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  • populate checkboxes with database.

    - by amby
    Hi, I have to poulate checkboxes with data coming from database but no checkbox is showing on my page. please give me correct way to do that. in C# file page_load method i m doing this: public partial class dbTest1 : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string Server = "al2222"; string Username = "hshshshsh"; string Password = "sjjssjs"; string Database = "database1"; string ConnectionString = "Data Source=" + Server + ";"; ConnectionString += "User ID=" + Username + ";"; ConnectionString += "Password=" + Password + ";"; ConnectionString += "Initial Catalog=" + Database; string query = "Select * from Customer_Order where orderNumber = 17"; using (SqlConnection conn = new SqlConnection(ConnectionString)) { using (SqlCommand cmd = new SqlCommand(query, conn)) { conn.Open(); SqlDataReader dr = cmd.ExecuteReader(); while (dr.Read()) { if (!IsPostBack) { Interests.DataSource = dr; Interests.DataTextField = "OptionName"; Interests.DataValueField = "OptionName"; Interests.DataBind(); } } conn.Close(); conn.Dispose(); } } } } and in .aspx using this: <asp:CheckBoxList ID="Interests" runat="server"></asp:CheckBoxList> please tell me correct way to do that.

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  • Asp.net mvc retriev images from db and display on Page

    - by Trey Carroll
    //Inherits="System.Web.Mvc.ViewPage<FilmFestWeb.Models.ListVideosViewModel>" <h2>ListVideos</h2> <% foreach(BusinessObjects.Video vid in Model.VideoList){%> <div class="videoBox"> <%= Html.Encode(vid.Name) %> <img src="<% vid.ThumbnailImage; %>" /> </div> <%} %> //ListVideosViewModel public class ListVideosViewModel { public IList<Video> VideoList { get; set; } } //Video public class Video { public long VideoId { get; set; } public long TeamId { get; set; } public string Name { get; set; } public string Tags { get; set; } public string TeamMembers { get; set; } public string TranscriptFileName { get; set; } public string VideoFileName { get; set; } public int TotalNumRatings { get; set; } public int CumulativeTotalScore { get; set; } public string VideoUri { get; set; } public Image ThumbnailImage { get; set; } } I am getting the "red x" that I usually associate with image file not found. I have verified that my database table shows <binary data> after the stored proc that uploads the image executes. Any insight or advice would be greatly appreciated.

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  • Requirements for connecting to Oracle with JDBC?

    - by Lord Torgamus
    I'm a newbie to Java-related web development, and I can't seem to get a simple program with JDBC working. I'm using off-the-shelf Oracle 10g XE and the Eclipse EE IDE. From the books and web pages I've checked so far, I've narrowed the problem down to either an incorrectly written database URL or a missing JAR file. I'm getting the following error: java.sql.SQLException: No suitable driver found for jdbc:oracle://127.0.0.1:8080 with the following code: import java.sql.*; public class DatabaseTestOne { public static void main(String[] args) { String url = "jdbc:oracle://127.0.0.1:8080"; String username = "HR"; String password = "samplepass"; String sql = "SELECT EMPLOYEE_ID FROM EMPLOYEES WHERE LAST_NAME='King'"; Connection connection; try { connection = DriverManager.getConnection(url, username, password); Statement statement = connection.createStatement(); System.out.println(statement.execute(sql)); connection.close(); } catch (SQLException e) { System.err.println(e); } } } What is the proper format for a database URL, anyways? They're mentioned a lot but I haven't been able to find a description. Thanks! EDIT (the answer): Based on duffymo's answer, I got ojdbc14.jar from http://www.oracle.com/technology/software/tech/java/sqlj_jdbc/htdocs/jdbc_10201.html and dropped it in the Eclipse project's Referenced Libraries. Then I changed the start of the code to ... try { Class.forName("oracle.jdbc.driver.OracleDriver"); } catch (ClassNotFoundException e) { System.err.println(e); } // jdbc:oracle:thin:@<hostname>:<port>:<sid> String url = "jdbc:oracle:thin:@GalacticAC:1521:xe"; ... and it worked.

