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  • final fields and thread-safety

    - by pcjuzer
    Should it be all fields, including super-fields, of a purposively immutable java class 'final' in order to be thread-safe or is it enough to have no modifier methods? Suppose I have a POJO with non-final fields where all fields are type of some immutable class. This POJO has getters-setters, and a constructor wich sets some initial value. If I extend this POJO with knocking out modifier methods, thus making it immutable, will extension class be thread-safe?

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  • How to convert pitch and yaw to x, y, z rotations?

    - by Aaron Anodide
    I'm a beginner using XNA to try and make a 3D Asteroids game. I'm really close to having my space ship drive around as if it had thrusters for pitch and yaw. The problem is I can't quite figure out how to translate the rotations, for instance, when I pitch forward 45 degrees and then start to turn - in this case there should be rotation being applied to all three directions to get the "diagonal yaw" - right? I thought I had it right with the calculations below, but they cause a partly pitched forward ship to wobble instead of turn.... :( So my quesiton is: how do you calculate the X, Y, and Z rotations for an object in terms of pitch and yaw? Here's current (almost working) calculations for the Rotation acceleration: float accel = .75f; // Thrust +Y / Forward if (currentKeyboardState.IsKeyDown(Keys.I)) { this.ship.AccelerationY += (float)Math.Cos(this.ship.RotationZ) * accel; this.ship.AccelerationX += (float)Math.Sin(this.ship.RotationZ) * -accel; this.ship.AccelerationZ += (float)Math.Sin(this.ship.RotationX) * accel; } // Rotation +Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.J)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * accel; } // Rotation -Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.K)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * -accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * -accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * -accel; } // Rotation +X / Pitch if (currentKeyboardState.IsKeyDown(Keys.F)) { this.ship.RotationAccelerationX += accel; } // Rotation -X / Pitch if (currentKeyboardState.IsKeyDown(Keys.D)) { this.ship.RotationAccelerationX -= accel; } I'm combining that with drawing code that does a rotation to the model: public void Draw(Matrix world, Matrix view, Matrix projection, TimeSpan elsapsedTime) { float seconds = (float)elsapsedTime.TotalSeconds; // update velocity based on acceleration this.VelocityX += this.AccelerationX * seconds; this.VelocityY += this.AccelerationY * seconds; this.VelocityZ += this.AccelerationZ * seconds; // update position based on velocity this.PositionX += this.VelocityX * seconds; this.PositionY += this.VelocityY * seconds; this.PositionZ += this.VelocityZ * seconds; // update rotational velocity based on rotational acceleration this.RotationVelocityX += this.RotationAccelerationX * seconds; this.RotationVelocityY += this.RotationAccelerationY * seconds; this.RotationVelocityZ += this.RotationAccelerationZ * seconds; // update rotation based on rotational velocity this.RotationX += this.RotationVelocityX * seconds; this.RotationY += this.RotationVelocityY * seconds; this.RotationZ += this.RotationVelocityZ * seconds; Matrix translation = Matrix.CreateTranslation(PositionX, PositionY, PositionZ); Matrix rotation = Matrix.CreateRotationX(RotationX) * Matrix.CreateRotationY(RotationY) * Matrix.CreateRotationZ(RotationZ); model.Root.Transform = rotation * translation * world; model.CopyAbsoluteBoneTransformsTo(boneTransforms); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } mesh.Draw(); } }

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  • XNA 2D Board game - trouble with the cursor

