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  • Why do I get a segmentation fault while redirecting sys.stdout to Tkinter.Text widget in Python?

    - by Brent Nash
    I'm in the process of building a GUI-based application with Python/Tkinter that builds on top of the existing Python bdb module. In this application, I want to silence all stdout/stderr from the console and redirect it to my GUI. To accomplish this purpose, I've written a specialized Tkinter.Text object (code at the end of the post). The basic idea is that when something is written to sys.stdout, it shows up as a line in the "Text" with the color black. If something is written to sys.stderr, it shows up as a line in the "Text" with the color red. As soon as something is written, the Text always scrolls down to view the most recent line. I'm using Python 2.6.1 at the moment. On Mac OS X 10.5, this seems to work great. I have had zero problems with it. On RedHat Enterprise Linux 5, however, I pretty reliably get a segmentation fault during the run of a script. The segmentation fault doesn't always occur in the same place, but it pretty much always occurs. If I comment out the sys.stdout= and sys.stderr= lines from my code, the segmentation faults seem to go away. I'm sure there are other ways around this that I will probably have to resort to, but can anyone see anything I'm doing blatantly wrong here that could be causing these segmentation faults? It's driving me nuts. Thanks! PS - I realize redirecting sys.stderr to the GUI might not be a great idea, but I still get segmentation faults even when I only redirect sys.stdout and not sys.stderr. I also realize that I'm allowing the Text to grow indefinitely at the moment. class ConsoleText(tk.Text): '''A Tkinter Text widget that provides a scrolling display of console stderr and stdout.''' class IORedirector(object): '''A general class for redirecting I/O to this Text widget.''' def __init__(self,text_area): self.text_area = text_area class StdoutRedirector(IORedirector): '''A class for redirecting stdout to this Text widget.''' def write(self,str): self.text_area.write(str,False) class StderrRedirector(IORedirector): '''A class for redirecting stderr to this Text widget.''' def write(self,str): self.text_area.write(str,True) def __init__(self, master=None, cnf={}, **kw): '''See the __init__ for Tkinter.Text for most of this stuff.''' tk.Text.__init__(self, master, cnf, **kw) self.started = False self.write_lock = threading.Lock() self.tag_configure('STDOUT',background='white',foreground='black') self.tag_configure('STDERR',background='white',foreground='red') self.config(state=tk.DISABLED) def start(self): if self.started: return self.started = True self.original_stdout = sys.stdout self.original_stderr = sys.stderr stdout_redirector = ConsoleText.StdoutRedirector(self) stderr_redirector = ConsoleText.StderrRedirector(self) sys.stdout = stdout_redirector sys.stderr = stderr_redirector def stop(self): if not self.started: return self.started = False sys.stdout = self.original_stdout sys.stderr = self.original_stderr def write(self,val,is_stderr=False): #Fun Fact: The way Tkinter Text objects work is that if they're disabled, #you can't write into them AT ALL (via the GUI or programatically). Since we want them #disabled for the user, we have to set them to NORMAL (a.k.a. ENABLED), write to them, #then set their state back to DISABLED. self.write_lock.acquire() self.config(state=tk.NORMAL) self.insert('end',val,'STDERR' if is_stderr else 'STDOUT') self.see('end') self.config(state=tk.DISABLED) self.write_lock.release()

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  • How do I get through proxy server environments for non-standard services?

    - by Ripred
    I'm not real hip on exactly what role(s) today's proxy servers can play and I'm learning so go easy on me :-) I have a client/server system I have written using a homegrown protocol and need to enhance the client side to negotiate its way out of a proxy environment. I have an existing client and server system written in C and C++ for the speed and a small amount of MFC in the client to handle the user interface. I have written both the server and client side of the system on Windows (the people I work for are mainly web developers using Windows everything - not a choice) sticking to Berkeley Sockets as it were via wsock32 for efficiency. The clients connect to the server through a nonstandard port (even though using port 80 is an option to get out of some environments but the protocol that goes over it isn't HTTP). The TCP connection(s) stay open for the duration of the clients participation in real time conferences. Our customer base is expanding to all kinds of networked environments. I have been able to solve a lot of problems by adding the ability to connect securely over port 443 and using secure sockets which allows the protocol to pass through a lot environments since the internal packets can't be sniffed. But more and more of our customers are behind a proxy server environment and my direct connections don't make it through. My old school understanding of proxy servers is that they act as a proxy for external HTML content over HTTP, possibly locally caching popular material for faster local access, and also allowing their IT staff to blacklist certain destination sites. Customer are complaining that my software doesn't recognize and easily navigate its way through their proxy environments but I'm finding it difficult to decide what my "best fit" solution should be. My software doesn't tear down the connection after each client request, and on top of that packets can come from either side at any time, basically your typical custom client/server system for a specific niche. My first reaction is "why can't they just add my servers addresses to their white list" but if there is a programmatic way I can get through without requiring their IT staff to help it is politically better and arguably a better solution anyway. Plus maybe I'm still not understanding the role and purpose of what proxy servers and environments have grown to be these days. My first attempt at a solution was to use WinInet with its various proxy capabilities to establish a connection over port 80 to my non-standard protocol server (which knows enough to recognize and answer a simple HTTP-looking GET request and answer it with a simple HTTP response page to get around some environments that employ initial packet sniffing (DPI)). I retrieved the actual SOCKET handle behind WinInet's HINTERNET request object and had hoped to use that in place of my software's existing SOCKET connection and hopefully not need to change much more on the client side. It initially seemed to be my solution but on further inspection it seems that the OS gets first-chance at the received data on this socket since when I get notified of events via the standard select(...) statement on the socket and query the size of the data available via ioctlsocket the call succeeds but returns 0 bytes available, the reads don't work and it goes downhill from there. Can someone tell me of a client-side library (commercial is fine) will let me get past these proxy server environments with as little user and IT staff help as possible? From what I read it has grown past SOCKS and I figure someone has to have solved this problem before me. Thanks for reading my long-winded question, Ripred

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  • Issue getting camera emulation to work with Tom G's HttpCamera

    - by user591524
    I am trying to use the android emulator to preview video from webcam. I have used the tom gibara sample code, minus the webbroadcaster (i am instead using VLC streaming via http). So, I have modified the SDK's "CameraPreview" app to use the HttpCamera, but the stream never appears. Debugging through doesn't give me any clues either. I wonder if anything obvious is clear to others? The preview app launches and remains black. Notes: 1) I have updated the original CameraPreview class as described here: http://www.inter-fuser.com/2009/09/live-camera-preview-in-android-emulator.html, but referencing httpCamera instead of socketcamera. 2) I updated Tom's original example to reference "Camera" type instead of deprecated "CameraDevice" type. 3) Below is my CameraPreview.java. 4) THANK YOU package com.example.android.apis.graphics; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.Window; import java.io.IOException; import android.graphics.Canvas; // ---------------------------------------------------------------------- public class CameraPreview extends Activity { private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); setContentView(mPreview); } } // ---------------------------------------------------------------------- class Preview extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; //Camera mCamera; HttpCamera mCamera;//changed Preview(Context context) { super(context); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = getHolder(); mHolder.addCallback(this); //mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);//changed } public void surfaceCreated(SurfaceHolder holder) { // The Surface has been created, acquire the camera and tell it where // to draw. //mCamera = Camera.open(); this.StartCameraPreview(holder); } public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. // Because the CameraDevice object is not a shared resource, it's very // important to release it when the activity is paused. //mCamera.stopPreview();//changed mCamera = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Now that the size is known, set up the camera parameters and begin // the preview. //Camera.Parameters parameters = mCamera.getParameters(); //parameters.setPreviewSize(w, h); //mCamera.setParameters(parameters); //mCamera.startPreview(); this.StartCameraPreview(holder); } private void StartCameraPreview(SurfaceHolder sh) { mCamera = new HttpCamera("10.213.74.247:443", 640, 480, true);//changed try { //mCamera.setPreviewDisplay(holder); Canvas c = sh.lockCanvas(null); mCamera.capture(c); sh.unlockCanvasAndPost(c); } catch (Exception exception) { //mCamera.release(); mCamera = null; // TODO: add more exception handling logic here } } }

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  • Unable to show Desktop Notifications using Google Chrome

