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  • Why does Cut/Paste of form components sometimes stop working in Delphi 2007 IDE?

    - by robsoft
    This is driving me crazy. I'm not going to take it anymore. I'm going to ask, even at the risk of eternal public humiliation! (If it's something really obvious or that I've done to the system myself). For reasons I've never quite had the patience to work out, every so often the form I'm working on in Delphi 2007's visual form editor goes 'pseudo-read-only'; I can add new components to the form, I can move/resize existing ones (and change any properties in the Object Inspector), and I can select a component and 'copy' it to the clipboard. But I'm completely unable to cut a component from the form, or paste a new copy down. I don't believe it's to do with the 'Lock Controls' Edit menu option as I can toggle this on or off and it has the effect it's supposed to - this disappearance of Cut & Paste happens on the right-click context menu, from the keyboard and from the main Edit menu - it's as if the form has become read only to thing to do with the clipboard. If I close the form in the IDE and then reopen it, everything starts working fine again (just as D1, D3, D5 and D7 always did for me, previously). I'm not going mad, as I'm sure I read something about why this happens on a newsgroup once and it's caught me out from time to time many many times in the last few months, but I've failed to find the newsgroup reference this evening and I've decided that, as more and more Delphi users seem to be making use of StackOverflow, it was worth asking here. Help - when I'm doing lots of form-work it drives me absolutely mad!

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  • Hiding a UINavigationController's UIToolbar during viewWillDisappear:

    - by Nathan de Vries
    I've got an iPhone application with a UITableView menu. When a row in the table is selected, the appropriate view controller is pushed onto the application's UINavigationController stack. My issue is that the MenuViewController does not need a toolbar, but the UIViewControllers which are pushed onto the stack do. Each UIViewController that gets pushed calls setToolbarHidden:animated: in viewDidAppear:. To hide the toolbar, I call setToolbarHidden:animated: in viewWillDisappear:. Showing the toolbar works, such that when the pushed view appears the toolbar slides up and the view resizes correctly. However, when the back button is pressed the toolbar slides down but the view does not resize. This means that there's a black strip along the bottom of the view as the other view transitions in. I've tried adding the toolbar's height to the height of the view prior to hiding the toolbar, but this causes the view to be animated during the transition so that there's still a black bar. I realise I can manage my own UIToolbar, but I'd like to use UINavigationControllers built in UIToolbar for convenience. This forum post mentions the same issue, but no workaround is mentioned.

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  • What is the right way to scale a Flex application up to fullscreen?

    - by Impirator
    Fullscreen mode and I have been battling for a while in this Flex application, and I'm coming up short on Google results to end my woes. I have no problem going into fullscreen mode by doing a Application.application.stage.displayState = StageDisplayState.FULL_SCREEN;, but the rest of the content just sits there in the top, left corner at it's original size. All right, says I, I'll just do a stage.scaleMode = StageScaleMode.SHOW_ALL and make it figure out how to pull this off. And it looks like it does. Except that when you mouse over the individual checkboxes and buttons and various components, they all fidget slightly. Just a slight jump up or down as they resize...on mouse over. Well, this is frustrating, but bearable. I can always just invoke invalidateSize() explicitly for all of them. But for the comboboxes. The ones at the bottom have their menus go off the bottom of the screen, and when I pop out of fullscreen mode, their drop downs cut off half way. I have no idea how to fix that. Can someone step in here, and put me out of my misery? What is the right way to scale a Flex application up to fullscreen? var button:Button = button_fullscreen; try { if(stage.displayState == StageDisplayState.FULL_SCREEN) { Application.application.stage.displayState = StageDisplayState.NORMAL; button.label = "View Fullscreen Mode"; stage.scaleMode = StageScaleMode.NO_SCALE; } else { Application.application.stage.displayState = StageDisplayState.FULL_SCREEN; button.label = "Exit Fullscreen Mode"; stage.scaleMode = StageScaleMode.SHOW_ALL; } invalidateSizes(); // Calls invalidateSize() explicitly on several components. } catch(error:SecurityError) { Alert.show("The security settings of your computer prevent this from being displayed in fullscreen.","Error: "+error.name+" #"+error.errorID); } catch(error:Error) { Alert.show(error.message,error.name+" #"+error.errorID); }

