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  • GOTO still considered harmful?

    - by Kyle Cronin
    Everyone is aware of Dijkstra's Letters to the editor: go to statement considered harmful (also here .html transcript and here .pdf) and there has been a formidable push since that time to eschew the goto statement whenever possible. While it's possible to use goto to produce unmaintainable, sprawling code, it nevertheless remains in modern programming languages. Even the advanced continuation control structure in Scheme can be described as a sophisticated goto. What circumstances warrant the use of goto? When is it best to avoid? As a followup question: C provides a pair of functions, setjmp and longjmp, that provide the ability to goto not just within the current stack frame but within any of the calling frames. Should these be considered as dangerous as goto? More dangerous? Dijkstra himself regretted that title, of which he was not responsible for. At the end of EWD1308 (also here .pdf) he wrote: Finally a short story for the record. In 1968, the Communications of the ACM published a text of mine under the title "The goto statement considered harmful", which in later years would be most frequently referenced, regrettably, however, often by authors who had seen no more of it than its title, which became a cornerstone of my fame by becoming a template: we would see all sorts of articles under the title "X considered harmful" for almost any X, including one titled "Dijkstra considered harmful". But what had happened? I had submitted a paper under the title "A case against the goto statement", which, in order to speed up its publication, the editor had changed into a "letter to the Editor", and in the process he had given it a new title of his own invention! The editor was Niklaus Wirth. A well thought out classic paper about this topic, to be matched to that of Dijkstra, is Structured Programming with go to Statements (also here .pdf), by Donald E. Knuth. Reading both helps to reestablish context and a non-dogmatic understanding of the subject. In this paper, Dijkstra's opinion on this case is reported and is even more strong: Donald E. Knuth: I believe that by presenting such a view I am not in fact disagreeing sharply with Dijkstra's ideas, since he recently wrote the following: "Please don't fall into the trap of believing that I am terribly dogmatical about [the go to statement]. I have the uncomfortable feeling that others are making a religion out of it, as if the conceptual problems of programming could be solved by a single trick, by a simple form of coding discipline!"

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  • trouble with utf-8 chars & apache2 rewrite rules

    - by tixrus
    I see the post http://stackoverflow.com/questions/2565864/validating-utf-8-in-htaccess-rewrite-rule and I think that is great, but a more fundamental problem I am having first: I needed to expand to handle utf-8 chars for query string parameters, names of directories, files, and used in displays to users etc. I configured my Apache with DefaultCharset utf-8 and also my php if that matters. My original rewrite rule filtered everything except regular A-Za-z and underscore and hyphen. and it worked. Anything else would give you a 404 (which is what I want!) Now, however it seems that everything matches, including stuff I don't want, however, although it seems to match it doesn't go in the query string unless it is a regular A-Za-z_- character string. I find this confusing, because the rule says put whatever you matched into the query string: Here is the original rule: RewriteRule ^/puzzle/([A-Za-z_-]+)$ /puzzle.php?g=$1 [NC] and here is the revised rule: RewriteRule ^/puzzle/(\w+)$ /puzzle.php?g=$1 [NC] I made the change because somewhere I read that \w matches ALL the alpha chars where as A-Zetc. only matches the ones without accents and stuff. It doesn't seem to matter which of those rules I use: Here is what happens: In the application I have this: echo $_GET['g']; If I feed it a url like http://mydomain.com/puzzle/USA it echoes out "USA" and works fine. If I feed it a url like http://mydomain.com/puzzle/México it echoes nothing for that and warns me that index g is not defined and of course doesn't get resources for Mexico. if I feed it a url like http://mydomain.com/puzzle/fuzzle/buzzle/j.qle it does the same thing. This last case should be a 404! And it does this no matter which of the above rules I use. I configured a rewrite log RewriteLogLevel 5 RewriteLog /opt/local/apache2/logs/puzzles.httpd.rewrite but it is empty. Here is from the regular access log (it gives a status of 200) [26/May/2010:11:21:42 -0700] "GET /puzzle/M%C3%A9xico HTTP/1.1" 200 342 [26/May/2010:11:21:54 -0700] "GET /puzzle/M/l.foo HTTP/1.1" 200 342 What can I do to get these $%#$@(*#@!!! characters but not slash, dot or other non-alpha into my program, and once there, will it decode them correctly??? Would posix char classes work any better? Is there anything else I need to configure?

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  • Fixed point math in c#?

    - by x4000
    Hi there, I was wondering if anyone here knows of any good resources for fixed point math in c#? I've seen things like this (http://2ddev.72dpiarmy.com/viewtopic.php?id=156) and this (http://stackoverflow.com/questions/79677/whats-the-best-way-to-do-fixed-point-math), and a number of discussions about whether decimal is really fixed point or actually floating point (update: responders have confirmed that it's definitely floating point), but I haven't seen a solid C# library for things like calculating cosine and sine. My needs are simple -- I need the basic operators, plus cosine, sine, arctan2, PI... I think that's about it. Maybe sqrt. I'm programming a 2D RTS game, which I have largely working, but the unit movement when using floating-point math (doubles) has very small inaccuracies over time (10-30 minutes) across multiple machines, leading to desyncs. This is presently only between a 32 bit OS and a 64 bit OS, all the 32 bit machines seem to stay in sync without issue, which is what makes me think this is a floating point issue. I was aware from this as a possible issue from the outset, and so have limited my use of non-integer position math as much as possible, but for smooth diagonal movement at varying speeds I'm calculating the angle between points in radians, then getting the x and y components of movement with sin and cos. That's the main issue. I'm also doing some calculations for line segment intersections, line-circle intersections, circle-rect intersections, etc, that also probably need to move from floating-point to fixed-point to avoid cross-machine issues. If there's something open source in Java or VB or another comparable language, I could probably convert the code for my uses. The main priority for me is accuracy, although I'd like as little speed loss over present performance as possible. This whole fixed point math thing is very new to me, and I'm surprised by how little practical information on it there is on google -- most stuff seems to be either theory or dense C++ header files. Anything you could do to point me in the right direction is much appreciated; if I can get this working, I plan to open-source the math functions I put together so that there will be a resource for other C# programmers out there. UPDATE: I could definitely make a cosine/sine lookup table work for my purposes, but I don't think that would work for arctan2, since I'd need to generate a table with about 64,000x64,000 entries (yikes). If you know any programmatic explanations of efficient ways to calculate things like arctan2, that would be awesome. My math background is all right, but the advanced formulas and traditional math notation are very difficult for me to translate into code.

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  • calling delphi dll from c#