    - by Adorjan
    I just have started making a simple 2D board game using XNA, but I got stuck at the movement of the cursor. This is my problem: I have a 10x10 table on with I should use a cursor to navigate. I simply made that table with the spriteBatch.Draw() function because I couldn't do it on another way. So here is what I did with the cursor: public override void LoadContent() { ... mutato.Position = new Vector2(X, Y); //X=103, Y=107; mutato.Sebesseg = 45; ... mutato.Initialize(content.Load<Texture2D>("cursor"),mutato.Position,mutato.Sebesseg); ... } public override void HandleInput(InputState input) { if (input == null) throw new ArgumentNullException("input"); // Look up inputs for the active player profile. int playerIndex = (int)ControllingPlayer.Value; KeyboardState keyboardState = input.CurrentKeyboardStates[playerIndex]; if (input.IsPauseGame(ControllingPlayer) || gamePadDisconnected) { ScreenManager.AddScreen(new PauseMenuScreen(), ControllingPlayer); } else { // Otherwise move the player position. if (keyboardState.IsKeyDown(Keys.Down)) { Y = (int)mutato.Position.Y + mutato.Move; } if (keyboardState.IsKeyDown(Keys.Up)) { Y = (int)mutato.Position.Y - mutato.Move; } if (keyboardState.IsKeyDown(Keys.Left)) { X = (int)mutato.Position.X - mutato.Move; } if (keyboardState.IsKeyDown(Keys.Right)) { X = (int)mutato.Position.X + mutato.Move; } } } public override void Draw(GameTime gameTime) { mutato.Draw(spriteBatch); } Here's the cursor's (mutato) class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Battleship.Components { class Cursor { public Texture2D Cursortexture; public Vector2 Position; public int Move; public void Initialize(Texture2D texture, Vector2 position,int move) { Cursortexture = texture; Position = position; Move = move; } public void Update() { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(Cursortexture, Position, Color.White); } } } And here is a part of the InputState class where I think I should change something: public bool IsNewKeyPress(Keys key, PlayerIndex? controllingPlayer, out PlayerIndex playerIndex) { if (controllingPlayer.HasValue) { // Read input from the specified player. playerIndex = controllingPlayer.Value; int i = (int)playerIndex; return (CurrentKeyboardStates[i].IsKeyDown(key) && LastKeyboardStates[i].IsKeyUp(key)); } } If I leave the movement operation like this it doesn't have any sense: X = (int)mutato.Position.X - mutato.Move; However if I modify it to this: X = (int)mutato.Position.X--; it moves smoothly. Instead of this I need to move the cursor by fields (45 pixels), but I don't have any idea how to manage it.

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  • openvpn WARNING: No server certificate verification method has been enabled