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  • Automatically Sizing UIView after Adding to Window

    - by Kristopher Johnson
    I have an iPad app that switches between different views in its main window. The view-switching code looks like this: - (void)switchToViewController:(UIViewController*)viewController { if (currentViewController != viewController) { [currentViewController.view removeFromSuperview]; currentViewController = viewController; [window addSubview:viewController.view]; } } The problem is that when the new view (a UISplitView) appears in landscape orientation, it is not sized to fill the entire window. There is an empty black space on the right. If I rotate the device and then rotate back, the view sizes itself properly. If the device is in portrait orientation, everything works fine. The UISplitView also gets sized properly if it is the first view I show. The problem only occurs if I switch to it after another view has been shown, in landscape. So, is there some way to force iPhone OS to resize the view after it has been added to the window? I've tried calling sizeToFit, but it didn't work. I've also tried setting the view's bounds to the window's bounds, and I've tried setting the frame.

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  • Difficulty with apps with a forced landscape orientation

    - by mahboudz
    I have two apps, both of which force the user to use the iPhone in landscape mode, in order to have a wider screen, instead of a taller one. One of the things I have found is that my first view will look fine, but all other views come up with their subviews (UIButtons, UIPicker, UIViews) squeezed to one side or clipped (depending on whether the elements were set to move, resize or stay in the same position as the view size changed). All my views are designed in IB in the landscape orientation. My underlying UIWindow, and everything I can think of has been laid out in landscape orientation. Even my plist file has the UIInterfaceOrientationLandscapeRight flag set. Now, if I load all my views at the same time as my rootview controller, then I have no problems. But if I have views loaded later, they get clipped or squeezed. The only way to get around the problem was to add the following line in my code that flips in a new view: [coming.view setFrame:CGRectMake(0, 0, 480, 300)]; Anyone know why I need to do this? Is it just that the iPhone assumes that loaded views are 300x480 unless a transform gets applied to them? Thanks. ps. This is what the view looks like if I don't call setFrame, as described above: All viewcontrollers that get loaded after the first one will have their screen similarly squeezed down. For some reason the first viewcontroller doesn't have this issue.

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  • Silverlight performance with a large number of Objects Org Chart.

    - by KC
    Hello, I’m working on a org chart project(SL 3) and I’m seeing the UI thread hang when the chart is building around 2,000 nodes and when it renders it takes about a min and then FPS drop to a crawl. Here is the code flow. Page.xaml.cs calls a wcf service that returns a list of AD users. Then we use Linq to build a collection of nodes to bind to the Orgchart.cs OrgChart.cs is a canvas and displays a collection of nodes and connecting lines. Node.cs is a canvas and has user data can contain children nodes. NodeContent.xaml is a user control that has borders so I can set the background, textblocks to display user's data, Events that handle the selected and expaned nodes, and storyboards that resize the nodes when they are selected or expanded.I noticed during hours of debugging , here in the InitializeComponent(); section where it loads the xaml it seems to be where the preformance hit is happening. System.Windows.Application.LoadComponent(this, new System.Uri("/Silverlight.Custom;component/NodeContent.xaml", System.UriKind.Relative)); So I guess I have two questions. Can threading help in any way with the UI thread hanging while drawing the nodes? How can I avoid the hit when calling this user control? Any advice or direction anyone can lend would be greatly appreciated. Thanks, KC

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  • Aero Snap not working for my application

