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  • iPhone UIScrollView / setContentOffset weirdness

    - by bibac
    Hi, I have a weird issue with setContentOffset which I don't seem to be able to solve: I'm trying to build an "endless" scroll view, so I'd like to reset the content offset at a certain position. With the code below setContentOffset will be called at x=160px. If I drag the scroll view my log looks like this: offset: 158 offset: 159 offset: 160 offset: 80 offset: 160 What happens is that my setContentOffset (to 80) is performed, when I keep on dragging UIScrollView seem to have forgotten about it and continues at 160. Even weirder: When I set animated:YES it works. Maybe a timing issue? When I call setContentOffset from within scrollViewDidScroll, scrollViewDidScroll will be called again. - (void)scrollViewDidScroll:(UIScrollView *)scrollView { NSInteger tileNo = floor(scrollView.contentOffset.x / 80); NSLog(@"offset: %f, tile: %d, lastTile: %d", scrollView.contentOffset.x, tileNo, lastTileNo); if (tileNo > lastTileNo) { [scrollView setContentOffset:CGPointMake(80, 0) animated:NO]; } lastTileNo = tileNo; } Thanks for helping me out, Stephan

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  • Scrolling with CSS

    - by Jordan Trulen
    I have 4 tables that need to scroll, they are set up as follows: Table1(static) Table2(Horizontal Scrolling) Table3(Vertical Scrolling) Table4(Horizontal and Vertical Scrolling) Table1 Table2 Table3 Table4 The tricky part of this is that Table 3 and 4 need to keep in sync as this is a listing of data broken out into two tables. Table 2 and 4 are in the same situation. Any ideas? No Javascript please as we have a script that works, but it is far too slow to work. Thanks.

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  • How do I render the scrollable regions of a canvas with IViewObject::Draw?

    - by nirvdrum
    Hi, I've been trying to render the entire canvas in an IWebBrowser2 control to a bitmap. IViewObject::Draw seems to be the most promising approach, but I can't get it to render anything that would requires a scroll to show. While I could automate the scrolling and stitch the images together, this would look weird with any fixed position elements. Is this even doable? Additionally, I've tried to set the controller's size to one that would allow the entire contents to display without needing to scroll, but Windows caps the max size to the current screen resolution, so that only gets me partially there. Any help would be much appreciated. I'm currently doing this in the context of Win7 and IE8, but I don't think that should matter much.

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  • MouseWheel: Scrolling vs. Zooming

    - by beaudetious
    I've got a Silverlight 4 custom control that basically is several Canvas elements wrapped inside a ScrollViewer. The user can set a property to determine whether to scroll or zoom when using their mouses wheel. In the custom control's MouseWheel event, I check to see if they want to scroll or zoom. If zooming, I determine the delta and modify the custom control's zoom level (which then handles the zooming code for me). The problem is that zooming won't start until the ScrollViewer's current position of the vertical scrollbar is at the top or bottom of the scrollbar. Once their, then the zooming works perfectly. Does anyone have any suggestions on how I can prevent scrolling completely so that I only zoom (when the user wants to zoom, that is)? Thanks!

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  • ScrollBars are not visible after changing positions of controls inside a Canvas

    - by akjoshi
    Hi, I created a custom canvas control inheriting from WPF Canvas. I am using it like this in main window - <ScrollViewer HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <RTD:RTDesignerCanvas Margin="5" Background="White" x:Name="canvas1" Focusable="True" AllowDrop="True"> </RTD:RTDesignerCanvas> </ScrollViewer> Everyhting works fine but when I try to set the position of controls inside it like this Canvas.SetTop(item, 200); scrollbars are not visible and control is hiddedn down somewhere. Intrestingly, if I add another control to it scroll bars are visible and I can scroll downwards to see the previous control. I tried to use base.InvalidateVisual(); base.UpdateLayout(); base.InvalidateArrange(); after changing items Top or Left but nothing happens; Am I missing something or this happens due to some bug?

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  • How to create sliding drawer in both sides opposite to one another?

