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  • SEL performSelector and arguments

    - by madmik3
    Hello, It seems like there should be an easy way to call a selector with some arguments when all you have is a SEL object. I can't seem to find the correct syntax. -(MyClass*) init: (SEL)sel owner:(NSObject*) parent { int i =10; [parent performSelector:sel:i ]; }

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  • expecte ')' before className

    - by Akbarbuneri
    Hi I have a class DataObject as Header ::: #import <Foundation/Foundation.h> @interface DataObject : NSObject { NSString *erorrMessage; BOOL hasError; NSDictionary *dataValues; } @property(nonatomic, retain)NSString *erorrMessage; @property(nonatomic)BOOL hasError; @property(nonatomic, retain)NSDictionary *dataValues; @end Class Implementation:::: #import "DataObject.h" @implementation DataObject @synthesize erorrMessage; @synthesize hasError; @synthesize dataValues; @end And I have another class as DataManager Header as :::: #import <Foundation/Foundation.h> @interface DataManager : NSObject - (DataObject *)getData :(NSString*)url; @end Implementation :::: #import "DataManager.h" #import "DataObject.h" #import "JSON.h" @implementation DataManager - (DataObject *)getData :(NSString*)url{ DataObject* dataObject = [[DataObject alloc]init]; NSString *urlString = [NSString stringWithFormat:url]; NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:urlString]]; //TODO: Here we have to check the internet connection before requesting. NSError * erorrOnRequesting; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:&erorrOnRequesting]; NSString* responseString = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; if( erorrOnRequesting != nil) { dataObject.hasError = YES; dataObject.erorrMessage = @"Error on requsting to the web server"; return dataObject; } NSError *errorOnParsing; SBJSON *json = [[SBJSON new] autorelease]; NSDictionary *dataValues = [json objectWithString:responseString error:&errorOnParsing]; [responseString release]; if(errorOnParsing != nil) { //TODO: We have to send the website a feedback that there is some problem on the server end. dataObject.hasError = YES; dataObject.erorrMessage = @"Error on parsing, the server returned invalid data."; return dataObject; } dataObject.hasError = NO; dataObject.dataValues = dataValues; return dataObject; } @end Now when I build I got an error in the DataManager header where I #import Dataobject header, it says "error: expected')' before DataObject" I don;t understand what I miss. Thanks for the help..

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  • unrecognized selector sent to instance while trying to add an object to a mutable array

    - by madpoet
    I'm following the "Your Second iOS App" and I decided to play with the code to understand Objective C well... What I'm trying to do is simply adding an object to a mutable array in a class. Here are the classes: BirdSighting.h #import <Foundation/Foundation.h> @interface BirdSighting : NSObject @property (nonatomic, copy) NSString *name; @property (nonatomic, copy) NSString *location; @property (nonatomic, copy) NSDate *date; -(id) initWithName: (NSString *) name location:(NSString *) location date:(NSDate *) date; @end BirdSighting.m #import "BirdSighting.h" @implementation BirdSighting -(id) initWithName:(NSString *)name location:(NSString *)location date:(NSDate *)date { self = [super init]; if(self) { _name = name; _location = location; _date = date; return self; } return nil; } @end BirdSightingDataController.h #import <Foundation/Foundation.h> @class BirdSighting; @interface BirdSightingDataController : NSObject @property (nonatomic, copy) NSMutableArray *masterBirdSightingList; - (NSUInteger) countOfList; - (BirdSighting *) objectInListAtIndex: (NSUInteger) theIndex; - (void) addBirdSightingWithSighting: (BirdSighting *) sighting; @end BirdSightingDataController.m #import "BirdSightingDataController.h" @implementation BirdSightingDataController - (id) init { if(self = [super init]) { NSMutableArray *sightingList = [[NSMutableArray alloc] init]; self.masterBirdSightingList = sightingList; return self; } return nil; } -(NSUInteger) countOfList { return [self.masterBirdSightingList count]; } - (BirdSighting *) objectInListAtIndex: (NSUInteger) theIndex { return [self.masterBirdSightingList objectAtIndex:theIndex]; } - (void) addBirdSightingWithSighting: (BirdSighting *) sighting { [self.masterBirdSightingList addObject:sighting]; } @end And this is where I'm trying to add a BirdSighting instance to the mutable array: #import "BirdsMasterViewController.h" #import "BirdsDetailViewController.h" #import "BirdSightingDataController.h" #import "BirdSighting.h" @implementation BirdsMasterViewController - (void)awakeFromNib { [super awakeFromNib]; BirdSightingDataController *dataController = [[BirdSightingDataController alloc] init]; NSDate *date = [NSDate date]; BirdSighting *sighting = [[[BirdSighting alloc] init] initWithName:@"Ebabil" location:@"Ankara" date: date]; [dataController addBirdSightingWithSighting: sighting]; NSLog(@"dataController: %@", dataController.masterBirdSightingList); self.dataController = dataController; } .......... @end It throws NSInvalidArgumentException in BirdSightingDataController addBirdSightingWithSighting method... What am I doing wrong?

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  • IBOutlets are always nil

    - by Jonas
    Hi, In IB I have subclassed the File Owner and the subclass loads my .nib. The subclass itself doesn't need access to the IBOutlets so they're instance variables in another class, which I added as a subclass of NSObject in the .nib. Then I connected the interface elements to that object. But somehow, in the class that "owns" the IBOutlets, they show up as nil. What am I doing wrong here?

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  • Adding Custom Object to NSMutableArray