    - by Magnus Österlind
    I have a problem with Aero Snap not working with the application I'm working on (Windows desktop, native C++ application), and I'm a bit confused as to what's happening, as it seems like it should just work, out of the box. I've used Spy++ on a mininal win32 application, and get the following messages when I press Win-Left: <00070 00030D1C P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:0 fUp:0 <00071 00030D1C P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00072 00030D1C P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00088 00030D1C S WM_GETMINMAXINFO lpmmi:0043FCBC <00089 00030D1C R WM_GETMINMAXINFO lpmmi:0043FCBC <00090 00030D1C S WM_WINDOWPOSCHANGING lpwp:0043FCC4 <00091 00030D1C S WM_GETMINMAXINFO lpmmi:0043F8E8 <00092 00030D1C R WM_GETMINMAXINFO lpmmi:0043F8E8 <00093 00030D1C R WM_WINDOWPOSCHANGING .. and so on So I can see that the WM_KEYDOWN for the left key isn't reaching the application, but I'm getting the aero snap "resize window" stuff instead. When I Spy++ my application, I can see that the left key isn't being "intercepted", but instead being passed on to the application, so I don't get any snapping goodness. <00043 000F0F12 P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:0 fUp:0 <00044 000F0F12 P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00045 000F0F12 P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00060 000F0F12 P WM_KEYUP nVirtKey:VK_LEFT cRepeat:1 ScanCode:4B fRepeat:0 fUp:1 I'm going to dig into the cores of our message handling and see what's going on, but I'll take all the tips I can get :)

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  • Can NSCollectionView autoresize the width of its subviews to display one column

    - by littlecharva
    Hi, I have an NSCollectionView that contains a collection of CustomViews. Initially it tiled the subviews into columns and rows like a grid. I then set the Columns property in IB to 1, so now it just displays them one after another in rows. However, even though my CustomView is 400px wide, it's set to autoresize, the NSCollectionView is 400px wide, and it's set to 1 column, the subviews are drawn about 80px wide. I know I can get around this by calling: CGFloat width = [collectionView bounds].size.width; NSSize size = NSMakeSize(width, 85); [collectionView setMinItemSize:size]; [collectionView setMaxItemSize:size]; But putting this code in the awakeFromNib method of my WindowController only sets the correct width when the program launches. When I resize the window (and the NSCollectionView autoresizes as I've specified), the CustomViews stay at their initially set width. I'm happy to take care of resizing the subviews myself if need be, but I'm quite new to Cocoa and can't seem to find any articles explaining how to do such a thing. Can someone point me in the right direction? Anthony

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  • Silverlight: how to use a scroll viewer to wrap a list view without specifying height?

    - by John Nicholas
    I have a control that has a list that varies in length greatly. This control appears in various places meaning that i cannot calculate its position and desired height easily. Moreover all I want is for the scrollviewer to simply size itself according to its parent. currently it insists on sizing itself according to the content. currently when i have a list that exceeds the height of the screen the whole control extends off the bottom and the scrollviewer shows no bar (because it has stretched to the heigth of the contents and so thinks it is not required). I've not included code as the object graph is fairly deep. What i am looking for is a set of conditions that would cause the scrollviewer to resize itself according to its content rather than its parent. I have it working in a similar situation involving grids and datagrids, the unique part of this control is that there is a list containing controls. Any ideas? I would prefer solutions that don't require use of code behind - but im really not in a position to be choosey.

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  • NSScrollView frame and flipped documentView

    - by StrAbZ
    Hi, I have problems with NSScrollView, It is not displayed the way I want. Yes I know there is a lot of post about it around the web, I need to override the isFlipped, in order to make it return YES, in my NSView subclass. Ok, it's done, so now, my scrollView scroll from top to bottom, and not in the reverse way, as it was before overriding isFlipped. But, this is the second part, my real problem, which I didn't found any answer on the web, how the hell I'm supposed to code, or create my view in interface builder, if everything is flipped? If I put something at the top, it is displayed a the bottom… do you have any magic trick to handle that? And my last problem, is the NSScrollView frame. before setting the documentView of my scroll view, everything is fine, the scrollView is displayed at the place I choose, but, when I set the document view, it looks like the scrollview frame looks bigger, so I have to resize it…. is this a normal behavior? Thank you very much.

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  • Semantic Grid System, Media Query issue

    - by Andy
    I'm using the Semantic Grid System to build a responsive site. However, something isn't quite right with the media queries that should obviously kick in once it hits a particular screen size. I'll reference what i mean with their example on the website : if I view this on my iPhone for example, given that it is supposed to adjust to a single column structure on a mobile device, it still throws out the web version of the page. That is true for both Safari and Chrome on my iPhone. However, if I use the RWD bookmarklet to check it's appearance at different resolutions it appears as expected for the mobile resolution. Also, ironically, if I resize the page in Safari on my desktop it also adjusts accordingly once I get down to the approriate screen size, but not in Firefox. The media query that it uses once it hits 720px is @media screen and (max-width: 720px) { #maincolumn, #sidebar { .column(12); margin-bottom: 1em; } } and I might be wide of the mark here but I think that must be the issue. But given that this is directly from the semantic.gs website I'm not inclined to question their own code. Any idea what the problem might be?