    - by Praveen Kumar
    I followed the instructions as given in Using The Notifications API. Also I faced many problems like the below, because I added the document.querySelector() inside the <head> part: Uncaught TypeError: Cannot call method 'addEventListener' of null Now I have the below source, where I am able to Check Notification Support, and Check Notification Permissions links. Guide me how to bring in notifications in a simpler way. Also, I tried this: $("#html").click(function() { if (window.webkitNotifications.checkPermission() == 0) { createNotificationInstance({ notificationType: 'html' }); } else { window.webkitNotifications.requestPermission(); } }); Now I am stuck with this source. I need to generate HTML & Simple Notifications. Am I missing something? Please guide me. Source: <!DOCTYPE HTML> <html lang="en-US"> <head> <meta charset="UTF-8"> <title>Desktop Notifications</title> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script> <script type="text/javascript"> function checkNotifications() { if (window.webkitNotifications) alert("Notifications are supported!"); else alert("Notifications are not supported for this Browser/OS version yet."); } function createNotificationInstance(options) { if (window.webkitNotifications.checkPermission() == 0) { // 0 is PERMISSION_ALLOWED if (options.notificationType == 'simple') { return window.webkitNotifications.createNotification('icon.png', 'Notification Title', 'Notification content...'); } else if (options.notificationType == 'html') { return window.webkitNotifications.createHTMLNotification('http://localhost/'); } } else { window.webkitNotifications.requestPermission(); } } </script> <style type="text/css"> * {font-family: Verdana, sans-serif;} body {font-size: 10pt; margin: 0; padding: 0;} p {margin: 5px;} a {color: #09f; text-decoration: none;} a:hover {color: #f00;} </style> </head> <body> <p><strong>Desktop Notifications</strong></p> <p>Lets see how the notifications work in this browser.</p> <p> <a href="#" onclick="checkNotifications(); return false;">Check Notification Support</a>. Next <a href="#" onclick="alert('Notifications are ' + ((window.webkitNotifications.checkPermission() == 0) ? '' : 'not ') + 'allowed!'); return false;">Check Notification Permissions</a> and if permissions are not there, <a href="#" onclick="window.webkitNotifications.requestPermission(); return false;">Request Permissions</a>. Create a <a href="#" id="text">Simple Notification</a> or <a href="#" id="html">HTML Notification</a>. </p> </body> <script type="text/javascript"> document.querySelector("#html").addEventListener('click', function() { if (window.webkitNotifications.checkPermission() == 0) { createNotificationInstance({ notificationType: 'html' }); } else { window.webkitNotifications.requestPermission(); } }, false); document.querySelector("#text").addEventListener('click', function() { if (window.webkitNotifications.checkPermission() == 0) { createNotificationInstance({ notificationType: 'simple' }); } else { window.webkitNotifications.requestPermission(); } }, false); </script> </html>

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  • multipart file-upload post request from java

    - by Martin
    I'm trying to make a program that uploads a image to a webserver that accepts multipart file-uploads. More specificly i want to make a http POST request to http://iqs.me that sends a file in the variable "pic". I've made a lot of tries but i don't know if i've even been close. The hardest part seems to be to get a HttpURLConnection to make a request of the type POST. The response i get looks like it makes a GET. (And i want to do this without any third party libs) UPDATE: non-working code goes here (no errors but doesn't seem to do a POST): HttpURLConnection conn = null; BufferedReader br = null; DataOutputStream dos = null; DataInputStream inStream = null; InputStream is = null; OutputStream os = null; boolean ret = false; String StrMessage = ""; String exsistingFileName = "myScreenShot.png"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; String responseFromServer = ""; String urlString = "http://iqs.local.com/index.php"; try{ FileInputStream fileInputStream = new FileInputStream( new File(exsistingFileName) ); URL url = new URL(urlString); conn = (HttpURLConnection) url.openConnection(); conn.setDoInput(true); conn.setDoOutput(true); conn.setRequestMethod("POST"); conn.setUseCaches(false); conn.setRequestProperty("Connection", "Keep-Alive"); conn.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); dos = new DataOutputStream( conn.getOutputStream() ); dos.writeBytes(twoHyphens + boundary + lineEnd); dos.writeBytes("Content-Disposition: form-data; name=\"pic\";" + " filename=\"" + exsistingFileName +"\"" + lineEnd); dos.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0){ dos.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } dos.writeBytes(lineEnd); dos.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); fileInputStream.close(); dos.flush(); dos.close(); }catch (MalformedURLException ex){ System.out.println("Error:"+ex); }catch (IOException ioe){ System.out.println("Error:"+ioe); } try{ inStream = new DataInputStream ( conn.getInputStream() ); String str; while (( str = inStream.readLine()) != null){ System.out.println(str); } inStream.close(); }catch (IOException ioex){ System.out.println("Error: "+ioex); }

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  • numpy calling sse2 via ctypes

    - by Daniel
    Hello, In brief, I am trying to call into a shared library from python, more specifically, from numpy. The shared library is implemented in C using sse2 instructions. Enabling optimisation, i.e. building the library with -O2 or –O1, I am facing strange segfaults when calling into the shared library via ctypes. Disabling optimisation (-O0), everything works out as expected, as is the case when linking the library to a c-program directly (optimised or not). Attached you find a snipped which exhibits the delineated behaviour on my system. With optimisation enabled, gdb reports a segfault in __builtin_ia32_loadupd (__P) at emmintrin.h:113. The value of __P is reported as optimised out. test.c: #include <emmintrin.h> #include <complex.h> void test(const int m, const double* x, double complex* y) { int i; __m128d _f, _x, _b; double complex f __attribute__( (aligned(16)) ); double complex b __attribute__( (aligned(16)) ); __m128d* _p; b = 1; _b = _mm_loadu_pd( (double *) &b ); _p = (__m128d*) y; for(i=0; i<m; ++i) { f = cexp(-I*x[i]); _f = _mm_loadu_pd( (double *) &f ); _x = _mm_loadu_pd( (double *) &x[i] ); _f = _mm_shuffle_pd(_f, _f, 1); *_p = _mm_add_pd(*_p, _f); *_p = _mm_add_pd(*_p, _x); *_p = _mm_mul_pd(*_p,_b); _p++; } return; } Compiler flags: gcc -o libtest.so -shared -std=c99 -msse2 -fPIC -O2 -g -lm test.c test.py: import numpy as np import os def zerovec_aligned(nr, dtype=np.float64, boundary=16): '''Create an aligned array of zeros. ''' size = nr * np.dtype(dtype).itemsize tmp = np.zeros(size + boundary, dtype=np.uint8) address = tmp.__array_interface__['data'][0] offset = boundary - address % boundary return tmp[offset:offset + size].view(dtype=dtype) lib = np.ctypeslib.load_library('libtest', '.' ) lib.test.restype = None lib.test.argtypes = [np.ctypeslib.ctypes.c_int, np.ctypeslib.ndpointer(np.float64, flags=('C', 'A') ), np.ctypeslib.ndpointer(np.complex128, flags=('C', 'A', 'W') )] n = 13 y = zerovec_aligned(n, dtype=np.complex128) x = np.ones(n, dtype=np.float64) # x = zerovec_aligned(n, dtype=np.float64) # x[:] = 1. lib.test(n,x,y) My system: Ubuntu Linux i686 2.6.31-22-generic Compiler: gcc (Ubuntu 4.4.1-4ubuntu9) Python: Python 2.6.4 (r264:75706, Dec 7 2009, 18:45:15) [GCC 4.4.1] Numpy: 1.4.0 I have taken provisions (cf. python code) that y is aligned and the alignment of x should not matter (I think; explicitly aligning x does not solve the problem though). Note also that i use _mm_loadu_pd instead of _mm_load_pd when loading b and f. For the C-only version _mm_load_pd works (as expected). However, when calling the function via ctypes using _mm_load_pd always segfaults (independent of optimisation). I have tried several days to sort out this issue without success ... and I am on the verge beating my monitor to death. Any input welcome. Daniel

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  • Make my radio buttons become selected in Android

    - by NickTFried
    When I run this could and click on the dialog box my radiobuttons do not become selected like intended package edu.elon.cs.mobile; import edu.elon.cs.mobile.R; import edu.elon.cs.mobile.R.id; import edu.elon.cs.mobile.R.layout; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.os.Bundle; import android.text.Editable; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.RadioButton; import android.widget.TextView; import android.widget.Toast; public class PTCalculator extends Activity{ private RadioButton maleRadioButton; private RadioButton femaleRadioButton; private EditText ageEdit; private EditText pushUpsEdit; private EditText sitUpsEdit; private EditText mileMinEdit; private EditText mileSecEdit; private Button calculate; private TextView score; protected AlertDialog genderAlert; private int currScore; private int age; private int sitUps; private int runTime; private int pushUps; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.pt); maleRadioButton = (RadioButton) findViewById(R.id.male); femaleRadioButton = (RadioButton) findViewById(R.id.female); ageEdit = (EditText) findViewById(R.id.ageEdit); pushUpsEdit = (EditText) findViewById(R.id.pushupEdit); sitUpsEdit = (EditText) findViewById(R.id.situpEdit); mileMinEdit = (EditText) findViewById(R.id.minEdit); mileSecEdit = (EditText) findViewById(R.id.secEdit); calculate = (Button) findViewById(R.id.calculateButton); calculate.setOnClickListener(calculateButtonListener); score = (TextView) findViewById(R.id.scoreView); genderAlert = makeGenderDialog().create(); } private OnClickListener calculateButtonListener = new OnClickListener() { @Override public void onClick(View arg0) { age = (Integer.parseInt(ageEdit.getText().toString())); pushUps = (Integer.parseInt(pushUpsEdit.getText().toString())); sitUps = (Integer.parseInt(sitUpsEdit.getText().toString())); int min = (Integer.parseInt(mileMinEdit.getText().toString())*60); int sec = (Integer.parseInt(mileSecEdit.getText().toString())); runTime = min + sec; if(maleRadioButton.isChecked()){ MalePTTest mPTTest = new MalePTTest(age, pushUps, sitUps, runTime); currScore = mPTTest.malePTScore(); score.setText((Integer.toString(currScore))); }else if(femaleRadioButton.isChecked()){ FemalePTTest fPTTest = new FemalePTTest(age, pushUps, sitUps, runTime); currScore = fPTTest.femalePTScore(); score.setText((Integer.toString(currScore))); }else genderAlert.show(); } }; public AlertDialog.Builder makeGenderDialog(){ AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage("Select a Gender") .setCancelable(false) .setPositiveButton("Female", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { femaleRadioButton.setSelected(true); FemalePTTest fPTTest = new FemalePTTest(age, pushUps, sitUps, runTime); currScore = fPTTest.femalePTScore(); score.setText((Integer.toString(currScore))); } }) .setNegativeButton("Male", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { maleRadioButton.setSelected(true); MalePTTest mPTTest = new MalePTTest(age, pushUps, sitUps, runTime); currScore = mPTTest.malePTScore(); score.setText((Integer.toString(currScore))); } }); return builder; } } Any suggestions?

