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  • Books for Computer Networking

    - by Altimet Gaandu
    Hi, I am a student of computer engineering from Vasula University, Somalia. We have a subject called Advanced Computer Networks and the following is the list of recommended books: Text Books: 1. B. A. Forouzan, "TCP/IP Protocol Suite", Tata McGraw Hill edition, Third Edition. 2. N. Olifer, V. Olifer, "Computer Networks: Principles, Technologies and Protocols for Network design", Wiley India Edition, First edition. References: 1. W.Richard Stevens, "TCP/IP Volume1, 2, 3", Addison Wesley. 2. D.E.Comer,"TCP/IPVolumeI and II", PearsonEducation. . 3.W.R. Stevens, "Unix Network Programming", Vol. 1, Pearson Education. 4. J.Walrand, P. Var~fya, "High Performance Communication Networks", Morgan Kaufmann. . 5. A.S.Tanenbaum,"Computer Networks", Pearson Education, Fourth Edition. But we have been unable to find these either in the market or on the internet (read: torrents). Please provide download links to any of these books and oblige. Thanks.

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  • ListView - Index and Position Behavior upon restart()

    - by tunneling
    I am using a ListView with an ArrayAdapter that holds objects. When I select an item, I am capturing the position and index of the selected item. If I scroll down prior to selection, the position and index represent the location of the item in the list. Selecting that items takes me to another activity. When I use the back button to return to the list, it seems that the ListView get's a new position and index for the visible items. As a result, I can't figure out how to reference the selected item during the restart() of the ListView Activity. I have tried to caputure position and index, but as I've said, they change upon returning to the Activity. Is my understanding of the ListView "redraw" correct? Does it renumber my items based on what's visible? -When in the life cycle is getView() called? Is there a way to force an update to the ListView so that my caputured index still points to the same object? Thanks, Jason

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  • LINQ to SQL - Insert yielding strange behavior.

    - by Isaac
    Hi, I'm trying to insert several newly created items to the database. I have a LINQ2SQL generated class called "Order". Inside order, there's a property called "OrderItems" which is also generated by LINQ2SQL and represents the Items of that Order. So far so good. The problem I'm having right now, is when I try to add more than one newly created OrderItem inside Order. I.E: Order o = orderWorker.GetById( 10 ); for( int i=0; i < 5; ++i ) { OrderItem oi =new OrderItem { Order = order, Price = 100, ShippingPrice = 100, ShippingMethod = ... }; o.OrderItems.Add( oi ); } context.SubmitChanges(); Unfortunately, only a single entity is being added. Yes, I checked the generated SQL by adding Context.Log = Console.Out, and yes, only one statement was created. Any clues? By the way I know I'm not using InsertOnSubmit, by the documentation says: You can explicitly request Inserts by using InsertOnSubmit. Alternatively, LINQ to SQL can infer Inserts by finding objects connected to one of the known objects that must be updated. For example, if you add an Untracked object to an EntitySet(TEntity) or set an EntityRef(TEntity) to an Untracked object, you make the Untracked object reachable by way of tracked objects in the graph. While processing SubmitChanges, LINQ to SQL traverses the tracked objects and discovers any reachable persistent objects that are not tracked. Such objects are candidates for insertion into the database. Thank you very much for your time.

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  • Strange behavior with ajax call complete in JavaScript modules

    - by user2598794
    I have 3 simple modules with JavaScript code and JQuery ajax call. First module lots.js: var Lots = (function ($) { var self = this; var processIsRunning; return { getLots: function (lotsUrl) { var items = []; self.processIsRunning = true; var request = $.ajax({ url: lotsUrl, type: 'POST', success: function (data) { //some code } }); $.when(request).done(function() { //some code self.processIsRunning = false; }); }, isComplete: function () { return !self.processIsRunning; } }; }(jQuery)); Module bids.js: var Bids = (function ($) { return { makeBids: function (bidUrl) { //some code } }; }(jQuery)); Module app.js which bundles all together: var App = (function () { var lots_url = null; var bid_url = null; var self = this; return { if (!self.lots_url) { self.lots_url = lotsUrl; } GetLots: function (lotsUrl) { Lots.getLots(self.lots_url); }, MakeBids: function makeBid(bidUrl) { //some code var isComp = Lots.isComplete(); while (!isComp) { isComp = Lots.isComplete(); } Bids.makeBids(self.bid_url); } }; }()); But in the 'while' loop I always get 'isComplete=false'. In debug I see that 'processIsRunning' in Lots module is always true. What's the problem?