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  • Move file or folder to a different folder in google document using api problem

    - by Minh Nguyen
    In Google Document i have a struct: Folder1 +------Folder1-1 +------+------File1-1-1 +------Folder1-2 +------File1-1 Folder2 I want to move "File1-1" to "Folder2" using .Net google api library(Google Data API SDK) public static void moveFolder(string szUserName, string szPassword, string szResouceID, string szToFolderResourceID) { string szSouceUrl = "https://docs.google.com/feeds/default/private/full" + "/" + HttpContext.Current.Server.UrlEncode(szResouceID); Uri sourceUri = new Uri(szSouceUrl); //create a atom entry AtomEntry atom = new AtomEntry(); atom.Id = new AtomId(szSouceUrl); string szTargetUrl = "http://docs.google.com/feeds/default/private/full/folder%3Aroot/contents/"; if (szToFolderResourceID != "") { szTargetUrl = "https://docs.google.com/feeds/default/private/full" + "/" + HttpContext.Current.Server.UrlEncode(szToFolderResourceID) + "/contents" ; } Uri targetUri = new Uri(szTargetUrl); DocumentsService service = new DocumentsService(SERVICENAME); ((GDataRequestFactory)service.RequestFactory).KeepAlive = false; service.setUserCredentials(szUserName, szPassword); service.EntrySend(targetUri, atom, GDataRequestType.Insert); } After run this function i have: Folder1 +------Folder1-1 +------+------File1-1-1 +------Folder1-2 +------File1-1 Folder2 +------File1-1 "File1-1" display in both "Folder1" and "Folder2", and when i delete it from a folder it will be deleted in another folder. (expect: "File1-1" display only in "Folder2") What happen? How can i solve this problem?

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  • Scala newbie vproducer/consumer attempt running out of memory

    - by Nick
    I am trying to create a producer/consumer type Scala app. The LoopControl just sends a message to the MessageReceiver continually. The MessageReceiver then delegates work to the MessageCreatorActor (whose work is to check a map for an object, and if not found create one and start it up). Each MessageActor created by this MessageCreatorActor is associated with an Id. Eventually this is where I want to do business logic. But I run out of memory after 15 minutes. Its finding the cached actors,but quickly runs out of memory. Any help is appreciated. Or any one has any good code on producers consumers doing real stuff (not just adding numbers), please post. import scala.actors.Actor import java.util.HashMap import scala.actors.Actor._ case object LoopControl case object MessageReceiver case object MessageActor case object MessageActorCreator class MessageReceiver(msg: String) extends Actor { var messageActorMap = new HashMap[String, MessageActor] val messageCreatorActor = new MessageActorCreator(null, null) def act() { messageCreatorActor.start loop { react { case MessageActor(messageId) => if (msg.length() > 0) { var messageActor = messageActorMap.get(messageId); if(messageActor == null) { messageCreatorActor ! MessageActorCreator(messageId, messageActorMap) }else { messageActor ! MessageActor } } } } } } case class MessageActorCreator(msg:String, messageActorMap: HashMap[String, MessageActor]) extends Actor { def act() { loop { react { case MessageActorCreator(messageId, messageActorMap) => if(messageId != null ) { var messageActor = new MessageActor(messageId); messageActorMap.put(messageId, messageActor) println(messageActorMap) messageActor.start messageActor ! MessageActor } } } } } class LoopControl(messageReceiver:MessageReceiver) extends Actor { var count : Int = 0; def act() { while (true) { messageReceiver ! MessageActor ("00-122-0X95-FEC0" + count) //Thread.sleep(100) count = count +1; if(count > 5) { count = 0; } } } } case class MessageActor(msg: String) extends Actor { def act() { loop { react { case MessageActor => println() println("MessageActor: Got something-> " + msg) } } } } object messages extends Application { val messageReceiver = new MessageReceiver("bootstrap") val loopControl = new LoopControl(messageReceiver) messageReceiver.start loopControl.start }

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  • Is this WPF error handling a good idea ?