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  • mediaplayer failure exception

    - by Rahulkapil
    I am working on an android application in which i have to play random sounds from my assets folder. there are some images also, when i click on any image from those images a sound must play regarding to that image from assets folder. i managed all but sometime my mediaplayer fails unexpectedly. I am attaching my code also. private Handler threadHandler = new Handler() { public void handleMessage(android.os.Message msg) { /*first*/ try{ InputStream ims1 = getAssets().open("images/" +dataAll_pic_name1); d1 = Drawable.createFromStream(ims1, null); rl1.setVisibility(View.VISIBLE); img1.setImageDrawable(d1); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd1); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*second*/ try{ InputStream ims2 = getAssets().open("images/" +dataAll_pic_name2); d2 = Drawable.createFromStream(ims2, null); rl2.setVisibility(View.VISIBLE); img2.setImageDrawable(d2); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd2); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*third*/ try{ InputStream ims3 = getAssets().open("images/" +dataAll_pic_name3); d3 = Drawable.createFromStream(ims3, null); rl3.setVisibility(View.VISIBLE); img3.setImageDrawable(d3); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd3); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*four*/ try{ InputStream ims4 = getAssets().open("images/" +dataAll_pic_name4); d4 = Drawable.createFromStream(ims4, null); rl4.setVisibility(View.VISIBLE); img4.setImageDrawable(d4); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd4); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { startAnimation(); //randomSoundPlay(); timer.schedule( new TimerTask(){ public void run() { System.out.println("Wait, what........................:"); try{ AssetFileDescriptor afd = getAssets().openFd("sounds/" + dataAll_sound_name); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { vg1.setClickable(true); vg2.setClickable(true); vg3.setClickable(true); vg4.setClickable(true); btn_spkr.setVisibility(View.VISIBLE); txtImage(); } }); }catch(Exception e){ e.printStackTrace(); } } }, delay_que); } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }; in above code random images and sound sets in my activity. now when i click on any image a sound must play but sometimes it fails.. i tried but unable to resolve this issue. help me out. thanks in advance.

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  • sql perfomance on new server

    - by Rapunzo
    My database is running on a pc (AMD Phenom x6, intel ssd disk, 8GB DDR3 RAM and windows 7 OS + sql server 2008 R2 sp3 ) and it started working hard, timeout problems and up to 30 seconds long queries after 200 mb of database And I also have an old server pc (IBM x-series 266: 72*3 15k rpm scsi discs with raid5, 4 gb ram and windows server 2003 + sql server 2008 R2 sp3 ) and same query start to give results in 100 seconds.. I tried query analyser tool for tuning my indexed. but not so much improvements. its a big dissapointment for me. because I thought even its an old server pc it should be more powerfull with 15k rpm discs with raid5. what should I do. do I need $10.000 new server to get a good performance for my sql server? cant I use that IBM server? Extra information: there is 50 sql users and its an ERP program. There is my query ALTER FUNCTION [dbo].[fnDispoTerbiye] ( ) RETURNS TABLE AS RETURN ( SELECT MD.dispoNo, SV.sevkNo, M1.musteriAdi AS musteri, SD.tipTurId, TT.tipTur, SD.tipNo, SD.desenNo, SD.varyantNo, SUM(T.topMetre) AS toplamSevkMetre, MD.dispoMetresi, DT.gelisMetresi, ISNULL(DT.fire, 0) AS fire, SV.sevkTarihi, DT.gelisTarihi, SP.mamulTermin, SD.miktar AS siparisMiktari, M.musteriAdi AS boyahane, MD.akisNotu AS islemler, --dbo.fnAkisIslemleri(MD.dispoNo) DT.partiNo, DT.iplikBoyaId, B.tanimAd AS BoyaTuru, MAX(HD.hamEn) AS hamEn, MAX(HD.hamGramaj) AS hamGramaj, TS.mamulEn, TS.mamulGramaj, DT.atkiCekmesi, DT.cozguCekmesi, DT.fiyat, DV.dovizCins, DT.dovizId, (SELECT CASE WHEN DT.dovizId = 2 THEN CAST(round(SUM(T .topMetre) * DT.fiyat * (SELECT TOP 1 satis FROM tblKur WHERE dovizId = 2 ORDER BY tarih DESC), 2) AS numeric(18, 2)) WHEN DT.dovizId = 3 THEN CAST(round(SUM(T .topMetre) * DT.fiyat * (SELECT TOP 1 satis FROM tblKur WHERE dovizId = 3 ORDER BY tarih DESC), 2) AS numeric(18, 2)) WHEN DT.dovizId = 1 THEN CAST(round(SUM(T .topMetre) * DT.fiyat * (SELECT TOP 1 satis FROM tblKur WHERE dovizId = 1 ORDER BY tarih DESC), 2) AS numeric(18, 2)) END AS Expr1) AS ToplamTLfiyat, DT.aciklama, MD.dispoNotu, SD.siparisId, SD.siparisDetayId, DT.sqlUserName, DT.kayitTarihi, O.orguAd, 'Çözgü=(' + (SELECT dbo.fnTipIplikler(SD.tipTurId, SD.tipNo, SD.desenNo, SD.varyantNo, 1) AS Expr1) + ')' + ' Atki=(' + (SELECT dbo.fnTipIplikler(SD.tipTurId, SD.tipNo, SD.desenNo, SD.varyantNo, 2) AS Expr1) + ')' AS iplikAciklama, DT.prosesOk, dbo.[fnYikamaTalimat](SP.siparisId) yikamaTalimati FROM tblDoviz AS DV WITH(NOLOCK) INNER JOIN tblDispoTerbiye AS DT WITH(NOLOCK) INNER JOIN tblTanimlar AS B WITH(NOLOCK) ON DT.iplikBoyaId = B.tanimId AND B.tanimTurId = 2 ON DV.id = DT.dovizId RIGHT OUTER JOIN tblMusteri AS M1 WITH(NOLOCK) INNER JOIN tblSiparisDetay AS SD WITH(NOLOCK) INNER JOIN tblDispo AS MD WITH(NOLOCK) ON SD.siparisDetayId = MD.siparisDetayId INNER JOIN tblTipTur AS TT WITH(NOLOCK) ON SD.tipTurId = TT.tipTurId INNER JOIN tblSiparis AS SP WITH(NOLOCK) ON SD.siparisId = SP.siparisId ON M1.musteriNo = SP.musteriNo INNER JOIN tblTip AS TP WITH(NOLOCK) ON SD.tipTurId = TP.tipTurId AND SD.tipNo = TP.tipNo AND SD.desenNo = TP.desen AND SD.varyantNo = TP.varyant INNER JOIN tblOrgu AS O WITH(NOLOCK) ON TP.orguId = O.orguId INNER JOIN tblMusteri AS M WITH(NOLOCK) INNER JOIN tblSevkiyat AS SV WITH(NOLOCK) ON M.musteriNo = SV.musteriNo INNER JOIN tblSevkDetay AS SVD WITH(NOLOCK) ON SV.sevkNo = SVD.sevkNo ON MD.mamulDispoHamSevkno = SV.sevkNo LEFT OUTER JOIN tblTop AS T WITH(NOLOCK) INNER JOIN tblDispo AS HD WITH(NOLOCK) ON T.dispoNo = HD.dispoNo AND T.dispoTuruId = HD.dispoTuruId ON SVD.dispoTuruId = T.dispoTuruId AND SVD.dispoNo = T.dispoNo AND SVD.topNo = T.topNo AND MD.siparisDetayId = HD.siparisDetayId ON DT.dispoTuruId = MD.dispoTuruId AND DT.dispoNo = MD.dispoNo LEFT OUTER JOIN tblDispoTerbiyeTest AS TS WITH(NOLOCK) ON DT.dispoTuruId = TS.dispoTuruId AND DT.dispoNo = TS.dispoNo --WHERE DT.gelisTarihi IS NULL -- OR DT.gelisTarihi > GETDATE()-30 GROUP BY MD.dispoNo, DT.partiNo, DT.iplikBoyaId, TS.mamulEn, TS.mamulGramaj, DT.gelisMetresi, DT.gelisTarihi, DT.atkiCekmesi, DT.cozguCekmesi, DT.fire, DT.fiyat, DT.aciklama, DT.sqlUserName, DT.kayitTarihi, SD.tipTurId, TT.tipTur, SD.tipNo, SD.desenNo, SD.varyantNo, SD.siparisId, SD.siparisDetayId, B.tanimAd, M.musteriAdi, M.musteriAdi, M1.musteriAdi, O.orguAd, TP.iplikAciklama, SD.miktar, MD.dispoNotu, SP.mamulTermin, DT.dovizId, DV.dovizCins, MD.dispoMetresi, MD.akisNotu, SV.sevkNo, SV.sevkTarihi, DT.prosesOk,SP.siparisId )

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  • Can I get the original page source (vs current DOM) with phantomjs/casperjs?

