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  • Use JAXB unmarshalling in Weblogic Server

    - by Leo
    Especifications: - Server: Weblogic 9.2 fixed by customer. - Webservices defined by wsdl and xsd files fixed by customer; not modifications allowed. Hi, In the project we need to develope a mail system. This must do common work with the webservice. We create a Bean who recieves an auto-generated class from non-root xsd element (not wsdl); this bean do this common work. The mail system recieves a xml with elements defined in xsd file and we need to drop this elements info to wsdlc generated classes. With this objects we can use this common bean. Is not possible to redirect the mail request to the webservice. We've looking for the code to do this with WL9.2 resources but we don't found anything. At the moment we've tried to use JAXB for this unmarshalling: JAXBContext c = JAXBContext.newInstance(new Class[]{WasteDCSType.class}); Unmarshaller u = c.createUnmarshaller(); WasteDCSType w = u.unmarshal(waste, WasteDCSType.class).getValue(); waste variable is an DOM Element object. It isn't the root element 'cause the root isn't included in XSD First we needed to add no-arg constructor in some autogenerated classes. No problem, we solved this and finally we unmarshalled the xml without error Exceptions. But we had problems with the attributes. The unmarshalling didn't set attributes; none of them in any class, not simple attributes, not large or short enumeration attributes. No problem with xml elements of any type. We can't create the unmarshaller from "context string" (the package name) 'cause not ObjectFactory has been create by wsldc. If we set the schema no element descriptions are founded and unmarshall crashes. This is the build content: <taskdef name="jwsc" classname="weblogic.wsee.tools.anttasks.JwscTask" /> <taskdef name="wsdlc" classname="weblogic.wsee.tools.anttasks.WsdlcTask"/> <target name="generate-from-wsdl"> <wsdlc srcWsdl="${src.dir}/wsdls/e3s-environmentalMasterData.wsdl" destJwsDir="${src.dir}/webservices" destImplDir="${src.dir}/webservices" packageName="org.arc.eterws.generated" /> <wsdlc srcWsdl="${src.dir}/wsdls/e3s-waste.wsdl" destJwsDir="${src.dir}/webservices" destImplDir="${src.dir}/webservices" packageName="org.arc.eterws.generated" /> </target> <target name="webservices" description=""> <jwsc srcdir="${src.dir}/webservices" destdir="${dest.dir}" classpathref="wspath"> <module contextPath="E3S" name="webservices"> <jws file="org/arc/eterws/impl/IE3SEnvironmentalMasterDataImpl.java" compiledWsdl="${src.dir}/webservices/e3s-environmentalMasterData_wsdl.jar"/> <jws file="org/arc/eterws/impl/Ie3SWasteImpl.java" compiledWsdl="${src.dir}/webservices/e3s-waste_wsdl.jar"/> <descriptor file="${src.dir}/webservices/META-INF/web.xml"/> </module> </jwsc> </target> My questions are: How Weblogic "unmarshall" the xml with the JAX-RPC tech and can we do the same with a xsd element? How can we do this if yes? If not, Exists any not complex solution to this problem? If not, must we use XMLBean tech. or regenerate the XSD with JAXB tech.? What is the best solution? NOTE: There are not one single xsd but a complex xsd structure in fact.

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  • System.UnsupportedException using WCF on Windows Phone 7

    - by Igor Zevaka
    Has anyone been able to communicate using WCF on Windows Phone Series 7 emulator? I've been trying for the past two days and it's just happening for me. I can get a normal Silverlight control to work in both Silverlight 3 and Silverlight 4, but not the phone version. Here are two versions that I've tried: Version 1 - Using Async Pattern BasicHttpBinding basicHttpBinding = new BasicHttpBinding(); EndpointAddress endpointAddress = new EndpointAddress("http://localhost/wcf/Authentication.svc"); Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); AsyncCallback callback = (result) => { Action<string> write = (str) => { this.Dispatcher.BeginInvoke(delegate { //Display something }); }; try { Wcf.IAuthentication auth = result.AsyncState as Wcf.IAuthentication; Wcf.AuthenticationResponse response = auth.EndLogin(result); write(response.Success.ToString()); } catch (Exception ex) { write(ex.Message); System.Diagnostics.Debug.WriteLine(ex.Message); } }; auth1.BeginLogin("user0", "test0", callback, auth1); This version breaks on this line: Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); Throwing System.NotSupportedException. The exception is not very descriptive and the callstack is equally not very helpful: at System.ServiceModel.DiagnosticUtility.ExceptionUtility.BuildMessage(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.LogException(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.ThrowHelperError(Exception e) at System.ServiceModel.ChannelFactory`1.CreateChannel(EndpointAddress address) at WindowsPhoneApplication2.MainPage.DoLogin() .... Version 2 - Blocking WCF call Here is the version that doesn't use the async pattern. [System.ServiceModel.ServiceContract] public interface IAuthentication { [System.ServiceModel.OperationContract] AuthenticationResponse Login(string user, string password); } public class WcfClientBase<TChannel> : System.ServiceModel.ClientBase<TChannel> where TChannel : class { public WcfClientBase(string name, bool streaming) : base(GetBinding(streaming), GetEndpoint(name)) { ClientCredentials.UserName.UserName = WcfConfig.UserName; ClientCredentials.UserName.Password = WcfConfig.Password; } public WcfClientBase(string name) : this(name, false) {} private static System.ServiceModel.Channels.Binding GetBinding(bool streaming) { System.ServiceModel.BasicHttpBinding binding = new System.ServiceModel.BasicHttpBinding(); binding.MaxReceivedMessageSize = 1073741824; if(streaming) { //binding.TransferMode = System.ServiceModel.TransferMode.Streamed; } /*if(XXXURLXXX.StartsWith("https")) { binding.Security.Mode = BasicHttpSecurityMode.Transport; binding.Security.Transport.ClientCredentialType = HttpClientCredentialType.None; }*/ return binding; } private static System.ServiceModel.EndpointAddress GetEndpoint(string name) { return new System.ServiceModel.EndpointAddress(WcfConfig.Endpoint + name + ".svc"); } protected override TChannel CreateChannel() { throw new System.NotImplementedException(); } } auth.Login("test0", "password0"); This version crashes in System.ServiceModel.ClientBase<TChannel> constructor. The call stack is a bit different: at System.Reflection.MethodInfo.get_ReturnParameter() at System.ServiceModel.Description.ServiceReflector.HasNoDisposableParameters(MethodInfo methodInfo) at System.ServiceModel.Description.TypeLoader.CreateOperationDescription(ContractDescription contractDescription, MethodInfo methodInfo, MessageDirection direction, ContractReflectionInfo reflectionInfo, ContractDescription declaringContract) at System.ServiceModel.Description.TypeLoader.CreateOperationDescriptions(ContractDescription contractDescription, ContractReflectionInfo reflectionInfo, Type contractToGetMethodsFrom, ContractDescription declaringContract, MessageDirection direction) at System.ServiceModel.Description.TypeLoader.CreateContractDescription(ServiceContractAttribute contractAttr, Type contractType, Type serviceType, ContractReflectionInfo& reflectionInfo, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescriptionHelper(Type contractType, Type serviceType, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescription(Type contractType) at System.ServiceModel.ChannelFactory1.CreateDescription() at System.ServiceModel.ChannelFactory.InitializeEndpoint(Binding binding, EndpointAddress address) at System.ServiceModel.ChannelFactory1..ctor(Binding binding, EndpointAddress remoteAddress) at System.ServiceModel.ClientBase1..ctor(Binding binding, EndpointAddress remoteAddress) at Wcf.WcfClientBase1..ctor(String name, Boolean streaming) at Wcf.WcfClientBase`1..ctor(String name) at Wcf.AuthenticationClient..ctor() at WindowsPhoneApplication2.MainPage.DoLogin() ... Any ideas?