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  • UIView coordinate transforms on rotation during keyboard appearance

    - by SG
    iPad app; I'm trying to resize my view when the keyboard appears. It amounts to calling this code at appropriate times: CGRect adjustedFrame = self.frame; adjustedFrame.size.height -= keyboardFrame.size.height; [self setFrame:adjustedFrame]; Using this technique for a view contained in a uisplitview-based app works in all 4 orientations, but I've since discovered that a vanilla uiview-based app does not work. What happens is that apparently the uisplitview is smart enough to convert the coordinates of its subviews (their frame) such that the origin is in the "viewer's top left" regardless of the orientation. However, a uiview is not able to correctly report these coordinates. Though the origin is reported as (0,0) in all orientations, the view's effective origin is always as if the ipad were upright. What is weird about this is that the view correctly rotates and draws, but it always originates in the literal device top left. How can I get the view to correctly make its origin the "top left" to the viewer, not the device's fixed top left? What am I missing? Please, for something so trivial I've spent about 6 hours on this already with every brute force technique and research angle I could think of. This is the original source which doesn't work in this case: http://stackoverflow.com/questions/1951826/move-up-uitoolbar

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  • Missing WM_PAINT when hosting a WPF control inside a winforms application.

    - by Boris
    Hi All, Consider the following scenario: 1) Create a winforms application with an empty form. 2) Create a WPF usercontrol in the same project which is just the default control with background changed to blue. <UserControl x:Class="WindowsFormsApplication2.UserControl1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="300" Width="300" Background="Blue"> <Grid> </Grid> </UserControl> 3) Build the project 4) Add the control to your form (an ElementHost is added and the control is added inside it). 5) Run the application (everything looks nice) 6) Start Spy++, click find window (Control+F) and move the cursor onto the WPF control (the blue square) Something strange happens, the control gets a WM_ERASEBKGND message but no WM_PAINT message so now it is white. You can resize the form, hide the form behind other windows and the WPF control will not get rendered. There is an image of the scenario here: http://img260.imageshack.us/img260/2296/wmpaint.png This is a simplified example of the situation I have in the actual application. Please tell me what is the best way to resolve this issue such that the WPF control renders itself correctly. I would like a solution that can be incorporated into a large application with many controls on the form. Thank you very much in advance, Boris

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  • How to invalidate layout of listbox from custom children

    - by Stephen Price
    I have a custom panel for a listbox <ItemsPanelTemplate x:Key="FloatPanelTemplate"> <Controls:FloatPanel x:Name="CardPanel" /> </ItemsPanelTemplate> The panel lays out its children using its X and Y dependency properties. This all works nicely when the FloatPanel is used by itself - I'm using FrameworkPropertyMetadataOptions.AffectsArrange | FrameworkPropertyMetadataOptions.AffectsMeasure on the dependency properties of the child items to tell the FloatPanel to redraw its layout. When I use it in a Listbox (code above) then it draws fine the first time, but when I drag the children (which modifies the item's X and Y) it is not notifying the Listbox that it needs to redraw the FloatPanel's children. I think the issue is related to the fact that each item in the bound collection is wrapped with a ListBoxItem. Hopefully I've described what i'm doing well enough that someone can tell me how to make the panel (or its children) tell it needs to do the Layout routines again. As I said it works once (initial draw) but then dragging items doesn't work (Listbox isnt aware that its children have changed and needs to relayout.) If I drag an item and then resize the window, the listbox does a layout and the items are drawn in their new locations. How do I notify the ListBox (or more importantly the FloatPanel in the ItemsPanelTemplate) that it needs to do a Layout pass?

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  • Chrome troubles...