    - by janmejoy
    I have added the code that working for right to left sliding perfectly but i want sliding from left to right also so check the layout and help me out.Here i have mentioned the layout properly for right to left ,Is it possible to get the Slider window in both sides i mean left and right horizontally... <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@drawable/bg" android:orientation="vertical" > <Button android:id="@+id/ship" android:layout_width="186dp" android:layout_height="23dp" android:layout_marginTop="49dp" android:background="@drawable/signup" android:text="Shipping Calculator" android:textColor="#ffffffff" android:layout_gravity="center" android:textStyle="bold" /> </LinearLayout> <SlidingDrawer android:id="@+id/drawer" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="horizontal" android:handle="@+id/handle" android:content="@+id/content"> <ImageView android:id="@+id/handle" android:layout_width="wrap_content" android:layout_height="fill_parent" android:src="@drawable/tag"/> <LinearLayout android:id="@+id/content" android:layout_width="wrap_content" android:layout_height="fill_parent" android:background="@drawable/slidimage" android:orientation="vertical" android:padding="10dp" > <TextView android:id="@+id/text1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginTop="15dp" android:layout_marginLeft="51dp" android:text="SIGN-UP" android:textColor="#000000" android:textSize="28dp" android:textStyle="bold" /> </LinearLayout> </SlidingDrawer> <SlidingDrawer android:id="@+id/drawers" android:layout_width="match_parent" android:layout_height="match_parent" android:handle="@+id/handles" android:layout_gravity="left" android:scrollX="100dp" android:orientation="horizontal" android:content="@+id/contents"> <ImageView android:id="@+id/handles" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_gravity="left" android:src="@drawable/tag"/> <LinearLayout android:id="@+id/contents" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_gravity="left" android:background="@drawable/slidimage" android:orientation="vertical" android:padding="10dp" > <TextView android:id="@+id/text1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginTop="15dp" android:layout_marginLeft="51dp" android:text="SIGN-UP" android:textColor="#000000" android:textSize="28dp" android:textStyle="bold" /> </LinearLayout> </SlidingDrawer> </FrameLayout>

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  • Gallery items become off-center when switching into landscape orientation.

    - by Sandile
    Hey Guys, Thanks for your time. I'm writing an application for android 2.2 and I'm using a gallery to circulate through a list of images that the user can then click to navigate other portions of the application. In portrait orientation, everything is kosher: the images are displaying correctly (completely in the center of the screen as I intended); however, in landscape orientation, all the images in the gallery are strangely displaced a fixed distance to the left of the center of the screen. I've been researching this issue for hours now and haven't found a solution. I'm hoping that some android guru can aid me in the resolution of this bizarre rendering issue. MainMenuActivity.java relevant code snippet (the activity in which the gallery resides) Gallery optionList = (Gallery)findViewById(R.id.mainMenuOptionList); GalleryItem[] optionListItemIdArray = new GalleryItem[] { new GalleryItem(R.drawable.icon_main_menu_option_list_blackboard, "Start Next Lesson", "Start the next planned vocab lesson."), new GalleryItem(R.drawable.icon_main_menu_option_list_index_cards, "Review Words", "Manually look over old words."), new GalleryItem(R.drawable.icon_main_menu_option_list_dice, "Play Vocab Games", "Play games to reinforce knowledge."), new GalleryItem(R.drawable.icon_main_menu_option_list_calendar, "View Lesson Plan", "View the schedule for coming lessons."), new GalleryItem(R.drawable.icon_main_menu_option_list_pie_chart, "View Performance Report", "Evaluate your overall performance statistics."), new GalleryItem(R.drawable.icon_main_menu_option_list_settings, "Manage Settings", "Change and modify application settings.") }; optionList.setAdapter(new GalleryImageAdapter(this, optionListItemIdArray)); NOTE: A GalleryItem is a POJO with an image resource id, title and description. GalleryImageAdapter.java: public class GalleryImageAdapter extends BaseAdapter { private Context context; private GalleryItem[] galleryItemArray; public GalleryImageAdapter(Context context, GalleryItem[] galleryItemArray) { this.context = context; this.galleryItemArray = galleryItemArray; } @Override public int getCount() { return galleryItemArray.length; } @Override public Object getItem(int position) { return position; } @Override public long getItemId(int position) { return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView = new ImageView(context); imageView.setImageResource(galleryItemArray[position].getImageId()); imageView.setScaleType(ImageView.ScaleType.FIT_START); imageView.setLayoutParams(new Gallery.LayoutParams(Gallery.LayoutParams.WRAP_CONTENT, Gallery.LayoutParams.WRAP_CONTENT)); return imageView; } } Portrait version of main_menu.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuLinearLayout" android:background="#3067a8" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="10dip" android:textColor="#ffffff" android:textSize="50sp" android:text="@string/main_menu_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuSubHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="15dip" android:textColor="#ffffff" android:textSize="15sp" android:text="@string/main_menu_sub_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <Gallery xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionList" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingTop="20dip" android:paddingBottom="10dip" android:spacing="40dip" /> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionListDetailLinearLayout" android:gravity="center_vertical|center_horizontal" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuOptionListLabelTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="25sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuOptionListDescriptionTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="15sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> </LinearLayout> </LinearLayout> Landscape version of main_menu.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuLinearLayout" android:background="#3067a8" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="10dip" android:textColor="#ffffff" android:textSize="50sp" android:text="@string/main_menu_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuSubHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="15dip" android:textColor="#ffffff" android:textSize="15sp" android:text="@string/main_menu_sub_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <Gallery xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionList" android:layout_width="fill_parent" android:layout_height="128dip" android:paddingLeft="0dip" android:paddingTop="5dip" android:spacing="10dip" /> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionListDetailLinearLayout" android:gravity="center_vertical|center_horizontal" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuOptionListLabelTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="25sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuOptionListDescriptionTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="15sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> </LinearLayout> </LinearLayout> Thank you for your time!

