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  • UITableView which has sections as alphabets and various rows within each section

    - by lifemoves
    Hello I have a database in which I am inserting data by parsing an XML document. Populating the data using Navigation bar control view. I have various NSObjects defined in a class and have populated the data using NSMutableArray. Using UITableview I have populated the data. My question is : I have populated the data with the sections defined in it as alphabets so I have total of 26 sections. Each section has data in form of name. Now when I use cellforrowatIndexpath it does not give me the correct index for row and section together. My code is : (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } /* Index names as in AB ....Z */ NSString *strIndexNames = [arrCharacters objectAtIndex:indexPath.section]; /* object sections has names in each section */ NSArray *arrIndexedCategories = [objSections objectForKey:strIndexNames]; NSString *strName = [arrIndexedCategories objectAtIndex:indexPath.row] ; cell.textLabel.text = strName; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.textLabel.font = [UIFont systemFontOfSize:16]; return cell; } Any help whatsoever will be really helpful. S

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  • objectAtIndex:indexPath.row method always causes exception in IOS

    - by kalkin
    Hi I always seem to get exception when I use objectAtInded method to retrieve NSString from an array. I am reading data from a dictionary which is in the "PropertyList.plist" file.My code is - (void)viewDidLoad { [super viewDidLoad]; NSString *path = [[NSBundle mainBundle] pathForResource:@"PropertyList" ofType:@"plist"]; names = [[NSDictionary alloc] initWithContentsOfFile:path]; keys = [[[names allKeys] sortedArrayUsingSelector: @selector(compare:)] retain]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger section = [indexPath section]; NSUInteger row = [indexPath row]; NSString *key = [keys objectAtIndex:section]; NSArray *nameSection = [names objectForKey:key]; static NSString *SectionsTableIdentifier = @"SectionsTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:SectionsTableIdentifier]; if(cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:SectionsTableIdentifier] autorelease]; } cell.textLabel.text = [nameSection objectAtIndex:row]; return cell; } The exception happens on the method "cellForRowAtIndexPath" in the line cell.textLabel.text = [nameSection objectAtIndex:row]; The error message is Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFDictionary objectAtIndex:]: unrecognized selector sent to instance 0x6832440 Where ever I use "[nameSection objectAtIndex:row];" type of statement it always get exception.

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  • Generic Event Generator and Handler from User Supplied Types?

    - by JaredBroad
    I'm trying to allow the user to supply custom data and manage the data with custom types. The user's algorithm will get time synchronized events pushed into the event handlers they define. I'm not sure if this is possible but here's the "proof of concept" code I'd like to build. It doesn't detect T in the for loop: "The type or namespace name 'T' could not be found" class Program { static void Main(string[] args) { Algorithm algo = new Algorithm(); Dictionary<Type, string[]> userDataSources = new Dictionary<Type, string[]>(); // "User" adding custom type and data source for algorithm to consume userDataSources.Add(typeof(Weather), new string[] { "temperature data1", "temperature data2" }); for (int i = 0; i < 2; i++) { foreach (Type T in userDataSources.Keys) { string line = userDataSources[typeof(T)][i]; //Iterate over CSV data.. var userObj = new T(line); algo.OnData < typeof(T) > (userObj); } } } //User's algorithm pattern. interface IAlgorithm<TData> where TData : class { void OnData<TData>(TData data); } //User's algorithm. class Algorithm : IAlgorithm<Weather> { //Handle Custom User Data public void OnData<Weather>(Weather data) { Console.WriteLine(data.date.ToString()); Console.ReadKey(); } } //Example "user" custom type. public class Weather { public DateTime date = new DateTime(); public double temperature = 0; public Weather(string line) { Console.WriteLine("Initializing weather object with: " + line); date = DateTime.Now; temperature = -1; } } }