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  • Adding UIView animation mysteriously changes starting frame

    - by clozach
    I'm working on an app that shows a thumbnail of a photo taken by the user. In order to show a seemless transition from the full-screen image shown in the UIImagePickerController to the thumbnail, I set the frame on my copy of the image to [[UIScreen mainScreen] bounds] and then change the frame to match the frame of an invisible button. (The button allows users to re-take their photo by tapping the thumbnail image.) The trouble is that the starting x-origin of my UIImageView (imageView) is mysteriously starting nearly offscreen to the left: As you can see from the alert, the imageView purports to be located at (0,0), yet it's displaying at something like (-255,0). Here's the code: CGRect frame = [[UIScreen mainScreen] bounds]; imageView.frame = frame; [[[[UIAlertView alloc] initWithTitle:@"Yo!" message:[NSString stringWithFormat:@"starting frame:%@",NSStringFromCGRect(imageView.frame)] delegate:nil cancelButtonTitle:@"K." otherButtonTitles:nil] autorelease] show]; // Slide the enlarged image seamlessly "onto" the photo button [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1000]; [UIView setAnimationDelay:.5]; imageView.frame = pictureButton.frame; [UIView commitAnimations]; As if to taunt me, the image actually does go full screen if I comment out the animation code: CGRect frame = [[UIScreen mainScreen] bounds]; imageView.frame = frame; [[[[UIAlertView alloc] initWithTitle:@"Yo!" message:[NSString stringWithFormat:@"starting frame:%@",NSStringFromCGRect(imageView.frame)] delegate:nil cancelButtonTitle:@"K." otherButtonTitles:nil] autorelease] show]; // Slide the enlarged image seamlessly "onto" the photo button // [UIView beginAnimations:nil context:nil]; // [UIView setAnimationDuration:1000]; // [UIView setAnimationDelay:.5]; // // imageView.frame = pictureButton.frame; // // [UIView commitAnimations]; (Note: animationDuration will of course be set to something more like .5 in production, not 1000 seconds.) Update — Other weirdness worth mentioning in case it's relevant: It turns out the offset changes depending on the orientation of the camera when the photo was taken. If I take the picture with the phone upside-down, for instance, then the image gets offset vertically as well as horizontally. The picker seems to be filling the image's imageOrientation incorrectly: I have to hold the phone sideways, Home button on the left, to get an image with UIImageOrientationUp. At one point I experimented with setting imageView.clipsToBounds = YES;, which revealed that my image view's frame is in fact correct. Rather, it's the UIImage's placement within the UIImageView that gets offset. Fwiw, the image view's contentMode is the default, UIViewContentModeScaleToFill.

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  • Address book with C programming; cannot compile my code.

    - by osabri
    I've divided my code into small programs so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ #include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /*-------------------------------*/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • NSStringWithFormat Swizzled to allow missing format numbered args

    - by coneybeare
    Based on this SO question asked a few hours ago, I have decided to implement a swizzled method that will allow me to take a formatted NSString as the format arg into stringWithFormat, and have it not break when omitting one of the numbered arg references (%1$@, %2$@) I have it working, but this is the first copy, and seeing as this method is going to be potentially called hundreds of thousands of times per app run, I need to bounce this off of some experts to see if this method has any red flags, major performance hits, or optimizations #define NUMARGS(...) (sizeof((int[]){__VA_ARGS__})/sizeof(int)) @implementation NSString (UAFormatOmissions) + (id)uaStringWithFormat:(NSString *)format, ... { if (format != nil) { va_list args; va_start(args, format); // $@ is an ordered variable (%1$@, %2$@...) if ([format rangeOfString:@"$@"].location == NSNotFound) { //call apples method NSString *s = [[[NSString alloc] initWithFormat:format arguments:args] autorelease]; va_end(args); return s; } NSMutableArray *newArgs = (NSMutableArray *)[NSMutableArray arrayWithCapacity:NUMARGS(args)]; id arg = nil; int i = 1; while (arg = va_arg(args, id)) { NSString *f = (NSString *)[NSString stringWithFormat:@"%%%d\$\@", i]; i++; if ([format rangeOfString:f].location == NSNotFound) continue; else [newArgs addObject:arg]; } va_end(args); char *newArgList = (char *)malloc(sizeof(id) * [newArgs count]); [newArgs getObjects:(id *)newArgList]; NSString* result = [[[NSString alloc] initWithFormat:format arguments:newArgList] autorelease]; free(newArgList); return result; } return nil; } The basic algorithm is: search the format string for the %1$@, %2$@ variables by searching for %@ if not found, call the normal stringWithFormat and return else, loop over the args if the format has a position variable (%i$@) for position i, add the arg to the new arg array else, don't add the arg take the new arg array, convert it back into a va_list, and call initWithFormat:arguments: to get the correct string. The idea is that I would run all [NSString stringWithFormat:] calls through this method instead. This might seem unnecessary to many, but click on to the referenced SO question (first line) to see examples of why I need to do this. Ideas? Thoughts? Better implementations? Better Solutions?

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  • Miller-rabin exception number?

    - by nightcracker
    Hey everyone. This question is about the number 169716931325235658326303. According to http://www.alpertron.com.ar/ECM.HTM it is prime. According to my miller-rabin implementation in python with 7 repetitions is is composite. With 50 repetitions it is still composite. With 5000 repetitions it is STILL composite. I thought, this might be a problem of my implementation. So I tried GNU MP bignum library, which has a miller-rabin primality test built-in. I tested with 1000000 repetitions. Still composite. This is my implementation of the miller-rabin primality test: def isprime(n, precision=7): if n == 1 or n % 2 == 0: return False elif n < 1: raise ValueError("Out of bounds, first argument must be > 0") d = n - 1 s = 0 while d % 2 == 0: d //= 2 s += 1 for repeat in range(precision): a = random.randrange(2, n - 2) x = pow(a, d, n) if x == 1 or x == n - 1: continue for r in range(s - 1): x = pow(x, 2, n) if x == 1: return False if x == n - 1: break else: return False return True And the code for the GMP test: #include <gmp.h> #include <stdio.h> int main(int argc, char* argv[]) { mpz_t test; mpz_init_set_str(test, "169716931325235658326303", 10); printf("%d\n", mpz_probab_prime_p(test, 1000000)); mpz_clear(test); return 0; } As far as I know there are no "exceptions" (which return false positives for any amount of repetitions) to the miller-rabin primality test. Have I stumpled upon one? Is my computer broken? Is the Elliptic Curve Method wrong? What is happening here? EDIT I found the issue, which is http://www.alpertron.com.ar/ECM.HTM. I trusted this applet, I'll contact the author his applet's implementation of the ECM is faulty for this number. Thanks. EDIT2 Hah, the shame! In the end it was something that went wrong with copy/pasting on my side. NOR the applet NOR the miller-rabin algorithm NOR my implementation NOR gmp's implementation of it is wrong, the only thing that's wrong is me. I'm sorry.

