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  • NSXMLParser and Geonames

    - by Xcoder
    I'm trying to parse a call from Geonames with NSXMLParser in the iPhone SDK. I've used this before but for some reason I'm getting an empty dictionary back even though I get results back in a web browser. Can someone please point out what I may be doing wrong. Below is the code I'm using and the results that comes back pasting it in a browser. Thanks in advance #pragma mark - #pragma mark - Parcer Services -(void)beginLoadingFeed{ //[self startLoadingWithMessage:@"Loading Results...."]; NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(loadFeed) object:nil]; [operationQueue addOperation:operation]; [operation release]; } - (void)loadFeed{ NSString *path = [NSString stringWithFormat:@"http://ws.geonames.org/postalCodeSearch?placename=%@&long&maxRows=20",self.location]; [Logger log:@"Geonames Query: %@",path]; [self parseXMLFileAtURL:path]; [self performSelectorOnMainThread:@selector(didfinishedLoadingFeed) withObject:nil waitUntilDone:YES]; } -(void)didfinishedLoadingFeed{ } - (void)parserDidStartDocument:(NSXMLParser *)parser{ [Logger log:@"found file and started parsing"]; } //Called when the parser runs into an open tag (<tag>) - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"code"]) { currentResult = [NSMutableDictionary dictionary]; } else { currentElement = [elementName copy]; } } //This is just to resolve random HTML entities - (NSData *)parser:(NSXMLParser *)parser resolveExternalEntityName:(NSString *)entityName systemID:(NSString *)systemID { return [entityName dataUsingEncoding:NSASCIIStringEncoding]; } - (void)parseXMLFileAtURL:(NSString *)URL{ self.results = [[[NSMutableArray alloc] init] autorelease]; NSURL *xmlURL = [NSURL URLWithString:URL]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [parser setDelegate:self]; [parser parse]; [parser autorelease]; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { NSString * errorString = [NSString stringWithFormat:@"Unable to connect to web site (Error code %i )", [parseError code]]; [Logger log:@"error parsing : %@", errorString]; [self stopLoadingView]; [self showMessage:@"Error loading content" withTitle:@"Error Loading"]; } /*** Called when the parser runs into a close tag (</tag>). If it is the Result tag that is closing, we should add the currentResult to the array, and then forget about it ***/ - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:@"code"]) { [self.results addObject:currentResult]; currentResult = nil; } } - (void)parserDidEndDocument:(NSXMLParser *)parser { [Logger log:@"all done!"]; [Logger log:@"results array has %d items", [self.results count]]; [Logger log:@"Results:%@",results]; [theTableView reloadData]; [self stopLoadingView]; } Below is the result that comes back in a browser using the same call above when doing the search for the term "boston": <?xml version="1.0" encoding="UTF-8" standalone="no"?> <geonames> <totalResultsCount>2808</totalResultsCount> <code> <postalcode>02101</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.370567</lat> <lng>-71.026964</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02108</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.357603</lat> <lng>-71.068432</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02109</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.360027</lat> <lng>-71.054495</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02110</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.357636</lat> <lng>-71.051417</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02111</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.350348</lat> <lng>-71.0629</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02114</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.361111</lat> <lng>-71.06823</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02115</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.342706</lat> <lng>-71.092215</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02116</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.349201</lat> <lng>-71.076798</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02118</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.336162</lat> <lng>-71.072854</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02128</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.364197</lat> <lng>-71.025694</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02199</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.347873</lat> <lng>-71.082543</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02210</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.348921</lat> <lng>-71.046511</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02215</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.347088</lat> <lng>-71.102689</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>22713</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>38.538241</lat> <lng>-78.142285</lng> <adminCode1>VA</adminCode1> <adminName1>Virginia</adminName1> <adminCode2>047</adminCode2> <adminName2>Culpeper</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>24592</postalcode> <name>South Boston</name> <countryCode>US</countryCode> <lat>36.696335</lat> <lng>-78.918829</lng> <adminCode1>VA</adminCode1> <adminName1>Virginia</adminName1> <adminCode2>083</adminCode2> <adminName2>Halifax</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02102</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.338947</lat> <lng>-70.919635</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02103</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.338947</lat> <lng>-70.919635</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02104</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.338947</lat> <lng>-70.919635</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02105</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.338947</lat> <lng>-70.919635</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> <code> <postalcode>02106</postalcode> <name>Boston</name> <countryCode>US</countryCode> <lat>42.354318</lat> <lng>-71.073449</lng> <adminCode1>MA</adminCode1> <adminName1>Massachusetts</adminName1> <adminCode2>025</adminCode2> <adminName2>Suffolk</adminName2> <adminCode3/> <adminName3/> </code> </geonames>

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • XSLT apply templates in different order of xml reading.

    - by David
    I am new to this, so please bear with me... If we have the following xml fragment: <docXML> <PARRAFO orden='1' tipo='parrafo'> <dato> <etiqueta>Título</etiqueta> <tipo>TextBox</tipo> <valor>¿Cuándo solicitar el consejo genético?</valor> <longitud>1500</longitud> <comentario></comentario> <enlace></enlace> <target_enlace>I</target_enlace> </dato> <dato> <etiqueta>Texto</etiqueta> <tipo>Resumen</tipo> <valor>Resumen text</valor> <longitud>8000</longitud> <comentario></comentario> <enlace></enlace> <target_enlace></target_enlace> </dato> <dato> <etiqueta>Imagen</etiqueta> <tipo>TextBox</tipo> <valor>http://url/Imagenes/7D2BE6480CF4486CA288A75932606181.jpg</valor> <longitud>1500</longitud> <comentario></comentario> <enlace></enlace> <target_enlace>I</target_enlace> </dato> </PARRAFO> <PARRAFO orden='1' tipo='parrafo'> <dato> <etiqueta>Título</etiqueta> <tipo>TextBox</tipo> <valor>TextBox text</valor> <longitud>1500</longitud> <comentario></comentario> <enlace></enlace> <target_enlace>I</target_enlace> </dato> <dato> <etiqueta>Texto</etiqueta> <tipo>Resumen</tipo> <valor>Resumen text</valor> <longitud>8000</longitud> <comentario></comentario> <enlace></enlace> <target_enlace></target_enlace> </dato> </PARRAFO> </docXML> .. I am going to apply templates to each section depending on the value of the label "etiqueta" per node "dato" in "PARRAFO" by using the following XSLT: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xsl" exclude-result-prefixes="msxsl"> <xsl:output method="html" encoding="iso-8859-1"/> <xsl:template match="/"> <xsl:variable name="xml-doc-parrafo" select="documentoXML/PARRAFO"/> <!-- PARRAFOS --> <xsl:choose> <xsl:when test="count($xml-doc-parrafo)>0"> <div class="seccion_1"> <xsl:for-each select="$xml-doc-parrafo"> <xsl:choose> <xsl:when test="self::node()[@tipo = 'parrafo']"> <div class="parrafo"> <xsl:for-each select="self::node()[@tipo = 'parrafo']/dato"> <xsl:variable name="dato" select="self::node()[@tipo = 'parrafo']/dato"/> <xsl:variable name="nextdato" select="following::dato[1]/@etiqueta"/> <xsl:choose> <xsl:when test="etiqueta = 'Título'"> <xsl:call-template name="imprimeTituloParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Subtitulo'"> <xsl:call-template name="imprimeSubtituloParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Imagen'"> <xsl:call-template name="imprimeImagenParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Pie Imagen'"> <xsl:call-template name="imprimePieImagenParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Texto'"> <xsl:call-template name="imprimeTextoParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Pie Parrafo'"> <xsl:call-template name="imprimePieParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> </xsl:choose> </xsl:for-each> </div> </xsl:when> </xsl:choose> </xsl:for-each> </div> </xsl:when> <!-- si no hay resultados --> <xsl:otherwise> <br></br> <p style="text-align:center;">El documento no contiene datos.</p> </xsl:otherwise> </xsl:choose> </xsl:template> <xsl:template name="imprimeTituloParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <h2 class="titulo"> <xsl:choose> <xsl:when test="string-length($enlace) > 0"> <xsl:call-template name="imprimeEnlace"> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:otherwise> <xsl:value-of select="$valor"/> </xsl:otherwise> </xsl:choose> </h2> </xsl:template> <xsl:template name="imprimeSubtituloParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <h3 class="subtitulo"> <xsl:choose> <xsl:when test="string-length($enlace) > 0"> <xsl:call-template name="imprimeEnlace"> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:otherwise> <xsl:value-of select="$valor"/> </xsl:otherwise> </xsl:choose> </h3> </xsl:template> <xsl:template name="imprimeTextoParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <div class="texto"> <p class="texto"> <xsl:copy-of select="$valor/node()"/> </p> </div> </xsl:template> <xsl:template name="imprimeImagenParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="comentario"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <xsl:choose> <xsl:when test="string-length($enlace) = 0"> <xsl:call-template name="imprimeImagen"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:otherwise> <a> <xsl:choose> <xsl:when test="$target_enlace/node() = 'E'"> <xsl:attribute name="target"> <xsl:text>_blank</xsl:text> </xsl:attribute> </xsl:when> <xsl:when test="$target_enlace/node() = 'I'"> <xsl:attribute name="target"> <xsl:text>_self</xsl:text> </xsl:attribute> </xsl:when> </xsl:choose> <xsl:attribute name="href"> <xsl:value-of select="$enlace"/> </xsl:attribute> <xsl:call-template name="imprimeImagen"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </a> </xsl:otherwise> </xsl:choose> </xsl:template> <xsl:template name="imprimeImagen"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="comentario"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <div class="imagen_pie"> <img> <xsl:attribute name="src"> <xsl:value-of select="$valor"/> </xsl:attribute> <xsl:attribute name="alt"> <xsl:value-of select="$comentario"/> </xsl:attribute> </img> </div> </xsl:template> <xsl:template name="imprimeEnlace"> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="comentario"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <a> <xsl:choose> <xsl:when test="$target_enlace/node() = 'E'"> <xsl:attribute name="target"> <xsl:text>_blank</xsl:text> </xsl:attribute> </xsl:when> <xsl:when test="$target_enlace/node() = 'I'"> </xsl:when> <xsl:when test="$target_enlace/node() = 'D'"> </xsl:when> </xsl:choose> <xsl:attribute name="href"> <xsl:value-of select="enlace"/> </xsl:attribute> <xsl:value-of select="$valor"/> </a> </xsl:template> .... </xsl:stylesheet> I need to first apply the template image (if exists in this "PARRAFO") "Imagen" just before the text "Texto" Now apply the template text first and then the image because it is before the text node before the image as shown in xml Thanks a lot!

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  • Choosing a VS project type (C++)