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  • Template Syntax in C++

    - by Crystal
    I don't understand templates really and was trying to run a simple find the minimum for ints, doubles, chars. First question, why is template<typename T> sometimes used, and other times template<>? Second question, I do not know what I am doing wrong with the following code below: #include <iostream> template <typename T> T minimum(T arg1, T arg2) { return arg1 < arg2 ? arg1 : arg2; } template <typename T> // first I tried template <> instd of above, but wasn't sure the difference T minimum<const char *>(const char *arg1, const char *arg2) { return strcmp(arg1, arg2) ? arg2 : arg1; } int main() { std::cout << minimum<int>(4, 2) << '\n'; std::cout << minimum<double>(2.2, -56.7) << '\n'; std::cout << minimum(2.2, 2) << '\n'; } Compile Errors: error C2768: 'minimum' : illegal use of explicit template arguments error C2783: 'T minimum(const char *,const char *)' : could not deduce template argument for 'T' : see declaration of 'minimum' : error C2782: 'T minimum(T,T)' : template parameter 'T' is ambiguous : see declaration of 'minimum' Third, in getting familiar with separating .h and .cpp files, if I wanted this minimum() function to be a static function of my class, but it was the only function in that class, would I have to have a template class as well? I originally tried doing it that way instead of having it all in one file and I got some compile errors as well that I can't remember right now and was unsure how I would do that. Thanks!

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  • c# logic to get the first non-repeating(distinct) character from the string

    - by NoviceToDotNet
    In c# i want to create logic that if i a string like abcabda is passed to a method then it should return first non repeative character from string like in above it should return c. i am unable to convert a string to array of character then how to make comparison of each array character to the string and return the first non repeative character. CanI make it like this? class A { static void main() { A a=new A(); char ch=a.m1(abcabd); } } class B { char m1(string s) { string s1=s; char[] ch1=new char[s.length]; for(int x=0; x<s.length;x++) { ch1[x]=s[x]; } for(int x=0; x<s.length; x++) { for(int y=0; y<s.lenth; y++) { if(s[x]=ch1[y]) { /// here i am confused how to create logic for comparison please let me know // and how to return the character } } } } }

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  • how to pass time Interval in list pref option

    - by user1748932
    <ListPreference android:entries="@array/listOptions2" android:entryValues="@array/listValues2" android:key="listprefrefresh" android:summary="set Refresh The Applciation" android:title="Set TIme Intervale" /> <item>10 </item> <item>30</item> </integer-array> <integer-array name="listValues2"> <item>10000</item> <item>30000</item> </integer-array> public static final String PREF_BEER_SIZE2 = "listprefrefresh"; Preference beerPref2 = (Preference) findPreference(PREF_BEER_SIZE2); beerPref2 .setOnPreferenceChangeListener(new Preference.OnPreferenceChangeListener() { public boolean onPreferenceChange(Preference preference, Object newValue) { // TODO Auto-generated method stub final ListPreference listrefresh = (ListPreference) preference; final int idx = listrefresh .findIndexOfValue((String) newValue); if (idx == 0 ) { handler.post(timedTask); // } else if (idx == 1) { // System.out.println("2"); } return true; } }); This is my code i want Pass Time how can i implement right now? I am passing Integr value.please tell me

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  • Initializing ExportFactory using MEF

    - by Riz
    Scenario Application has multiple parts. Each part is in separate dll and implements interface IFoo All such dlls are present in same directory (plugins) The application can instantiate multiple instances of each part Below is the code snippet for the interfaces, part(export) and the import. The problem I am running into is, the "factories" object is initialized with empty list. However, if I try container.Resolve(typeof(IEnumerable< IFoo )) I do get object with the part. But that doesn't serve my purpose (point 4). Can anyone point what I am doing wrong here? public interface IFoo { string Name { get; } } public interface IFooMeta { string CompType { get; } } Implementation of IFoo in separate Dll [ExportMetadata("CompType", "Foo1")] [Export(typeof(IFoo), RequiredCreationPolicy = CreationPolicy.NonShared))] public class Foo1 : IFoo { public string Name { get { return this.GetType().ToString(); } } } Main application that loads all the parts and instantiate them as needed class PartsManager { [ImportMany] private IEnumerable<ExportFactory<IFoo, IFooMeta>> factories; public PartsManager() { IContainer container = ConstructContainer(); factories = (IEnumerable<ExportFactory<IFoo, IFooMeta>>) container.Resolve(typeof(IEnumerable<ExportFactory<IFoo, IFooMeta>>)); } private static IContainer ConstructContainer() { var catalog = new DirectoryCatalog(@"C:\plugins\"); var builder = new ContainerBuilder(); builder.RegisterComposablePartCatalog(catalog); return builder.Build(); } public IFoo GetPart(string compType) { var matchingFactory = factories.FirstOrDefault( x => x.Metadata.CompType == compType); if (factories == null) { return null; } else { IFoo foo = matchingFactory.CreateExport().Value; return foo; } } }