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  • Boost Python - Limits to the number of arguments when wrapping a function

    - by Derek
    I'm using Boost Python to wrap some C++ functions that I've created. One of my C++ functions contains 22 arguments. Boost complains when I try to compile my solution with this function, and I'm trying to figure out if it is just because this function has too many arguments. Does anyone know if such a limit exists? I've copied the error I'm getting below, not the code because I figure someone either knows the answer to this or not - and if there is no limit then I'll just try to figure it out myself. Thanks very much in advance! Here is a copy of the beginning of the error message I receive... 1>main.cpp 1>c:\cpp_ext\boost\boost_1_47\boost\python\make_function.hpp(76): error C2780: 'boost::mpl::vector17<RT,most_derived<Target,ClassT>::type&,T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14> boost::python::detail::get_signature(RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile const,Target *)' : expects 2 arguments - 1 provided 1>c:\cpp_ext\boost\boost_1_47\boost\python\signature.hpp(236) : see declaration of 'boost::python::detail::get_signature' And eventually I get about a hundred copies of error messages very much resembling this one: 1>c:\cpp_ext\boost\boost_1_47\boost\python\make_function.hpp(76): error C2784: 'boost::mpl::vector17<RT,ClassT&,T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14> boost::python::detail::get_signature(RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile const)' : could not deduce template argument for 'RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile const' from 'std::string (__cdecl *)(const std::string &,jal::date::JULIAN_DATE,const std::string &,const std::string &,int,const std::string &,const std::string &,const std::string &,const std::string &,const std::string &,const std::string &,int,const std::string &,const std::string &,int,const std::string &,const std::string &,const std::string &,const std::string &,const std::string &,int,const std::string &)' 1> c:\cpp_ext\boost\boost_1_47\boost\python\signature.hpp(218) : see declaration of 'boost::python::detail::get_signature' 1>c:\cpp_ext\boost\boost_1_47\boost\python\make_function.hpp(76): error C2780: 'boost::mpl::vector17<RT,most_derived<Target,ClassT>::type&,T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14> boost::python::detail::get_signature(RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile,Target *)' : expects 2 arguments - 1 provided 1> c:\cpp_ext\boost\boost_1_47\boost\python\signature.hpp(236) : see declaration of 'boost::python::detail::get_signature'

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  • How to store wiki sites (vcs)

    - by Eugen
    Hello, as a personal project I am trying to write a wiki with the help of django. I'm a beginner when it comes to web development. I am at the (early) point where I need to decide how to store the wiki sites. I have three approaches in mind and would like to know your suggestion. Flat files I considered a flat file approach with a version control system like git or mercurial. Firstly, I would have some example wikis to look at like http://hatta.sheep.art.pl/. Secondly, the vcs would probably deal with editing conflicts and keeping the edit history, so I would not have to reinvent the wheel. And thirdly, I could probably easily clone the wiki repository, so I (or for that matter others) can have an offline copy of the wiki. On the other hand, as far as I know, I can not use django models with flat files. Then, if I wanted to add fields to a wiki site, like a category, I would need to somehow keep a reference to that flat file in order to associate the fields in the database with the flat file. Besides, I don't know if it is a good idea to have all the wiki sites in one repository. I imagine it is more natural to have kind of like a repository per wiki site resp. file. Last but not least, I'm not sure, but I think using flat files would limit my deploying capabilities because web hosts maybe don't allow creating files (I'm thinking, for example, of Google App Engine) Storing in a database By storing the wiki sites in the database I can utilize django models and associate arbitrary fields with the wiki site. I probably would also have an easier life deploying the wiki. But I would not get vcs features like history and conflict resolving per se. I searched for django-extensions to help me and I found django-reversion. However, I do not fully understand if it fit my needs. Does it track model changes like for example if I change the django model file, or does it track the content of the models (which would fit my need). Plus, I do not see if django reversion would help me with edit conflicts. Storing a vcs repository in a database field This would be my ideal solution. It would combine the advantages of both previous approaches without the disadvantages. That is; I would have vcs features but I would save the wiki sites in a database. The problem is: I have no idea how feasible that is. I just imagine saving a wiki site/source together with a git/mercurial repository in a database field. Yet, I somehow doubt database fields work like that. So, I'm open for any other approaches but this is what I came up with. Also, if you're interested, you can find the crappy early test I'm working on here http://github.com/eugenkiss/instantwiki-test

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  • WPF - How do I get an object that is bound to a ListBoxItem back

    - by JonBlumfeld
    Hi there here is what I would like to do. I get a List of objects from a database and bind this list to a ListBox Control. The ListBoxItems consist of a textbox and a button. Here is what I came up with. Up to this point it works as intended. The object has a number of Properties like ID, Name. If I click on the button in the ListBoxItem the Item should be erased from the ListBox and also from the database... <ListBox x:Name="taglistBox"> <ListBox.ItemContainerStyle> <Style TargetType="{x:Type ListBoxItem}"> <Setter Property="HorizontalAlignment" Value="Stretch"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ListBoxItem"> <ContentPresenter HorizontalAlignment="Stretch"/> </ControlTemplate> </Setter.Value> </Setter> <Setter Property="Tag" Value="{Binding TagSelf}"></Setter> </Style> </ListBox.ItemContainerStyle> <ListBox.ItemTemplate> <DataTemplate> <Grid HorizontalAlignment="Stretch"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Button Grid.Column="0" Name="btTag" VerticalAlignment="Center" Click="btTag_Click" HorizontalAlignment="Left"> <Image Width="16" Height="16" Source="/WpfApplication1;component/Resources/104.png"/> </Button> <TextBlock Name="tbtagBoxTagItem" Margin="5" Grid.Column="1" Text="{Binding Name}" VerticalAlignment="Center" /> </Grid> </DataTemplate> </ListBox.ItemTemplate> </ListBox> The Textblock.Text is bound to object.Name and the ListBoxItem.Tag to object.TagSelf (which is just a copy of the object itself). Now my questions If I click the button in the listboxItem how do I get the listboxitem and the object bound to it back. In order to delete the object from the database I have to retrieve it somehow. I tried something like ListBoxItem lbi1 = (ListBoxItem)(taglistBox.ItemContainerGenerator.ContainerFromItem(taglistBox.Items.CurrentItem)); ObjectInQuestion t = (ObjectInQuestion) lbi1.Tag; Is there a way to automatically update the contents of the ListBox if the Itemssource changes? Right now I'm achieving that by taglistBox.ItemsSource = null; taglistBox.ItemsSource = ObjectInQuestion; I'd appreciate any help you can give :D Thanks in advance