    - by GaVrA
    Take this site for example: http://pms.rs/contact Everything is just fine just by using this css for textarea: #kontakt input, #kontakt textarea{ width:250px; } #kontakt textarea{ height:150px; } But ofc chrome is always smarter and in it user can drag that bottom right corner of textarea and resize it to the size he likes. Call me control freak, but that is very dumb thing to have if no other browser is using that. On sites like this it is not a big deal, but somewhere it can cover the entire content and for me personaly, i like to limit as much as possible what user can do so he does not break my site(like for example adding too large images in posts on forums...). So i have to do something like this: #kontakt input, #kontakt textarea{ width:250px; } #kontakt textarea{ height:150px; max-height:150px; max-width:250px; } Just so i get chrome to play as all other browsers do... While i was typing this i realised that i really dont have any question per se, but i just thought to share this with SO public, so i will mark this as community wiki. Also some other things i noticed are inputs, i always have to put width for input or textarea just because chrome is always not rendering them as he should.

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  • Problems with registering click event listener to a frame-element

    - by distractedBySquirrels
    Hi everybody, I ran into a problem with adding an event listener. I wrote a Firefox plugin a while ago for my bachelor thesis. It was based on a different attacker model than you would normally expect. In this scenario the attacker was the service provider (like Facebook, Google,...), who reads all your private data stored on their site (via JS). My final solution was to temporally allow JS (while the page loads and after an user action occured). To observe the interaction I used event listener, which worked very well so far. But last week I noticed that my approach doesn't work with web sites which are using a frameset (I added the event listener to the body...). So I tried to add the listener to the frameset respectively to the frame. But the clicks are only noticed when you actually click on the frame... (eg resize the frame with your mouse) But I want to register clicks on the document loaded inside the frame. I already tried the .frameElement. Sadly it seems that Firefox doesn't like my (or, which is more likely, I'm too stuipd :) ) and claims there are no frames... Could anyone tell me how to add an event listener to the document inside a frame? The web site looks like this: <html> <head> <title>Frameset Test</title> </head> <frameset cols="150,*"> <frame src="nav.html" name="Navigation"> <frame src="main.html" name="Main"> </frameset> </html> This was my first bigger projekt with Mozilla so this could be a really dumb failure of mine... I hope you guys can help me. Thanks in advance. Sebastian

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  • Resizing video best practices (frame size)

    - by undefined
    I have read the following which is from Best Practices for Encoding Video with the VP6 Codec on the Adobe website here - http://www.adobe.com/devnet/flash/articles/encoding_video_print.html. It is talking about common video ratios (320x240, 640x480) Although these ratios are standard, and should be used to avoid distorting the video, the size of the encoded video is not set in stone. The original web video sizes used heights and widths that were evenly divisible by 16. This was mandatory for many early codecs. Although this is not necessary for modern codecs, you should stick to even heights and widths. What do they mean by 'even heights and widths'. I am thinking about encoding my video at 400x300 to make it slightly bigger, this is still 4x3 format but should I just stick at 320x240 and resize it on the screen? Clearly there are benefits to this in terms of storage size and delivery costs. In some places on my site I want to show the video at 400x300 but in others I want it to play full screen so this is why I am wondering if a larger original size (400x300) will give better results when blown up. Any thoughts?

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  • Resizing window causes black strips

    - by Paja
    I have a form, which sets these styles in constructor: this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); this.SetStyle(ControlStyles.UserPaint, true); this.SetStyle(ControlStyles.ResizeRedraw, true); this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); And I draw some rectangles in Paint event. There are no controls on the form. Hovewer, when I resize the form, there are black strips at right and bottom of the form. Is there any way to get rid of them? I've tried everything, listening for WM_ERASEBKGND in WndProc, manually drawing the form on WM_PAINT, implementing custom double buffer, etc. Is there anything else I could try? I've found this: https://connect.microsoft.com/VisualStudio/feedback/details/522441/custom-resizing-of-system-windows-window-flickers and it looks like it is a bug in DWM, but I just hope I can do some workaround. Please note that I must use double buffering, since I want to draw pretty intense graphic presentation in the Paint event. I develop in C# .NET 2.0, Win7.