    - by typoknig
    Hi all, I do not use C++ much (I try to stick to the easier stuff like Java and VB.NET), but the lately I have not had a choice. When I am picking a project type in VS for some C++ source I download, what project type should I pick? I had just been sticking with Win32 Console Applications, but I just downloaded some code (below) that will not work right even when it compiles with out errors. I have tried to use a CLR Console Application and an empty project too, and have changed many variables along the way, but I cannot get this code to work. I noticed that this code does not have "int main()" at its beginning, does that have something to do with it? Anyways, here is the code, got it from here: /* Demo of modified Lucas-Kanade optical flow algorithm. See the printf below */ #ifdef _CH_ #pragma package <opencv> #endif #ifndef _EiC #include "cv.h" #include "highgui.h" #include <stdio.h> #include <ctype.h> #endif #include <windows.h> #define FULL_IMAGE_AS_OUTPUT_FILE #define cvMirror cvFlip //IplImage *image = 0, *grey = 0, *prev_grey = 0, *pyramid = 0, *prev_pyramid = 0, *swap_temp; IplImage **buf = 0; IplImage *image1 = 0; IplImage *imageCopy=0; IplImage *image = 0; int win_size = 10; const int MAX_COUNT = 500; CvPoint2D32f* points[2] = {0,0}, *swap_points; char* status = 0; //int count = 0; //int need_to_init = 0; //int night_mode = 0; int flags = 0; //int add_remove_pt = 0; bool bLButtonDown = false; //bool bstopLoop = false; CvPoint pt, pt1,pt2; //IplImage* img1; FILE* FileDest; char* strImageDir = "E:\\Projects\\TSCreator\\Images"; char* strItemName = "b"; int imageCount=0; int bFirstFace = 1; // flag for first face int mode = 1; // Mode 1 - Haar Traing Sample Creation, 2 - HMM sample creation, Mode = 3 - Both Harr and HMM. //int startImgeNo = 1; bool isEqualRation = false; //Weidth to height ratio is equal //Selected Image data IplImage *selectedImage = 0; int selectedX = 0, selectedY = 0, currentImageNo = 0, selectedWidth = 0, selectedHeight= 0; CvRect selectedROI; void saveFroHarrTraining(IplImage *src, int x, int y, int width, int height, int imageCount); void saveForHMMTraining(IplImage *src, CvRect roi,int imageCount); // Code for draw ROI Cropping Image void on_mouse( int event, int x, int y, int flags, void* param ) { char f[200]; CvRect reg; if( !image ) return; if( event == CV_EVENT_LBUTTONDOWN ) { bLButtonDown = true; pt1.x = x; pt1.y = y; } else if ( event == CV_EVENT_MOUSEMOVE ) //Draw the selected area rectangle { pt2.x = x; pt2.y = y; if(bLButtonDown) { if( !image1 ) { /* allocate all the buffers */ image1 = cvCreateImage( cvGetSize(image), 8, 3 ); image1->origin = image->origin; points[0] = (CvPoint2D32f*)cvAlloc(MAX_COUNT*sizeof(points[0][0])); points[1] = (CvPoint2D32f*)cvAlloc(MAX_COUNT*sizeof(points[0][0])); status = (char*)cvAlloc(MAX_COUNT); flags = 0; } cvCopy( image, image1, 0 ); //Equal Weight-Height Ratio if(isEqualRation) { pt2.y = pt1.y + (pt2.x-pt1.x); } //Max Height and Width is the image width and height if(pt2.x>image->width) { pt2.x = image->width; } if(pt2.y>image->height) { pt2.y = image->height; } CvPoint InnerPt1 = pt1; CvPoint InnerPt2 = pt2; if ( InnerPt1.x > InnerPt2.x) { int tempX = InnerPt1.x; InnerPt1.x = InnerPt2.x; InnerPt2.x = tempX; } if ( pt2.y < InnerPt1.y ) { int tempY = InnerPt1.y; InnerPt1.y = InnerPt2.y; InnerPt2.y = tempY; } InnerPt1.y = image->height - InnerPt1.y; InnerPt2.y = image->height - InnerPt2.y; CvFont font; double hScale=1.0; double vScale=1.0; int lineWidth=1; cvInitFont(&font,CV_FONT_HERSHEY_SIMPLEX|CV_FONT_ITALIC, hScale,vScale,0,lineWidth); char size [200]; reg.x = pt1.x; reg.y = image->height - pt2.y; reg.height = abs (pt2.y - pt1.y); reg.width = InnerPt2.x -InnerPt1.x; //print width and heght of the selected reagion sprintf(size, "(%dx%d)",reg.width, reg.height); cvPutText (image1,size,cvPoint(10,10), &font, cvScalar(255,255,0)); cvRectangle(image1, InnerPt1, InnerPt2, CV_RGB(255,0,0), 1); //Mark Selected Reagion selectedImage = image; selectedX = pt1.x; selectedY = pt1.y; selectedWidth = reg.width; selectedHeight = reg.height; selectedROI = reg; //Show the modified image cvShowImage("HMM-Harr Positive Image Creator",image1); } } else if ( event == CV_EVENT_LBUTTONUP ) { bLButtonDown = false; // pt2.x = x; // pt2.y = y; // // if ( pt1.x > pt2.x) // { // int tempX = pt1.x; // pt1.x = pt2.x; // pt2.x = tempX; // } // // if ( pt2.y < pt1.y ) // { // int tempY = pt1.y; // pt1.y = pt2.y; // pt2.y = tempY; // // } // //reg.x = pt1.x; //reg.y = image->height - pt2.y; // //reg.height = abs (pt2.y - pt1.y); ////reg.width = reg.height/3; //reg.width = pt2.x -pt1.x; ////reg.height = (2 * reg.width)/3; #ifdef FULL_IMAGE_AS_OUTPUT_FILE CvRect FullImageRect; FullImageRect.x = 0; FullImageRect.y = 0; FullImageRect.width = image->width; FullImageRect.height = image->height; IplImage *regionFullImage =0; regionFullImage = cvCreateImage(cvSize (FullImageRect.width, FullImageRect.height), image->depth, image->nChannels); image->roi = NULL; //cvSetImageROI (image, FullImageRect); //cvCopy (image, regionFullImage, 0); #else IplImage *region =0; region = cvCreateImage(cvSize (reg.width, reg.height), image1->depth, image1->nChannels); image->roi = NULL; cvSetImageROI (image1, reg); cvCopy (image1, region, 0); #endif //cvNamedWindow("Result", CV_WINDOW_AUTOSIZE); //selectedImage = image; //selectedX = pt1.x; //selectedY = pt1.y; //selectedWidth = reg.width; //selectedHeight = reg.height; ////currentImageNo = startImgeNo; //selectedROI = reg; /*if(mode == 1) { saveFroHarrTraining(image,pt1.x,pt1.y,reg.width,reg.height,startImgeNo); } else if(mode == 2) { saveForHMMTraining(image,reg,startImgeNo); } else if(mode ==3) { saveFroHarrTraining(image,pt1.x,pt1.y,reg.width,reg.height,startImgeNo); saveForHMMTraining(image,reg,startImgeNo); } else { printf("Invalid mode."); } startImgeNo++;*/ } } /* Save popsitive samples for Harr Training. Also add an entry to the PositiveSample.txt with the location of the item of interest. */ void saveFroHarrTraining(IplImage *src, int x, int y, int width, int height, int imageCount) { char f[255] ; sprintf(f,"%s\\%s\\harr_%s%d%d.jpg",strImageDir,strItemName,strItemName,imageCount/10, imageCount%10); cvNamedWindow("Harr", CV_WINDOW_AUTOSIZE); cvShowImage("Harr", src); cvSaveImage(f, src); printf("output%d%d \t ", imageCount/10, imageCount%10); printf("width %d \t", width); printf("height %d \t", height); printf("x1 %d \t", x); printf("y1 %d \t\n", y); char f1[255]; sprintf(f1,"%s\\PositiveSample.txt",strImageDir); FileDest = fopen(f1, "a"); fprintf(FileDest, "%s\\harr_%s%d.jpg 1 %d %d %d %d \n",strItemName,strItemName, imageCount, x, y, width, height); fclose(FileDest); } /* Create Sample Images for HMM recognition algorythm trai ning. */ void saveForHMMTraining(IplImage *src, CvRect roi,int imageCount) { char f[255] ; printf("x=%d, y=%d, w= %d, h= %d\n",roi.x,roi.y,roi.width,roi.height); //Create the file name sprintf(f,"%s\\%s\\hmm_%s%d.pgm",strImageDir,strItemName,strItemName, imageCount); //Create storage for grayscale image IplImage* gray = cvCreateImage(cvSize(roi.width,roi.height), 8, 1); //Create storage for croped reagon IplImage* regionFullImage = cvCreateImage(cvSize(roi.width,roi.height),8,3); //Croped marked region cvSetImageROI(src,roi); cvCopy(src,regionFullImage); cvResetImageROI(src); //Flip croped image - otherwise it will saved upside down cvConvertImage(regionFullImage, regionFullImage, CV_CVTIMG_FLIP); //Convert croped image to gray scale cvCvtColor(regionFullImage,gray, CV_BGR2GRAY); //Show final grayscale image cvNamedWindow("HMM", CV_WINDOW_AUTOSIZE); cvShowImage("HMM", gray); //Save final grayscale image cvSaveImage(f, gray); } int maina( int argc, char** argv ) { CvCapture* capture = 0; //if( argc == 1 || (argc == 2 && strlen(argv[1]) == 1 && isdigit(argv[1][0]))) // capture = cvCaptureFromCAM( argc == 2 ? argv[1][0] - '0' : 0 ); //else if( argc == 2 ) // capture = cvCaptureFromAVI( argv[1] ); char* video; if(argc ==7) { mode = atoi(argv[1]); strImageDir = argv[2]; strItemName = argv[3]; video = argv[4]; currentImageNo = atoi(argv[5]); int a = atoi(argv[6]); if(a==1) { isEqualRation = true; } else { isEqualRation = false; } } else { printf("\nUsage: TSCreator.exe <Mode> <Sample Image Save Path> <Sample Image Save Directory> <Video File Location> <Start Image No> <Is Equal Ratio>\n"); printf("Mode = 1 - Haar Traing Sample Creation. \nMode = 2 - HMM sample creation.\nMode = 3 - Both Harr and HMM\n"); printf("Is Equal Ratio = 0 or 1. 1 - Equal weidth and height, 0 - custom."); printf("Note: You have to create the image save directory in correct path first.\n"); printf("Eg: TSCreator.exe 1 E:\Projects\TSCreator\Images A 11.avi 1 1\n\n"); return 0; } capture = cvCaptureFromAVI(video); if( !capture ) { fprintf(stderr,"Could not initialize capturing...\n"); return -1; } cvNamedWindow("HMM-Harr Positive Image Creator", CV_WINDOW_AUTOSIZE); cvSetMouseCallback("HMM-Harr Positive Image Creator", on_mouse, 0); //cvShowImage("Test", image1); for(;;) { IplImage* frame = 0; int i, k, c; frame = cvQueryFrame( capture ); if( !frame ) break; if( !image ) { /* allocate all the buffers */ image = cvCreateImage( cvGetSize(frame), 8, 3 ); image->origin = frame->origin; //grey = cvCreateImage( cvGetSize(frame), 8, 1 ); //prev_grey = cvCreateImage( cvGetSize(frame), 8, 1 ); //pyramid = cvCreateImage( cvGetSize(frame), 8, 1 ); // prev_pyramid = cvCreateImage( cvGetSize(frame), 8, 1 ); points[0] = (CvPoint2D32f*)cvAlloc(MAX_COUNT*sizeof(points[0][0])); points[1] = (CvPoint2D32f*)cvAlloc(MAX_COUNT*sizeof(points[0][0])); status = (char*)cvAlloc(MAX_COUNT); flags = 0; } cvCopy( frame, image, 0 ); // cvCvtColor( image, grey, CV_BGR2GRAY ); cvShowImage("HMM-Harr Positive Image Creator", image); cvSetMouseCallback("HMM-Harr Positive Image Creator", on_mouse, 0); c = cvWaitKey(0); if((char)c == 's') { //Save selected reagion as training data if(selectedImage) { printf("Selected Reagion Saved\n"); if(mode == 1) { saveFroHarrTraining(selectedImage,selectedX,selectedY,selectedWidth,selectedHeight,currentImageNo); } else if(mode == 2) { saveForHMMTraining(selectedImage,selectedROI,currentImageNo); } else if(mode ==3) { saveFroHarrTraining(selectedImage,selectedX,selectedY,selectedWidth,selectedHeight,currentImageNo); saveForHMMTraining(selectedImage,selectedROI,currentImageNo); } else { printf("Invalid mode."); } currentImageNo++; } } } cvReleaseCapture( &capture ); //cvDestroyWindow("HMM-Harr Positive Image Creator"); cvDestroyAllWindows(); return 0; } #ifdef _EiC main(1,"lkdemo.c"); #endif If I put... #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { return 0; } ... before the previous code (and link it to the correct OpenCV .lib files) it compiles without errors, but does nothing at the command line. How do I make it work?

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  • How to edit item in a listbox shown from reading a .csv file?

    - by Shuvo
    I am working in a project where my application can open a .csv file and read data from it. The .csv file contains the latitude, longitude of places. The application reads data from the file shows it in a static map and display icon on the right places. The application can open multiple file at a time and it opens with a new tab every time. But I am having trouble in couple of cases When I am trying to add a new point to the .csv file opened. I am able to write new point on the same file instead adding a new point data to the existing its replacing others and writing the new point only. I cannot use selectedIndexChange event to perform edit option on the listbox and then save the file. Any direction would be great. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; namespace CourseworkExample { public partial class Form1 : Form { public GPSDataPoint gpsdp; List<GPSDataPoint> data; List<PictureBox> pictures; List<TabPage> tabs; public static int pn = 0; private TabPage currentComponent; private Bitmap bmp1; string[] symbols = { "hospital", "university" }; Image[] symbolImages; ListBox lb = new ListBox(); string name = ""; string path = ""; public Form1() { InitializeComponent(); data = new List<GPSDataPoint>(); pictures = new List<PictureBox>(); tabs = new List<TabPage>(); symbolImages = new Image[symbols.Length]; for (int i = 0; i < 2; i++) { string location = "data/" + symbols[i] + ".png"; symbolImages[i] = Image.FromFile(location); } } private void openToolStripMenuItem_Click(object sender, EventArgs e) { FileDialog ofd = new OpenFileDialog(); string filter = "CSV File (*.csv)|*.csv"; ofd.Filter = filter; DialogResult dr = ofd.ShowDialog(); if (dr.Equals(DialogResult.OK)) { int i = ofd.FileName.LastIndexOf("\\"); name = ofd.FileName; path = ofd.FileName; if (i > 0) { name = ofd.FileName.Substring(i + 1); path = ofd.FileName.Substring(0, i + 1); } TextReader input = new StreamReader(ofd.FileName); string mapName = input.ReadLine(); GPSDataPoint gpsD = new GPSDataPoint(); gpsD.setBounds(input.ReadLine()); string s; while ((s = input.ReadLine()) != null) { gpsD.addWaypoint(s); } input.Close(); TabPage tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; lb.Width = 300; int selectedindex = lb.SelectedIndex; lb.Items.Add(mapName); lb.Items.Add("Bounds"); lb.Items.Add(gpsD.Bounds[0] + " " + gpsD.Bounds[1] + " " + gpsD.Bounds[2] + " " + gpsD.Bounds[3]); lb.Items.Add("Waypoint"); foreach (WayPoint wp in gpsD.DataList) { lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); } tabPage.Controls.Add(lb); pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = name; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); tabControl1.Controls.Add(tabPage); tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = mapName; string location = path + mapName; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); PictureBox pb = new PictureBox(); pb.Name = "pictureBox" + pn; pb.Image = Image.FromFile(location); tabControl2.Controls.Add(tabPage); pb.Width = pb.Image.Width; pb.Height = pb.Image.Height; tabPage.Controls.Add(pb); currentComponent = tabPage; tabPage.Width = pb.Width; tabPage.Height = pb.Height; pn++; tabControl2.Width = pb.Width; tabControl2.Height = pb.Height; bmp1 = (Bitmap)pb.Image; int lx, ly; float realWidth = gpsD.Bounds[1] - gpsD.Bounds[3]; float imageW = pb.Image.Width; float dx = imageW * (gpsD.Bounds[1] - gpsD.getWayPoint(0).Longitude) / realWidth; float realHeight = gpsD.Bounds[0] - gpsD.Bounds[2]; float imageH = pb.Image.Height; float dy = imageH * (gpsD.Bounds[0] - gpsD.getWayPoint(0).Latitude) / realHeight; lx = (int)dx; ly = (int)dy; using (Graphics g = Graphics.FromImage(bmp1)) { Rectangle rect = new Rectangle(lx, ly, 20, 20); if (gpsD.getWayPoint(0).Sym.Equals("")) { g.DrawRectangle(new Pen(Color.Red), rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("hospital")) { g.DrawImage(symbolImages[0], rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("university")) { g.DrawImage(symbolImages[1], rect); } } } } pb.Image = bmp1; pb.Invalidate(); } } private void openToolStripMenuItem_Click_1(object sender, EventArgs e) { FileDialog ofd = new OpenFileDialog(); string filter = "CSV File (*.csv)|*.csv"; ofd.Filter = filter; DialogResult dr = ofd.ShowDialog(); if (dr.Equals(DialogResult.OK)) { int i = ofd.FileName.LastIndexOf("\\"); name = ofd.FileName; path = ofd.FileName; if (i > 0) { name = ofd.FileName.Substring(i + 1); path = ofd.FileName.Substring(0, i + 1); } TextReader input = new StreamReader(ofd.FileName); string mapName = input.ReadLine(); GPSDataPoint gpsD = new GPSDataPoint(); gpsD.setBounds(input.ReadLine()); string s; while ((s = input.ReadLine()) != null) { gpsD.addWaypoint(s); } input.Close(); TabPage tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; ListBox lb = new ListBox(); lb.Width = 300; lb.Items.Add(mapName); lb.Items.Add("Bounds"); lb.Items.Add(gpsD.Bounds[0] + " " + gpsD.Bounds[1] + " " + gpsD.Bounds[2] + " " + gpsD.Bounds[3]); lb.Items.Add("Waypoint"); foreach (WayPoint wp in gpsD.DataList) { lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); } tabPage.Controls.Add(lb); pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = name; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); tabControl1.Controls.Add(tabPage); tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = mapName; string location = path + mapName; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); PictureBox pb = new PictureBox(); pb.Name = "pictureBox" + pn; pb.Image = Image.FromFile(location); tabControl2.Controls.Add(tabPage); pb.Width = pb.Image.Width; pb.Height = pb.Image.Height; tabPage.Controls.Add(pb); currentComponent = tabPage; tabPage.Width = pb.Width; tabPage.Height = pb.Height; pn++; tabControl2.Width = pb.Width; tabControl2.Height = pb.Height; bmp1 = (Bitmap)pb.Image; int lx, ly; float realWidth = gpsD.Bounds[1] - gpsD.Bounds[3]; float imageW = pb.Image.Width; float dx = imageW * (gpsD.Bounds[1] - gpsD.getWayPoint(0).Longitude) / realWidth; float realHeight = gpsD.Bounds[0] - gpsD.Bounds[2]; float imageH = pb.Image.Height; float dy = imageH * (gpsD.Bounds[0] - gpsD.getWayPoint(0).Latitude) / realHeight; lx = (int)dx; ly = (int)dy; using (Graphics g = Graphics.FromImage(bmp1)) { Rectangle rect = new Rectangle(lx, ly, 20, 20); if (gpsD.getWayPoint(0).Sym.Equals("")) { g.DrawRectangle(new Pen(Color.Red), rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("hospital")) { g.DrawImage(symbolImages[0], rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("university")) { g.DrawImage(symbolImages[1], rect); } } } } pb.Image = bmp1; pb.Invalidate(); MessageBox.Show(data.ToString()); } } private void exitToolStripMenuItem_Click(object sender, EventArgs e) { this.Close(); } private void addBtn_Click(object sender, EventArgs e) { string wayName = nameTxtBox.Text; float wayLat = Convert.ToSingle(latTxtBox.Text); float wayLong = Convert.ToSingle(longTxtBox.Text); float wayEle = Convert.ToSingle(elevTxtBox.Text); WayPoint wp = new WayPoint(wayName, wayLat, wayLong, wayEle); GPSDataPoint gdp = new GPSDataPoint(); data = new List<GPSDataPoint>(); gdp.Add(wp); lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); lb.Refresh(); StreamWriter sr = new StreamWriter(name); sr.Write(lb); sr.Close(); DialogResult result = MessageBox.Show("Save in New File?","Save", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { SaveFileDialog saveDialog = new SaveFileDialog(); saveDialog.FileName = "default.csv"; DialogResult saveResult = saveDialog.ShowDialog(); if (saveResult == DialogResult.OK) { sr = new StreamWriter(saveDialog.FileName, true); sr.WriteLine(wayName + "," + wayLat + "," + wayLong + "," + wayEle); sr.Close(); } } else { // sr = new StreamWriter(name, true); // sr.WriteLine(wayName + "," + wayLat + "," + wayLong + "," + wayEle); sr.Close(); } MessageBox.Show(name + path); } } } GPSDataPoint.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace CourseworkExample { public class GPSDataPoint { private float[] bounds; private List<WayPoint> dataList; public GPSDataPoint() { dataList = new List<WayPoint>(); } internal void setBounds(string p) { string[] b = p.Split(','); bounds = new float[b.Length]; for (int i = 0; i < b.Length; i++) { bounds[i] = Convert.ToSingle(b[i]); } } public float[] Bounds { get { return bounds; } } internal void addWaypoint(string s) { WayPoint wp = new WayPoint(s); dataList.Add(wp); } public WayPoint getWayPoint(int i) { if (i < dataList.Count) { return dataList[i]; } else return null; } public List<WayPoint> DataList { get { return dataList; } } internal void Add(WayPoint wp) { dataList.Add(wp); } } } WayPoint.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CourseworkExample { public class WayPoint { private string name; private float ele; private float latitude; private float longitude; private string sym; public WayPoint(string name, float latitude, float longitude, float elevation) { this.name = name; this.latitude = latitude; this.longitude = longitude; this.ele = elevation; } public WayPoint() { name = "no name"; ele = 3.5F; latitude = 3.5F; longitude = 0.0F; sym = "no symbol"; } public WayPoint(string s) { string[] bits = s.Split(','); name = bits[0]; longitude = Convert.ToSingle(bits[2]); latitude = Convert.ToSingle(bits[1]); if (bits.Length > 4) sym = bits[4]; else sym = ""; try { ele = Convert.ToSingle(bits[3]); } catch (Exception e) { ele = 0.0f; } } public float Longitude { get { return longitude; } set { longitude = value; } } public float Latitude { get { return latitude; } set { latitude = value; } } public float Ele { get { return ele; } set { ele = value; } } public string Name { get { return name; } set { name = value; } } public string Sym { get { return sym; } set { sym = value; } } } } .csv file data birthplace.png 51.483788,-0.351906,51.460745,-0.302982 Born Here,51.473805,-0.32532,-,hospital Danced here,51,483805,-0.32532,-,hospital