    - by Adiel
    I have a multi threaded wpf application with various HW interfaces. I want to react to several HW failures that can happen. For example : one of the interfaces is a temperature sensor and i want that from a certain temp. a meesage would appear and notify the user that it happened. i came up with the follwing design : /// <summary> /// This logic reacts to errors that occur during the system run. /// The reaction is set by the component that raised the error. /// </summary> public class ErrorHandlingLogic : Logic { } the above class would consume ErrorEventData that holds all the information about the error that occurred. public class ErrorEventData : IEventData { #region public enum public enum ErrorReaction { } #endregion public enum #region Private Data Memebers and props private ErrorReaction m_ErrorReaction; public ErrorReaction ErrorReactionValue { get { return m_ErrorReaction; } set { m_ErrorReaction = value; } } private string m_Msg; public string Msg { get { return m_Msg; } set { m_Msg = value; } } private string m_ComponentName; public string ComponentName { get { return m_ComponentName; } set { m_ComponentName = value; } } #endregion Private Data Memebers and props public ErrorEventData(ErrorReaction reaction, string msg, string componenetName) { m_ErrorReaction = reaction; m_Msg = msg; m_ComponentName = componenetName; } } the above ErrorHandlingLogic would decide what to do with the ErrorEventData sent to him from various components of the application. if needed it would be forwarded to the GUI to display a message to the user. so what do you think is it a good design ? thanks, Adiel.

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • dynamical binding or switch/case?

    - by kingkai
    A scene like this: I've different of objects do the similar operation as respective func() implements. There're 2 kinds of solution for func_manager() to call func() according to different objects Solution 1: Use virtual function character specified in c++. func_manager works differently accroding to different object point pass in. class Object{ virtual void func() = 0; } class Object_A : public Object{ void func() {}; } class Object_B : public Object{ void func() {}; } void func_manager(Object* a) { a->func(); } Solution 2: Use plain switch/case. func_manager works differently accroding to different type pass in typedef _type_t { TYPE_A, TYPE_B }type_t; void func_by_a() { // do as func() in Object_A } void func_by_b() { // do as func() in Object_A } void func_manager(type_t type) { switch(type){ case TYPE_A: func_by_a(); break; case TYPE_B: func_by_b(); default: break; } } My Question are 2: 1. at the view point of DESIGN PATTERN, which one is better? 2. at the view point of RUNTIME EFFCIENCE, which one is better? Especailly as the kinds of Object increases, may be up to 10-15 total, which one's overhead oversteps the other? I don't know how switch/case implements innerly, just a bunch of if/else? Thanks very much!

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  • Swt file dialog too much files selected?

    - by InsertNickHere
    Hi there, the swt file dialog will give me an empty result array if I select too much files (approx. 2500files). The listing shows you how I use this dialog. If i select too many sound files, the syso will show 0. Debugging tells me, that the files array is empty in this case. Is there any way to get this work? FileDialog fileDialog = new FileDialog(mainView.getShell(), SWT.MULTI); fileDialog.setText("Choose sound files"); fileDialog.setFilterExtensions(new String[] { new String("*.wav") }); Vector<String> result = new Vector<String>(); fileDialog.open(); String[] files = fileDialog.getFileNames(); for (int i = 0, n = files.length; i < n; i++) { if( !files[i].contains(".wav")) { System.out.println(files[i]); } StringBuffer stringBuffer = new StringBuffer(); stringBuffer.append(fileDialog.getFilterPath()); if (stringBuffer.charAt(stringBuffer.length() - 1) != File.separatorChar) { stringBuffer.append(File.separatorChar); } stringBuffer.append(files[i]); stringBuffer.append(""); String finalName = stringBuffer.toString(); if( !finalName.contains(".wav")) { System.out.println(finalName); } result.add(finalName); } System.out.println(result.size()) ;

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  • Page Render Time in ASP.MVC in trace

    - by Pankaj
    Hello Everyone I want to check render time of each page in asp.net mvc application. i am using asp.net tracing. i have override the OnActionExecuting and OnActionExecuted methods on the BaseController class. protected override void OnActionExecuting(ActionExecutingContext filterContext) { string controler = filterContext.RouteData.Values["controller"].ToString(); string action = filterContext.RouteData.Values["action"].ToString(); StartTime =System.DateTime.Now; System.Diagnostics.Trace.Write(string.Format("Start '{0}/{1}' on: {2}", controler, action, System.DateTime.Now.UtilToISOFormat())); } protected override void OnActionExecuted(ActionExecutedContext filterContext) { string controler = filterContext.RouteData.Values["controller"].ToString(); string action = filterContext.RouteData.Values["action"].ToString(); var totalTime = System.DateTime.Now - this.StartTime; System.Diagnostics.Trace.Write(totalTime.ToString()); System.Diagnostics.Trace.Write(string.Format("End '{0}/{1}' on: {2}", controler, action, System.DateTime.Now.UtilToISOFormat())); } in OnActionExecuted method i get total time. how can i show this time in my http://localhost:51335/Trace.axd report?

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  • Should I use IDisposable for purely managed resources?

    - by John Gietzen
    Here is the scenario: I have an object called a Transaction that needs to make sure that only one entity has permission to edit it at any given time. In order to facilitate a long-lived lock, I have the class generating a token object that can be used to make the edits. You would use it like this: var transaction = new Transaction(); using (var tlock = transaction.Lock()) { transaction.Update(data, tlock); } Now, I want the TransactionLock class to implement IDisposable so that its usage can be clear. But, I don't have any unmanaged resources to dispose. however, the TransctionLock object itself is a sort of "unmanaged resource" in the sense that the CLR doesn't know how to properly finalize it. All of this would be fine and dandy, I would just use IDisposable and be done with it. However, my issue comes when I try to do this in the finalizer: ~TransactionLock() { this.Dispose(false); } I want the finalizer to release the transaction from the lock, if possible. How, in the finalizer, do I detect if the parent transaction (this.transaction) has already been finalized? Is there a better pattern I should be using? The Transaction class looks something like this: public sealed class Transaction { private readonly object lockMutex = new object(); private TransactionLock currentLock; public TransactionLock Lock() { lock (this.lockMutex) { if (this.currentLock != null) throw new InvalidOperationException(/* ... */); this.currentLock = new TransactionLock(this); return this.currentLock; } } public void Update(object data, TransactionLock tlock) { lock (this.lockMutex) { this.ValidateLock(tlock); // ... } } internal void ValidateLock(TransactionLock tlock) { if (this.currentLock == null) throw new InvalidOperationException(/* ... */); if (this.currentLock != tlock) throw new InvalidOperationException(/* ... */); } internal void Unlock(TransactionLock tlock) { lock (this.lockMutex) { this.ValidateLock(tlock); this.currentLock = null; } } }

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  • Event type property lost in IE-8

    - by Channel72
    I've noticed a strange Javascript error which only seems to happen on Internet Explorer 8. Basically, on IE-8 if you have an event handler function which captures the event object in a closure, the event "type" property seems to become invalidated from within the closure. Here's a simple code snippet which reproduces the error: <html> <head> <script type = "text/javascript"> function handleClickEvent(ev) { ev = (ev || window.event); alert(ev.type); window.setTimeout(function() { alert(ev.type); // Causes error on IE-8 }, 20); } function foo() { var query = document.getElementById("query"); query.onclick = handleClickEvent; } </script> </head> <body> <input id = "query" type = "submit"> <script type = "text/javascript"> foo(); </script> </body> </html> So basically, what happens here is that within the handleClickEvent function, we have the event object ev. We call alert(ev.type) and we see the event type is "click". So far, so good. But then when we capture the event object in a closure, and then call alert(ev.type) again from within the closure, now all of a sudden Internet Explorer 8 errors, saying "Member not found" because of the expression ev.type. It seems as though the type property of the event object is mysteriously gone after we capture the event object in a closure. I tested this code snippet on Firefox, Safari and Chrome, and none of them report an error condition. But in IE-8, the event object seems to become somehow invalidated after it's captured in the closure. Question: Why is this happening in IE-8, and is there any workaround?