    - by tmedtcom
    I tried to install openvpn on debian squeez (server) and connect from my fedora 17 as (client). Here is my configuration: server configuration ###cat server.conf # Serveur TCP ** proto tcp** port 1194 dev tun # Cles et certificats ca /etc/openvpn/easy-rsa/keys/ca.crt cert /etc/openvpn/easy-rsa/keys/server.crt key /etc/openvpn/easy-rsa/keys/server.key dh /etc/openvpn/easy-rsa/keys/dh1024.pem # Reseau #Adresse virtuel du reseau vpn server 192.170.70.0 255.255.255.0 #Cette ligne ajoute sur le client la route du reseau vers le serveur push "route 192.168.1.0 255.255.255.0" #Creer une route du server vers l'interface tun. #route 192.170.70.0 255.255.255.0 # Securite keepalive 10 120 #type d'encryptage des données **cipher AES-128-CBC** #activation de la compression comp-lzo #nombre maximum de clients autorisés max-clients 10 #pas d'utilisateur et groupe particuliers pour l'utilisation du VPN user nobody group nogroup #pour rendre la connexion persistante persist-key persist-tun #Log d'etat d'OpenVPN status /var/log/openvpn-status.log #logs openvpnlog /var/log/openvpn.log log-append /var/log/openvpn.log #niveau de verbosité verb 5 ###cat client.conf # Client client dev tun [COLOR="Red"]proto tcp-client[/COLOR] remote <my server wan IP> 1194 resolv-retry infinite **cipher AES-128-CBC** # Cles ca ca.crt cert client.crt key client.key # Securite nobind persist-key persist-tun comp-lzo verb 3 Message from the host client (fedora 17) in the log file / var / log / messages: Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> Starting VPN service 'openvpn'... Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN service 'openvpn' started (org.freedesktop.NetworkManager.openvpn), PID 7470 Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN service 'openvpn' appeared; activating connections Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN plugin state changed: starting (3) Dec 6 21:56:01 GlobalTIC NetworkManager[691]: <info> VPN connection 'Connexion VPN 1' (Connect) reply received. Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: OpenVPN 2.2.2 x86_64-redhat-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [eurephia] built on Sep 5 2012 Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]:[COLOR="Red"][U][B] WARNING: No server certificate verification method has been enabled.[/B][/U][/COLOR] See http://openvpn.net/howto.html#mitm for more info. Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]:[COLOR="Red"] WARNING: file '/home/login/client/client.key' is group or others accessible[/COLOR] Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: UDPv4 link local: [undef] Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: UDPv4 link remote: [COLOR="Red"]<my server wan IP>[/COLOR]:1194 Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: [COLOR="Red"]read UDPv4 [ECONNREFUSED]: Connection refused (code=111)[/COLOR] Dec 6 21:56:03 GlobalTIC nm-openvpn[7472]: [COLOR="Red"]read UDPv4[/COLOR] [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:07 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:15 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:31 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:41 GlobalTIC NetworkManager[691]: <warn> VPN connection 'Connexion VPN 1' (IP Conf[/CODE] ifconfig on server host(debian): ifconfig eth0 Link encap:Ethernet HWaddr 08:00:27:16:21:ac inet addr:192.168.1.6 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::a00:27ff:fe16:21ac/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:9059 errors:0 dropped:0 overruns:0 frame:0 TX packets:5660 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:919427 (897.8 KiB) TX bytes:1273891 (1.2 MiB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:192.170.70.1 P-t-P:192.170.70.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) ifconfig on the client host (fedora 17) as0t0: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.0.1 netmask 255.255.252.0 destination 5.5.0.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t1: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.4.1 netmask 255.255.252.0 destination 5.5.4.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t2: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.8.1 netmask 255.255.252.0 destination 5.5.8.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t3: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.12.1 netmask 255.255.252.0 destination 5.5.12.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 **p255p1**: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500 inet 192.168.1.2 netmask 255.255.255.0 broadcast 192.168.1.255 inet6 fe80::21d:baff:fe20:b7e6 prefixlen 64 scopeid 0x20<link> ether 00:1d:ba:20:b7:e6 txqueuelen 1000 (Ethernet) RX packets 4842070 bytes 3579798184 (3.3 GiB) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 3996158 bytes 2436442882 (2.2 GiB) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 device interrupt 16 p255p1 is label for eth0 interface and on the server : root@hoteserver:/etc/openvpn# tree . +-- client ¦** +-- ca.crt ¦** +-- client.conf ¦** +-- client.crt ¦** +-- client.csr ¦** +-- client.key ¦** +-- client.ovpn ¦* ¦** +-- easy-rsa ¦** +-- build-ca ¦** +-- build-dh ¦** +-- build-inter ¦** +-- build-key ¦** +-- build-key-pass ¦** +-- build-key-pkcs12 ¦** +-- build-key-server ¦** +-- build-req ¦** +-- build-req-pass ¦** +-- clean-all ¦** +-- inherit-inter ¦** +-- keys ¦** ¦** +-- 01.pem ¦** ¦** +-- 02.pem ¦** ¦** +-- ca.crt ¦** ¦** +-- ca.key ¦** ¦** +-- client.crt ¦** ¦** +-- client.csr ¦** ¦** +-- client.key ¦** ¦** +-- dh1024.pem ¦** ¦** +-- index.txt ¦** ¦** +-- index.txt.attr ¦** ¦** +-- index.txt.attr.old ¦** ¦** +-- index.txt.old ¦** ¦** +-- serial ¦** ¦** +-- serial.old ¦** ¦** +-- server.crt ¦** ¦** +-- server.csr ¦** ¦** +-- server.key ¦** +-- list-crl ¦** +-- Makefile ¦** +-- openssl-0.9.6.cnf.gz ¦** +-- openssl.cnf ¦** +-- pkitool ¦** +-- README.gz ¦** +-- revoke-full ¦** +-- sign-req ¦** +-- vars ¦** +-- whichopensslcnf +-- openvpn.log +-- openvpn-status.log +-- server.conf +-- update-resolv-conf on the client: [login@hoteclient openvpn]$ tree . |-- easy-rsa | |-- 1.0 | | |-- build-ca | | |-- build-dh | | |-- build-inter | | |-- build-key | | |-- build-key-pass | | |-- build-key-pkcs12 | | |-- build-key-server | | |-- build-req | | |-- build-req-pass | | |-- clean-all | | |-- list-crl | | |-- make-crl | | |-- openssl.cnf | | |-- README | | |-- revoke-crt | | |-- revoke-full | | |-- sign-req | | `-- vars | `-- 2.0 | |-- build-ca | |-- build-dh | |-- build-inter | |-- build-key | |-- build-key-pass | |-- build-key-pkcs12 | |-- build-key-server | |-- build-req | |-- build-req-pass | |-- clean-all | |-- inherit-inter | |-- keys [error opening dir] | |-- list-crl | |-- Makefile | |-- openssl-0.9.6.cnf | |-- openssl-0.9.8.cnf | |-- openssl-1.0.0.cnf | |-- pkitool | |-- README | |-- revoke-full | |-- sign-req | |-- vars | `-- whichopensslcnf |-- keys -> ./easy-rsa/2.0/keys/ `-- server.conf the problem source is cipher AES-128-CBC ,proto tcp-client or UDP or the interface p255p1 on fedora17 or file authentification ta.key is not found ????