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  • Unexpected key-value behavior in a Core Data Context

    - by ????
    If I create an array of strings (via key-value coding) containing the names of a Managed Object entity's attributes which are stored in the App Delegate the first time, I get an array of NSStrings without any problems. If I subsequently make the same call later from the same entry point in code, that same collection becomes an array of NULL objects- even though nothing in the Core Data Context has changed. One unappealing work-around involves re-creating the string array every time, but I'm wondering if anyone has a guess as to what's happening behind the scenes. // Return an array of strings with the names of attributes the Activity entity - (NSArray *)activityAttributeNames { #pragma mark ALWAYS REFRESH THE ENTITY NAMES? //if (activityAttributeNames == nil) { // Create an entity pointer for Activity NSEntityDescription *entity = [NSEntityDescription entityForName:@"Activity" inManagedObjectContext:managedObjectContext]; NSArray *entityAttributeArray = [[NSArray alloc] initWithArray:[[entity attributesByName] allValues]]; // Extract the names of the attributes with Key-Value Coding activityAttributeNames = [entityAttributeArray valueForKeyPath:@"name"]; [entityAttributeArray release]; //} return activityAttributeNames; }

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  • TreeView Control unexpected event behavior

    - by ProgNet
    Hi all, In the MSDN is writen about TreeNode that: "By default, a node is in selection mode." "To put a node into selection mode, set the node's NavigateUrl property to an empty string." "When a node is in selection mode, use the SelectAction property to specify which event or events are raised when a node is selected." "Setting TreeNodeSelectAction value TreeNodeSelectAction.Select Raises the SelectedNodeChanged event when a node is selected." Please see TreeNode Here is the problem and possibly a bug in the control: When I set the TreeNode object PopulateOnDemand value to true and call the Collapse() function on that node. Then the TreeNodeExpanded event is raised in addition to the SelectedNodeChanged event. This is in complate contradiction to what is writen in the MSDN. According to the MSDN this sould happen only if TreeNodeSelectAction Property is set to TreeNodeSelectAction.SelectExpand value. Does some know whats the cause for that? Here is the code: <asp:TreeView ID="TreeView1" runat="server" AutoGenerateDataBindings="False" onselectednodechanged="TreeView1_SelectedNodeChanged" ontreenodepopulate="TreeView1_TreeNodePopulate"> </asp:TreeView> protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { string path = Server.MapPath("."); PopulateTopNodes(path); } } //MSDN : Occurs when a node with its PopulateOnDemand property set to true is expanded in //the TreeView control. protected void TreeView1_TreeNodePopulate(object sender, TreeNodeEventArgs e) { LoadChildNode(e.Node); } private void PopulateTopNodes(string pathToRootFolder) { DirectoryInfo dirInfo = new DirectoryInfo(pathToRootFolder); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { string relativePath = (dir.FullName).Replace(pathToRootFolderPrefix, ""); TreeNode folderNode = new TreeNode(dir.Name, relativePath); if (dir.GetDirectories().Length > 0) { folderNode.PopulateOnDemand = true; folderNode.Collapse(); } folderNode.NavigateUrl = ""; folderNode.SelectAction = TreeNodeSelectAction.SelectExpand; TreeView1.Nodes.Add(folderNode); } } private void LoadChildNode(TreeNode treeNode) { string d = treeNode.NavigateUrl; string action = treeNode.SelectAction.ToString(); string fullPath = Path.Combine(pathToRootFolderPrefix, treeNode.Value); DirectoryInfo dirInfo = new DirectoryInfo(fullPath); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { string relativePath = (dir.FullName).Replace(pathToRootFolderPrefix, ""); TreeNode folderNode = new TreeNode(dir.Name, relativePath); if(dir.GetDirectories().Length>0){ folderNode.PopulateOnDemand = true; folderNode.Collapse(); } folderNode.NavigateUrl = ""; folderNode.SelectAction = TreeNodeSelectAction.SelectExpand; treeNode.ChildNodes.Add(folderNode); } } //MSDN:Occurs when a node is selected in the TreeView control. protected void TreeView1_SelectedNodeChanged(object sender, EventArgs e) { } Thanks

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  • Behavior of virtual function in C++

    - by Summer_More_More_Tea
    Hi everyone: I have a question, here are two class below: class Base{ public: virtual void toString(); // generic implementation } class Derive : public Base{ public: ( virtual ) void toString(); // specific implementation } The question is: If I wanna subclass of class Derive perform polymophism using a pointer of type Base, is keyword virtual in the bracket necessary? If the answer is no, what's the difference between member function toString of class Derive with and without virtual?