    - by supercoco
    I am trying to get the original source for a particular web page. The page executes some scripts that modify the DOM as soon as it loads. I would like to get the source before any script or user changes any object in the document. With Chrome or Firefox (and probably most browsers) I can either look at the DOM (debug utility F12) or look at the original source (right-click, view source). The latter is what I want to accomplish. Is it possible to do this with phantomjs/casperjs? Before getting to the page I have to log in. This is working fine with casperjs. If I browse to the page and render the results I know I am on the right page. casper.thenOpen('http://'+customUrl, function(response) { this.page.render('example.png'); // *** Renders correct page (current DOM) *** console.log(this.page.content); // *** Gets current DOM *** casper.download('view-source:'+customUrl, 'b.html', 'GET'); // *** Blank page *** console.log(this.getHTML()); // *** Gets current DOM *** this.debugPage(); // *** Gets current DOM *** utils.dump(response); // *** No BODY *** casper.download('http://'+customUrl, 'a.html', 'GET'); // *** Not logged in ?! *** }); I've tried this.download(url, 'a.html') but it doesn't seem to share the same context since it returns HTML as if I was not logged in, even if I run with cookies casperjs test.casper.js --cookies-file=cookies.txt. I believe I should keep analyzing this option. I have also tried casper.open('view-source:url') instead of casper.open('http://url') but it seems it doesn't recognize the url since I just get a blank page. I have looked at the raw HTTP Response I get from the server with a utility I have and the body of this message (which is HTML) is what I need but when the page loads in the browser the DOM has already been modified. I tried: casper.thenOpen('http://'+url, function(response) { ... } But the response object only contains the headers and some other information but not the body. ¿Any ideas? Here is the full code: phantom.casperTest = true; phantom.cookiesEnabled = true; var utils = require('utils'); var casper = require('casper').create({ clientScripts: [], pageSettings: { loadImages: false, loadPlugins: false, javascriptEnabled: true, webSecurityEnabled: false }, logLevel: "error", verbose: true }); casper.userAgent('Mozilla/5.0 (Macintosh; Intel Mac OS X)'); casper.start('http://www.xxxxxxx.xxx/login'); casper.waitForSelector('input#login', function() { this.evaluate(function(customLogin, customPassword) { document.getElementById("login").value = customLogin; document.getElementById("password").value = customPassword; document.getElementById("button").click(); }, { "customLogin": customLogin, "customPassword": customPassword }); }, function() { console.log('Can't login.'); }, 15000 ); casper.waitForSelector('div#home', function() { console.log('Login successfull.'); }, function() { console.log('Login failed.'); }, 15000 ); casper.thenOpen('http://'+customUrl, function(response) { this.page.render('example.png'); // *** Renders correct page (current DOM) *** console.log(this.page.content); // *** Gets current DOM *** casper.download('view-source:'+customUrl, 'b.html', 'GET'); // *** Blank page *** console.log(this.getHTML()); // *** Gets current DOM *** this.debugPage(); // *** Gets current DOM *** utils.dump(response); // *** No BODY *** casper.download('http://'+customUrl, 'a.html', 'GET'); // *** Not logged in ?! *** });

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  • mysql db connection

    - by Dragster
    hi there i have been searching the web for a connection between my android simulator and a mysql db. I've fount that you can't connect directly but via a webserver. The webserver wil handle my request from my android. I fount the following code on www.helloandroid.com But i don't understand. If i run this code on the simulator nothing happens. The screen stays black. Where does Log.i land. In the android screen or in the error log or somewhere else? Can somebody help me with this code? package app.android.ticket; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.message.BasicNameValuePair; import org.json.JSONArray; import org.json.JSONException; import org.json.JSONObject; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class fetchData extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //call the method to run the data retreival getServerData(); } public static final String KEY_121 = "http://www.jorisdek.nl/android/getAllPeopleBornAfter.php"; public fetchData() { Log.e("fetchData", "Initialized ServerLink "); } private void getServerData() { InputStream is = null; String result = ""; //the year data to send ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); nameValuePairs.add(new BasicNameValuePair("year","1980")); //http post try{ HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(KEY_121); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); is = entity.getContent(); }catch(Exception e){ Log.e("log_tag", "Error in http connection "+e.toString()); } //convert response to string try{ BufferedReader reader = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8); StringBuilder sb = new StringBuilder(); String line = null; while ((line = reader.readLine()) != null) { sb.append(line + "\n"); } is.close(); result=sb.toString(); }catch(Exception e){ Log.e("log_tag", "Error converting result "+e.toString()); } //parse json data try{ JSONArray jArray = new JSONArray(result); for(int i=0;i<jArray.length();i++){ JSONObject json_data = jArray.getJSONObject(i); Log.i("log_tag","id: "+json_data.getInt("id")+ ", name: "+json_data.getString("name")+ ", sex: "+json_data.getInt("sex")+ ", birthyear: "+json_data.getInt("birthyear") ); } }catch(JSONException e){ Log.e("log_tag", "Error parsing data "+e.toString()); } } }

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  • ViewPager and Fragment Pager adapter implementation

    - by Rohit Deshmukh
    So I am trying to implement sliding views/fragments using viewpager and fragment pager adapter. convert_home is my main xml file that has android.support.v4.view.PagerTitleStrip and temperature.xml and velocity.xml are my two other views. I have no clue where I am going wrong. package app.converto; import android.os.Bundle; import android.support.v4.app.Fragment; import android.support.v4.app.FragmentActivity; import android.support.v4.app.FragmentManager; import android.support.v4.app.FragmentPagerAdapter; import android.support.v4.view.ViewPager; import android.view.LayoutInflater; import android.view.Menu; import android.view.View; import android.view.ViewGroup; import android.widget.TextView; public class ConverTo extends FragmentActivity { SectionsPagerAdapter mSectionsPagerAdapter; ViewPager mViewPager; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mSectionsPagerAdapter = new SectionsPagerAdapter(getSupportFragmentManager()); mViewPager.setAdapter(mSectionsPagerAdapter); setContentView(R.layout.converto_home); mViewPager = (ViewPager) findViewById(R.id.pager); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.converto_home, menu); return true; } public class SectionsPagerAdapter extends FragmentPagerAdapter { public SectionsPagerAdapter(FragmentManager fm) { super(fm); } @Override public Fragment getItem(int i) { switch(i){ case 0: Fragment1 fragment = new Fragment1(); return fragment; case 1: Fragment2 fragment2 = new Fragment2(); return fragment2; } defaultFragment fragment3 = new defaultFragment(); return fragment3; } @Override public int getCount() { return 2; } // // @Override // public CharSequence getPageTitle(int position) { // switch (position) { // case 0: return getString(R.string.velocity); // case 1: return getString(R.string.temperature); // case 2: return getString(R.string.distance); // } // return null; // } } public static class Fragment1 extends Fragment{ public Fragment1(){ } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { //return inflater.inflate(R.layout.temperature, container, false); View view = inflater.inflate(R.layout.temperature, container, false); TextView textView = (TextView) view.findViewById(R.id.sample); textView.setText(getArguments().getString("title")); return view; } } public static class Fragment2 extends Fragment{ public Fragment2(){ } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { //return inflater.inflate(R.layout.velocity, container, false); View view = inflater.inflate(R.layout.temperature, container, false); TextView textView = (TextView) view.findViewById(R.id.sample); textView.setText(getArguments().getString("title")); return view; } } public static class defaultFragment extends Fragment{ public defaultFragment(){ }//end constructor @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { // return inflater.inflate(R.layout.temperature, container, false); View view = inflater.inflate(R.layout.temperature, container, false); TextView textView = (TextView) view.findViewById(R.id.sample); textView.setText(getArguments().getString("title")); return view; }//end oncreate }//end default fragment }

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  • GoogleTv video using VideoView is clipped, even though its in a separate layout of its own

