Search Results

Search found 29444 results on 1178 pages for 'android image'.

Page 58/1178 | < Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >

  • Android map overly transparency has unwanted gradient

    - by DavidP2190
    I'm a making my first android app and for part of it I need some shaded areas over a mapview. I've got this working so far but the when I set the alpha of the fill colour, it goes strange. I'm not allowed to post images yet, but you can see what happens here: http://i.imgur.com/leXmc.png I'm not sure what causes it, but here is some code from where it gets drawn. public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { Paint paint = new Paint(); paint.setStrokeWidth(2); paint.setColor(android.graphics.Color.GREEN); paint.setStyle(Paint.Style.FILL_AND_STROKE); paint.setAlpha(25); screenPoints = new Point[10]; Path path = new Path(); for (int x = 0; x<greenZone.length; x++){ screenPoints[x] = new Point(); mapView.getProjection().toPixels(greenZone[x], screenPoints[x]); } path.moveTo(screenPoints[0].x, screenPoints[0].y); for (int x = 1; x < screenPoints.length-1; x++){ paint.setAlpha(25); if (x<9){ path.lineTo(screenPoints[x].x, screenPoints[x].y); canvas.drawPath(path, paint); } else{ path.moveTo(screenPoints[screenPoints.length-1].x, screenPoints[screenPoints.length-1].y); path.lineTo(screenPoints[0].x, screenPoints[0].y); canvas.drawPath(path, paint); } } return true; } Thanks.

    Read the article

  • Web image loaded by thread in android

    - by Bostjan
    I have an extended BaseAdapter in a ListActivity: private static class RequestAdapter extends BaseAdapter { and some handlers and runnables defined in it // Need handler for callbacks to the UI thread final Handler mHandler = new Handler(); // Create runnable for posting final Runnable mUpdateResults = new Runnable() { public void run() { loadAvatar(); } }; protected static void loadAvatar() { // TODO Auto-generated method stub //ava.setImageBitmap(getImageBitmap("URL"+pic)); buddyIcon.setImageBitmap(avatar); } In the getView function of the Adapter, I'm getting the view like this: if (convertView == null) { convertView = mInflater.inflate(R.layout.messageitem, null); // Creates a ViewHolder and store references to the two children views // we want to bind data to. holder = new ViewHolder(); holder.username = (TextView) convertView.findViewById(R.id.username); holder.date = (TextView) convertView.findViewById(R.id.dateValue); holder.time = (TextView) convertView.findViewById(R.id.timeValue); holder.notType = (TextView) convertView.findViewById(R.id.notType); holder.newMsg = (ImageView) convertView.findViewById(R.id.newMsg); holder.realUsername = (TextView) convertView.findViewById(R.id.realUsername); holder.replied = (ImageView) convertView.findViewById(R.id.replied); holder.msgID = (TextView) convertView.findViewById(R.id.msgID_fr); holder.avatar = (ImageView) convertView.findViewById(R.id.buddyIcon); holder.msgPreview = (TextView) convertView.findViewById(R.id.msgPreview); convertView.setTag(holder); } else { // Get the ViewHolder back to get fast access to the TextView // and the ImageView. holder = (ViewHolder) convertView.getTag(); } and the image is getting loaded this way: Thread sepThread = new Thread() { public void run() { String ava; ava = request[8].replace(".", "_micro."); Log.e("ava thread",ava+", username: "+request[0]); avatar = getImageBitmap(URL+ava); buddyIcon = holder.avatar; mHandler.post(mUpdateResults); //holder.avatar.setImageBitmap(getImageBitmap(URL+ava)); } }; sepThread.start(); Now, the problem I'm having is that if there are more items that need to display the same picture, not all of those pictures get displayed. When you scroll up and down the list maybe you end up filling all of them. When I tried the commented out line (holder.avatar.setImageBitmap...) the app sometimes force closes with "only the thread that created the view can request...". But only sometimes. Any idea how I can fix this? Either option.

    Read the article

  • Simple but efficient way to store a series of small changes to an image?

    - by finnw
    I have a series of images. Each one is typically (but not always) similar to the previous one, with 3 or 4 small rectangular regions updated. I need to record these changes using a minimum of disk space. The source images are not compressed, but I would like the deltas to be compressed. I need to be able to recreate the images exactly as input (so a lossy video codec is not appropriate.) I am thinking of something along the lines of: Composite the new image with a negative of the old image Save the composited image in any common format that can compress using RLE (probably PNG.) Recreate the second image by compositing the previous image with the delta. Although the images have an alpha channel, I can ignore it for the purposes of this function. Is there an easy-to-implement algorithm or free Java library with this capability?