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  • Problems Allocating Objects of Derived Class Where Base Class has Abstract Virtual Functions

    - by user1743901
    I am trying to get this Zombie/Human agent based simulation running, but I am having problems with these derived classes (Human and Zombie) who have parent class "Creature". I have 3 virtual functions declared in "Creature" and all three of these are re-declared AND DEFINED in both "Human" and "Zombie". But for some reason when I have my program call "new" to allocate memory for objects of type Human or Zombie, it complains about the virtual functions being abstract. Here's the code: definitions.h #ifndef definitions_h #define definitions_h class Creature; class Item; class Coords; class Grid { public: Creature*** cboard; Item*** iboard; int WIDTH; int HEIGHT; Grid(int WIDTHVALUE, int HEIGHTVALUE); void FillGrid(); //initializes grid object with humans and zombies void Refresh(); //calls Creature::Die(),Move(),Attack(),Breed() on every square void UpdateBuffer(char** buffer); bool isEmpty(int startx, int starty, int dir); char CreatureType(int xcoord, int ycoord); char CreatureType(int startx, int starty, int dir); }; class Random { public: int* rptr; void Print(); Random(int MIN, int MAX, int LEN); ~Random(); private: bool alreadyused(int checkthis, int len, int* rptr); bool isClean(); int len; }; class Coords { public: int x; int y; int MaxX; int MaxY; Coords() {x=0; y=0; MaxX=0; MaxY=0;} Coords(int X, int Y, int WIDTH, int HEIGHT) {x=X; y=Y; MaxX=WIDTH; MaxY=HEIGHT; } void MoveRight(); void MoveLeft(); void MoveUp(); void MoveDown(); void MoveUpRight(); void MoveUpLeft(); void MoveDownRight(); void MoveDownLeft(); void MoveDir(int dir); void setx(int X) {x=X;} void sety(int Y) {y=Y;} }; class Creature { public: bool alive; Coords Location; char displayletter; Creature() {Location.x=0; Location.y=0;} Creature(int i, int j) {Location.setx(i); Location.sety(j);} virtual void Attack() =0; virtual void AttackCreature(Grid G, int attackdirection) =0; virtual void Breed() =0; void Die(); void Move(Grid G); int DecideSquare(Grid G); void MoveTo(Grid G, int dir); }; class Human : public Creature { public: bool armed; //if armed, chances of winning fight increased for next fight bool vaccinated; //if vaccinated, no chance of getting infected int bitecount; //if a human is bitten, bite count is set to a random number int breedcount; //if a human goes x steps without combat, will breed if next to a human int starvecount; //if a human does not eat in x steps, will die Human() {displayletter='H';} Human(int i, int j) {displayletter='H';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed(Grid G); //will breed after x steps and next to human int DecideAttack(Grid G); }; class Zombie : public Creature { public: Zombie() {displayletter='Z';} Zombie(int i, int j) {displayletter='Z';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed() {} //does nothing int DecideAttack(Grid G); void AttackCreature(Grid G, int attackdirection); }; class Item { }; #endif definitions.cpp #include <cstdlib> #include "definitions.h" Random::Random(int MIN, int MAX, int LEN) //constructor { len=LEN; rptr=new int[LEN]; //allocate array of given length for (int i=0; i<LEN; i++) { int random; do { random = rand() % (MAX-MIN+1) + MIN; } while (alreadyused(random,LEN,rptr)); rptr[i]=random; } } bool Random::alreadyused(int checkthis, int len, int* rptr) { for (int i=0; i<len; i++) { if (rptr[i]==checkthis) return 1; } return 0; } Random::~Random() { delete rptr; } Grid::Grid(int WIDTHVALUE, int HEIGHTVALUE) { WIDTH = WIDTHVALUE; HEIGHT = HEIGHTVALUE; //builds 2d array of creature pointers cboard = new Creature**[WIDTH]; for(int i=0; i<WIDTH; i++) { cboard[i] = new Creature*[HEIGHT]; } //builds 2d array of item pointers iboard = new Item**[WIDTH]; for (int i=0; i<WIDTH; i++) { iboard[i] = new Item*[HEIGHT]; } } void Grid::FillGrid() { /* For each creature pointer in grid, randomly selects whether to initalize as zombie, human, or empty square. This methodology can be changed to initialize different creature types with different probabilities */ int random; for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { Random X(1,100,1); //create a single random integer from [1,100] at X.rptr random=*(X.rptr); if (random < 20) cboard[i][j] = new Human(i,j); else if (random < 40) cboard[i][j] = new Zombie(i,j); else cboard[i][j] = NULL; } } //at this point every creature pointer should be pointing to either //a zombie, human, or NULL with varying probabilities } void Grid::UpdateBuffer(char** buffer) { for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { if (cboard[i][j]) buffer[i][j]=cboard[i][j]->displayletter; else buffer[i][j]=' '; } } } bool Grid::isEmpty(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; } return 1; } char Grid::CreatureType(int xcoord, int ycoord) { if (cboard[xcoord][ycoord]) //if there is a creature at location xcoord,ycoord return (cboard[xcoord][ycoord]->displayletter); else //if pointer at location xcoord,ycoord is null, return null char return '\0'; } char Grid::CreatureType(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); } //if function hasn't returned by now, square being looked at is pointer to null return '\0'; //return null char } void Coords::MoveRight() {(x==MaxX)? (x=0):(x++);} void Coords::MoveLeft() {(x==0)? (x=MaxX):(x--);} void Coords::MoveUp() {(y==0)? (y=MaxY):(y--);} void Coords::MoveDown() {(y==MaxY)? (y=0):(y++);} void Coords::MoveUpRight() {MoveUp(); MoveRight();} void Coords::MoveUpLeft() {MoveUp(); MoveLeft();} void Coords::MoveDownRight() {MoveDown(); MoveRight();} void Coords::MoveDownLeft() {MoveDown(); MoveLeft();} void Coords::MoveDir(int dir) { switch(dir) { case 1: MoveUp(); break; case 2: MoveUpRight(); break; case 3: MoveRight(); break; case 4: MoveDownRight(); break; case 5: MoveDown(); break; case 6: MoveDownLeft(); break; case 7: MoveLeft(); break; case 8: MoveUpLeft(); break; case 0: break; } } void Creature::Move(Grid G) { int movedir=DecideSquare(G); MoveTo(G,movedir); } int Creature::DecideSquare(Grid G) { Random X(1,8,8); //X.rptr now points to 8 unique random integers from [1,8] for (int i=0; i<8; i++) { int dir=X.rptr[i]; if (G.isEmpty(Location.x,Location.y,dir)) return dir; } return 0; } void Creature::MoveTo(Grid G, int dir) { Coords OldLocation=Location; Location.MoveDir(dir); G.cboard[Location.x][Location.y]=this; //point new location to this creature G.cboard[OldLocation.x][OldLocation.y]=NULL; //point old location to NULL } void Creature::Die() { if (!alive) { delete this; this=NULL; } } void Human::Breed(Grid G) { if (!breedcount) { Coords BreedLocation=Location; Random X(1,8,8); for (int i=0; i<8; i++) { BreedLocation.MoveDir(X.rptr[i]); if (!G.cboard[BreedLocation.x][BreedLocation.y]) { G.cboard[BreedLocation.x][BreedLocation.y])=new Human(BreedLocation.x,BreedLocation.y); return; } } } } int Human::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': break; case 'Z': return attackdir; case '\0': break; default: break; } } return 0; //no zombies! } int AttackRoll(int para1, int para2) { //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten Random X(1,100,1); int roll= *(X.rptr); if (roll < para1) return 1; else if (roll < para2) return 2; else return 3; } void Human::AttackCreature(Grid G, int attackdirection) { Coords AttackLocation=Location; AttackLocation.MoveDir(attackdirection); int para1=33; int para2=33; if (vaccinated) para2=101; //makes attackroll > para 2 impossible, never gets infected if (armed) para1-=16; //reduces chance of zombie winning fight int roll=AttackRoll(para1,para2); //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten switch(roll) { case 1: alive=0; //human (this) dies return; case 2: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; return; //zombie dies case 3: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; //zombie dies Random X(3,7,1); //human is bitten bitecount=*(X.rptr); return; } } int Zombie::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': return attackdir; case 'Z': break; case '\0': break; default: break; } } return 0; //no zombies! } void Zombie::AttackCreature(Grid G, int attackdirection) { int reversedirection; if (attackdirection < 9 && attackdirection>0) { (attackdirection<5)? (reversedirection=attackdirection+4):(reversedirection=attackdirection-4); } else reversedirection=0; //this should never happen //when a zombie attacks a human, the Human::AttackZombie() function is called //in the "reverse" direction, utilizing that function that has already been written Coords ZombieLocation=Location; Coords HumanLocation=Location; HumanLocation.MoveDir(attackdirection); if (G.cboard[HumanLocation.x][HumanLocation.y]) //if there is a human there, which there should be G.cboard[HumanLocation.x][HumanLocation.y]->AttackCreature(G,reversedirection); } void Zombie::Attack(Grid G) { int attackdirection=DecideAttack(G); AttackCreature(G,attackdirection); } main.cpp #include <cstdlib> #include <iostream> #include "definitions.h" using namespace std; int main(int argc, char *argv[]) { Grid G(500,500); system("PAUSE"); return EXIT_SUCCESS; }

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  • Issue with my wordpress functions.php script

