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  • Crash when trying to get NSManagedObject from NSFetchedResultsController after 25 objects?

    - by Jeremy
    Hey everyone, I'm relatively new to Core Data on iOS, but I think I've been getting better with it. I've been experiencing a bizarre crash, however, in one of my applications and have not been able to figure it out. I have approximately 40 objects in Core Data, presented in a UITableView. When tapping on a cell, a UIActionSheet appears, presenting the user with a UIActionSheet with options related to the cell that was selected. So that I can reference the selected object, I declare an NSIndexPath in my header called "lastSelection" and do the following when the UIActionSheet is presented: // Each cell has a tag based on its row number (i.e. first row has tag 0) lastSelection = [NSIndexPath indexPathForRow:[sender tag] inSection:0]; NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; BOOL onDuty = [[managedObject valueForKey:@"onDuty"] boolValue]; UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"Status" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; if(onDuty) { [actionSheet addButtonWithTitle:@"Off Duty"]; } else { [actionSheet addButtonWithTitle:@"On Duty"]; } actionSheet.actionSheetStyle = UIActionSheetStyleBlackOpaque; // Override the typical UIActionSheet behavior by presenting it overlapping the sender's frame. This makes it more clear which cell is selected. CGRect senderFrame = [sender frame]; CGPoint point = CGPointMake(senderFrame.origin.x + (senderFrame.size.width / 2), senderFrame.origin.y + (senderFrame.size.height / 2)); CGRect popoverRect = CGRectMake(point.x, point.y, 1, 1); [actionSheet showFromRect:popoverRect inView:[sender superview] animated:NO]; [actionSheet release]; When the UIActionSheet is dismissed with a button, the following code is called: - (void)actionSheet:(UIActionSheet *)actionSheet willDismissWithButtonIndex:(NSInteger)buttonIndex { // Set status based on UIActionSheet button pressed if(buttonIndex == -1) { return; } NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; if([actionSheet.title isEqualToString:@"Status"]) { if([[actionSheet buttonTitleAtIndex:buttonIndex] isEqualToString:@"On Duty"]) { [managedObject setValue:[NSNumber numberWithBool:YES] forKey:@"onDuty"]; [managedObject setValue:@"onDuty" forKey:@"status"]; } else { [managedObject setValue:[NSNumber numberWithBool:NO] forKey:@"onDuty"]; [managedObject setValue:@"offDuty" forKey:@"status"]; } } NSError *error; [self.managedObjectContext save:&error]; [tableView reloadData]; } This might not be the most efficient code (sorry, I'm new!), but it does work. That is, for the first 25 items in the list. Selecting the 26th item or beyond, the UIActionSheet will appear, but if it is dismissed with a button, I get a variety of errors, including any one of the following: [__NSCFArray section]: unrecognized selector sent to instance 0x4c6bf90 Program received signal: “EXC_BAD_ACCESS” [_NSObjectID_48_0 section]: unrecognized selector sent to instance 0x4c54710 [__NSArrayM section]: unrecognized selector sent to instance 0x4c619a0 [NSComparisonPredicate section]: unrecognized selector sent to instance 0x6088790 [NSKeyPathExpression section]: unrecognized selector sent to instance 0x4c18950 If I comment out NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; it doesn't crash anymore, so I believe it has something do do with that. Can anyone offer any insight? Please let me know if I need to include any other information. Thanks! EDIT: Interestingly, my fetchedResultsController code returns a different object every time. Is this expected, or could this be a cause of my issue? The code looks like this: - (NSFetchedResultsController *)fetchedResultsController { /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Employee" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:80]; // Edit the sort key as appropriate. NSString *sortKey; BOOL ascending; if(sortControl.selectedSegmentIndex == 0) { sortKey = @"startTime"; ascending = YES; } else if(sortControl.selectedSegmentIndex == 1) { sortKey = @"name"; ascending = YES; } else { sortKey = @"onDuty"; ascending = NO; } NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:sortKey ascending:ascending]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; NSError *error = nil; if (![fetchedResultsController_ performFetch:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ //NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return fetchedResultsController_; } This happens when I set a breakpoint: (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x61567c0> (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x4c83630>

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  • Help:Graph contest problem: maybe a modified Dijkstra or another alternative algorithm

    - by newba
    Hi you all, I'm trying to do this contest exercise about graphs: XPTO is an intrepid adventurer (a little too temerarious for his own good) who boasts about exploring every corner of the universe, no matter how inhospitable. In fact, he doesn't visit the planets where people can easily live in, he prefers those where only a madman would go with a very good reason (several millions of credits for instance). His latest exploit is trying to survive in Proxima III. The problem is that Proxima III suffers from storms of highly corrosive acids that destroy everything, including spacesuits that were especially designed to withstand corrosion. Our intrepid explorer was caught in a rectangular area in the middle of one of these storms. Fortunately, he has an instrument that is capable of measuring the exact concentration of acid on each sector and how much damage it does to his spacesuit. Now, he only needs to find out if he can escape the storm. Problem The problem consists of finding an escape route that will allow XPTOto escape the noxious storm. You are given the initial energy of the spacesuit, the size of the rectangular area and the damage that the spacesuit will suffer while standing in each sector. Your task is to find the exit sector, the number of steps necessary to reach it and the amount of energy his suit will have when he leaves the rectangular area. The escape route chosen should be the safest one (i.e., the one where his spacesuit will be the least damaged). Notice that Rodericus will perish if the energy of his suit reaches zero. In case there are more than one possible solutions, choose the one that uses the least number of steps. If there are at least two sectors with the same number of steps (X1, Y1) and (X2, Y2) then choose the first if X1 < X2 or if X1 = X2 and Y1 < Y2. Constraints 0 < E = 30000 the suit's starting energy 0 = W = 500 the rectangle's width 0 = H = 500 rectangle's height 0 < X < W the starting X position 0 < Y < H the starting Y position 0 = D = 10000 the damage sustained in each sector Input The first number given is the number of test cases. Each case will consist of a line with the integers E, X and Y. The following line will have the integers W and H. The following lines will hold the matrix containing the damage D the spacesuit will suffer whilst in the corresponding sector. Notice that, as is often the case for computer geeks, (1,1) corresponds to the upper left corner. Output If there is a solution, the output will be the remaining energy, the exit sector's X and Y coordinates and the number of steps of the route that will lead Rodericus to safety. In case there is no solution, the phrase Goodbye cruel world! will be written. Sample Input 3 40 3 3 7 8 12 11 12 11 3 12 12 12 11 11 12 2 1 13 11 11 12 2 13 2 14 10 11 13 3 2 1 12 10 11 13 13 11 12 13 12 12 11 13 11 13 12 13 12 12 11 11 11 11 13 13 10 10 13 11 12 8 3 4 7 6 4 3 3 2 2 3 2 2 5 2 2 2 3 3 2 1 2 2 3 2 2 4 3 3 2 2 4 1 3 1 4 3 2 3 1 2 2 3 3 0 3 4 10 3 4 7 6 3 3 1 2 2 1 0 2 2 2 4 2 2 5 2 2 1 3 0 2 2 2 2 1 3 3 4 2 3 4 4 3 1 1 3 1 2 2 4 2 2 1 Sample Output 12 5 1 8 Goodbye cruel world! 5 1 4 2 Basically, I think we have to do a modified Dijkstra, in which the distance between nodes is the suit's energy (and we have to subtract it instead of suming up like is normal with distances) and the steps are the ....steps made along the path. The pos with the bester binomial (Energy,num_Steps) is our "way out". Important : XPTO obviously can't move in diagonals, so we have to cut out this cases. I have many ideas, but I have such a problem implementing them... Could someone please help me thinking about this with some code or, at least, ideas? Am I totally wrong?

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  • jQuery ajax doesn't seem to be reading HTML data in Chromium

    - by Mahesh
    I have an HTML (App) file that reads another HTML (data) file via jQuery.ajax(). It then finds specific tags in the data HTML file and uses text within the tags to display sort-of tool tips. Here's the App HTML file: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en-US" xml:lang="en-US"> <head> <title>Test</title> <style type="text/css"> <!--/* <![CDATA[ */ body { font-family : sans-serif; font-size : medium; margin-bottom : 5em; } a, a:hover, a:visited { text-decoration : none; color : #2222aa; } a:hover { background-color : #eeeeee; } #stat_preview { position : absolute; background : #ccc; border : thin solid #aaa; padding : 3px; font-family : monospace; height : 2.5em; } /* ]]> */--> </style> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script type="text/javascript"> //<![CDATA[ $(document).ready(function() { $("#stat_preview").hide(); $(".cfg_lnk").mouseover(function () { lnk = $(this); $.ajax({ url: lnk.attr("href"), success: function (data) { console.log (data); $("#stat_preview").html("A heading<br>") .append($(".tool_tip_text", $(data)).slice(0,3).text()) .css('left', (lnk.offset().left + lnk.width() + 30)) .css('top', (lnk.offset().top + (lnk.height()/2))) .show(); } }); }).mouseout (function () { $("#stat_preview").hide(); }); }); //]]> </script> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> </head> <body> <h1>Test</h1> <ul> <li><a class="cfg_lnk" href="data.html">Sample data</a></li> </ul> <div id="stat_preview"></div> </body> </html> And here is the data HTML <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en-US" xml:lang="en-US"> <head> <title>Test</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> </head> <body> <h1>Test</h1> <table> <tr> <td class="tool_tip_text"> Some random value 1</td> <td class="tool_tip_text"> Some random value 2</td> <td class="tool_tip_text"> Some random value 3</td> <td class="tool_tip_text"> Some random value 4</td> <td class="tool_tip_text"> Some random value 5</td> </tr> <tr> <td class="tool_top_text"> Some random value 11</td> <td class="tool_top_text"> Some random value 21</td> <td class="tool_top_text"> Some random value 31</td> <td class="tool_top_text"> Some random value 41</td> <td class="tool_top_text"> Some random value 51</td> </tr> </table> </body> </html> This is working as intended in Firefox, but not in Chrome (Chromium 5.0.356.0). The console.log (data) displays empty string in Chromium's JavaScript console. Firebug in Firefox, however, displays the entire data HTML. Am I missing something? Any pointers?

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  • Why Does .Hide()ing and .Show()ing Panels in wxPython Result in the Sizer Changing the Layout?

