versions.Is there a better way?

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  • Animating an Image

    - by Viral
    hi friends, I m creating a game, in that i want to use some animation, but i m new to animations. I want to create an image ,as soon as i click on imageview, the image should come in bouncing manner as if it is a Ball, so is it possible to do so??? The image is predefined for the game.and it must come after touch begin event occures, can any one help me??? regards viral.

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  • problem with setcookie

    - by Simon
    there is one think, i can't understand anyway:((( when i try to set cookie(it is on line 28 in login.php), browser returns me an error!!! Cannot modify header information - headers already sent by (output started at C:\xampp2\htdocs\video\index.php:9) in C:\xampp2\htdocs\video\login.php on line 28 but on line 9 in index php, i haven't any header!!! there is a tag!!! i cant understand it!!! can somebody tall me why it returns me such error?

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  • Is it possible to access variable of subclass using object of superclass in polymorphism

    - by fari
    how can i access state varibale of class keyboard with object of class kalaplayer /** * An abstract class representing a player in Kala. Extend this class * to make your own players (e.g. human players entering moves at the keyboard * or computer players with programmed strategies for making moves). */ public abstract class KalaPlayer { /** * Method by which a player selects a move. * @param gs The current game state * @return A side pit number in the range 1-6 * @throws NoMoveAvailableException if all side pits for the player are empty * (i.e. the game is over) */ public abstract int chooseMove(KalaGameState gs) throws NoMoveAvailableException; } public class KeyBoardPlayer extends KalaPlayer { /** * Method by which a player selects a move. * @param gs The current game state * @return A side pit number in the range 1-6 * @throws NoMoveAvailableException if all side pits for the player are empty * (i.e. the game is over) */ public KalaGameState state; public KeyBoardPlayer() { System.out.println("Enter the number of stones to play with: "); try { BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); int key = Integer.parseInt(br.readLine()); state=new KalaGameState(key); //key=player1.state.turn; } catch(IOException e) { System.out.println(e); } } public int chooseMove(KalaGameState gs) throws NoMoveAvailableException{ return 0; } } import java.io.IOException; import java.io.BufferedReader; import java.io.InputStreamReader; public class KalaGame { KalaPlayer player1,player2; public KalaGame(KeyBoardPlayer Player1,KeyBoardPlayer Player2) { //super(0); player1=new KeyBoardPlayer(); player2 = new KeyBoardPlayer(); //player1=Player1; //player2=Player2; //player1.state ****how can i access the stae variable from Keyboard CLass using object from KalaPlayer key=player1.state.turn; } public void play() { System.out.println("Enter the number of stones to play with: "); try { BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); int key = Integer.parseInt(br.readLine()); System.out.println(key); KalaGameState state=new KalaGameState(key); printGame(); } catch(IOException e) { System.out.println(e); } }

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  • ffmpeg web server settings

    - by uzay95
    I can easly upload video file to the server with SaveAs method. But when i wanted to convert video file to .flv file i can't see any output file in the folder that i expected to find. Actually i did it in my VS.NET 2008 IDE but after i published the files to the server, when i wrote the url of that internet site i couldn't see the files(in the remote machine i can see exported file and its converted file by calling http://localhost/FileUpload.aspx )

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  • CSS: little float issue

    - by Azzyh
    As you can see from the picture i want my float: right, div box that contains this video to like "be there" and not floating there, i mean i want the hr line and commentsystem(the whiteblack boxes you see) under the video, i suck at explaining but if you dont follow please comment.. heres my css #sctryclip{ float: right; border: 2px solid #FF3399; display: inline-block; }

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  • how calculate the count of views?

    - by Syom
    just yesterday i finished one site, which provides video watching. but now i need to show the number of views of each film. i never wrote such thing, so i don't know what to do. maybe i must add one field in mysql database, and increase it every time the video opened? but i use flash player, and i can't wrote script onclick of player. so, could you give me an idea... thanks

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  • How to avoid the focus on Delphi application ?

    - by Jean Alysson
    Hi there, I need develop an application (Delphi) that never receive the focus, I use the DLL to display the video on second monitor (I found in Torrys Delphi - Dr.SAGURA Media Player v.1.0) that receive the focus every time play the video, how avoid this ? I try : procedure TForm.WMActivate(var Msg: TWMActivate); begin WA_ACTIVE :begin Msg.Result := 0;// cancel focus end; end; Unsuccessful ! Thanks Jean Alysson

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  • 2d int array Drawing Canvas

    - by Andy
    How do you print out the contents of a 2d int array Ive code written in java for a sudoku game and im trying to create a game on the android using the same code My code in java reads in a text file(sudoku grid) i see canvas.drawText will read in a string, but how do you do it for a 2d int array, so it prints out in a grid?

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  • Webcam service for a website: user to user, directly, is it possible?