    - by iMayne
    Hello peeps. Im having an issues when activating my theme in wordpress. I got this error message: "Parse error: syntax error, unexpected $end in C:\xampp\htdocs\xampp\wordpress\wp-content\themes\xit\functions.php on line 223". Whats wrong, I totally dont understand. The script of the php is: <?php if ( function_exists('register_sidebar') ) register_sidebar(array( 'before_widget' => '', 'after_widget' => '', 'before_title' => '<h2>', 'after_title' => '</h2>', )); function content($num) { $theContent = get_the_content(); $output = preg_replace('/<img[^>]+./','', $theContent); $limit = $num+1; $content = explode(' ', $output, $limit); array_pop($content); $content = implode(" ",$content)."..."; echo $content; } function post_is_in_descendant_category( $cats, $_post = null ) { foreach ( (array) $cats as $cat ) { // get_term_children() accepts integer ID only $descendants = get_term_children( (int) $cat, 'category'); if ( $descendants && in_category( $descendants, $_post ) ) return true; } return false; } //custom comments function mytheme_comment($comment, $args, $depth) { $GLOBALS['comment'] = $comment; ?> <li <?php comment_class(); ?> id="li-comment-<?php comment_ID() ?>"> <div id="comment-<?php comment_ID(); ?>"> <div class="comment-author vcard"> <div class="comment-meta commentmetadata"> <?php echo get_avatar($comment,$size='32',$default='http://www.gravatar.com/avatar/61a58ec1c1fba116f8424035089b7c71?s=32&d=&r=G' ); ?> <?php printf(__('%1$s at %2$s'), get_comment_date(), get_comment_time()) ?> <br /><?php printf(__('<strong>%s</strong> says:'), get_comment_author_link()) ?><?php edit_comment_link(__('(Edit)'),' ','') ?></div> </div> <?php if ($comment->comment_approved == '0') : ?> <em><?php _e('Your comment is awaiting moderation.') ?></em> <br /> <?php endif; ?> <div class="text"><?php comment_text() ?></div> <div class="reply"> <?php comment_reply_link(array_merge( $args, array('depth' => $depth, 'max_depth' => $args['max_depth']))) ?> </div> </div> <?php } add_action('admin_menu', 'xit_theme_page'); function xit_theme_page () { if ( count($_POST) > 0 && isset($_POST['xit_settings']) ) { $options = array ( 'style','logo_img','logo_alt','logo_txt', 'logo_tagline', 'tagline_width', 'contact_email','ads', 'advertise_page', 'twitter_link', 'facebook_link', 'flickr', 'about_tit', 'about_txt', 'analytics'); foreach ( $options as $opt ) { delete_option ( 'xit_'.$opt, $_POST[$opt] ); add_option ( 'xit_'.$opt, $_POST[$opt] ); } } add_theme_page(__('Xit Options'), __('Xit Options'), 'edit_themes', basename(__FILE__), 'xit_settings'); } function xit_settings () {?> <div class="wrap"> <h2>XIT Options Panel</h2> <form method="post" action=""> <table class="form-table"> <!-- General settings --> <tr> <th colspan="2"><strong>General Settings</strong></th> </tr> <tr valign="top"> <th scope="row"><label for="style">Theme Color Scheme</label></th> <td> <select name="style" id="style"> <option value="pink.css" <?php if(get_option('xit_style') == 'pink.css'){?>selected="selected"<?php }?>>pink.css</option> <option value="blue.css" <?php if(get_option('xit_style') == 'blue.css'){?>selected="selected"<?php }?>>blue.css</option> <option value="orange.css" <?php if(get_option('xit_style') == 'orange.css'){?>selected="selected"<?php }?>>orange.css</option> </select> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_img">Logo image (full path to image)</label></th> <td> <input name="logo_img" type="text" id="logo_img" value="<?php echo get_option('xit_logo_img'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_alt">Logo image ALT text</label></th> <td> <input name="logo_alt" type="text" id="logo_alt" value="<?php echo get_option('xit_logo_alt'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_txt">Text logo</label></th> <td> <input name="logo_txt" type="text" id="logo_txt" value="<?php echo get_option('xit_logo_txt'); ?>" class="regular-text" /> <br /><em>Leave this empty if you entered an image as logo</em> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_tagline">Logo Tag Line</label></th> <td> <input name="logo_tagline" type="text" id="logo_tagline" value="<?php echo get_option('xit_logo_tagline'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="tagline_width">Tag Line Box Width (px)</label><br /><em style="font-size:11px">Default width: 300px</em></th> <td> <input name="tagline_width" type="text" id="tagline_width" value="<?php echo get_option('xit_tagline_width'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="contact_email">Email Address for Contact Form</label></th> <td> <input name="contact_email" type="text" id="contact_email" value="<?php echo get_option('xit_contact_email'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="twitter_link">Twitter link</label></th> <td> <input name="twitter_link" type="text" id="twitter_link" value="<?php echo get_option('xit_twitter_link'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="facebook_link">Facebook link</label></th> <td> <input name="facebook_link" type="text" id="facebook_link" value="<?php echo get_option('xit_facebook_link'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="flickr">Flickr Photostream</label></th> <td> <select name="flickr" id="flickr"> <option value="yes" <?php if(get_option('xit_flickr') == 'yes'){?>selected="selected"<?php }?>>Yes</option> <option value="no" <?php if(get_option('xit_flickr') == 'no'){?>selected="selected"<?php }?>>No</option> </select> <br /><em>Make sure you have FlickrRSS plugin activated if you choose to enable Flickr Photostream</em> </td> </tr> <!-- Sidebar ABout Box--> <tr> <th colspan="2"><strong>Sidebar About Box</strong></th> </tr> <tr valign="top"> <th scope="row"><label for="about_tit">Title</label></th> <td> <input name="about_tit" type="text" id="about_tit" value="<?php echo get_option('xit_about_tit'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="about_txt">Text</label></th> <td> <textarea cols="60" rows="5" name="about_txt" type="text" id="about_txt" class="regular-text" /><?php echo get_option('xit_about_txt'); ?></textarea> </td> </tr> <!-- Ads Box Settings --> <tr> <th colspan="2"><strong>Ads Box Settings</strong></th> </tr> <tr> <th><label for="ads">Ads Section Enabled:</label></th> <td> <select name="ads" id="ads"> <option value="yes" <?php if(get_option('xit_ads') == 'yes'){?>selected="selected"<?php }?>>Yes</option> <option value="no" <?php if(get_option('xit_ads') == 'no'){?>selected="selected"<?php }?>>No</option> </select> <br /><em>Make sure you have AdMinister plugin activated and have the position "Sidebar" created within the plugin.</em> </td> </tr> <tr valign="top"> <th scope="row"><label for="advertise_page">Advertise Page</label></th> <td> <?php wp_dropdown_pages("name=advertise_page&show_option_none=".__('- Select -')."&selected=" .get_option('xit_advertise_page')); ?> </td> </tr> <!-- Google Analytics --> <tr> <th><label for="ads">Google Analytics code:</label></th> <td> <textarea name="analytics" id="analytics" rows="7" cols="70" style="font-size:11px;"><?php echo stripslashes(get_option('xit_analytics')); ?></textarea> </td> </tr> </table> <p class="submit"> <input type="submit" name="Submit" class="button-primary" value="Save Changes" /> <input type="hidden" name="xit_settings" value="save" style="display:none;" /> </p> </form> </div> <? }?> <?php function get_first_image() { global $post, $posts; $first_img = ''; ob_start(); ob_end_clean(); $output = preg_match_all('/<img.+src=[\'"]([^\'"]+)[\'"].*>/i', $post->post_content, $matches); $first_img = $matches [1] [0]; if(empty($first_img)){ //Defines a default image $first_img = "/images/default.jpg"; } return $first_img; } ?> The last line is line 223.

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  • PHP use of undefined constant error

    - by user272899
    Using a great script to grab details from imdb, I would like to thank Fabian Beiner. Just one error i have encountered with it is: Use of undefined constant sys_get_temp_dir assumed 'sys_get_temp_dir' in '/path/to/directory' on line 49 This is the complete script <?php /** * IMDB PHP Parser * * This class can be used to retrieve data from IMDB.com with PHP. This script will fail once in * a while, when IMDB changes *anything* on their HTML. Guys, it's time to provide an API! * * @link http://fabian-beiner.de * @copyright 2010 Fabian Beiner * @author Fabian Beiner (mail [AT] fabian-beiner [DOT] de) * @license MIT License * * @version 4.1 (February 1st, 2010) * */ class IMDB { private $_sHeader = null; private $_sSource = null; private $_sUrl = null; private $_sId = null; public $_bFound = false; private $_oCookie = '/tmp/imdb-grabber-fb.tmp'; const IMDB_CAST = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/castlist/position-(\d|\d\d)/images/b\.gif\?link=/name/(\w+)/\';">(.*)</a>#Ui'; const IMDB_COUNTRY = '#<a href="/Sections/Countries/(\w+)/">#Ui'; const IMDB_DIRECTOR = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/directorlist/position-(\d|\d\d)/images/b.gif\?link=name/(\w+)/\';">(.*)</a><br/>#Ui'; const IMDB_GENRE = '#<a href="/Sections/Genres/(\w+|\w+\-\w+)/">(\w+|\w+\-\w+)</a>#Ui'; const IMDB_MPAA = '#<h5><a href="/mpaa">MPAA</a>:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_PLOT = '#<h5>Plot:</h5>\s*<div class="info-content">\s*(.*)\s*<a#Ui'; const IMDB_POSTER = '#<a name="poster" href="(.*)" title="(.*)"><img border="0" alt="(.*)" title="(.*)" src="(.*)" /></a>#Ui'; const IMDB_RATING = '#<b>(\d\.\d/10)</b>#Ui'; const IMDB_RELEASE_DATE = '#<h5>Release Date:</h5>\s*\s*<div class="info-content">\s*(.*) \((.*)\)#Ui'; const IMDB_RUNTIME = '#<h5>Runtime:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_SEARCH = '#<b>Media from&nbsp;<a href="/title/tt(\d+)/"#i'; const IMDB_TAGLINE = '#<h5>Tagline:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_TITLE = '#<title>(.*) \((.*)\)</title>#Ui'; const IMDB_URL = '#http://(.*\.|.*)imdb.com/(t|T)itle(\?|/)(..\d+)#i'; const IMDB_VOTES = '#&nbsp;&nbsp;<a href="ratings" class="tn15more">(.*) votes</a>#Ui'; const IMDB_WRITER = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/writerlist/position-(\d|\d\d)/images/b\.gif\?link=name/(\w+)/\';">(.*)</a>#Ui'; const IMDB_REDIRECT = '#Location: (.*)#'; /** * Public constructor. * * @param string $sSearch */ public function __construct($sSearch) { if (function_exists(sys_get_temp_dir)) { $this->_oCookie = tempnam(sys_get_temp_dir(), 'imdb'); } $sUrl = $this->findUrl($sSearch); if ($sUrl) { $bFetch = $this->fetchUrl($this->_sUrl); $this->_bFound = true; } } /** * Little REGEX helper. * * @param string $sRegex * @param string $sContent * @param int $iIndex; */ private function getMatch($sRegex, $sContent, $iIndex = 1) { preg_match($sRegex, $sContent, $aMatches); if ($iIndex > count($aMatches)) return; if ($iIndex == null) { return $aMatches; } return $aMatches[(int)$iIndex]; } /** * Little REGEX helper, I should find one that works for both... ;/ * * @param string $sRegex * @param int $iIndex; */ private function getMatches($sRegex, $iIndex = null) { preg_match_all($sRegex, $this->_sSource, $aMatches); if ((int)$iIndex) return $aMatches[$iIndex]; return $aMatches; } /** * Save an image. * * @param string $sUrl */ private function saveImage($sUrl) { $sUrl = trim($sUrl); $bolDir = false; if (!is_dir(getcwd() . '/posters')) { if (mkdir(getcwd() . '/posters', 0777)) { $bolDir = true; } } $sFilename = getcwd() . '/posters/' . preg_replace("#[^0-9]#", "", basename($sUrl)) . '.jpg'; if (file_exists($sFilename)) { return 'posters/' . basename($sFilename); } if (is_dir(getcwd() . '/posters') OR $bolDir) { if (function_exists('curl_init')) { $oCurl = curl_init($sUrl); curl_setopt_array($oCurl, array ( CURLOPT_VERBOSE => 0, CURLOPT_HEADER => 0, CURLOPT_RETURNTRANSFER => 1, CURLOPT_TIMEOUT => 5, CURLOPT_CONNECTTIMEOUT => 5, CURLOPT_REFERER => $sUrl, CURLOPT_BINARYTRANSFER => 1)); $sOutput = curl_exec($oCurl); curl_close($oCurl); $oFile = fopen($sFilename, 'x'); fwrite($oFile, $sOutput); fclose($oFile); return 'posters/' . basename($sFilename); } else { $oImg = imagecreatefromjpeg($sUrl); imagejpeg($oImg, $sFilename); return 'posters/' . basename($sFilename); } return false; } return false; } /** * Find a valid Url out of the passed argument. * * @param string $sSearch */ private function findUrl($sSearch) { $sSearch = trim($sSearch); if ($aUrl = $this->getMatch(self::IMDB_URL, $sSearch, 4)) { $this->_sId = 'tt' . preg_replace('[^0-9]', '', $aUrl); $this->_sUrl = 'http://www.imdb.com/title/' . $this->_sId .'/'; return true; } else { $sTemp = 'http://www.imdb.com/find?s=all&q=' . str_replace(' ', '+', $sSearch) . '&x=0&y=0'; $bFetch = $this->fetchUrl($sTemp); if( $this->isRedirect() ) { return true; } else if ($bFetch) { if ($strMatch = $this->getMatch(self::IMDB_SEARCH, $this->_sSource)) { $this->_sUrl = 'http://www.imdb.com/title/tt' . $strMatch . '/'; unset($this->_sSource); return true; } } } return false; } /** * Find if result is redirected directly to exact movie. */ private function isRedirect() { if ($strMatch = $this->getMatch(self::IMDB_REDIRECT, $this->_sHeader)) { $this->_sUrl = $strMatch; unset($this->_sSource); unset($this->_sHeader); return true; } return false; } /** * Fetch data from given Url. * Uses cURL if installed, otherwise falls back to file_get_contents. * * @param string $sUrl * @param int $iTimeout; */ private function fetchUrl($sUrl, $iTimeout = 15) { $sUrl = trim($sUrl); if (function_exists('curl_init')) { $oCurl = curl_init($sUrl); curl_setopt_array($oCurl, array ( CURLOPT_VERBOSE => 0, CURLOPT_HEADER => 1, CURLOPT_FRESH_CONNECT => true, CURLOPT_RETURNTRANSFER => 1, CURLOPT_TIMEOUT => (int)$iTimeout, CURLOPT_CONNECTTIMEOUT => (int)$iTimeout, CURLOPT_REFERER => $sUrl, CURLOPT_FOLLOWLOCATION => 0, CURLOPT_COOKIEFILE => $this->_oCookie, CURLOPT_COOKIEJAR => $this->_oCookie, CURLOPT_USERAGENT => 'Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6' )); $sOutput = curl_exec($oCurl); if ($sOutput === false) { return false; } $aInfo = curl_getinfo($oCurl); if ($aInfo['http_code'] != 200 && $aInfo['http_code'] != 302) { return false; } $sTmpHeader = strpos($sOutput, "\r\n\r\n"); $this->_sHeader = substr($sOutput, 0, $sTmpHeader); $this->_sSource = str_replace("\n", '', substr($sOutput, $sTmpHeader+1)); curl_close($oCurl); return true; } else { $sOutput = @file_get_contents($sUrl, 0); if (strpos($http_response_header[0], '200') === false){ return false; } $this->_sSource = str_replace("\n", '', (string)$sOutput); return true; } return false; } /** * Returns the cast. */ public function getCast($iOutput = null, $bMore = true) { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_CAST, 4); if (is_array($sReturned)) { if ($iOutput) { foreach ($sReturned as $i => $sName) { if ($i >= $iOutput) break; $sReturn[] = $sName; } return implode(' / ', $sReturn) . (($bMore) ? '&hellip;' : ''); } return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the cast as links. */ public function getCastAsUrl($iOutput = null, $bMore = true) { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_CAST, 4); $sReturned2 = $this->getMatches(self::IMDB_CAST, 3); if (is_array($sReturned1)) { if ($iOutput) { foreach ($sReturned1 as $i => $sName) { if ($i >= $iOutput) break; $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sName . '</a>';; } return implode(' / ', $aReturn) . (($bMore) ? '&hellip;' : ''); } return implode(' / ', $sReturned); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>';; } return 'n/A'; } /** * Returns the countr(y|ies). */ public function getCountry() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_COUNTRY, 1); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the countr(y|ies) as link(s). */ public function getCountryAsUrl() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_COUNTRY, 1); if (is_array($sReturned)) { foreach ($sReturned as $sCountry) { $aReturn[] = '<a href="http://www.imdb.com/Sections/Countries/' . $sCountry . '/">' . $sCountry . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/Sections/Countries/' . $sReturned . '/">' . $sReturned . '</a>'; } return 'n/A'; } /** * Returns the director(s). */ public function getDirector() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_DIRECTOR, 4); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the director(s) as link(s). */ public function getDirectorAsUrl() { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_DIRECTOR, 4); $sReturned2 = $this->getMatches(self::IMDB_DIRECTOR, 1); if (is_array($sReturned1)) { foreach ($sReturned1 as $i => $sDirector) { $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sDirector . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>'; } return 'n/A'; } /** * Returns the genre(s). */ public function getGenre() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_GENRE, 1); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the genre(s) as link(s). */ public function getGenreAsUrl() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_GENRE, 1); if (is_array($sReturned)) { foreach ($sReturned as $i => $sGenre) { $aReturn[] = '<a href="http://www.imdb.com/Sections/Genres/' . $sGenre . '/">' . $sGenre . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/Sections/Genres/' . $sReturned . '/">' . $sReturned . '</a>'; } return 'n/A'; } /** * Returns the mpaa. */ public function getMpaa() { if ($this->_sSource) { return implode('' , $this->getMatches(self::IMDB_MPAA, 1)); } return 'n/A'; } /** * Returns the plot. */ public function getPlot() { if ($this->_sSource) { return implode('' , $this->getMatches(self::IMDB_PLOT, 1)); } return 'n/A'; } /** * Download the poster, cache it and return the local path to the image. */ public function getPoster() { if ($this->_sSource) { if ($sPoster = $this->saveImage(implode("", $this->getMatches(self::IMDB_POSTER, 5)), 'poster.jpg')) { return $sPoster; } return implode('', $this->getMatches(self::IMDB_POSTER, 5)); } return 'n/A'; } /** * Returns the rating. */ public function getRating() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RATING, 1)); } return 'n/A'; } /** * Returns the release date. */ public function getReleaseDate() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RELEASE_DATE, 1)); } return 'n/A'; } /** * Returns the runtime of the current movie. */ public function getRuntime() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RUNTIME, 1)); } return 'n/A'; } /** * Returns the tagline. */ public function getTagline() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TAGLINE, 1)); } return 'n/A'; } /** * Get the release date of the current movie. */ public function getTitle() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TITLE, 1)); } return 'n/A'; } /** * Returns the url. */ public function getUrl() { return $this->_sUrl; } /** * Get the votes of the current movie. */ public function getVotes() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_VOTES, 1)); } return 'n/A'; } /** * Get the year of the current movie. */ public function getYear() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TITLE, 2)); } return 'n/A'; } /** * Returns the writer(s). */ public function getWriter() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_WRITER, 4); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the writer(s) as link(s). */ public function getWriterAsUrl() { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_WRITER, 4); $sReturned2 = $this->getMatches(self::IMDB_WRITER, 1); if (is_array($sReturned1)) { foreach ($sReturned1 as $i => $sWriter) { $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sWriter . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>'; } return 'n/A'; } } ?>

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  • opengl problem works on droid but not droid eris and others.