    - by MYR
    Wrote an application for GoogleTV box to play a video. The video is a separate activity to the main activity. Wired up a button on my main layout/activity to to start the video activity up (using its own video.xml layout), the video activity loads and starts playing, but the video is clipped, only showing a few centimetres of the bottom. The clipped region looks like the views that occupied the previous layout (main.xml) . The intriguing thing is that if I push the back button, before returning to the main activity the full video frame is shown. Not sure what I am doing wrong here. Any suggestions welcome. Code: main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/hello_message" android:layout_width="fill_parent" android:layout_height="200dp" android:gravity="center" android:text="@string/hello_message" android:textSize="78sp" /> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" > <EditText android:id="@+id/edit_message" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:ems="10" android:hint="@string/edit_message" > <requestFocus /> </EditText> <Button android:id="@+id/button_send" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="displayMessage" android:text="@string/button_send" /> <Button android:id="@+id/button_send_a" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="sendMesssage" android:text="@string/button_send_a" /> </LinearLayout> <Button android:id="@+id/videobutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="startAVideo" android:text="Video Player" /> </LinearLayout> GoogleTVExActivity.java (excerpt): ... public class GoogleTVExActivity extends Activity { public final static String EXTRA_MESSAGE = "uk.co.bbc.googletvex.MESSAGE"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } public void displayMessage(View view) { TextView t = (TextView)findViewById(R.id.hello_message); EditText e =(EditText) findViewById(R.id.edit_message); t.setText(e.getText().toString()); e.setText(""); } public void sendMesssage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); EditText editText = (EditText) findViewById(R.id.edit_message); String message = editText.getText().toString(); intent.putExtra(EXTRA_MESSAGE, message); startActivity(intent); } public void startAVideo(View view) { Intent intent = new Intent(this, VideoViewActivity.class); startActivity(intent); } } video.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <VideoView android:id="@+id/myvideoview" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> VideoViewActivity.java (excerpt) ... import android.app.Activity; import android.net.Uri; import android.os.Bundle; import android.widget.MediaController; import android.widget.VideoView; public class VideoViewActivity extends Activity { String SrcPath = "rtsp://v5.cache1.c.youtube.com/CjYLENy73wIaLQnhycnrJQ8qmRMYESARFEIJbXYtZ29vZ2xlSARSBXdhdGNoYPj_hYjnq6uUTQw=/0/0/0/video.3gp"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.video); VideoView myVideoView = (VideoView)findViewById(R.id.myvideoview); myVideoView.setVideoURI(Uri.parse(SrcPath)); myVideoView.setMediaController(new MediaController(this)); myVideoView.requestFocus(); myVideoView.start(); } }

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  • Dynamically loading modules in Python (+ multi processing question)

    - by morpheous
    I am writing a Python package which reads the list of modules (along with ancillary data) from a configuration file. I then want to iterate through each of the dynamically loaded modules and invoke a do_work() function in it which will spawn a new process, so that the code runs ASYNCHRONOUSLY in a separate process. At the moment, I am importing the list of all known modules at the beginning of my main script - this is a nasty hack I feel, and is not very flexible, as well as being a maintenance pain. This is the function that spawns the processes. I will like to modify it to dynamically load the module when it is encountered. The key in the dictionary is the name of the module containing the code: def do_work(work_info): for (worker, dataset) in work_info.items(): #import the module defined by variable worker here... # [Edit] NOT using threads anymore, want to spawn processes asynchronously here... #t = threading.Thread(target=worker.do_work, args=[dataset]) # I'll NOT dameonize since spawned children need to clean up on shutdown # Since the threads will be holding resources #t.daemon = True #t.start() Question 1 When I call the function in my script (as written above), I get the following error: AttributeError: 'str' object has no attribute 'do_work' Which makes sense, since the dictionary key is a string (name of the module to be imported). When I add the statement: import worker before spawning the thread, I get the error: ImportError: No module named worker This is strange, since the variable name rather than the value it holds are being used - when I print the variable, I get the value (as I expect) whats going on? Question 2 As I mentioned in the comments section, I realize that the do_work() function written in the spawned children needs to cleanup after itself. My understanding is to write a clean_up function that is called when do_work() has completed successfully, or an unhandled exception is caught - is there anything more I need to do to ensure resources don't leak or leave the OS in an unstable state? Question 3 If I comment out the t.daemon flag statement, will the code stil run ASYNCHRONOUSLY?. The work carried out by the spawned children are pretty intensive, and I don't want to have to be waiting for one child to finish before spawning another child. BTW, I am aware that threading in Python is in reality, a kind of time sharing/slicing - thats ok Lastly is there a better (more Pythonic) way of doing what I'm trying to do? [Edit] After reading a little more about Pythons GIL and the threading (ahem - hack) in Python, I think its best to use separate processes instead (at least IIUC, the script can take advantage of multiple processes if they are available), so I will be spawning new processes instead of threads. I have some sample code for spawning processes, but it is a bit trivial (using lambad functions). I would like to know how to expand it, so that it can deal with running functions in a loaded module (like I am doing above). This is a snippet of what I have: def do_mp_bench(): q = mp.Queue() # Not only thread safe, but "process safe" p1 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p2 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p1.start() p2.start() r1 = q.get() r2 = q.get() return r1 + r2 How may I modify this to process a dictionary of modules and run a do_work() function in each loaded module in a new process?

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  • android program crashing (new to platform)

    - by mutio
    So it is my first real Android program (!hello world), but i do have java experience.The program compiles fine, but on running it crashes as soon as it opens (tried debugging, but it crashes before it hits my breakpoint). Was looking for any advice from anyone who is more experienced with android. package org.me.tipcalculator; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; import android.view.View; import android.widget.Button; import android.widget.EditText; import java.text.NumberFormat; import android.util.Log; public class TipCalculator extends Activity { public static final String tag = "TipCalculator"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); final EditText mealpricefield = (EditText) findViewById(R.id.mealprice); final TextView answerfield = (TextView) findViewById(R.id.answer); final Button button = (Button) findViewById(R.id.calculate); button.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { try { Log.i(tag, "onClick invoked."); String mealprice = mealpricefield.getText().toString(); Log.i(tag, "mealprice is [" + mealprice + "]"); String answer = ""; if (mealprice.indexOf("$") == -1) { mealprice = "$" + mealprice; } float fmp = 0.0F; NumberFormat nf = java.text.NumberFormat.getCurrencyInstance(); fmp = nf.parse(mealprice).floatValue(); fmp *= 1.2; Log.i(tag, "Total Meal Price (unformatted) is [" + fmp + "]"); answer = "Full Price, including 20% Tip: " + nf.format(fmp); answerfield.setText(answer); Log.i(tag, "onClick Complete"); } catch(java.text.ParseException pe){ Log.i (tag ,"Parse exception caught"); answerfield.setText("Failed to parse amount?"); } catch(Exception e){ Log.e (tag ,"Failed to Calculate Tip:" + e.getMessage()); e.printStackTrace(); answerfield.setText(e.getMessage()); } } } ); } Just in case it helps heres the xml <?xml version="1.0" encoding="UTF-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Android Tip Calculator"/> <EditText android:id="@+id/mealprice" android:layout_width="fill_parent" android:layout_height="wrap_content" android:autoText="true"/> <Button android:id="@+id/calculate" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Calculate Tip"/> <TextView android:id= "@+id/answer" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text=""/> </LinearLayout>

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  • get user selection and convert it to a String [Android]

    - by Kira
    Hello, I just got a Droid, and after having used it for a while, I felt like I wanted to make a program for it. The program that I am trying to make calculates the actual storage capacity of secondary storage mediums. The user select from a list of units that ranges from KB to YB and the size the entered gets put into a formula depending on the chosen unit. However, there is a bit of a problem with the program. From my testing, I have narrowed it down to the fact that the user's selection is not really being obtained from the spinner. Everything I look up seems to point me to a method quite similar to how it works in J2SE, but it does nothing. How am I actually supposed to get that data? Here is the Java source code for the app: package com.Actual.android; import android.app.Activity; import android.os.Bundle; import android.widget.*; import android.view.*; public class ActualStorageActivity extends Activity { Spinner selection; /* declare variable, in order to control spinner (ComboBox) */ ArrayAdapter adapter; /* declare an array adapter object, in order for spinner to work */ EditText size; /* declare variable to control textfield */ EditText result; /* declare variable to control textfield */ Button calculate; /* declare variable to control button */ Storage capacity = new Storage(); /* import custom class for formulas */ /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // load content from XML selection = (Spinner)findViewById(R.id.spinner); adapter = ArrayAdapter.createFromResource(this, R.array.choices_array, android.R.layout.simple_spinner_dropdown_item); size = (EditText)findViewById(R.id.size); result = (EditText)findViewById(R.id.result); calculate = (Button)findViewById(R.id.submit); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); /* set resource for dropdown */ selection.setAdapter(adapter); // attach adapter to spinner result.setEnabled(false); // make read-only result.setText("usable storage"); } public void calcAction(View view) { String initial = size.getText().toString(); String unit = selection.getSelectedItem().toString(); String end = "Nothing"; double convert = Double.parseDouble(initial); capacity.setStorage(convert); if (unit == "KB") { end = Double.toString(capacity.getKB()); } else if (unit == "MB") { end = Double.toString(capacity.getMB()); } else if (unit == "GB") { end = Double.toString(capacity.getGB()); } else if (unit == "TB") { end = Double.toString(capacity.getTB()); } else if (unit == "PB") { end = Double.toString(capacity.getPB()); } else if (unit == "EB") { end = Double.toString(capacity.getEB()); } else if (unit == "ZB") { end = Double.toString(capacity.getZB()); } else if (unit == "YB") { end = Double.toString(capacity.getYB()); } else; result.setText(end); } }

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  • How to figure out who owns a worker thread that is still running when my app exits?