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  • Is there anyway I can fix a webview?

    - by Legend
    I am trying to load a webpage into a sample webview that I created: public class HelloWebview extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); WebView webview; webview = (WebView) findViewById(R.id.webview); webview.getSettings().setDefaultZoom(ZoomDensity.FAR); webview.setHorizontalScrollBarEnabled(false); webview.setVerticalScrollBarEnabled(false); webview.getSettings().setJavaScriptEnabled(true); webview.loadUrl("http://10.0.2.2/index.html"); } } Initially, I had a problem with the scrollbars so I added the two lines to disable them. Now, I am still able to pan around the webpage though the scroll bars are not visible. How can I fix the view so that I am not able to pan (or scroll) the webpage? By panning, I mean moving around the webpage with an onTouch event.

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  • Subclassing UIScrollView for drawing w/o views

    - by David Dunham
    I'm contemplating subclassing UIScrollView (the way UITextView does) to draw a fairly large amount of text (formatted in ways that NSTextView can't). So far the view won't actually scroll. I'm setting contentSize, and when I drag, I see the scroll indicator. But nothing changes (and I don't get a drawRect: message). An alternate approach is to use a child view, and I've done this. The view can be over 5000 pixels high, however, and I'm a bit concerned about performance on an actual device. (The other approach, be like UITableView, would be a huge pain -- I'm "porting" Mac Cocoa code, and a collection of views would be a huge architecture change.) I've done some searching, but haven't found anyone who is using UIScrollView to do the drawing. Has anyone done this and know of any pitfalls?

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  • Flex TileList control, image loading issue

    - by ckenan
    I have a flex 3 TileList in wich a load several image (employee's headshot pictures). The image I'm loading in the TileList are stored in a DataBase (I use the ByteArray class and a Base 64 encoding to store the images in the DB). When I load the images in the TileList from the DB, there is no problem they are displayed correctly, but when I scroll down in the TileList and scroll up again, the position of the images is changing, so for example the image in first position can be now in the 3rd and so on .... Does somebody knows how to fix that ? Thanks in advance! PS : Here is the code of the ItemRenderer for the TileList private function init():void { img.load(data.imageData); } ]]

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  • How to made my background image strech if I dynamicaly insert DIV in the middle of the page