    Read the article

  • java.lang.OutOfMemoryError: bitmap size exceeds VM budget

    - by Angel
    Hi, I am trying to change the layout of my application from portrait to landscape and vice-versa. But if i do it frequently or more than once then at times my application crashes.. Below is the error log. Please suggest what can be done? < 01-06 09:52:27.787: ERROR/dalvikvm-heap(17473): 1550532-byte external allocation too large for this process. 01-06 09:52:27.787: ERROR/dalvikvm(17473): Out of memory: Heap Size=6471KB, Allocated=4075KB, Bitmap Size=9564KB 01-06 09:52:27.787: ERROR/(17473): VM won't let us allocate 1550532 bytes 01-06 09:52:27.798: DEBUG/skia(17473): --- decoder-decode returned false 01-06 09:52:27.798: DEBUG/AndroidRuntime(17473): Shutting down VM 01-06 09:52:27.798: WARN/dalvikvm(17473): threadid=3: thread exiting with uncaught exception (group=0x4001e390) 01-06 09:52:27.807: ERROR/AndroidRuntime(17473): Uncaught handler: thread main exiting due to uncaught exception 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): java.lang.RuntimeException: Unable to start activity ComponentInfo{}: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2596) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleRelaunchActivity(ActivityThread.java:3812) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.access$2300(ActivityThread.java:126) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1936) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Handler.dispatchMessage(Handler.java:99) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Looper.loop(Looper.java:123) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.main(ActivityThread.java:4595) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invokeNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invoke(Method.java:521) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at dalvik.system.NativeStart.main(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:563) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:385) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:207) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Activity.setContentView(Activity.java:1629) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at onCreate(Game.java:98) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2544) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 12 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.reflect.InvocationTargetException 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.widget.LinearLayout.(LinearLayout.java:92) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.constructNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 22 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.OutOfMemoryError: bitmap size exceeds VM budget 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:464) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:340) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:697) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.Resources.loadDrawable(Resources.java:1705) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.TypedArray.getDrawable(TypedArray.java:548) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1850) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1799) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.ViewGroup.(ViewGroup.java:296) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 26 more

    Read the article

  • Android fill ImageView from URL

    - by Luke Batley
    Hi i'm trying to add an image to an ImageView from a URL i have tried loading it as a bitmap but nothing is showing. so does anyone know what the best method to do this is or what i'm doing wrong? heres my code @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); //Check Preferences which sets UI setContentView(R.layout.singlenews); TextView headerText = (TextView) findViewById(R.id.header_text); headerText.setText("Latest News"); PostTask posttask; posttask = new PostTask(); posttask.execute(); } public void loadNews(){ newsStr = getIntent().getStringExtra("singleNews"); try { JSONObject obj = new JSONObject(newsStr); content = obj.getString("content"); title = obj.getString("title"); fullName = obj.getString("fullname"); created = obj.getString("created"); NewsImageURL = obj.getString("image_primary"); tagline = obj.getString("tagline"); meta = "posted by: " + fullName + " " + created; URL aURL = new URL("NewsImageURL"); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); /* Buffered is always good for a performance plus. */ BufferedInputStream bis = new BufferedInputStream(is); /* Decode url-data to a bitmap. */ bm = BitmapFactory.decodeStream(bis); bis.close(); is.close(); /* Apply the Bitmap to the ImageView that will be returned. */ Log.v("lc", "content=" + content); Log.v("lc", "title=" + title); Log.v("lc", "fullname=" + fullName); Log.v("lc", "created=" + created); Log.v("lc", "NewsImage=" + NewsImageURL); Log.v("lc", "Meta=" + meta); Log.v("lc", "tagline=" + tagline); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public class PostTask extends AsyncTask<Void, String, Boolean> { @Override protected Boolean doInBackground(Void... params) { boolean result = false; loadNews(); publishProgress("progress"); return result; } protected void onProgressUpdate(String... progress) { StringBuilder str = new StringBuilder(); for (int i = 1; i < progress.length; i++) { str.append(progress[i] + " "); } } @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); Log.v("BGThread", "begin fillin data"); fillData(); } } public void fillData(){ NewsView = LayoutInflater.from(getBaseContext()).inflate(R.layout.newsdetailact, null); TextView Title = (TextView) NewsView.findViewById(R.id.NewsTitle); Title.setText(title); TextView Tagline = (TextView) NewsView.findViewById(R.id.subtitle); Tagline.setText(tagline); TextView MetaData = (TextView) NewsView.findViewById(R.id.meta); MetaData.setText(meta); ImageView NewsImage = (ImageView)NewsView.findViewById(R.id.imageView2); NewsImage.setImageBitmap(bm); TextView MainContent = (TextView) NewsView.findViewById(R.id.maintext); MainContent.setText(content); Log.v("BGThread", "Filled results"); adapter = new MergeAdapter(); adapter.addView(NewsView); setListAdapter(adapter); } }