    - by MetaHyperBolic
    As referenced in my previous question, I am trying to make something slightly wizard-like in function. I have settled on a single frame with a sizer added to it. I build panels for each of the screens I would like users to see, add them to the frame's sizer, then switch between panels by .Hide()ing one panel, then calling a custom .ShowYourself() on the next panel. Obviously, I would like the buttons to remain in the same place as the user progresses through the process. I have linked together two panels in an infinite loop by their "Back" and "Next" buttons so you can see what is going on. The first panel looks great; tom10's code worked on that level, as it eschewed my initial, over-fancy attempt with borders flying every which way. And then the second panel seems to have shrunk down to the bare minimum. As we return to the first panel, the shrinkage has occurred here as well. Why does it look fine on the first panel, but not after I return there? Why is calling .Fit() necessary if I do not want a 10 pixel by 10 pixel wad of grey? And if it is necessary, why does .Fit() give inconsistent results? This infinite loop seems to characterize my experience with this: I fix the layout on a panel, only to find that switching ruins the layout for other panels. I fix that problem, by using sizer_h.Add(self.panel1, 0) instead of sizer_h.Add(self.panel1, 1, wx.EXPAND), and now my layouts are off again. So far, my "solution" is to add a mastersizer.SetMinSize((475, 592)) to each panel's master sizer (commented out in the code below). This is a cruddy solution because 1) I have had to find the numbers that work by trial and error (-5 pixels for the width, -28 pixels for the height). 2) I don't understand why the underlying issue still happens. What's the correct, non-ugly solution? Instead of adding all of the panels to the frame's sizer at once, should switching panels involve .Detach()ing that panel from the frame's sizer and then .Add()ing the next panel to the frame's sizer? Is there a .JustMakeThisFillThePanel() method hiding somewhere I have missed in both the wxWidgets and the wxPython documents online? I'm obviously missing something in my mental model of layout. Here's a TinyURL link, if I can't manage to embed the . Minimalist code pasted below. import wx import sys class My_App(wx.App): def OnInit(self): self.frame = My_Frame(None) self.frame.Show() self.SetTopWindow(self.frame) return True def OnExit(self): print 'Dying ...' class My_Frame(wx.Frame): def __init__(self, image, parent=None,id=-1, title='Generic Title', pos=wx.DefaultPosition, style=wx.CAPTION | wx.STAY_ON_TOP): size = (480, 620) wx.Frame.__init__(self, parent, id, 'Program Title', pos, size, style) sizer_h = wx.BoxSizer(wx.HORIZONTAL) self.panel0 = User_Interaction0(self) sizer_h.Add(self.panel0, 1, wx.EXPAND) self.panel1 = User_Interaction1(self) sizer_h.Add(self.panel1, 1, wx.EXPAND) self.SetSizer(sizer_h) self.panel0.ShowYourself() def ShutDown(self): self.Destroy() class User_Interaction0(wx.Panel): def __init__(self, parent, id=-1): wx.Panel.__init__(self, parent, id) # master sizer for the whole panel mastersizer = wx.BoxSizer(wx.VERTICAL) #mastersizer.SetMinSize((475, 592)) mastersizer.AddSpacer(15) # build the top row txtHeader = wx.StaticText(self, -1, 'Welcome to This Boring\nProgram', (0, 0)) font = wx.Font(16, wx.DEFAULT, wx.NORMAL, wx.BOLD) txtHeader.SetFont(font) txtOutOf = wx.StaticText(self, -1, '1 out of 7', (0, 0)) rowtopsizer = wx.BoxSizer(wx.HORIZONTAL) rowtopsizer.Add(txtHeader, 3, wx.ALIGN_LEFT) rowtopsizer.Add((0,0), 1) rowtopsizer.Add(txtOutOf, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowtopsizer, 0, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the middle row text = 'PANEL 0\n\n' text = text + 'This could be a giant blob of explanatory text.\n' txtBasic = wx.StaticText(self, -1, text) font = wx.Font(11, wx.DEFAULT, wx.NORMAL, wx.NORMAL) txtBasic.SetFont(font) mastersizer.Add(txtBasic, 1, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the bottom row btnBack = wx.Button(self, -1, 'Back') self.Bind(wx.EVT_BUTTON, self.OnBack, id=btnBack.GetId()) btnNext = wx.Button(self, -1, 'Next') self.Bind(wx.EVT_BUTTON, self.OnNext, id=btnNext.GetId()) btnCancelExit = wx.Button(self, -1, 'Cancel and Exit') self.Bind(wx.EVT_BUTTON, self.OnCancelAndExit, id=btnCancelExit.GetId()) rowbottomsizer = wx.BoxSizer(wx.HORIZONTAL) rowbottomsizer.Add(btnBack, 0, wx.ALIGN_LEFT) rowbottomsizer.AddSpacer(5) rowbottomsizer.Add(btnNext, 0) rowbottomsizer.AddSpacer(5) rowbottomsizer.AddStretchSpacer(1) rowbottomsizer.Add(btnCancelExit, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowbottomsizer, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # finish master sizer mastersizer.AddSpacer(15) self.SetSizer(mastersizer) self.Raise() self.SetPosition((0,0)) self.Fit() self.Hide() def ShowYourself(self): self.Raise() self.SetPosition((0,0)) self.Fit() self.Show() def OnBack(self, event): self.Hide() self.GetParent().panel1.ShowYourself() def OnNext(self, event): self.Hide() self.GetParent().panel1.ShowYourself() def OnCancelAndExit(self, event): self.GetParent().ShutDown() class User_Interaction1(wx.Panel): def __init__(self, parent, id=-1): wx.Panel.__init__(self, parent, id) # master sizer for the whole panel mastersizer = wx.BoxSizer(wx.VERTICAL) #mastersizer.SetMinSize((475, 592)) mastersizer.AddSpacer(15) # build the top row txtHeader = wx.StaticText(self, -1, 'Read about This Boring\nProgram', (0, 0)) font = wx.Font(16, wx.DEFAULT, wx.NORMAL, wx.BOLD) txtHeader.SetFont(font) txtOutOf = wx.StaticText(self, -1, '2 out of 7', (0, 0)) rowtopsizer = wx.BoxSizer(wx.HORIZONTAL) rowtopsizer.Add(txtHeader, 3, wx.ALIGN_LEFT) rowtopsizer.Add((0,0), 1) rowtopsizer.Add(txtOutOf, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowtopsizer, 0, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the middle row text = 'PANEL 1\n\n' text = text + 'This could be a giant blob of boring text.\n' txtBasic = wx.StaticText(self, -1, text) font = wx.Font(11, wx.DEFAULT, wx.NORMAL, wx.NORMAL) txtBasic.SetFont(font) mastersizer.Add(txtBasic, 1, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the bottom row btnBack = wx.Button(self, -1, 'Back') self.Bind(wx.EVT_BUTTON, self.OnBack, id=btnBack.GetId()) btnNext = wx.Button(self, -1, 'Next') self.Bind(wx.EVT_BUTTON, self.OnNext, id=btnNext.GetId()) btnCancelExit = wx.Button(self, -1, 'Cancel and Exit') self.Bind(wx.EVT_BUTTON, self.OnCancelAndExit, id=btnCancelExit.GetId()) rowbottomsizer = wx.BoxSizer(wx.HORIZONTAL) rowbottomsizer.Add(btnBack, 0, wx.ALIGN_LEFT) rowbottomsizer.AddSpacer(5) rowbottomsizer.Add(btnNext, 0) rowbottomsizer.AddSpacer(5) rowbottomsizer.AddStretchSpacer(1) rowbottomsizer.Add(btnCancelExit, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowbottomsizer, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # finish master sizer mastersizer.AddSpacer(15) self.SetSizer(mastersizer) self.Raise() self.SetPosition((0,0)) self.Fit() self.Hide() def ShowYourself(self): self.Raise() self.SetPosition((0,0)) self.Fit() self.Show() def OnBack(self, event): self.Hide() self.GetParent().panel0.ShowYourself() def OnNext(self, event): self.Hide() self.GetParent().panel0.ShowYourself() def OnCancelAndExit(self, event): self.GetParent().ShutDown() def main(): app = My_App(redirect = False) app.MainLoop() if __name__ == '__main__': main()

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  • CoreData update problems

    - by kpower
    My app makes updates in background thread then saves context changes. And in main context there is a table view that works with NSFetchedResultsController. For some time updates work correctly, but then exception is thrown. To check this I've added NSLog(@"%@", [self.controller fetchedObjects]); to -controllerDidChangeContent:. Here is what I got: "<PRBattle: 0x6d30530> (entity: PRBattle; id: 0x6d319d0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p2> ; data: {\n battleId = \"-1\";\n finishedAt = \"2012-11-06 11:37:36 +0000\";\n opponent = \"0x6d2f730 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p1>\";\n opponentScore = nil;\n score = nil;\n status = 4;\n})", "<PRBattle: 0x6d306f0> (entity: PRBattle; id: 0x6d319f0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p1> ; data: {\n battleId = \"-1\";\n finishedAt = \"2012-11-06 11:37:36 +0000\";\n opponent = \"0x6d2ddb0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p3>\";\n opponentScore = nil;\n score = nil;\n status = 4;\n})", "<PRBattle: 0x6d30830> (entity: PRBattle; id: 0x6d31650 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p11> ; data: <fault>)", "<PRBattle: 0x6d306b0> (entity: PRBattle; id: 0x6d319e0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p5> ; data: {\n battleId = 325;\n finishedAt = nil;\n opponent = \"0x6d2f730 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p1>\";\n opponentScore = 91;\n score = 59;\n status = 3;\n})", "<PRBattle: 0x6d30730> (entity: PRBattle; id: 0x6d31a00 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p6> ; data: {\n battleId = 323;\n finishedAt = nil;\n opponent = \"0x6d2ddb0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p3>\";\n opponentScore = 0;\n score = 0;\n status = 3;\n})", "<PRBattle: 0x6d307b0> (entity: PRBattle; id: 0x6d31630 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p9> ; data: {\n battleId = 370;\n finishedAt = \"2012-11-06 14:24:14 +0000\";\n opponent = \"0x79a8e90 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p2>\";\n opponentScore = 180;\n score = 180;\n status = 4;\n})", "<PRBattle: 0x6d307f0> (entity: PRBattle; id: 0x6d31640 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p10> ; data: {\n battleId = 309;\n finishedAt = \"2012-11-02 01:19:27 +0000\";\n opponent = \"0x79a8e90 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p2>\";\n opponentScore = 120;\n score = 240;\n status = 4;\n})", "<PRBattle: 0x6d30770> (entity: PRBattle; id: 0x6d31620 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p7> ; data: {\n battleId = 315;\n finishedAt = \"2012-11-02 02:26:24 +0000\";\n opponent = \"0x79a8e90 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p2>\";\n opponentScore = 119;\n score = 179;\n status = 4;\n})" ) Faulted object (0xe972610) here causes crash. I've logged data during update & before saving. This object is in updatedObjects only. Why can this method return "bad" object? (Moreover, during updates this object is affected almost each update. And only after some passes becomes "bad" one). P.S.: I use RestKit to manage CoreData. UPDATED: The exception was got, when I did smth. like this: for (PRBattle *battle in [self.controller fetchedObjects) { switch (battle.statusScalar) { case ... default: [battle willAccessValueForKey:nil]; NSAssert1(NO, @"Unexpected battle status found: %@", battle); } } The exception is on line with -willAccessValueForKey:. Scalar status for battle is enum, that is bind to integer values 1..4. I've mentioned all possible values in switch's cases (above default:). And the last one has break;. So this one is possible only when battle.statusScalar returns non-enum value. Status scalar implementation in PRBattle: - (PRBattleStatuses)statusScalar { [self willAccessValueForKey:@"statusScalar"]; PRBattleStatuses result = (PRBattleStatuses)[self.status integerValue]; [self didAccessValueForKey:@"statusScalar"]; return result; } And battle.status has validation rules: - min-value: 1 - max-value: 4 - default: no value And the last thing - debug log: objc[4664]: EXCEPTIONS: throwing 0x7d33f80 (object 0xe67d2a0, a _NSCoreDataException) objc[4664]: EXCEPTIONS: searching through frame [ip=0x97b401 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: catch(id) objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97b401 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: handling exception 0x7d33f60 at 0x97b79f objc[4664]: EXCEPTIONS: rethrowing current exception objc[4664]: EXCEPTIONS: searching through frame [ip=0x97b911 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x9ac8b7 sp=0xbfffdc20] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x97ee80 sp=0xbfffdc40] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x361d0 sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0xa701d8 sp=0xbfffde10] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: catch(id) objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97b911 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: finishing handler objc[4664]: EXCEPTIONS: searching through frame [ip=0x97b963 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x9ac8b7 sp=0xbfffdc20] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x97ee80 sp=0xbfffdc40] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x361d0 sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0xa701d8 sp=0xbfffde10] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: catch(id) objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97b963 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x9ac8b7 sp=0xbfffdc20] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97ee80 sp=0xbfffdc40] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x361d0 sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x3656f sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0xa701d8 sp=0xbfffde10] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: handling exception 0x7d33f60 at 0xa701f5 2012-11-07 13:37:55.463 TestApp[4664:fb03] CoreData: error: Serious application error. An exception was caught from the delegate of NSFetchedResultsController during a call to -controllerDidChangeContent:. CoreData could not fulfill a fault for '0x6d31650 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p10>' with userInfo { NSAffectedObjectsErrorKey = ( "<PRBattle: 0x6d30830> (entity: PRBattle; id: 0x6d31650 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p10> ; data: <fault>)" ); }

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  • custom tabbars and make them circulate

