Search Results

Search found 23208 results on 929 pages for 'event loop'.

Page 577/929 | < Previous Page | 573 574 575 576 577 578 579 580 581 582 583 584  | Next Page >

  • Unread email notifier, most practical approach

    - by Michael Pasqualone
    I'm in the process of writing a small php-cli script that will loop over over my personal inbox and then send me an SMS via a gateway. The question I have is: As will have the script launch via cron every 10 minutes, if there is an email sitting in my inbox that is not read before the next script launch then I will receive 2 sms. Does any one (pseudocode will do) have any idea what the best practice would be in php5 to ensure only 1 SMS is sent? What I am currently learning towards is towards storing the message ID in a sqlite DB and flagging a field whether an SMS has been sent or not - but wondering if there is an easier way?

    Read the article

  • From my code, I can't trace the out of bounds exception.

    - by Matt
    public override Models.CalculationNode Parse(string expression) { var calNode = new Models.CalculationNode(); int i = expression.Length; char[] x = expression.ToCharArray(); string temp = ""; //Backwards assembly of the tree //Right Node while (!IsOperator(x[i]) && i > 0) { if (!x[i].Equals(' ')) temp = x[i] + temp; i--; } } It has been a while since I've used trees and I'm getting an out of bounds exception in the while loop.

    Read the article

  • Override Django inlineformset_factory has_changed() to always return True

    - by John
    Hi, I am using the django inlineformset_factory function. a = get_object_or_404(ModelA, pk=id) FormSet = inlineformset_factory(ModelA, ModelB) if request.method == 'POST': metaform = FormSet (instance=a, data=request.POST) if metaform.is_valid(): f = metaform.save(commit=False) for instance in f: instance.updated_by = request.user instance.save() else: metaform = FormSet(instance=a) return render_to_response('nodes/form.html', {'form':metaform}) What is happening is that if I change any of the data then everything works ok and all the data gets updated. However if I don't change any of the data then the data is not updated. i.e. only entries which are changed go through the for loop to be saved. I guess this makes sense as there is no point saving data if it has not changed. However I need to go through and save every object in the form regardless of whether it has any changes on not. So my question is how do I override this so that it goes through and saves every record whether it has any changes or not? Hope this makes sense Thanks

    Read the article

  • How can i convert a string into byte[] of unsigned int 32 C#

    - by Miroo
    i have string like "0x5D, 0x50, 0x68, 0xBE, 0xC9, 0xB3, 0x84, 0xFF" i wanna convert it into byte[] key= new byte[] { 0x5D, 0x50, 0x68, 0xBE, 0xC9, 0xB3, 0x84, 0xFF}; i thought about splitting the string by ',' then loop on it and setvalue into another byte[] in index of i string Key = "0x5D, 0x50, 0x68, 0xBE, 0xC9, 0xB3, 0x84, 0xFF"; string[] arr = Key.Split(','); byte[] keybyte= new byte[8]; for (int i = 0; i < arr.Length; i++) { keybyte.SetValue(Int32.Parse(arr[i].ToString()), i); } but seems like it doesn't work i get error in converting the string into unsigned int32 on the first beginning an help would be appreciated

    Read the article

  • rcurl web scraping timeout exits program

    - by user1742368
    I am using a loop and rcurl scrape data from multiple pages which seems to work fine at certain times but fails when there is a timeout due to the server not responding. I am using a timeout=30 which traps the timeout error however the program stops after the timeout. i would like the progrm to continue to the next page when the timeout occurrs but cant figureout how to do this? url = getCurlHandle(cookiefile = "", verbose = TRUE) Here is the statement I am using that causes the timeout. I am happy to share the code if there is interest. webpage = getURLContent(url, followlocation=TRUE, curl = curl,.opts=list( verbose = TRUE, timeout=90, maxredirs = 2)) woodwardjj

    Read the article

  • Custom setter methods in Core-Data

    - by andrewebling
    I need to write a custom setter method for a field (we'll call it foo) in my subclass of NSManagedObject. foo is defined in the data model and Xcode has autogenerated @property and @dynamic fields in the .h and .m files respectively. If I write my setter like this: - (void)setFoo: (NSObject *)inFoo { [super setFoo: inFoo]; [self updateStuff]; } then I get a compiler warning on the call to super. Alternatively, if I do this: - (void)setFoo: (NSObject *)inFoo { [super setValue: inFoo forKey: inFoo]; [self updateStuff]; } then I end up in an infinite loop. So what's the correct approach to write a custom setter for a subclass of NSManagedObject?