    Read the article

  • Texture displays on Android emulator but not on device

    - by Rob
    I have written a simple UI which takes an image (256x256) and maps it to a rectangle. This works perfectly on the emulator however on the phone the texture does not show, I see only a white rectangle. This is my code: public void onSurfaceCreated(GL10 gl, EGLConfig config) { byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuffer.asFloatBuffer(); vertexBuffer.put(cardshape); vertexBuffer.position(0); byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); textureBuffer = byteBuffer.asFloatBuffer(); textureBuffer.put(textureshape); textureBuffer.position(0); // Set the background color to black ( rgba ). gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Enable Smooth Shading, default not really needed. gl.glShadeModel(GL10.GL_SMOOTH); // Depth buffer setup. gl.glClearDepthf(1.0f); // Enables depth testing. gl.glEnable(GL10.GL_DEPTH_TEST); // The type of depth testing to do. gl.glDepthFunc(GL10.GL_LEQUAL); // Really nice perspective calculations. gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); gl.glEnable(GL10.GL_TEXTURE_2D); loadGLTexture(gl); } public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glDisable(GL10.GL_DEPTH_TEST); gl.glMatrixMode(GL10.GL_PROJECTION); // Select Projection gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glOrthof(0f, 480f, 0f, 800f, -1f, 1f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select Modelview Matrix gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glLoadIdentity(); gl.glTranslatef(card.x, card.y, 0.0f); gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void onSurfaceChanged(GL10 gl, int width, int height) { // Sets the current view port to the new size. gl.glViewport(0, 0, width, height); // Select the projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); // Reset the projection matrix gl.glLoadIdentity(); // Calculate the aspect ratio of the window GLU.gluPerspective(gl, 45.0f, (float) width / (float) height, 0.1f, 100.0f); // Select the modelview matrix gl.glMatrixMode(GL10.GL_MODELVIEW); // Reset the modelview matrix gl.glLoadIdentity(); } public int[] texture = new int[1]; public void loadGLTexture(GL10 gl) { // loading texture Bitmap bitmap; bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.image); // generate one texture pointer gl.glGenTextures(0, texture, 0); //adds texture id to texture array // ...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now // create nearest filtered texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); // Use Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); // Clean up bitmap.recycle(); } As per many other similar issues and resolutions on the web i have tried setting the minsdkversion is 3, loading the bitmap via an input stream bitmap = BitmapFactory.decodeStream(is), setting BitmapFactory.Options.inScaled to false, putting the images in the nodpi folder and putting them in the raw folder.. all of which didn't help. I'm not really sure what else to try..

    Read the article

  • Android - Emulator internet access

    - by teepusink
    Hi, I've been using this method to gain access to internet from my Android emulator emulator -http-proxy < -avd < It works but is that the best way to do it? It just doesn't feel right that I need to open the emulator from command line and can't just do it from Eclipse or something. Can't seem to find an internet option on the "AVD Manager" either. Thanks, Tee

    Read the article

  • Android : Sample KML/GPX compatable with DDMS

    - by Drahcir
    I am testing out an Android application I wrote with google maps. The DDMS is not loading the KML/GPX files I found on the internet. What I assume is that the files are relatively old in format (Maximum 2007) and the DDMS cannot read them. I was wondering if there is somewhere I can download a sample KML or GPX file that I can use to test out my application.

    Read the article

  • How to parse the AndroidManifest.xml file inside an .apk package

    - by jnorris
    This file appears to be in a binary XML format. What is this format and how can it be parsed programmatically (as opposed to using the aapt dump tool in the SDK)? This binary format is not discussed in the in the documentation here: http://developer.android.com/guide/topics/manifest/manifest-intro.html Note: I want to access this information from outside the Android environment, preferably from Java.

    Read the article

  • Making the Android emulator run faster

    - by hgpc
    The Android emulator is a bit sluggish. For some devices, like the Motorola Droid and the Nexus One, the app runs faster in the actual device than the emulator. This is a problem when testing games and visual effects. How do you make the emulator run as fast as possible? I've been toying with its parameters but haven't found a configuration that shows a noticeable improvement yet.