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  • Runtime of optimized Primehunter

    - by Setton
    Ok so I need some serious runtime help here! This method should take in an int value, check its primality, and return true if the number is indeed a prime. I understand why the loop only needs to go up to i squared, I understand that the worst case scenario is the case in which either the number is prime (or a multiple of a prime). But I don't understand how to quantify the actual runtime. I have done the loop myself by hand to try to understand the pattern or correlation of the number (n) and how many loops occur, but I literally feel like I keep falling into the same trap every time. I need a new way of thinking about this! I have a hint: "Think about the SIZE of the integer" which makes me want to quantify the literal number of integers in a number in relation to how many iterations it does in the for loop (floor log(n)) +1). BUT IT'S NOT WORKIIIING?! I KNOW it isn't square root n, obviously. I'm asking for Big O notation. public class PrimeHunter { public static boolean isPrime(int n) { boolean answer = (n > 1) ? true : false; //runtime = linear runtime for (int i = 2; i * i <= n; i++) //runtime = ????? { if (n % i == 0) //doesn't occur if it is a prime { answer = false; break; } } return answer; //runtime = linear runtime } }

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  • Identify words with ascending characters from text file

    - by user2914000
    I am having a fair amount of trouble trying to write a program that counts the amount of ascending words (words in which each character is larger than the previous character) in a text file. I have tried a few different methods to solve this but cannot seem to get it working. If anyone could help me revise the code to work properly it would be appreciated. The code will print about 5 of the words from the list of nearly 20000, but none considered are ascending (the file does have many ascending words) and it sometimes prints the same word twice. I am printing theWord to the console simply to see if the code works. import java.util.Scanner; import java.io.*; public class { public static void main (String [] args) throws FileNotFoundException{ String theWord; Scanner inputFile = new Scanner(new File("file.txt")); boolean ascending = true; int i = 1; while(inputFile.hasNextLine()){ theWord = inputFile.nextLine(); if(theWord.length() >= 2){ while(i < theWord.length() - 1){ if(theWord.charAt(i) <= theWord.charAt(i + 1)){ ascending = true; System.out.println("+ " + theWord); totalNum = totalNum + 1; } else{ ascending = false; System.out.println("= " + theWord); } i++; } } }

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  • List of Lists of different types

    - by themarshal
    One of the data structures in my current project requires that I store lists of various types (String, int, float, etc.). I need to be able to dynamically store any number of lists without knowing what types they'll be. I tried storing each list as an object, but I ran into problems trying to cast back into the appropriate type (it kept recognizing everything as a List<String>). For example: List<object> myLists = new List<object>(); public static void Main(string args[]) { // Create some lists... // Populate the lists... // Add the lists to myLists... for (int i = 0; i < myLists.Count; i++) { Console.WriteLine("{0} elements in list {1}", GetNumElements(i), i); } } public int GetNumElements(int index) { object o = myLists[index]; if (o is List<int>) return (o as List<int>).Count; if (o is List<String>) // <-- Always true!? return (o as List<String>).Count; // <-- Returning 0 for non-String Lists return -1; } Am I doing something incorrectly? Is there a better way to store a list of lists of various types, or is there a better way to determine if something is a list of a certain type?