    - by pengwang
    i want to custom tabbars and want to circulate slide,default tab bar only have 5 items show at the same time,it not meet me,i have 11 items,so i want to make 3 tabbars ,every have 5 items,for example A(0-4)--B(5-9)--C(10)--A--B--C--A. at print i only finish A(0-4)--B(5-9)--C(10),how to make them circulate? my code : .h file #import <UIKit/UIKit.h> @protocol InfiniTabBarDelegate; @interface InfiniTabBar : UIScrollView <UIScrollViewDelegate, UITabBarDelegate> { __weak id <InfiniTabBarDelegate> infiniTabBarDelegate; NSMutableArray *tabBars; UITabBar *aTabBar; UITabBar *bTabBar; } @property (nonatomic, weak) id infiniTabBarDelegate; @property (strong,nonatomic) NSMutableArray *tabBars; @property (strong,nonatomic) UITabBar *aTabBar; @property (strong,nonatomic) UITabBar *bTabBar; - (id)initWithItems:(NSArray *)items; - (void)setBounces:(BOOL)bounces; // Don't set more items than initially - (void)setItems:(NSArray *)items animated:(BOOL)animated; - (int)currentTabBarTag; - (int)selectedItemTag; - (BOOL)scrollToTabBarWithTag:(int)tag animated:(BOOL)animated; - (BOOL)selectItemWithTag:(int)tag; @end @protocol InfiniTabBarDelegate <NSObject> - (void)infiniTabBar:(InfiniTabBar *)tabBar didScrollToTabBarWithTag:(int)tag; - (void)infiniTabBar:(InfiniTabBar *)tabBar didSelectItemWithTag:(int)tag; @end .m file @implementation InfiniTabBar @synthesize infiniTabBarDelegate; @synthesize tabBars; @synthesize aTabBar; @synthesize bTabBar; - (id)initWithItems:(NSArray *)items { self = [super initWithFrame:CGRectMake(0.0, 411.0, 320.0, 49.0)]; // TODO: //self = [super initWithFrame:CGRectMake(self.superview.frame.origin.x + self.superview.frame.size.width - 320.0, self.superview.frame.origin.y + self.superview.frame.size.height - 49.0, 320.0, 49.0)]; // Doesn't work. self is nil at this point. if (self) { self.pagingEnabled = YES; self.delegate = self; self.tabBars = [[NSMutableArray alloc] init]; float x = 0.0; for (double d = 0; d < ceil(items.count / 5.0); d ++) { UITabBar *tabBar = [[UITabBar alloc] initWithFrame:CGRectMake(x, 0.0, 320.0, 49.0)]; tabBar.delegate = self; int len = 0; for (int i = d * 5; i < d * 5 + 5; i ++) if (i < items.count) len ++; tabBar.items = [items objectsAtIndexes:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(d * 5, len)]]; // NSLog(@"####%@",NSMakeRange(d * 5, len)); [self.tabBars addObject:tabBar]; [self addSubview:tabBar]; x += 320.0; } self.contentSize = CGSizeMake(x, 49.0); } return self; } - (void)setBounces:(BOOL)bounces { if (bounces) { int count = self.tabBars.count; if (count > 0) { if (self.aTabBar == nil) self.aTabBar = [[UITabBar alloc] initWithFrame:CGRectMake(-320.0, 0.0, 320.0, 49.0)]; [self addSubview:self.aTabBar]; if (self.bTabBar == nil) self.bTabBar = [[UITabBar alloc] initWithFrame:CGRectMake(count * 320.0, 0.0, 320.0, 49.0)]; [self addSubview:self.bTabBar]; } } else { [self.aTabBar removeFromSuperview]; [self.bTabBar removeFromSuperview]; } [super setBounces:bounces]; } - (void)setItems:(NSArray *)items animated:(BOOL)animated { for (UITabBar *tabBar in self.tabBars) { int len = 0; for (int i = [self.tabBars indexOfObject:tabBar] * 5; i < [self.tabBars indexOfObject:tabBar] * 5 + 5; i ++) if (i < items.count) len ++; [tabBar setItems:[items objectsAtIndexes:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange([self.tabBars indexOfObject:tabBar] * 5, len)]] animated:animated]; } self.contentSize = CGSizeMake(ceil(items.count / 5.0) * 320.0, 49.0); } - (int)currentTabBarTag { return self.contentOffset.x / 320.0; } - (int)selectedItemTag { for (UITabBar *tabBar in self.tabBars) if (tabBar.selectedItem != nil) return tabBar.selectedItem.tag; // No item selected return 0; } - (BOOL)scrollToTabBarWithTag:(int)tag animated:(BOOL)animated { for (UITabBar *tabBar in self.tabBars) if ([self.tabBars indexOfObject:tabBar] == tag) { UITabBar *tabBar = [self.tabBars objectAtIndex:tag]; [self scrollRectToVisible:tabBar.frame animated:animated]; if (animated == NO) [self scrollViewDidEndDecelerating:self]; return YES; } return NO; } - (BOOL)selectItemWithTag:(int)tag { for (UITabBar *tabBar in self.tabBars) for (UITabBarItem *item in tabBar.items) if (item.tag == tag) { tabBar.selectedItem = item; [self tabBar:tabBar didSelectItem:item]; return YES; } return NO; } - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView { [infiniTabBarDelegate infiniTabBar:self didScrollToTabBarWithTag:scrollView.contentOffset.x / 320.0]; } - (void)scrollViewDidEndScrollingAnimation:(UIScrollView *)scrollView { [self scrollViewDidEndDecelerating:scrollView]; } - (void)tabBar:(UITabBar *)cTabBar didSelectItem:(UITabBarItem *)item { // Act like a single tab bar for (UITabBar *tabBar in self.tabBars) if (tabBar != cTabBar) tabBar.selectedItem = nil; [infiniTabBarDelegate infiniTabBar:self didSelectItemWithTag:item.tag]; } @end

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  • Why is my unsafe code block slower than my safe code?

    - by jomtois
    I am attempting to write some code that will expediently process video frames. I am receiving the frames as a System.Windows.Media.Imaging.WriteableBitmap. For testing purposes, I am just applying a simple threshold filter that will process a BGRA format image and assign each pixel to either be black or white based on the average of the BGR pixels. Here is my "Safe" version: public static void ApplyFilter(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } // Calculate the number of bytes per pixel (should be 4 for this format). var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; // Stride is bytes per pixel times the number of pixels. // Stride is the byte width of a single rectangle row. var stride = Bitmap.PixelWidth * bytesPerPixel; // Create a byte array for a the entire size of bitmap. var arraySize = stride * Bitmap.PixelHeight; var pixelArray = new byte[arraySize]; // Copy all pixels into the array Bitmap.CopyPixels(pixelArray, stride, 0); // Loop through array and change pixels to black or white based on threshold for (int i = 0; i < pixelArray.Length; i += bytesPerPixel) { // i=B, i+1=G, i+2=R, i+3=A var brightness = (byte)((pixelArray[i] + pixelArray[i + 1] + pixelArray[i + 2]) / 3); var toColor = byte.MinValue; // Black if (brightness >= Threshold) { toColor = byte.MaxValue; // White } pixelArray[i] = toColor; pixelArray[i + 1] = toColor; pixelArray[i + 2] = toColor; } Bitmap.WritePixels(new Int32Rect(0, 0, Bitmap.PixelWidth, Bitmap.PixelHeight), pixelArray, stride, 0); } Here is what I think is a direct translation using an unsafe code block and the WriteableBitmap Back Buffer instead of the forebuffer: public static void ApplyFilterUnsafe(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; Bitmap.Lock(); unsafe { // Get a pointer to the back buffer. byte* pBackBuffer = (byte*)Bitmap.BackBuffer; for (int i = 0; i < Bitmap.BackBufferStride*Bitmap.PixelHeight; i+= bytesPerPixel) { var pCopy = pBackBuffer; var brightness = (byte)((*pBackBuffer + *pBackBuffer++ + *pBackBuffer++) / 3); pBackBuffer++; var toColor = brightness >= Threshold ? byte.MaxValue : byte.MinValue; *pCopy = toColor; *++pCopy = toColor; *++pCopy = toColor; } } // Bitmap.AddDirtyRect(new Int32Rect(0,0, Bitmap.PixelWidth, Bitmap.PixelHeight)); Bitmap.Unlock(); } This is my first foray into unsafe code blocks and pointers, so maybe the logic is not optimal. I have tested both blocks of code on the same WriteableBitmaps using: var threshold = Convert.ToByte(op.Result); var copy2 = copyFrame.Clone(); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); BinaryFilter.ApplyFilterUnsafe(copyFrame, threshold); stopWatch.Stop(); var unsafesecs = stopWatch.ElapsedMilliseconds; stopWatch.Reset(); stopWatch.Start(); BinaryFilter.ApplyFilter(copy2, threshold); stopWatch.Stop(); Debug.WriteLine(string.Format("Unsafe: {1}, Safe: {0}", stopWatch.ElapsedMilliseconds, unsafesecs)); So I am analyzing the same image. A test run of an incoming stream of video frames: Unsafe: 110, Safe: 53 Unsafe: 136, Safe: 42 Unsafe: 106, Safe: 36 Unsafe: 95, Safe: 43 Unsafe: 98, Safe: 41 Unsafe: 88, Safe: 36 Unsafe: 129, Safe: 65 Unsafe: 100, Safe: 47 Unsafe: 112, Safe: 50 Unsafe: 91, Safe: 33 Unsafe: 118, Safe: 42 Unsafe: 103, Safe: 80 Unsafe: 104, Safe: 34 Unsafe: 101, Safe: 36 Unsafe: 154, Safe: 83 Unsafe: 134, Safe: 46 Unsafe: 113, Safe: 76 Unsafe: 117, Safe: 57 Unsafe: 90, Safe: 41 Unsafe: 156, Safe: 35 Why is my unsafe version always slower? Is it due to using the back buffer? Or am I doing something wrong? Thanks

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  • Need guidance on a Google Map application that has to show 250 000 polylines.

    - by lucian.jp
    I am looking for advice for an application I am developing that uses Google Map. Summary: A user has a list of criteria for searching a street segment that fulfills the criteria. The street segments will be colored with 3 colors for showing those below average, average and over average. Then the user clicks on the street segment to see an information window showing the properties of that specific segment hiding those not selected until he/she closes the window and other polyline becomes visible again. This looks quite like the Monopoly City Streets game Hasbro made some month ago the difference being I do not use Flash, I can’t use Open Street Map because it doesn’t list street segment (if it does the IDs won’t be the same anyway) and I do not have to show Google sketch building over. Information: I have a database of street segments with IDs, polyline points and centroid. The database has 6,000,000 street segment records in it. To narrow the generated data a bit we focus on city. The largest city we must show has 250,000 street segments. This means 250,000 line segment polyline to show. Our longest polyline uses 9600 characters which is stored in two 8000 varchar columns in SQL Server 2008. We need to use the API v3 because it is faster than the API v2 and the application will be ported to iPhone. For now it's an ASP.NET 3.5 with SQl Server 2008 application. Performance is a priority. Problems: Most of the demo projects that do this are made with API v2. So besides tutorial on the Google API v3 reference page I have nothing to compare performance or technology use to achieve my goal. There is no available .NET wrapper for the API v3 yet. Generating a 250,000 line segment polyline creates a heavy file which takes time to transfer and parse. (I have found a demo of one polyline of 390,000 points. I think the encoder would be far less efficient with more polylines with less points since there will be less rounding.) Since streets segments are shown based on criteria, polylines must be dynamically created and cache can't be used. Some thoughts: KML/KMZ: Pros: Since it is a standard we can easily load Bing maps, Yahoo! maps, Google maps, Google Earth, with the same KML file. The data generation would be the same. Cons: LineString in KML cannot be encoded polyline like the Google map API can handle. So it would probably be bigger and slower to display. Zipping the file at the size it will take more processing time and require the client side to uncompress the data and I am not quite sure with 250,000 data how an iPhone would handle this and how a server would handle 40 users browsing at the same time. JavaScript file: Pros: JavaScript file can have encoded polyline and would significantly reduce the file to transfer. Cons: Have to create my own stripped version of API v3 to add overlays, create polyline, etc. It is more complex than just create a KML file and point to the source. GeoRSS: This option isn't adapted for my needs I think, but I could be wrong. MapServer: I saw some post suggesting using MapServer to generate overlays. Not quite sure for the connection with our database and the performance it would give. Plus it requires a plugin for generating KML. It seems to me that it wouldn't allow me to do better than creating my own KML or JavaScript file. Maintenance would be simpler without. Monopoly City Streets: The game is now over, but for those who know what I am talking about Monopoly City Streets was showing at max zoom level only the streets that the centroid was inside the Bounds of the window. Moving the map was sending request to the server for the new streets to show. While I think this was ingenious, I have no idea how to implement something similar. The only thing I thought about was to compare if the long was inside the bound of map area X and same with Y. While this could improve performance significantly at high zoom level, this would give nothing when showing a whole city. Clustering: While cluster is awesome for marker, it seems we cannot cluster polylines. I would have liked something like MarkerClusterer for polylines and be able to cluster by my 3 polyline colors. This will probably stay as a “would have been freaking awesome but forget it”. Arrow: I will have in a future version to show a direction for the polyline and will have to show an arrow at the centroid. Loading an image or marker will only double my data so creating a custom overlay will probably be my only option. I have found that demo for something similar I would like to achieve. Unfortunately, the demo is very slow, but I only wish to show 1 arrow per polyline and not multiple like the demo. This functionality will depend on the format of data since I don't think KML support custom overlays. Criteria: While the application is done with ASP.NET 3.5, the port to the iPhone won't use the web to show the application and be limited in screen size for selecting the criteria. This is why I was more orienting on a service or page generating the file based on criteria passed in parameters. The service would than generate the file I need to display the polylines on the map. I could also create an aspx page that does this. The aspx page is more documented than the service way. There should be a reason. Questions: Should I create a web service to returns the street segments file or create an aspx page that return the file? Should I create a JavaScript file with encoded polyline or a KML with longitude/latitude based on the fact that maximum longitude/latitude polyline have 9600 characters and I have to render maximum 250,000 line segment polyline. Or should I go with a MapServer that generate the overlay? Will I be able to display simple arrow on the polyline on the next version. In case of KML generation is it faster to create the file with XDocument, XmlDocument, XmlWriter and this manually or just serialize the street segment in the stream? This is more a brainstorming Stack Overflow question than an actual code problem. Any answer helping narrow the possibilities is as good as someone having all the knowledge to point me out a better choice.