    - by Fozz
    Developing ios app. I have an object class Product.h and .m respectively along with my picker class which implements my vehicle selection to match products to vehicle. The files product.h #import <Foundation/Foundation.h> @interface Product : NSObject { } @property (nonatomic, retain) NSString *iProductID; @property (nonatomic, retain) NSString *vchProductCode; @property (nonatomic, retain) NSString *vchPriceCode; @property (nonatomic, retain) NSString *vchHitchUPC; @property (nonatomic, retain) NSString *mHitchList; @property (nonatomic, retain) NSString *mHitchMap; @property (nonatomic, retain) NSString *fShippingWeight; @property (nonatomic, retain) NSString *vchWC; @property (nonatomic, retain) NSString *vchCapacity; @property (nonatomic, retain) NSString *txtNote1; @property (nonatomic, retain) NSString *txtNote2; @property (nonatomic, retain) NSString *txtNote3; @property (nonatomic, retain) NSString *txtNote4; @property (nonatomic, retain) NSString *vchDrilling; @property (nonatomic, retain) NSString *vchUPCList; @property (nonatomic, retain) NSString *vchExposed; @property (nonatomic, retain) NSString *vchShortDesc; @property (nonatomic, retain) NSString *iVehicleID; @property (nonatomic, retain) NSString *iProductClassID; @property (nonatomic, retain) NSString *dtDateMod; @property (nonatomic, retain) NSString *txtBullet1; @property (nonatomic, retain) NSString *txtBullet2; @property (nonatomic, retain) NSString *txtBullet3; @property (nonatomic, retain) NSString *txtBullet4; @property (nonatomic, retain) NSString *txtBullet5; @property (nonatomic, retain) NSString *iUniqueIdentifier; @property (nonatomic, retain) NSString *dtDateLastTouched; @property (nonatomic, retain) NSString *txtNote6; @property (nonatomic, retain) NSString *InstallTime; @property (nonatomic, retain) NSString *SGID; @property (nonatomic, retain) NSString *CURTID; @property (nonatomic, retain) NSString *SGRetail; @property (nonatomic, retain) NSString *SGMemPrice; @property (nonatomic, retain) NSString *InstallSheet; @property (nonatomic, retain) NSString *mHitchJobber; @property (nonatomic, retain) NSString *CatID; @property (nonatomic, retain) NSString *ParentID; -(id) initWithDict:(NSDictionary *)dic; -(NSString *) description; @end Product implementation .m #import "Product.h" @implementation Product @synthesize iProductID; @synthesize vchProductCode; @synthesize vchPriceCode; @synthesize vchHitchUPC; @synthesize mHitchList; @synthesize mHitchMap; @synthesize fShippingWeight; @synthesize vchWC; @synthesize vchCapacity; @synthesize txtNote1; @synthesize txtNote2; @synthesize txtNote3; @synthesize txtNote4; @synthesize vchDrilling; @synthesize vchUPCList; @synthesize vchExposed; @synthesize vchShortDesc; @synthesize iVehicleID; @synthesize iProductClassID; @synthesize dtDateMod; @synthesize txtBullet1; @synthesize txtBullet2; @synthesize txtBullet3; @synthesize txtBullet4; @synthesize txtBullet5; @synthesize iUniqueIdentifier; @synthesize dtDateLastTouched; @synthesize txtNote6; @synthesize InstallTime; @synthesize SGID; @synthesize CURTID; @synthesize SGRetail; @synthesize SGMemPrice; @synthesize InstallSheet; @synthesize mHitchJobber; @synthesize CatID; @synthesize ParentID; -(id) initWithDict:(NSDictionary *)dic { [super init]; //Initialize all variables self.iProductID = [[NSString alloc] initWithString:[dic objectForKey:@"iProductID"]]; self.vchProductCode = [[NSString alloc] initWithString:[dic objectForKey:@"vchProductCode"]]; self.vchPriceCode = [[NSString alloc] initWithString:[dic objectForKey:@"vchPriceCode"]]; self.vchHitchUPC = [[NSString alloc] initWithString:[dic objectForKey:@"vchHitchUPC"]]; self.mHitchList = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchList"]]; self.mHitchMap = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchMap"]]; self.fShippingWeight = [[NSString alloc] initWithString:[dic objectForKey:@"fShippingWeight"]]; self.vchWC = [[NSString alloc] initWithString:[dic objectForKey:@"vchWC"]]; self.vchCapacity = [[NSString alloc] initWithString:[dic objectForKey:@"vchCapacity"]]; self.txtNote1 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote1"]]; self.txtNote2 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote2"]]; self.txtNote3 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote3"]]; self.txtNote4 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote4"]]; self.vchDrilling = [[NSString alloc] initWithString:[dic objectForKey:@"vchDrilling"]]; self.vchUPCList = [[NSString alloc] initWithString:[dic objectForKey:@"vchUPCList"]]; self.vchExposed = [[NSString alloc] initWithString:[dic objectForKey:@"vchExposed"]]; self.vchShortDesc = [[NSString alloc] initWithString:[dic objectForKey:@"vchShortDesc"]]; self.iVehicleID = [[NSString alloc] initWithString:[dic objectForKey:@"iVehicleID"]]; self.iProductClassID = [[NSString alloc] initWithString:[dic objectForKey:@"iProductClassID"]]; self.dtDateMod = [[NSString alloc] initWithString:[dic objectForKey:@"dtDateMod"]]; self.txtBullet1 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet1"]]; self.txtBullet2 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet2"]]; self.txtBullet3 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet3"]]; self.txtBullet4 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet4"]]; self.txtBullet5 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet5"]]; self.iUniqueIdentifier = [[NSString alloc] initWithString:[dic objectForKey:@"iUniqueIdentifier"]]; self.dtDateLastTouched = [[NSString alloc] initWithString:[dic objectForKey:@"dtDateLastTouched"]]; self.txtNote6 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote6"]]; self.InstallTime = [[NSString alloc] initWithString:[dic objectForKey:@"InstallTime"]]; self.SGID = [[NSString alloc] initWithString:[dic objectForKey:@"SGID"]]; self.CURTID = [[NSString alloc] initWithString:[dic objectForKey:@"CURTID"]]; self.SGRetail = [[NSString alloc] initWithString:[dic objectForKey:@"SGRetail"]]; self.SGMemPrice = [[NSString alloc] initWithString:[dic objectForKey:@"SGMemPrice"]]; self.InstallSheet = [[NSString alloc] initWithString:[dic objectForKey:@"InstallSheet"]]; self.mHitchJobber = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchJobber"]]; self.CatID = [[NSString alloc] initWithString:[dic objectForKey:@"CatID"]]; self.ParentID = [[NSString alloc] initWithString:[dic objectForKey:@"ParentID"]]; return self; } -(NSString *) description { return [NSString stringWithFormat:@"iProductID = %@\n vchProductCode = %@\n vchPriceCode = %@\n vchHitchUPC = %@\n mHitchList = %@\n mHitchMap = %@\n fShippingWeight = %@\n vchWC = %@\n vchCapacity = %@\n txtNote1 = %@\n txtNote2 = %@\n txtNote3 = %@\n txtNote4 = %@\n vchDrilling = %@\n vchUPCList = %@\n vchExposed = %@\n vchShortDesc = %@\n iVehicleID = %@\n iProductClassID = %@\n dtDateMod = %@\n txtBullet1 = %@\n txtBullet2 = %@\n txtBullet3 = %@\n txtBullet4 = %@\n txtBullet4 = %@\n txtBullet5 = %@\n iUniqueIdentifier = %@\n dtDateLastTouched = %@\n txtNote6 = %@\n InstallTime = %@\n SGID = %@\n CURTID = %@\n SGRetail = %@\n SGMemPrice = %@\n InstallSheet = %@\n mHitchJobber = %@\n CatID = %@\n ParentID = %@\n", iProductID, vchProductCode, vchPriceCode, vchHitchUPC, mHitchList, mHitchMap, fShippingWeight, vchWC, vchCapacity, txtNote1, txtNote2, txtNote3, txtNote4, vchDrilling, vchUPCList, vchExposed, vchShortDesc, iVehicleID, iProductClassID, dtDateMod, txtBullet1, txtBullet2, txtBullet3, txtBullet4,txtBullet5, iUniqueIdentifier, dtDateLastTouched,txtNote6,InstallTime,SGID,CURTID,SGRetail,SGMemPrice,InstallSheet,mHitchJobber,CatID, ParentID]; } @end Ignoring the fact that its really long I also tried to just set the property but then my product didnt have any values. So I alloc'd for all properties, not sure which is "correct" the use of product picker.h #import <UIKit/UIKit.h> @class Vehicle; @class Product; @interface Picker : UITableViewController <NSXMLParserDelegate> { NSString *currentRow; NSString *currentElement; Vehicle *vehicle; } @property (nonatomic, retain) NSMutableArray *dataArray; //@property (readwrite, copy) NSString *currentRow; //@property (readwrite, copy) NSString *currentElement; -(void) getYears:(NSString *)string; -(void) getMakes:(NSString *)year; -(void) getModels:(NSString *)year: (NSString *)make; -(void) getStyles:(NSString *)year: (NSString *)make: (NSString *)model; -(void) getHitch:(NSString *)year: (NSString *)make: (NSString *)model: (NSString *)style; -(void) parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName; -(void) parser:(NSXMLParser *)parser foundCharacters:(NSString *)string; -(void) parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict; @end The implementation .m #import "Product.h" #import "Picker.h" #import "KioskAppDelegate.h" #import "JSON.h" #import "Vehicle.h" @implementation Picker @synthesize dataArray; -(void) getHitch:(NSString *)year: (NSString *)make: (NSString *)model: (NSString *)style{ currentRow = [NSString stringWithString:@"z:row"]; currentElement = [NSString stringWithString:@"gethitch"]; //Reinitialize data array [self.dataArray removeAllObjects]; [self.dataArray release]; self.dataArray = [[NSArray alloc] initWithObjects:nil]; //Build url & string NSString *thisString = [[NSString alloc] initWithString:@""]; thisString = [NSString stringWithFormat:@"http://api.curthitch.biz/AJAX_CURT.aspx?action=GetHitch&dataType=json&year=%@&make=%@&model=%@&style=%@",year,make,model,style]; //Request NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:thisString]]; //Perform request and fill data with json NSData *response = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; //Get string from data NSString *json_string = [[NSString alloc] initWithData:response encoding:NSUTF8StringEncoding]; //set up parser SBJsonParser *parser = [[SBJsonParser alloc] init]; //parse json into object NSArray *tempArray = [parser objectWithString:json_string error:nil]; for (NSDictionary *dic in tempArray) { Product *tempProduct = [[Product alloc] initWithDict:dic]; NSLog(@"is tempProduct valid %@", (tempProduct) ? @"YES" : @"NO"); [self.dataArray addObject:tempProduct]; } } @end So I stripped out all the table methods and misc crap that doesnt matter. In the end my problem is adding the "tempProduct" object to the mutable array dataArray so that I can customize the table cells. Using the json framework im parsing out some json which returns an array of NSDictionary objects. Stepping through that my dictionary objects look good, I populate my custom object with properties for all my fields which goes through fine, and the values look right. However I cant add this to the array, I've tried several different implementations doesn't work. Not sure what I'm doing wrong. In some instances doing a po tempProduct prints the description and sometimes it does not. same with right clicking on the variable and choosing print description. Actual error message 2011-02-22 15:53:56.058 Kiosk[8547:207] -[__NSArrayI addObject:]: unrecognized selector sent to instance 0x4e1ba40 2011-02-22 15:53:56.060 Kiosk[8547:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSArrayI addObject:]: unrecognized selector sent to instance 0x4e1ba40' *** Call stack at first throw: ( 0 CoreFoundation 0x00dbabe9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x00f0f5c2 objc_exception_throw + 47 2 CoreFoundation 0x00dbc6fb -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x00d2c366 ___forwarding___ + 966 4 CoreFoundation 0x00d2bf22 _CF_forwarding_prep_0 + 50 5 Kiosk 0x00003ead -[Picker getHitch::::] + 1091 6 Kiosk 0x00003007 -[Picker tableView:didSelectRowAtIndexPath:] + 1407 7 UIKit 0x0009b794 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 1140 8 UIKit 0x00091d50 -[UITableView _userSelectRowAtPendingSelectionIndexPath:] + 219 9 Foundation 0x007937f6 __NSFireDelayedPerform + 441 10 CoreFoundation 0x00d9bfe3 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19 11 CoreFoundation 0x00d9d594 __CFRunLoopDoTimer + 1220 12 CoreFoundation 0x00cf9cc9 __CFRunLoopRun + 1817 13 CoreFoundation 0x00cf9240 CFRunLoopRunSpecific + 208 14 CoreFoundation 0x00cf9161 CFRunLoopRunInMode + 97 15 GraphicsServices 0x0102e268 GSEventRunModal + 217 16 GraphicsServices 0x0102e32d GSEventRun + 115 17 UIKit 0x0003442e UIApplicationMain + 1160 18 Kiosk 0x0000239a main + 104 19 Kiosk 0x00002329 start + 53 ) terminate called after throwing an instance of 'NSException'