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  • ArrayIndexOutOfBoundsException double array size

    - by Andy
    I'm going to preface this question with this statement: I know that I can easily handle this problem by reading the amount of lines in a file and making an array that size. I am not allowed to do this. Anyway, here is my question. I need to double my array's size whenever my program encounters an ArrayIndexOutOfBoundsException and then copy all the previous read in information into the larger array. Here is my code public static void main(String[] args) throws IOException { Scanner inScan, fScan = null; int [] A = new int[5]; inScan = new Scanner(System.in); System.out.print("Please enter the file to read from: "); while(true) { try{ String fName = inScan.nextLine(); fScan = new Scanner(new File(fName)); break; } catch (FileNotFoundException ex) { System.out.println("Your file is invalid -- please re-enter"); } } String nextItem; int nextInt = 0; int i = 0; while (fScan.hasNextLine()) { try { nextItem = fScan.nextLine(); nextInt = Integer.parseInt(nextItem); A[i] = nextInt; i++; } catch (NumberFormatException e) { System.out.println("Found an invalid int -- ignored"); } catch (ArrayIndexOutOfBoundsException e) { //double the size of array A until //copy all previous read in information to the larger array } } System.out.println("Here are your " + i + " items:"); for (int j = 0; j < i; j++) { System.out.println(A[j] + " "); } } }

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  • C# return and display syntax issue

    - by thatdude
    I am having trouble passing the return value from TheMethod() to Main and displaying the word if the if statement is passed as true. I have thought of two ways of doing this, neither has worked but I think I am missing synatx. Using a return ?; non void method and then displaying the returned value. Using a void method and actually writing out(example below) So yes I am new at this, however I have made so many iterations everything is blending together and I have forgot what I have tried. Any help on the syntax be great for either of these ways. Basically I need it to iterate numbers 1,2,3,4 and depending on if the current iteration matches an expression in the if statements it will display a word. Example: if (3 = i) { Console.WriteLine("Word"); } Code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Proj5 { class Program { int i = 0; static void Main(int i) { for (i = 0; i < 101; i++) { Console.WriteLine("test"); } } string TheMethod(int i) { string f = "Word1"; string b = "Word2"; if (i == 3) { return f; } if (i == 5) { return b; } if (0 == (i % 3)) { return f; } if (0 == i % 5) { return b; } else { return b; } } } }

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  • Convert from c# function to javascript function

    - by socheata
    I have a function in c# that used to manipulate the string, It works well while I used in C#. Now I want to convert this function to use in javascript. This is the function in c#: public static string TrimString(string str, int lenght) { string _str = str; int _iAdditionalLenght = 0; for (int i = lenght; i < str.Length; i++) { if (_str.Substring(i, 1) == " ") break; _iAdditionalLenght++; } return str.Substring(0, str.Length < (lenght + _iAdditionalLenght) ? str.Length : (lenght + _iAdditionalLenght)); } I converted it to javascript : function TrimString(str, lengthStr) { //this is my testing 4 var _str = str; var _iAdditionalLenght = 0; for (var i = lengthStr; i < str.length; i++) { if (_str.substring(i, 1) == " ") break; _iAdditionalLenght++; } return str.substring(0, str.length < (lengthStr + _iAdditionalLenght) ? str.length : (lengthStr + _iAdditionalLenght)); } But the javascript doesn't work. Could anyone tell me, how could I do it in javascript function? Thanks you so much.

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  • login using UITableView

    - by EquinoX
    How can I create a login for username/password just like in the skype application? I know it's a grouped table view.. but how can I do that? I searched the site and found the following code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; UILabel *startDtLbl = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 80, 25)]; if (indexPath.row == 0) startDtLbl.text = @"Username"; else { startDtLbl.text = @"Password"; } startDtLbl.backgroundColor = [UIColor clearColor]; [cell.contentView addSubview:startDtLbl]; UITextField *passwordTF = [[UITextField alloc] initWithFrame:CGRectMake(100, 5, 200, 35)]; passwordTF.delegate = self; if (indexPath.row == 0) passwordTF.tag = 0; else { passwordTF.tag = 1; } [cell.contentView addSubview:passwordTF]; } return cell; } When I do: NSString * username = [((UITextField*)[self.view viewWithTag:0]) text]; NSString * password = [((UITextField*)[self.view viewWithTag:1]) text]; it gives me this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIView text]: unrecognized selector sent to instance 0x6c3c600 Why is this?