    Read the article

  • C#.NET : A graphical control makes my app freeze after workstation unlock

    - by leo
    Hi, I have a graphical control that is multithreaded. Until now it worked fine, but I just noticed that whenever I'm on my application showing this control the following happens: if I lock and unlock my workstation, it freezes, like if it were in some kind of infinite loop. Even stranger, this bug occurs only when I'm not lauching the app from Visual Studio, and not attached to it. Does anyone have a clue on what's happening? For instance, if I attach Visual Studio to the already freezed app, can I see which lines of code my threads are executing ? Any help will be appreciated!

    Read the article

  • Problems debugging using Cygwin gdb in Eclipse CDT(Helios)

    - by Rohan
    I am trying to debug an application using Eclipse CDT and cygwin gdb and I am facing a problem if my code calls Sleep(), it looks like whenever a sleep is encountered in the code the debugger seems to go in an infinite loop(I meant it never terminates or hit a breakpoint after sleep). On pressing pause the code is stuck on one of the thread on sigint::interrupt. Even my debugger console windows throw these error in the console output: [New thread 5968.0x1f98] Error: dll starting at 0x774a0000 not found. Error: dll starting at 0x775c0000 not found. [New thread 5968.0x19e8] Any idea what are these errors about? It would be helpful if someone can help me out here as I am new to eclipse and I am used to using VS so it has made be lazy to be honest and expect things to work out of box. Here are more details if required Windows 7 x64 bit. Eclipse 3.6 Helios with CDT plug-in compiled from the CVS head. Cygwin latest from website, I think it is 1.71

    Read the article

  • Stack Overflow Accessing Large Vector

    - by cam
    I'm getting a stack overflow on the first iteration of this for loop for (int q = 0; q < SIZEN; q++) { cout<<nList[q]<<" "; } nList is a vector of type int with 376 items. The size of nList depends on a constant defined in the program. The program works for every value up to 376, then after 376 it stops working. Any thoughts?

    Read the article

  • HttpHandler with Flash file upload question

    - by Projapati
    I have a flash file uploader that allows uploading multiple files in one shot. Now on one click how many times will the hanlder is supposed to be called? I am seeing that the ProcessRequest() of the HttpHandler is getting called for each of the files I upload. If I upload 5 files, then the Process request gets called 5 times. This seems odd. I would expect the handler to be called just once where I will loop the Can anyone confirm this behavior or I am missing something?

    Read the article

  • code-style: Is inline initialization of JS objects ok?

    - by michael
    I often find myself using inline initialization (see example below), especially in a switch statement when I don't know which case loop will hit. I find it easier to read than if statements. But is this good practice or will it incur side-effects or a performance hit? for (var i in array) { var o = o ? o : {}; // init object if it doesn't exist o[array[i]] = 1; // add key-values } Is there a good website to go to get coding style tips?

    Read the article

  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

    Read the article

  • moving between states I get an error in Flex.

    - by Adam
    ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. so i have a function that runs in state1 and has a while(myCanvas.rawChildren.numChildren > 0){ myCanvas.rawChildren.removeChildAt(0); } //this code is definitely the problem.... I can move to state2, but when I move back to state1 i get the error. why? the function that has the while loop only runs when something is searched in state1, so why is it running when coming back from state2?

    Read the article

  • Summation using Lambda C# 3.0

    - by Newbie
    I have a small thing. public int GetSum(List<int> x) { foreach (int i in x) sum += i; return sum; } where x is a List of integers defined as List<int> l = new List<int>(); l.Add(4); l.Add(2); l.Add(5); l.Add(8); l.Add(6); and has been passed as GetSum(l) Is it possible to rewrite the above foreach loop using a lambda? Reason: I started looking into the lambda stuffs since yesterday and is interested to learn .. however simple it may be. Thanks.