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  • mfc tab control switch tabs

    - by MRM
    I created a simple tab control that has 2 tabs (each tab is a different dialog). The thing is that i don't have any idea how to switch between tabs (when the user presses Titlu Tab1 to show the dialog i made for the first tab, and when it presses Titlu Tab2 to show my other dialog). I added a handler for changing items, but i don't know how should i acces some kind of index or child for tabs. Tab1.h and Tab2.h are headers for dialogs that show only static texts with the name of the each tab. There may be an obvious answer to my question, but i am a real newbie in c++ and MFC. This is my header: // CTabControlDlg.h : header file // #pragma once #include "afxcmn.h" #include "Tab1.h" #include "Tab2.h" // CCTabControlDlg dialog class CCTabControlDlg : public CDialog { // Construction public: CCTabControlDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data enum { IDD = IDD_CTABCONTROL_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: HICON m_hIcon; // Generated message map functions virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); DECLARE_MESSAGE_MAP() public: CTabCtrl m_tabcontrol1; CTab1 m_tab1; CTab2 m_tab2; afx_msg void OnTcnSelchangeTabcontrol(NMHDR *pNMHDR, LRESULT *pResult); }; And this is the .cpp: // CTabControlDlg.cpp : implementation file // #include "stdafx.h" #include "CTabControl.h" #include "CTabControlDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data enum { IDD = IDD_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) END_MESSAGE_MAP() // CCTabControlDlg dialog CCTabControlDlg::CCTabControlDlg(CWnd* pParent /*=NULL*/) : CDialog(CCTabControlDlg::IDD, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CCTabControlDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_TABCONTROL, m_tabcontrol1); } BEGIN_MESSAGE_MAP(CCTabControlDlg, CDialog) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP ON_NOTIFY(TCN_SELCHANGE, IDC_TABCONTROL, &CCTabControlDlg::OnTcnSelchangeTabcontrol) END_MESSAGE_MAP() // CCTabControlDlg message handlers BOOL CCTabControlDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here CTabCtrl* pTabCtrl = (CTabCtrl*)GetDlgItem(IDC_TABCONTROL); m_tab1.Create(IDD_TAB1, pTabCtrl); TCITEM item1; item1.mask = TCIF_TEXT | TCIF_PARAM; item1.lParam = (LPARAM)& m_tab1; item1.pszText = _T("Titlu Tab1"); pTabCtrl->InsertItem(0, &item1); //Pozitionarea dialogului CRect rcItem; pTabCtrl->GetItemRect(0, &rcItem); m_tab1.SetWindowPos(NULL, rcItem.left, rcItem.bottom + 1, 0, 0, SWP_NOSIZE | SWP_NOZORDER ); m_tab1.ShowWindow(SW_SHOW); // al doilea tab m_tab2.Create(IDD_TAB2, pTabCtrl); TCITEM item2; item2.mask = TCIF_TEXT | TCIF_PARAM; item2.lParam = (LPARAM)& m_tab1; item2.pszText = _T("Titlu Tab2"); pTabCtrl->InsertItem(0, &item2); //Pozitionarea dialogului //CRect rcItem; pTabCtrl->GetItemRect(0, &rcItem); m_tab2.SetWindowPos(NULL, rcItem.left, rcItem.bottom + 1, 0, 0, SWP_NOSIZE | SWP_NOZORDER ); m_tab2.ShowWindow(SW_SHOW); return TRUE; // return TRUE unless you set the focus to a control } void CCTabControlDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CCTabControlDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this function to obtain the cursor to display while the user drags // the minimized window. HCURSOR CCTabControlDlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CCTabControlDlg::OnTcnSelchangeTabcontrol(NMHDR *pNMHDR, LRESULT *pResult) { // TODO: Add your control notification handler code here *pResult = 0; }

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  • javax.validation.ConstraintViolationException: validation failed for classes during update time for groups

    - by Tim
    Hello all! I have a Java / Spring MVC 3 application, using Hibernate and a MySQL database. In my controller, I have this source code: Set<ConstraintViolation<Person>> failures = validator.validate(p); if (failures.isEmpty()) { Project project = this.projectService.findProjectById(projectid); Person newPerson = this.personService.addPerson(p); Set<Person> persons = this.personService.getAllPersonsByProjectId(projectid); persons.add(newPerson); project.setPersons(persons); Set<ConstraintViolation<Project>> failures1 = validator.validate(project); if (!failures1.isEmpty()) { System.out.println("ERROR"); } else { System.out.println("NO ERROR"); } this.projectService.updateProject(project); return Collections.singletonMap("person", newPerson); } Project and Person are a many-to-many relation annotated with @manytomany and Project is the mapping owner. The new Person is added, but on the line with this.projectService.updateProject(project); I get an error. What it does it this in a Dao Hibernate implementation: public void updateProject(Project p) { SessionFactory sessionFactory = HibernateUtil.getSessionFactory(); Session sess = sessionFactory.getCurrentSession(); Transaction tx = sess.beginTransaction(); sess.update(p); tx.commit(); } It failed on the line tx.commit();. My check with if (!failures1.isEmpty()) { tell me that there are nor errors in my project. So what's wrong here? And why there is a validation of my project? I did not call a validation method... so why is there a org.hibernate.cfg.beanvalidation.BeanValidationEventListener.validate()? I hope, someone can help me how to fix this! Best Regards, Tim. Here the full error stack trace: 13.01.2011 00:06:36 org.apache.catalina.core.ApplicationDispatcher invoke SERVE: Servlet.service() for servlet project3 threw exception javax.validation.ConstraintViolationException: validation failed for classes [com.mydomain.myproject.domain.Person] during update time for groups [javax.validation.groups.Default, ] at org.hibernate.cfg.beanvalidation.BeanValidationEventListener.validate(BeanValidationEventListener.java:155) at org.hibernate.cfg.beanvalidation.BeanValidationEventListener.onPreUpdate(BeanValidationEventListener.java:102) at org.hibernate.action.EntityUpdateAction.preUpdate(EntityUpdateAction.java:235) at org.hibernate.action.EntityUpdateAction.execute(EntityUpdateAction.java:86) at org.hibernate.engine.ActionQueue.execute(ActionQueue.java:273) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:265) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:185) at org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:321) at org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:51) at org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1216) at org.hibernate.impl.SessionImpl.managedFlush(SessionImpl.java:383) at org.hibernate.transaction.JDBCTransaction.commit(JDBCTransaction.java:133) at com.mydomain.myproject.dao.impl.ProjectDaoImplHibernate.updateProject(ProjectDaoImplHibernate.java:44) at com.mydomain.myproject.service.impl.ProjectServiceImpl.updateProject(ProjectServiceImpl.java:39) at com.mydomain.myproject.controller.ProjectPersonController.addPerson(ProjectPersonController.java:189) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.web.bind.annotation.support.HandlerMethodInvoker.invokeHandlerMethod(HandlerMethodInvoker.java:176) at org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter.invokeHandlerMethod(AnnotationMethodHandlerAdapter.java:426) at org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter.handle(AnnotationMethodHandlerAdapter.java:414) at org.springframework.web.servlet.DispatcherServlet.doDispatch(DispatcherServlet.java:790) at org.springframework.web.servlet.DispatcherServlet.doService(DispatcherServlet.java:719) at org.springframework.web.servlet.FrameworkServlet.processRequest(FrameworkServlet.java:644) at org.springframework.web.servlet.FrameworkServlet.doPost(FrameworkServlet.java:560) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.ApplicationDispatcher.invoke(ApplicationDispatcher.java:646) at org.apache.catalina.core.ApplicationDispatcher.processRequest(ApplicationDispatcher.java:436) at org.apache.catalina.core.ApplicationDispatcher.doForward(ApplicationDispatcher.java:374) at org.apache.catalina.core.ApplicationDispatcher.forward(ApplicationDispatcher.java:302) at org.tuckey.web.filters.urlrewrite.NormalRewrittenUrl.doRewrite(NormalRewrittenUrl.java:195) at org.tuckey.web.filters.urlrewrite.RuleChain.handleRewrite(RuleChain.java:159) at org.tuckey.web.filters.urlrewrite.RuleChain.doRules(RuleChain.java:141) at org.tuckey.web.filters.urlrewrite.UrlRewriter.processRequest(UrlRewriter.java:90) at org.tuckey.web.filters.urlrewrite.UrlRewriteFilter.doFilter(UrlRewriteFilter.java:417) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.springframework.web.filter.CharacterEncodingFilter.doFilterInternal(CharacterEncodingFilter.java:88) at org.springframework.web.filter.OncePerRequestFilter.doFilter(OncePerRequestFilter.java:76) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:857) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) at java.lang.Thread.run(Thread.java:619) 13.01.2011 00:06:36 org.apache.catalina.core.StandardWrapperValve invoke SERVE: Servlet.service() for servlet default threw exception javax.validation.ConstraintViolationException: validation failed for classes [com.mydomain.myproject.domain.Person] during update time for groups [javax.validation.groups.Default, ] at org.hibernate.cfg.beanvalidation.BeanValidationEventListener.validate(BeanValidationEventListener.java:155) at org.hibernate.cfg.beanvalidation.BeanValidationEventListener.onPreUpdate(BeanValidationEventListener.java:102) at org.hibernate.action.EntityUpdateAction.preUpdate(EntityUpdateAction.java:235) at org.hibernate.action.EntityUpdateAction.execute(EntityUpdateAction.java:86) at org.hibernate.engine.ActionQueue.execute(ActionQueue.java:273) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:265) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:185) at org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:321) at org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:51) at org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1216) at org.hibernate.impl.SessionImpl.managedFlush(SessionImpl.java:383) at org.hibernate.transaction.JDBCTransaction.commit(JDBCTransaction.java:133) at com.mydomain.myproject.dao.impl.ProjectDaoImplHibernate.updateProject(ProjectDaoImplHibernate.java:44) at com.mydomain.myproject.service.impl.ProjectServiceImpl.updateProject(ProjectServiceImpl.java:39) at com.mydomain.myproject.controller.ProjectPersonController.addPerson(ProjectPersonController.java:189) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.web.bind.annotation.support.HandlerMethodInvoker.invokeHandlerMethod(HandlerMethodInvoker.java:176) at org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter.invokeHandlerMethod(AnnotationMethodHandlerAdapter.java:426) at org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter.handle(AnnotationMethodHandlerAdapter.java:414) at org.springframework.web.servlet.DispatcherServlet.doDispatch(DispatcherServlet.java:790) at org.springframework.web.servlet.DispatcherServlet.doService(DispatcherServlet.java:719) at org.springframework.web.servlet.FrameworkServlet.processRequest(FrameworkServlet.java:644) at org.springframework.web.servlet.FrameworkServlet.doPost(FrameworkServlet.java:560) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.ApplicationDispatcher.invoke(ApplicationDispatcher.java:646) at org.apache.catalina.core.ApplicationDispatcher.processRequest(ApplicationDispatcher.java:436) at org.apache.catalina.core.ApplicationDispatcher.doForward(ApplicationDispatcher.java:374) at org.apache.catalina.core.ApplicationDispatcher.forward(ApplicationDispatcher.java:302) at org.tuckey.web.filters.urlrewrite.NormalRewrittenUrl.doRewrite(NormalRewrittenUrl.java:195) at org.tuckey.web.filters.urlrewrite.RuleChain.handleRewrite(RuleChain.java:159) at org.tuckey.web.filters.urlrewrite.RuleChain.doRules(RuleChain.java:141) at org.tuckey.web.filters.urlrewrite.UrlRewriter.processRequest(UrlRewriter.java:90) at org.tuckey.web.filters.urlrewrite.UrlRewriteFilter.doFilter(UrlRewriteFilter.java:417) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.springframework.web.filter.CharacterEncodingFilter.doFilterInternal(CharacterEncodingFilter.java:88) at org.springframework.web.filter.OncePerRequestFilter.doFilter(OncePerRequestFilter.java:76) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:857) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) at java.lang.Thread.run(Thread.java:619) UPDATE Before updating the Project where the error occurs, I add a person which have this annotated: @NotNull @Size(min = 1, max = 255) @Pattern(regexp="(?:[a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\\.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*|\"(?:[\\x01-\\x08\\x0b\\x0c\\x0e-\\x1f\\x21\\x23-\\x5b\\x5d-\\x7f]|\\\\[\\x01-\\x09\\x0b\\x0c\\x0e-\\x7f])*\")@(?:(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\\.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])?|\\[(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?|[a-z0-9-]*[a-z0-9]:(?:[\\x01-\\x08\\x0b\\x0c\\x0e-\\x1f\\x21-\\x5a\\x53-\\x7f]|\\\\[\\x01-\\x09\\x0b\\x0c\\x0e-\\x7f])+)\\])", message="{my.email.error.message}") private String email; Without the @Pattern no error... So, what's wrong here? UPDATE-2: I use Hibernate 3.6.0.Final and I have these in my Maven pom.xml: <!-- JSR 303 with Hibernate Validator --> <dependency> <groupId>javax.validation</groupId> <artifactId>validation-api</artifactId> <version>1.0.0.GA</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-validator</artifactId> <version>4.1.0.Final</version> </dependency>

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  • Big smart ViewModels, dumb Views, and any model, the best MVVM approach?