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  • look up constants based on value.

    - by PLangeberg
    I have a 3rd party struct that is comprised of the following: [StructLayout(LayoutKind.Sequential, Size=1)] public struct BigBlueReasonCodes { public const int ABC_REASONCODE_DESCRIPTION01 = 1000; public const int ABC_REASONCODE_DESCRIPTION01 = 1005; public const int ABC_REASONCODE_DESCRIPTION01 = 1010; public const int DEF_REASONCODE_DESCRIPTION01 = 2001; public const int DEF_REASONCODE_DESCRIPTION01 = 2010; public const int DEF_REASONCODE_DESCRIPTION01 = 2013; public const int GHI_REASONCODE_DESCRIPTION01 = 3050; public const int GHI_REASONCODE_DESCRIPTION01 = 3051; public const int GHI_REASONCODE_DESCRIPTION01 = 3052; public const string JKL_REASONCODE_DESCRIPTION01 = "XYZ; public const string GHI_REASONCODE_DESCRIPTION01 = "ST"; static BigblueReasonCodes(); } I am trying to look up the reason description(the field name) based on the reason code(the value) so my class can do someting like: string failureReason = GetReasonDescription(reasoncode); Somethings of mention are some have int values and some have string values. I am only worried about the ones with int values. I also only want the ones that start with GHI_ if possible but not a big deal.

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  • Succinct LINQ to XML Query

    - by Kent Boogaart
    Assuming you have the following XML: <?xml version="1.0" encoding="utf-8"?> <content> <info> <media> <image> <info> <imageType>product</imageType> </info> <imagedata fileref="http://www.example.com/image1.jpg" /> </image> <image> <info> <imageType>manufacturer</imageType> </info> <imagedata fileref="http://www.example.com/image2.jpg" /> </image> </media> </info> </content> Using LINQ to XML, what is the most succinct, robust way to obtain a System.Uri for an image of a given type? At the moment I have this: private static Uri GetImageUri(XElement xml, string imageType) { return (from imageTypeElement in xml.Descendants("imageType") where imageTypeElement.Value == imageType && imageTypeElement.Parent != null && imageTypeElement.Parent.Parent != null from imageDataElement in imageTypeElement.Parent.Parent.Descendants("imagedata") let fileRefAttribute = imageDataElement.Attribute("fileref") where fileRefAttribute != null && !string.IsNullOrEmpty(fileRefAttribute.Value) select new Uri(fileRefAttribute.Value)).FirstOrDefault(); } This works, but feels way too complicated. Especially when you consider the XPath equivalent. Can anyone point out a better way?

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  • run two thread at the same time in java

    - by user1805005
    i have used timertask to schedule my java program. now when the run method of timertask is in process, i want to run two threads which run at the same time and do different functions. here is my code.. please help me.. import java.util.Calendar; import java.util.Date; import java.util.Timer; import java.util.TimerTask; public class timercheck extends TimerTask{ // my first thread Thread t1 = new Thread(){ public void run(){ for(int i = 1;i <= 10;i++) { System.out.println(i); } } }; // my second thread Thread t2 = new Thread(){ public void run(){ for(int i = 11;i <= 20;i++) { System.out.println(i); } } }; public static void main(String[] args){ long ONCE_PER_DAY = 1000*60*60*24; Calendar calendar = Calendar.getInstance(); calendar.set(Calendar.HOUR_OF_DAY, 12); calendar.set(Calendar.MINUTE, 05); calendar.set(Calendar.SECOND, 00); Date time = calendar.getTime(); TimerTask check = new timercheck(); Timer timer = new Timer(); timer.scheduleAtFixedRate(check, time ,ONCE_PER_DAY); } @Override // run method of timer task public void run() { t1.start(); t2.start(); } }

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  • correct method "get next value"

    - by kapec
    Hello!! i need your help! this is my code, it not so good as i wander - it is not working. i have not idea anymore. </code>// need to get next parameter static double getParametr(){ Scanner scanner = new Scanner(System.in); param = scanner.nextDouble(); return param; } .......... ................ if (i==1){ System.out.println("vvedite storoni pryamougolnika: "); Shape parA = new Rectangle(); parA.a = Shape.getParametr(); --- this is ok double aa = parA.a; Shape parB = new Rectangle(); parB.b = Shape.getParametr(); ------ this is no work!!! double bb = parB.b; Rectangle rec = new Rectangle(aa, bb); arrayFigur[i] = rec.area(); } how fix mistake?