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  • Strange behavior: save video recorded within app?

    - by Josue Espinosa
    I allow the user to record a video within my app, then later play it again. When a user records a video, I save the URL of the video, then play the video later from the saved URL. I save the video both in the Photos app and in my app. If I delete the video within the photos app, it still plays. After about 7 days, the video gets deleted. I think I am saving in my tmp directory, but i'm not sure. Here is what I am doing: -(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSString *mediaType = [info objectForKey: UIImagePickerControllerMediaType]; [self dismissViewControllerAnimated:YES completion:nil]; // Handle a movie capture if (CFStringCompare ((__bridge_retained CFStringRef) mediaType, kUTTypeMovie, 0) == kCFCompareEqualTo) { NSString *moviePath = [NSString stringWithFormat:@"%@",[[info objectForKey:UIImagePickerControllerMediaURL] path]]; NSURL *videoURL = [info objectForKey:UIImagePickerControllerMediaURL]; NSData *videoData = [NSData dataWithContentsOfURL:videoURL]; _justRecordedVideoURL = [NSString stringWithFormat:@"%@",videoURL]; AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; _managedObjectContext = [appDelegate managedObjectContext]; Video *video = [NSEntityDescription insertNewObjectForEntityForName:@"Video" inManagedObjectContext:_managedObjectContext]; [video setVideoData:videoData]; [video setVideoURL:[NSString stringWithFormat:@"%@",videoURL]]; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; dateFormatter.dateStyle = NSDateFormatterLongStyle; [dateFormatter setDateStyle:NSDateFormatterLongStyle]; NSDate *date = [dateFormatter dateFromString:[dateFormatter stringFromDate:[NSDate date]]]; NSString *dateAdded = [dateFormatter stringFromDate:date]; [video setDate_recorded:dateAdded]; if(_currentAthlete != nil){ [video setWhosVideo:_currentAthlete]; } NSError *error = nil; if(![_managedObjectContext save:&error]){ //handle dat error } NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *tempPath = [documentsDirectory stringByAppendingFormat:@"/vid1.mp4"]; BOOL success = [videoData writeToFile:tempPath atomically:NO]; if(success == FALSE){ NSLog(@"Video was not successfully saved."); } if (UIVideoAtPathIsCompatibleWithSavedPhotosAlbum(moviePath)) { UISaveVideoAtPathToSavedPhotosAlbum(moviePath, self, @selector(video:didFinishSavingWithError:contextInfo:), nil); } } } Am I saving it incorrectly? When I go to play the video, it works fine, after a couple days the video will play without audio, then eventually it will be gone. Any ideas why?

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  • Java BufferedReader behavior in CSV vs TXT file

    - by Gabriel
    If i try to read a CSV file called csv_file.csv. The problem is that when i read lines with BufferedReader.readLine() it skips the first line with months. But when i rename the file to csv_file.txt it reads it allright and it's not skipping the first line. Is there an undocumented "feature" of BufferedReader that i'm not aware? Example of file: Months, SEP2010, OCT2010, NOV2010 col1, col2, col3, col4, col5 aaa,,sdf,"12,456",bla bla bla, xsaffadfafda and so on, and so on, "10,00", xxx, xxx The code: FileInputStream stream = new FileInputStream(UploadSupport.TEMPORARY_FILES_PATH+fileName); BufferedReader br = new BufferedReader(new InputStreamReader(stream, "UTF-8")); String line = br.readLine(); String months[] = line.split(","); while ((line=br.readLine())!=null) { /*parse other lines*/ }

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  • Strange LINQ to SQL Behavior

    - by mcass20
    What is wrong with the last query? Is it a bug or am I missing something? This query returns 2 records (correct): query = query.Where(Log => SqlMethods.Like(Log.FormattedMessage, "%<key>Name</key><value>David</value>%")); This query returns 2 records (correct): query = query.Where(Log => SqlMethods.Like(Log.FormattedMessage, "%<key>Name</key><value>%David%</value>%")); This query returns 0 records (correct): query = query.Where(Log => SqlMethods.Like(Log.FormattedMessage, "%<key>Name</key><value>av</value>%")); This query returns 2 records (correct): query = query.Where(Log => SqlMethods.Like(Log.FormattedMessage, "%<key>Name</key><value>%av%</value>%")); This query returns 0 records (correct): query = query.Where(Log => SqlMethods.Like(Log.FormattedMessage, "%<key>Name</key><value>v</value>%")); This query returns 15 records (incorrect, should return 2): query = query.Where(Log => SqlMethods.Like(Log.FormattedMessage, "%<key>Name</key><value>%v%</value>%"));