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  • Sql Server Compact 2005 on Visual Studio 2008

    - by Tim
    I'm working on a Windows Forms application that interacts with a Sql Compact database file created by SQL Server 2005. This application was originally developed in Visual Studio 2005 but was recently converted to a Visual Studio 2008 solution. In regards to Sql Compact, we made sure the references were all still set to the assemblies that handle the 2005 version of Sql Compact rather than Sql Compact 3.5. Having done this, the application still runs just as it should - it will still interact with the Compact database, perform synchronization operations, etc. However, I just discovered today that Visual Studio tools such as the DataSet Designer do not play well with a Sql Compact database file of an older version than 3.5. If I go to the New Connection... wizard, the only Sql Compact Data Source / Data Provider are for Sql Compact 3.5. I assume that Visual Studio 2008 just doesn't include the data provider for the older version of Sql Compact by default. Is there a way you can add the old version of Sql Compact to the list of "Data Sources" for the connection wizard? To see exactly what I'm referring to, click on the Tools menu of Visual Studio 2008 and click Connect to Database... In the window that comes up, click Change... next to the Data source setting. From this dialog there is no way I can select the earlier version of Sql Compact - only 3.5 is available. Maybe I need to add an assembly reference somewhere? Or copy some file(s) from my Visual Studio 2005 directory over to 2008? I would think there would have to be a way for Visual Studio 2008 to be able to interact with a Sql Compact database from Sql Server 2005. To provide one more bit of detail, I discovered this problem when I went to my DataSet, right-clicked and tried to add a TableAdapter. The first screen that comes up says, "Choose Your Data Connection". If I leave it set to the Sql Compact connection that we've always used, I now get the following error when clicking the Next button: Failed to open a connection to the database "The selected database was created with an earlier version of SQL Server Compact and needs to be upgraded to SQL Server Compact 3.5 before the connection can be opened or tested. Upgrade the database by creating a new data connection and completing the Add Connection dialog box." Check the connection and try again. The only problem here is that we still use Sql Server 2005, and if my understanding is correct, it does not produce subscription files that are compatible with Sql Compact 3.5. If I am wrong in this assumption, please correct me. Any help you can provide is greatly appreciated. Thank you.

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  • NSString stringWithFormat swizzled to allow missing format numbered args

    - by coneybeare
    Based on this SO question asked a few hours ago, I have decided to implement a swizzled method that will allow me to take a formatted NSString as the format arg into stringWithFormat, and have it not break when omitting one of the numbered arg references (%1$@, %2$@) I have it working, but this is the first copy, and seeing as this method is going to be potentially called hundreds of thousands of times per app run, I need to bounce this off of some experts to see if this method has any red flags, major performance hits, or optimizations #define NUMARGS(...) (sizeof((int[]){__VA_ARGS__})/sizeof(int)) @implementation NSString (UAFormatOmissions) + (id)uaStringWithFormat:(NSString *)format, ... { if (format != nil) { va_list args; va_start(args, format); // $@ is an ordered variable (%1$@, %2$@...) if ([format rangeOfString:@"$@"].location == NSNotFound) { //call apples method NSString *s = [[[NSString alloc] initWithFormat:format arguments:args] autorelease]; va_end(args); return s; } NSMutableArray *newArgs = (NSMutableArray *)[NSMutableArray arrayWithCapacity:NUMARGS(args)]; id arg = nil; int i = 1; while (arg = va_arg(args, id)) { NSString *f = (NSString *)[NSString stringWithFormat:@"%%%d\$\@", i]; i++; if ([format rangeOfString:f].location == NSNotFound) continue; else [newArgs addObject:arg]; } va_end(args); char *newArgList = (char *)malloc(sizeof(id) * [newArgs count]); [newArgs getObjects:(id *)newArgList]; NSString* result = [[[NSString alloc] initWithFormat:format arguments:newArgList] autorelease]; free(newArgList); return result; } return nil; } The basic algorithm is: search the format string for the %1$@, %2$@ variables by searching for %@ if not found, call the normal stringWithFormat and return else, loop over the args if the format has a position variable (%i$@) for position i, add the arg to the new arg array else, don't add the arg take the new arg array, convert it back into a va_list, and call initWithFormat:arguments: to get the correct string. The idea is that I would run all [NSString stringWithFormat:] calls through this method instead. This might seem unnecessary to many, but click on to the referenced SO question (first line) to see examples of why I need to do this. Ideas? Thoughts? Better implementations? Better Solutions?

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  • Unable to capture standard output of process using Boost.Process

    - by Chris Kaminski
    Currently am using Boost.Process from the Boost sandbox, and am having issues getting it to capture my standard output properly; wondering if someone can give me a second pair of eyeballs into what I might be doing wrong. I'm trying to take thumbnails out of RAW camera images using DCRAW (latest version), and capture them for conversion to QT QImage's. The process launch function: namespace bf = ::boost::filesystem; namespace bp = ::boost::process; QImage DCRawInterface::convertRawImage(string path) { // commandline: dcraw -e -c <srcfile> -> piped to stdout. if ( bf::exists( path ) ) { std::string exec = "bin\\dcraw.exe"; std::vector<std::string> args; args.push_back("-v"); args.push_back("-c"); args.push_back("-e"); args.push_back(path); bp::context ctx; ctx.stdout_behavior = bp::capture_stream(); bp::child c = bp::launch(exec, args, ctx); bp::pistream &is = c.get_stdout(); ofstream output("C:\\temp\\testcfk.jpg"); streamcopy(is, output); } return (NULL); } inline void streamcopy(std::istream& input, std::ostream& out) { char buffer[4096]; int i = 0; while (!input.eof() ) { memset(buffer, 0, sizeof(buffer)); int bytes = input.readsome(buffer, sizeof buffer); out.write(buffer, bytes); i++; } } Invoking the converter: DCRawInterface DcRaw; DcRaw.convertRawImage("test/CFK_2439.NEF"); The goal is to simply verify that I can copy the input stream to an output file. Currently, if I comment out the following line: args.push_back("-c"); then the thumbnail is written by DCRAW to the source directory with a name of CFK_2439.thumb.jpg, which proves to me that the process is getting invoked with the right arguments. What's not happening is connecting to the output pipe properly. FWIW: I'm performing this test on Windows XP under Eclipse 3.5/Latest MingW (GCC 4.4).

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  • Why do I get extra, unexpected results with my ack regex?