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  • glTexImage2D + byte[]

    - by miniMe
    How can I upload pixels from a simple byte array to an OpenGl texture ? I'm using glTexImage2D and all I get is a white rectangle instead of a pixelated texture. The 9th parameter (32-bit pointer to the pixel data) is IMO the problem. I tried lots of parameter types there (byte, ref byte, byte[], ref byte[], int & IntPtr + Marshall, out byte, out byte[], byte*). glGetError() always returns GL_NO_ERROR. There must be something I'm doing wrong because it's never some gibberish pixels. It's always white. glGenTextures works correct. The first id has the value 1 like always in OpenGL. And I draw colored lines without any problem. So something is wrong with my texturing. I'm in control of the DllImport. So I can change the parameter types if necessary. GL.glBindTexture(GL.GL_TEXTURE_2D, id); int w = 4; int h = 4; byte[] bytes = new byte[w * h * 4]; for (int i = 0; i < bytes.Length; i++) bytes[i] = (byte)Utils.random(256); GL.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGBA, w, h, 0, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE, bytes); [DllImport(GL_LIBRARY)] public static extern void glTexImage2D(uint what, int level, int internalFormat, int width, int height, int border, int format, int type, byte[] bytes);

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  • java.awt -- when java outputs an image to my monitor (screen), where is the file that is output to the monitor card?

    - by user1405870
    Suppose that I am drawing a set of images using java graphics objects. Suppose that I java is outputting these images to my monitor. Where is the file or files that are sent to the monitor card (the graphical representation files). How can I take this file and save it to disk, or how can I take this file and write it to an array, or how can I take these files and combine the results of their output (to the monitor) into a single file for saving? I don't want to use a screen shot feature, I want to be able to redirect (xor capture also) the output to the monitor to some sort of byte-stream. I note that monitors are much better than semaphores, when you are talking about display capabilities; I don't need a counter example. I might not be asking the correct question. It might be that I want to capture the file while it is still in User Space, before it is put into 'Device Space'. I would like to try and capture the byte stream so that I can convert it to MPEG-4 format. I either need a streaming output from the MPEG-4 converter, coming from the streaming input, or else, I need to take static images at discrete times and convert the images. What format will the output from User Space be in? What format will the Device Space output be in? Try to keep speculation to a minimum. http://docs.oracle.com/javame/config/cdc/opt-pkgs/api/jsr927/index.html I guess that Java has made a means of displaying AWT objects on a television screen. Thank you. Ryan Zoerner

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  • How to detect if a RGB is fully transparent?

    - by omega
    In java, I want to make a fully transparent RGBA, and I do that by using public static int getTransparentRGB() { int r = 0; int g = 0; int b = 0; int a = 0; int new_pixel = (a << 24) | (r << 16) | (g << 8) | b; return new_pixel; } Color color = new Color(getTransparentRGB()); System.out.println(color.getAlpha()); // -> 255 ?! I purposely keep all rgba values 0. However after I create the Color object with the rgba value as the constructor, if I call .getAlpha(), I get 255 even though I made the rgb value with a 0 alpha. If it returns 255, how could I tell the difference between a Color object that wasn't transparent, because that would also have a 255 alpha. I expect the color object to return a 0 alpha based on the function above. Does anyone know whats going on? Thanks

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  • Are Interfaces "Object"?