    - by Wouter Roux
    Hi, I have a Delphi dll defined like this: TMPData = record Lastname, Firstname: array[0..40] of char; Birthday: TDateTime; Pid: array[0..16] of char; Title: array[0..20] of char; Female: Boolean; Street: array[0..40] of char; ZipCode: array[0..10] of char; City: array[0..40] of char; Phone, Fax, Department, Company: array[0..20] of char; Pn: array[0..40] of char; In: array[0..16] of char; Hi: array[0..8] of char; Account: array[0..20] of char; Valid, Status: array[0..10] of char; Country, NameAffix: array[0..20] of char; W, H: single; Bp: array[0..10] of char; SocialSecurityNumber: array[0..9] of char; State: array[0..2] of char; end; function Init(const tmpData: TMPData; var ErrorCode: integer; ResetFatalError: boolean = false): boolean; procedure GetData(out tmpData: TMPData); My current c# signatures looks like this: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct TMPData { [MarshalAs(UnmanagedType.LPStr, SizeConst = 40)] public string Lastname; [MarshalAs(UnmanagedType.LPStr, SizeConst = 40)] public string Firstname; [MarshalAs(UnmanagedType.R8)] public double Birthday; [MarshalAs(UnmanagedType.LPStr, SizeConst = 16)] public string Pid; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string Title; [MarshalAs(UnmanagedType.Bool)] public bool Female; [MarshalAs(UnmanagedType.LPStr, SizeConst = 40)] public string Street; [MarshalAs(UnmanagedType.LPStr, SizeConst = 10)] public string ZipCode; [MarshalAs(UnmanagedType.LPStr, SizeConst = 40)] public string City; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string Phone; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string Fax; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string Department; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string Company; [MarshalAs(UnmanagedType.LPStr, SizeConst = 40)] public string Pn; [MarshalAs(UnmanagedType.LPStr, SizeConst = 16)] public string In; [MarshalAs(UnmanagedType.LPStr, SizeConst = 8)] public string Hi; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string Account; [MarshalAs(UnmanagedType.LPStr, SizeConst = 10)] public string Valid; [MarshalAs(UnmanagedType.LPStr, SizeConst = 10)] public string Status; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string Country; [MarshalAs(UnmanagedType.LPStr, SizeConst = 20)] public string NameAffix; [MarshalAs(UnmanagedType.I4)] public int W; [MarshalAs(UnmanagedType.I4)] public int H; [MarshalAs(UnmanagedType.LPStr, SizeConst = 10)] public string Bp; [MarshalAs(UnmanagedType.LPStr, SizeConst = 9)] public string SocialSecurityNumber; [MarshalAs(UnmanagedType.LPStr, SizeConst = 2)] public string State; } [DllImport("MyDll.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool Init(TMPData tmpData, int ErrorCode, bool ResetFatalError); [DllImport("MyDll.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool GetData(out TMPData tmpData); I first call Init setting the BirthDay, LastName and FirstName. I then call GetData but the TMPData structure I get back is incorrect. The FirstName, LastName and Birthday fields are populated but the data is incorrect. Is the mapping correct? ( "array[0..40] of char" equal to "[MarshalAs(UnmanagedType.LPStr, SizeConst = 40)]" )?

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  • Performance surprise with "as" and nullable types

    - by Jon Skeet
    I'm just revising chapter 4 of C# in Depth which deals with nullable types, and I'm adding a section about using the "as" operator, which allows you to write: object o = ...; int? x = o as int?; if (x.HasValue) { ... // Use x.Value in here } I thought this was really neat, and that it could improve performance over the C# 1 equivalent, using "is" followed by a cast - after all, this way we only need to ask for dynamic type checking once, and then a simple value check. This appears not to be the case, however. I've included a sample test app below, which basically sums all the integers within an object array - but the array contains a lot of null references and string references as well as boxed integers. The benchmark measures the code you'd have to use in C# 1, the code using the "as" operator, and just for kicks a LINQ solution. To my astonishment, the C# 1 code is 20 times faster in this case - and even the LINQ code (which I'd have expected to be slower, given the iterators involved) beats the "as" code. Is the .NET implementation of isinst for nullable types just really slow? Is it the additional unbox.any that causes the problem? Is there another explanation for this? At the moment it feels like I'm going to have to include a warning against using this in performance sensitive situations... Results: Cast: 10000000 : 121 As: 10000000 : 2211 LINQ: 10000000 : 2143 Code: using System; using System.Diagnostics; using System.Linq; class Test { const int Size = 30000000; static void Main() { object[] values = new object[Size]; for (int i = 0; i < Size - 2; i += 3) { values[i] = null; values[i+1] = ""; values[i+2] = 1; } FindSumWithCast(values); FindSumWithAs(values); FindSumWithLinq(values); } static void FindSumWithCast(object[] values) { Stopwatch sw = Stopwatch.StartNew(); int sum = 0; foreach (object o in values) { if (o is int) { int x = (int) o; sum += x; } } sw.Stop(); Console.WriteLine("Cast: {0} : {1}", sum, (long) sw.ElapsedMilliseconds); } static void FindSumWithAs(object[] values) { Stopwatch sw = Stopwatch.StartNew(); int sum = 0; foreach (object o in values) { int? x = o as int?; if (x.HasValue) { sum += x.Value; } } sw.Stop(); Console.WriteLine("As: {0} : {1}", sum, (long) sw.ElapsedMilliseconds); } static void FindSumWithLinq(object[] values) { Stopwatch sw = Stopwatch.StartNew(); int sum = values.OfType<int>().Sum(); sw.Stop(); Console.WriteLine("LINQ: {0} : {1}", sum, (long) sw.ElapsedMilliseconds); } }

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  • Modelsim (XE III/Starter 6.4b) not allowing me to define a macro function

    - by montooner
    I'm working on a Xiling FPGA for a course project. Normally we use the lab computers, but I'm trying to install on my own computer. So, I'm trying to include a macro file using line: `include "Const.v" But the following macro function doesn't work. Any ideas why? `ifdef synthesis // if Synplify `define SYNPLIFY `define SYNTHESIS `define MACROSAFE `else // if not Synplify `ifdef MODELSIM `define SIMULATION `define MACROSAFE `else `define XST // synthesis translate_off // if XST then stop compiling `undef XST `define SIMULATION `define MODELSIM // synthesis translate_on // if XST then resume compiling `ifdef XST `define SYNTHESIS `define MACROSAFE `endif `endif `endif //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Section: Log2 Macro // Desc: A macro to take the log base 2 of any number. Useful for // calculating bitwidths. Warning, this actually calculates // log2(x-1), not log2(x). //------------------------------------------------------------------------------ `ifdef MACROSAFE `define log2(x) ((((x) > 1) ? 1 : 0) + \ (((x) > 2) ? 1 : 0) + \ (((x) > 4) ? 1 : 0) + \ (((x) > 8) ? 1 : 0) + \ (((x) > 16) ? 1 : 0) + \ (((x) > 32) ? 1 : 0) + \ (((x) > 64) ? 1 : 0) + \ (((x) > 128) ? 1 : 0) + \ (((x) > 256) ? 1 : 0) + \ (((x) > 512) ? 1 : 0) + \ (((x) > 1024) ? 1 : 0) + \ (((x) > 2048) ? 1 : 0) + \ (((x) > 4096) ? 1 : 0) + \ (((x) > 8192) ? 1 : 0) + \ (((x) > 16384) ? 1 : 0) + \ (((x) > 32768) ? 1 : 0) + \ (((x) > 65536) ? 1 : 0) + \ (((x) > 131072) ? 1 : 0) + \ (((x) > 262144) ? 1 : 0) + \ (((x) > 524288) ? 1 : 0) + \ (((x) > 1048576) ? 1 : 0) + \ (((x) > 2097152) ? 1 : 0) + \ (((x) > 4194304) ? 1 : 0) + \ (((x) > 8388608) ? 1 : 0) + \ (((x) > 16777216) ? 1 : 0) + \ (((x) > 33554432) ? 1 : 0) + \ (((x) > 67108864) ? 1 : 0) + \ (((x) > 134217728) ? 1 : 0) + \ (((x) > 268435456) ? 1 : 0) + \ (((x) > 536870912) ? 1 : 0) + \ (((x) > 1073741824) ? 1 : 0)) `endif

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  • Lightbox image / link URL

    - by GSTAR
    Basically I have a slightly non-standard implementation of FancyBox. By default you have to include a link to the large version of the image so that the Lightbox can display it. However, in my implementation, the image link URLs point to a script rather than directly to the image file. So for example, instead of: <a href="mysite/images/myimage.jpg" rel="gallery"> I have: <a href="mysite/photos/view/abc123" rel="gallery"> The above URL points to a function: public function actionPhotos($view) { $photo=Photo::model()->find('name=:name', array(':name'=>$view)); if(!empty($photo)) { $this->renderPartial('_photo', array('photo'=>$photo, true)); } } The "$this-renderPartial()" bit simply calls a layout file which includes a standard HTML tag to output. Now when the user clicks on a thumbnail, the above function is called and the large image is displayed in the Lightbox. Now if the user right clicks on the thumbnail and selects "open in new tab/window" then the image is displayed in the browser as per normal, i.e. just the image. I want to change this so that it displays the image within a layout. In the above code I can include the following and put it in an IF statement: $this->render('photos', array('photo'=>$photo)); This will call the layout file "photos" which contains the layout to display the image in. I have a specific limitation for this - the image URL must remain the same, i.e. no additional GET variables in the URL. However if we can pass in a GET variable in the background then that is OK. I will most likely need to change my function above so that it calls a different file for this functionality. EDIT: To demonstrate exactly what I am trying to do, check out the following: http://www.starnow.co.uk/KimberleyMarren Go to the photos tab and hover over a thumbnail - note the URL. Click the thumbnail and it will open up in the Lightbox. Next right click on that same thumbnail and select "open in new tab/new window". You will notice that the image is now displayed in a layout. So that same URL is used for displaying the image in the Lightbox and on its own page. The way StarNow have done this is using some crazy long JavaScript functionality, which I'm not too keen on replicating.