    - by Gauthier
    I'm finally learning regexps and training with ack. I believe this uses Perl regexp. I want to match all lines where the first non-blank characters are if (<word> !, with any number of spaces in between the elements. This is what I came up with: ^[ \t]*if *\(\w+ *! It only nearly worked. ^[ \t]* is wrong, since it matches one or none [space or tab]. What I want is to match anything that may contain only space or tab (or nothing). For example these should not match: // if (asdf != 0) else if (asdf != 1) How can I modify my regexp for that? EDIT adding command line ack -i --group -a '^\s*if *\(\w+ *!' c:/work/proj/proj Note the single quotes, I'm not so sure about them anymore. My search base is a larger code base. It does include matching expressions (quite some), but even for example: 274: }else if (y != 0) , which I get as a result of the above command. EDIT adding the result of mobrule's test Mobrule, thanks for providing me a text to test on. I'll copy here what I get on my prompt: C:\Temp\regex>more ack.test # ack.test if (asdf != 0) # no spaces - ok if (asdf != 0) # single space - ok if (asdf != 0) # single tab - ok if (asdf != 0) # multiple space - ok if (asdf != 0) # multiple tab - ok if (asdf != 0) # spaces + tab ok if (asdf != 0) # tab + space ok if (asdf != 0) # space + tab + space ok // if (asdf != 0) # not ok } else if (asdf != 0) # not ok C:\Temp\regex>ack '^[ \t]*if *\(\w+ *!' ack.test C:\Temp\regex>"C:\Program\git\bin\perl.exe" C:\bat\ack.pl '[ \t]*if *\(\w+ *!' a ck.test if (asdf != 0) # no spaces - ok if (asdf != 0) # single space - ok if (asdf != 0) # single tab - ok if (asdf != 0) # multiple space - ok if (asdf != 0) # multiple tab - ok if (asdf != 0) # spaces + tab ok if (asdf != 0) # tab + space ok if (asdf != 0) # space + tab + space ok // if (asdf != 0) # not ok } else if (asdf != 0) # not ok The problem is in my call to my ack.bat! ack.bat contains: "C:\Program\git\bin\perl.exe" C:\bat\ack.pl %* Although I call with a caret, it gets away at the call of the bat file! Escaping the caret with ^^ does not work. Quoting the regex with " " instead of ' ' works. My problem was a DOS/win problem, sorry for bothering you all for that.

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  • AVFoundation buffer comparison to a saved image

    - by user577552
    Hi, I am a long time reader, first time poster on StackOverflow, and must say it has been a great source of knowledge for me. I am trying to get to know the AVFoundation framework. What I want to do is save what the camera sees and then detect when something changes. Here is the part where I save the image to a UIImage : if (shouldSetBackgroundImage) { CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); // Create a bitmap graphics context with the sample buffer data CGContextRef context = CGBitmapContextCreate(rowBase, bufferWidth, bufferHeight, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst); // Create a Quartz image from the pixel data in the bitmap graphics context CGImageRef quartzImage = CGBitmapContextCreateImage(context); // Free up the context and color space CGContextRelease(context); CGColorSpaceRelease(colorSpace); // Create an image object from the Quartz image UIImage * image = [UIImage imageWithCGImage:quartzImage]; [self setBackgroundImage:image]; NSLog(@"reference image actually set"); // Release the Quartz image CGImageRelease(quartzImage); //Signal that the image has been saved shouldSetBackgroundImage = NO; } and here is the part where I check if there is any change in the image seen by the camera : else { CGImageRef cgImage = [backgroundImage CGImage]; CGDataProviderRef provider = CGImageGetDataProvider(cgImage); CFDataRef bitmapData = CGDataProviderCopyData(provider); char* data = CFDataGetBytePtr(bitmapData); if (data != NULL) { int64_t numDiffer = 0, pixelCount = 0; NSMutableArray * pointsMutable = [NSMutableArray array]; for( int row = 0; row < bufferHeight; row += 8 ) { for( int column = 0; column < bufferWidth; column += 8 ) { //we get one pixel from each source (buffer and saved image) unsigned char *pixel = rowBase + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); unsigned char *referencePixel = data + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); pixelCount++; if ( !match(pixel, referencePixel, matchThreshold) ) { numDiffer++; [pointsMutable addObject:[NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH - (column/ (float) bufferHeight)* SCREEN_WIDTH - 4.0, (row/ (float) bufferWidth)* SCREEN_HEIGHT- 4.0)]]; } } } numberOfPixelsThatDiffer = numDiffer; points = [pointsMutable copy]; } For some reason, this doesn't work, meaning that the iPhone detects almost everything as being different from the saved image, even though I set a very low threshold for detection in the match function... Do you have any idea of what I am doing wrong?

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  • General Questions on setting up Subversion (w/Netbeans) and web development workflow.

    - by Roeland
    Hey guys, I am web developer who currently works mostly on his own but, some projects require outside coding help (my brother.) Anyway, after running in to the problem of "working on the same files" and "saving over each others edits" I decided to research ways to avoid this. Through the help of stackoverflow I decided on subversion. My setup is the following: A windows 2008 server with a clean install. My desktop which is on the local network of the server. Then my brothers desktop which is at his house, not on lan. We both prefer to use netbeans for development. My Questions: How do we set this thing up correctly and most optimally. Here is my current setup and work flow. dev site: in the past I just created sub domains with my web host for test sites (company1.bythepixel.com, company2.bythepixel.com), and editted those sites with netbeans set up having remote sources (ftp). how do i set up my netbeans now? should I set it up with remote sources? I guess I may need to set up a web server on my local server. I'm just not sure of the work flow. When i hit save in netbeans.. will it update the repository.. then do i need to update the site from the repository somehow? live site: when going live, i would just copy all the files from the dev site into the live site. from what i gather i should be able to update the site from the dev repository? Currently I am toying with virtualsvn server (http://www.visualsvn.com/server/) on my local server. It looks like it is set up to use the http protocol. Is there advantages to this or should I consider something that does the file//. Do you recommend any other subversion software that would run on my 2008 box? how will my brother connect? should i set up a permanent vpn from his house to mine? suggestions? (not that important) how do I deal with databases, there anyway to do subversion on database? I know I have a lot of questions and I am trying to read / make sense of the free online subversion book, but its all so overwhelming! Wish there was a small subversion for dummies guide :)

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  • Python - help on custom wx.Python (pyDev) class

    - by Wallter
    I have been hitting a dead end with this program. I am trying to build a class that will let me control the BIP's of a button when it is in use. so far this is what i have (see following.) It keeps running this weird error TypeError: 'module' object is not callable - I, coming from C++ and C# (for some reason the #include... is so much easier) , have no idea what that means, Google is of no help so... I know I need some real help with sintax and such - anything woudl be helpful. Note: The base code found here was used to create a skeleton for this 'custom button class' Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's # AM I DOING THIS RIGHT? - I am trying to get empty 'global' # variables within the class Mouse_over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # The conversions, hereafter, were to solve another but. I don't know if it is # necessary to do this since the source being given to the class (in this case) # is a BMP - is there a better way to prevent an error that i have not # stumbled accost? # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False) Main.py import wx import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Errors (and traceback) /home/wallter/python/Custom Button overlay/src/Custom_Button.py:8: DeprecationWarning: The wxPython compatibility package is no longer automatically generated or actively maintained. Please switch to the wx package as soon as possible. I have never been able to get this to go away whenever using wxPython any help? from wxPython.wx import * Traceback (most recent call last): File "/home/wallter/python/Custom Button overlay/src/Main.py", line 57, in <module> app = MyApp(0) File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7978, in __init__ self._BootstrapApp() File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7552, in _BootstrapApp return _core_.PyApp__BootstrapApp(*args, **kwargs) File "/home/wallter/python/Custom Button overlay/src/Main.py", line 52, in OnInit frame = MyFrame(NULL, -1, "wxPython | Buttons") File "/home/wallter/python/Custom Button overlay/src/Main.py", line 32, in __init__ wx.Point(200,200), wx.Size(300,100)) TypeError: 'module' object is not callable I have tried removing the "wx.Point(200,200), wx.Size(300,100))" just to have the error move up to the line above. Have I declared it right? help?