    - by PrashantGupta
    package inheritance; class A{ public String display(){ return "This is A!"; } } interface Workable{ public String work(); } class B extends A implements Workable{ public String work(){ return "B is working!"; } } public class TestInterfaceObject{ public static void main(String... args){ B obj=new B(); Workable w=obj; //System.out.println(w.work()); //invoking work method on Workable type reference System.out.println(w.display()); //invoking display method on Workable type reference //System.out.println(w.hashCode()); // invoking Object's hashCode method on Workable type reference } } As we know that methods which can be invoked depend upon the type of the reference variable on which we are going to invoke. Here, in the code, work() method was invoked on "w" reference (which is Workable type) so method invoking will compile successfully. Then, display() method is invoked on "w" which yields a compilation error which says display method was not found, quite obvious as Workable doesn't know about it. Then we try to invoke the Object class's method i.e. hashCode() which yields a successful compilation and execution. How is it possible? Any logical explanation?

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  • Java getMethod with subclass parameter

    - by SelectricSimian
    I'm writing a library that uses reflection to find and call methods dynamically. Given just an object, a method name, and a parameter list, I need to call the given method as though the method call were explicitly written in the code. I've been using the following approach, which works in most cases: static void callMethod(Object receiver, String methodName, Object[] params) { Class<?>[] paramTypes = new Class<?>[params.length]; for (int i = 0; i < param.length; i++) { paramTypes[i] = params[i].getClass(); } receiver.getClass().getMethod(methodName, paramTypes).invoke(receiver, params); } However, when one of the parameters is a subclass of one of the supported types for the method, the reflection API throws a NoSuchMethodException. For example, if the receiver's class has testMethod(Foo) defined, the following fails: receiver.getClass().getMethod("testMethod", FooSubclass.class).invoke(receiver, new FooSubclass()); even though this works: receiver.testMethod(new FooSubclass()); How do I resolve this? If the method call is hard-coded there's no issue - the compiler just uses the overloading algorithm to pick the best applicable method to use. It doesn't work with reflection, though, which is what I need. Thanks in advance!

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  • Multiple Rectangle Generation

    - by user1610541
    In my code i wrote a method that creates a rectangle at mouseX, mouseY. but all it does is update the position of that rectangle so it follows the mouse, i want it to create a new one at the mouse every time the method runs, can someone please help? this is my method public void drawParticle(float x, float y){ g.drawRect(x, y, 4, 4); } The main class Control call the drawParticle method; import java.awt.Point; import java.awt.geom.Point2D; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; public class Control extends BasicGameState { public static final int ID = 1; public Methods m = new Methods(); public Graphics g = new Graphics(); int mouseX; int mouseY; public void init(GameContainer container, StateBasedGame game) throws SlickException{ } public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { m.drawParticle(mouseX, mouseY); } public void update(GameContainer container, StateBasedGame game, int delta) { } public void mousePressed(int button, int x, int y) { mouseX = x; mouseY = y; } public int getID() { return ID; } } Thanks - Shamus

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  • Why does this while terminate before receiving a value? (java)

    - by David
    Here's the relevant code snippet. public static Territory[] assignTerri (Territory[] board, String[] colors) { for (int i = 0; i<board.length; i++) { // so a problem is that Territory.translate is void fix this. System.out.print ("What team controls ") ; Territory.translate (i) ; System.out.println (" ?") ; boolean a = false ; while (a = false) { String s = getIns () ; if ((checkColor (s, colors))) { board[i].team = (returnIndex (s, colors)) ; a =true ; } else System.out.println ("error try again") ; } System.out.print ("How many unites are on ") ; Territory.translate (i) ; System.out.println (" ?") ; int n = getInt () ; board[i].population = n ; } return board ; } As an additional piece of information, checkColor just checks to make sure that its first argument, a string, is a string in one of the indexes of its second argument, an array. It seems to me that when the while the method gets a string from the keyboard and then only if that string checks out is a true and the while allowed to terminate. The output I get though is this: What team controls Alaska ? How many unites are on Alaska ? (there is space at the end to type in an input) This would seem to suggest that the while terminates before an input is ever typed in since the first line of text is within the while while the second line of text comes after it outside of it. Why is this happening?

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