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  • Running 32 bit assembly code on a 64 bit Linux & 64 bit Processor : Explain the anomaly.

    - by claws
    Hello, I'm in an interesting problem.I forgot I'm using 64bit machine & OS and wrote a 32 bit assembly code. I don't know how to write 64 bit code. This is the x86 32-bit assembly code for Gnu Assembler (AT&T syntax) on Linux. //hello.S #include <asm/unistd.h> #include <syscall.h> #define STDOUT 1 .data hellostr: .ascii "hello wolrd\n"; helloend: .text .globl _start _start: movl $(SYS_write) , %eax //ssize_t write(int fd, const void *buf, size_t count); movl $(STDOUT) , %ebx movl $hellostr , %ecx movl $(helloend-hellostr) , %edx int $0x80 movl $(SYS_exit), %eax //void _exit(int status); xorl %ebx, %ebx int $0x80 ret Now, This code should run fine on a 32bit processor & 32 bit OS right? As we know 64 bit processors are backward compatible with 32 bit processors. So, that also wouldn't be a problem. The problem arises because of differences in system calls & call mechanism in 64-bit OS & 32-bit OS. I don't know why but they changed the system call numbers between 32-bit linux & 64-bit linux. asm/unistd_32.h defines: #define __NR_write 4 #define __NR_exit 1 asm/unistd_64.h defines: #define __NR_write 1 #define __NR_exit 60 Anyway using Macros instead of direct numbers is paid off. Its ensuring correct system call numbers. when I assemble & link & run the program. $cpp hello.S hello.s //pre-processor $as hello.s -o hello.o //assemble $ld hello.o // linker : converting relocatable to executable Its not printing helloworld. In gdb its showing: Program exited with code 01. I don't know how to debug in gdb. using tutorial I tried to debug it and execute instruction by instruction checking registers at each step. its always showing me "program exited with 01". It would be great if some on could show me how to debug this. (gdb) break _start Note: breakpoint -10 also set at pc 0x4000b0. Breakpoint 8 at 0x4000b0 (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 9 (main) pending. Starting program: /home/claws/helloworld Program exited with code 01. (gdb) info breakpoints Num Type Disp Enb Address What 8 breakpoint keep y 0x00000000004000b0 <_start> 9 breakpoint del y <PENDING> main I tried running strace. This is its output: execve("./helloworld", ["./helloworld"], [/* 39 vars */]) = 0 write(0, NULL, 12 <unfinished ... exit status 1> Explain the parameters of write(0, NULL, 12) system call in the output of strace? What exactly is happening? I want to know the reason why exactly its exiting with exitstatus=1? Can some one please show me how to debug this program using gdb? Why did they change the system call numbers? Kindly change this program appropriately so that it can run correctly on this machine. EDIT: After reading Paul R's answer. I checked my files claws@claws-desktop:~$ file ./hello.o ./hello.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not stripped claws@claws-desktop:~$ file ./hello ./hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, not stripped All of my questions still hold true. What exactly is happening in this case? Can someone please answer my questions and provide an x86-64 version of this code?

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  • Colorbox class don't work with ajax/dom object

    - by almal
    i usually use colorbox tool for open "popup windows" in my page and all are fine. In my new project the situation is little different because i use js/ajax/dom for create dinamically my objects in handleRequestStateChange() function. After import js,jquery and css for colorbox, in the head of my js page i write: $(document).ready(function () { $(window).scroll(function () { //oP1 = document.createTextNode(posizione_menu.offsetTop); //divIpt.appendChild(oMtx1); $(".divHcss").css("position", "fixed").css("top", "0px").css("z-index", "999"); }); //Examples of how to assign the Colorbox event to elements $(".group1").colorbox({rel:'group1'}); $(".group2").colorbox({rel:'group2', transition:"fade"}); $(".group3").colorbox({rel:'group3', transition:"none", width:"75%", height:"75%"}); $(".group4").colorbox({rel:'group4', slideshow:true}); $(".ajax").colorbox(); $(".youtube").colorbox({iframe:true, innerWidth:640, innerHeight:390}); $(".vimeo").colorbox({iframe:true, innerWidth:500, innerHeight:409}); $(".iframe").colorbox({iframe:true, width:"80%", height:"80%"}); $(".inline").colorbox({inline:true, width:"50%"}); $(".callbacks").colorbox({ onOpen:function(){ alert('onOpen: colorbox is about to open'); }, onLoad:function(){ alert('onLoad: colorbox has started to load the targeted content'); }, onComplete:function(){ alert('onComplete: colorbox has displayed the loaded content'); }, onCleanup:function(){ alert('onCleanup: colorbox has begun the close process'); }, onClosed:function(){ alert('onClosed: colorbox has completely closed'); } }); $('.non-retina').colorbox({rel:'group5', transition:'none'}) $('.retina').colorbox({rel:'group5', transition:'none', retinaImage:true, retinaUrl:true}); //Example of preserving a JavaScript event for inline calls. $("#click").click(function(){ $('#click').css({"background-color":"#f00", "color":"#fff", "cursor":"inherit"}).text("Open this window again and this message will still be here."); return false; }); }); and after in handleRequestStateChange() i create my a element and assign to a div: var a = createElement('a'); //a.style.display = "block"; a.setAttribute('class','iframe'); a.setAttribute('href',"php/whois.php?P1="+oStxt.value); var divIp3 = createElement('div', 'divIp3', 'divIp3css'); var divIp31 = createElement('div', 'divIp31', 'divIp31css'); divIp3.appendChild(divIp31); divIp3.appendChild(a); a.appendChild(divIp31); The divIp31 become linkable but the href open page in a normal browser tab and not using attribute class for colorbox. Someone have an idea about? Thanks in advance AM

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  • Can LINQ-to-SQL omit unspecified columns on insert so a database default value is used?

    - by Todd Ropog
    I have a non-nullable database column which has a default value set. When inserting a row, sometimes a value is specified for the column, sometimes one is not. This works fine in TSQL when the column is omitted. For example, given the following table: CREATE TABLE [dbo].[Table1]( [id] [int] IDENTITY(1,1) NOT NULL, [col1] [nvarchar](50) NOT NULL, [col2] [nvarchar](50) NULL, CONSTRAINT [PK_Table1] PRIMARY KEY CLUSTERED ([id] ASC) ) GO ALTER TABLE [dbo].[Table1] ADD CONSTRAINT [DF_Table1_col1] DEFAULT ('DB default') FOR [col1] The following two statements will work: INSERT INTO Table1 (col1, col2) VALUES ('test value', '') INSERT INTO Table1 (col2) VALUES ('') In the second statement, the default value is used for col1. The problem I have is when using LINQ-to-SQL (L2S) with a table like this. I want to produce the same behavior, but I can't figure out how to make L2S do that. I want to be able to run the following code and have the first row get the value I specify and the second row get the default value from the database: var context = new DataClasses1DataContext(); var row1 = new Table1 { col1 = "test value", col2 = "" }; context.Table1s.InsertOnSubmit(row1); context.SubmitChanges(); var row2 = new Table1 { col2 = "" }; context.Table1s.InsertOnSubmit(row2); context.SubmitChanges(); If the Auto Generated Value property of col1 is False, the first row is created as desired, but the second row fails with a null error on col1. If Auto Generated Value is True, both rows are created with the default value from the database. I've tried various combinations of Auto Generated Value, Auto-Sync and Nullable, but nothing I've tried gives the behavior I want. L2S does not omit the column from the insert statement when no value is specified. Instead it does something like this: INSERT INTO Table1 (col1, col2) VALUES (null, '') ...which of course causes a null error on col1. Is there some way to get L2S to omit a column from the insert statement if no value is given? Or is there some other way to get the behavior I want? I need the default value at the database level because not all row inserts are done via L2S, and in some cases the default value is a little more complex than a hard coded value (e.g. creating the default based on another field) so I'd rather avoid duplicating that logic.