    - by user293224
    Hello everyone I wonder wether on a website like chatroulette for example, the streaming video is going directly from user to user or wether it is going through a server. In other words I wonder wether it is possible to offer a webcam service on a website, so that the streaming video goes directly from user to user, without overloading the system. If it is possible, what technology makes it possible? Flash? Thank you ;)

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  • Motion detection in compressed domain (JPEG/Mpeg4/H264)

    - by paft
    everyone! I process video from IP cameras and have wrote a motion detection algorithm based on decompressed video analysis. But i really something more fast. I've found several papers about compressed domain analysis but have failed to find any implementations. Can anyone recommend me some code? found materials: http://www.ist-live.org/intranet/school-of-informatics-university-of-bradford001-7/41410206.pdf/view http://doc.rero.ch/lm.php?url=1000,43,4,20061128120121-NA/Bracamonte_Javier_-_A_Low_Complexity_Change_Detection_Algorithm_20061128.pdf

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  • Need to play flash videos on iphone

    - by Yannis
    Hi all, I am building this iphone app for a client and they have a large set of flash video files that they need to play/stream to the iphone. I understand that the iphone doesnt natively support flv playback but isnt there anything I can do to get around this problem? In case it helps, they are using the akamai flash player on their website to play these video files. Thanks in advance.

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  • mixing OpenGL and Interface Builder/ UI Controls - bad idea? Why? (iPhone)

    - by Adam
    I've heard that OpenGL ES and standard iPhone UI controls don't play well together, but I'm wondering if anyone knows why, and what the effects are? I'm writing an OpenGL based game, and the view is loaded from a nib file with ui controls, and it seems to work ok, but the game is really simple at this point... does using ui controls cause some kind of performance hit?

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  • [objective C] IPhone question about UIImageView memory menagement

    - by BQuadra
    Hi, i have a UIImageView of 1024x768 (the room of my game) and other various UIIMageView on it (the object of my game). The iPhone screen is smaller than the room (UIImageView 1024x768) .. i want to understand if the iPhone's system automatically intercepts the graphic elements outside the visible area of Room (the player's view) and unload temporarily (for memory optimization) or i must do this by hand?? thanks

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  • problem downloading movie to iphone for storage and playback

    - by padatronic
    I am basically making a video library where you download videos and I then write them to the applications documents folder. This all works fine and if i stream the video from online it plays fine. Or indeed I can stream it from the resource folder fine. However, after downloading it and saving to the documents folder then attempting to stream I get the error 'movie format not supported' any ideas? thanks very much

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  • jquery ie6 issue swaping videos through hide/show while playing.

    - by user217181
    So my code is: Click the link show the div. I'm using the jquery flash embed object. $(document).ready( function() { $('a.overview').click( function() { $('#overview').show(); // show div.contact $('#evaulting').hide(); // hide div.contact $('#his').hide(); // hide div.contact }); }); $(document).ready( function() { $('a.evaulting').click( function() { $('#evaulting').show(); // show div.contact $('#overview').hide(); // hide div.contact $('#his').hide(); // hide div.contact }); }); <div id="overview" style="display:none"> <ul> <li rel="play-norelated.swf:680:480:true:ffffff" class="flash-replaced"> <embed width="680" height="480" type="application/x-shockwave-flash" src="play-norelated.swf" pluginspage="http://www.adobe.com/go/getflashplayer" flashvars="playVideo=ent_web_480x" bgcolor="ffffff" /> <div class="alt"><h1>To Play Iron Mountain Videos - You will need to upgrade your Flash Player</h1> <p><a href="http://www.adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></a></p></div> </li> </ul> </div> <div id="evaulting" style="display:none"> <ul> <li rel="play-norelated.swf:680:480:true:ffffff" class="flash-replaced"> <embed width="680" height="480" type="application/x-shockwave-flash" src="play-norelated.swf" pluginspage="http://www.adobe.com/go/getflashplayer" flashvars="playVideo=evaulting_web_480x" bgcolor="ffffff" /> <div class="alt"><h1>To Play Iron Mountain Video's - You will need to upgrade your Flash Player</h1> <p><a href="http://www.adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></a></p></div> </li> </ul> </div> When I repeat this code and get the second video to load on click. It works in all browsers. The only issue I'm running into is that in IE6 the video keeps playing and in other browsers it stops the video your watching and loads the one you clicked on. I looked into using the .remove object or the .append to a div, but I can't seem to get that to work and if it does work will it play nice with IE6. Try it out and maybe solve my issues.

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  • Starting to learn C#

    - by cf_PhillipSenn
    After watching the tier 1 video, where do I go to learn how to program in C#? Is there an online video series? Usually people say to "Read the Manual", but what is a manual these days? Do I just say "Help", "View Help" and start grokking?

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  • How can I determine programmatically that my app is running on an iPhone, iPad or iPhone 4?

    - by micropsari
    Hello, I just finish my iPhone game using cocos2d. But before I put it on the AppStore, I'd like to make it work on iPad (which have a bigger screen) and iPhone 4 (which have a bigger resolution). So, how can I determine programmatically that my app is running on an iPhone, iPad or iPhone 4, to be able to use the correct coordinates / images in my game? Thanks for your help!

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