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  • how to keep a nativewindow on top

    - by Freddy Rios
    I need to keep a NativeWindow I am creating on top of the main window of the application. Currently I am using alwaysInFront = true, which is not limited to the windows in the application. I can successfully synchronize the minimize/restore/move/resize actions, so the top window behaves appropriately in those cases. Even though using this option has the drawback that if I alt-tab to other application the window goes on top of the other application. Because of the above I am trying to get it to work without using the alwaysInFront. I have tried using orderInFrontOf and orderToFront, which gets it in place but when I click an area in the main window the top one becomes hidden i.e. air makes it the top one. I have tried capturing activate/deactivate events but it only happens on the first click, so on the second click the top window becomes hidden again. I also tried making the top window active when the main one becomes active, but that causes the main one to loose focus and I can't click on anything. Ps. I am doing this to improve the behavior of a HTMLOverlay I am using - see http://stackoverflow.com/questions/1044927/flex-air-htmlloader-blank-pop-up-window-when-flash-content-is-loaded/1077738#1077738

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  • CSS - 2 divs side-by-side, one floated - how do I make the other fit next to it without overlapping?

    - by Artem Russakovskii
    I have had the following problem for a while and I am really not sure how to solve it. The problem can currently be observed here: http://www.androidpolice.com/2009/11/16/the-not-so-good-the-bad-and-the-ugly-my-list-of-20-problems-with-htc-hero/ - feel free to use this for Firebugging. There are 2 notions here: a table of contents (toc) and notes. A note usually takes 100% of the post width and everything is fine. However, when a note appears next to a toc, the toc starts overlapping and covering the note (I set z-index:1 on the toc because otherwise the note covered it, which was even worse). It's interesting to point out that the text of the note doesn't get covered by the toc - only the note div itself does. In IE7, it's even worse - the note div jumps down to under the toc and leaves a lot of empty space (2nd screenshot). So, how can I solve this? The ideal solution would have the note div occupy 100% of the visible space - i.e. it would resize itself to fit right next to the toc when needed. Any points appreciated. Thank you! Here are some screenshots for future reference: in IE7:

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  • Images not responsive although in responsive container

    - by Darren Sweeney
    I have the following: <div id="hp_imgs"> <img src="/images/hp/1.jpg"> <img src="/images/hp/2.jpg"> <img src="/images/hp/3.jpg"> <img src="/images/hp/4.jpg"> <img src="/images/hp/5.jpg"> <img src="/images/hp/6.jpg"> <img src="/images/hp/7.jpg"> <img src="/images/hp/8.jpg"> </div> The images were sized when created to form a grid of sorts, so need to be in the order where they are. Consequently, when/if the page is resized I want the images to resize and stay where they are. Here's what I'm trying but images are simply staying the same size and not resizing: #hp_imgs { width:66%; float:left; } #hp_imgs img { float:left; margin:2px; border-radius:4px; display: block; max-width:100%; height:100%; } Is there a better/different way to achieve this? FIDDLE Here's a sample to play with: Fiddle

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  • OutOfMemoryException when I read FileStream 500 MB

    - by Alhambra Eidos
    Hi all, I'm using Filestream for read big file ( 500 MB) and I get the OutOfMemoryException. Any solutions about it. My Code is: using (var fs3 = new FileStream(filePath2, FileMode.Open, FileAccess.Read)) { byte[] b2 = ReadFully(fs3, 1024); } public static byte[] ReadFully(Stream stream, int initialLength) { // If we've been passed an unhelpful initial length, just // use 32K. if (initialLength < 1) { initialLength = 32768; } byte[] buffer = new byte[initialLength]; int read = 0; int chunk; while ((chunk = stream.Read(buffer, read, buffer.Length - read)) > 0) { read += chunk; // If we've reached the end of our buffer, check to see if there's // any more information if (read == buffer.Length) { int nextByte = stream.ReadByte(); // End of stream? If so, we're done if (nextByte == -1) { return buffer; } // Nope. Resize the buffer, put in the byte we've just // read, and continue byte[] newBuffer = new byte[buffer.Length * 2]; Array.Copy(buffer, newBuffer, buffer.Length); newBuffer[read] = (byte)nextByte; buffer = newBuffer; read++; } } // Buffer is now too big. Shrink it. byte[] ret = new byte[read]; Array.Copy(buffer, ret, read); return ret; } thanks in advanced,