    - by Dave
    Not long after upgrading to VS2010, my application won't shut down cleanly. If I close the app and then hit pause in the IDE, I see this: The problem is, there's no context. The call stack just says [External code], which isn't too helpful. Here's what I've done so far to try to narrow down the problem: deleted all extraneous plugins to minimize the number of worker threads launched set breakpoints in my code anywhere I create worker threads (and delegates + BeginInvoke, since I think they are labeled "Worker Thread" in the debugger anyway). None were hit. set IsBackground = true for all threads While I could do the next brute force step, which is to roll my code back to a point where this didn't happen and then look over all of the change logs, this isn't terribly efficient. Can anyone recommend a better way to figure this out, given the notable lack of information presented by the debugger? The only other things I can think of include: read up on WinDbg and try to use it to stop anytime a thread is started. At least, I thought that was possible... :) comment out huge blocks of code until the app closes properly, then start uncommenting until it doesn't. UPDATE Perhaps this information will be of use. I decided to use WinDbg and attach to my application. I then closed it, and switched to thread 0 and dumped the stack contents. Here's what I have: ThreadCount: 6 UnstartedThread: 0 BackgroundThread: 1 PendingThread: 0 DeadThread: 4 Hosted Runtime: no PreEmptive GC Alloc Lock ID OSID ThreadOBJ State GC Context Domain Count APT Exception 0 1 1c70 005a65c8 6020 Enabled 02dac6e0:02dad7f8 005a03c0 0 STA 2 2 1b20 005b1980 b220 Enabled 00000000:00000000 005a03c0 0 MTA (Finalizer) XXXX 3 08504048 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 4 08504540 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 5 08516a90 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 6 08517260 19820 Enabled 00000000:00000000 005a03c0 0 Ukn 0:008> ~0s eax=c0674960 ebx=00000000 ecx=00000000 edx=00000000 esi=0040f320 edi=005a65c8 eip=76c37e47 esp=0040f23c ebp=0040f258 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202 USER32!NtUserGetMessage+0x15: 76c37e47 83c404 add esp,4 0:000> !clrstack OS Thread Id: 0x1c70 (0) Child SP IP Call Site 0040f274 76c37e47 [InlinedCallFrame: 0040f274] 0040f270 6baa8976 DomainBoundILStubClass.IL_STUB_PInvoke(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\d17606e813f01376bd0def23726ecc62\WindowsBase.ni.dll 0040f274 6ba924c5 [InlinedCallFrame: 0040f274] MS.Win32.UnsafeNativeMethods.IntGetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2c4 6ba924c5 MS.Win32.UnsafeNativeMethods.GetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2dc 6ba8e5f8 System.Windows.Threading.Dispatcher.GetMessage(System.Windows.Interop.MSG ByRef, IntPtr, Int32, Int32) 0040f318 6ba8d579 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) 0040f368 6ba8d2a1 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) 0040f374 6ba7fba0 System.Windows.Threading.Dispatcher.Run() 0040f380 62e6ccbb System.Windows.Application.RunDispatcher(System.Object)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\PresentationFramewo#\7f91eecda3ff7ce478146b6458580c98\PresentationFramework.ni.dll 0040f38c 62e6c8ff System.Windows.Application.RunInternal(System.Windows.Window) 0040f3b0 62e6c682 System.Windows.Application.Run(System.Windows.Window) 0040f3c0 62e6c30b System.Windows.Application.Run() 0040f3cc 001f00bc MyApplication.App.Main() [C:\code\trunk\MyApplication\obj\Debug\GeneratedInternalTypeHelper.g.cs @ 24] 0040f608 66c421db [GCFrame: 0040f608] EDIT -- not sure if this helps, but the main thread's call stack looks like this: [Managed to Native Transition] > WindowsBase.dll!MS.Win32.UnsafeNativeMethods.GetMessageW(ref System.Windows.Interop.MSG msg, System.Runtime.InteropServices.HandleRef hWnd, int uMsgFilterMin, int uMsgFilterMax) + 0x15 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.GetMessage(ref System.Windows.Interop.MSG msg, System.IntPtr hwnd, int minMessage, int maxMessage) + 0x48 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame frame = {System.Windows.Threading.DispatcherFrame}) + 0x85 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame frame) + 0x49 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.Run() + 0x4c bytes PresentationFramework.dll!System.Windows.Application.RunDispatcher(object ignore) + 0x17 bytes PresentationFramework.dll!System.Windows.Application.RunInternal(System.Windows.Window window) + 0x6f bytes PresentationFramework.dll!System.Windows.Application.Run(System.Windows.Window window) + 0x26 bytes PresentationFramework.dll!System.Windows.Application.Run() + 0x1b bytes I did a search on it and found some posts related to WPF GUIs hanging, and maybe that'll give me some more clues.

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  • making an array controller the target of a button

    - by ian
    I am working through a chapter of COCOA PROGRAMMING FOR MAC OS X (3RD EDITION) on NSArrayController and it tells me to: Control-Drag to make the array controller become the target of the Add New Employee button. Set the action to add: However when I drag over the array controller it does not highlight so I get no target options. How do I do this correctly in the new XCode full size image document.h: // // Document.h // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import <Cocoa/Cocoa.h> @interface Document : NSDocument { NSMutableArray *employees; } @end document.m: // // Document.m // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import "Document.h" @implementation Document - (id)init { self = [super init]; if (self) { employees = [[NSMutableArray alloc] init]; } return self; } - (void)dealloc { [self setEmployees:nil]; [super dealloc]; } -(void)setEmployees:(NSMutableArray *)a { //this is an unusual setter method we are goign to ad a lot of smarts in the next chapter if (a == employees) return; [a retain]; [employees release]; employees = a; } - (NSString *)windowNibName { // Override returning the nib file name of the document // If you need to use a subclass of NSWindowController or if your document supports multiple NSWindowControllers, you should remove this method and override -makeWindowControllers instead. return @"Document"; } - (void)windowControllerDidLoadNib:(NSWindowController *)aController { [super windowControllerDidLoadNib:aController]; // Add any code here that needs to be executed once the windowController has loaded the document's window. } - (NSData *)dataOfType:(NSString *)typeName error:(NSError **)outError { /* Insert code here to write your document to data of the specified type. If outError != NULL, ensure that you create and set an appropriate error when returning nil. You can also choose to override -fileWrapperOfType:error:, -writeToURL:ofType:error:, or -writeToURL:ofType:forSaveOperation:originalContentsURL:error: instead. */ NSException *exception = [NSException exceptionWithName:@"UnimplementedMethod" reason:[NSString stringWithFormat:@"%@ is unimplemented", NSStringFromSelector(_cmd)] userInfo:nil]; @throw exception; return nil; } - (BOOL)readFromData:(NSData *)data ofType:(NSString *)typeName error:(NSError **)outError { /* Insert code here to read your document from the given data of the specified type. If outError != NULL, ensure that you create and set an appropriate error when returning NO. You can also choose to override -readFromFileWrapper:ofType:error: or -readFromURL:ofType:error: instead. If you override either of these, you should also override -isEntireFileLoaded to return NO if the contents are lazily loaded. */ NSException *exception = [NSException exceptionWithName:@"UnimplementedMethod" reason:[NSString stringWithFormat:@"%@ is unimplemented", NSStringFromSelector(_cmd)] userInfo:nil]; @throw exception; return YES; } + (BOOL)autosavesInPlace { return YES; } - (void)setEmployees:(NSMutableArray *)a; @end person.h: // // Person.h // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import <Foundation/Foundation.h> @interface Person : NSObject { NSString *personName; float expectedRaise; } @property (readwrite, copy) NSString *personName; @property (readwrite) float expectedRaise; @end person.m: // // Person.m // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import "Person.h" @implementation Person - (id) init { self = [super init]; expectedRaise = 5.0; personName = @"New Person"; return self; } - (void)dealloc { [personName release]; [super dealloc]; } @synthesize personName; @synthesize expectedRaise; @end

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  • Slow Javascript touch events on Android