    - by nathan
    This GlRenderer works fine on the moto droid, but does not work well at all on droid eris or other android phones does anyone know why? package com.ntu.way2fungames.spacehockeybase; import java.io.DataInputStream; import java.io.IOException; import java.nio.Buffer; import java.nio.FloatBuffer; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import com.ntu.way2fungames.LoadFloatArray; import com.ntu.way2fungames.OGLTriReader; import android.content.res.AssetManager; import android.content.res.Resources; import android.opengl.GLU; import android.opengl.GLSurfaceView.Renderer; import android.os.Handler; import android.os.Message; public class GlRenderer extends Thread implements Renderer { private float drawArray[]; private float yoff; private float yoff2; private long lastRenderTime; private float[] yoffs= new float[10]; int Width; int Height; private float[] pixelVerts = new float[] { +.0f,+.0f,2, +.5f,+.5f,0, +.5f,-.5f,0, +.0f,+.0f,2, +.5f,-.5f,0, -.5f,-.5f,0, +.0f,+.0f,2, -.5f,-.5f,0, -.5f,+.5f,0, +.0f,+.0f,2, -.5f,+.5f,0, +.5f,+.5f,0, }; @Override public void run() { } private float[] arenaWalls = new float[] { 8.00f,2.00f,1f,2f,2f,1f,2.00f,8.00f,1f,8.00f,2.00f,1f,2.00f,8.00f,1f,8.00f,8.00f,1f, 2.00f,8.00f,1f,2f,2f,1f,0.00f,0.00f,0f,2.00f,8.00f,1f,0.00f,0.00f,0f,0.00f,10.00f,0f, 8.00f,8.00f,1f,2.00f,8.00f,1f,0.00f,10.00f,0f,8.00f,8.00f,1f,0.00f,10.00f,0f,10.00f,10.00f,0f, 2f,2f,1f,8.00f,2.00f,1f,10.00f,0.00f,0f,2f,2f,1f,10.00f,0.00f,0f,0.00f,0.00f,0f, 8.00f,2.00f,1f,8.00f,8.00f,1f,10.00f,10.00f,0f,8.00f,2.00f,1f,10.00f,10.00f,0f,10.00f,0.00f,0f, 10.00f,10.00f,0f,0.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,0.00f,0f, 8.00f,6.00f,1f,8.00f,4.00f,1f,122f,4.00f,1f,8.00f,6.00f,1f,122f,4.00f,1f,122f,6.00f,1f, 8.00f,6.00f,1f,122f,6.00f,1f,120f,7.00f,0f,8.00f,6.00f,1f,120f,7.00f,0f,10.00f,7.00f,0f, 122f,4.00f,1f,8.00f,4.00f,1f,10.00f,3.00f,0f,122f,4.00f,1f,10.00f,3.00f,0f,120f,3.00f,0f, 480f,10.00f,0f,470f,10.00f,0f,470f,0.00f,0f,480f,10.00f,0f,470f,0.00f,0f,480f,0.00f,0f, 478f,2.00f,1f,478f,8.00f,1f,480f,10.00f,0f,478f,2.00f,1f,480f,10.00f,0f,480f,0.00f,0f, 472f,2f,1f,478f,2.00f,1f,480f,0.00f,0f,472f,2f,1f,480f,0.00f,0f,470f,0.00f,0f, 478f,8.00f,1f,472f,8.00f,1f,470f,10.00f,0f,478f,8.00f,1f,470f,10.00f,0f,480f,10.00f,0f, 472f,8.00f,1f,472f,2f,1f,470f,0.00f,0f,472f,8.00f,1f,470f,0.00f,0f,470f,10.00f,0f, 478f,2.00f,1f,472f,2f,1f,472f,8.00f,1f,478f,2.00f,1f,472f,8.00f,1f,478f,8.00f,1f, 478f,846f,1f,472f,846f,1f,472f,852f,1f,478f,846f,1f,472f,852f,1f,478f,852f,1f, 472f,852f,1f,472f,846f,1f,470f,844f,0f,472f,852f,1f,470f,844f,0f,470f,854f,0f, 478f,852f,1f,472f,852f,1f,470f,854f,0f,478f,852f,1f,470f,854f,0f,480f,854f,0f, 472f,846f,1f,478f,846f,1f,480f,844f,0f,472f,846f,1f,480f,844f,0f,470f,844f,0f, 478f,846f,1f,478f,852f,1f,480f,854f,0f,478f,846f,1f,480f,854f,0f,480f,844f,0f, 480f,854f,0f,470f,854f,0f,470f,844f,0f,480f,854f,0f,470f,844f,0f,480f,844f,0f, 10.00f,854f,0f,0.00f,854f,0f,0.00f,844f,0f,10.00f,854f,0f,0.00f,844f,0f,10.00f,844f,0f, 8.00f,846f,1f,8.00f,852f,1f,10.00f,854f,0f,8.00f,846f,1f,10.00f,854f,0f,10.00f,844f,0f, 2f,846f,1f,8.00f,846f,1f,10.00f,844f,0f,2f,846f,1f,10.00f,844f,0f,0.00f,844f,0f, 8.00f,852f,1f,2.00f,852f,1f,0.00f,854f,0f,8.00f,852f,1f,0.00f,854f,0f,10.00f,854f,0f, 2.00f,852f,1f,2f,846f,1f,0.00f,844f,0f,2.00f,852f,1f,0.00f,844f,0f,0.00f,854f,0f, 8.00f,846f,1f,2f,846f,1f,2.00f,852f,1f,8.00f,846f,1f,2.00f,852f,1f,8.00f,852f,1f, 6f,846f,1f,4f,846f,1f,4f,8f,1f,6f,846f,1f,4f,8f,1f,6f,8f,1f, 6f,846f,1f,6f,8f,1f,7f,10f,0f,6f,846f,1f,7f,10f,0f,7f,844f,0f, 4f,8f,1f,4f,846f,1f,3f,844f,0f,4f,8f,1f,3f,844f,0f,3f,10f,0f, 474f,8f,1f,474f,846f,1f,473f,844f,0f,474f,8f,1f,473f,844f,0f,473f,10f,0f, 476f,846f,1f,476f,8f,1f,477f,10f,0f,476f,846f,1f,477f,10f,0f,477f,844f,0f, 476f,846f,1f,474f,846f,1f,474f,8f,1f,476f,846f,1f,474f,8f,1f,476f,8f,1f, 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134.55f,826.76f,-0.50f,134.55f,836.34f,-0.50f,145.09f,795.41f,-2f,134.55f,826.76f,-0.50f,145.09f,795.41f,-2f,145.09f,786.78f,-2f, 345.45f,826.76f,-0.50f,345.45f,836.34f,-0.50f,334.91f,795.41f,-2f,345.45f,826.76f,-0.50f,334.91f,795.41f,-2f,334.91f,786.78f,-2f, 355.04f,829.63f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,355.04f,829.63f,-0.50f,438.44f,789.37f,-2f,343.53f,789.37f,-2f, 460.49f,24.37f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,460.49f,24.37f,-0.50f,343.53f,64.63f,-2f,438.44f,64.63f,-2f, 345.45f,27.24f,-0.50f,345.45f,17.66f,-0.50f,334.91f,58.59f,-2f,345.45f,27.24f,-0.50f,334.91f,58.59f,-2f,334.91f,67.22f,-2f, 134.55f,27.24f,-0.50f,134.55f,17.66f,-0.50f,145.09f,58.59f,-2f,134.55f,27.24f,-0.50f,145.09f,58.59f,-2f,145.09f,67.22f,-2f, 463.36f,826.76f,-0.50f,463.36f,27.24f,-0.50f,441.03f,67.22f,-2f,463.36f,826.76f,-0.50f,441.03f,67.22f,-2f,441.03f,786.78f,-2f, 16.64f,27.24f,-0.50f,16.64f,826.76f,-0.50f,38.97f,786.78f,-2f,16.64f,27.24f,-0.50f,38.97f,786.78f,-2f,38.97f,67.22f,-2f, 124.96f,24.37f,-0.50f,19.51f,24.37f,-0.50f,41.56f,64.63f,-2f,124.96f,24.37f,-0.50f,41.56f,64.63f,-2f,136.47f,64.63f,-2f, 124.96f,24.37f,-0.50f,134.55f,27.24f,-0.50f,145.09f,67.22f,-2f,124.96f,24.37f,-0.50f,145.09f,67.22f,-2f,136.47f,64.63f,-2f, 19.51f,24.37f,-0.50f,16.64f,27.24f,-0.50f,38.97f,67.22f,-2f,19.51f,24.37f,-0.50f,38.97f,67.22f,-2f,41.56f,64.63f,-2f, 345.45f,27.24f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,345.45f,27.24f,-0.50f,343.53f,64.63f,-2f,334.91f,67.22f,-2f, 463.36f,27.24f,-0.50f,460.49f,24.37f,-0.50f,438.44f,64.63f,-2f,463.36f,27.24f,-0.50f,438.44f,64.63f,-2f,441.03f,67.22f,-2f, 463.36f,826.76f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,463.36f,826.76f,-0.50f,438.44f,789.37f,-2f,441.03f,786.78f,-2f, 355.04f,829.63f,-0.50f,345.45f,826.76f,-0.50f,334.91f,786.78f,-2f,355.04f,829.63f,-0.50f,334.91f,786.78f,-2f,343.53f,789.37f,-2f, 134.55f,826.76f,-0.50f,124.96f,829.63f,-0.50f,136.47f,789.37f,-2f,134.55f,826.76f,-0.50f,136.47f,789.37f,-2f,145.09f,786.78f,-2f, 16.64f,826.76f,-0.50f,19.51f,829.63f,-0.50f,41.56f,789.37f,-2f,16.64f,826.76f,-0.50f,41.56f,789.37f,-2f,38.97f,786.78f,-2f, }; private float[] backgroundData = new float[] { // # ,Scale, Speed, 300 , 1.05f, .001f, 150 , 1.07f, .002f, 075 , 1.10f, .003f, 040 , 1.12f, .006f, 20 , 1.15f, .012f, 10 , 1.25f, .025f, 05 , 1.50f, .050f, 3 , 2.00f, .100f, 2 , 3.00f, .200f, }; private float[] triangleCoords = new float[] { 0, -25, 0, -.75f, -1, 0, +.75f, -1, 0, 0, +2, 0, -.99f, -1, 0, .99f, -1, 0, }; private float[] triangleColors = new float[] { 1.0f, 1.0f, 1.0f, 0.05f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, }; private float[] drawArray2; private FloatBuffer drawBuffer2; private float[] colorArray2; private static FloatBuffer colorBuffer; private static FloatBuffer triangleBuffer; private static FloatBuffer quadBuffer; private static FloatBuffer drawBuffer; private float[] backgroundVerts; private FloatBuffer backgroundVertsWrapped; private float[] backgroundColors; private Buffer backgroundColorsWraped; private FloatBuffer backgroundColorsWrapped; private FloatBuffer arenaWallsWrapped; private FloatBuffer arenaColorsWrapped; private FloatBuffer arena2VertsWrapped; private FloatBuffer arena2ColorsWrapped; private long wallHitStartTime; private int wallHitDrawTime; private FloatBuffer pixelVertsWrapped; private float[] wallHit; private FloatBuffer pixelColorsWrapped; //private float[] pitVerts; private Resources lResources; private FloatBuffer pitVertsWrapped; private FloatBuffer pitColorsWrapped; private boolean arena2; private long lastStartTime; private long startTime; private int state=1; private long introEndTime; protected long introTotalTime =8000; protected long introStartTime; private boolean initDone= false; private static int stateIntro = 0; private static int stateGame = 1; public GlRenderer(spacehockey nspacehockey) { lResources = nspacehockey.getResources(); nspacehockey.SetHandlerToGLRenderer(new Handler() { @Override public void handleMessage(Message m) { if (m.what ==0){ wallHit = m.getData().getFloatArray("wall hit"); wallHitStartTime =System.currentTimeMillis(); wallHitDrawTime = 1000; }else if (m.what ==1){ //state = stateIntro; introEndTime= System.currentTimeMillis()+introTotalTime ; introStartTime = System.currentTimeMillis(); } }}); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { gl.glShadeModel(GL10.GL_SMOOTH); gl.glClearColor(.01f, .01f, .01f, .1f); gl.glClearDepthf(1.0f); gl.glEnable(GL10.GL_DEPTH_TEST); gl.glDepthFunc(GL10.GL_LEQUAL); gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); } private float SumOfStrideI(float[] data, int offset, int stride) { int sum= 0; for (int i=offset;i<data.length-1;i=i+stride){ sum = (int) (data[i]+sum); } return sum; } public void onDrawFrame(GL10 gl) { if (state== stateIntro){DrawIntro(gl);} if (state== stateGame){DrawGame(gl);} } private void DrawIntro(GL10 gl) { startTime = System.currentTimeMillis(); if (startTime< introEndTime){ float ptd = (float)(startTime- introStartTime)/(float)introTotalTime; float ptl = 1-ptd; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*(90+(ptl*250))) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); //gl.glTranslatef(0, -(Height/2), 0); //gl.glScalef(1f, 1f+(ptl*2), 1f); //gl.glTranslatef(0, +(Height/2), 0); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); }else{state = stateGame;} } private void DrawGame(GL10 gl) { lastStartTime = startTime; startTime = System.currentTimeMillis(); long moveTime = startTime-lastStartTime; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*moveTime) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } //arena frame gl.glPushMatrix(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, arenaWallsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, arenaColorsWrapped); gl.glColor4f(.1f, .5f, 1f, 1f); gl.glTranslatef(0, 0, 50); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(arenaWalls.length / 3)); gl.glPopMatrix(); //arena2 frame if (arena2 == true){ gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pitVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pitColorsWrapped); gl.glTranslatef(0, -Height, 40); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(pitVertsWrapped.capacity() / 3)); } if (wallHitStartTime != 0) { float timeRemaining = (wallHitStartTime + wallHitDrawTime)-System.currentTimeMillis(); if (timeRemaining>0) { gl.glPushMatrix(); float percentDone = 1-(timeRemaining/wallHitDrawTime); gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pixelVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pixelColorsWrapped); gl.glTranslatef(wallHit[0], wallHit[1], 0); gl.glScalef(8, Height*percentDone, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 12); gl.glPopMatrix(); } else { wallHitStartTime = 0; } } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); } public void init(GL10 gl) { if (arena2 == true) { AssetManager assetManager = lResources.getAssets(); try { // byte[] ba = {111,111}; DataInputStream Dis = new DataInputStream(assetManager .open("arena2.ogl")); pitVertsWrapped = LoadFloatArray.FromDataInputStream(Dis); pitColorsWrapped = MakeFakeLighting(pitVertsWrapped.array(), .25f, .50f, 1f, 200, .5f); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if ((Height != 854) || (Width != 480)) { arenaWalls = ScaleFloats(arenaWalls, Width / 480f, Height / 854f); } arenaWallsWrapped = FloatBuffer.wrap(arenaWalls); arenaColorsWrapped = MakeFakeLighting(arenaWalls, .03f, .16f, .33f, .33f, 3); pixelVertsWrapped = FloatBuffer.wrap(pixelVerts); pixelColorsWrapped = MakeFakeLighting(pixelVerts, .03f, .16f, .33f, .10f, 20); initDone=true; } public void onSurfaceChanged(GL10 gl, int nwidth, int nheight) { Width= nwidth; Height = nheight; // avoid division by zero if (Height == 0) Height = 1; // draw on the entire screen gl.glViewport(0, 0, Width, Height); // setup projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrthof(0, Width, Height, 0, 100, -100); // gl.glOrthof(-nwidth*2, nwidth*2, nheight*2,-nheight*2, 100, -100); // GLU.gluPerspective(gl, 180.0f, (float)nwidth / (float)nheight, // 1000.0f, -1000.0f); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); System.gc(); if (initDone == false){ SetupStars(); init(gl); } } public void SetupStars(){ backgroundVerts = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleCoords.length]; backgroundColors = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleColors.length]; int iii=0; int vc=0; float ascale=1; for (int i=0;i<backgroundColors.length-1;i=i+1){ if (iii==0){ascale = (float) Math.random();} if (vc==3){ backgroundColors[i]= (float) (triangleColors[iii]*(ascale)); }else if(vc==2){ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.2)); }else{ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.3)); } iii=iii+1;if (iii> triangleColors.length-1){iii=0;} vc=vc+1; if (vc>3){vc=0;} } int ii=0; int i =0; int set =0; while(ii<backgroundVerts.length-1){ float scale = (float) backgroundData[(set*3)+1]; int length= (int) backgroundData[(set*3)]; for (i=0;i<length;i=i+1){ if (set ==0){ AddVertsToArray(ScaleFloats(triangleCoords, scale,scale*.25f), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii); }else{ AddVertsToArray(ScaleFloats(triangleCoords, scale), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii);} ii=ii+triangleCoords.length; } set=set+1; } backgroundVertsWrapped = FloatBuffer.wrap(backgroundVerts); backgroundColorsWrapped = FloatBuffer.wrap(backgroundColors); } public void AddVertsToArray(float[] sva,float[]dva,float ox,float oy,int start){ //x for (int i=0;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+ox;} } //y for (int i=1;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+oy;} } //z for (int i=2;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i];} } } public FloatBuffer MakeFakeLighting(float[] sa,float r, float g,float b,float a,float multby){ float[] da = new float[((sa.length/3)*4)]; int vertex=0; for (int i=0;i<sa.length;i=i+3){ if (sa[i+2]>=1){ da[(vertex*4)+0]= r*multby*sa[i+2]; da[(vertex*4)+1]= g*multby*sa[i+2]; da[(vertex*4)+2]= b*multby*sa[i+2]; da[(vertex*4)+3]= a*multby*sa[i+2]; }else if (sa[i+2]<=-1){ float divisor = (multby*(-sa[i+2])); da[(vertex*4)+0]= r / divisor; da[(vertex*4)+1]= g / divisor; da[(vertex*4)+2]= b / divisor; da[(vertex*4)+3]= a / divisor; }else{ da[(vertex*4)+0]= r; da[(vertex*4)+1]= g; da[(vertex*4)+2]= b; da[(vertex*4)+3]= a; } vertex = vertex+1; } return FloatBuffer.wrap(da); } public float[] ScaleFloats(float[] va,float s){ float[] reta= new float[va.length]; for (int i=0;i<va.length;i=i+1){ reta[i]=va[i]*s; } return reta; } public float[] ScaleFloats(float[] va,float sx,float sy){ float[] reta= new float[va.length]; int cnt = 0; for (int i=0;i<va.length;i=i+1){ if (cnt==0){reta[i]=va[i]*sx;} else if (cnt==1){reta[i]=va[i]*sy;} else if (cnt==2){reta[i]=va[i];} cnt = cnt +1;if (cnt>2){cnt=0;} } return reta; } }