    Read the article

  • Android Quick Actions UI Pattern

    - by Jeremy Edwards
    I'm interesting in incorporating the Android UI pattern called "Quick Action". Basically, it's a context menu that doesn't cover up the data that is being acted on. I'd like to implement this but I cannot find an API to help me out or some sample code. Note this UI pattern is discussed in the YouTube video, http://www.youtube.com/watch?v=M1ZBjlCRfz0 at time 15:35. Does anyone have an implementation of this or know what google's standard for adding this to an application?

    Read the article

  • Android multi line editText (Text area)

    - by Faisal khan
    I want to have 5 line in height text area following code i am using. <EditText android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center" android:singleLine="false" android:lines="5" android:layout_marginLeft="10dip" android:layout_marginRight="10dip" /> text area looks fine but problem is cursor is blinking in the middle of the text field i want it to blink at first line first char of the text field.

    Read the article

  • Android SDK PATH Error: doesn´t find home directory [migrated]

    - by THeo Oliveira
    I use Ubuntu 12.10 and I tried to follow this guide Install android sdk and eclipse in Ubuntu 12.04 but I keep getting this error: Error: The AVD manager normally uses the user's profile directory to store AVD files. However it failed to find the default profile directory. To fix this, please set the environment variable ANDROID_SDK_HOME to a valid path such as ¨~¨. Any ideas how can I fix this?