    - by oneself
    I'm trying to write a simple html based drawing application (standalone simplified code attached bellow). I've tested this on the following devices: iPad 1 and 2: Works great ASUS T101 running Windows: Works great Samsung Galaxy Tab: Extremely slow and patchy -- unusable. Lenovo IdeaPad K1: Extremely slow and patchy -- unusable. Asus Transformer Prime: Noticeable lag compare with the iPad -- close to usable. The Asus tablet is running ICS, the other android tablets are running 3.1 and 3.2. I tested using the stock Android browser. I also tried the Android Chrome Beta, but that was even worse. My questions is why are the Android tablets so slow? Am I doing something wrong or is it an inherit problem with Android OS or browser, or is there anything I can do about it in my code? multi.html: <html> <body> <style media="screen"> canvas { border: 1px solid #CCC; } </style> <canvas style="" id="draw" height="450" width="922"></canvas> <script class="jsbin" src="jquery.js"></script> <script src="multi.js"></script> </body> </html> multi.js: var CanvasDrawr = function(options) { // grab canvas element var canvas = document.getElementById(options.id), ctxt = canvas.getContext("2d"); canvas.style.width = '100%' canvas.width = canvas.offsetWidth; canvas.style.width = ''; // set props from options, but the defaults are for the cool kids ctxt.lineWidth = options.size || Math.ceil(Math.random() * 35); ctxt.lineCap = options.lineCap || "round"; ctxt.pX = undefined; ctxt.pY = undefined; var lines = [,,]; var offset = $(canvas).offset(); var eventCount = 0; var self = { // Bind click events init: function() { // Set pX and pY from first click canvas.addEventListener('touchstart', self.preDraw, false); canvas.addEventListener('touchmove', self.draw, false); }, preDraw: function(event) { $.each(event.touches, function(i, touch) { var id = touch.identifier; lines[id] = { x : this.pageX - offset.left, y : this.pageY - offset.top, color : 'black' }; }); event.preventDefault(); }, draw: function(event) { var e = event, hmm = {}; eventCount += 1; $.each(event.touches, function(i, touch) { var id = touch.identifier, moveX = this.pageX - offset.left - lines[id].x, moveY = this.pageY - offset.top - lines[id].y; var ret = self.move(id, moveX, moveY); lines[id].x = ret.x; lines[id].y = ret.y; }); event.preventDefault(); }, move: function(i, changeX, changeY) { ctxt.strokeStyle = lines[i].color; ctxt.beginPath(); ctxt.moveTo(lines[i].x, lines[i].y); ctxt.lineTo(lines[i].x + changeX, lines[i].y + changeY); ctxt.stroke(); ctxt.closePath(); return { x: lines[i].x + changeX, y: lines[i].y + changeY }; }, }; return self.init(); }; $(function(){ var drawr = new CanvasDrawr({ id: "draw", size: 5 }); });

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  • can a python script know that another instance of the same script is running... and then talk to it?

    - by Justin Grant
    I'd like to prevent multiple instances of the same long-running python command-line script from running at the same time, and I'd like the new instance to be able to send data to the original insance before the new instance commits suicide. How can I do this in a cross-platform way? Specifically, I'd like to enable the following behavior: "foo.py" is launched from the command line, and it will stay running for a long time-- days or weeks until the machine is rebooted or the parent process kills it. every few minutes the same script is launched again, but with different command-line parameters when launched, the script should see if any other instances are running. if other instances are running, then instance #2 should send its command-line parameters to instance #1, and then instance #2 should exit. instance #1, if it receives command-line parameters from another script, should spin up a new thread and (using the command-line parameters sent in the step above) start performing the work that instance #2 was going to perform. So I'm looking for two things: how can a python program know another instance of itself is running, and then how can one python command-line program communicate with another? Making this more complicated, the same script needs to run on both Windows and Linux, so ideally the solution would use only the Python standard library and not any OS-specific calls. Although if I need to have a Windows codepath and an *nix codepath (and a big if statement in my code to choose one or the other), that's OK if a "same code" solution isn't possible. I realize I could probably work out a file-based approach (e.g. instance #1 watches a directory for changes and each instance drops a file into that directory when it wants to do work) but I'm a little concerned about cleaning up those files after a non-graceful machine shutdown. I'd ideally be able to use an in-memory solution. But again I'm flexible, if a persistent-file-based approach is the only way to do it, I'm open to that option. More details: I'm trying to do this because our servers are using a monitoring tool which supports running python scripts to collect monitoring data (e.g. results of a database query or web service call) which the monitoring tool then indexes for later use. Some of these scripts are very expensive to start up but cheap to run after startup (e.g. making a DB connection vs. running a query). So we've chosen to keep them running in an infinite loop until the parent process kills them. This works great, but on larger servers 100 instances of the same script may be running, even if they're only gathering data every 20 minutes each. This wreaks havoc with RAM, DB connection limits, etc. We want to switch from 100 processes with 1 thread to one process with 100 threads, each executing the work that, previously, one script was doing. But changing how the scripts are invoked by the monitoring tool is not possible. We need to keep invocation the same (launch a process with different command-line parameters) but but change the scripts to recognize that another one is active, and have the "new" script send its work instructions (from the command line params) over to the "old" script.

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  • Why is my NSURLConnection so slow?

    - by Bama91
    I have setup an NSURLConnection using the guidelines in Using NSURLConnection from the Mac OS X Reference Library, creating an NSMutableURLRequest as POST to a PHP script with a custom body to upload 20 MB of data (see code below). Note that the post body is what it is (line breaks and all) to exactly match an existing desktop implementation. When I run this in the iPhone simulator, the post is successful, but takes an order of magnitude longer than if I run the equivalent code locally on my Mac in C++ (20 minutes vs. 20 seconds, respectively). Any ideas why the difference is so dramatic? I understand that the simulator will give different results than the actual device, but I would expect at least similar results. Thanks const NSUInteger kDataSizePOST = 20971520; const NSString* kServerBDC = @"WWW.SOMEURL.COM"; const NSString* kUploadURL = @"http://WWW.SOMEURL.COM/php/test/upload.php"; const NSString* kUploadFilename = @"test.data"; const NSString* kUsername = @"testuser"; const NSString* kHostname = @"testhost"; srandom(time(NULL)); NSMutableData *uniqueData = [[NSMutableData alloc] initWithCapacity:kDataSizePOST]; for (unsigned int i = 0 ; i < kDataSizePOST ; ++i) { u_int32_t randomByte = ((random() % 95) + 32); [uniqueData appendBytes:(void*)&randomByte length:1]; } NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init]; [request setURL:[NSURL URLWithString:kUploadURL]]; [request setHTTPMethod:@"POST"]; NSString *boundary = @"aBcDd"; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; NSMutableData *postbody = [NSMutableData data]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[uniqueData length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: form-data; name=test; filename=%@", kUploadFilename] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithString:@";\nContent-Type: multipart/mixed;\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[NSData dataWithData:uniqueData]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kUsername length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Username;\n\r\n%@",kUsername] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kHostname length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Hostname;\n\r\n%@",kHostname] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\n--%@--",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:postbody]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { _receivedData = [[NSMutableData data] retain]; } else { // Inform the user that the connection failed. } [request release]; [uniqueData release];

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  • Android Frame based animation memory problem

    - by madsleejensen
    Hi all Im trying to create a animation on top of a Camera Surface view. The animation if a box rotating, and to enable transparency i made a bunch of *.png files that i want to just switch out on top of the Camera view. The problem is Android wont allow me to allocate so many images (too much memory required) so the AnimationDrawable is not an option. Will i be able to allocate all the *.png bitmaps if i use OpenGL instead? then i would store all the *.png's as Textures and just make my own animation logic? is am i under the same restrictions there? Any ideas on how to solve this problem ? Ive made a Custom view that loads the image resource on every frame and discards it when next frame is to be displayed. But the performance is terrible. import android.app.Activity; import android.content.res.Resources; import android.graphics.drawable.Drawable; import android.os.SystemClock; import android.util.Log; import android.widget.ImageView; public class FrameAnimationView extends ImageView { private int mFramesPerSecond = 10; private int mTimeBetweenFrames = (1000 / mFramesPerSecond); private int mCurrentFrame = 1; private String[] mFrames; private Thread mAnimationThread; private Resources mResources; private String mIdentifierPrefix; private Activity mContext; private boolean mIsAnimating = false; private Integer[] mDrawableIndentifiers; public FrameAnimationView(Activity context, String[] frames) { super(context); mContext = context; mResources = context.getResources(); mFrames = frames; mIdentifierPrefix = context.getPackageName() + ":drawable/"; mDrawableIndentifiers = new Integer[frames.length]; } private void initAnimationThread() { mAnimationThread = new Thread(new Runnable() { @Override public void run() { while (mIsAnimating) { final int frameToShow = (mCurrentFrame - 1); //Log.e("frame", Integer.toString(frameToShow)); mContext.runOnUiThread(new Runnable() { @Override public void run() { if (mDrawableIndentifiers[frameToShow] == null) { String frameId = mFrames[frameToShow]; int drawableResourceId = mResources.getIdentifier(mIdentifierPrefix + frameId, null, null); mDrawableIndentifiers[frameToShow] = drawableResourceId; } Drawable frame = getResources().getDrawable(mDrawableIndentifiers[frameToShow]); setBackgroundDrawable(frame); if (mCurrentFrame < mFrames.length) { mCurrentFrame++; } else { mCurrentFrame = 1; } } }); try { Thread.sleep(mTimeBetweenFrames); } catch (InterruptedException e) { e.printStackTrace(); } } } }); } public void setFramesPerSecond(int fps) { mFramesPerSecond = fps; mTimeBetweenFrames = (1000 / mFramesPerSecond); } public void startAnimation() { if (mIsAnimating) return; mIsAnimating = true; initAnimationThread(); mAnimationThread.start(); } public void stopAnimation() { if (mIsAnimating) { Thread oldThread = mAnimationThread; mAnimationThread = null; oldThread.interrupt(); mIsAnimating = false; } } }