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  • c++ optimize array of ints

    - by a432511
    I have a 2D lookup table of int16_t. int16_t my_array[37][73] = {{**DATA HERE**}} I have a mixture of values that range from just above the range of int8_t to just below the range of int8_t and some of the values repeat themselves. I am trying to reduce the size of this lookup table. What I have done so far is split each int16_t value into two int8_t values to visualize the wasted bytes. int8_t part_1 = original_value >> 4; int8_t part_2 = original_value & 0x0000FFFF; // If the upper 4 bits of the original_value were empty if(part_1 == 0) wasted_bytes_count++; I can easily remove the zero value int8_t that are wasting a byte of space and I can also remove the duplicate values, but my question is how do I do remove those values while retaining the ability to lookup based on the two indices? I contemplated translating this into a 1D array and adding a number following each duplicated value that would represent the number of duplicates that were removed, but I am struggling with how I would then identify what is a lookup value and what is a duplicate count. Also, it is further complicated by stripping out the zero int8_t values that were wasted bytes. EDIT: This array is stored in ROM already. RAM is even more limited than ROM so it is already stored in ROM. EDIT: I am going to post a bounty for this question as soon as I can. I need a complete answer of how to store the information AND retrieve it. It does not need to be a 2D array as long as I can get the same values. EDIT: Adding the actual array below: {150,145,140,135,130,125,120,115,110,105,100,95,90,85,80,75,70,65,60,55,50,45,40,35,30,25,20,15,10,5,0,-4,-9,-14,-19,-24,-29,-34,-39,-44,-49,-54,-59,-64,-69,-74,-79,-84,-89,-94,-99,104,109,114,119,124,129,134,139,144,149,154,159,164,169,174,179,175,170,165,160,155,150}, \ {143,137,131,126,120,115,110,105,100,95,90,85,80,75,71,66,62,57,53,48,44,39,35,31,27,22,18,14,9,5,1,-3,-7,-11,-16,-20,-25,-29,-34,-38,-43,-47,-52,-57,-61,-66,-71,-76,-81,-86,-91,-96,101,107,112,117,123,128,134,140,146,151,157,163,169,175,178,172,166,160,154,148,143}, \ {130,124,118,112,107,101,96,92,87,82,78,74,70,65,61,57,54,50,46,42,38,34,31,27,23,19,16,12,8,4,1,-2,-6,-10,-14,-18,-22,-26,-30,-34,-38,-43,-47,-51,-56,-61,-65,-70,-75,-79,-84,-89,-94,100,105,111,116,122,128,135,141,148,155,162,170,177,174,166,159,151,144,137,130}, \ {111,104,99,94,89,85,81,77,73,70,66,63,60,56,53,50,46,43,40,36,33,30,26,23,20,16,13,10,6,3,0,-3,-6,-9,-13,-16,-20,-24,-28,-32,-36,-40,-44,-48,-52,-57,-61,-65,-70,-74,-79,-84,-88,-93,-98,103,109,115,121,128,135,143,152,162,172,176,165,154,144,134,125,118,111}, \ {85,81,77,74,71,68,65,63,60,58,56,53,51,49,46,43,41,38,35,32,29,26,23,19,16,13,10,7,4,1,-1,-3,-6,-9,-13,-16,-19,-23,-26,-30,-34,-38,-42,-46,-50,-54,-58,-62,-66,-70,-74,-78,-83,-87,-91,-95,100,105,110,117,124,133,144,159,178,160,141,125,112,103,96,90,85}, \ {62,60,58,57,55,54,52,51,50,48,47,46,44,42,41,39,36,34,31,28,25,22,19,16,13,10,7,4,2,0,-3,-5,-8,-10,-13,-16,-19,-22,-26,-29,-33,-37,-41,-45,-49,-53,-56,-60,-64,-67,-70,-74,-77,-80,-83,-86,-89,-91,-94,-97,101,105,111,130,109,84,77,74,71,68,66,64,62}, \ {46,46,45,44,44,43,42,42,41,41,40,39,38,37,36,35,33,31,28,26,23,20,16,13,10,7,4,1,-1,-3,-5,-7,-9,-12,-14,-16,-19,-22,-26,-29,-33,-36,-40,-44,-48,-51,-55,-58,-61,-64,-66,-68,-71,-72,-74,-74,-75,-74,-72,-68,-61,-48,-25,2,22,33,40,43,45,46,47,46,46}, \ {36,36,36,36,36,35,35,35,35,34,34,34,34,33,32,31,30,28,26,23,20,17,14,10,6,3,0,-2,-4,-7,-9,-10,-12,-14,-15,-17,-20,-23,-26,-29,-32,-36,-40,-43,-47,-50,-53,-56,-58,-60,-62,-63,-64,-64,-63,-62,-59,-55,-49,-41,-30,-17,-4,6,15,22,27,31,33,34,35,36,36}, \ {30,30,30,30,30,30,30,29,29,29,29,29,29,29,29,28,27,26,24,21,18,15,11,7,3,0,-3,-6,-9,-11,-12,-14,-15,-16,-17,-19,-21,-23,-26,-29,-32,-35,-39,-42,-45,-48,-51,-53,-55,-56,-57,-57,-56,-55,-53,-49,-44,-38,-31,-23,-14,-6,0,7,13,17,21,24,26,27,29,29,30}, \ {25,25,26,26,26,25,25,25,25,25,25,25,25,26,25,25,24,23,21,19,16,12,8,4,0,-3,-7,-10,-13,-15,-16,-17,-18,-19,-20,-21,-22,-23,-25,-28,-31,-34,-37,-40,-43,-46,-48,-49,-50,-51,-51,-50,-48,-45,-42,-37,-32,-26,-19,-13,-7,-1,3,7,11,14,17,19,21,23,24,25,25}, \ {21,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,21,20,18,16,13,9,5,1,-3,-7,-11,-14,-17,-18,-20,-21,-21,-22,-22,-22,-23,-23,-25,-27,-29,-32,-35,-37,-40,-42,-44,-45,-45,-45,-44,-42,-40,-36,-32,-27,-22,-17,-12,-7,-3,0,3,7,9,12,14,16,18,19,20,21,21}, \ {18,19,19,19,19,19,19,19,19,19,19,19,19,19,19,19,18,17,16,14,10,7,2,-1,-6,-10,-14,-17,-19,-21,-22,-23,-24,-24,-24,-24,-23,-23,-23,-24,-26,-28,-30,-33,-35,-37,-38,-39,-39,-38,-36,-34,-31,-28,-24,-19,-15,-10,-6,-3,0,1,4,6,8,10,12,14,15,16,17,18,18}, \ {16,16,17,17,17,17,17,17,17,17,17,16,16,16,16,16,16,15,13,11,8,4,0,-4,-9,-13,-16,-19,-21,-23,-24,-25,-25,-25,-25,-24,-23,-21,-20,-20,-21,-22,-24,-26,-28,-30,-31,-32,-31,-30,-29,-27,-24,-21,-17,-13,-9,-6,-3,-1,0,2,4,5,7,9,10,12,13,14,15,16,16}, \ {14,14,14,15,15,15,15,15,15,15,14,14,14,14,14,14,13,12,11,9,5,2,-2,-6,-11,-15,-18,-21,-23,-24,-25,-25,-25,-25,-24,-22,-21,-18,-16,-15,-15,-15,-17,-19,-21,-22,-24,-24,-24,-23,-22,-20,-18,-15,-12,-9,-5,-3,-1,0,1,2,4,5,6,8,9,10,11,12,13,14,14}, \ {12,13,13,13,13,13,13,13,13,13,13,13,12,12,12,12,11,10,9,6,3,0,-4,-8,-12,-16,-19,-21,-23,-24,-24,-24,-24,-23,-22,-20,-17,-15,-12,-10,-9,-9,-10,-12,-13,-15,-17,-17,-18,-17,-16,-15,-13,-11,-8,-5,-3,-1,0,1,1,2,3,4,6,7,8,9,10,11,12,12,12}, \ {11,11,11,11,11,12,12,12,12,12,11,11,11,11,11,10,10,9,7,5,2,-1,-5,-9,-13,-17,-20,-22,-23,-23,-23,-23,-22,-20,-18,-16,-14,-11,-9,-6,-5,-4,-5,-6,-8,-9,-11,-12,-12,-12,-12,-11,-9,-8,-6,-3,-1,0,0,1,1,2,3,4,5,6,7,8,9,10,11,11,11}, \ {10,10,10,10,10,10,10,10,10,10,10,10,10,10,9,9,9,7,6,3,0,-3,-6,-10,-14,-17,-20,-21,-22,-22,-22,-21,-19,-17,-15,-13,-10,-8,-6,-4,-2,-2,-2,-2,-4,-5,-7,-8,-8,-9,-8,-8,-7,-5,-4,-2,0,0,1,1,1,2,2,3,4,5,6,7,8,9,10,10,10}, \ {9,9,9,9,9,9,9,10,10,9,9,9,9,9,9,8,8,6,5,2,0,-4,-7,-11,-15,-17,-19,-21,-21,-21,-20,-18,-16,-14,-12,-10,-8,-6,-4,-2,-1,0,0,0,-1,-2,-4,-5,-5,-6,-6,-5,-5,-4,-3,-1,0,0,1,1,1,1,2,3,3,5,6,7,8,8,9,9,9}, \ {9,9,9,9,9,9,9,9,9,9,9,9,8,8,8,8,7,5,4,1,-1,-5,-8,-12,-15,-17,-19,-20,-20,-19,-18,-16,-14,-11,-9,-7,-5,-4,-2,-1,0,0,1,1,0,0,-2,-3,-3,-4,-4,-4,-3,-3,-2,-1,0,0,0,0,0,1,1,2,3,4,5,6,7,8,8,9,9}, \ {9,9,9,8,8,8,9,9,9,9,9,8,8,8,8,7,6,5,3,0,-2,-5,-9,-12,-15,-17,-18,-19,-19,-18,-16,-14,-12,-9,-7,-5,-4,-2,-1,0,0,1,1,1,1,0,0,-1,-2,-2,-3,-3,-2,-2,-1,-1,0,0,0,0,0,0,0,1,2,3,4,5,6,7,8,8,9}, \ {8,8,8,8,8,8,9,9,9,9,9,9,8,8,8,7,6,4,2,0,-3,-6,-9,-12,-15,-17,-18,-18,-17,-16,-14,-12,-10,-8,-6,-4,-2,-1,0,0,1,2,2,2,2,1,0,0,-1,-1,-1,-2,-2,-1,-1,0,0,0,0,0,0,0,0,0,1,2,3,4,5,6,7,8,8}, \ {8,8,8,8,9,9,9,9,9,9,9,9,9,8,8,7,5,3,1,-1,-4,-7,-10,-13,-15,-16,-17,-17,-16,-15,-13,-11,-9,-6,-5,-3,-2,0,0,0,1,2,2,2,2,1,1,0,0,0,-1,-1,-1,-1,-1,0,0,0,0,-1,-1,-1,-1,-1,0,0,1,3,4,5,7,7,8}, \ 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{22,24,26,28,30,32,33,31,23,-18,-81,-96,-99,-98,-95,-93,-89,-86,-82,-78,-74,-70,-66,-62,-57,-53,-49,-44,-40,-36,-32,-27,-23,-19,-14,-10,-6,-1,2,6,10,15,19,23,27,31,35,38,42,45,49,52,55,57,60,61,63,63,62,61,57,53,47,40,33,28,23,21,19,19,19,20,22}, \ {168,173,178,176,171,166,161,156,151,146,141,136,131,126,121,116,111,106,101,-96,-91,-86,-81,-76,-71,-66,-61,-56,-51,-46,-41,-36,-31,-26,-21,-16,-11,-6,-1,3,8,13,18,23,28,33,38,43,48,53,58,63,68,73,78,83,88,93,98,103,108,113,118,123,128,133,138,143,148,153,158,163,168}, \ Thanks for your time.