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  • stdio's remove() not always deleting on time.

    - by Kyte
    For a particular piece of homework, I'm implementing a basic data storage system using sequential files under standard C, which cannot load more than 1 record at a time. So, the basic part is creating a new file where the results of whatever we do with the original records are stored. The previous file's renamed, and a new one under the working name is created. The code's compiled with MinGW 5.1.6 on Windows 7. Problem is, this particular version of the code (I've got nearly-identical versions of this floating around my functions) doesn't always remove the old file, so the rename fails and hence the stored data gets wiped by the fopen(). FILE *archivo, *antiguo; remove("IndiceNecesidades.old"); // This randomly fails to work in time. rename("IndiceNecesidades.dat", "IndiceNecesidades.old"); // So rename() fails. antiguo = fopen("IndiceNecesidades.old", "rb"); // But apparently it still gets deleted, since this turns out null (and I never find the .old in my working folder after the program's done). archivo = fopen("IndiceNecesidades.dat", "wb"); // And here the data gets wiped. Basically, anytime the .old previously exists, there's a chance it's not removed in time for the rename() to take effect successfully. No possible name conflicts both internally and externally. The weird thing's that it's only with this particular file. Identical snippets except with the name changed to Necesidades.dat (which happen in 3 different functions) work perfectly fine. // I'm yet to see this snippet fail. FILE *antiguo, *archivo; remove("Necesidades.old"); rename("Necesidades.dat", "Necesidades.old"); antiguo = fopen("Necesidades.old", "rb"); archivo = fopen("Necesidades.dat", "wb"); Any ideas on why would this happen, and/or how can I ensure the remove() command has taken effect by the time rename() is executed? (I thought of just using a while loop to force call remove() again so long as fopen() returns a non-null pointer, but that sounds like begging for a crash due to overflowing the OS with delete requests or something.)

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  • Convert a PDF to a Transparent PNG with GhostScript

    - by Jonathon Wolfe
    Hi all. I am attempting, unsuccessfully, to use Ghostscript to rasterize PDF files with a transparent background to PNG files with a transparent background. I've searched high and low for questions from others attempting the same thing and none of the posted solutions, which as far as I can tell come down to specifying -sDEVICE=pngalpha, have worked with my test files. At this point I would really appreciate any advice or tips a more experienced hand could provide. My test PDF is located here: http://www.kolossus.com/files/test.pdf It could be that the issue is with this file, but I doubt it. As far as I can tell, it has no specified background, and when I open the file with a transparency-aware app like Photoshop or Illustrator, sure enough it displays with a transparent background. However, when opened with an application like Adobe Reader the file is rendered with a white background. I believe that this has more to do with the application rendering the PDF than with the PDF itself -- apps like Adobe Reader assume you want to see what a printed document will look like and therefore always show a white canvas behind the artwork -- but I can't be sure. The gs command I'm using is: gs -dNOPAUSE -dBATCH -sDEVICE=pngalpha -r72 -sOutputFile=test.png test.pdf This produces a PNG that has transparent pixels outside of the bounding box of the artwork in the file, but all pixels that are inside the artwork's bounding box are rasterized against a white background. This is a problem for me, as my artwork has drop shadows and antialiased edges that need to be preserved in the final output, and can't just be postprocessed out with ImageMagick. A sample of my PNG output is at the same location as the pdf above, with .png at the end (stackoverflow won't let me include more than one url in my post). Interestingly, I see no effects from using the -dBackgroundColor flag, even if I set it to something non-white like -dBackgroundColor=16#ff0000. Perhaps my understanding of the syntax of this flag is wrong. Also interestingly, I see no effects from using the -dTextAlphaBits=4 -dGraphicsAlphaBits=4 flags to try to enable subpixel antialiasing. I would also appreciate any advice on how to enable subpixel antialiasing, especially on text. Finally, I'm using GPL Ghostscript 8.64 on Mac OS 10.5.7, and the rendering workflow I'm trying to get set up is to generate transparent PNG images from PDFs output by PrinceXML. I'm calling Ghostscript directly for the rasterization instead of using ImageMagick because ImageMagick delegates to Ghostscript for PDF rasterization and I should be able to control the rasterization better by calling GS directly. Thanks for your help. -Jon Wolfe

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  • LSP packet modify

    - by kellogs
    Hello, anybody care to share some insights on how to use LSP for packet modifying ? I am using the non IFS subtype and I can see how (pseudo?) packets first enter WSPRecv. But how do I modify them ? My inquiry is about one single HTTP response that causes WSPRecv to be called 3 times :((. I need to modify several parts of this response, but since it comes in 3 slices, it is pretty hard to modify it accordingly. And, maybe on other machines or under different conditions (such as high traffic) there would only be one sole WSPRecv call, or maybe 10 calls. What is the best way to work arround this (please no NDIS :D), and how to properly change the buffer (lpBuffers-buf) by increasing it ? int WSPAPI WSPRecv( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount, LPDWORD lpNumberOfBytesRecvd, LPDWORD lpFlags, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine, LPWSATHREADID lpThreadId, LPINT lpErrno ) { LPWSAOVERLAPPEDPLUS ProviderOverlapped = NULL; SOCK_INFO *SocketContext = NULL; int ret = SOCKET_ERROR; *lpErrno = NO_ERROR; // // Find our provider socket corresponding to this one // SocketContext = FindAndRefSocketContext(s, lpErrno); if ( NULL == SocketContext ) { dbgprint( "WSPRecv: FindAndRefSocketContext failed!" ); goto cleanup; } // // Check for overlapped I/O // if ( NULL != lpOverlapped ) { /*bla bla .. not interesting in my case*/ } else { ASSERT( SocketContext->Provider->NextProcTable.lpWSPRecv ); SetBlockingProvider(SocketContext->Provider); ret = SocketContext->Provider->NextProcTable.lpWSPRecv( SocketContext->ProviderSocket, lpBuffers, dwBufferCount, lpNumberOfBytesRecvd, lpFlags, lpOverlapped, lpCompletionRoutine, lpThreadId, lpErrno); SetBlockingProvider(NULL); //is this the place to modify packet length and contents ? if (strstr(lpBuffers->buf, "var mapObj = null;")) { int nLen = strlen(lpBuffers->buf) + 200; /*CHAR *szNewBuf = new CHAR[]; CHAR *pIndex; pIndex = strstr(lpBuffers->buf, "var mapObj = null;"); nLen = strlen(strncpy(szNewBuf, lpBuffers->buf, (pIndex - lpBuffers->buf) * sizeof (CHAR))); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), "var com = null;\r\n", 17 * sizeof(CHAR))); pIndex += 18 * sizeof(CHAR); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), pIndex, 1330 * sizeof (CHAR))); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), "if (com == null)\r\n" \ "com = new ActiveXObject(\"InterCommJS.Gateway\");\r\n" \ "com.lat = latitude;\r\n" \ "com.lon = longitude;\r\n}", 111 * sizeof (CHAR))); pIndex = strstr(szNewBuf, "Content-Length:"); pIndex += 16 * sizeof(CHAR); strncpy(pIndex, "1465", 4 * sizeof(CHAR)); lpBuffers->buf = szNewBuf; lpBuffers->len += 128;*/ } if ( SOCKET_ERROR != ret ) { SocketContext->BytesRecv += *lpNumberOfBytesRecvd; } } cleanup: if ( NULL != SocketContext ) DerefSocketContext( SocketContext, lpErrno ); return ret; } Thank you