    - by Edward Tanguay
    The following code is a refactoring of my previous MVVM approach (Fat Models, skinny ViewModels and dumb Views, the best MVVM approach?) in which I moved the logic and INotifyPropertyChanged implementation from the model back up into the ViewModel. This makes more sense, since as was pointed out, you often you have to use models that you either can't change or don't want to change and so your MVVM approach should be able to work with any model class as it happens to exist. This example still allows you to view the live data from your model in design mode in Visual Studio and Expression Blend which I think is significant since you could have a mock data store that the designer connects to which has e.g. the smallest and largest strings that the UI can possibly encounter so that he can adjust the design based on those extremes. Questions: I'm a bit surprised that I even have to "put a timer" in my ViewModel since it seems like that is a function of INotifyPropertyChanged, it seems redundant, but it was the only way I could get the XAML UI to constantly (once per second) reflect the state of my model. So it would be interesting to hear anyone who may have taken this approach if you encountered any disadvantages down the road, e.g. with threading or performance. The following code will work if you just copy the XAML and code behind into a new WPF project. XAML: <Window x:Class="TestMvvm73892.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:TestMvvm73892" Title="Window1" Height="300" Width="300"> <Window.Resources> <ObjectDataProvider x:Key="DataSourceCustomer" ObjectType="{x:Type local:CustomerViewModel}" MethodName="GetCustomerViewModel"/> </Window.Resources> <DockPanel DataContext="{StaticResource DataSourceCustomer}"> <StackPanel DockPanel.Dock="Top" Orientation="Horizontal"> <TextBlock Text="{Binding Path=FirstName}"/> <TextBlock Text=" "/> <TextBlock Text="{Binding Path=LastName}"/> </StackPanel> <StackPanel DockPanel.Dock="Top" Orientation="Horizontal"> <TextBlock Text="{Binding Path=TimeOfMostRecentActivity}"/> </StackPanel> </DockPanel> </Window> Code Behind: using System; using System.Windows; using System.ComponentModel; using System.Threading; namespace TestMvvm73892 { public partial class Window1 : Window { public Window1() { InitializeComponent(); } } //view model public class CustomerViewModel : INotifyPropertyChanged { private string _firstName; private string _lastName; private DateTime _timeOfMostRecentActivity; private Timer _timer; public string FirstName { get { return _firstName; } set { _firstName = value; this.RaisePropertyChanged("FirstName"); } } public string LastName { get { return _lastName; } set { _lastName = value; this.RaisePropertyChanged("LastName"); } } public DateTime TimeOfMostRecentActivity { get { return _timeOfMostRecentActivity; } set { _timeOfMostRecentActivity = value; this.RaisePropertyChanged("TimeOfMostRecentActivity"); } } public CustomerViewModel() { _timer = new Timer(CheckForChangesInModel, null, 0, 1000); } private void CheckForChangesInModel(object state) { Customer currentCustomer = CustomerViewModel.GetCurrentCustomer(); MapFieldsFromModeltoViewModel(currentCustomer, this); } public static CustomerViewModel GetCustomerViewModel() { CustomerViewModel customerViewModel = new CustomerViewModel(); Customer currentCustomer = CustomerViewModel.GetCurrentCustomer(); MapFieldsFromModeltoViewModel(currentCustomer, customerViewModel); return customerViewModel; } public static void MapFieldsFromModeltoViewModel(Customer model, CustomerViewModel viewModel) { viewModel.FirstName = model.FirstName; viewModel.LastName = model.LastName; viewModel.TimeOfMostRecentActivity = model.TimeOfMostRecentActivity; } public static Customer GetCurrentCustomer() { return Customer.GetCurrentCustomer(); } //INotifyPropertyChanged implementation public event PropertyChangedEventHandler PropertyChanged; private void RaisePropertyChanged(string property) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(property)); } } } //model public class Customer { public string FirstName { get; set; } public string LastName { get; set; } public DateTime TimeOfMostRecentActivity { get; set; } public static Customer GetCurrentCustomer() { return new Customer { FirstName = "Jim", LastName = "Smith", TimeOfMostRecentActivity = DateTime.Now }; } } }

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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  • problem with sqldatasource and data binding

    - by Alexander
    I am trying to pull out data from the table I had from the database according to the id which is passed from the URL. However I always get data from id= 1? Why? FYI I took this code directly from the ClubWebsite starter kit and copy and paste it to my project to make several changes, the ClubWebsite one worked fine.. but this one doesn't and can't find any reason why because they both looked exactly the same. <%@ Page Title="" Language="C#" MasterPageFile="~/MasterPage.master" AutoEventWireup="true" CodeFile="Events_View.aspx.cs" Inherits="Events_View" %> <asp:Content ID="Content1" ContentPlaceHolderID="head" Runat="Server"> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="splash" Runat="Server"> <div id="splash4">&nbsp;</div> </asp:Content> <asp:Content ID="Content3" ContentPlaceHolderID="ContentPlaceHolder1" Runat="Server"> <div id="content"> <div class="post"> <asp:SqlDataSource ID="SqlDataSource1" runat="server" ConnectionString="<%$ ConnectionStrings:ClubDatabase %>" SelectCommand="SELECT dbo.Events.id, dbo.Events.starttime, dbo.events.endtime, dbo.Events.title, dbo.Events.description, dbo.Events.staticURL, dbo.Events.address FROM dbo.Events"> <SelectParameters> <asp:Parameter Type="Int32" DefaultValue="1" Name="id"></asp:Parameter> </SelectParameters> </asp:SqlDataSource> <asp:FormView ID="FormView1" runat="server" DataSourceID="SqlDataSource1" DataKeyNames="id" AllowPaging="false" Width="100%"> <ItemTemplate> <h2> <asp:Label Text='<%# Eval("title") %>' runat="server" ID="titleLabel" /> </h2> <div> <br /> <p> <asp:Label Text='<%# Eval("address") %>' runat="server" ID="addressLabel" /> </p> <p> <asp:Label Text='<%# Eval("starttime","{0:D}") %>' runat="server" ID="itemdateLabel" /> <br /> <asp:Label Text='<%# ShowDuration(Eval("starttime"),Eval("endtime")) %>' runat="server" ID="Label1" /> </p> </div> <p> <asp:Label Text='<%# Eval("description") %>' runat="server" ID="descriptionLabel" /> </p> </ItemTemplate> </asp:FormView> <div class="dashedline"> </div> </div> </div> </asp:Content> using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data.SqlClient; using System.Configuration; using System.Data; public partial class Events_View : System.Web.UI.Page { const int INVALIDID = -1; protected void Page_Load(object sender, System.EventArgs e) { SqlDataSource1.SelectParameters["id"].DefaultValue = System.Convert.ToString(EventID); } public int EventID { get { int m_EventID; object id = ViewState["EventID"]; if (id != null) { m_EventID = (int)id; } else { id = Request.QueryString["EventID"]; if (id != null) { m_EventID = System.Convert.ToInt32(id); } else { m_EventID = 1; } ViewState["EventID"] = m_EventID; } return m_EventID; } set { ViewState["EventID"] = value; } } protected void FormView1_DataBound(object sender, System.EventArgs e) { DataRowView view = (DataRowView)(FormView1.DataItem); object o = view["staticURL"]; if (o != null && o != DBNull.Value) { string staticurl = (string)o; if (staticurl != "") { Response.Redirect(staticurl); } } } protected string ShowLocationLink(object locationname, object id) { if (id != null && id != DBNull.Value) { return "At <a href='Locations_view.aspx?LocationID=" + Convert.ToString(id) + "'>" + (string)locationname + "</a><br/>"; } else { return ""; } } protected string ShowDuration(object starttime, object endtime) { DateTime starttimeDT = (DateTime)starttime; if (endtime != null && endtime != DBNull.Value) { DateTime endtimeDT = (DateTime)endtime; if (starttimeDT.Date == endtimeDT.Date) { if (starttimeDT == endtimeDT) { return starttimeDT.ToString("h:mm tt"); } else { return starttimeDT.ToString("h:mm tt") + " - " + endtimeDT.ToString("h:mm tt"); } } else { return "thru " + endtimeDT.ToString("M/d/yy"); } } else { return starttimeDT.ToString("h:mm tt"); } } }

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  • Using spring:nestedPath tag

    - by Ravi
    Hello All, I have this code, I know I'm missing something but don't know what. It would be great if you help me out. I'm new to Spring MVC. I'm trying out a simple Login application in Spring MVC. This is my web.xml <?xml version="1.0" encoding="UTF-8"?> <web-app version="2.5" xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd"> <listener> <listener-class> org.springframework.web.context.ContextLoaderListener </listener-class> </listener> <servlet> <servlet-name>springapp</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>springapp</servlet-name> <url-pattern>/app/*</url-pattern> </servlet-mapping> <session-config> <session-timeout> 30 </session-timeout> </session-config> <welcome-file-list> <welcome-file>index.jsp</welcome-file> </welcome-file-list> here is my springapp-servlet.xml file <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd"> <bean name="/login" class="springapp.web.LoginController"/> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="prefix" value="/WEB-INF/jsp/"></property> <property name="suffix" value=".jsp"></property> </bean> This is my applicationContext.xml file <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE beans PUBLIC "-//SPRING//DTD BEAN//EN" "http://www.springframework.org/dtd/spring-beans.dtd"> <beans> <bean id="employee" class="springapp.domain.Employee" /> </beans> Here is my LoginController.java file package springapp.web; import org.springframework.web.servlet.ModelAndView; import org.springframework.web.servlet.mvc.SimpleFormController; import springapp.domain.Employee; public class LoginController extends SimpleFormController{ public LoginController(){ setCommandName("loginEmployee"); setCommandClass(Employee.class); setFormView("login"); setSuccessView("welcome"); } @Override protected ModelAndView onSubmit(Object command) throws Exception { return super.onSubmit(command); } } And finally my login.jsp file <%@ taglib uri="http://www.springframework.org/tags" prefix="spring" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Timesheet Login</title> </head> <body> <spring:nestedPath path="employee"> <form action="" method="POST"> <table width="200" border="1" align="center" cellpadding="10" cellspacing="0"> <tr> <td>Username:</td> <td> <spring:bind path="userName"> <input type="text" name="${status.expression}" id="${status.value}" /> </spring:bind> </td> </tr> <tr> <td>Password</td> <td> <spring:bind path="password"> <input type="password" name="${status.expression}" id="${status.value}" /> </spring:bind> </td> </tr> <tr> <td colspan="2"><input type="submit" value="Login" /></td> </tr> </table> </form> </spring:nestedPath> </body> </html> But when I try to run the code I get this error javax.servlet.ServletException: javax.servlet.jsp.JspTagException: Neither BindingResult nor plain target object for bean name 'employee' available as request attribute

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  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

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  • How to get rid of previous reflection when reflecting a UIImageView (with changing pictures)?