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  • Refactoring - Speed increase

    - by Michael G
    How can I make this function more efficient. It's currently running at 6 - 45 seconds. I've ran dotTrace profiler on this specific method, and it's total time is anywhere between 6,000ms to 45,000ms. The majority of the time is spent on the "MoveNext" and "GetEnumerator" calls. and example of the times are 71.55% CreateTableFromReportDataColumns - 18, 533* ms - 190 calls -- 55.71% MoveNext - 14,422ms - 10,775 calls What can I do to speed this method up? it gets called a lot, and the seconds add up: private static DataTable CreateTableFromReportDataColumns(Report report) { DataTable table = new DataTable(); HashSet<String> colsToAdd = new HashSet<String> { "DataStream" }; foreach (ReportData reportData in report.ReportDatas) { IEnumerable<string> cols = reportData.ReportDataColumns.Where(c => !String.IsNullOrEmpty(c.Name)).Select(x => x.Name).Distinct(); foreach (var s in cols) { if (!String.IsNullOrEmpty(s)) colsToAdd.Add(s); } } foreach (string col in colsToAdd) { table.Columns.Add(col); } return table; }

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  • Problem with UITextView

    - by user367039
    I have a strange problem with trying to pass a string from one viewcontroller to another view controller if the string originates from a UITextview instead of UITextfield. Both UITextview.text and UITextfield.text are of type NSString. The following code takes either Textfield.text or Textview.text depending on the fieldType and puts it into a string called aString. NSString *aString = [[NSString alloc] init]; if (fieldType == 3) { aString = textView.text; } else { aString = textField.text; } When I examine aString on either cases, I can see that it has successfully assigned the text into aString. I then pass the string to the other view controller using this code. [delegate updateSite:aString :editedFieldKey :fieldType]; [self.navigationController popViewControllerAnimated:YES]; This works fine if aString originated from textfield.text but nothing happens except the view controller is popped if aString was from textview.text This is the code that takes aString and does stuff with it, however it doesn't even execute the first line of code "NSLog(@"Returned object: %@, field type:%@", aString,editedFieldKey);" if aString was from textview.text Any help will be appreciated. -(void)updateSite:(NSString *)aString :(NSString *)editedFieldKey :(int)fieldType { NSLog(@"Returned object: %@, field type:%@", aString,editedFieldKey); switch (fieldType) { case 0: //string [aDiveSite setValue:aString forKey:editedFieldKey] ; NSLog(@"String set %@",[aDiveSite valueForKey:editedFieldKey] ); break; case 1: //int [aDiveSite setValue:[NSNumber numberWithInt:aString.intValue] forKey:editedFieldKey]; NSLog(@"Integer set"); break; case 2: //float NSLog(@"Saving floating value"); [aDiveSite setValue:[NSNumber numberWithFloat:aString.floatValue] forKey:editedFieldKey]; NSLog(@"Float set"); break; case 3: //Text view [aDiveSite setValue:aString forKey:editedFieldKey]; NSLog(@"Textview text saved"); default: break; } [self.tableView reloadData]; }

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  • VB .NET error handling, pass error to caller

    - by user1375452
    this is my very first project on vb.net and i am now struggling to migrate a vba working add in to a vb.net COM Add-in. I think i'm sort of getting the hang, but error handling has me stymied. This is a test i've been using to understand the try-catch and how to pass exception to caller Public Sub test() Dim ActWkSh As Excel.Worksheet Dim ActRng As Excel.Range Dim ActCll As Excel.Range Dim sVar01 As String Dim iVar01 As Integer Dim sVar02 As String Dim iVar02 As Integer Dim objVar01 As Object ActWkSh = Me.Application.ActiveSheet ActRng = Me.Application.Selection ActCll = Me.Application.ActiveCell iVar01 = iVar02 = 1 sVar01 = CStr(ActCll.Value) sVar02 = CStr(ActCll.Offset(1, 0).Value) Try objVar01 = GetValuesV(sVar01, sVar02) 'DO SOMETHING HERE Catch ex As Exception MsgBox("ERRORE: " + ex.Message) 'LOG ERROR SOMEWHERE Finally MsgBox("DONE!") End Try End Sub Private Function GetValuesV(ByVal QryStr As Object, ByVal qryConn As String) As Object Dim cnn As Object Dim rs As Object Try cnn = CreateObject("ADODB.Connection") cnn.Open(qryConn) rs = CreateObject("ADODB.recordset") rs = cnn.Execute(QryStr) If rs.EOF = False Then GetValuesV = rs.GetRows Else Throw New System.Exception("Query Return Empty Set") End If Catch ex As Exception Throw ex Finally rs.Close() cnn.Close() End Try End Function i'd like to have the error message up to test, but MsgBox("ERRORE: " + ex.Message) pops out something unexpected (Object variable or With block variable not set) What am i doing wrong here?? Thanks D