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  • ASP.NET MVC 2 "value" in IsValid override in DataAnnotation attribute passed is null, when incorrect

    - by goldenelf2
    Hello to all! This is my first question here on stack overflow. i need help on a problem i encountered during an ASP.NET MVC2 project i am currently working on. I should note that I'm relatively new to MVC design, so pls bear my ignorance. Here goes : I have a regular form on which various details about a person are shown. One of them is "Date of Birth". My view is like this <div class="form-items"> <%: Html.Label("DateOfBirth", "Date of Birth:") %> <%: Html.EditorFor(m => m.DateOfBirth) %> <%: Html.ValidationMessageFor(m => m.DateOfBirth) %> </div> I'm using an editor template i found, to show only the date correctly : <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<System.DateTime?>"%> <%= Html.TextBox("", (Model.HasValue ? Model.Value.ToShortDateString() : string.Empty))%> I used LinqToSql designer to create my model from an sql database. In order to do some validation i made a partial class Person to extend the one created by the designer (under the same namespace) : [MetadataType(typeof(IPerson))] public partial class Person : IPerson { //To create buddy class } public interface IPerson { [Required(ErrorMessage="Please enter a name")] string Name { get; set; } [Required(ErrorMessage="Please enter a surname")] string Surname { get; set; } [Birthday] DateTime? DateOfBirth { get; set; } [Email(ErrorMessage="Please enter a valid email")] string Email { get; set; } } I want to make sure that a correct date is entered. So i created a custom DataAnnotation attribute in order to validate the date : public class BirthdayAttribute : ValidationAttribute { private const string _errorMessage = "Please enter a valid date"; public BirthdayAttribute() : base(_errorMessage) { } public override bool IsValid(object value) { if (value == null) { return true; } DateTime temp; bool result = DateTime.TryParse(value.ToString(), out temp); return result; } } Well, my problem is this. Once i enter an incorrect date in the DateOfBirth field then no custom message is displayed even if use the attribute like [Birthday(ErrorMessage=".....")]. The message displayed is the one returned from the db ie "The value '32/4/1967' is not valid for DateOfBirth.". I tried to enter some break points around the code, and found out that the "value" in attribute is always null when the date is incorrect, but always gets a value if the date is in correct format. The same ( value == null) is passed also in the code generated by the designer. This thing is driving me nuts. Please can anyone help me deal with this? Also if someone can tell me where exactly is the point of entry from the view to the database. Is it related to the model binder? because i wanted to check exactly what value is passed once i press the "submit" button. Thank you.

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  • Why do I get extra, unexpected results with my ack regex?

    - by Gauthier
    I'm finally learning regexps and training with ack. I believe this uses Perl regexp. I want to match all lines where the first non-blank characters are if (<word> !, with any number of spaces in between the elements. This is what I came up with: ^[ \t]*if *\(\w+ *! It only nearly worked. ^[ \t]* is wrong, since it matches one or none [space or tab]. What I want is to match anything that may contain only space or tab (or nothing). For example these should not match: // if (asdf != 0) else if (asdf != 1) How can I modify my regexp for that? EDIT adding command line ack -i --group -a '^\s*if *\(\w+ *!' c:/work/proj/proj Note the single quotes, I'm not so sure about them anymore. My search base is a larger code base. It does include matching expressions (quite some), but even for example: 274: }else if (y != 0) , which I get as a result of the above command. EDIT adding the result of mobrule's test Mobrule, thanks for providing me a text to test on. I'll copy here what I get on my prompt: C:\Temp\regex>more ack.test # ack.test if (asdf != 0) # no spaces - ok if (asdf != 0) # single space - ok if (asdf != 0) # single tab - ok if (asdf != 0) # multiple space - ok if (asdf != 0) # multiple tab - ok if (asdf != 0) # spaces + tab ok if (asdf != 0) # tab + space ok if (asdf != 0) # space + tab + space ok // if (asdf != 0) # not ok } else if (asdf != 0) # not ok C:\Temp\regex>ack '^[ \t]*if *\(\w+ *!' ack.test C:\Temp\regex>"C:\Program\git\bin\perl.exe" C:\bat\ack.pl '[ \t]*if *\(\w+ *!' a ck.test if (asdf != 0) # no spaces - ok if (asdf != 0) # single space - ok if (asdf != 0) # single tab - ok if (asdf != 0) # multiple space - ok if (asdf != 0) # multiple tab - ok if (asdf != 0) # spaces + tab ok if (asdf != 0) # tab + space ok if (asdf != 0) # space + tab + space ok // if (asdf != 0) # not ok } else if (asdf != 0) # not ok The problem is in my call to my ack.bat! ack.bat contains: "C:\Program\git\bin\perl.exe" C:\bat\ack.pl %* Although I call with a caret, it gets away at the call of the bat file! Escaping the caret with ^^ does not work. Quoting the regex with " " instead of ' ' works. My problem was a DOS/win problem, sorry for bothering you all for that.

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  • velocity vector

    - by wanderer
    Hi, I am trying to simulate a collision. The collision is shown here http://www.freeimagehosting.net/image.php?c5ae01b476.jpg A particle falls down on a sphere and a collision between sphere and particle takes place. The sphere always remain stationary and the collision itself is not elastic. So if the particle falls directly n top of sphere, the velocity of particle will become zero. I was trying to set the velocity of particle to be zero after the collision. But that does not give good simulation when the collision does not occur on top of sphere but along the side of sphere. So now after the collision i need to make sure that the particle has a velocity which is orthogonal to the vector of the point of collision from the center of sphere. The velocity along the vector from center of sphere to point of collision should become zero. How do i do that? I am a bit mathematically challenged but i think it has something to do with dot product of vectors. Or maybe i am wrong :) I have the initial velocity vector and 'radiusvector' say :- 1)velocity <-1.03054, -1.56563, 1.33341e-016 2) radius vector <2.04406, 2.19587, 1.0514 Pseudo code for the problem is: foreach( particle particle in particlesCollections) { //sphere.x, sphere.y sphere.z give the center of the sphere dist = particle.pos-vector(sphere.x,sphere.y,sphere.z); //detect if a collision has taken place. if (dist.mag < sphere.radius) { rVector=dist/dist.mag*sphere.radius; particle.pos=vector(sphere.x,sphere.y,sphere.z) + rVector; //particle.Velocity gives the velocity vector of the particle at the time of collision //i need to modify particle.Velocity so that the component of velocity that runs along // with the rvector becomes zero as i have a non elsatic collision. The remaining //velocity that the particle will have is the one which runs along with tangent to the //rVector. The sphere remains stationary. //example values: particle.Velocity == <-1.03054, -1.56563, .006> //and rVector = <2.04406, 2.19587, 1.0514> } } Thanks

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  • OSX: How to get a volume name (or bsd name) from a IOUSBDeviceInterface or location id