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  • FireFox: strange behavior on submiting a form

    - by ilnur777
    Can anyone help with this strange form submiting in FireFox? So this form should be submitted after pushing "go to submit" button. There is an onclick event on the button that should submit form through JavaScript. In the form there is another button "test" without any onclick event. Following the script, the form should be submitted only after pushing the "go to submit" button, but it submits even pushing at "test" button. In the Internet Explorer it works well! But this stupid FireFox browser behaves different. Here is example of HTML page: <script> function func(){ document.form1.submit(); } </script> <form name="form1" method="post" action="somewhere.php"> <button>test</button> <input type="button" value="go to submit" onclick="func();"> </form> I have several buttons with <button onclick="...">option 1</button> options. I want to fix strange submiting a form in FireFox. Help please!

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  • odd behavior with C# ftp client class

    - by geoff
    I found an ftp client class in c# over a year ago and have been using it in a process that uploads files on a nightly basis. A few days ago we started having a problem where it would time out. I'm not well versed in this so I'm not sure why it's doing this. When the program starts uploading a file it checks to see if it's logged in and if not, it calls the login method. In that method is this block of code. if (this.resultCode != 230) { this.sendCommand("PASS " + password); if (!(this.resultCode == 230 || this.resultCode == 202)) { this.cleanup(); throw new FtpException(this.result.Substring(4)); } } On the line that says this.sendCommand("PASS"... it goes into this code. private void sendCommand(String command) { if (this.verboseDebugging) Debug.WriteLine(command, "FtpClient"); Byte[] cmdBytes = Encoding.ASCII.GetBytes((command + "\r\n").ToCharArray()); clientSocket.Send(cmdBytes, cmdBytes.Length, 0); this.readResponse(); } If I let the program run, it times out. However if I step through it into the sendCommand method it executes fine. Does anyone know why it would work fine when I step through it? Nothing on our end has changed and I've been told nothing on the client's end has changed so I'm stumped. Thanks.

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  • inconsistent setTexture behavior in cocos2d on iPhone after using CCAnimate/CCAnimation

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • Inconsistent Behavior From Declared DLL Function

    - by Steven
    Why might my GetRawData declared function return a correct value when called from my VB.NET application, but return zero when called from my ASP.NET page? The code is exactly the same except for class type difference (Form / Page) and calling event handler (Form1_Load, Page_Load). Note: In the actual code, #DLL# and #RAWDATAFILE# are both absolute filenames to my DLL and raw data file respectively. Note: The DLL file was not created by Visual Studio. Form1.vb Public Class Form1 Declare Auto Function GetRawData Lib "#DLL#" (ByVal filename() As Byte, _ ByVal byteArray() As Byte, _ ByVal length As Int32) As Int32 Private Sub Form1_Load(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles MyBase.Load Dim buffer(10485760) As Byte Dim msg As String, length As Integer = 10485760 Dim filename As String = "#RAWDATAFILE#" length = GetRawData(Encoding.Default.GetBytes(filename), buffer, length) Default.aspx.vb Partial Public Class _Default Inherits System.Web.UI.Page Declare Auto Function GetRawData Lib "#DLL#" (ByVal filename() As Byte, _ ByVal byteArray() As Byte, _ ByVal length As Int32) As Int32 Protected Sub Page_Load(ByVal sender As Object, _ ByVal e As System.EventArgs) Handles Me.Load Dim buffer(10485760) As Byte Dim msg As String, length As Integer = 10485760 Dim filename As String = "#RAWDATAFILE#" length = GetRawData(Encoding.Default.GetBytes(filename), buffer, length)

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  • Servlet Session behavior and Session.invalidate

    - by EugeneP
    Suppose I have a web app with a servlet defined in web.xml. Then I deploy it on Tomcat. Then I open my browser and go to the link to this servlet, it is invoked. Then I close my browser window. How Session behaves ? How is it created, destroyed in this case? if this servlet is "detached" from all the web app, and gets parameters only using post & get, so it does not need Session at all, should one use Session.invalidate at the end of doGet(), doPost() ?

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  • Problematic behavior of Linq Union?!

    - by Foxfire
    Hi, consider the following example: public IEnumerable<String> Test () { IEnumerable<String> lexicalStrings = new List<String> { "test", "t" }; IEnumerable<String> allLexicals = new List<String> { "test", "Test", "T", "t" }; IEnumerable<String> lexicals = new List<String> (); foreach (String s in lexicalStrings) lexicals = lexicals.Union (allLexicals.Where (lexical => lexical == s)); return lexicals; } I'd hoped for it to produce "test", "t" as output, but it does not (The output is only "t"). I'm not sure, but may have to do something with the deferred processing. Any ideas how to get this to work or for a good alternative?