    Read the article

  • Unable to connect java webservie to android

    - by nag prakash
    This is my android activity. Please help me out. I will send the project completely if you can drop your mail id. package prakash.ws.connectsql; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapPrimitive; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; import android.os.Bundle; import android.app.Activity; import android.widget.EditText; import android.widget.TextView; public class MainActivity extends Activity { private static final String Soap_Action="http://testws.ws.prakash/testws"; private static final String Method_Name="testws"; private static final String Name_Space="http://testws.ws.prakash/"; private static final String URI="http://localhost:8045/testws/services/Testws?wsdl"; EditText ET; TextView Tv; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Packeting the request SoapObject request=new SoapObject(Name_Space,Method_Name); // pass the parameters to the method.If it has one request.addProperty("name", ET.getText().toString()); //passing the entire request to the envelope SoapSerializationEnvelope soapEnvelope=new SoapSerializationEnvelope(SoapEnvelope.VER11); soapEnvelope.setOutputSoapObject(request); //transporting envelope AndroidHttpTransport aht=new AndroidHttpTransport(URI); try{ aht.call(Soap_Action, soapEnvelope); @SuppressWarnings("deprecation") SoapPrimitive resultString=(SoapPrimitive) soapEnvelope.getResult(); Tv.setText(resultString.toString()); }catch(Exception e) { Tv.setText("error"); } } } This XML file does not appear to have any style information associated with it. The document tree is shown below. <wsdl:definitions xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns:ns1="http://org.apache.axis2/xsd" xmlns:ns="http://testws.ws.prakash" xmlns:wsaw="http://www.w3.org/2006/05/addressing/wsdl" xmlns:http="http://schemas.xmlsoap.org/wsdl/http/" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" targetNamespace="http://testws.ws.prakash"> <wsdl:documentation>Please Type your service description here</wsdl:documentation> <wsdl:types> <xs:schema attributeFormDefault="qualified" elementFormDefault="qualified" targetNamespace="http://testws.ws.prakash"> <xs:element name="testws"> <xs:complexType> <xs:sequence> <xs:element minOccurs="0" name="name" nillable="true" type="xs:string"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="testwsResponse"> <xs:complexType> <xs:sequence> <xs:element minOccurs="0" name="return" nillable="true" type="xs:string"/> </xs:sequence> </xs:complexType> </xs:element> </xs:schema> </wsdl:types> <wsdl:message name="testwsRequest"> <wsdl:part name="parameters" element="ns:testws"/> </wsdl:message> <wsdl:message name="testwsResponse"> <wsdl:part name="parameters" element="ns:testwsResponse"/> </wsdl:message> <wsdl:portType name="TestwsPortType"> <wsdl:operation name="testws"> <wsdl:input message="ns:testwsRequest" wsaw:Action="urn:testws"/> <wsdl:output message="ns:testwsResponse" wsaw:Action="urn:testwsResponse"/> </wsdl:operation> </wsdl:portType> <wsdl:binding name="TestwsSoap11Binding" type="ns:TestwsPortType"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" style="document"/> <wsdl:operation name="testws"> <soap:operation soapAction="urn:testws" style="document"/> <wsdl:input> <soap:body use="literal"/> </wsdl:input> <wsdl:output> <soap:body use="literal"/> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="TestwsSoap12Binding" type="ns:TestwsPortType"> <soap12:binding transport="http://schemas.xmlsoap.org/soap/http" style="document"/> <wsdl:operation name="testws"> <soap12:operation soapAction="urn:testws" style="document"/> <wsdl:input> <soap12:body use="literal"/> </wsdl:input> <wsdl:output> <soap12:body use="literal"/> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="TestwsHttpBinding" type="ns:TestwsPortType"> <http:binding verb="POST"/> <wsdl:operation name="testws"> <http:operation location="testws"/> <wsdl:input> <mime:content type="text/xml" part="parameters"/> </wsdl:input> <wsdl:output> <mime:content type="text/xml" part="parameters"/> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="Testws"> <wsdl:port name="TestwsHttpSoap11Endpoint" binding="ns:TestwsSoap11Binding"> <soap:address location="http://localhost:8045/testws/services/Testws.TestwsHttpSoap11Endpoint/"/> </wsdl:port> <wsdl:port name="TestwsHttpSoap12Endpoint" binding="ns:TestwsSoap12Binding"> <soap12:address location="http://localhost:8045/testws/services/Testws.TestwsHttpSoap12Endpoint/"/> </wsdl:port> <wsdl:port name="TestwsHttpEndpoint" binding="ns:TestwsHttpBinding"> <http:address location="http://localhost:8045/testws/services/Testws.TestwsHttpEndpoint/"/> </wsdl:port> </wsdl:service> </wsdl:definitions> this web service is running fine in the server. Manifest File I have added the internet Permission. Now this is the error in the logcat. 07-04 21:31:00.757: E/dalvikvm(375): Could not find class 'org.ksoap2.serialization.SoapObject', referenced from method prakash.ws.connectsql.MainActivity.onCreate 07-04 21:31:00.757: W/dalvikvm(375): VFY: unable to resolve new-instance 481 (Lorg/ksoap2/serialization/SoapObject;) in Lprakash/ws/connectsql/MainActivity; 07-04 21:31:00.757: D/dalvikvm(375): VFY: replacing opcode 0x22 at 0x0008 07-04 21:31:00.757: D/dalvikvm(375): VFY: dead code 0x000a-004e in Lprakash/ws/connectsql/MainActivity;.onCreate (Landroid/os/Bundle;)V 07-04 21:31:00.937: D/AndroidRuntime(375): Shutting down VM 07-04 21:31:00.937: W/dalvikvm(375): threadid=1: thread exiting with uncaught exception (group=0x40015560) 07-04 21:31:00.957: E/AndroidRuntime(375): FATAL EXCEPTION: main 07-04 21:31:00.957: E/AndroidRuntime(375): java.lang.NoClassDefFoundError: org.ksoap2.serialization.SoapObject 07-04 21:31:00.957: E/AndroidRuntime(375): at prakash.ws.connectsql.MainActivity.onCreate(MainActivity.java:30) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.os.Handler.dispatchMessage(Handler.java:99) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.os.Looper.loop(Looper.java:123) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.main(ActivityThread.java:3683) 07-04 21:31:00.957: E/AndroidRuntime(375): at java.lang.reflect.Method.invokeNative(Native Method) 07-04 21:31:00.957: E/AndroidRuntime(375): at java.lang.reflect.Method.invoke(Method.java:507) 07-04 21:31:00.957: E/AndroidRuntime(375): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 07-04 21:31:00.957: E/AndroidRuntime(375): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 07-04 21:31:00.957: E/AndroidRuntime(375): at dalvik.system.NativeStart.main(Native Method) 07-04 21:31:05.307: I/Process(375): Sending signal. PID: 375 SIG: 9