    - by LG
    Hi, I'm trying to write an app that associates a particular USB string descriptor (of a USB mass storage device) with its volume or bsd name. So the code goes through all the connected USB devices, gets the string descriptors and extracts information from one of them. I would like to get the volume name of those USB devices. I can't find the right API to do that. I have tried to do that: DASessionRef session = DASessionCreate(kCFAllocatorDefault); DADiskRef disk_ref = DADiskCreateFromIOMedia(kCFAllocatorDefault, session, usb_device_ref); const char* name = DADiskGetBSDName(disk_ref); But the DADiskCreateFromIOMedia function returned nil, I assume the usb_device_ref that I passed was not compatible with the io_service_t that the function is expecting. So how can I get the volume name of a USB device? Could I use the location id to do that? Thanks for reading. -L FOO_Result result = FOO_SUCCESS; mach_port_t master_port; kern_return_t k_result; io_iterator_t iterator = 0; io_service_t usb_device_ref; CFMutableDictionaryRef matching_dictionary = NULL; // first create a master_port if (FOO_FAILED(k_result = IOMasterPort(MACH_PORT_NULL, &master_port))) { fprintf(stderr, "could not create master port, err = %d\n", k_result); goto cleanup; } if ((matching_dictionary = IOServiceMatching(kIOUSBDeviceClassName)) == NULL) { fprintf(stderr, "could not create matching dictionary, err = %d\n", k_result); goto cleanup; } if (FOO_FAILED(k_result = IOServiceGetMatchingServices(master_port, matching_dictionary, &iterator))) { fprintf(stderr, "could not find any matching services, err = %d\n", k_result); goto cleanup; } while (usb_device_ref = IOIteratorNext(iterator)) { IOReturn err; IOCFPlugInInterface **iodev; // requires <IOKit/IOCFPlugIn.h> IOUSBDeviceInterface **dev; SInt32 score; err = IOCreatePlugInInterfaceForService(usb_device_ref, kIOUSBDeviceUserClientTypeID, kIOCFPlugInInterfaceID, &iodev, &score); if (err || !iodev) { printf("dealWithDevice: unable to create plugin. ret = %08x, iodev = %p\n", err, iodev); return; } err = (*iodev)->QueryInterface(iodev, CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID), (LPVOID*)&dev); (*iodev)->Release(iodev); // done with this FOO_String string_value; UInt8 string_index = 0x1; FOO_Result result = FOO_SUCCESS; CFStringRef device_name_as_cf_string; do { if (FOO_SUCCEEDED(result = FOO_GetStringDescriptor(dev, string_index, 0, string_value))) { printf("String at index %i is %s\n", string_index, string_value.GetChars()); // extract the command code if it is the FOO string if (string_value.CompareN("FOO:", 4) == 0) { FOO_Byte code = 0; FOO_HexToByte(string_value.GetChars() + 4, code); // Get other relevant information from the device io_name_t device_name; UInt32 location_id = 0; // Get the USB device's name. err = IORegistryEntryGetName(usb_device_ref, device_name); device_name_as_cf_string = CFStringCreateWithCString(kCFAllocatorDefault, device_name, kCFStringEncodingASCII); err = (*dev)->GetLocationID(dev, &location_id); // TODO: get volume or BSD name // add the device to the list break; } } string_index++; } while (FOO_SUCCEEDED(result)); err = (*dev)->USBDeviceClose(dev); if (err) { printf("dealWithDevice: error closing device - %08x\n", err); (*dev)->Release(dev); return; } err = (*dev)->Release(dev); if (err) { printf("dealWithDevice: error releasing device - %08x\n", err); return; } IOObjectRelease(usb_device_ref); // no longer need this reference }

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  • Do you still limit line length in code?

    - by Noldorin
    This is a matter on which I would like to gauge the opinion of the community: Do you still limit the length of lines of code to a fixed maximum? This was certainly a convention of the past for many languages; one would typically cap the number of characters per line to a value such as 80 (and more recnetly 100 or 120 I believe). As far as I understand, the primary reasons for limiting line length are: Readability - You don't have to scroll over horizontally when you want to see the end of some lines. Printing - Admittedly (at least in my experience), most code that you are working on does not get printed out on paper, but by limiting the number of characters you can insure that formatting doesn't get messed up when printed. Past editors (?) - Not sure about this one, but I suspect that at some point in the distant past of programming, (at least some) text editors may have been based on a fixed-width buffer. I'm sure there are points that I am still missing out, so feel free to add to these... Now, when I tend to observe C or C# code nowadays, I often see a number of different styles, the main ones being: Line length capped to 80, 100, or even 120 characters. As far as I understand, 80 is the traditional length, but the longer ones of 100 and 120 have appeared because of the widespread use of high resolutions and widescreen monitors nowadays. No line length capping at all. This tends to be pretty horrible to read, and I don't see it too often, though it's certainly not too rare either. Inconsistent capping of line length. The length of some lines are limited to a fixed maximum (or even a maximum that changes depending on the file/location in code), while others (possibly comments) are not at all. My personal preference here (at least recently) has been to cap the line length to 100 in the Visual Studio editor. This means that in a decently sized window (on a non-widescreen monitor), the ends of lines are still fully visible. I can however see a few disadvantages in this, especially when you end up writing code that's indented 3 or 4 levels and then having to include a long string literal - though I often take this as a sign to refactor my code! In particular, I am curious what the C and C# coders (or anyone who uses Visual Studio for that matter) think about this point, though I would be interested in hearing anyone's thoughts on the subject. Edit Thanks for the all answers - I appreciate the variety of opinions here, all presenting sound reasons. Consensus does seem to be tipping in the direction of always (or almost always) limit the line length. Interestingly, it seems to be in various coding standards to limit the line length. Judging by some of the answers, both the Python and Google CPP guidelines set the limit at 80 chars. I haven't seen anything similar regarding C# or VB.NET, but I would be curious to see if there are ones anywhere.

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  • Using Effect For Fog of War

    - by Qua
    I'm trying to apply fog of war to areas on the screen not currently visible to the player. I do this by rendering the game content in one RenderTarget and the the fog of war into another, and then I merge them with an effect file that takes the color from the game RenderTarget and the alpha from the fog of war render target. The FOW RenderTarget is black where the FOW appears, and white where it doesn't. This does work, but it colors the fog of war (the unrevealed locations) white instead of the intended color of black. Before applying the effect I clear the backbuffer of the device to white. When I try to clear it to black, non of the fog of war appears at all, which I assume is a product of alpha blending with black. It works for all other colors, however - giving the resulting screen a tint of that color. How do I archieve a black fog while still being able to do alpha blending between the two render targets? The rendering code for applying the FOW: private RenderTarget2D mainTarget; private RenderTarget2D lightTarget; private void CombineRenderTargetsAndDraw() { batch.GraphicsDevice.SetRenderTarget(null); batch.GraphicsDevice.Clear(Color.White); fogOfWar.Parameters["LightsTexture"].SetValue(lightTarget); batch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend); fogOfWar.CurrentTechnique.Passes[0].Apply(); batch.Draw( mainTarget, new Rectangle(0, 0, batch.GraphicsDevice.PresentationParameters.BackBufferWidth, batch.GraphicsDevice.PresentationParameters.BackBufferHeight), Color.White ); batch.End(); } The effect file I'm using to apply the FOW: texture LightsTexture; sampler ColorSampler : register(s0); sampler LightsSampler = sampler_state{ Texture = <LightsTexture>; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 TexCoord : TEXCOORD0; }; float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { float2 tex = input.TexCoord; float4 color = tex2D(ColorSampler, tex); float4 alpha = tex2D(LightsSampler, tex); return float4(color.r, color.g, color.b, alpha.r); } technique Technique1 { pass Pass1 { PixelShader = compile ps_2_0 PixelShaderFunction(); } }

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  • Robust LINQ to XML query for sibling key-value pairs