    - by epale
    Hi everyone, I have managed to use the reflection sample app from apple to create a reflection from a UIImageView. But the problem is that when I change the picture inside the UIImageView, the reflection from the previous displayed picture remains on the screen. The new reflection on the next picture then overlaps the previous reflection. How do I ensure that the previous reflection is removed when I change to the next picture? Thank you so much. I hope my question is not too basic. Here is the codes which i used so far: //reflection self.view.autoresizesSubviews = YES; self.view.userInteractionEnabled = YES; // create the reflection view CGRect reflectionRect = currentView.frame; // the reflection is a fraction of the size of the view being reflected reflectionRect.size.height = reflectionRect.size.height * kDefaultReflectionFraction; // and is offset to be at the bottom of the view being reflected reflectionRect = CGRectOffset(reflectionRect, 0, currentView.frame.size.height); reflectionView = [[UIImageView alloc] initWithFrame:reflectionRect]; // determine the size of the reflection to create NSUInteger reflectionHeight = currentView.bounds.size.height * kDefaultReflectionFraction; // create the reflection image, assign it to the UIImageView and add the image view to the containerView reflectionView.image = [self reflectedImage:currentView withHeight:reflectionHeight]; reflectionView.alpha = kDefaultReflectionOpacity; [self.view addSubview:reflectionView]; //reflection */ Then the codes below are used to form the reflection: CGImageRef CreateGradientImage(int pixelsWide, int pixelsHigh) { CGImageRef theCGImage = NULL; // gradient is always black-white and the mask must be in the gray colorspace CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray(); // create the bitmap context CGContextRef gradientBitmapContext = CGBitmapContextCreate(nil, pixelsWide, pixelsHigh, 8, 0, colorSpace, kCGImageAlphaNone); // define the start and end grayscale values (with the alpha, even though // our bitmap context doesn't support alpha the gradient requires it) CGFloat colors[] = {0.0, 1.0, 1.0, 1.0}; // create the CGGradient and then release the gray color space CGGradientRef grayScaleGradient = CGGradientCreateWithColorComponents(colorSpace, colors, NULL, 2); CGColorSpaceRelease(colorSpace); // create the start and end points for the gradient vector (straight down) CGPoint gradientStartPoint = CGPointZero; CGPoint gradientEndPoint = CGPointMake(0, pixelsHigh); // draw the gradient into the gray bitmap context CGContextDrawLinearGradient(gradientBitmapContext, grayScaleGradient, gradientStartPoint, gradientEndPoint, kCGGradientDrawsAfterEndLocation); CGGradientRelease(grayScaleGradient); // convert the context into a CGImageRef and release the context theCGImage = CGBitmapContextCreateImage(gradientBitmapContext); CGContextRelease(gradientBitmapContext); // return the imageref containing the gradient return theCGImage; } CGContextRef MyCreateBitmapContext(int pixelsWide, int pixelsHigh) { CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); // create the bitmap context CGContextRef bitmapContext = CGBitmapContextCreate (nil, pixelsWide, pixelsHigh, 8, 0, colorSpace, // this will give us an optimal BGRA format for the device: (kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst)); CGColorSpaceRelease(colorSpace); return bitmapContext; } (UIImage *)reflectedImage:(UIImageView *)fromImage withHeight:(NSUInteger)height { if (!height) return nil; // create a bitmap graphics context the size of the image CGContextRef mainViewContentContext = MyCreateBitmapContext(fromImage.bounds.size.width, height); // offset the context - // This is necessary because, by default, the layer created by a view for caching its content is flipped. // But when you actually access the layer content and have it rendered it is inverted. Since we're only creating // a context the size of our reflection view (a fraction of the size of the main view) we have to translate the // context the delta in size, and render it. // CGFloat translateVertical= fromImage.bounds.size.height - height; CGContextTranslateCTM(mainViewContentContext, 0, -translateVertical); // render the layer into the bitmap context CALayer *layer = fromImage.layer; [layer renderInContext:mainViewContentContext]; // create CGImageRef of the main view bitmap content, and then release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); // create a 2 bit CGImage containing a gradient that will be used for masking the // main view content to create the 'fade' of the reflection. The CGImageCreateWithMask // function will stretch the bitmap image as required, so we can create a 1 pixel wide gradient CGImageRef gradientMaskImage = CreateGradientImage(1, height); // create an image by masking the bitmap of the mainView content with the gradient view // then release the pre-masked content bitmap and the gradient bitmap CGImageRef reflectionImage = CGImageCreateWithMask(mainViewContentBitmapContext, gradientMaskImage); CGImageRelease(mainViewContentBitmapContext); CGImageRelease(gradientMaskImage); // convert the finished reflection image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:reflectionImage]; // image is retained by the property setting above, so we can release the original CGImageRelease(reflectionImage); return theImage; } */

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  • Master Details and collectionViewSource in separate views cannot make it work.

    - by devnet247
    Hi all, I really cannot seem to make/understand how it works with separate views It all works fine if a bundle all together in a single window. I have a list of Countries-Cities-etc... When you select a country it should load it's cities. Works So I bind 3 listboxes successfully using collection sources and no codebehind more or less (just code to set the datacontext and selectionChanged). you can download the project here http://cid-9db5ae91a2948485.skydrive.live.com/self.aspx/PublicFolder/2MasterDetails.zip <Window.Resources> <CollectionViewSource Source="{Binding}" x:Key="cvsCountryList"/> <CollectionViewSource Source="{Binding Source={StaticResource cvsCountryList},Path=Cities}" x:Key="cvsCityList"/> <CollectionViewSource Source="{Binding Source={StaticResource cvsCityList},Path=Hotels}" x:Key="cvsHotelList"/> </Window.Resources> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition/> </Grid.RowDefinitions> <TextBlock Grid.Column="0" Grid.Row="0" Text="Countries"/> <TextBlock Grid.Column="1" Grid.Row="0" Text="Cities"/> <TextBlock Grid.Column="2" Grid.Row="0" Text="Hotels"/> <ListBox Grid.Column="0" Grid.Row="1" Name="lstCountries" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding Source={StaticResource cvsCountryList}}" DisplayMemberPath="Name" SelectionChanged="OnSelectionChanged"/> <ListBox Grid.Column="1" Grid.Row="1" Name="lstCities" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding Source={StaticResource cvsCityList}}" DisplayMemberPath="Name" SelectionChanged="OnSelectionChanged"/> <ListBox Grid.Column="2" Grid.Row="1" Name="lstHotels" ItemsSource="{Binding Source={StaticResource cvsHotelList}}" DisplayMemberPath="Name" SelectionChanged="OnSelectionChanged"/> </Grid> Does not work I am trying to implement the same using a view for each eg(LeftSideMasterControl -RightSideDetailsControls) However I cannot seem to make them bind. Can you help? I would be very grateful so that I can understand how you communicate between userControls You can download the project here. http://cid-9db5ae91a2948485.skydrive.live.com/self.aspx/PublicFolder/2MasterDetails.zip I have as follows LeftSideMasterControl.xaml <Grid> <ListBox Name="lstCountries" SelectionChanged="OnSelectionChanged" DisplayMemberPath="Name" ItemsSource="{Binding Countries}"/> </Grid> RightViewDetailsControl.xaml MainView.xaml <CollectionViewSource Source="{Binding}" x:Key="cvsCountryList"/> <CollectionViewSource Source="{Binding Source={StaticResource cvsCountryList},Path=Cities}" x:Key="cvsCityList"/> </UserControl.Resources> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition Width="3*"/> </Grid.ColumnDefinitions> <Views:LeftViewMasterControl x:Name="leftSide" Margin="5" Content="{Binding Source=}"/> <GridSplitter Grid.Column="0" Grid.Row="0" Background="LightGray"/> <Views:RightViewDetailsControl Grid.Column="1" x:Name="RightSide" Margin="5"/> </Grid> ViewModels public class CountryListVM : ViewModelBase { public CountryListVM() { Countries = new ObservableCollection<CountryVM>(); } public ObservableCollection<CountryVM> Countries { get; set; } private RelayCommand _loadCountriesCommand; public ICommand LoadCountriesCommand { get { return _loadCountriesCommand ?? (_loadCountriesCommand = new RelayCommand(x => LoadCountries(), x => CanLoadCountries)); } } private static bool CanLoadCountries { get { return true; } } private void LoadCountries() { var countryList = Repository.GetCountries(); foreach (var country in countryList) { Countries.Add(new CountryVM { Name = country.Name }); } } } public class CountryVM : ViewModelBase { private string _name; public string Name { get { return _name; } set { _name = value; OnPropertyChanged("Name"); } } } public class CityListVM : ViewModelBase { private CountryVM _selectedCountry; public CityListVM(CountryVM country) { SelectedCountry = country; Cities = new ObservableCollection<CityVM>(); } public ObservableCollection<CityVM> Cities { get; set; } public CountryVM SelectedCountry { get { return _selectedCountry; } set { _selectedCountry = value; OnPropertyChanged("SelectedCountry"); } } private RelayCommand _loadCitiesCommand; public ICommand LoadCitiesCommand { get { return _loadCitiesCommand ?? (_loadCitiesCommand = new RelayCommand(x => LoadCities(), x => CanLoadCities)); } } private static bool CanLoadCities { get { return true; } } private void LoadCities() { var cities = Repository.GetCities(SelectedCountry.Name); foreach (var city in cities) { Cities.Add(new CityVM() { Name = city.Name }); } } } public class CityVM : ViewModelBase { private string _name; public string Name { get { return _name; } set { _name = value; OnPropertyChanged("Name"); } } } Models ========= public class Country { public Country() { Cities = new ObservableCollection<City>(); } public string Name { get; set; } public ObservableCollection<City> Cities { get; set; } } public class City { public City() { Hotels = new ObservableCollection<Hotel>(); } public string Name { get; set; } public ObservableCollection<Hotel> Hotels { get; set; } } public class Hotel { public string Name { get; set; } }

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  • "Phased" execution of functions in javascript

    - by FK82
    Hey there! This is my first post on stackoverflow, so please don't flame me too hard if I come across like a total nitwit or if I'm unable ot make myself perfectly clear. :-) Here's my problem: I'm trying to write a javascript function that "ties" two functions to another by checking the first one's completion and then executing the second one. The easy solution to this obviously would be to write a meta function that calls both functions within it's scope. However, if the first function is asynchronous (specifically an AJAX call) and the second function requires the first one's result data, that simply won't work. My idea for a solution was to give the first function a "flag", i.e. making it create a public property "this.trigger" (initialized as "0", set to "1" upon completion) once it is called; doing that should make it possible for another function to check the flag for its value ([0,1]). If the condition is met ("trigger == 1") the second function should get called. The following is an abstract example code that I have used for testing: <script type="text/javascript" > /**/function cllFnc(tgt) { //!! first function this.trigger = 0 ; var trigger = this.trigger ; var _tgt = document.getElementById(tgt) ; //!! changes the color of the target div to signalize the function's execution _tgt.style.background = '#66f' ; alert('Calling! ...') ; setTimeout(function() { //!! in place of an AJAX call, duration 5000ms trigger = 1 ; },5000) ; } /**/function rcvFnc(tgt) { //!! second function that should get called upon the first function's completion var _tgt = document.getElementById(tgt) ; //!! changes color of the target div to signalize the function's execution _tgt.style.background = '#f63' ; alert('... Someone picked up!') ; } /**/function callCheck(obj) { //alert(obj.trigger ) ; //!! correctly returns initial "0" if(obj.trigger == 1) { //!! here's the problem: trigger never receives change from function on success and thus function two never fires alert('trigger is one') ; return true ; } else if(obj.trigger == 0) { return false ; } } /**/function tieExc(fncA,fncB,prms) { if(fncA == 'cllFnc') { var objA = new cllFnc(prms) ; alert(typeof objA + '\n' + objA.trigger) ; //!! returns expected values "object" and "0" } //room for more case definitions var myItv = window.setInterval(function() { document.getElementById(prms).innerHTML = new Date() ; //!! displays date in target div to signalize the interval increments var myCallCheck = new callCheck(objA) ; if( myCallCheck == true ) { if(fncB == 'rcvFnc') { var objB = new rcvFnc(prms) ; } //room for more case definitions window.clearInterval(myItv) ; } else if( myCallCheck == false ) { return ; } },500) ; } </script> The HTML part for testing: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/strict.dtd > <html> <head> <script type="text/javascript" > <!-- see above --> </script> <title> Test page </title> </head> <body> <!-- !! testing area --> <div id='target' style='float:left ; height:6em ; width:8em ; padding:0.1em 0 0 0; font-size:5em ; text-align:center ; font-weight:bold ; color:#eee ; background:#fff;border:0.1em solid #555 ; -webkit-border-radius:0.5em ;' > Test Div </div> <div style="float:left;" > <input type="button" value="tie calls" onmousedown="tieExc('cllFnc','rcvFnc','target') ;" /> </div> <body> </html> I'm pretty sure that this is some issue with javascript scope as I have checked whether the trigger gets set to "1" correctly and it does. Very likely the "checkCall()" function does not receive the updated object but instead only checks its old instance which obviously never flags completion by setting "this.trigger" to "1". If so I don't know how to address that issue. Anyway, hope someone has an idea or experience with this particular kind of problem. Thanks for reading! FK

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  • Why is my Pre to Postfix code not working?