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  • Custom Gesture in cocos2d

    - by Lewis
    I've found a little tutorial that would be useful for my game: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ But I can't work out how to convert that gesture to work with cocos2d, I have found examples of pre made gestures in cocos2d, but no custom ones, is it possible? EDIT STILL HAVING PROBLEMS WITH THIS: I've added the code from Sentinel below (from SO), the Gesture and RotateGesture have both been added to my solution and are compiling. Although In the rotation class now I only see selectors, how do I set those up? As the custom gesture found in that project above looks like: header file for custom gesture: #import <Foundation/Foundation.h> #import <UIKit/UIGestureRecognizerSubclass.h> @protocol OneFingerRotationGestureRecognizerDelegate <NSObject> @optional - (void) rotation: (CGFloat) angle; - (void) finalAngle: (CGFloat) angle; @end @interface OneFingerRotationGestureRecognizer : UIGestureRecognizer { CGPoint midPoint; CGFloat innerRadius; CGFloat outerRadius; CGFloat cumulatedAngle; id <OneFingerRotationGestureRecognizerDelegate> target; } - (id) initWithMidPoint: (CGPoint) midPoint innerRadius: (CGFloat) innerRadius outerRadius: (CGFloat) outerRadius target: (id) target; - (void)reset; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; @end .m for custom gesture file: #include <math.h> #import "OneFingerRotationGestureRecognizer.h" @implementation OneFingerRotationGestureRecognizer // private helper functions CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2); CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB); - (id) initWithMidPoint: (CGPoint) _midPoint innerRadius: (CGFloat) _innerRadius outerRadius: (CGFloat) _outerRadius target: (id <OneFingerRotationGestureRecognizerDelegate>) _target { if ((self = [super initWithTarget: _target action: nil])) { midPoint = _midPoint; innerRadius = _innerRadius; outerRadius = _outerRadius; target = _target; } return self; } /** Calculates the distance between point1 and point 2. */ CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2) { CGFloat dx = point1.x - point2.x; CGFloat dy = point1.y - point2.y; return sqrt(dx*dx + dy*dy); } CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB) { CGFloat a = endLineA.x - beginLineA.x; CGFloat b = endLineA.y - beginLineA.y; CGFloat c = endLineB.x - beginLineB.x; CGFloat d = endLineB.y - beginLineB.y; CGFloat atanA = atan2(a, b); CGFloat atanB = atan2(c, d); // convert radiants to degrees return (atanA - atanB) * 180 / M_PI; } #pragma mark - UIGestureRecognizer implementation - (void)reset { [super reset]; cumulatedAngle = 0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; if ([touches count] != 1) { self.state = UIGestureRecognizerStateFailed; return; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; if (self.state == UIGestureRecognizerStateFailed) return; CGPoint nowPoint = [[touches anyObject] locationInView: self.view]; CGPoint prevPoint = [[touches anyObject] previousLocationInView: self.view]; // make sure the new point is within the area CGFloat distance = distanceBetweenPoints(midPoint, nowPoint); if ( innerRadius <= distance && distance <= outerRadius) { // calculate rotation angle between two points CGFloat angle = angleBetweenLinesInDegrees(midPoint, prevPoint, midPoint, nowPoint); // fix value, if the 12 o'clock position is between prevPoint and nowPoint if (angle > 180) { angle -= 360; } else if (angle < -180) { angle += 360; } // sum up single steps cumulatedAngle += angle; // call delegate if ([target respondsToSelector: @selector(rotation:)]) { [target rotation:angle]; } } else { // finger moved outside the area self.state = UIGestureRecognizerStateFailed; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; if (self.state == UIGestureRecognizerStatePossible) { self.state = UIGestureRecognizerStateRecognized; if ([target respondsToSelector: @selector(finalAngle:)]) { [target finalAngle:cumulatedAngle]; } } else { self.state = UIGestureRecognizerStateFailed; } cumulatedAngle = 0; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; self.state = UIGestureRecognizerStateFailed; cumulatedAngle = 0; } @end Then its initialised like this: // calculate center and radius of the control CGPoint midPoint = CGPointMake(image.frame.origin.x + image.frame.size.width / 2, image.frame.origin.y + image.frame.size.height / 2); CGFloat outRadius = image.frame.size.width / 2; // outRadius / 3 is arbitrary, just choose something >> 0 to avoid strange // effects when touching the control near of it's center gestureRecognizer = [[OneFingerRotationGestureRecognizer alloc] initWithMidPoint: midPoint innerRadius: outRadius / 3 outerRadius: outRadius target: self]; [self.view addGestureRecognizer: gestureRecognizer]; The selector below is also in the same file where the initialisation of the gestureRecogonizer: - (void) rotation: (CGFloat) angle { // calculate rotation angle imageAngle += angle; if (imageAngle > 360) imageAngle -= 360; else if (imageAngle < -360) imageAngle += 360; // rotate image and update text field image.transform = CGAffineTransformMakeRotation(imageAngle * M_PI / 180); [self updateTextDisplay]; } I can't seem to get this working in the RotateGesture class can anyone help me please I've been stuck on this for days now. SECOND EDIT: Here is the users code from SO that was suggested to me: Here is projec on GitHub: SFGestureRecognizers It uses builded in iOS UIGestureRecognizer, and don't needs to be integrated into cocos2d sources. Using it, You can make any gestures, just like you could, if you whould work with UIGestureRecognizer. For example: I made a base class Gesture, and subclassed it for any new gesture: //Gesture.h @interface Gesture : NSObject <UIGestureRecognizerDelegate> { UIGestureRecognizer *gestureRecognizer; id delegate; SEL preSolveSelector; SEL possibleSelector; SEL beganSelector; SEL changedSelector; SEL endedSelector; SEL cancelledSelector; SEL failedSelector; BOOL preSolveAvailable; CCNode *owner; } - (id)init; - (void)addGestureRecognizerToNode:(CCNode*)node; - (void)removeGestureRecognizerFromNode:(CCNode*)node; -(void)recognizer:(UIGestureRecognizer*)recognizer; @end //Gesture.m #import "Gesture.h" @implementation Gesture - (id)init { if (!(self = [super init])) return self; preSolveAvailable = YES; return self; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)recognizer shouldReceiveTouch:(UITouch *)touch { //! For swipe gesture recognizer we want it to be executed only if it occurs on the main layer, not any of the subnodes ( main layer is higher in hierarchy than children so it will be receiving touch by default ) if ([recognizer class] == [UISwipeGestureRecognizer class]) { CGPoint pt = [touch locationInView:touch.view]; pt = [[CCDirector sharedDirector] convertToGL:pt]; for (CCNode *child in owner.children) { if ([child isNodeInTreeTouched:pt]) { return NO; } } } return YES; } - (void)addGestureRecognizerToNode:(CCNode*)node { [node addGestureRecognizer:gestureRecognizer]; owner = node; } - (void)removeGestureRecognizerFromNode:(CCNode*)node { [node removeGestureRecognizer:gestureRecognizer]; } #pragma mark - Private methods -(void)recognizer:(UIGestureRecognizer*)recognizer { CCNode *node = recognizer.node; if (preSolveSelector && preSolveAvailable) { preSolveAvailable = NO; [delegate performSelector:preSolveSelector withObject:recognizer withObject:node]; } UIGestureRecognizerState state = [recognizer state]; if (state == UIGestureRecognizerStatePossible && possibleSelector) { [delegate performSelector:possibleSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateBegan && beganSelector) [delegate performSelector:beganSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateChanged && changedSelector) [delegate performSelector:changedSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateEnded && endedSelector) { preSolveAvailable = YES; [delegate performSelector:endedSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateCancelled && cancelledSelector) { preSolveAvailable = YES; [delegate performSelector:cancelledSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateFailed && failedSelector) { preSolveAvailable = YES; [delegate performSelector:failedSelector withObject:recognizer withObject:node]; } } @end Subclass example: //RotateGesture.h #import "Gesture.h" @interface RotateGesture : Gesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed; @end //RotateGesture.m #import "RotateGesture.h" @implementation RotateGesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed { if (!(self = [super init])) return self; preSolveSelector = preSolve; delegate = target; possibleSelector = possible; beganSelector = began; changedSelector = changed; endedSelector = ended; cancelledSelector = cancelled; failedSelector = failed; gestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(recognizer:)]; gestureRecognizer.delegate = self; return self; } @end Use example: - (void)addRotateGesture { RotateGesture *rotateRecognizer = [[RotateGesture alloc] initWithTarget:self preSolveSelector:@selector(rotateGesturePreSolveWithRecognizer:node:) possibleSelector:nil beganSelector:@selector(rotateGestureStateBeganWithRecognizer:node:) changedSelector:@selector(rotateGestureStateChangedWithRecognizer:node:) endedSelector:@selector(rotateGestureStateEndedWithRecognizer:node:) cancelledSelector:@selector(rotateGestureStateCancelledWithRecognizer:node:) failedSelector:@selector(rotateGestureStateFailedWithRecognizer:node:)]; [rotateRecognizer addGestureRecognizerToNode:movableAreaSprite]; } I dont understand how to implement the custom gesture code at the start of this post into the rotateGesture class which is a subclass of the gesture class written by the SO user. Any ideas please? When I get 6 more rep I'll add a bounty to this.

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  • random generator to obtain data from array not displaying

    - by Yang Jie Domodomo
    I know theres a better solution using arc4random (it's on my to-try-out-function list), but I wanted to try out using the rand() and stand(time(NULL)) function first. I've created a NSMutableArray and chuck it with 5 data. Testing out how many number it has was fine. But when I tried to use the button function to load the object it return me with object <sampleData: 0x9a2f0e0> - (IBAction)generateNumber:(id)sender { srand(time(NULL)); NSInteger number =rand()% ds.count ; label.text = [NSString stringWithFormat:@"object %@", [ds objectAtIndex:number] ]; NSLog(@"%@",label.text); } While I feel the main cause is the method itself, I've paste the rest of the code below just incase i made any error somewhere. ViewController.h #import <UIKit/UIKit.h> #import "sampleData.h" #import "sampleDataDAO.h" @interface ViewController : UIViewController @property (weak, nonatomic) IBOutlet UILabel *label; @property (weak, nonatomic) IBOutlet UIButton *onHitMePressed; - (IBAction)generateNumber:(id)sender; @property(nonatomic, strong) sampleDataDAO *daoDS; @property(nonatomic, strong) NSMutableArray *ds; @end ViewController.m #import "ViewController.h" @interface ViewController () @end @implementation ViewController @synthesize label; @synthesize onHitMePressed; @synthesize daoDS,ds; - (void)viewDidLoad { [super viewDidLoad]; daoDS = [[sampleDataDAO alloc] init]; self.ds = daoDS.PopulateDataSource; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setLabel:nil]; [self setOnHitMePressed:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } - (IBAction)generateNumber:(id)sender { srand(time(NULL)); NSInteger number =rand()% ds.count ; label.text = [NSString stringWithFormat:@"object %@", [ds objectAtIndex:number] ]; NSLog(@"%@",label.text); } @end sampleData.h #import <Foundation/Foundation.h> @interface sampleData : NSObject @property (strong,nonatomic) NSString * object; @end sampleData.m #import "sampleData.h" @implementation sampleData @synthesize object; @end sampleDataDAO.h #import <Foundation/Foundation.h> #import "sampleData.h" @interface sampleDataDAO : NSObject @property(strong,nonatomic)NSMutableArray*someDataArray; -(NSMutableArray *)PopulateDataSource; @end sampleDataDAO.m #import "sampleDataDAO.h" @implementation sampleDataDAO @synthesize someDataArray; -(NSMutableArray *)PopulateDataSource { someDataArray = [[NSMutableArray alloc]init]; sampleData * myData = [[sampleData alloc]init]; myData.object= @"object 1"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 2"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 3"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 4"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 5"; [someDataArray addObject:myData]; myData=nil; return someDataArray; } @end

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  • Creating Gun objects with upgrades?

    - by zardon
    I have a series of guns in my game. I use the Gun class/object like this: (Just an example) @interface Gun : NSObject { NSString *name; // Six-shooter NSNumber *cost; NSNumber *clipPrice; // ie: 700 NSNumber *clipCapacity; // 6 NSNumber *ammoCapacity; // 6 NSNumber *damage; // 0-10 NSNumber *accuracy; // 0-10 NSNumber *fireRate; // 0-10 NSNumber *range; // 0-10 // Not sure if I have all the stats, but this is fine for now } Lets say I want to have 3 upgrades per gun. My problem is I am not sure how to do this. Examples: increase fire-rate increase range increase accuracy silencer double ammo capacity (ie: Drum) double clip capacity (ie: Taped magazine) Thus my question is, I'd like to implement an upgrade system to guns but I am not sure how to do it. Would there be an Upgrade object which is a child to the Gun class, or would it be seperate class altogether. Thanks for your time.

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  • CoreData, transient atribute and EXC_BAD_ACCESS.

    - by Lukasz
    I'm trying to build simple file browser and i'm stuck. I defined classes, build window, add controllers, views.. Everything works but only ONE time. Selecting again Folder in NSTableView or trying to get data from Folder.files causing silent EXC_BAD_ACCESS (code=13, address0x0) from main. Info about files i keep outside of CoreData, in simple class, I don't want to save them: #import <Foundation/Foundation.h> @interface TPDrawersFileInfo : NSObject @property (nonatomic, retain) NSString * filename; @property (nonatomic, retain) NSString * extension; @property (nonatomic, retain) NSDate * creation; @property (nonatomic, retain) NSDate * modified; @property (nonatomic, retain) NSNumber * isFile; @property (nonatomic, retain) NSNumber * size; @property (nonatomic, retain) NSNumber * label; +(TPDrawersFileInfo *) initWithURL: (NSURL *) url; @end @implementation TPDrawersFileInfo +(TPDrawersFileInfo *) initWithURL: (NSURL *) url { TPDrawersFileInfo * new = [[TPDrawersFileInfo alloc] init]; if (new!=nil) { NSFileManager * fileManager = [NSFileManager defaultManager]; NSError * error; NSDictionary * infoDict = [fileManager attributesOfItemAtPath: [url path] error:&error]; id labelValue = nil; [url getResourceValue:&labelValue forKey:NSURLLabelNumberKey error:&error]; new.label = labelValue; new.size = [infoDict objectForKey: @"NSFileSize"]; new.modified = [infoDict objectForKey: @"NSFileModificationDate"]; new.creation = [infoDict objectForKey: @"NSFileCreationDate"]; new.isFile = [NSNumber numberWithBool:[[infoDict objectForKey:@"NSFileType"] isEqualToString:@"NSFileTypeRegular"]]; new.extension = [url pathExtension]; new.filename = [[url lastPathComponent] stringByDeletingPathExtension]; } return new; } Next I have class Folder, which is NSManagesObject subclass // Managed Object class to keep info about folder content @interface Folder : NSManagedObject { NSArray * _files; } @property (nonatomic, retain) NSArray * files; // Array with TPDrawersFileInfo objects @property (nonatomic, retain) NSString * url; // url of folder -(void) reload; //if url changed, load file info again. @end @implementation Folder @synthesize files = _files; @dynamic url; -(void)awakeFromInsert { [self addObserver:self forKeyPath:@"url" options:NSKeyValueObservingOptionNew context:@"url"]; } -(void)awakeFromFetch { [self addObserver:self forKeyPath:@"url" options:NSKeyValueObservingOptionNew context:@"url"]; } -(void)prepareForDeletion { [self removeObserver:self forKeyPath:@"url"]; } -(void) observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (context == @"url") { [self reload]; } } -(void) reload { NSMutableArray * result = [NSMutableArray array]; NSError * error = nil; NSFileManager * fileManager = [NSFileManager defaultManager]; NSString * percented = [self.url stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; NSArray * listDir = [fileManager contentsOfDirectoryAtURL: [NSURL URLWithString: percented] includingPropertiesForKeys: [NSArray arrayWithObject: NSURLCreationDateKey ] options:NSDirectoryEnumerationSkipsHiddenFiles error:&error]; if (error!=nil) {NSLog(@"Error <%@> reading <%@> content", error, self.url);} for (id fileURL in listDir) { TPDrawersFileInfo * fi = [TPDrawersFileInfo initWithURL:fileURL]; [result addObject: fi]; } _files = [NSArray arrayWithArray:result]; } @end In app delegate i defined @interface TPAppDelegate : NSObject <NSApplicationDelegate> { IBOutlet NSArrayController * foldersController; Folder * currentFolder; } - (IBAction)chooseDirectory:(id)sender; // choose folder and - (Folder * ) getFolderObjectForPath: path { //gives Folder object if already exist or nil if not ..... } - (IBAction)chooseDirectory:(id)sender { //Opens panel, asking for url NSOpenPanel * panel = [NSOpenPanel openPanel]; [panel setCanChooseDirectories:YES]; [panel setCanChooseFiles:NO]; [panel setMessage:@"Choose folder to show:"]; NSURL * currentDirectory; if ([panel runModal] == NSOKButton) { currentDirectory = [[panel URLs] objectAtIndex:0]; } Folder * folderObject = [self getFolderObjectForPath:[currentDirectory path]]; if (folderObject) { //if exist: currentFolder = folderObject; } else { // create new one Folder * newFolder = [NSEntityDescription insertNewObjectForEntityForName:@"Folder" inManagedObjectContext:self.managedObjectContext]; [newFolder setValue:[currentDirectory path] forKey:@"url"]; [foldersController addObject:newFolder]; currentFolder = newFolder; } [foldersController setSelectedObjects:[NSArray arrayWithObject:currentFolder]]; } Please help ;)