    - by awshepard
    (First post, please be gentle!) I am just learning about LINQ to XML in all its glory and frailty, trying to hack it to do what I want to do: Given an XML file like this - <list> <!-- random data, keys, values, etc.--> <key>FIRST_WANTED_KEY</key> <value>FIRST_WANTED_VALUE</value> <key>SECOND_WANTED_KEY</key> <value>SECOND_WANTED_VALUE</value> <!-- wanted because it's first --> <key>SECOND_WANTED_KEY</key> <value>UNWANTED_VALUE</value> <!-- not wanted because it's second --> <!-- nonexistent <key>THIRD_WANTED_KEY</key> --> <!-- nonexistent <value>THIRD_WANTED_VALUE</value> --> <!-- more stuff--> </list> I want to extract the values of a set of known "wanted keys" in a robust fashion, i.e. if SECOND_WANTED_KEY appears twice, I only want SECOND_WANTED_VALUE, not UNWANTED_VALUE. Additionally, THIRD_WANTED_KEY may or may not appear, so the query should be able to handle that as well. I can assume that FIRST_WANTED_KEY will appear before other keys, but can't assume anything about the order of the other keys - if a key appears twice, its values aren't important, I only want the first one. An anonymous data type consisting of strings is fine. My attempt has centered around something along these lines: var z = from y in x.Descendants() where y.Value == "FIRST_WANTED_KEY" select new { first_wanted_value = ((XElement)y.NextNode).Value, //... } My question is what should that ... be? I've tried, for instance, (ugly, I know) second_wanted_value = ((XElement)y.ElementsAfterSelf() .Where(w => w.Value=="SECOND_WANTED_KEY") .FirstOrDefault().NextNode).Value which should hopefully allow the key to be anywhere, or non-existent, but that hasn't worked out, since .NextNode on a null XElement doesn't seem to work. I've also tried to add in a .Select(t => { if (t==null) return new XElement("SECOND_WANTED_KEY",""); else return t; }) clause in after the where, but that hasn't worked either. I'm open to suggestions, (constructive) criticism, links, references, or suggestions of phrases to Google for, etc. I've done a fair share of Googling and checking around S.O., so any help would be appreciated. Thanks!

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  • Is Zend Framework a total waste of my time?

    - by Citizen
    Ok, I'm about 50% done with the "30 minute" quickstart guide from Zend. I must be missing something, because this seems like a total waste of time. The point of this quickguide is to create a guestbook, something I could do in 5 minutes with regular naked non-framework php. Here's my path to zend framework: c:/program files/wamp/www/_zend/ Here's my path to my quickstart project: c:/program files/wamp/www/_zend/bin/quickstart/ I have a number of questions at this point: http://framework.zend.com/docs/quickstart/create-a-model-and-database-table 1: I'm running the command line to run my database loading script. I get an error stating the it can't find the Zend/AutoLoader.php becuase my path to the zend library is wrong. I followed all of the steps. I defined the path to my zend library in the main config file, but for some reason, its defined again in my db loader. In all of these scripts that they have me load, it points the relative path to the zend library as being /../library Problem is, there's nothing in that folder. To get to my actual zend folder, you'd need to be (relatively) /../../../../library Which brings me to my 2nd question: 2: Where the #$#$ is the main Zend files supposed to be? The install directions were basically "put it wherever you want", when the real answer (after a bunch of errors and wasted time was) was "put it somewhere so that its really easy to type the full path a thousand times in command line" and "it also better be in a runnable place on your webserver since its going to create your quickstart application in a subdirectory within zend". Which brings us to the third question 3: Am I supposed to have this libary in both the parent core Zend (wamp/_zend/library) AND my application (quickstart/library)? 4: If that is the case, it seems like a ton of wasted files to be uploading. I'd like to use Zend to create products that my customers will download. 5 megs of overhead seems like a bit much. Zend claims you can use these library components separately, but it looks to me like I'm going to have to upload them every time. Which leads to the next question: 5: It appears that perhaps Zend is more for a single application that is not supposed to be distributed. Is this not the case? 6: According to their default file structure everything but my /public folder would be above public_html on my server if I wanted this to rest on my TLD. I would need to rename every reference of /public/ to /public_html/, or am I missing something else?

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  • CryptoExcercise Encryption/Decryption Problem

    - by venkat
    I am using apples "cryptoexcercise" (Security.Framework) in my application to encrypt and decrypt a data of numeric value. When I give the input 950,128 the values got encrypted, but it is not getting decrypted and exists with the encrypted value only. This happens only with the mentioned numeric values. Could you please check this issue and give the solution to solve this problem? here is my code (void)testAsymmetricEncryptionAndDecryption { uint8_t *plainBuffer; uint8_t *cipherBuffer; uint8_t *decryptedBuffer; const char inputString[] = "950"; int len = strlen(inputString); if (len > BUFFER_SIZE) len = BUFFER_SIZE-1; plainBuffer = (uint8_t *)calloc(BUFFER_SIZE, sizeof(uint8_t)); cipherBuffer = (uint8_t *)calloc(CIPHER_BUFFER_SIZE, sizeof(uint8_t)); decryptedBuffer = (uint8_t *)calloc(BUFFER_SIZE, sizeof(uint8_t)); strncpy( (char *)plainBuffer, inputString, len); NSLog(@"plain text : %s", plainBuffer); [self encryptWithPublicKey:(UInt8 *)plainBuffer cipherBuffer:cipherBuffer]; NSLog(@"encrypted data: %s", cipherBuffer); [self decryptWithPrivateKey:cipherBuffer plainBuffer:decryptedBuffer]; NSLog(@"decrypted data: %s", decryptedBuffer); free(plainBuffer); free(cipherBuffer); free(decryptedBuffer); } (void)encryptWithPublicKey:(uint8_t *)plainBuffer cipherBuffer:(uint8_t *)cipherBuffer { OSStatus status = noErr; size_t plainBufferSize = strlen((char *)plainBuffer); size_t cipherBufferSize = CIPHER_BUFFER_SIZE; NSLog(@"SecKeyGetBlockSize() public = %d", SecKeyGetBlockSize([self getPublicKeyRef])); // Error handling // Encrypt using the public. status = SecKeyEncrypt([self getPublicKeyRef], PADDING, plainBuffer, plainBufferSize, &cipherBuffer[0], &cipherBufferSize ); NSLog(@"encryption result code: %d (size: %d)", status, cipherBufferSize); NSLog(@"encrypted text: %s", cipherBuffer); } (void)decryptWithPrivateKey:(uint8_t *)cipherBuffer plainBuffer:(uint8_t *)plainBuffer { OSStatus status = noErr; size_t cipherBufferSize = strlen((char *)cipherBuffer); NSLog(@"decryptWithPrivateKey: length of buffer: %d", BUFFER_SIZE); NSLog(@"decryptWithPrivateKey: length of input: %d", cipherBufferSize); // DECRYPTION size_t plainBufferSize = BUFFER_SIZE; // Error handling status = SecKeyDecrypt([self getPrivateKeyRef], PADDING, &cipherBuffer[0], cipherBufferSize, &plainBuffer[0], &plainBufferSize ); NSLog(@"decryption result code: %d (size: %d)", status, plainBufferSize); NSLog(@"FINAL decrypted text: %s", plainBuffer); } (SecKeyRef)getPublicKeyRef { OSStatus sanityCheck = noErr; SecKeyRef publicKeyReference = NULL; if (publicKeyRef == NULL) { NSMutableDictionary *queryPublicKey = [[NSMutableDictionary alloc] init]; // Set the public key query dictionary. [queryPublicKey setObject:(id)kSecClassKey forKey:(id)kSecClass]; [queryPublicKey setObject:publicTag forKey:(id)kSecAttrApplicationTag]; [queryPublicKey setObject:(id)kSecAttrKeyTypeRSA forKey:(id)kSecAttrKeyType]; [queryPublicKey setObject:[NSNumber numberWithBool:YES] forKey:(id)kSecReturnRef]; // Get the key. sanityCheck = SecItemCopyMatching((CFDictionaryRef)queryPublicKey, (CFTypeRef *)&publicKeyReference); if (sanityCheck != noErr) { publicKeyReference = NULL; } [queryPublicKey release]; } else { publicKeyReference = publicKeyRef; } return publicKeyReference; } (SecKeyRef)getPrivateKeyRef { OSStatus resultCode = noErr; SecKeyRef privateKeyReference = NULL; if(privateKeyRef == NULL) { NSMutableDictionary * queryPrivateKey = [[NSMutableDictionary alloc] init]; // Set the private key query dictionary. [queryPrivateKey setObject:(id)kSecClassKey forKey:(id)kSecClass]; [queryPrivateKey setObject:privateTag forKey:(id)kSecAttrApplicationTag]; [queryPrivateKey setObject:(id)kSecAttrKeyTypeRSA forKey:(id)kSecAttrKeyType]; [queryPrivateKey setObject:[NSNumber numberWithBool:YES] forKey:(id)kSecReturnRef]; // Get the key. resultCode = SecItemCopyMatching((CFDictionaryRef)queryPrivateKey, (CFTypeRef *)&privateKeyReference); NSLog(@"getPrivateKey: result code: %d", resultCode); if(resultCode != noErr) { privateKeyReference = NULL; } [queryPrivateKey release]; } else { privateKeyReference = privateKeyRef; } return privateKeyReference; }