    - by Alain
    Hi, I have a background image which I apply to the body. The image is only in the bottom and stretch to the entire width of the page. The image is 1 X 320 px. body { background-image: url("../images/bg-main.gif"); background-position: 0% 100%; background-repeat:repeat-x; } The rest of my web site is in 1024 X 768 resolution. It works perfectly until I dynamically insert a new DIV in the middle of the page using javascript. It cause the browser scroll bar to appear and when I scroll down to the bottom, I can see the image stopping right at it's original position. How can I make my image get down again without reloading the page ??? I'm using the EXTJS framework to avoid reloading the page... Thanks Alain

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  • iPhone image app not releasing memory as in instruments using imageNamed

    - by Tankista
    hi, im building iPhone app that downloads images (UIImageView) from internet and adding them to UIScrollView. This scroll view could contain 20 or more UIImageViews. Iam adding UIImages to UIImageView like this: UIImageView *newView = [[UIImageView alloc] initWithImage: image]; Then I just scroll these images like in photo app. Problem is, when I put just 3 UIImageViews in UIScrollView everything works fine, but when I put more images, more memory is used, so that app can crash after 15 or more images. I can understand it that more images alloc more memory, but in Instruments i get allocated max 2-3 MB, but in device memory raises until it crashes. When I use simulator for OS 3.0 i can see memory rising like on device. On higher versions I dont see this memory raise, why is that?

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  • Tableview lags, and glitches while scrolling due to images loading in each cell

    - by Luis Tovar
    Hey Guys! Me again! Can someone provide me with some example code of how to properly load images in a tablecell without making the tableview glitch while scrolling. For example if you look at fandago's app, when scrolling through their movies you can see that the image is loaded asynchronously so that the scroll isnt jumping, lagging, or glitchy. Thanks in advance. Right now I have the images loading just fine but it is glitchy as i scroll because the images are loading on main thread. I am creating an app very similar to fandango. PS I am downloading these images via xml. (you know what i mean) Thanks!!

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  • ASP.NET Client to Server communication

    - by Nelson
    Can you help me make sense of all the different ways to communicate from browser to client in ASP.NET? I have made this a community wiki so feel free to edit my post to improve it. Specifically, I'm trying to understand in which scenario to use each one by listing how each works. I'm a little fuzzy on UpdatePanel vs CallBack (with ViewState): I know UpdatePanel always returns HTML while CallBack can return JSON. Any other major differences? ...and CallBack (without ViewState) vs WebMethod. CallBack goes through most of the Page lifecycle, WebMethod doesn't. Any other major differences? IHttpHandler Custom handler for anything (page, image, etc.) Only does what you tell it to do (light server processing) Page is an implementation of IHttpHandler If you don't need what Page provides, create a custom IHttpHandler If you are using Page but overriding Render() and not generating HTML, you probably can do it with a custom IHttpHandler (e.g. writing binary data such as images) By default can use the .axd or .ashx file extensions -- both are functionally similar .ashx doesn't have any built-in endpoints, so it's preferred by convention Regular PostBack (System.Web.UI.Page : IHttpHandler) Inherits Page Full PostBack, including ViewState and HTML control values (heavy traffic) Full Page lifecycle (heavy server processing) No JavaScript required Webpage flickers/scrolls since everything is reloaded in browser Returns full page HTML (heavy traffic) UpdatePanel (Control) Control inside Page Full PostBack, including ViewState and HTML control values (heavy traffic) Full Page lifecycle (heavy server processing) Controls outside the UpdatePanel do Render(NullTextWriter) Must use ScriptManager If no client-side JavaScript, it can fall back to regular PostBack with no JavaScript (?) No flicker/scroll since it's an async call, unless it falls back to regular postback. Can be used with master pages and user controls Has built-in support for progress bar Returns HTML for controls inside UpdatePanel (medium traffic) Client CallBack (Page, System.Web.UI.ICallbackEventHandler) Inherits Page Most of Page lifecycle (heavy server processing) Takes only data you specify (light traffic) and optionally ViewState (?) (medium traffic) Client must support JavaScript and use ScriptManager No flicker/scroll since it's an async call Can be used with master pages and user controls Returns only data you specify in format you specify (e.g. JSON, XML...) (?) (light traffic) WebMethod Class implements System.Web.Service.WebService HttpContext available through this.Context Takes only data you specify (light traffic) Server only runs the called method (light server processing) Client must support JavaScript No flicker/scroll since it's an async call Can be used with master pages and user controls Returns only data you specify, typically JSON (light traffic) Can create instance of server control to render HTML and sent back as string, but events, paging in GridView, etc. won't work PageMethods Essentially a WebMethod contained in the Page class, so most of WebMethod's bullet's apply Method must be public static, therefore no Page instance accessible HttpContext available through HttpContext.Current Accessed directly by URL Page.aspx/MethodName (e.g. with XMLHttpRequest directly or with library such as jQuery) Setting ScriptManager property EnablePageMethods="True" generates a JavaScript proxy for each WebMethod Cannot be used directly in user controls with master pages and user controls Any others?