    Read the article

  • Challenges in multi-player Android Game Server with RESTful Nature

    - by Kush
    I'm working on an Android Game based on Contract Bridge, as a part of my college Summer Internship project. The game will be multi-player such that 4 Android devices can play it, so there's no BOT or CPU player to be developed. At the time of getting project, I realized that most of the students had already worked on the project but none of their works is reusable now (for variety of reasons like, undocumented code and design architecture, different platform implementation). I have experience working on several open source projects and hence I emphasis to work out on this project such that components I make become reusable as much as possible. Now, as the game is multi-player and entire game progress will be handled on server, I'm currently working on Server's design, since I wanted to make game server reusable such that any client platform can use it, I was previously confused in selecting Socket or REST for Game Server's design, but later finalized to work on REST APIs for the server. Now, since I have to keep all players in-sync while they make movements in game, on server I've planned to use Database which will keep all players' progress, specific for each table (in Bridge, 4 players play on single table, and server will handle many such game tables). I don't know if its an appropriate decision to use database as shared medium to track progress of each game table (let me know if there's an appropriate or better option). Obviously, when game is completed for the table, data for that table on server's database is discarded. Now the problem is that, access to REST service is an HTTP call, so as long as client doesn't make any request, server will remain idle, and consider a situation where A player has played a card on his device and the device requests to apply this change on the server. Now, I need to let rest of the three devices know that the player has played a card, and also update view on their device. AFAIK, REST cannot provide a sort-of Push-notification system, since the connection to the server is not persistent. One solution that I thought was to make each device constantly poll the server for any change (like every 56 ms) and when changes are found, reflect it on the device. But I feel this is not an elegant way, as every HTTP request is expensive. (and I choose REST to make game play experience robust since, a mobile device tends to get disconnected from Internet, and if there's Socket-like persistent connection then entire game progress is subject to lost. Also, portability on client-end is important) Also, imagining a situation where 10 game tables are in progress and 40 players are playing, a server must be capable to handle flooded HTTP requests from all the devices which make it every 56 ms. So I wonder if the situation is assumed as DoS attack. So, explaining the situation, am I going on the right track for the server design? I wanted to be sure before I proceed much further with the code.

    Read the article

  • Android SDK PATH Error: doesn´t find home directory

    - by THeo Oliveira
    I use Ubuntu 12.10 and I tried to follow this guide Install android sdk and eclipse in Ubuntu 12.04 but I keep getting this error: Error: The AVD manager normally uses the user's profile directory to store AVD files. However it failed to find the default profile directory. To fix this, please set the environment variable ANDROID_SDK_HOME to a valid path such as ¨~¨. Any ideas how can I fix this?

    Read the article

  • Best solution for multiplayer realtime Android game

    - by piotrek
    I plan to make multiplayer realtime game for Android (2-8 players), and I consider, which solution for multiplayer organization is the best: Make server on PC, and client on mobile, all communition go through server ( ClientA - PC SERVER - All Clients ) Use bluetooth, I don't used yet, and I don't know is it hard to make multiplayer on bluetooth Make server on one of devices, and other devices connect ( through network, but I don't know is it hard to resolve problem with devices over NAT ? ) Other solution ?

    Read the article

  • Android AsyncTask context problem, help!

    - by dnkoutso
    I've been working with AsyncTasks in Android and I am dealing with a strange issue. Take a simple example, an Activity with one AsyncTask. The task on the background does not do anything spectacular, it just sleeps for 8 seconds. At the end of the AsyncTask in the onPostExecute() method I am just setting a button visibility status to View.VISIBLE, only to verify my results. Now, this works great until the user decides to change his phones orientation while the AsyncTask is working (within the 8 second sleep window). I understand the Android activity life cycle and I know the activity gets destroyed and recreated. This is where the problem comes in. The AsyncTask is referring to a button and apparently holds a reference to the context that started the AsyncTask in the first place. I would expect, that this old context (since the user caused an orientation change) to either become null and the AsyncTask to throw an NPE for the reference to the button it is trying to make visible. Instead, no NPE is thrown, the asynctask thinks that the button reference is not null, sets it to visible. The result? Nothing is happening on the screen! I have tackled this by keeping and updating the context reference into the AsyncTask. This is cumbersome and prone to leaks. Here's the code: public class Main extends Activity { private Button mButton = null; private Button mTestButton = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mButton = (Button) findViewById(R.id.btnStart); mButton.setOnClickListener(new OnClickListener () { @Override public void onClick(View v) { new taskDoSomething().execute(0l); } }); mTestButton = (Button) findViewById(R.id.btnTest); } private class taskDoSomething extends AsyncTask<Long, Integer, Integer> { @Override protected Integer doInBackground(Long... params) { Log.i("LOGGER", "Starting..."); try { Thread.sleep(8000); } catch (InterruptedException e) { e.printStackTrace(); } return 0; } @Override protected void onPostExecute(Integer result) { Log.i("LOGGER", "...Done"); mTestButton.setVisibility(View.VISIBLE); } } } Try executing and while the AsyncTask is working change your phones orientation.

    Read the article

< Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >