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  • How do I implement a remove by index method for a singly linked list in Java?

    - by Lars Flyger
    Hi, I'm a student in a programming class, and I need some help with this code I've written. So far I've written an entire linked list class (seen below), yet for some reason the "removeByIndex" method won't work. I can't seem to figure out why, the logic seems sound to me. Is there some problem I don't know about? public class List<T> { //private sub-class Link private class Link { private T value; private Link next; //constructors of Link: public Link (T val) { this.value = val; this.next = null; } public Link (T val, Link next) { this.value = val; this.next = next; } @SuppressWarnings("unused") public T getValue() { return value; } } private static final Exception NoSuchElementException = null; private static final Exception IndexOutOfBoundsException = null; private Link chain = null; //constructors of List: public List() { this.chain = null; } //methods of List: /** * Preconditions: none * Postconditions: returns true if list is empty */ public boolean isEmpty() { return this.chain == null; } /** * Preconditions: none * Postconditions: A new Link is added via add-aux * @param element */ public void add(T element) { this.add_aux(element, this.chain); } /** * Preconditions: none * Postconditions: A new Link is added to the current chain * @param element * @param chain */ private void add_aux(T element, Link chain) { if (chain == null) { //if chain is null set chain to a new Link with a value of //element this.chain = new Link(element); } else if (chain.next != null) { //if chain.next is not null, go to next item in chain and //try //to add element add_aux(element, chain.next); } else { //if chain.next is null, set chain.next equal to a new Link //with value of element. chain.next = new Link(element); } } /** * Preconditions: none * Postconditions: returns the link at the defined index via nthlink_aux * @param index * @return */ private Link nthLink (int index) { return nthLink_aux(index, this.chain); } /** * Preconditions: none * Postconditions: returns the link at the defined index in the specified *chain * @param i * @param c * @return */ private Link nthLink_aux (int i, Link c) { if (i == 0) { return c; } else return nthLink_aux(i-1, c.next); } /** * Preconditions: the specified element is present in the list * Postconditions: the specified element is removed from the list * @param element * @throws Exception */ public void removeElement(T element) throws Exception { if (chain == null) { throw NoSuchElementException; } //while chain's next is not null and the value of chain.next is not //equal to element, //set chain equal to chain.next //use this iteration to go through the linked list. else while ((chain.next != null) && !(chain.next.value.equals(element))){ Link testlink = chain.next; if (testlink.next.value.equals(element)) { //if chain.next is equal to element, bypass the //element. chain.next.next = chain.next.next.next; } else if (testlink.next == null) { throw NoSuchElementException; } } } /** * Preconditions: none * Postsconditions: the Link at the specified index is removed * @param index * @throws Exception */ public void removeByIndex(int index) throws Exception { if (index == 0) { //if index is 0, set chain equal to chain.next chain = chain.next; } else if (index > 0) { Link target = nthLink(index); while (target != null) { if (target.next != null) { target = target.next; } //if target.next is null, set target to null else { target = null; } } return; } else throw IndexOutOfBoundsException; } /** * Preconditions: none * Postconditions: the specified link's value is printed * @param link */ public void printLink (Link link) { if(link != null) { System.out.println(link.value.toString()); } } /** * Preconditions: none * Postconditions: all of the links' values in the list are printed. */ public void print() { //copy chain to a new variable Link head = this.chain; //while head is not null while (!(head == null)) { //print the current link this.printLink(head); //set head equal to the next link head = head.next; } } /** * Preconditions: none * Postconditions: The chain is set to null */ public void clear() { this.chain = null; } /** * Preconditions: none * Postconditions: Places the defined link at the defined index of the list * @param index * @param val */ public void splice(int index, T val) { //create a new link with value equal to val Link spliced = new Link(val); if (index <= 0) { //copy chain Link copy = chain; //set chain equal to spliced chain = spliced; //set chain.next equal to copy chain.next = copy; } else if (index > 0) { //create a target link equal to the link before the index Link target = nthLink(index - 1); //set the target's next equal to a new link with a next //equal to the target's old next target.next = new Link(val, target.next); } } /** * Preconditions: none * Postconditions: Check to see if element is in the list, returns true * if it is and false if it isn't * @param element * @return */ public boolean Search(T element) { if (chain == null) { //return false if chain is null return false; } //while chain's next is not null and the value of chain.next is not //equal to element, //set chain equal to chain.next //use this iteration to go through the linked list. else while ((chain.next != null) && !(chain.next.value.equals(element))) { Link testlink = chain.next; if (testlink.next.value.equals(element)) { //if chain.next is equal to element, return true return true; } else if (testlink.next == null) { return false; } } return false; } /** * Preconditions: none * Postconditions: order of the links in the list is reversed. */ public void reverse() { //copy chain Link current = chain; //set chain equal to null chain = null; while (current != null) { Link save = current; current = current.next; save.next = chain; chain = save; } } }'

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  • =~ (equal-sign tilde) and m" ... " in .htaccess directive [closed]

    - by Lèse majesté
    I saw this bit of code on an old forum post: SSLRequire %{HTTP_HOST} =~ m"\.secure\.powweb\.com" And I was just wondering what the =~ and m" ... " meant. I've been searching online and in the Apache documentation for any mention of the equal-sign tilde operator, but I've found no mention of it. I know that some directives can take a tilde to use a regular expression, but I've never seen the m" ... " form used before. What exactly is that m" ... " for? Where else would you see this form?

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  • 2D Rectangle Collision Response with Multiple Rectangles

    - by Justin Skiles
    Similar to: Collision rectangle response I have a level made up of tiles where the edges of the level are made up of collidable rectangles. The player's collision box is represented by a rectangle as well. The player can move in 8 directions. The player's velocity is equal in X and Y directions and constant. Each update, I am checking the player's collision against all tiles that are a certain distance away. When the player collides with a rectangle, I am finding the intersection depth and resolving along the most shallow axis followed by the other axis. This resolution happens for both axes simultaneously. See below for two examples of situations where I am having trouble. Moving up-left against the left wall In the scenario below, the player is colliding with two tiles. The tile intersection depth is equal on both axes for the top tile and more shallow in the X axis for the middle tile. Because the player is moving up the wall, the player should slide in an upward direction along the wall. This works properly as long as the rectangle with the more shallow depth is evaluated first. If the equal intersection depth rectangle is evaluated first, there is a chance the player becomes stuck. Moving up-left against the top wall Here is an identical scenario with the exception that the collision is with the top wall. The same problem occurs at the corners when intersection depth is equal for both axes. I guess my overall question is: How can I ensure that collision response occurs on tiles that have non-equal intersection depth before tiles that have equal intersection depth in order to get around the weirdness that occurs at these corners. Sean's answer in the linked question was good, but his solution required having different velocity components in a certain direction. My situation has equal velocities, so there's no good way to tell which direction to resolve at corners. I hope I have made my explanation clear.

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  • JPA 2 Criteria API: why is isNull being ignored when in conjunction with equal?

    - by Vítor Souza
    I have the following entity class (ID inherited from PersistentObjectSupport class): @Entity public class AmbulanceDeactivation extends PersistentObjectSupport implements Serializable { private static final long serialVersionUID = 1L; @Temporal(TemporalType.DATE) @NotNull private Date beginDate; @Temporal(TemporalType.DATE) private Date endDate; @Size(max = 250) private String reason; @ManyToOne @NotNull private Ambulance ambulance; /* Get/set methods, etc. */ } If I do the following query using the Criteria API: CriteriaBuilder cb = em.getCriteriaBuilder(); CriteriaQuery<AmbulanceDeactivation> cq = cb.createQuery(AmbulanceDeactivation.class); Root<AmbulanceDeactivation> root = cq.from(AmbulanceDeactivation.class); EntityType<AmbulanceDeactivation> model = root.getModel(); cq.where(cb.isNull(root.get(model.getSingularAttribute("endDate", Date.class)))); return em.createQuery(cq).getResultList(); I get the following SQL printed in the log: FINE: SELECT ID, REASON, ENDDATE, UUID, BEGINDATE, VERSION, AMBULANCE_ID FROM AMBULANCEDEACTIVATION WHERE (ENDDATE IS NULL) However, if I change the where() line in the previous code to this one: cq.where(cb.isNull(root.get(model.getSingularAttribute("endDate", Date.class))), cb.equal(root.get(model.getSingularAttribute("ambulance", Ambulance.class)), ambulance)); I get the following SQL: FINE: SELECT ID, REASON, ENDDATE, UUID, BEGINDATE, VERSION, AMBULANCE_ID FROM AMBULANCEDEACTIVATION WHERE (AMBULANCE_ID = ?) That is, the isNull criterion is totally ignored. It is as if it wasn't even there (if I provide only the equal criterion to the where() method I get the same SQL printed). Why is that? Is it a bug or am I missing something?

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  • How do I assert that two arbitrary type objects are equivalent, without requiring them to be equal?

    - by Tomas Lycken
    To accomplish this (but failing to do so) I'm reflecting over properties of an expected and actual object and making sure their values are equal. This works as expected as long as their properties are single objects, i.e. not lists, arrays, IEnumerable... If the property is a list of some sort, the test fails (on the Assert.AreEqual(...) inside the for loop). public void WithCorrectModel<TModelType>(TModelType expected, string error = "") where TModelType : class { var actual = _result.ViewData.Model as TModelType; Assert.IsNotNull(actual, error); Assert.IsInstanceOfType(actual, typeof(TModelType), error); foreach (var prop in typeof(TModelType).GetProperties()) { Assert.AreEqual(prop.GetValue(expected, null), prop.GetValue(actual, null), error); } } If dealing with a list property, I would get the expected results if I instead used CollectionAssert.AreEquivalent(...) but that requires me to cast to ICollection, which in turn requries me to know the type listed, which I don't (want to). It also requires me to know which properties are list types, which I don't know how to. So, how should I assert that two objects of an arbitrary type are equivalent? Note: I specifically don't want to require them to be equal, since one comes from my tested object and one is built in my test class to have something to compare with.

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  • How to cast C struct just another struct type if their memory size are equal?

    - by Eonil
    I have 2 matrix structs means equal data but have different form like these: // Matrix type 1. typedef float Scalar; typedef struct { Scalar e[4]; } Vector; typedef struct { Vector e[4]; } Matrix; // Matrix type 2 (you may know this if you're iPhone developer) struct CATransform3D { CGFloat m11, m12, m13, m14; CGFloat m21, m22, m23, m24; CGFloat m31, m32, m33, m34; CGFloat m41, m42, m43, m44; }; typedef struct CATransform3D CATransform3D; Their memory size are equal. So I believe there is a way to convert these types without any pointer operations or copy like this: // Implemented from external lib. CATransform3D CATransform3DMakeScale (CGFloat sx, CGFloat sy, CGFloat sz); Matrix m = (Matrix)CATransform3DMakeScale ( 1, 2, 3 ); Is this possible? Currently compiler prints an "error: conversion to non-scalar type requested" message.

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  • GNU make: should -j equal number the number of CPU cores in a system?

    - by Johan
    Hi What is you experience with the make -j flag? There seem to be some controversial if the jobs are supposed to be equal to the numbers of cores, or if you can maximize the build by adding one extra job that can be cued up while the others "work". The question is if it is better to use -j4 or -j5? And have you seen (or done) any benchmarking that support one or the other? Thanks Johan

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  • ASP.NET: Validate text box contains integer greater than equal to zero?

    - by User
    If I want to validate that a text box contains an integer greater than or equal to zero. Do I need to use TWO asp:CompareValidator controls: one with a DataTypeCheck operator and one with a GreaterThanEqual operator? Or is the datatype operator redundant? Can I just use a single validator with the GreaterThanEqual operator (and the type set to Integer)?

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  • transfer database from local machine to hosting server

    - by c11ada
    hey all, im trying to transfer my database from local machine to server, im using the publish to provider wizard in visual web developer to generate a scrip, im then using the generated script on the serever database. i keep getting the following error can some one please tell where im going wrong Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 53 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 58 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 87 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 92 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 48 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 52 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 79 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 83 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 93 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 15151, Level 16, State 1, Line 1 Cannot find the object 'aspnet_UsersInRoles_AddUsersToRoles', because it does not exist or you do not have permission. Msg 15151, Level 16, State 1, Line 1 Cannot find the object 'aspnet_UsersInRoles_RemoveUsersFromRoles', because it does not exist or you do not have permission. thanks

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  • How to determine if two generic type values are equal?

    - by comecme
    I'm trying to figure out how I can successfully determine if two generic type values are equal to each other. Based on Mark Byers' answer on this question I would think I can just use value.Equals() where value is a generic type. My actual problem is in a LinkedList implementation, but the problem can be shown with this simpler example. class GenericOjbect<T> { public T Value { get; private set; } public GenericOjbect(T value) { Value = value; } public bool Equals(T value) { return (Value.Equals(value)); } } Now I define an instance of GenericObject<StringBuilder> containing new StringBuilder("StackOverflow"). I would expect to get true if I call Equals(new StringBuilder("StackOverflow") on this GenericObject instance, but I get false. A sample program showing this: using System; using System.Text; class Program { static void Main() { var sb1 = new StringBuilder("StackOverflow"); var sb2 = new StringBuilder("StackOverflow"); Console.WriteLine("StringBuilder compare"); Console.WriteLine("1. == " + (sb1 == sb2)); Console.WriteLine("2. Object.Equals " + (Object.Equals(sb1, sb2))); Console.WriteLine("3. this.Equals " + (sb1.Equals(sb2))); var go1 = new GenericOjbect<StringBuilder>(sb1); var go2 = new GenericOjbect<StringBuilder>(sb2); Console.WriteLine("\nGenericObject compare"); Console.WriteLine("1. == " + (go1 == go2)); Console.WriteLine("2. Object.Equals " + (Object.Equals(go1, go2))); Console.WriteLine("3. this.Equals " + (go1.Equals(go2))); Console.WriteLine("4. Value.Equals " + (go1.Value.Equals(go2.Value))); } } For the three methods of comparing two StringBuilder objects, only the StringBuilder.Equals instance method (the third line) returns true. This is what I expected. But when comparing the GenericObject objects, its Equals() method (the third line) returns false. Interestingly enough, the fourth compare method does return true. I'd think the third and fourth comparison are actually doing the same thing. I would have expected true. Because in the Equals() method of the GenericObject class, both value and Value are of type T which in this case is a StringBuilder. Based on Mark Byers' answer in this question, I would've expected the Value.Equals() method to be using the StringBuilder's Equals() method. And as I've shown, the StringBuilder's Equal() method does return true. I've even tried public bool Equals(T value) { return EqualityComparer<T>.Default.Equals(Value, value); } but that also returns false. So, two questions here: Why doesn't the code return true? How could I implement the Equals method so it does return true?

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  • SQL Server / T-SQL : How to update equal percentages of a resultset?

    - by Kent Comeaux
    I need a way to take a resultset of KeyIDs and divide it up as equally as possible and update records differently for each division based on the KeyIDs. In other words, there is SELECT KeyID FROM TableA WHERE (some criteria exists) I want to update TableA 3 different ways by 3 equal portions of KeyIDs. UPDATE TableA SET FieldA = Value1 WHERE KeyID IN (the first 1/3 of the SELECT resultset above) UPDATE TableA SET FieldA = Value2 WHERE KeyID IN (the second 1/3 of the SELECT resultset above) UPDATE TableA SET FieldA = Value3 WHERE KeyID IN (the third 1/3 of the SELECT resultset above) or something to that effect. Thanks for any and all of your responses.

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  • MSSQL / T-SQL : How to update equal percentages of a resultset?

    - by Kent Comeaux
    I need a way to take a resultset of KeyIDs and divide it up as equally as possible and update records differently for each division based on the KeyIDs. In other words, there is SELECT KeyID FROM TableA WHERE (some criteria exists) I want to update TableA 3 different ways by 3 equal portions of KeyIDs. UPDATE TableA SET FieldA = Value1 WHERE KeyID IN (the first 1/3 of the SELECT resultset above) UPDATE TableA SET FieldA = Value2 WHERE KeyID IN (the second 1/3 of the SELECT resultset above) UPDATE TableA SET FieldA = Value3 WHERE KeyID IN (the third 1/3 of the SELECT resultset above) or something to that effect. Thanks for any and all of your responses.

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  • sumList predicate needs to check to see if their Sum is equal to the sum of all the elements in the list

    - by nick bonnet
    I am implementing a method that when given Sum and a List. It will check to see that if you add the elements in the list, their sum is equal to the Sum given. Here is what I am trying to do thus far, but I am pretty sure it is wrong... I'm not really sure how to think about it. sumList([],0). sumList([X|Xrest], Sum) :- sumList[Xrest, Sum1), Sum is X + Sum1. Could you give me a point in the right direction or at least let me know how to try to think about the problem?

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  • iTunes Title Bar is Equal to the Location of the Library file?

    - by Urda
    I have never been able to get a clear answer on why the latest edition of iTunes does this. I have my entire iTunes library located in C:\itunes\ and the library data files inside C:\itunes\!library_info for backup purposes. However when version 9 of iTunes came out it went from having iTunes as the title, to !library_info. Anyway to get around this without moving my data files away? Annoying "feature" if that is what it is. Again Apple support and forums were of no help to me. Anyone have insight on this? System Info: Windows Vista x86 Ultimate, latest updates. iTunes Version 9.0.3.15 Screenshot: http://farm5.static.flickr.com/4072/4414557544_d0b25eb64c_o.jpg Flickr Page: http://www.flickr.com/photos/urda/4414557544/

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  • iTunes Title Bar is Equal to the Location of the Library file?

    - by Urda
    I have never been able to get a clear answer on why the latest edition of iTunes does this. I have my entire iTunes library located in C:\itunes\ and the library data files inside C:\itunes\!library_info for backup purposes. However when version 9 of iTunes came out it went from having iTunes as the title, to !library_info. Anyway to get around this without moving my data files away? Annoying "feature" if that is what it is. Again Apple support and forums were of no help to me. Anyone have insight on this? System Info: Windows Vista x86 Ultimate, latest updates. iTunes Version 9.0.3.15 Screenshot: http://farm5.static.flickr.com/4072/4414557544_d0b25eb64c_o.jpg Flickr Page: http://www.flickr.com/photos/urda/4414557544/ UPDATE: I put a bounty on this, and would be open to hacking the registry or doing a custom config. Please help me fix my title bar!!! Update2: I would not like to move my library files out of itunes\!library_info to avoid them inter-mingling with my music library.

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  • How do I split an internet connection into 4 equal connections?

    - by luis velasco
    My 4 roomates and I have a problem: One of my roomies is downloading torrents all the time. When somebody need make a call or doing something like you tube or a quiz using the internet conection. The internet is very slow.... I can not create a network using a computer as a proxy. I just need a good router (and in the budget no more than $50).. I just want to split a 16MB connection into a separated 4 x 4 mb (theoretically)..

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  • Greater than or equal check when using Group Policy Preferences and Item Level Targeting in the Registry

    - by edusysadmin
    I'm implementing some screen saver configurations via Group Policy Preferences (on Win7 Enterprise x64 desktops). The desired configuration is to have users be able to adjust their screen saver and screen saver time out, but not allow them to select non screen saver or a time out higher than 45min. I've found a great write-up for configuration of the screen saver (link) but cannot find a way to configure the time out. I cannot find a way to have the item level targeting compare the reg key HKCU\Control Panel\Desktop\ScreenSaveTimeOut value and force an over-write of the key if configured above 45min/2700seconds. Anyone else tried something like this or found a means to do this?

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