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  • Memory leak with objective-c on alloc

    - by Grunzig
    When I use Instruments to find memory leaks, a leak is detected on Horaires *jour; jour= [[Horaires alloc] init]; // memory leak reported here by Instruments self.lundi = jour; [jour release]; and I don't know why there is a leak at this point. Does anyone can help me? Here's the code. // HorairesCollection.h #import <Foundation/Foundation.h> #import "Horaires.h" @interface HorairesCollection : NSObject < NSCopying > { Horaires *lundi; } @property (nonatomic, retain) Horaires *lundi; -init; -(void)dealloc; @end // HorairesCollection.m #import "HorairesCollection.h" @implementation HorairesCollection @synthesize lundi; -(id)copyWithZone:(NSZone *)zone{ DefibHoraires *another = [[DefibHoraires alloc] init]; another.lundi = [lundi copyWithZone: zone]; [another autorelease]; return another; } -init{ self = [super init]; Horaires *jour; jour= [[Horaires alloc] init]; // memory leak reported here by Instruments self.lundi = jour; [jour release]; return self; } - (void)dealloc { [lundi release]; [super dealloc]; } @end // Horaires.h #import <Foundation/Foundation.h> @interface Horaires : NSObject <NSCopying>{ BOOL ferme; BOOL h24; NSString *h1; } @property (nonatomic, assign) BOOL ferme; @property (nonatomic, assign) BOOL h24; @property (nonatomic, retain) NSString *h1; -init; -(id)copyWithZone:(NSZone *)zone; -(void)dealloc; @end // Horaires.m #import "Horaires.h" @implementation Horaires -(BOOL) ferme { return ferme; } -(void)setFerme:(BOOL)bFerme{ ferme = bFerme; if (ferme) { self.h1 = @""; self.h24 = NO; } } -(BOOL) h24 { return h24; } -(void)setH24:(BOOL)bH24{ h24 = bH24; if (h24) { self.h1 = @""; self.ferme = NO; } } -(NSString *) h1 { return h1; } -(void)setH1:(NSString *)horaire{ [horaire retain]; [h1 release]; h1 = horaire; if (![h1 isEqualToString:@""]) { self.h24 = NO; self.ferme = NO; } } -(id)copyWithZone:(NSZone *)zone{ Horaires *another = [[Horaires alloc] init]; another.ferme = self.ferme; another.h24 = self.h24; another.h1 = self.h1; [another autorelease]; return another; } -init{ self = [super init]; return self; } -(void)dealloc { [h1 release]; [super dealloc]; } @end

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  • Observing MVC, can/should the Model be instantiated in the ViewController? Or where?

    - by user19410
    I'm writing an experimental iPhone app to learn about the MVC paradigm. I instantiate my Model class in the ViewController class. Is this stupid? I'm asking because storing the id of the Model class, and using it works where it's initialized, but referring to it later (in response to an interface action) crashes. Seemingly, the pointer address of my Model class instance changes, but how can that be? The code in question: @interface Soundcheck_Tone_GeneratorViewController : UIViewController { IBOutlet UIPickerView * frequencyWheel; @public Sinewave_Generation * sineGenerator; } @property(nonatomic,retain) Sinewave_Generation * sineGenerator; @end @implementation Soundcheck_Tone_GeneratorViewController @synthesize sineGenerator; - (void)viewDidLoad { [super viewDidLoad]; [self setSineGenerator:[[Sinewave_Generation alloc] initWithFrequency:20.0]]; // using reference -> fine } // pickerView handling is omitted here... - (void)pickerView:(UIPickerView *)thePickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component { [[self sineGenerator] setFrequency:20.0]; // using reference -> crash } @end // the Sinewave_Generation class... only to be thorough. Works fine so far. @interface Sinewave_Generation : NSObject { AudioComponentInstance toneUnit; @public double frequency,theta; } @property double frequency; - (Sinewave_Generation *) initWithFrequency: (int) f; @end @implementation Sinewave_Generation @synthesize frequency; - (Sinewave_Generation *) initWithFrequency: (int) f { self = [super init]; if ( self ) { [self setFrequency: f]; } return self; } @end

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  • New to iPhone SDK: touchesBegan not called

    - by coriolan
    Hi, I created a very very basic iPhone app with File/New Projet/View-Based application. No NIB file there. Here is my appDelegate .h @interface MyAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MyViewController *viewController; } .m - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; } And here is my loadView method in my controller - (void)loadView { CGRect mainFrame = [[UIScreen mainScreen] applicationFrame]; UIView *contentView = [[UIView alloc] initWithFrame:mainFrame]; contentView.backgroundColor = [UIColor redColor]; self.view = contentView; [contentView release]; } Now, in order to catch the touchesBegan event, I created a new subclass of UIView: .h @interface TouchView : UIView { } .m - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"Touch detected"); } and modified the second line in my loadView into this : TouchView *contentView = [[UIView alloc] initWithFrame:mainFrame]; Why is touchesBegan never called?

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  • Object mapping in objective-c (iphone) from JSON

    - by freshfunk
    For my iPhone app, I'm consuming a RESTful service and getting JSON. I've found libraries to deserialize this into an NSDictionary. However, I'm wondering if there are any libraries to deserialize the JSON/NSDictionary/Property List into my object (an arbitrary one on my side). The java equivalent would be the object-relational mappers although the sort of object mapping I'm looking for is relatively straightforward (simple data types, no complex relationships, etc.). I noticed that Objective-C does have introspection so it seems theoretically possible but I haven't found a library to do it. Or is there a simple way to load an object from an NSDictionary/Property List object that doesn't require modification every time the object changes? For example: { "id" : "user1", "name" : "mister foobar" "age" : 20 } gets loaded into object @interface User : NSObject { NSString *id; NSString *name; int *age; }

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  • UIView removeFromSuperView animation delay

    - by Mike
    I have a method which animates one of the subviews of UIWindow and then removes it from UIWindow using removeFromSuperview. But when I put removeFromSuperview after animation block, the animation never shows, because removeFromSuperview removes the UIView from UIWindow before the animation plays :-( How can I delay removeFromSuperview so the animation plays first, and then subview is removed? I tried [NSThread sleepForTimeInterval:1]; after animation block but that didn't have desired effect, because animation sleeps too for some reason. My code for this method: - (void) animateAndRemove { NSObject *mainWindow = [[UIApplication sharedApplication] keyWindow]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.8]; UIView *theView = nil; for (UIView *currentView in [mainWindow subviews]) { if (currentView.tag == 666) { currentView.backgroundColor = [UIColor colorWithRed:0.8 green:0.8 blue:0.8 alpha:0.0]; theView = currentView; } } [UIView setAnimationTransition: UIViewAnimationTransitionNone forView:theView cache:YES]; [UIView commitAnimations]; //[NSThread sleepForTimeInterval:1]; [theView removeFromSuperview]; }

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  • Why 'initWithObjectsAndKeys:' doesn't throw a casting warning? (NSDictionary)

    - by rubdottocom
    Sorry if the question isn't correct, I'm very new in Objective-C. I understand why this code throw the Warning: "warning: passing argument 1 of 'initWithObjectsAndKeys:' makes pointer from integer without" NSDictionary *dictNames = [[NSDictionary alloc] initWithObjectsAndKeys: 3, @"", 4, @"", 5, @"",nil]; Keys and Values of a NSDictionary must be NSObject and not fundamental types, like the integers 3, 4 and 5. (Correct me if necessary). But I don't understand why this warning dissapears with the only "correct typing" of the first Key. NSDictionary *dictNames = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInteger:3], @"", 4, @"", 5, @"",nil]; It's because NSDictionary assumes the type of the other Keys? Is correct this manner of initialization?