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  • iPhone: didSelectRowAtIndexPath not invoked

    - by soletan
    Hi, I know this issue being mentioned before, but resolutions there didn't apply. I'm having a UINavigationController with an embedded UITableViewController set up using IB. In IB the UITableView's delegate and dataSource are both set to my derivation of UITableViewController. This class has been added using XCode's templates for UITableViewController classes. There is no custom UITableViewCell and the table view is using default plain style with single title, only. Well, in simulator the list is rendered properly, with two elements provided by dataSource, so dataSource is linked properly. If I remove the outlet link for dataSource in IB, an empty table is rendered instead. As soon as I tap on one of these two items, it is flashing blue and the GDB encounters interruption in __forwarding__ in scope of a UITableView::_selectRowAtIndexPath. It's not reaching breakpoint set in my non-empty method didSelectRowIndexPath. I checked the arguments and method's name to exclude typos resulting in different selector. I recently didn't succeed in whether delegate is set properly, but as it is set equivalently to dataSource which is getting two elements from the same class, I expect it to be set properly. So, what's wrong? I'm running iPhone/iPad SDK 3.1.2 ... but tried with iPhone SDK 3.1 in simulator as well. EDIT: This is the code of my UITableViewController derivation: #import "LocalBrowserListController.h" #import "InstrumentDescriptor.h" @implementation LocalBrowserListController - (void)viewDidLoad { [super viewDidLoad]; [self listLocalInstruments]; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [super viewDidUnload]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [entries count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; if ( ( [entries count] > 0 ) && ( [indexPath length] > 0 ) ) cell.textLabel.text = [[[entries objectAtIndex:[indexPath indexAtPosition:[indexPath length] - 1]] label] retain]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if ( ( [entries count] > 0 ) && ( [indexPath length] > 0 ) ) { ... } } - (void)dealloc { [super dealloc]; } - (void) listLocalInstruments { NSMutableArray *result = [NSMutableArray arrayWithCapacity:10]; [result addObject:[InstrumentDescriptor descriptorOn:[[NSBundle mainBundle] pathForResource:@"example" ofType:@"idl"] withLabel:@"Default 1"]]; [result addObject:[InstrumentDescriptor descriptorOn:[[NSBundle mainBundle] pathForResource:@"example" ofType:@"xml"] withLabel:@"Default 2"]]; [entries release]; entries = [[NSArray alloc] initWithArray:result]; } @end

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  • How can I turn a string of text into a BigInteger representation for use in an El Gamal cryptosystem

    - by angstrom91
    I'm playing with the El Gamal cryptosystem, and my goal is to be able to encipher and decipher long sequences of text. I have come up with a method that works for short sequences, but does not work for long sequences, and I cannot figure out why. El Gamal requires the plaintext to be an integer. I have turned my string into a byte[] using the .getBytes() method for Strings, and then created a BigInteger out of the byte[]. After encryption/decryption, I turn the BigInteger into a byte[] using the .toByteArray() method for BigIntegers, and then create a new String object from the byte[]. This works perfectly when i call ElGamalEncipher with strings up to 129 characters. With 130 or more characters, the output produced is garbled. Can someone suggest how to solve this issue? Is this an issue with my method of turning the string into a BigInteger? If so, is there a better way to turn my string of text into a BigInteger and back? Below is my encipher/decipher code. public static BigInteger[] ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) { // returns a BigInteger[] cipherText // cipherText[0] is c // cipherText[1] is d BigInteger[] cipherText = new BigInteger[2]; BigInteger pText = new BigInteger(plaintext.getBytes()); // 1: select a random integer k such that 1 <= k <= p-2 BigInteger k = new BigInteger(p.bitLength() - 2, sr); // 2: Compute c = g^k(mod p) BigInteger c = g.modPow(k, p); // 3: Compute d= P*r^k = P(g^a)^k(mod p) BigInteger d = pText.multiply(r.modPow(k, p)).mod(p); // C =(c,d) is the ciphertext cipherText[0] = c; cipherText[1] = d; return cipherText; } public static String ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) { //returns the plaintext enciphered as (c,d) // 1: use the private key a to compute the least non-negative residue // of an inverse of (c^a)' (mod p) BigInteger z = c.modPow(a, p).modInverse(p); BigInteger P = z.multiply(d).mod(p); byte[] plainTextArray = P.toByteArray(); String output = null; try { output = new String(plainTextArray, "UTF8"); } catch (Exception e) { } return output; }

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  • skips nines in counter object, AS3

    - by VideoDnd
    It's not that noticeable at first, but my counter skips over to zero and ignores the nines. How can I get my counter to not skip over the nines? my FLA import flash.display.Sprite; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; var timer:Timer; var count:int = 0; var fcount:int = 0; var numbers:NumbersView; trace("-----new NumberDocument created"); timer = new Timer(10); timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); numbers = new NumbersView(); addChild(numbers); addEventListener(Event.ENTER_FRAME, enterFrameHandler); //addEventListener(Event.ADDED_TO_STAGE, traceMeOut); function incrementCounter(event:TimerEvent) { count++; fcount=int(count*count/1000); } function formatCount(i:int):String { return ("000000000" + i).substr(-9, 9); } function enterFrameHandler(e:Event):void { numbers.setTime(formatCount(fcount)); } function traceMeOut() { trace("-----Im here on stage!"); } NumbersView.as //NumbersView.as - Your Document Class package { import flash.display.MovieClip; public class NumbersView extends MovieClip { private var _listItems:Array; private const numHeight:int = 120; public function NumbersView() { _listItems = new Array(); var item:NumberImage; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } setTime('123456789'); } public function setTime($number:String):void { var nums:Array = $number.split(""); trace(nums); for (var i:Number = 0; i < nums.length; i++) { _listItems[i].start( int(nums[i]) ); } } } } Variation of NumbersView.as with Tweener //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var nuNum:int = int(nums[i]); var nuY:int = nuNum == 0 ? 0 : (nuNum - 1) * -numHeight; trace("nuY = " + nuY); trace("cY = " + _listItems[i].y); Tweener.addTween(_listItems[i], { y:nuY, time:0 } ); } previousNums = nums; } Variation of NumbersView.as that doesn't skip 9, but resets from bottom every count //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var newY:int = int(nums[i]) * -numHeight; if (_listItems[i].y < 0) _listItems[i].y = numHeight; Tweener.addTween(_listItems[i], { y:newY, time:3 } ); } previousNums = nums; } PUBLIC CLASS extends MovieClip place 'NumbersView.as' in same directory CLASS Library/'right-click' Properties/Class:NumberImage SYMBOL number column 70x1080 numbers 70x120 TWEENER caurina folder in local directory

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