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  • Group SQL tables in SQL Server Management Studio object explorer

    - by MainMa
    I have a table which has approximately sixty tables, and other tables are added constantly. Each table is a part of a schema. A such quantity of tables makes it difficult to use Microsoft SQL Server Management Studio 2008. For example, I must scroll up in object explorer to access database related functions, or scroll down each time I need to access Views or Security features. Is it possible to group several tables to be able to expand or collapse them in Object Explorer? Maybe a folder may be displayed for each schema, letting collapse the folders I don't need to use?

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  • Background selector declaration in CSS

    - by Shivanand
    Hello, In CSS declaration for a selector is given as: background-attachment: scroll; background-color: transparent; background-image: url(/images/ucc/green/btn-part2.gif); background-repeat: no-repeat; background-position: right top; I want to optimize the code and change it to: background: scroll transparent url(/images/ucc/green/btn-part2.gif) no-repeat right top; My question is, Is this correct way and does it work in IE7/8, Firefox, Safari?

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  • Android ScrollView jumps around when setting child visibility to View.GONE

    - by Mike
    I have a ScrollView that contains an number of other views (TextViews, ImageViews, etc.). The ScrollView is taller than the screen. I have an AsyncTask that updates the children of the ScrollView based on an http response. I've discovered an interesting behavior that I can't figure out how to work around. If I set any of the children's visibilities to View.INVISIBLE as part of the AsyncTask.onPostExecute(), everything works fine. However, if I set any of the children's visibilities to View.GONE, the ScrollView jumps down from the top when onPostExecute() is called. Exactly how far seems to vary. I'm guessing that re-laying out the ScrollView is causing it to scroll away from the top for some reason. So the question is: is there a way to either prevent or work around this behavior? PS. Using ScrollView.jump(FOCUS_UP) as a workaround isn't ideal since that'll force the user to the top even if they had intended to scroll down.

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  • Best approach for building a multiplattform graphical interface for a command-line application

    - by Werner
    Hi, I developed a command line application, whose binary runs in Linux, Windows and Mac OSX. It reads some text input files, but I realize that some special users can not handle this. I would then like to build some kind of graphical interface, where the user only finds buttons and scroll bars for selecting the input parameters, a big "run" button, and then it reads the output of the program and makes some figures. I also need that everything gets finally packed in a single file, which uses only static libraries, so the user just needs to copy the file to his/her machine and run it. I would like to know what is the best open source and multi-platform approach to do this. 10 years ago I played a bit with something similar on DEC machines, so I guess that nowadays the situation has probably improved a bit. P.S. For designing the graphical interface, I am looking for a graphical approach, where you add buttons, scroll bars with the mouse P.S. 2: the interface is really simple, just need less than 10 buttons, 5 text fields and 2 scrolla bars Thanks

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  • Adding a dynamic-height UITableView into a scrolling view?