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  • Reference from UITableViewCell to UITableView to UINavigationController

    - by Nick
    If the user taps and holds on a Foo table view cell for 2 seconds, a modal view should be shown. The modal view is also displayed when a new Foo is added to the cell. The modal view's delegate protocol is implemented by the parent UITableView subclass. My tap and hold detection code is in the Foo UITableViewCell class. I'm having difficulty referencing the parent tableview's navigation controller to display the modal view. FooModalViewController *modalController = [[FooModalViewController alloc] initWithNibName:@"FooModalViewController" bundle:nil]; FooTableViewController *tableView = (FooTableViewController *) self.superview; foo.delegate = tableView; Seems OK but I'm having problems referencing the navigation controller that contains the tableview.. The code below builds OK but throws an exception - NSOBject DoesNotRecognizeSelector. UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:modalController]; [[tableView.navigationController] presentModalViewController:navigationController animated:YES]; I think that perhaps my design is flawed..?

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  • Objective-C iPhone - NSMutableArray addobject becomes immediately out of scope.

    - by Robert
    ok. I have a really odd and mind boggling problem. I have two class files, both of which are NSObject inheritors. The series of code is as follows CustomClass *obj; obj = [[CustomClass alloc] init]; [myArray addObject:obj]; <--------Immediately after this line if I hover over the array it shows it as having 1 object that is out of scope. If I hover over both objects they both have what look to be initialized memory locations so I really have no idea what is going on here. Thanks in advance.

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  • SOLVED mwfeedparser integrating in my app gives EXC_BAD_ACCESS (code=1, address=0xa0040008)

    - by Pranoy C
    SOLVED- Got it! The problem was that since I am creating the DoParsingStuff *parseThisUrl object in the viewDidLoad method, it's scope was only within that method. So after the method finished, the object got deallocated. I changed it to an instance variable instead and now it works. It gives a different error but that it an entirely different issue. Issue was: I have been struggling with trying to integrate the mwfeedparser library in my app for parsing RSS and ATOM feeds. It throws a gives EXC_BAD_ACCESS error which I can't seem to troubleshoot. //My Class looks like - My interface looks like: #import <Foundation/Foundation.h> #import "MWFeedParser.h" #import "NSString+HTML.h" @protocol ParseCompleted <NSObject> -(void)parsedArray:(NSMutableArray *)parsedArray; @end @interface DoParsingStuff : NSObject<MWFeedParserDelegate> @property (nonatomic,strong) NSMutableArray *parsedItems; @property (nonatomic, strong) NSArray *itemsToDisplay; @property (nonatomic,strong) MWFeedParser *feedParser; @property (nonatomic,strong) NSURL *feedurl; @property (nonatomic,strong) id <ParseCompleted> delegate; -(id)initWithFeedURL:(NSURL *)url; @end //And Implementaion: #import "DoParsingStuff.h" @implementation DoParsingStuff @synthesize parsedItems = _parsedItems; @synthesize itemsToDisplay = _itemsToDisplay; @synthesize feedParser = _feedParser; @synthesize feedurl=_feedurl; @synthesize delegate = _delegate; -(id)initWithFeedURL:(NSURL *)url{ if(self = [super init]){ _feedurl=url; _feedParser = [[MWFeedParser alloc] initWithFeedURL:_feedurl]; _feedParser.delegate=self; _feedParser.feedParseType=ParseTypeFull; _feedParser.connectionType=ConnectionTypeAsynchronously; } return self; } -(void)doParsing{ BOOL y = [_feedParser parse]; } # pragma mark - # pragma mark MWFeedParserDelegate - (void)feedParserDidStart:(MWFeedParser *)parser { //Just tells what url is being parsed e.g. http://www.wired.com/reviews/feeds/latestProductsRss NSLog(@"Started Parsing: %@", parser.url); } - (void)feedParser:(MWFeedParser *)parser didParseFeedInfo:(MWFeedInfo *)info { //What is the Feed about e.g. "Product Reviews" NSLog(@"Parsed Feed Info: “%@”", info.title); //self.title = info.title; } - (void)feedParser:(MWFeedParser *)parser didParseFeedItem:(MWFeedItem *)item { //Prints current element's title e.g. “An Arthropod for Your iDevices” NSLog(@"Parsed Feed Item: “%@”", item.title); if (item) [_parsedItems addObject:item]; } - (void)feedParserDidFinish:(MWFeedParser *)parser {//This is where you can do your own stuff with the parsed items NSLog(@"Finished Parsing%@", (parser.stopped ? @" (Stopped)" : @"")); [_delegate parsedArray:_parsedItems]; //[self updateTableWithParsedItems]; } - (void)feedParser:(MWFeedParser *)parser didFailWithError:(NSError *)error { NSLog(@"Finished Parsing With Error: %@", error); if (_parsedItems.count == 0) { //self.title = @"Failed"; // Show failed message in title } else { // Failed but some items parsed, so show and inform of error UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Parsing Incomplete" message:@"There was an error during the parsing of this feed. Not all of the feed items could parsed." delegate:nil cancelButtonTitle:@"Dismiss" otherButtonTitles:nil]; [alert show]; } //[self updateTableWithParsedItems]; } @end //I am calling this from my main viewcontroller as such: #import "DoParsingStuff.h" @interface ViewController : UIViewController <ParseCompleted> .... //And I have the following methods in my implementation: DoParsingStuff *parseThisUrl = [[DoParsingStuff alloc] initWithFeedURL:[NSURL URLWithString:@"http://www.theverge.com/rss/index.xml"]]; parseThisUrl.delegate=self; [parseThisUrl doParsing]; I have the method defined here as- -(void)parsedArray:(NSMutableArray *)parsedArray{ NSLog(@"%@",parsedArray); } //I stepped through breakpoints- When I try to go through the breakpoints, I see that everything goes fine till the very last [parseThisUrl doParsing]; in my delegate class. After that it starts showing me memory registers where I get lost. I think it could be due to arc as I have disabled arc on the mwfeedparser files but am using arc in the above classes. If you need the entire project for this, let me know. I tried it with NSZombies enabled and got a bit more info out of it: -[DoParsingStuff respondsToSelector:]: message sent to deallocated instance 0x6a52480 I am not using release/autorelease/retain etc. in this class...but it is being used in the mwfeedparser library.