    - by Anthony Glyadchenko
    For a class assignment, I have to use two stacks in C++ to make an equation to be converted to its left to right equivalent: 2+4*(3+4*8) -- 35*4+2 -- 142 Here is the main code: #include <iostream> #include <cstring> #include "ctStack.h" using namespace std; int main (int argc, char * const argv[]) { string expression = "2+4*2"; ctstack *output = new ctstack(expression.length()); ctstack *stack = new ctstack(expression.length()); bool previousIsANum = false; for(int i = 0; i < expression.length(); i++){ switch (expression[i]){ case '(': previousIsANum = false; stack->cmstackPush(expression[i]); break; case ')': previousIsANum = false; char x; while (x != '('){ stack->cmstackPop(x); output->cmstackPush(x); } break; case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': cout << "A number" << endl; previousIsANum = true; output->cmstackPush(expression[i]); break; case '+': previousIsANum = false; cout << "+" << endl; break; case '-': previousIsANum = false; cout << "-" << endl; break; case '*': previousIsANum = false; cout << "*" << endl; break; case '/': previousIsANum = false; cout << "/" << endl; break; default: break; } } char i = ' '; while (stack->ltopOfStack > 0){ stack->cmstackPop(i); output->cmstackPush(i); cout << i << endl; } return 0; } Here is the stack code (watch out!): #include <cstdio> #include <assert.h> #include <new.h> #include <stdlib.h> #include <iostream> class ctstack { private: long* lpstack ; // the stack itself long ltrue ; // constructor sets to 1 long lfalse ; // constructor sets to 0 // offset to top of the stack long lmaxEleInStack ; // maximum possible elements of stack public: long ltopOfStack ; ctstack ( long lnbrOfEleToAllocInStack ) { // Constructor lfalse = 0 ; // set to zero ltrue = 1 ; // set to one assert ( lnbrOfEleToAllocInStack > 0 ) ; // assure positive argument ltopOfStack = -1 ; // ltopOfStack is really an index lmaxEleInStack = lnbrOfEleToAllocInStack ; // set lmaxEleInStack to max ele lpstack = new long [ lmaxEleInStack ] ; // allocate stack assert ( lpstack ) ; // assure new succeeded } ~ctstack ( ) { // Destructor delete [ ] lpstack ; // Delete the stack itself } ctstack& operator= ( const ctstack& ctoriginStack) { // Assignment if ( this == &ctoriginStack ) // verify x not assigned to x return *this ; if ( this -> lmaxEleInStack < ctoriginStack . lmaxEleInStack ) { // if destination stack is smaller than delete [ ] this -> lpstack ; // original stack, delete dest and alloc this -> lpstack = // sufficient memory new long [ ctoriginStack . lmaxEleInStack ] ; assert ( this -> lpstack ) ; // assure new succeeded // reset stack size attribute this -> lmaxEleInStack = ctoriginStack . lmaxEleInStack ; } // copy original to destination stack for ( long i = 0 ; i < ctoriginStack . lmaxEleInStack ; i ++ ) *( this -> lpstack + i ) = *( ctoriginStack . lpstack + i ) ; this -> ltopOfStack = ctoriginStack . ltopOfStack ; // reset stack position attribute return *this ; } long cmstackPush (char lplaceInStack ) { // Push Method if ( ltopOfStack == lmaxEleInStack - 1 ) // stack is full can't add element return lfalse ; ltopOfStack ++ ; // acquire free slot *(lpstack + ltopOfStack ) = lplaceInStack ; // add element return ltrue ; // any number other than zero is true } long cmstackPop (char& lretrievedStackEle ) { // Pop Method if ( ltopOfStack < 0 ) { // stack has no elements lretrievedStackEle = -1 ; // dummy element return lfalse ; } lretrievedStackEle = *( lpstack + ltopOfStack ) ; // stack has element -- return it ltopOfStack -- ; // stack is pop'd return ltrue ; // any number other than zero is true } long cmstackLookAtTop (char& lretrievedStackEle ) { // Pop Method if ( ltopOfStack < 0 ) { // stack has no elements lretrievedStackEle = -1 ; // dummy element return lfalse ; } lretrievedStackEle = *( lpstack + ltopOfStack ) ; // stack has element -- return it return ltrue ; // any number other than zero is true } long cmstackHasAnEle (char& lretrievedTopOfStack ) { // Has element method lretrievedTopOfStack = ltopOfStack ; return ltopOfStack < 0 ? lfalse : ltrue ; // 0 - false stack does not have any ele } // 1 - true stack has at least one element long cmstackMaxNbrOfEle (char& lretrievedMaxStackEle ) { // Maximum element method lretrievedMaxStackEle = lmaxEleInStack ; // return stack size in reference var return ltrue ; // Return Maximum Size of Stack } } ; Thanks, Anthony.

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  • Drawing lines between views in a TableLayout

    - by RiThBo
    Firstly - sorry if you saw my other question which I deleted. My question was flawed. Here is a better version If I have two views, how do I draw a (straight) line between them when one of them is touched? The line needs to be dynamic so it can follow the finger until it reaches the second view where it "locks on". So, when view1 is touched a straight line is drawn which then follows the finger until it reaches view2. I created a LineView class that extends view, but I don't how to proceed. I read some tutorials but none show how to do this. I think I need to get the coordinates of both view, and then create a path which "updates" on MotionEvent. I can get the coordinates and the ids of the views I want to draw a line between, but the line that I try to draw between them either goes above it, or the line does not reach past the width and height of the view. Any advice/code/clarity would be much appreciated! Here is some code: My layout. I want to draw a line between two views contained in theTableLayout.# <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/activity_game_relative_layout" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TableLayout android:layout_marginTop="35dp" android:layout_marginBottom="35dp" android:id="@+id/tableLayout1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" > <TableRow android:id="@+id/table_row_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip" > <com.example.view.DotView android:id="@+id/game_dot_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_3" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> </TableRow> <TableRow android:id="@+id/table_row_2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip" > <com.example.view.DotView android:id="@+id/game_dot_7" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_8" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.dotte.DotView android:id="@+id/game_dot_9" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> </TableRow> </TableLayout> </RelativeLayout> This is my LineView class. I use this to try and draw the actual line between the points. public class LineView extends View { Paint paint = new Paint(); float startingX, startingY, endingX, endingY; public LineView(Context context) { super(context); // TODO Auto-generated constructor stub paint.setColor(Color.BLACK); paint.setStrokeWidth(10); } public void setPoints(float startX, float startY, float endX, float endY) { startingX = startX; startingY = startY; endingX = endX; endingY = endY; invalidate(); } @Override public void onDraw(Canvas canvas) { canvas.drawLine(startingX, startingY, endingX, endingY, paint); } } And this is my Activity. public class Game extends Activity { DotView dv1, dv2, dv3, dv4, dv5, dv6, dv7; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_game); getWindow().getDecorView().setSystemUiVisibility( View.SYSTEM_UI_FLAG_LOW_PROFILE); findDotIds(); RelativeLayout rl = (RelativeLayout) findViewById(R.id.activity_game_relative_layout); LineView lv = new LineView(this); lv.setPoints(dv1.getLeft(), dv1.getTop(), dv7.getLeft(), dv7.getTop()); rl.addView(lv); // TODO: Get the coordinates of all the dots in the TableLayout. Use view tree observer. } private void findDotIds() { // TODO Auto-generated method stub dv1 = (DotView) findViewById(R.id.game_dot_1); dv2 = (DotView) findViewById(R.id.game_dot_2); dv3 = (DotView) findViewById(R.id.game_dot_3); dv4 = (DotView) findViewById(R.id.game_dot_4); dv5 = (DotView) findViewById(R.id.game_dot_5); dv6 = (DotView) findViewById(R.id.game_dot_6); dv7 = (DotView) findViewById(R.id.game_dot_7); } } The views I want to draw lines between are in the TableLayout.

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  • Connecting to SQL Server in Php - Extension Err

    - by John Doe
    <html> <head> <title>Connecting </title> </head> <body> <?php $host = "*.*.*.*"; $username = "xxx"; $password = "xxx"; $db_name = "xxx"; $db = mssql_connect($host, $username,$password) or die("Couldnt Connect"); $selected = mssql_select_db($db_name, $db) or die("Couldnt open database"); ?> </body> </html> My error message is: Fatal error: Call to undefined function mssql_connect() in C:\wamp\www\php\dbase.php on line 12 I am using WampServer 2.0 on Php 5.3.0 When I check the extensions, php_mssql is Checked. I also checked the php.ini file to make sure it is not commented out. I have my file dbase.php saved in C:\wamp\www\php. I have tried stopping the service, closing everything, and running it again. I know the problem is that the extension file is not being included somehow. The below is copied from my php.ini file. Note I made all http = /http to avoid posting Links. ;;;;;;;;;;;;;;;;;;;;;;;;; ; Paths and Directories ; ;;;;;;;;;;;;;;;;;;;;;;;;; ; UNIX: "/path1:/path2" ;include_path = ".:/php/includes" ; Windows: "\path1;\path2" include_path = "C:\wamp\bin\php\php5.3.0\ext" ; ; PHP's default setting for include_path is ".;/path/to/php/pear" ; /http://php.net/include-path ; The root of the PHP pages, used only if nonempty. ; if PHP was not compiled with FORCE_REDIRECT, you SHOULD set doc_root ; if you are running php as a CGI under any web server (other than IIS) ; see documentation for security issues. The alternate is to use the ; cgi.force_redirect configuration below ; /http://php.net/doc-root doc_root = ; The directory under which PHP opens the script using /~username used only ; if nonempty. ; /http://php.net/user-dir user_dir = ; Directory in which the loadable extensions (modules) reside. ; /http://php.net/extension-dir ; extension_dir = "./" ; On windows: ; extension_dir = "ext" extension_dir = "c:/wamp/bin/php/php5.3.0/ext/" ; Whether or not to enable the dl() function. The dl() function does NOT work ; properly in multithreaded servers, such as IIS or Zeus, and is automatically ; disabled on them. ; /http://php.net/enable-dl enable_dl = Off ; cgi.force_redirect is necessary to provide security running PHP as a CGI under ; most web servers. Left undefined, PHP turns this on by default. You can ; turn it off here AT YOUR OWN RISK ; You CAN safely turn this off for IIS, in fact, you MUST. ; /http://php.net/cgi.force-redirect ;cgi.force_redirect = 1 ; if cgi.nph is enabled it will force cgi to always sent Status: 200 with ; every request. PHP's default behavior is to disable this feature. ;cgi.nph = 1 ; if cgi.force_redirect is turned on, and you are not running under Apache or Netscape ; (iPlanet) web servers, you MAY need to set an environment variable name that PHP ; will look for to know it is OK to continue execution. Setting this variable MAY ; cause security issues, KNOW WHAT YOU ARE DOING FIRST. ; /http://php.net/cgi.redirect-status-env ;cgi.redirect_status_env = ; ; cgi.fix_pathinfo provides real PATH_INFO/PATH_TRANSLATED support for CGI. PHP's ; previous behaviour was to set PATH_TRANSLATED to SCRIPT_FILENAME, and to not grok ; what PATH_INFO is. For more information on PATH_INFO, see the cgi specs. Setting ; this to 1 will cause PHP CGI to fix its paths to conform to the spec. A setting ; of zero causes PHP to behave as before. Default is 1. You should fix your scripts ; to use SCRIPT_FILENAME rather than PATH_TRANSLATED. ; /http://php.net/cgi.fix-pathinfo ;cgi.fix_pathinfo=1 ; FastCGI under IIS (on WINNT based OS) supports the ability to impersonate ; security tokens of the calling client. This allows IIS to define the ; security context that the request runs under. mod_fastcgi under Apache ; does not currently support this feature (03/17/2002) ; Set to 1 if running under IIS. Default is zero. ; /http://php.net/fastcgi.impersonate ;fastcgi.impersonate = 1; ; Disable logging through FastCGI connection. PHP's default behavior is to enable ; this feature. ;fastcgi.logging = 0 ; cgi.rfc2616_headers configuration option tells PHP what type of headers to ; use when sending HTTP response code. If it's set 0 PHP sends Status: header that ; is supported by Apache. When this option is set to 1 PHP will send ; RFC2616 compliant header. ; Default is zero. ; /http://php.net/cgi.rfc2616-headers ;cgi.rfc2616_headers = 0 ;;;;;;;;;;;;;;;; ; File Uploads ; ;;;;;;;;;;;;;;;; ; Whether to allow HTTP file uploads. ; /http://php.net/file-uploads file_uploads = On ; Temporary directory for HTTP uploaded files (will use system default if not ; specified). ; /http://php.net/upload-tmp-dir upload_tmp_dir = "c:/wamp/tmp" ; Maximum allowed size for uploaded files. ; /http://php.net/upload-max-filesize upload_max_filesize = 2M Also, my php.ini file is saved in: C:\wamp\bin\apache\Apache2.2.11\bin

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  • HTML/CSS - Website Help.