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  • Unknown ListView Behavior

    - by st0le
    I'm currently making a SMS Application in Android, the following is a code snippet from Inbox Listactivity, I have requested a cursor from the contentresolver and used a custom adapter to add custom views into the list. Now, in the custom view i've got 2 TextViews (tvFullBody,*tvBody*)... tvFullBody contains the Full SMS Text while tvBody contains a short preview (35 characters) The tvFullBody Visibility is by default set to GONE. My idea is, when the user clicks on a list item, the tvBody should dissappear(GONE) and the tvFullBody should become visible (VISIBLE). On Clicking again, it should revert back to its original state. //isExpanded is a BitSet of the size = no of list items...keeps track of which items are expanded and which are not @Override protected void onListItemClick(ListView l, View v, int position, long id) { if(isExpanded.get(position)) { v.findViewById(R.id.tvFullBody).setVisibility(View.GONE); v.findViewById(R.id.tvBody).setVisibility(View.VISIBLE); }else { v.findViewById(R.id.tvFullBody).setVisibility(View.VISIBLE); v.findViewById(R.id.tvBody).setVisibility(View.GONE); } isExpanded.flip(position); super.onListItemClick(l, v, position, id); } The Code works as it is supposed to :) except for an undesired sideeffect.... Every 10th (or so) List Item also gets "toggled". eg. If i Expand the 1st, then the 11th, 21th list items are also expanded...Although they remain off screen, but on scrolling you get to see the undesired "expansion". By my novice analysis, i'm guessing Listview keeps track of 10 list items that are currently visible, upon scrolling, it "reuses" those same variables, which is causing this problem...(i didn't check the android source code yet.) I'd be gratefull for any suggestion, on how i should tackle this! :) I'm open to alternative methods aswell....Thanks in advance! :)

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  • odd behavior setting timeouts inside a function with global references in javascript

    - by Pablo
    Here is the the function and the globals: $note_instance = Array(); $note_count = 0; function create(text){ count = $note_count++; time = 5000; $note_instance[count] = $notifications.notify("create", text); setTimeout(function(){ $note_instance[count].close() }, time); } The function simply opens a notification, a sets a timeout to close it in 5 seconds. so if i call this create("Good Note 1"); create("Good Note 2"); create("Good Note 3"); Ecah note should close 5 seconds from their creation, however always and only the last note closes, in this case "Good Note 3". Each note object has its own entry in the the $note_instance global array so the timeouts should no be overwriting themselves. What am i missing here folks? Thanks in advance

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  • Behavior of nested finally in Exceptions

    - by kuriouscoder
    Hello: Today at work, I had to review a code snippet that looks similar to this mock example. package test; import java.io.IOException; import org.apache.log4j.Logger; public class ExceptionTester { public static Logger logger = Logger.getLogger(ExceptionTester.class); public void test() throws IOException { new IOException(); } public static void main(String[] args) { ExceptionTester comparator = new ExceptionTester(); try { try { comparator.test(); } finally { System.out.println("Finally 1"); } } catch(IOException ex) { logger.error("Exception happened" ex); // also close opened resources } System.out.println("Exiting out of the program"); } } It's printing the following output.I expected an compile error since the inner try did not have a catch block. Finally 1 Exiting out of the program I do not understand why IOException is caught by the outer catch block. I would appreciate if anyone can explain this, especially by citing stack unwinding process

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  • Is there anything essential to check before powering on a self-built PC for the first time?

    - by Nick F
    I've just put together a computer for the first time. I've found plenty of info online that covered the construction, but now I'm ready - I think - to power it up I'm wondering if there are any checks that I can do to be sure that the machine is safe and ready to turn on. What are the things (if any) that I absolutely must make sure of before turning on? Just to be clear, I'm sure there are many things I could get wrong that would mean the computer won't work properly, but only a few that might cause serious damage. It's really the latter I'm asking for.

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  • Python. Strange class attributes behavior

    - by Eugene
    >>> class Abcd: ... a = '' ... menu = ['a', 'b', 'c'] ... >>> a = Abcd() >>> b = Abcd() >>> a.a = 'a' >>> b.a = 'b' >>> a.a 'a' >>> b.a 'b' It's all correct and each object has own 'a', but... >>> a.menu.pop() 'c' >>> a.menu ['a', 'b'] >>> b.menu ['a', 'b'] How could this happen? And how to use list as class attribute?

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