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  • Dynamically Resizing an Iframe

    - by regex
    Hello All, I can see that this question has been asked several times, but none of the proposed solutions seem to work for the site I am building, so I am reopening the thread. I am attempting to size an iframe based on the height of it's content. Both the page that contains the iframe and it's source page exist on the same domain. I have tried the proposed solutions in each of the following threads: Resize iframe height according to content height in it Resizing an iframe based on content I believe that the solutions above are not working because of when the reference to body.clientHeight is made, the browser has not actually determined the height of the document. Here is the code I am using: var ifmBlue = document.getElementById("ifmBlue"); ifmBlue.onload = resizeIframe; function resizeIframe() { var ifmBlue = document.getElementById("ifmBluePill"); var ifmDiv = ifmBlue.contentDocument.getElementById("main"); var height = ifmDiv.clientHeight; ifmBlue.style.height = (ifmBlue.contentDocument.body.scrollHeight || ifmBlue.contentDocument.body.offsetHeight || ifmBlue.contentDocument.body.parentNode.clientHeight || height || 500) + 5 + 'px'; } If I debug the script using fire debug, the client height of the iframe.contentDocument's main div is 0. Additionally, body.offsetHieght, & body.scrollHeight are 0. However, after the script is finished running, if I inspect the DOM of the HTML iframe element (using fire debug) I can see that the body's clientHeight is 456 and the inner div's clientHeight is 742. This leads me to believe that these values are not yet set when iframe.onload is fired. So, per one of the threads above, I moved the code into the body.onload event handler of the iframe's source page. This solution also did not work. Any help you can provide is much appreciated. Thanks, CJ

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  • What's the best way to annotate this ggplot2 plot? [R]

    - by Matt Parker
    Here's a plot: library(ggplot2) ggplot(mtcars, aes(x = factor(cyl), y = hp, group = factor(am), color = factor(am))) + stat_smooth(fun.data = "mean_cl_boot", geom = "pointrange") + stat_smooth(fun.data = "mean_cl_boot", geom = "line") + geom_hline(yintercept = 130, color = "red") + annotate("text", label = "130 hp", x = .22, y = 135, size = 4) I've been experimenting with labeling the geom_hline in a few different ways, each of which does something I want but has a problem that the other methods don't have. annotate(), used above, is nice - the text is resizeable, black, and easy to position. But it can only be placed within the plot itself, not outside the plot like the axis labels. It also makes an "a" appear in the legend, which I can't dismiss with legend = FALSE. legend = FALSE works with geom_text, but I can't get geom_text to just be black - it seems to be getting tangled up in the line colorings. grid.text lets me put the text anywhere I want, but I can't seem to resize it. I can definitely accept the text being inside of the plot area, but I'd like to keep the legend clean. I feel like I'm missing something simple, but I'm just fried. Thanks in advance for your consideration.

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  • Horizontally and Vertically Center Modal Div IE Issue

    - by aherrick
    I'm trying to horizontally and vertically center a modal window inside a div. I want it to be cross browser compatible. You can see from the picture below that when I resize IE8 then click, "show modal" button it displays not exactly horizontally centered. This does not seem to be an issue with Chrome. Any thoughts? How would you guys accomplish this? <html> <head> <title>test</title> <style type="text/css"> * { margin: 0px; padding: 0px; } </style> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> $(function() { $('#modal').click(function() { // overlay $('<div id="overlay" />').css({ position: 'absolute', top: 0, left: 0, width: '100%', height: '100%', backgroundColor: 'black', opacity: 0 }).appendTo('body'); $('<div id="datamodal" />').css({ backgroundColor: '#FFFFFF', border: '10px solid #999', height: '200px', width: '600px', position: 'absolute', top: '50%', left: '50%', marginTop: '-120px', marginLeft: '-320px', color: '#111111', fontWeight: 'bold', padding: '10px', display: 'none' }).append('<input type="text" />').appendTo('#overlay'); $('#overlay').fadeTo(300, 0.7); $('#datamodal').fadeIn(300); }); }); </script> </head> <body> <input id="modal" type="button" value="show modal" /> </body> </html>

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