    Read the article

  • Process.WaitForExit not triggering with __debugbreak

    - by Cypher2100
    I'm trying to write a program to test student code against a good implementation. I have a C++ console app that will run one test at a time determined by the command line args and a C# .net forms app that calls the c++ app once for each test. The goal is to be able to detect not just pass/fail for each test, but also "infinite" (5secs) loop and exceptions (their code dying for whatever reason). The problem is that not all errors kill the C++ app. If they corrupt the heap the system calls __debugbreak which pops up a window saying Debug Error! HEAP CORRUPTION DETECTED... My C# app is using Process.WaitForExit(5000) to wait, but this error doesn't count as an exit, so I see a timeout. So my question is, how can I either get the C# app to detect that this is an error OR how can I get the C++ app to die when this error occurs rather than giving a dialog box and asking if I want to debug?

    Read the article

  • how to get files as they are added to a remote server

    - by Jordan
    I am using a bash script (below) on a remote server (so far using ssh to connect) to execute a python script that downloads a lot of pdf files one at a time (getting the download locations from a text file with the URL's) in a loop. I would like to move the files from the remote server to my local computer as they are downloaded, and then delete the file from the remote server. Is there a way that I can expand my bash script to do this? Or are there alternatives for completing this task? while read line; do python python_script.py -l $line; done < pdfURLs.txt

    Read the article

  • TStringList and TThread that does not free all of its memory

    - by VanillaH
    Version used: Delphi 7. I'm working on a program that does a simple for loop on a Virtual ListView. The data is stored in the following record: type TList=record Item:Integer; SubItem1:String; SubItem2:String; end; Item is the index. SubItem1 the status of the operations (success or not). SubItem2 the path to the file. The for loop loads each file, does a few operations and then, save it. The operations take place in a TStringList. Files are about 2mb each. Now, if I do the operations on the main form, it works perfectly. Multi-threaded, there is a huge memory problem. Somehow, the TStringList doesn't seem to be freed completely. After 3-4k files, I get an EOutofMemory exception. Sometimes, the software is stuck to 500-600mb, sometimes not. In any case, the TStringList always return an EOutofMemory exception and no file can be loaded anymore. On computers with more memory, it takes longer to get the exception. The same thing happens with other components. For instance, if I use THTTPSend from Synapse, well, after a while, the software cannot create any new threads because the memory consumption is too high. It's around 500-600mb while it should be, max, 100mb. On the main form, everything works fine. I guess the mistake is on my side. Maybe I don't understand threads enough. I tried to free everything on the Destroy event. I tried FreeAndNil procedure. I tried with only one thread at a time. I tried freeing the thread manually (no FreeOnTerminate...) No luck. So here is the thread code. It's only the basic idea; not the full code with all the operations. If I remove the LoadFile prodecure, everything works good. A thread is created for each file, according to a thread pool. unit OperationsFiles; interface uses Classes, SysUtils, Windows; type TOperationFile = class(TThread) private Position : Integer; TPath, StatusMessage: String; FileStringList: TStringList; procedure UpdateStatus; procedure LoadFile; protected procedure Execute; override; public constructor Create(Path: String; LNumber: Integer); end; implementation uses Form1; procedure TOperationFile.LoadFile; begin try FileStringList.LoadFromFile(TPath); // Operations... StatusMessage := 'Success'; except on E : Exception do StatusMessage := E.ClassName; end; end; constructor TOperationFile.Create(Path : String; LNumber: Integer); begin inherited Create(False); TPath := Path; Position := LNumber; FreeOnTerminate := True; end; procedure TOperationFile.UpdateStatus; begin FileList[Position].SubItem1 := StatusMessage; Form1.ListView4.UpdateItems(Position,Position); end; procedure TOperationFile.Execute; begin FileStringList:= TStringList.Create; LoadFile; Synchronize(UpdateStatus); FileStringList.Free; end; end. What could be the problem? I thought at one point that, maybe, too many threads are created. If a user loads 1 million files, well, ultimately, 1 million threads is going to be created -- although, only 50 threads are created and running at the same time. Thanks for your input.

    Read the article

  • php foreach as variable

    - by user167850
    I'd like to use foreach to loop though an array list and add an element to each array. $tom = array('aa','bb','cc'); $sally = array('xx','yy','zz'); $myArrays = array('tom','sally'); foreach($myArrays as $arrayName) { ${$arrayName}[] = 'newElement'; } Is the use of ${$arrayName}[] the best way to do this? Is there another option rather than using curly braces? It currently works but I'm just wondering if there is a better alternative. Thanks

    Read the article

  • How to debug Perl program sudden exits?