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  • multiple key ranges as parameters to a couchdb view

    - by kolosy
    is there a way to send multiple startKey/endKey pairs to a view, akin to the keys: [] array that can be posted for keys? the underlying problem - let's say my documents have "categories" and timestamps. if i want all documents in the "foo" category that have a timestamp that's within the last two hours, it's simple: function (doc) { emit([doc.category, doc.timestamp], null); } and then query as GET server:5894/.../myview?startKey=[foo, |now - 2 hours|]&endkey=[foo, |now|] the problem comes when i want something in categories foo or bar, within the last two hours. if i didn't care about time, i could just pull directly by key through the keys collection. unfortunately, i have no such option with ranges. what i ended up doing in the meantime is rounding the timestamp to two-hour blocks, and then multiplexing the query out: POST server:5894/.../myview keys=[[foo, 0 hours], [foo, 2 hours], [bar, 0 hours], [bar, 2 hours]] it works, but will get messy if i want to go back a large amount of time (in relationship to the blocksize)

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  • Atomic UPSERT in SQL Server 2005

    - by rabidpebble
    What is the correct pattern for doing an atomic "UPSERT" (UPDATE where exists, INSERT otherwise) in SQL Server 2005? I see a lot of code on SO (e.g. see http://stackoverflow.com/questions/639854/tsql-check-if-a-row-exists-otherwise-insert) with the following two-part pattern: UPDATE ... FROM ... WHERE <condition> -- race condition risk here IF @@ROWCOUNT = 0 INSERT ... or IF (SELECT COUNT(*) FROM ... WHERE <condition>) = 0 -- race condition risk here INSERT ... ELSE UPDATE ... where will be an evaluation of natural keys. None of the above approaches seem to deal well with concurrency. If I cannot have two rows with the same natural key, it seems like all of the above risk inserting rows with the same natural keys in race condition scenarios. I have been using the following approach but I'm surprised not to see it anywhere in people's responses so I'm wondering what is wrong with it: INSERT INTO <table> SELECT <natural keys>, <other stuff...> FROM <table> WHERE NOT EXISTS -- race condition risk here? ( SELECT 1 FROM <table> WHERE <natural keys> ) UPDATE ... WHERE <natural keys> (Note: I'm assuming that rows will not be deleted from this table. Although it would be nice to discuss how to handle the case where they can be deleted -- are transactions the only option? Which level of isolation?) Is this atomic? I can't locate where this would be documented in SQL Server documentation.

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  • Importing Thawte trial certificates into a Java keystore

    - by lindelof
    Hello, I'm trying to configure a Tomcat server with SSL. I've generated a keypair thus: $ keytool -genkeypair -alias tomcat -keyalg RSA -keystore keys Next I generate a certificate signing request: $ keytool -certreq -keyalg RSA -alias tomcat -keystore keys -file tomcat.csr Then I copy-paste the contents of tomcat.csr into a form on Thawte's website, asking for a trial SSL certificate. In return I get two certificates delimited with -----BEGIN ... -----END, that I save under tomcat.crt and thawte.crt. (Thawte calls the second certificate a 'Thawte Test CA Root' certificate). When I try to import either of them it fails: $ keytool -importcert -alias tomcat -file tomcat.crt -keystore keys Enter keystore password: keytool error: java.lang.Exception: Failed to establish chain from reply $ keytool -importcert -alias thawte -file thawtetest.crt -keystore keys Enter keystore password: keytool error: java.lang.Exception: Input not an X.509 certificate Adding the -trustcacerts option to either of these commands doesn't change anything either. Any idea what I am doing wrong here?

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  • Assignment in python for loop possible?

    - by flyingcrab
    I have a dictionary d (and a seperate sorted list of keys, keys). I wanted the loop to only process entries where the value is False - so i tried the following: for key in keys and not d[key]: #do foo I suppose my understanding of python sytax is not what i thought it was - because the assignment doesnt suppose to have happened above, and a i get an instanciation error. The below works of course, but I'd really like to be able to use something like the code above.. possible? for key in keys: if d[key]: continue #foo time! Thanks!