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  • data is not inserting in my db table [closed]

    - by Sarojit Chakraborty
    Please see my below(SubjectDetailsDao.java) code of addZoneToDb method. My debugger is nicely running upto ** session.getTransaction().commit();** code. but after that debugger stops,I do not know why it stops after that line? .And because of this i am unable to insert my data into my database table. I don't know what to do.Why it is not inserting my data into my database table? Plz help me for this. H Now i am getting this Error: Struts Problem Report Struts has detected an unhandled exception: Messages: org.hibernate.event.PreInsertEvent.getSource()Lorg/hibernate/event/EventSource; File: org/hibernate/validator/event/ValidateEventListener.java Line number: 172 Stacktraces java.lang.reflect.InvocationTargetException sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) java.lang.reflect.Method.invoke(Method.java:601) com.opensymphony.xwork2.DefaultActionInvocation.invokeAction(DefaultActionInvocation.java:441) com.opensymphony.xwork2.DefaultActionInvocation.invokeActionOnly(DefaultActionInvocation.java:280) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:243) com.opensymphony.xwork2.interceptor.DefaultWorkflowInterceptor.doIntercept(DefaultWorkflowInterceptor.java:165) com.opensymphony.xwork2.interceptor.MethodFilterInterceptor.intercept(MethodFilterInterceptor.java:87) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.validator.ValidationInterceptor.doIntercept(ValidationInterceptor.java:252) org.apache.struts2.interceptor.validation.AnnotationValidationInterceptor.doIntercept(AnnotationValidationInterceptor.java:68) com.opensymphony.xwork2.interceptor.MethodFilterInterceptor.intercept(MethodFilterInterceptor.java:87) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.ConversionErrorInterceptor.intercept(ConversionErrorInterceptor.java:122) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.ParametersInterceptor.doIntercept(ParametersInterceptor.java:195) com.opensymphony.xwork2.interceptor.MethodFilterInterceptor.intercept(MethodFilterInterceptor.java:87) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.ParametersInterceptor.doIntercept(ParametersInterceptor.java:195) com.opensymphony.xwork2.interceptor.MethodFilterInterceptor.intercept(MethodFilterInterceptor.java:87) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.StaticParametersInterceptor.intercept(StaticParametersInterceptor.java:179) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) org.apache.struts2.interceptor.MultiselectInterceptor.intercept(MultiselectInterceptor.java:75) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) org.apache.struts2.interceptor.CheckboxInterceptor.intercept(CheckboxInterceptor.java:94) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) org.apache.struts2.interceptor.FileUploadInterceptor.intercept(FileUploadInterceptor.java:235) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.ModelDrivenInterceptor.intercept(ModelDrivenInterceptor.java:89) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.ScopedModelDrivenInterceptor.intercept(ScopedModelDrivenInterceptor.java:130) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) org.apache.struts2.interceptor.debugging.DebuggingInterceptor.intercept(DebuggingInterceptor.java:267) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.ChainingInterceptor.intercept(ChainingInterceptor.java:126) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.PrepareInterceptor.doIntercept(PrepareInterceptor.java:138) com.opensymphony.xwork2.interceptor.MethodFilterInterceptor.intercept(MethodFilterInterceptor.java:87) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.I18nInterceptor.intercept(I18nInterceptor.java:165) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) org.apache.struts2.interceptor.ServletConfigInterceptor.intercept(ServletConfigInterceptor.java:164) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.AliasInterceptor.intercept(AliasInterceptor.java:179) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.interceptor.ExceptionMappingInterceptor.intercept(ExceptionMappingInterceptor.java:176) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) org.apache.struts2.impl.StrutsActionProxy.execute(StrutsActionProxy.java:52) org.apache.struts2.dispatcher.Dispatcher.serviceAction(Dispatcher.java:488) org.apache.struts2.dispatcher.ng.ExecuteOperations.executeAction(ExecuteOperations.java:77) org.apache.struts2.dispatcher.ng.filter.StrutsPrepareAndExecuteFilter.doFilter(StrutsPrepareAndExecuteFilter.java:91) org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:243) org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:210) org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:240) org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:164) org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:498) org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:164) org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:100) org.apache.catalina.valves.AccessLogValve.invoke(AccessLogValve.java:562) org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:118) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:394) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:243) org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:188) org.apache.tomcat.util.net.JIoEndpoint$SocketProcessor.run(JIoEndpoint.java:302) java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) java.lang.Thread.run(Thread.java:722) java.lang.NoSuchMethodError: org.hibernate.event.PreInsertEvent.getSource()Lorg/hibernate/event/EventSource; org.hibernate.validator.event.ValidateEventListener.onPreInsert(ValidateEventListener.java:172) org.hibernate.action.EntityInsertAction.preInsert(EntityInsertAction.java:156) org.hibernate.action.EntityInsertAction.execute(EntityInsertAction.java:49) org.hibernate.engine.ActionQueue.execute(ActionQueue.java:250) org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:234) org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:141) org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:298) org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:27) org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1000) org.hibernate.impl.SessionImpl.managedFlush(SessionImpl.java:338) org.hibernate.transaction.JDBCTransaction.commit(JDBCTransaction.java:106) v.esoft.dao.SubjectdetailsDAO.SubjectdetailsDAO.addZoneToDb(SubjectdetailsDAO.java:185) v.esoft.actions.LoginAction.datatobeinsert(LoginAction.java:53) sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) java.lang.reflect.Method.invoke(Method.java:601) com.opensymphony.xwork2.DefaultActionInvocation.invokeAction(DefaultActionInvocation.java:441) com.opensymphony.xwork2.DefaultActionInvocation.invokeActionOnly(DefaultActionInvocation.java:280) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:243) com.opensymphony.xwork2.interceptor.DefaultWorkflowInterceptor.doIntercept(DefaultWorkflowInterceptor.java:165) com.opensymphony.xwork2.interceptor.MethodFilterInterceptor.intercept(MethodFilterInterceptor.java:87) com.opensymphony.xwork2.DefaultActionInvocation.invoke(DefaultActionInvocation.java:237) com.opensymphony.xwork2.validator.ValidationInterceptor.doIntercept(ValidationInterceptor.java:252) org.apache.struts2.interceptor.validation.AnnotationValidationInterceptor.doIntercept(AnnotationValidationInterceptor.java:68) ............................... ............................... SubjectDetailsDao.java(I have problem in addZoneToDb) package v.esoft.dao.SubjectdetailsDAO; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.hibernate.HibernateException; import org.hibernate.Query; import org.hibernate.Session; import org.hibernate.SessionFactory; import org.hibernate.Transaction; import org.hibernate.criterion.Order; import com.opensymphony.xwork2.ActionSupport; import v.esoft.connection.HibernateUtil; import v.esoft.pojos.Subjectdetails; public class SubjectdetailsDAO extends ActionSupport { private static Session session = null; private static SessionFactory sessionFactory = null; static Transaction transaction = null; private String currentDate; SimpleDateFormat formatter1 = new SimpleDateFormat("yyyy-MM-dd"); private java.util.Date currentdate; public SubjectdetailsDAO() { sessionFactory = HibernateUtil.getSessionFactory(); SimpleDateFormat formatter = new SimpleDateFormat("yyyy-MM-dd"); currentdate = new java.util.Date(); currentDate = formatter.format(currentdate); } public List getAllCustomTempleteRoutinesForGrid() { List list = new ArrayList(); try { session = sessionFactory.openSession(); list = session.createCriteria(Subjectdetails.class).addOrder(Order.desc("subjectId")).list(); } catch (Exception e) { System.out.println("Exepetion in getAllCustomTempleteRoutines" + e); } finally { try { // HibernateUtil.shutdown(); } catch (Exception e) { System.out.println("Exception In getExerciseListByLoginId Resource closing :" + e); } } return list; } //**showing list on grid private static List<Subjectdetails> custLst=new ArrayList<Subjectdetails>(); static int total=50; static { SubjectdetailsDAO cts = new SubjectdetailsDAO(); Iterator iterator1 = cts.getAllCustomTempleteRoutinesForGrid().iterator(); while (iterator1.hasNext()) { Subjectdetails get = (Subjectdetails) iterator1.next(); custLst.add(get); } } /****************************************update Routines List by WorkId************************************/ public int updatesub(Subjectdetails s) { int updated = 0; try { session = sessionFactory.openSession(); transaction = session.beginTransaction(); Query query = session.createQuery("UPDATE Subjectdetails set subjectName = :routineName1 WHERE subjectId=:workoutId1"); query.setString("routineName1", s.getSubjectName()); query.setInteger("workoutId1", s.getSubjectId()); updated = query.executeUpdate(); if (updated != 0) { } transaction.commit(); } catch (Exception e) { if (transaction != null && transaction.isActive()) { try { transaction.rollback(); } catch (Exception e1) { System.out.println("Exception in addUser() Rollback :" + e1); } } } finally { try { session.flush(); session.close(); } catch (Exception e) { System.out.println("Exception In addUser Resource closing :" + e); } } return updated; } /****************************************update Routines List by WorkId************************************/ public int addSubjectt(Subjectdetails s) { int inserted = 0; Subjectdetails ss=new Subjectdetails(); try { session = sessionFactory.openSession(); transaction = session.beginTransaction(); ss. setSubjectName(s.getSubjectName()); session.save(ss); System.out.println("Successfully data insert in database"); inserted++; if (inserted != 0) { } transaction.commit(); } catch (Exception e) { if (transaction != null && transaction.isActive()) { try { transaction.rollback(); } catch (Exception e1) { System.out.println("Exception in addUser() Rollback :" + e1); } } } finally { try { session.flush(); session.close(); } catch (Exception e) { System.out.println("Exception In addUser Resource closing :" + e); } } return inserted; } /******************************************Get all Routines List by LoginID************************************/ public List getSubjects() { List list = null; try { session = sessionFactory.openSession(); list = session.createCriteria(Subjectdetails.class).list(); } catch (Exception e) { System.out.println("Exception in getRoutineList() :" + e); } finally { try { session.flush(); session.close(); } catch (Exception e) { System.out.println("Exception In getUserList Resource closing :" + e); } } return list; } //---\ public int addZoneToDb(String countryName, Integer loginId) { int inserted = 0; try { System.out.println("---------1--------"); Session session = HibernateUtil.getSessionFactory().openSession(); System.out.println("---------2------session--"+session); session.beginTransaction(); Subjectdetails country = new Subjectdetails(countryName, loginId, currentdate, loginId, currentdate); System.out.println("---------2------country--"+country); session.save(country); System.out.println("-------after save--"); inserted++; session.getTransaction().commit(); System.out.println("-------after commits--"); } catch (Exception e) { if (transaction != null && transaction.isActive()) { try { transaction.rollback(); } catch (Exception e1) { } } } finally { try { } catch (Exception e) { } } return inserted; } //-- public int nextId() { return total++; } public List<Subjectdetails> buildList() { return custLst; } public static int count() { return custLst.size(); } public static List<Subjectdetails> find(int o,int q) { return custLst.subList(o, q); } public void save(Subjectdetails c) { custLst.add(c); } public static Subjectdetails findById(Integer id) { try { for(Subjectdetails c:custLst) { if(c.getSubjectId()==id) { return c; } } } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } return null; } public void update(Subjectdetails c) { for(Subjectdetails x:custLst) { if(x.getSubjectId()==c.getSubjectId()) { x.setSubjectName(c.getSubjectName()); } } } public void delete(Subjectdetails c) { custLst.remove(c); } public static List<Subjectdetails> findNotById(int id, int from,int to) { List<Subjectdetails> subLst=custLst.subList(from, to); List<Subjectdetails> temp=new ArrayList<Subjectdetails>(); for(Subjectdetails c:subLst) { if(c.getSubjectId()!=id) { temp.add(c); } } return temp; } public static List<Subjectdetails> findLesserAsId(int id, int from,int to) { List<Subjectdetails> subLst=custLst.subList(from, to); List<Subjectdetails> temp=new ArrayList<Subjectdetails>(); for(Subjectdetails c:subLst) { if(c.getSubjectId()<=id) { temp.add(c); } } return temp; } public static List<Subjectdetails> findGreaterAsId(int id, int from,int to) { List<Subjectdetails> subLst=custLst.subList(from, to); List<Subjectdetails> temp=new ArrayList<Subjectdetails>(); for(Subjectdetails c:subLst) { if(c.getSubjectId()>=id) { temp.add(c); } } return temp; } } Subjectdetails.hbm.xml <hibernate-mapping> <class name="vb.sofware.pojos.Subjectdetails" table="subjectdetails" catalog="vbsoftware"> <id name="subjectId" type="int"> <column name="subject_id" /> <generator class="increment"/> </id> <property name="subjectName" type="string"> <column name="subject_name" length="150" /> </property> <property name="createrId" type="java.lang.Integer"> <column name="creater_id" /> </property> <property name="createdDate" type="timestamp"> <column name="created_date" length="19" /> </property> <property name="updateId" type="java.lang.Integer"> <column name="update_id" /> </property> <property name="updatedDate" type="timestamp"> <column name="updated_date" length="19" /> </property> </class> </hibernate-mapping> My POJO - Subjectdetails.java package v.esoft.pojos; // Generated Oct 6, 2012 1:58:21 PM by Hibernate Tools 3.4.0.CR1 import java.util.Date; /** * Subjectdetails generated by hbm2java */ public class Subjectdetails implements java.io.Serializable { private int subjectId; private String subjectName; private Integer createrId; private Date createdDate; private Integer updateId; private Date updatedDate; public Subjectdetails( String subjectName) { //this.subjectId = subjectId; this.subjectName = subjectName; } public Subjectdetails() { } public Subjectdetails(int subjectId) { this.subjectId = subjectId; } public Subjectdetails(int subjectId, String subjectName, Integer createrId, Date createdDate, Integer updateId, Date updatedDate) { this.subjectId = subjectId; this.subjectName = subjectName; this.createrId = createrId; this.createdDate = createdDate; this.updateId = updateId; this.updatedDate = updatedDate; } public Subjectdetails( String subjectName, Integer createrId, Date createdDate, Integer updateId, Date updatedDate) { this.subjectName = subjectName; this.createrId = createrId; this.createdDate = createdDate; this.updateId = updateId; this.updatedDate = updatedDate; } public int getSubjectId() { return this.subjectId; } public void setSubjectId(int subjectId) { this.subjectId = subjectId; } public String getSubjectName() { return this.subjectName; } public void setSubjectName(String subjectName) { this.subjectName = subjectName; } public Integer getCreaterId() { return this.createrId; } public void setCreaterId(Integer createrId) { this.createrId = createrId; } public Date getCreatedDate() { return this.createdDate; } public void setCreatedDate(Date createdDate) { this.createdDate = createdDate; } public Integer getUpdateId() { return this.updateId; } public void setUpdateId(Integer updateId) { this.updateId = updateId; } public Date getUpdatedDate() { return this.updatedDate; } public void setUpdatedDate(Date updatedDate) { this.updatedDate = updatedDate; } } And my Sql query is CREATE TABLE IF NOT EXISTS `subjectdetails` ( `subject_id` int(3) NOT NULL, `subject_name` varchar(150) DEFAULT NULL, `creater_id` int(5) DEFAULT NULL, `created_date` datetime DEFAULT NULL, `update_id` int(5) DEFAULT NULL, `updated_date` datetime DEFAULT NULL, PRIMARY KEY (`subject_id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1;