    - by taw
    I have Perl program based on io::async, and it sometimes just exits after a few hours/days without printing any error message whatsoever. There's nothing in dmesg or /var/log either. STDOUT/STDERR are both autoflush(1) so data shouldn't be lost in buffers. It doesn't actually exit from IO::Async::Loop->loop_forever - print I put there just to make sure of that never gets triggered. Now one way would be to keep peppering the program with more and more prints and hope one of them gives me some clue. Is there better way to get information what was going on in a program that made it exit/silently crash?

    Read the article

  • Why is visual studio not aware that an integer's value is changing? (debugging)

    - by incrediman
    I have a few simple lines of code (below). [bp] indicates a breakpoint. for(int i=0;i<300;i++){} int i=0; cout<<i; [bp] for (i=0;i<200;i++){} When I debug this in visual studio, it tells me that i is equal to 300 on the breakpoint. Annoyingly, 0 is printed to the console. Is there any way to make it realize that two variables in different scopes can actually have the same name? I also want to add some code to the second loop and then debug it - but when I try to do that, i is consistently shown as 300. Very annoying.

    Read the article

  • Image Upload directly from client to remote server? Spring/Tomcat

    - by Prem
    Just wondering what the common solution is for this. We have two web servers that are load balanced and a separate server that holds our images. Our current process is that a user uploads an image directly to the web server (which ever they are connected to) and we enter a job into our DB. Another process checks for image jobs every few mins and copies the image from the web server up to the image server. The delay from when a user uploads to when its visible is not ideal. We could tighten the loop on how often we check for image jobs but ideally I would like to have user uploaded images to go directly to the image server rather than copying twice. How should this be done? Is there anything in spring to deal with this ? Seems like how most would deal with a CDN i would think? I want to limit the time it takes for an image that a user uploads is available on our site...

    Read the article

  • Javascript - remove part of cookie with a split('|') like array

    - by MgS
    I'm abit stuck. I'm using jQuery. I have a cookie which has the value such as : 1,something|2,somethingg|1,something We are treating it as [0] as id and [1] as name. I need to remove ONE where the id == '1' for example, this will leave the cookie like this: 1,something|2,somethingg How do I go about this, it will probally be in a loop, but not sure how to remove one of them. I have this so far: function removeItem(id){ var cookieName = 'myCookie'; var cookie = $.cookie(cookieName); if(cookie){ var cookie = cookie.split('|'); $(cookie).each(function(index){ var thisCookieData = this.split(','); if(thisCookieData[0] == id ){ } }); }

    Read the article

  • Explicit or implicit execution control statement use

    - by Andrei Rinea
    I sometimes use if (this._currentToolForeColor.HasValue) return this._currentToolForeColor.Value; else throw new InvalidOperationException(); other times I use if (this._currentToolForeColor.HasValue) return this._currentToolForeColor.Value; throw new InvalidOperationException(); The two are equivalent, I know, but I am not sure which is the best and why. This goes even further as you can use other execution-control statements such as brake or continue : while(something) { if(condition) { DoThis(); continue; } else break; } versus while(something) { if(condition) { DoThis(); continue; } break; } EDIT 1 : Yes the loop example(s) suck because they are synthetic (i.e.: made up for this question) unlike the first which is practical.

    Read the article

  • Will unused deconstructors be optimized out?

    - by Brendan Long
    Assuming MyClass uses the default deconstructor (or no deconstructor), and this code: MyClass buffer[] = new MyClass[i]; // Construct N objects using placement new for(size_t i = 0; i < N; i++){ ~buffer[i]; } delete[] buffer; Is there any optimizer that would be able to remove this loop? Also, is there any way for my code to detect if MyClass is using an empty/default constructor?

    Read the article

  • Given a word, how do I get the list of all words, that differ by one letter?

    - by user187809
    Let's say I have the word "CAT". These words differ from "CAT" by one letter (not the full list) CUT CAP PAT FAT COT etc. Is there an elegant way to generate this? Obviously, one way to do it is through brute force. pseduo code: while (0 to length of word) while (A to Z) replace one letter at a time, and check if the resulting word is a valid word If I had a 10 letter word, the loop would run 26 * 10 = 260 times. Is there a better, elegant way to do this?

    Read the article

< Previous Page | 573 574 575 576 577 578 579 580 581 582 583 584  | Next Page >