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  • JPA merge fails due to duplicate key

    - by wobblycogs
    I have a simple entity, Code, that I need to persist to a MySQL database. public class Code implements Serializable { @Id private String key; private String description; ...getters and setters... } The user supplies a file full of key, description pairs which I read, convert to Code objects and then insert in a single transaction using em.merge(code). The file will generally have duplicate entries which I deal with by first adding them to a map keyed on the key field as I read them in. A problem arises though when keys differ only by case (for example: XYZ and XyZ). My map will, of course, contain both entries but during the merge process MySQL sees the two keys as being the same and the call to merge fails with a MySQLIntegrityConstraintViolationException. I could easily fix this by uppercasing the keys as I read them in but I'd like to understand exactly what is going wrong. The conclusion I have come to is that JPA considers XYZ and XyZ to be different keys but MySQL considers them to be the same. As such when JPA checks its list of known keys (or does whatever it does to determine whether it needs to perform an insert or update) it fails to find the previous insert and issuing another which then fails. Is this corrent? Is there anyway round this other than better filtering the client data? I haven't defined .equals or .hashCode on the Code class so perhaps this is the problem.

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  • Git - ssh key / ip address

    - by Steve
    When I set up Git, I did it while using a dsl modem, and my ip isn't static, so when I generated the ssh keys for Git, it was based on that ip. When I'm assigned an ip other than the one used to generate the ssh Git keys, I can manually change the ip address to the one used to generate the keys. What are my other options to bypass this step? Dynamic DNS? Is there another way?

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  • check keyboard state without using KeyboardEvent in AS3

    - by Pieter888
    Is it possible to check for pressed keys without using the KeyboardEvent? I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed. normally when using a KeyboardEvent I could check for keys easily using a switch that checks the KeyCode of the event, but in an ENTER_FRAME event this isn't possible for me. Is there any other way of checking the keyboard's state within the ENTER_FRAME event?

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  • SQL Select * from multiple tables

    - by zaf
    Using PHP/PDO is it possible to use a wildcard for the columns when a select is done on multiple tables and the returned array keys are fully qualified to avoid column name clash? example: SELECT * from table1, table2; gives: Array keys are 'table1.id', 'table2.id', 'table1.name' etc. I tried "SELECT table1.*,table2.* ..." but the returned array keys were not fully qualified so columns with the same name clashed and were overwritten.

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  • Setting attributes of a class during construction from **kwargs

    - by Carson Myers
    Python noob here, Currently I'm working with SQLAlchemy, and I have this: from __init__ import Base from sqlalchemy.schema import Column, ForeignKey from sqlalchemy.types import Integer, String from sqlalchemy.orm import relationship class User(Base): __tablename__ = "users" id = Column(Integer, primary_key=True) username = Column(String, unique=True) email = Column(String) password = Column(String) salt = Column(String) openids = relationship("OpenID", backref="users") User.__table__.create(checkfirst=True) #snip definition of OpenID class def create(**kwargs): user = User() if "username" in kwargs.keys(): user.username = kwargs['username'] if "email" in kwargs.keys(): user.username = kwargs['email'] if "password" in kwargs.keys(): user.password = kwargs['password'] return user This is in /db/users.py, so it would be used like: from db import users new_user = users.create(username="Carson", password="1234") new_user.email = "[email protected]" users.add(new_user) #this function obviously not defined yet but the code in create() is a little stupid, and I'm wondering if there's a better way to do it that doesn't require an if ladder, and that will fail if any keys are added that aren't in the User object already. Like: for attribute in kwargs.keys(): if attribute in User: user.__attribute__[attribute] = kwargs[attribute] else: raise Exception("blah") that way I could put this in its own function (unless one hopefully already exists?) So I wouldn't have to do the if ladder again and again, and so I could change the table structure without modifying this code. Any suggestions?

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  • MySQL auto increments disappeared

    - by Lizard
    I have a mysql database with 60 tables most of the tables have primary keys (expect pivot tables) all these primary keys had the attribute AUTO INCREMENT Then over night some how all the primary keys had that attribute removed, and the default value set to 0. I have no idea how this may have been caused. Any suggestions?