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  • SSIS DTS Package flat file error - "The file name specified in the connection was not valid"

    - by MisterZimbu
    I have a pretty basic SSIS package that is attempting to read a file hosted on a share, and import its contents to a database table. The package runs fine when I run it manually within SSIS. However, when I set up a SQL Agent job and attempt to execute it, I get the following error: Executed as user: DOMAIN\UserName. Microsoft (R) SQL Server Execute Package Utility Version 9.00.3042.00 for 64-bit Copyright (C) Microsoft Corp 1984-2005. All rights reserved. Started: 10:14:17 AM Error: 2010-05-03 10:14:17.75 Code: 0xC001401E Source: DataImport Connection manager "Data File Local" Description: The file name "\10.1.1.159\llpf\datafile.dat" specified in the connection was not valid. End Error Error: 2010-05-03 10:14:17.75 Code: 0xC001401D Source: DataAnimalImport Description: Connection "Data File Local" failed validation. End Error DTExec: The package execution returned DTSER_FAILURE (1). Started: 10:14:17 AM Finished: 10:14:17 AM Elapsed: 0.594 seconds. The package execution failed. The step failed. This leads me to believe it's a permissions issue, but every attempt I've made to fix it has failed. What I've tried so far: Run as the SQL Agent account (DOMAIN\SqlAgent) - yields same error. DOMAIN\SqlAgent has "Full Control" permissions on both the share and the uploaded file. Set up a proxy account with a different account's credentials (DOMAIN\Account) - yields same error. Like above, "Full Control" permissions were given over the share to that account. Gave "Everyone" full control permissions over the share (temporarily!). Yielded same error. Manually copied the file to a local path and tested with the SQL Agent account. Worked properly. Added an ActiveX script task that would first copy the remotely hosted file to a local path, and then have the DTS package reference the local file. Gave a completely nondescriptive (even by SSIS standards) error when trying to run the script. Set up a proxy account, using my own personal account's credentials - worked correctly. However, this is not an acceptable solution as there are password policies in place on my account, as well as being a bad practice to set things up this way in general. Any ideas? I'm still convinced it's a permissions issue. However, what I've read from various searches more or less says giving the executing account permissions on the share should work. However, this is not the case here (unless I'm missing something obscure when I'm setting up permissions on the share).

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  • Would Like Multiple Checkboxes to Update World PNG Image Using Mogrify to FloodFill Countries With C

    - by socrtwo
    Hi. I'm seeing in another forum if the best way to do this is with Javascript or Ajax but I'm wondering if there is an even easier simpler way. I'm trying to create a web service where users can check which countries they have visited from a list of 175 or so and a World map image would then instantly update with a filled color. There are other similar services, but I'm envisioning mine to be both updating from checks in checkboxes and by clicking on the target country in the displayed image say with an imagemap. Additionally other solutions display all the visited countries in the same color. I would like different colors for different countries or at least for those countries that touch. Eventually I would like to include a feature that enables the choice of which colors to assign countries. I found a Sourceforge project called pwmfccd. It's simply an open source image of the world and the coordinates on the PNG image for all the countries. You can use mogrify from ImageMagick and floodfill to fill the countries with color. I have done this successfully, locally with batch files. My ISP has told me where mogrify is located, basically "/usr/bin/mogrify". I now have a horrendously complicated cgi script which if it worked is set to redraw the world map image with each checkbox. It's here. It also redraws the whole web page with each check. The web page starts here. Of course this is not at all efficient, and I think probably the real way to go is Ajax or Javascript, so that maybe just the image gets changed and redrawn, not the whole web page. Sorry I don't even know the difference between Javascript and Ajax and their relative merits at this point. I suppose you could make just one part of the image update with each check or click on the image instead of even just the image redrawing, but I have never even heard of a hint at being able to do that for irregularly shaped image elements like countries. So I guess an Image map and sister checkbox entries tied to mogrify events redrawing the user's personal copy of the image with an image refresh would be the only way to go. So how do you do this with something other than Javascript or Ajax or is that definitely the way to go and if so, how would you do it? Or can you after all cut up a web based image into irregular puzzle shaped piece which you can redraw individually at will. Thanks in advance for reading and considering answering this post.

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  • OSGI Declarative Services (DS): What is a good way of using service component instances

    - by Christoph
    I am just getting started with OSGI and Declarative Services (DS) using Equinox and Eclipse PDE. I have 2 Bundles, A and B. Bundle A exposes a component which is consumed by Bundle B. Both bundles also expose this service to the OSGI Service registry again. Everything works fine so far and Equinox is wireing the components together, which means the Bundle A and Bundle B are instanciated by Equinox (by calling the default constructor) and then the wireing happens using the bind / unbind methods. Now, as Equinox is creating the instances of those components / services I would like to know what is the best way of getting this instance? So assume there is third class class which is NOT instantiated by OSGI: Class WantsToUseComponentB{ public void doSomethingWithComponentB(){ // how do I get componentB??? Something like this maybe? ComponentB component = (ComponentB)someComponentRegistry.getComponent(ComponentB.class.getName()); } I see the following options right now: 1. Use a ServiceTracker in the Activator to get the Service of ComponentBundleA.class.getName() (I have tried that already and it works, but it seems to much overhead to me) and make it available via a static factory methods public class Activator{ private static ServiceTracker componentBServiceTracker; public void start(BundleContext context){ componentBServiceTracker = new ServiceTracker(context, ComponentB.class.getName(),null); } public static ComponentB getComponentB(){ return (ComponentB)componentBServiceTracker.getService(); }; } 2. Create some kind of Registry where each component registers as soon as the activate() method is called. public ComponentB{ public void bind(ComponentA componentA){ someRegistry.registerComponent(this); } or public ComponentB{ public void activate(ComponentContext context){ someRegistry.registerComponent(this); } } } 3. Use an existing registry inside osgi / equinox which has those instances? I mean OSGI is already creating instances and wires them together, so it has the objects already somewhere. But where? How can I get them? Conclusion Where does the class WantsToUseComponentB (which is NOT a Component and NOT instantiated by OSGI) get an instance of ComponentB from? Are there any patterns or best practises? As I said I managed to use a ServiceTracker in the Activator, but I thought that would be possible without it. What I am looking for is actually something like the BeanContainer of Springframework, where I can just say something like Container.getBean(ComponentA.BEAN_NAME). But I don't want to use Spring DS. I hope that was clear enough. Otherwise I can also post some source code to explain in more detail. Thanks Christoph UPDATED: Answer to Neil's comment: Thanks for clarifying this question against the original version, but I think you still need to state why the third class cannot be created via something like DS. Hmm don't know. Maybe there is a way but I would need to refactor my whole framework to be based on DS, so that there are no "new MyThirdClass(arg1, arg2)" statements anymore. Don't really know how to do that, but I read something about ComponentFactories in DS. So instead of doing a MyThirdClass object = new MyThirdClass(arg1, arg2); I might do a ComponentFactory myThirdClassFactory = myThirdClassServiceTracker.getService(); // returns a if (myThirdClassFactory != null){ MyThirdClass object = objectFactory.newInstance(); object.setArg1("arg1"); object.setArg2("arg2"); } else{ // here I can assume that some service of ComponentA or B went away so MyThirdClass Componenent cannot be created as there are missing dependencies? } At the time of writing I don't know exactly how to use the ComponentFactories but this is supposed to be some kind of pseudo code :) Thanks Christoph