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  • Debugging HTML & JavaScript with Firebug

    - by MattDiPasquale
    I made a JSONP widget. However, when one of the partner sites put it in their page, (1) it doesn't render at all in IE and (2) in other browsers (Firefox & Google Chrome), the HTML of the widget renders incorrectly: the <aside> closes prematurely, before the Financial Aid Glossary. It's something specific to that page because it works fine on this example college resource center page. To fix these two issues, I tried saving the page source to a local file and messing around with the local file and with Firebug, deleting DOM elements and stuff. I even tried fixing the errors that The W3C Markup Validation Service found. But, I still couldn't get it to render correctly. How should I tell them to change their page so that the widget renders correctly? Or, how should I update the widget script I wrote? They may take their page down since it's not rendering correctly, so here's the source of the page just in case: <!DOCTYPE html> <html> <head id="ctl01_Head1" profile="New Jersey Credit Union League"><title> College Resource Center - New Jersey Credit Union League </title> <link rel='stylesheet' type='text/css' href='http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.6/themes/base/jquery.ui.all.css' /> <link rel='stylesheet' type='text/css' href='/csshandler.ashx?skin=InnerTemplate&amp;s=1&amp;v=2.3.5.8' /> <!--[if IE]> <script defer="defer" src="http://njcul.org/ClientScript/html5.js" type="text/javascript"></script> <![endif]--> <!--[if lt IE 7]> <link rel="stylesheet" href="http://njcul.org/Data/Sites/1/skins/InnerTemplate/IESpecific.css?cb=9d546eec-6752-4067-8f94-9a5b642213e4" type="text/css" id="IE6CSS" /> <![endif]--> <!--[if IE 7]> <link rel="stylesheet" href="http://njcul.org/Data/Sites/1/skins/InnerTemplate/IE7Specific.css?cb=9d546eec-6752-4067-8f94-9a5b642213e4" type="text/css" id="IE7CSS" /> <![endif]--> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <link rel="search" type="application/opensearchdescription+xml" title="New Jersey Credit Union League" href="http://njcul.org/SearchEngineInfo.ashx" /> <!--[if IE]> <meta http-equiv="Page-Enter" content="blendTrans(Duration=0)" /><meta http-equiv="Page-Exit" content="blendTrans(Duration=0)" /> <![endif]--> <meta name="viewport" content="width=670, initial-scale=0.45, minimum-scale=0.45" /> <link rel='shortcut icon' href='http://njcul.org/Data/Sites/1/skins/InnerTemplate/favicon.ico' /> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js" type="text/javascript" ></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.6/jquery-ui.min.js" type="text/javascript" ></script> <script type="text/javascript"> <!-- function MM_swapImgRestore() { //v3.0 var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc; } function MM_preloadImages() { //v3.0 var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array(); var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++) if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}} } function MM_findObj(n, d) { //v4.01 var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n]; for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); if(!x && d.getElementById) x=d.getElementById(n); return x; } function MM_swapImage() { //v3.0 var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3) if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];} } //--> </script> <link href="App_Themes/pageskin/theme.css" type="text/css" rel="stylesheet" /> <link 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  • User Input That Involves A ' ' Causes A Substring Out Of Range Error

    - by Greenhouse Gases
    Hi Stackoverflow people. You have already helped me quite a bit but near the end of writing this program I have somewhat of a bug. You see in order to read in city names with a space in from a text file I use a '/' that is then replaced by the program for a ' ' (and when the serializer runs the opposite happens for next time the program is run). The problem is when a user inputs a name too add, search for, or delete that contains a space, for instance 'New York' I get a Debug Assertion Error with a substring out of range expression. I have a feeling it's to do with my correctCase function, or setElementsNull that looks at the string until it experiences a null element in the array, however ' ' is not null so I'm not sure how to fix this and I'm going a bit insane. Any help would be much appreciated. Here is my code: // U08221.cpp : main project file. #include "stdafx.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; class locationNode { public: string nodeCityName; double nodeLati; double nodeLongi; locationNode* Next; locationNode(string nameOf, double lat, double lon) { this->nodeCityName = nameOf; this->nodeLati = lat; this->nodeLongi = lon; this->Next = NULL; } locationNode() // NULL constructor { } void swapProps(locationNode *node2) { locationNode place; place.nodeCityName = this->nodeCityName; place.nodeLati = this->nodeLati; place.nodeLongi = this->nodeLongi; this->nodeCityName = node2->nodeCityName; this->nodeLati = node2->nodeLati; this->nodeLongi = node2->nodeLongi; node2->nodeCityName = place.nodeCityName; node2->nodeLati = place.nodeLati; node2->nodeLongi = place.nodeLongi; } void modify(string name) { this->nodeCityName = name; } void modify(double latlon, int mod) { switch(mod) { case 2: this->nodeLati = latlon; break; case 3: this->nodeLongi = latlon; break; } } void correctCase() // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = this->nodeCityName[0], letVal; int n = 1; // variable for name index from second letter onwards if((this->nodeCityName[0] >90) && (this->nodeCityName[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter this->nodeCityName[0] = firstLetVal; } while(this->nodeCityName[n] != NULL) { if((this->nodeCityName[n] >= 65) && (this->nodeCityName[n] <= 90)) { if(this->nodeCityName[n - 1] != 32) { letVal = this->nodeCityName[n] + 32; this->nodeCityName[n] = letVal; } } n++; } } }; Here is the main part of the program: // U08221.cpp : main project file. #include "stdafx.h" #include "Locations2.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; #define pi 3.14159265358979323846264338327950288 #define radius 6371 #define gig 1073741824 //size of a gigabyte in bytes int n = 0,x, locationCount = 0, MAX_SIZE = 35 , g = 0, i = 0, modKey = 0, xx; string cityNameInput, alter; char targetCity[35], skipKey = ' '; double lat1, lon1, lat2, lon2, dist, dummy, modVal, result; bool acceptedInput = false, match = false, nodeExists = false;// note: addLocation(), set to true to enable user input as opposed to txt file locationNode *temp, *temp2, *example, *seek, *bridge, *start_ptr = NULL; class Menu { int junction; public: /* Convert decimal degrees to radians */ public: void setElementsNull(char cityParam[]) { int y=0; while(cityParam[y] != NULL) { y++; } while(y < MAX_SIZE) { cityParam[y] = NULL; y++; } } void correctCase(string name) // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = name[0], letVal; int n = 1; // variable for name index from second letter onwards if((name[0] >90) && (name[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter name[0] = firstLetVal; } while(name[n] != NULL) { if((name[n] >= 65) && (name[n] <= 90)) { letVal = name[n] + 32; name[n] = letVal; } n++; } for(n = 0; targetCity[n] != NULL; n++) { targetCity[n] = name[n]; } } bool nodeExistTest(char targetCity[]) // see if entry is present in the database { match = false; seek = start_ptr; int letters = 0, letters2 = 0, x = 0, y = 0; while(targetCity[y] != NULL) { letters2++; y++; } while(x <= locationCount) // locationCount is number of entries currently in list { y=0, letters = 0; while(seek->nodeCityName[y] != NULL) // count letters in the current name { letters++; y++; } if(letters == letters2) // same amount of letters in the name { y = 0; while(y <= letters) // compare each letter against one another { if(targetCity[y] == seek->nodeCityName[y]) { match = true; y++; } else { match = false; y = letters + 1; // no match, terminate comparison } } } if(match) { x = locationCount + 1; //found match so terminate loop } else{ if(seek->Next != NULL) { bridge = seek; seek = seek->Next; x++; } else { x = locationCount + 1; // end of list so terminate loop } } } return match; } double deg2rad(double deg) { return (deg * pi / 180); } /* Convert radians to decimal degrees */ double rad2deg(double rad) { return (rad * 180 / pi); } /* Do the calculation */ double distance(double lat1, double lon1, double lat2, double lon2, double dist) { dist = sin(deg2rad(lat1)) * sin(deg2rad(lat2)) + cos(deg2rad(lat1)) * cos(deg2rad(lat2)) * cos(deg2rad(lon1 - lon2)); dist = acos(dist); dist = rad2deg(dist); dist = (radius * pi * dist) / 180; return dist; } void serialise() { // Serialize to format that can be written to text file fstream outfile; outfile.open("locations.txt",ios::out); temp = start_ptr; do { for(xx = 0; temp->nodeCityName[xx] != NULL; xx++) { if(temp->nodeCityName[xx] == 32) { temp->nodeCityName[xx] = 47; } } outfile << endl << temp->nodeCityName<< " "; outfile<<temp->nodeLati<< " "; outfile<<temp->nodeLongi; temp = temp->Next; }while(temp != NULL); outfile.close(); } void sortList() // do this { int changes = 1; locationNode *node1, *node2; while(changes > 0) // while changes are still being made to the list execute { node1 = start_ptr; node2 = node1->Next; changes = 0; do { xx = 1; if(node1->nodeCityName[0] > node2->nodeCityName[0]) //compare first letter of name with next in list { node1->swapProps(node2); // should come after the next in the list changes++; } else if(node1->nodeCityName[0] == node2->nodeCityName[0]) // if same first letter { while(node1->nodeCityName[xx] == node2->nodeCityName[xx]) // check next letter of name { if((node1->nodeCityName[xx + 1] != NULL) && (node2->nodeCityName[xx + 1] != NULL)) // check next letter until not the same { xx++; } else break; } if(node1->nodeCityName[xx] > node2->nodeCityName[xx]) { node1->swapProps(node2); // should come after the next in the list changes++; } } node1 = node2; node2 = node2->Next; // move to next pair in list } while(node2 != NULL); } } void initialise() { cout << "Populating List..."; ifstream inputFile; inputFile.open ("locations.txt", ios::in); char inputName[35] = " "; double inputLati = 0, inputLongi = 0; //temp = new locationNode(inputName, inputLati, inputLongi); do { inputFile.get(inputName, 35, ' '); inputFile >> inputLati; inputFile >> inputLongi; if(inputName[0] == 10 || 13) //remove linefeed from input { for(int i = 0; inputName[i] != NULL; i++) { inputName[i] = inputName[i + 1]; } } for(xx = 0; inputName[xx] != NULL; xx++) { if(inputName[xx] == 47) // if it is a '/' { inputName[xx] = 32; // replace it for a space } } temp = new locationNode(inputName, inputLati, inputLongi); if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list } while(!inputFile.eof()); cout << "Successful!" << endl << "List contains: " << locationCount << " entries" << endl; inputFile.close(); cout << endl << "*******************************************************************" << endl << "DISTANCE CALCULATOR v2.0\tAuthors: Darius Hodaei, Joe Clifton" << endl; } void menuInput() { char menuChoice = ' '; while(menuChoice != 'Q') { // Menu if(skipKey != 'X') // This is set by case 'S' below if a searched term does not exist but wants to be added { cout << endl << "*******************************************************************" << endl; cout << "Please enter a choice for the menu..." << endl << endl; cout << "(P) To print out the list" << endl << "(O) To order the list alphabetically" << endl << "(A) To add a location" << endl << "(D) To delete a record" << endl << "(C) To calculate distance between two points" << endl << "(S) To search for a location in the list" << endl << "(M) To check memory usage" << endl << "(U) To update a record" << endl << "(Q) To quit" << endl; cout << endl << "*******************************************************************" << endl; cin >> menuChoice; if(menuChoice >= 97) { menuChoice = menuChoice - 32; // Turn the lower case letter into an upper case letter } } skipKey = ' '; //Reset skipKey so that it does not skip the menu switch(menuChoice) { case 'P': temp = start_ptr; // set temp to the start of the list do { if (temp == NULL) { cout << "You have reached the end of the database" << endl; } else { // Display details for what temp points to at that stage cout << "Location : " << temp->nodeCityName << endl; cout << "Latitude : " << temp->nodeLati << endl; cout << "Longitude : " << temp->nodeLongi << endl; cout << endl; // Move on to next locationNode if one exists temp = temp->Next; } } while (temp != NULL); break; case 'O': { sortList(); // pass by reference??? cout << "List reordered alphabetically" << endl; } break; case 'A': char cityName[35]; double lati, longi; cout << endl << "Enter the name of the location: "; cin >> cityName; for(xx = 0; cityName[xx] != NULL; xx++) { if(cityName[xx] == 47) // if it is a '/' { cityName[xx] = 32; // replace it for a space } } if(!nodeExistTest(cityName)) { cout << endl << "Please enter the latitude value for this location: "; cin >> lati; cout << endl << "Please enter the longitude value for this location: "; cin >> longi; cout << endl; temp = new locationNode(cityName, lati, longi); temp->correctCase(); //start_ptr allignment if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list cout << "Location sucessfully added to the database! There are " << locationCount << " location(s) stored" << endl; } else { cout << "Node is already present in the list and so cannot be added again" << endl; } break; case 'D': { junction = 0; locationNode *place; cout << "Enter the name of the city you wish to remove" << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); for(xx = 0; targetCity[xx] != NULL; xx++) { if(targetCity[xx] == 47) { targetCity[xx] = 32; } } if(nodeExistTest(targetCity)) //if this node does exist { if(seek == start_ptr) // if it is the first in the list { junction = 1; } if(seek->Next == NULL) // if it is last in the list { junction = 2; } switch(junction) // will alter list accordingly dependant on where the searched for link is { case 1: start_ptr = start_ptr->Next; delete seek; --locationCount; break; case 2: place = seek; seek = bridge; seek->Next = NULL; delete place; --locationCount; break; default: bridge->Next = seek->Next; delete seek; --locationCount; break; } cout << endl << "Link deleted. There are now " << locationCount << " locations." << endl; } else { cout << "That entry does not currently exist" << endl << endl << endl; } } break; case 'C': { char city1[35], city2[35]; cout << "Enter the first city name" << endl; cin >> city1; setElementsNull(city1); correctCase(targetCity); if(nodeExistTest(city1)) { lat1 = seek->nodeLati; lon1 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } cout << "Enter the second city name" << endl; cin >> city2; setElementsNull(city2); correctCase(targetCity); if(nodeExistTest(city2)) { lat2 = seek->nodeLati; lon2 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } result = distance (lat1, lon1, lat2, lon2, dist); cout << "The distance between these two locations is " << result << " kilometres." << endl; } break; case 'S': { char choice; cout << "Enter search term..." << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Latitude: " << seek->nodeLati << endl << "Longitude: " << seek->nodeLongi << endl; } else { cout << "Sorry, that city is not currently present in the list." << endl << "Would you like to add this city now Y/N?" << endl; cin >> choice; /*while(choice != ('Y' || 'N')) { cout << "Please enter a valid choice..." << endl; cin >> choice; }*/ switch(choice) { case 'Y': skipKey = 'X'; menuChoice = 'A'; break; case 'N': break; default : cout << "Invalid choice" << endl; break; } } break; } case 'M': { cout << "Locations currently stored: " << locationCount << endl << "Memory used for this: " << (sizeof(start_ptr) * locationCount) << " bytes" << endl << endl << "You can store " << ((gig - (sizeof(start_ptr) * locationCount)) / sizeof(start_ptr)) << " more locations" << endl ; break; } case 'U': { cout << "Enter the name of the Location you would like to update: "; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Select (1) to alter City Name, (2) to alter Longitude, (3) to alter Latitude" << endl; cin >> modKey; switch(modKey) { case 1: cout << "Enter the new name: "; cin >> alter; cout << endl; seek->modify(alter); break; case 2: cout << "Enter the new latitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; case 3: cout << "Enter the new longitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; default: break; } } else cout << "Location not found" << endl; break; } } } } }; int main(array<System::String ^> ^args) { Menu mm; //mm.initialise(); mm.menuInput(); mm.serialise(); }

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