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  • Logcat error: "addView(View, LayoutParams) is not supported in AdapterView" in a ListView

    - by HacKreatorz
    I'm doing an aplication for Android and something I need is that it shows a list of all files and directories in the SD Card and it has to be able to move through the different directories. I found a good tutorial in anddev: http://bit.ly/h4GyFC I modified a few things so the aplication moves in the SD Card and not in Android root Directories but the rest is mostly the same. This is my xml file for the activity: <?xml version="1.0" encoding="utf-8"?> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@id/android:list" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" /> </ListView> And this is the code for the Activity: import hackreatorz.cifrador.R; import java.io.File; import java.util.ArrayList; import android.app.ListActivity; import android.content.res.Configuration; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.Toast; public class ArchivosSD extends ListActivity { private ArrayList<String> directoryEntries = new ArrayList<String>(); private File currentDirectory = new File("/sdcard/"); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); browseToSD(); } @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); } private void browseToSD() { browseTo(new File("/sdcard/")); } private void upOneLevel() { if(this.currentDirectory.getParent() != null) this.browseTo(this.currentDirectory.getParentFile()); } private void browseTo(final File directory) { if (directory.isDirectory()) { this.currentDirectory = directory; fill(directory.listFiles()); } else { Toast.makeText(ArchivosSD.this, this.directoryEntries.get(this.getSelectedItemPosition()), Toast.LENGTH_SHORT).show(); } } private void fill(File[] files) { this.directoryEntries.clear(); this.directoryEntries.add(getString(R.string.current_dir)); if(this.currentDirectory.getParent() != null) this.directoryEntries.add(getString(R.string.up_one_level)); int currentPathStringLength = (int) this.currentDirectory.getAbsoluteFile().length(); for (File file : files) { this.directoryEntries.add(file.getAbsolutePath().substring(currentPathStringLength)); } setListAdapter(new ArrayAdapter<String>(this, R.layout.archivos_sd, this.directoryEntries)); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { int selectionRowID = (int) this.getSelectedItemPosition(); String selectedFileString = this.directoryEntries.get(selectionRowID); if (selectedFileString.equals(".")) { this.browseToSD(); } else if(selectedFileString.equals("..")) { this.upOneLevel(); } else { File clickedFile = null; clickedFile = new File(this.currentDirectory.getAbsolutePath() + this.directoryEntries.get(selectionRowID)); if(clickedFile != null) this.browseTo(clickedFile); } } } I don't get any errores in Eclipse, but I get a Force Close when running the aplication on my phone and when I look at Logcat I see the following: 01-01 23:30:29.858: ERROR/AndroidRuntime(14911): FATAL EXCEPTION: main *01-01 23:30:29.858: ERROR/AndroidRuntime(14911): java.lang.UnsupportedOperationException: addView(View, LayoutParams) is not supported in AdapterView* I don't have a clue what to do, I've looked up in Google and I didn't find anything and I did the same at stackoverflow. This is my first aplication in Java and for Android so I'm a real n00b and if the answer was there, I didn't understand it so I would really apreciate if you could explain what I should do to fix this error and why. Thanks for everything in advanced.

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  • Get item from spinner into url

    - by ShadowCrowe
    I searched for an answer but couldn't find it. The problem: Depending on the selected spinner-item the application should show a different image. At this moment I can't get it to work. The Url works like this: "my.site.com/images/" imc_met ".png" were imc_met is the filename. I can't get it to work. Btw the app isn't finished yet package example.myapplication; import java.io.IOException; import java.net.MalformedURLException; import java.net.URI; import java.net.URISyntaxException; import java.net.URL; import java.util.ArrayList; import java.util.List; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.ImageView; import android.widget.Spinner; public class itemsActivity extends Activity { private Spinner spinner1, spinner2; private Button btnSubmit; private Bitmap image; private ImageView imageView; private String imc_met, imc; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.items); addItemsOnSpinner2(); addListenerOnButton(); addListenerOnSpinnerItemSelection(); } // add items into spinner dynamically public void addItemsOnSpinner2() { spinner2 = (Spinner) findViewById(R.id.spinner2); List<String> list = new ArrayList<String>(); list.add("list 1"); list.add("list 2"); list.add("list 3"); ArrayAdapter<String> dataAdapter = new ArrayAdapter<String>(this, android.R.layout.simple_spinner_item, list); dataAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinner2.setAdapter(dataAdapter); } public void addListenerOnSpinnerItemSelection() { spinner1 = (Spinner) findViewById(R.id.spinner1); spinner1.setOnItemSelectedListener(new CustomOnItemSelectedListener()); } // get the selected dropdown list value public void addListenerOnButton() { spinner1 = (Spinner) findViewById(R.id.spinner1); spinner2 = (Spinner) findViewById(R.id.spinner2); btnSubmit = (Button) findViewById(R.id.btnSubmit); spinner1.setOnItemSelectedListener(new AdapterView.OnItemSelectedListener() { @Override public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) { if(spinner1.getSelectedItem()!=null){ imc_met = spinner1.getSelectedItem().toString(); } } @Override public void onNothingSelected(AdapterView<?> arg0) { // TODO Auto-generated method stub } }); imageView = (ImageView)findViewById(R.id.ImageView01); btnSubmit.setOnClickListener(new OnClickListener() { public void onClick(View v) { URL url = null; try { url = new URL("my.site.com"); //here should the right link appear. } catch (MalformedURLException e) { e.printStackTrace(); } try { if (url != null) { image = BitmapFactory.decodeStream(url.openStream()); } } catch (IOException e) { e.printStackTrace(); } imageView.setImageBitmap(image); } }); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } }

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  • location getting some times and sometimes not

    - by Chaitanya Sai
    // in this i'm getting location sometimes and sometimes location is not retrieving i had turned gps and gprs on and added permissions required . i'm bot getting what actually the problem is package com.example.addr; import java.util.List; import java.util.Locale; import android.location.Address; import android.location.Criteria; import android.location.Geocoder; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.Bundle; import android.app.Activity; import android.content.Context; import android.view.Menu; import android.widget.TextView; public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); LocationManager locationManager; String context = Context.LOCATION_SERVICE; locationManager = (LocationManager)getSystemService(context); Criteria crta = new Criteria(); crta.setAccuracy(Criteria.ACCURACY_FINE); crta.setAltitudeRequired(false); crta.setBearingRequired(false); crta.setCostAllowed(true); crta.setPowerRequirement(Criteria.POWER_LOW); String provider = locationManager.getBestProvider(crta, true); // String provider = LocationManager.GPS_PROVIDER; Location location = locationManager.getLastKnownLocation(provider); updateWithNewLocation(location); locationManager.requestLocationUpdates(provider, 2000, 10, locationListener); } private final LocationListener locationListener = new LocationListener() { @Override public void onLocationChanged(Location location) { updateWithNewLocation(location); } @Override public void onProviderDisabled(String provider) { updateWithNewLocation(null); } @Override public void onProviderEnabled(String provider) { } @Override public void onStatusChanged(String provider, int status, Bundle extras) { } }; private void updateWithNewLocation(Location location) { String latLong; TextView myLocation; myLocation = (TextView) findViewById(R.id.myLocation); String addressString = "Sorry No Address Found"; if(location!=null) { double lat = location.getLatitude(); double lon = location.getLongitude(); latLong = "Lat:" + lat + "\nLong:" + lon; double lattitude = location.getLatitude(); double longitude = location.getLongitude(); Geocoder gc = new Geocoder(this,Locale.getDefault()); try { List<Address> addresses= gc.getFromLocation(lattitude, longitude, 1); StringBuilder sb = new StringBuilder(); if(addresses.size()>0) { Address address=addresses.get(0); for(int i=0;i<address.getMaxAddressLineIndex();i++) sb.append(address.getAddressLine(i)).append("\n"); sb.append(address.getLocality()).append("\n"); sb.append(address.getPostalCode()).append("\n"); sb.append(address.getCountryName()); } addressString = sb.toString(); } catch (Exception e) { } } else { latLong = " NO Location Found "; } myLocation.setText("Current Position is :\n"+ latLong + "\n"+ addressString ); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } }

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