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • Release Process Improvements

    - by wallismark
    The process of creating a new build and releasing it to production is a critical step in the SDLC but it is often left as an afterthought and varies greatly from one company to the next. I'm hoping people will share improvements they have made to this process in their organisation so we can all takes steps to 'reduce the pain'. So the question is, specify one painful/time consuming part of your release process and what did you do to improve it? My example: at a previous employer all developers made database changes on one common development database. Then when it came to release time, we used Redgate's SQL Compare to generate a huge script from the differences between the Dev and QA databases. This works reasonably well but the problems with this approach are:- ALL changes in the Dev database are included, some of which may still be 'works in progress'. Sometimes developers made conflicting changes (that were not noticed until the release was in production) It was a time consuming and manual process to create and validate the script (by validate I mean, try to weed out issues like problem 1 and 2). When there were problems with the script (eg the order in which things were run such as creating a record which relies on a foreign key record which is in the script but not yet run) it took time to 'tweak' it so it ran smoothly. It's not an ideal scenario for Continuous Integration. So the solution was:- Enforce a policy of all changes to the database must be scripted. A naming convention was important for ensuring the correct running order of the scripts. Create/Use a tool to run the scripts at release time. Developers had their own copy of the database do develop against (so there was no more 'stepping on each others toes') The next release after we started this process was much faster with fewer problems, indeed the only problems found were due to people 'breaking the rules', eg not creating a script. Once the issues with releasing to QA were fixed, when it came time to release to production it was very smooth. We applied a few other changes (like introducing CI) but this was the most significant, overall we reduced release time from around 3 hours down to a max of 10-15 minutes.

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  • SDL side-scroller scrolls inconsistantly

    - by SDLFunTimes
    So I'm working on an upgrade from my previous project (that I posted here for code review) this time implementing a repeating background (like what is used on cartoons) so that SDL doesn't have to load really big images for a level. There's a strange inconsistency in the program, however: the first time the user scrolls all the way to the right 2 less panels are shown than is specified. Going backwards (left) the correct number of panels is shown (that is the panels repeat the number of times specified in the code). After that it appears that going right again (once all the way at the left) the correct number of panels is shown and same going backwards. Here's some selected code and here's a .zip of all my code constructor: Game::Game(SDL_Event* event, SDL_Surface* scr, int level_w, int w, int h, int bpp) { this->event = event; this->bpp = bpp; level_width = level_w; screen = scr; w_width = w; w_height = h; //load images and set rects background = format_surface("background.jpg"); person = format_surface("person.png"); background_rect_left = background->clip_rect; background_rect_right = background->clip_rect; current_background_piece = 1; //we are displaying the first clip rect_in_view = &background_rect_right; other_rect = &background_rect_left; person_rect = person->clip_rect; background_rect_left.x = 0; background_rect_left.y = 0; background_rect_right.x = background->w; background_rect_right.y = 0; person_rect.y = background_rect_left.h - person_rect.h; person_rect.x = 0; } and here's the move method which is probably causing all the trouble: void Game::move(SDLKey direction) { if(direction == SDLK_RIGHT) { if(move_screen(direction)) { if(!background_reached_right()) { //move background right background_rect_left.x += movement_increment; background_rect_right.x += movement_increment; if(rect_in_view->x >= 0) { //move the other rect in to fill the empty space SDL_Rect* temp; other_rect->x = -w_width + rect_in_view->x; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece++; std::cout << current_background_piece << std::endl; } if(background_overshoots_right()) { //sees if this next blit is past the surface //this is used only for re-aligning the rects when //the end of the screen is reached background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x += movement_increment; if(get_person_right_side() > w_width) { //person went too far right person_rect.x = w_width - person_rect.w; } } } else if(direction == SDLK_LEFT) { if(move_screen(direction)) { if(!background_reached_left()) { //moves background left background_rect_left.x -= movement_increment; background_rect_right.x -= movement_increment; if(rect_in_view->x <= -w_width) { //swap the rect in view SDL_Rect* temp; rect_in_view->x = w_width; temp = rect_in_view; rect_in_view = other_rect; other_rect = temp; current_background_piece--; std::cout << current_background_piece << std::endl; } if(background_overshoots_left()) { background_rect_left.x = 0; background_rect_right.x = w_width; } } } else { //move the person instead person_rect.x -= movement_increment; if(person_rect.x < 0) { //person went too far left person_rect.x = 0; } } } } without the rest of the code this doesn't make too much sense. Since there is too much of it I'll upload it here for testing. Anyway does anyone know how I could fix this inconsistency?

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  • Problem running a simple EJB application

    - by Spi1988
    I am currently running a simple EJB application using a stateless Session Bean. I am working on NetBeans 6.8 with Personal Glassfish 3.0 and I have installed on my system both the Java EE and the Java SE. I don't know whether it is relevent but I am running Windows7 64-bit version. The Session Bean I implemented has just one method sayHello(); which just prints hello on the screen. When I try to run the application I'm getting the following error: pre-init: init-private: init-userdir: init-user: init-project: do-init: post-init: init-check: init: deps-jar: deps-j2ee-archive: MyEnterprise-app-client.init: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: MyEnterprise-app-client.deps-jar: MyEnterprise-app-client.compile: MyEnterprise-app-client.library-inclusion-in-manifest: MyEnterprise-app-client.dist-ear: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: pre-pre-compile: pre-compile: do-compile: post-compile: compile: pre-dist: post-dist: dist-directory-deploy: pre-run-deploy: Starting Personal GlassFish v3 Domain Personal GlassFish v3 Domain is running. Undeploying ... Initializing... Initial deploying MyEnterprise to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\gfdeploy\MyEnterprise Completed initial distribution of MyEnterprise post-run-deploy: run-deploy: run-display-browser: run-ac: pre-init: init-private: init-userdir: init-user: init-project: do-init: post-init: init-check: init: deps-jar: deps-j2ee-archive: MyEnterprise-app-client.init: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: MyEnterprise-app-client.deps-jar: MyEnterprise-app-client.compile: MyEnterprise-app-client.library-inclusion-in-manifest: MyEnterprise-app-client.dist-ear: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: pre-pre-compile: pre-compile: do-compile: post-compile: compile: pre-dist: post-dist: dist-directory-deploy: pre-run-deploy: Undeploying ... Initial deploying MyEnterprise to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\gfdeploy\MyEnterprise Completed initial distribution of MyEnterprise post-run-deploy: run-deploy: Warning: Could not find file C:\Users\Naqsam\.netbeans\6.8\GlassFish_v3\generated\xml\MyEnterprise\MyEnterpriseClient.jar to copy. Copying 1 file to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist Copying 4 files to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\MyEnterpriseClient Copying 1 file to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\MyEnterpriseClient java.lang.NullPointerException at org.glassfish.appclient.client.acc.ACCLogger$1.run(ACCLogger.java:149) at java.security.AccessController.doPrivileged(Native Method) at org.glassfish.appclient.client.acc.ACCLogger.reviseLogger(ACCLogger.java:146) at org.glassfish.appclient.client.acc.ACCLogger.init(ACCLogger.java:93) at org.glassfish.appclient.client.acc.ACCLogger.<init>(ACCLogger.java:80) at org.glassfish.appclient.client.AppClientFacade.createBuilder(AppClientFacade.java:360) at org.glassfish.appclient.client.AppClientFacade.prepareACC(AppClientFacade.java:247) at org.glassfish.appclient.client.acc.agent.AppClientContainerAgent.premain(AppClientContainerAgent.java:75) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at sun.instrument.InstrumentationImpl.loadClassAndStartAgent(InstrumentationImpl.java:323) at sun.instrument.InstrumentationImpl.loadClassAndCallPremain(InstrumentationImpl.java:338) Java Result: 1 run-MyEnterprise-app-client: run: BUILD SUCCESSFUL (total time: 1 minute 59 seconds) see next post.