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  • MKMapView doesn't want to call didAddAnnotationViews method

    - by TheLearner
    I am writing a little map kit app but it doesn't want to call the delegate method didaddannotationviews: (void)mapView:(MKMapView *)mv didAddAnnotationViews:(NSArray *)views { //Get the first MKAnnotationView from the views returned MKAnnotationView *annotationView = [views objectAtIndex:0]; //Get the annotation from the first annotation view and save it in a variable which can hold any object as long as it implements mkannotation id <MKAnnotation> mp = [annotationView annotation]; //Create a region MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance([mp coordinate], 250, 250); //As the mapview to animate i.e. display the region [mv setRegion:region animated:YES]; } @interface WhereAmIAppDelegate : NSObject { UIWindow *window; CLLocationManager *locationManager; IBOutlet MKMapView *mapView; IBOutlet UIActivityIndicatorView *activityIndicator; IBOutlet UITextField *locationTitleField; }

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  • Iphone NSXMLParser NSCFString memory leak

    - by atticusalien
    I am building an app that parses an rss feed. In the app there are two different types of feeds with different names for the elements in the feed, so I have created an NSXMLParser NSObject that takes the name of the elements of each feed before parsing. Here is my code: NewsFeedParser.h #import @interface NewsFeedParser : NSObject { NSInteger NewsSelectedCategory; NSXMLParser *NSXMLNewsParser; NSMutableArray *newsCategories; NSMutableDictionary *NewsItem; NSMutableString *NewsCurrentElement, *NewsCurrentElement1, *NewsCurrentElement2, *NewsCurrentElement3; NSString *NewsItemType, *NewsElement1, *NewsElement2, *NewsElement3; NSInteger NewsNumElements; } - (void) parseXMLFileAtURL:(NSString *)URL; @property(nonatomic, retain) NSString *NewsItemType; @property(nonatomic, retain) NSString *NewsElement1; @property(nonatomic, retain) NSString *NewsElement2; @property(nonatomic, retain) NSString *NewsElement3; @property(nonatomic, retain) NSMutableArray *newsCategories; @property(assign, nonatomic) NSInteger NewsNumElements; @end NewsFeedParser.m #import "NewsFeedParser.h" @implementation NewsFeedParser @synthesize NewsItemType; @synthesize NewsElement1; @synthesize NewsElement2; @synthesize NewsElement3; @synthesize newsCategories; @synthesize NewsNumElements; - (void)parserDidStartDocument:(NSXMLParser *)parser{ } - (void)parseXMLFileAtURL:(NSString *)URL { newsCategories = [[NSMutableArray alloc] init]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@"\n" withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; //you must then convert the path to a proper NSURL or it won't work NSURL *xmlURL = [NSURL URLWithString:URL]; // here, for some reason you have to use NSClassFromString when trying to alloc NSXMLParser, otherwise you will get an object not found error // this may be necessary only for the toolchain [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLNewsParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; // Set self as the delegate of the parser so that it will receive the parser delegate methods callbacks. [NSXMLNewsParser setDelegate:self]; // Depending on the XML document you're parsing, you may want to enable these features of NSXMLParser. [NSXMLNewsParser setShouldProcessNamespaces:NO]; [NSXMLNewsParser setShouldReportNamespacePrefixes:NO]; [NSXMLNewsParser setShouldResolveExternalEntities:NO]; [NSXMLNewsParser parse]; [NSXMLNewsParser release]; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { NSString * errorString = [NSString stringWithFormat:@"Unable to download story feed from web site (Error code %i )", [parseError code]]; NSLog(@"error parsing XML: %@", errorString); UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error loading content" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; [errorAlert release]; [errorString release]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ NewsCurrentElement = [elementName copy]; if ([elementName isEqualToString:NewsItemType]) { // clear out our story item caches... NewsItem = [[NSMutableDictionary alloc] init]; NewsCurrentElement1 = [[NSMutableString alloc] init]; NewsCurrentElement2 = [[NSMutableString alloc] init]; if(NewsNumElements == 3) { NewsCurrentElement3 = [[NSMutableString alloc] init]; } } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ if ([elementName isEqualToString:NewsItemType]) { // save values to an item, then store that item into the array... [NewsItem setObject:NewsCurrentElement1 forKey:NewsElement1]; [NewsItem setObject:NewsCurrentElement2 forKey:NewsElement2]; if(NewsNumElements == 3) { [NewsItem setObject:NewsCurrentElement3 forKey:NewsElement3]; } [newsCategories addObject:[[NewsItem copy] autorelease]]; [NewsCurrentElement release]; [NewsCurrentElement1 release]; [NewsCurrentElement2 release]; if(NewsNumElements == 3) { [NewsCurrentElement3 release]; } [NewsItem release]; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { //NSLog(@"found characters: %@", string); // save the characters for the current item... if ([NewsCurrentElement isEqualToString:NewsElement1]) { [NewsCurrentElement1 appendString:string]; } else if ([NewsCurrentElement isEqualToString:NewsElement2]) { [NewsCurrentElement2 appendString:string]; } else if (NewsNumElements == 3 && [NewsCurrentElement isEqualToString:NewsElement3]) { [NewsCurrentElement3 appendString:string]; } } - (void)dealloc { [super dealloc]; [newsCategories release]; [NewsItemType release]; [NewsElement1 release]; [NewsElement2 release]; [NewsElement3 release]; } When I create an instance of the class I do like so: NewsFeedParser *categoriesParser = [[NewsFeedParser alloc] init]; if(newsCat == 0) { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"catid"; } else { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"feedUrl"; } [categoriesParser parseXMLFileAtURL:feedUrl]; newsCategories = [[NSMutableArray alloc] initWithArray:categoriesParser.newsCategories copyItems:YES]; [self.tableView reloadData]; [categoriesParser release]; If I run the app with the leaks instrument, the leaks point to the [NSXMLNewsParser parse] call in the NewsFeedParser.m. Here is a screen shot of the Leaks instrument with the NSCFStrings leaking: http://img139.imageshack.us/img139/3997/leaks.png For the life of me I can't figure out where these leaks are coming from. Any help would be greatly appreciated.

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  • NSMutableDictionary is being treated as an NSDictionary

    - by Marc Gelfo
    Hi, I have a simple class with an NSMutableDictionary member variable. However, when I call setObject:forKey I get an error ('mutating method sent to immutable object'). The source of the problem is obvious from the debugger -- my NSMutableDictionary is actually of type NSDictionary. I must be missing something incredibly simple but can't seem to fix it. Here is the relevant code: // Model.h @interface Model : NSObject { NSMutableDictionary *piers; } @property (nonatomic,retain) NSMutableDictionary *piers; @end // Model.m @implementation Model @synthesize piers; -(id) init { if (self = [super init]) { self.piers = [[NSMutableDictionary alloc] initWithCapacity:2]; [self createModel]; } return self; } -(void) createModel { [piers setObject:@"happy" forKey:@"foobar"]; } @end If I put a breakpoint anywhere in the code and investigate self.piers, it is of type NSDictionary. What am I missing so that it is treated as an NSMutableDictionary instead? Thanks!

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