    - by gabeaudick
    I'm trying to build my first website from scratch. I mocked up the design in Photoshop, and have been trying to convert into code for a few hours. But I haven't got far. In fact, I'm stuck on the header's navigation bar. It looks right, but it doesn't work. I'm using an unordered-inline list, and trying to link different rectangles in the header. I can't click on anything in the header, though. The code for the html and css files, and a mockup of the header, are below. Any advice on why the header bar isn't working would be much appreciated. Here's a link to the image: http://rookery9.aviary.com.s3.amazonaws.com/3961000/3961027_eb89_625x625.jpg *Ideally, you would be able to click on either "". home.html: <!DOCTYPE HTML PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> <!-- Title --> <title>I am Gabe Audick.</title> <!-- Meta --> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <meta name="Author" content="Gabe Audick" /> <meta name="Copyright" content="Gabe Audick" /> <!-- Stylesheets --> <link href="style.css" media="screen" rel="stylesheet" type="text/css" /> <!-- RSS --> <link rel="alternate" type="application/rss+xml" title="gabeaudick RSS" href="http://feeds.feedburner.com/gabeaudick" /> </head> <body> <!-- Navigation Bar --> <div id="wrap"> <div id="header"> <ul> <li><a href="#">Previous</a></li> <li><a href="#">Home</a></li> <li><a href="#">Next</a></li> </ul> </div> </div> <!-- END --> <!-- Google Analytics --> <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-5899101-4']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> <!-- End of Google Analytics --> </body> </html> style.css: * { margin: 0; padding: 0; } body { background-color: #fff; color: #000; font-size: 14px; font-family: 'Century Gothic', Helvetica, sans-serif; position: relative; } #wrap { background-color: #000; color: #fbead; height: 26px; width: 100%; } #header { background: url(./images/home.gif) center no-repeat #000; height: 26px; } #header ul li{ float:left; list-style-type:none; margin-right:12px; text-indent:-9999px; } #header li a:link, #header li a:visited{ outline:none; display:block; height:26px; text-indent:-9999px; }

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  • o display an image

    - by Vimal Basdeo
    I want to display an image from the web to a panel in another Jframe at the click of a button but whenever I click the button first the image loads and during this time the current form potentially freezes and once the image has loaded the form is displayed with the image.. How can I avoid the situation where my form freezes since it is very irritating My codes :: My current class private void btn_TrackbusActionPerformed(java.awt.event.ActionEvent evt) { try { sendMessage("Query,map,$,start,211,Arsenal,!"); System.out.println(receiveMessage()); } catch (UnknownHostException ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } catch (Exception ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } client_trackedbus nextform=new client_trackedbus(planform,connection,packet_receive,packet_send); this.setVisible(false); this.dispose(); nextform.setVisible(true); // TODO add your handling code here: } My next class that displays the image public class client_trackedbus extends javax.swing.JFrame { client_planform planform=null; DatagramSocket connection=null; DatagramPacket packet_receive=null; DatagramPacket packet_send=null; JLabel label=null; /** Creates new form client_trackedbus */ public client_trackedbus(client_planform planform,DatagramSocket connection,DatagramPacket packet_receive,DatagramPacket packet_send) { initComponents(); this.planform=planform; this.connection=connection; this.packet_receive=packet_receive; this.packet_send=packet_send; try { displayMap("http://www.huddletogether.com/projects/lightbox2/images/image-2.jpg", jPanel1, new JLabel()); } catch (MalformedURLException ex) { Logger.getLogger(client_trackedbus.class.getName()).log(Level.SEVERE, null, ex); } } private void displayMap(String url,JPanel panel,JLabel label) throws MalformedURLException{ URL imageurl=new URL(url); Image image=(Toolkit.getDefaultToolkit().createImage(imageurl)); ImageIcon icon = new ImageIcon(image); label.setIcon(icon); panel.add(label); // System.out.println(panel.getSize().width); this.getContentPane().add(panel); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jPanel1 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); btn_Exit = new javax.swing.JButton(); btn_Plan = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("Public Transport Journey Planner"); javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 368, Short.MAX_VALUE) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 172, Short.MAX_VALUE) ); jLabel1.setFont(new java.awt.Font("Arial", 1, 18)); jLabel1.setText("Your tracked bus"); btn_Exit.setText("Exit"); btn_Exit.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btn_ExitActionPerformed(evt); } }); btn_Plan.setText("Plan journey"); btn_Plan.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btn_PlanActionPerformed(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(104, 104, 104) .addComponent(jLabel1)) .addGroup(layout.createSequentialGroup() .addContainerGap() .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addGap(65, 65, 65) .addComponent(btn_Plan) .addGap(65, 65, 65) .addComponent(btn_Exit, javax.swing.GroupLayout.PREFERRED_SIZE, 87, javax.swing.GroupLayout.PREFERRED_SIZE))) .addContainerGap(20, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(35, 35, 35) .addComponent(jLabel1) .addGap(18, 18, 18) .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(btn_Exit) .addComponent(btn_Plan)) .addContainerGap(12, Short.MAX_VALUE)) ); pack(); }// </editor-fold> private void btn_ExitActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: Exitform(); } private void btn_PlanActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: this.setVisible(false); this.dispose(); this.planform.setVisible(true); } private void Exitform(){ this.setVisible(false); this.dispose(); } /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { // new client_trackedbus().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JButton btn_Exit; private javax.swing.JButton btn_Plan; private javax.swing.JLabel jLabel1; private javax.swing.JPanel jPanel1; // End of variables declaration }

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  • Fading in/Fade out text in IE

    - by tau
    I had a problem and whipped up a quick solution: fade-in and fade-out a series of quotations. My solution works just as I want it in every browser except any of the IEs. The only problem with the IEs is that the text does not fade in and fade out; the text simply pops into existence. I believe I've run into a similar problem before when trying to dynamically change the filter:alpha(opacity=xx) of an element. Any help is greatly appreciated! <html> <head> <style> .fadetext{ background:green; border:1px solid red; height:50px; width:500px; } .fadetext div{ background:yellow; } </style> <script type="text/javascript"> var CI_common = { C:function(cls,elm){ if(!elm) elm = document; if(document.getElementsByClassName){ return elm.getElementsByClassName(cls); }else{ var t = []; var o = elm.getElementsByTagName("*"); var r = new RegExp("(^|\\s)" + cls + "($|\\s)"); for(var i=0;i<o.length;i++){ if(o[i].className.match(r)) t.push(o[i]); } return t; } }, eventAdd:function(obj,evt,func){ if(obj.addEventListener){ obj.addEventListener(evt,func,false); }else if(obj.attachEvent){ obj["x" + evt + func] = func; obj[evt + func] = function(){ obj["x" + evt + func](window.event); } obj.attachEvent("on" + evt,obj[evt + func]); } } } var CI_fadetext = { init:function(){ var c = CI_common.C("fadetext"); // Simply a getElementsByClassName function for(var i=0;i<c.length;i++){ c[i].style.overflow = "hidden"; var kids = c[i].getElementsByTagName("div"); for(var j=0;j<kids.length;j++){ kids[j].style.display = "none"; kids[j].style.filter = "alpha(opacity=0)"; kids[j].style.opacity = "0"; (function(obj,index,len){ obj.fadetexttimeout = setTimeout(function(){ CI_fadetext.fade(obj,true); obj.fadeininterval = setInterval(function(){ CI_fadetext.fade(obj,true); },5000*len) },5000*index); setTimeout(function(){ CI_fadetext.fade(obj,false); obj.fadeoutinterval = setInterval(function(){ CI_fadetext.fade(obj,false); },5000*len) },5000*index+4400); })(kids[j],j,kids.length); } } }, fade:function(elm,dir){ function fade(start){ start = (dir ? start + 10 : start - 10); elm.style.filter = "alpha(opacity=" + start + ")"; elm.style.opacity = start/100; document.getElementById("output").innerHTML = elm.style.filter; if(start > 100 || start <0){ elm.style.display = (dir ? "" : "none"); elm.style.filter = "alpha(opacity=" + (dir ? 100 : 0) + ")"; elm.style.opacity = (dir ? 1 : 0); }else elm.fadetexttimeout = setTimeout(function(){fade(start);},50); } if(dir){ elm.style.display = ""; fade(0); }else fade(100); } } CI_common.eventAdd(window,"load",CI_fadetext.init); // Just a window.onload level 2 event listener </script> </head> <body> <div id="output"></div> <div class="fadetext"> <div>AAAA</div> <div>BBBB</div> <div>CCCC</div> <div>DDDD</div> <div>EEEE</div> </div> </body> </html>

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  • C question: Padding bits in unsigned integers and bitwise operations (C89)

    - by Anonymous Question Guy
    I have a lot of code that performs bitwise operations on unsigned integers. I wrote my code with the assumption that those operations were on integers of fixed width without any padding bits. For example an array of 32 bit unsigned integers of which all 32 bits available for each integer. I'm looking to make my code more portable and I'm focused on making sure I'm C89 compliant (in this case). One of the issues that I've come across is possible padded integers. Take this extreme example, taken from the GMP manual: However on Cray vector systems it may be noted that short and int are always stored in 8 bytes (and with sizeof indicating that) but use only 32 or 46 bits. The nails feature can account for this, by passing for instance 8*sizeof(int)-INT_BIT. I've also read about this type of padding in other places. I actually read of a post on SO last night (forgive me, I don't have the link and I'm going to cite something similar from memory) where if you have, say, a double with 60 usable bits the other 4 could be used for padding and those padding bits could serve some internal purpose so they cannot be modified. So let's say for example my code is compiled on a platform where an unsigned int type is sized at 4 bytes, each byte being 8 bits, however the most significant 2 bits are padding bits. Would UINT_MAX in that case be 0x3FFFFFFF (1073741823) ? #include <stdio.h> #include <stdlib.h> /* padding bits represented by underscores */ int main( int argc, char **argv ) { unsigned int a = 0x2AAAAAAA; /* __101010101010101010101010101010 */ unsigned int b = 0x15555555; /* __010101010101010101010101010101 */ unsigned int c = a ^ b; /* ?? __111111111111111111111111111111 */ unsigned int d = c << 5; /* ?? __111111111111111111111111100000 */ unsigned int e = d >> 5; /* ?? __000001111111111111111111111111 */ printf( "a: %X\nb: %X\nc: %X\nd: %X\ne: %X\n", a, b, c, d, e ); return 0; } is it safe to XOR two integers with padding bits? wouldn't I XOR whatever the padding bits are? I can't find this behavior covered in C89. furthermore is the c var guaranteed to be 0x3FFFFFFF or if for example the two padding bits were both on in a or b would c be 0xFFFFFFFF ? same question with d and e. am i manipulating the padding bits by shifting? I would expect to see this below, assuming 32 bits with the 2 most significant bits used for padding, but I want to know if something like this is guaranteed: a: 2AAAAAAA b: 15555555 c: 3FFFFFFF d: 3FFFFFE0 e: 01FFFFFF Also are padding bits always the most significant bits or could they be the least significant bits? Thanks guys EDIT 12/19/2010 5PM EST: Christoph has answered my question. Thanks! I had also asked (above) whether padding bits are always the most significant bits. This is cited in the rationale for the C99 standard, and the answer is no. I am playing it safe and assuming the same for C89. Here is specifically what the C99 rationale says for §6.2.6.2 (Representation of Integer Types): Padding bits are user-accessible in an unsigned integer type. For example, suppose a machine uses a pair of 16-bit shorts (each with its own sign bit) to make up a 32-bit int and the sign bit of the lower short is ignored when used in this 32-bit int. Then, as a 32-bit signed int, there is a padding bit (in the middle of the 32 bits) that is ignored in determining the value of the 32-bit signed int. But, if this 32-bit item is treated as a 32-bit unsigned int, then that padding bit is visible to the user’s program. The C committee was told that there is a machine that works this way, and that is one reason that padding bits were added to C99. Footnotes 44 and 45 mention that parity bits might be padding bits. The committee does not know of any machines with user-accessible parity bits within an integer. Therefore, the committee is not aware of any machines that treat parity bits as padding bits. EDIT 12/28/2010 3PM EST: I found an interesting discussion on comp.lang.c from a few months ago. Bitwise Operator Effects on Padding Bits (VelocityReviews reader) Bitwise Operator Effects on Padding Bits (Google Groups alternate link) One point made by Dietmar which I found interesting: Let's note that padding bits are not necessary for the existence of trap representations; combinations of value bits which do not represent a value of the object type would also do.

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