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  • Using Hibernate to do a query involving two tables

    - by Nathan Spears
    I'm inexperienced with sql in general, so using Hibernate is like looking for an answer before I know exactly what the question is. Please feel free to correct any misunderstandings I have. I am on a project where I have to use Hibernate. Most of what I am doing is pretty basic and I could copy and modify. Now I would like to do something different and I'm not sure how configuration and syntax need to come together. Let's say I have two tables. Table A has two (relevant) columns, user GUID and manager GUID. Obviously managers can have more than one user under them, so queries on manager can return more than one row. Additionally, a manager can be managing the same user on multiple projects, so the same user can be returned multiple times for the same manager query. Table B has two columns, user GUID and user full name. One-to-one mapping there. I want to do a query on manager GUID from Table A, group them by unique User GUID (so the same User isn't in the results twice), then return those users' full names from Table B. I could do this in sql without too much trouble but I want to use Hibernate so I don't have to parse the sql results by hand. That's one of the points of using Hibernate, isn't it? Right now I have Hibernate mappings that map each column in Table A to a field (well the get/set methods I guess) in a DAO object that I wrote just to hold that Table's data. I could also use the Hibernate DAOs I have to access each table separately and do each of the things I mentioned above in separate steps, but that would be less efficient (I assume) that doing one query. I wrote a Service object to hold the data that gets returned from the query (my example is simplified - I'm going to keep some other data from Table A and get multiple columns from Table B) but I'm at a loss for how to write a DAO that can do the join, or use the DAOs I have to do the join. FYI, here is a sample of my hibernate config file (simplified to match my example): <hibernate-mapping package="com.my.dao"> <class name="TableA" table="table_a"> <id name="pkIndex" column="pk_index" /> <property name="userGuid" column="user_guid" /> <property name="managerGuid" column="manager_guid" /> </class> </hibernate-mapping> So then I have a DAOImplementation class that does queries and returns lists like public List<TableA> findByHQL(String hql, Map<String, String> params) etc. I'm not sure how "best practice" that is either.

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  • Persistence classes in Qt

    - by zarzych
    Hi, I'm porting a medium-sized CRUD application from .Net to Qt and I'm looking for a pattern for creating persistence classes. In .Net I usually created abstract persistence class with basic methods (insert, update, delete, select) for example: public class DAOBase<T> { public T GetByPrimaryKey(object primaryKey) {...} public void DeleteByPrimaryKey(object primaryKey) {...} public List<T> GetByField(string fieldName, object value) {...} public void Insert(T dto) {...} public void Update(T dto) {...} } Then, I subclassed it for specific tables/DTOs and added attributes for DB table layout: [DBTable("note", "note_id", NpgsqlTypes.NpgsqlDbType.Integer)] [DbField("note_id", NpgsqlTypes.NpgsqlDbType.Integer, "NoteId")] [DbField("client_id", NpgsqlTypes.NpgsqlDbType.Integer, "ClientId")] [DbField("title", NpgsqlTypes.NpgsqlDbType.Text, "Title", "")] [DbField("body", NpgsqlTypes.NpgsqlDbType.Text, "Body", "")] [DbField("date_added", NpgsqlTypes.NpgsqlDbType.Date, "DateAdded")] class NoteDAO : DAOBase<NoteDTO> { } Thanks to .Net reflection system I was able to achieve heavy code reuse and easy creation of new ORMs. The simplest way to do this kind of stuff in Qt seems to be using model classes from QtSql module. Unfortunately, in my case they provide too abstract an interface. I need at least transactions support and control over individual commits which QSqlTableModel doesn't provide. Could you give me some hints about solving this problem using Qt or point me to some reference materials? Update: Based on Harald's clues I've implemented a solution that is quite similar to the .Net classes above. Now I have two classes. UniversalDAO that inherits QObject and deals with QObject DTOs using metatype system: class UniversalDAO : public QObject { Q_OBJECT public: UniversalDAO(QSqlDatabase dataBase, QObject *parent = 0); virtual ~UniversalDAO(); void insert(const QObject &dto); void update(const QObject &dto); void remove(const QObject &dto); void getByPrimaryKey(QObject &dto, const QVariant &key); }; And a generic SpecializedDAO that casts data obtained from UniversalDAO to appropriate type: template<class DTO> class SpecializedDAO { public: SpecializedDAO(UniversalDAO *universalDao) virtual ~SpecializedDAO() {} DTO defaultDto() const { return DTO; } void insert(DTO dto) { dao->insert(dto); } void update(DTO dto) { dao->update(dto); } void remove(DTO dto) { dao->remove(dto); } DTO getByPrimaryKey(const QVariant &key); }; Using the above, I declare the concrete DAO class as following: class ClientDAO : public QObject, public SpecializedDAO<ClientDTO> { Q_OBJECT public: ClientDAO(UniversalDAO *dao, QObject *parent = 0) : QObject(parent), SpecializedDAO<ClientDTO>(dao) {} }; From within ClientDAO I have to set some database information for UniversalDAO. That's where my implementation gets ugly because I do it like this: QMap<QString, QString> fieldMapper; fieldMapper["client_id"] = "clientId"; fieldMapper["name"] = "firstName"; /* ...all column <-> field pairs in here... */ dao->setFieldMapper(fieldMapper); dao->setTable("client"); dao->setPrimaryKey("client_id"); I do it in constructor so it's not visible at a first glance for someone browsing through the header. In .Net version it was easy to spot and understand. Do you have some ideas how I could make it better?

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