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  • iphone Odd Problem when using a custom cell

    - by Brodie4598
    Please note where I have the NSLOG. All it is displaying in the log is the first three items in the nameSection. After some testing, I discovered it is displaying how many keys there are because if I add a key to the plist, it will log a fourth item in log. nameSection should be an array of the strings that make up the key array in the plist file. the plist file has 3 dictionaries, each with several arrays of strings. The code picks the dictionary I am working with correctly, then should use the array names as sections in the table and the strings en each array as what to display in each cell. so if the dictionary i am working with has 3 arrays, NSLOG will display 3 strings from the first array: 2010-05-01 17:03:26.957 Checklists[63926:207] string0 2010-05-01 17:03:26.960 Checklists[63926:207] string1 2010-05-01 17:03:26.962 Checklists[63926:207] string2 then stop with: 2010-05-01 17:03:26.963 Checklists[63926:207] * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (3) beyond bounds (3)' if i added an array to the dictionary, it log 4 items instead of 3. I hope this explanation makes sense... -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView{ return [keys count]; } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger) section { NSString *key = [keys objectAtIndex:section]; NSArray *nameSection = [names objectForKey:key]; return [nameSection count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger section = [indexPath section]; NSString *key = [keys objectAtIndex: section]; NSArray *nameSection = [names objectForKey:key]; static NSString *SectionsTableIdentifier = @"SectionsTableIdentifier"; static NSString *ChecklistCellIdentifier = @"ChecklistCellIdentifier "; ChecklistCell *cell = (ChecklistCell *)[tableView dequeueReusableCellWithIdentifier: SectionsTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"ChecklistCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[ChecklistCell class]]) cell = (ChecklistCell *)oneObject; } NSUInteger row = [indexPath row]; NSDictionary *rowData = [self.keys objectAtIndex:row]; NSString *tempString = [[NSString alloc]initWithFormat:@"%@",[nameSection objectAtIndex:row]]; NSLog(@"%@",tempString); cell.colorLabel.text = [tempArray objectAtIndex:0]; cell.nameLabel.text = [tempArray objectAtIndex:1]; return cell; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else if (cell.accessoryType == UITableViewCellAccessoryCheckmark) { cell.accessoryType = UITableViewCellAccessoryNone; } [tableView deselectRowAtIndexPath:indexPath animated:NO]; } -(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section{ NSString *key = [keys objectAtIndex:section]; return key; }

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  • accepts_nested_attributes with Model.update for multiple models

    - by Ohad
    Hi, I'm trying to follow http://railscasts.com/episodes/198-edit-multiple-individually but I would like to save objects which are nested (accepts_nested_attributes_for). I've added the following in my controller: def edit_multiple @people = Person.find(params[:person_ids], :include => [:parameters]) end def update_multiple keys = params[:people].keys if keys.empty? flash[:error] = "Please select at least one person" redirect_to :back and return end values = keys.map {|k| params[:people][k]} @people = Person.update(keys,values).reject { |h| h.errors.empty? } if @people.empty? flash[:notice] = 'Updated people!' redirect_to person_path else redirect_to edit_multiple_path end end and in the view: <% form_tag update_multiple_people_path, :method => :post do %> <% for person in @people %> <% fields_for "people[]", host do |f| %> <%= f.error_messages :object_name => "person" %> <h3><%= h person.name %></h3> <% for parameter in person.parameters %> <% f.fields_for "person_parameters[]", parameter do |builder| -%> <%= render "common/parameters", :f => builder %> <% end -%> <% end -%> <p><%= link_to_add_fields "Add a parameter", f, :person_parameters, "common/parameters" %></p> <% end %> <% end %> <p><%= submit_tag "Edit these Parameter(s)" %></p> <% end %> but I'm always getting a mistmatch - e.g. ActiveRecord::AssociationTypeMismatch and Parameter(#70341811965140) expected, got Array(#70341874300460) Thanks!

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  • Future proof Primary Key design in postgresql

    - by John P
    I've always used either auto_generated or Sequences in the past for my primary keys. With the current system I'm working on there is the possibility of having to eventually partition the data which has never been a requirement in the past. Knowing that I may need to partition the data in the future, is there any advantage of using UUIDs for PKs instead of the database's built-in sequences? If so, is there a design pattern that can safely generate relatively short keys (say 6 characters instead of the usual long one e6709870-5cbc-11df-a08a-0800200c9a66)? 36^6 keys per-table is more than sufficient for any table I could imagine. I will be using the keys in URLs so conciseness is important.

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  • How to retrieve the Description property from SettingsProperty?