    - by Greg
    Hello all – I'm getting into iPhone development and have hit my first confusing UI point. Here's the situation: My app is tab-based, and the view that I'm confused about has a static featured content image at the top, then a dynamic list below into which X headlines are loaded. My goal is to have the height of the headline table grow as elements are added to it, and then to have the whole view scroll (both featured image on top and headline list below). So, I guess my question comes in two parts: 1) First, how do you set up a dynamic-height table view that will grow as cells are added to it. So far I've only been able to have my tables handle their own scrolling. 2) Then, what is the root NIB view that the featured image and the table should live in to enabled scrolling? I've dropped oversized content into a UIScrollView now, although did seem to have any success with having it automatically scroll. Thanks in advance for any help on this subject!

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  • Dijit.Dialog 1.4, setting size is limited to 600x400 no matter what size I set it.

    - by John Evans
    I'm trying to set the size of a dijit.Dialog, but it seems limited to 600x400, no matter what size I set it. I've copied the code from dojocampus and the dialog appear, but when i set the size larger, it only shows 600x400. Using firebug and selecting items inside the dialog, I see that they are larger than the dialog, but don't show correctly. I set it up to scroll, but the bottom of the scrollbar is out of view. In firebug, I've check the maxSize from _Widget and it is set to infinity. Here is my code to set the dialog. <div id="sized" dojoType="dijit.Dialog" title="My scrolling dialog"> <div style="width: 580px; height: 600px; overflow: scroll;"> Any suggestions for sizing the dialog box larger?

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  • Force Richtextbox scrollbars to refresh

    - by Jiri
    This question is about WinForms RichTextbox. I have a RichTextbox with ScrollBars property set to Vertical. I change it's RTF contents from the code and sometimes the vertical scrollbar appears disabled - when it should be enabled. This should never happen - the scrollbar should be either enabled, or not shown at all. (I had a similar issue in my VB6 app, when the scrollbar sometimes didn't appear at all when it should). Is there any way how to force the RichTextbox scrollbars to refresh, via PInvoke or any other way to fix this issue? Thanks.

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  • iPhone: Infinitely looping content inside UIScrollView

    - by Cuzog
    In my app, I'm designing a custom picker that allows the user to choose an item by scrolling horizontally and touching it. I need the buttons inside that view to loop around infinitely as the user scrolls in a certain direction. What would be the best way to tackle this feature while maintaining the inertial scrolling of UIScrollView when the content loops around out of the view? From my research of others trying to attempt this, they have trouble maintaining the deceleration animation if the scroll position is programatically shifted mid-scroll after the user lifts their finger. How can I work around this limitation? An example of an app that currently has this feature is Apple's MobileMe Gallery app. In the interface, after choosing a gallery, at the top, there is a horizontally scrollable photo picker that loops infinitely as it is dragged one direction. Any advice is greatly appreciated.

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  • DropDownList problem/doubt

    - by SlimBoy
    Hi everybody!! I have one dropdownlist like this bellow.. the problem is that if I have more than 30 ListItem the list will have 30 elements/rows display and the rest to scroll. Is there a way to show only 10 elements and scroll the rest? I read in some pages that this is not possible. Is that true? <asp:DropDownList ID="id" runat="server"> <asp:ListItem Text="A" Value="AA" Enabled="true"></asp:ListItem> <asp:ListItem Text="B" Value="AA" Enabled="true"></asp:ListItem> . . . <asp:ListItem Text="D" Value="AA" Enabled="true"></asp:ListItem> </asp:DropDownList>

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  • Silverlight 4: ToolTipService

    - by xscape
    I can't scroll to my scrollviewer, it disappear when I move the mouse. Was it because it was just a tooltip? If yes, is there a way to scroll the text in my tooltip? <TextBlock TextWrapping="Wrap" Style="{StaticResource TextBlockWidthStyle}" Text="{Binding ExtendedDescription}" TextTrimming="WordEllipsis"> <ToolTipService.ToolTip> <ScrollViewer Width="310" VerticalScrollBarVisibility="Auto"> <TextBlock Text="{Binding ExtendedDescription}" Width="300" TextWrapping="Wrap"/> </ScrollViewer> </ToolTipService.ToolTip> </TextBlock>

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