    - by BadNinja
    For each item in my application's settings, I've added text to its Description Property which I want to retrieve at runtime. I'm sure I'm missing some basic logical nuance here, but everything I've tried has failed. Clearly, my understanding of what value needs to be passed to the Attributes property of the SettingsProperty class is wrong. I'm further confused by the fact that when I iterate through all they keys returned by SettingsProperty.Attributes.Keys, I can see "System.Configuration.SettingsDescriptionAttribute", but when I pass that string in as the key to the Attributes property, null is returned. Any insight into how to properly retrieve the value Description Property would be very much appreciated. Thanks. :) public void MyMethod() { SettingsPropertyCollection MyAppProperties = Properties.Settings.Default.Properties; IEnumerator enumerator = MyAppProperties.GetEnumerator(); // Iterate through all the keys to see what we have.... while (enumerator.MoveNext()) { SettingsProperty property = (SettingsProperty)enumerator.Current; ICollection myKeys = property.Attributes.Keys; foreach (object theKey in myKeys) System.Diagnostics.Debug.Print(theKey.ToString()); // One of the keys returned is: System.Configuration.SettingsDescriptionAttribute } enumerator.Reset(); while (enumerator.MoveNext()) { SettingsProperty property = (SettingsProperty)enumerator.Current; string propertyValue = property.DefaultValue.ToString(); // This fails: Null Reference string propertyDescription = property.Attributes["System.Configuration.SettingsDescriptionAttribute"].ToString(); // Do stuff with strings... } }

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  • Designing small comparable objects

    - by Thomas Ahle
    Intro Consider you have a list of key/value pairs: (0,a) (1,b) (2,c) You have a function, that inserts a new value between two current pairs, and you need to give it a key that keeps the order: (0,a) (0.5,z) (1,b) (2,c) Here the new key was chosen as the average between the average of keys of the bounding pairs. The problem is, that you list may have milions of inserts. If these inserts are all put close to each other, you may end up with keys such to 2^(-1000000), which are not easily storagable in any standard nor special number class. The problem How can you design a system for generating keys that: Gives the correct result (larger/smaller than) when compared to all the rest of the keys. Takes up only O(logn) memory (where n is the number of items in the list). My tries First I tried different number classes. Like fractions and even polynomium, but I could always find examples where the key size would grow linear with the number of inserts. Then I thought about saving pointers to a number of other keys, and saving the lower/greater than relationship, but that would always require at least O(sqrt) memory and time for comparison. Extra info: Ideally the algorithm shouldn't break when pairs are deleted from the list.

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  • problem with converting simple code to silverlight app.

    - by Sara
    Hi. I have this code for window form application and I have been attempting to convert it to a Silverlight application but it does not work!. There is a Textbox and I attached KeyDown event handler to it. when the user press the arrow key ( left or right) while the focus on the textbox, it will write . or -. When it is window form i used e.KeyCode and Keys.Right and its works great but when it is silverlight I used e.Key and key.Right and the program doesn't work good because the arrows do the 2 functions moving and write ./-. How I can work this out in Silverlight? (My English not good) The code ( window form): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.KeyCode == Keys.Left || e.KeyCode == Keys.Right) { e.Handled = true; char insert; if (e.KeyCode == Keys.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } (and Silverlight): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.Key == Key.Left || e.Key == Key.Right) { e.Handled = true; char insert; if (e.Key == Key.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } I don't understand, is there huge different effect between using Keycode/Keys and Key/Key or because something else?

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  • C#: Replicating keyboard shortcuts in textbox, how do I prevent the beep sound caused by alt key pre

    - by Michael Johnson
    I'm creating a routine that allows the user to replicate keyboard shortcuts into a textbox for 'custom keyboard shortcuts' customization, but everytime the alt key is pressed with another letter, it produces another sound. I'm capturing the keys in the textbox_keydown event to parse the modifiers + other keys into a readable Shift + A or Ctrl + Shift + B manner into that very same textbox. Should I be doing this in a different event like textbox_previewkey instead of textbox_keydown? How can I prevent the alt modifier key + a letter or number causing the Beep sound? the textbox is just a normal .net 3.5 textbox with the only edited properties of it being the ReadOnly property to false. Is there a better way I could re-do this? I'm currently just checking that if any modifiers keys are pressed and then + a-z or 0-9, then to go ahead and input the appropriately pressed keys into that same textbox like Shift + A or Ctrl + Shift + Y.

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