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  • Problem in Application_Error in Global.asax

    - by mmtemporary
    my problem is User.Identity.Name or Request.Url.AbsoluteUri in exception handling is empty when exception email to me. this is Application_Code: void Application_Error(object sender, EventArgs e) { Server.Transfer("~/errors/default.aspx"); } and this is default.aspx code: protected void Page_Load(object sender, EventArgs e) { if (Server.GetLastError() == null) return; Exception ex = Server.GetLastError().GetBaseException(); if (ex == null) return; string message = string.Format("User: ", User.Identity.Name); message += Environment.NewLine; message += string.Format("AbsoluteUri: ", Request.Url.AbsoluteUri); message += Environment.NewLine; message += string.Format("Form: ", Request.Form.ToString()); message += Environment.NewLine; message += string.Format("QueryString: ", Request.QueryString.ToString()); message += Environment.NewLine; HttpBrowserCapabilities browser = Request.Browser; string s = "Browser Capabilities:\n" + "Type = " + browser.Type + "\n" + "Name = " + browser.Browser + "\n" + "Version = " + browser.Version + "\n" + "Platform = " + browser.Platform + "\n" + "Is Crawler = " + browser.Crawler + "\n" + "Supports Cookies = " + browser.Cookies + "\n" + "Supports JavaScript = " + browser.EcmaScriptVersion.ToString() + "\n" + "\n"; message += s; message += Environment.NewLine; message += ex.ToString(); Exception lastException = (Exception)Application["LastException"]; if (lastException == null || lastException.Message != ex.Message) { Application.Lock(); Application["LastException"] = ex; Application.UnLock(); SiteHelper.SendEmail(SiteHelper.AdministratorEMail, "Error!!!", message, false); } Server.ClearError(); } but i receive email like this (this is header without full exception content): User: AbsoluteUri: Form: QueryString: Browser Capabilities: Type = IE8 Name = IE Version = 8.0 Platform = WinXP Is Crawler = False Supports Cookies = True Supports JavaScript = 1.2 why username and request url is emty? this problem is exist when i replace transfer with redirect or i don't use both. tanx

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  • 'WebException' error on back button even when calling 'void' async method

    - by BlazingFrog
    I have a windows phone app that allows the user to interact with it. Each interaction will always result in an async WCF call. In addition to that, some interactions will result in opening the browser, maps, email, etc... The problem is that, when hitting the back button, I sometime get the following error "An error (WebException) occurred while transmitting data over the HTTP channel." with the following stack trace: at System.ServiceModel.Channels.HttpChannelUtilities.ProcessGetResponseWebException(WebException webException, HttpWebRequest request, HttpAbortReason abortReason) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelAsyncRequest.CompleteGetResponse(IAsyncResult result) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelAsyncRequest.OnGetResponse(IAsyncResult result) at System.Net.Browser.ClientHttpWebRequest.<>c__DisplayClassa.<InvokeGetResponseCallback>b__8(Object state2) at System.Threading.ThreadPool.WorkItem.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring() My understanding is that it's happening because my app opened another app (browser, maps, etc) before it had the time to execute the EndMyAsyncMethod(System.IAsyncResult result). Fair enough... What's really annoying is that it seems it should get fixed by cloning the server-side method, only making it void with the following operation contract [OperationContract(IsOneWay = true)] but I'm still getting the error. What's worse is that the exception is thrown in a system-generated part of the code and, thus, cannot be manually caught causing the app to just crash. I simply don't understand the need to execute an Endxxx method when it's explicitely marked as OneWay and void. EDIT I did find a similar issue here. It does seem that it is related to the message getting to the service (not the client callback). My next question is: if I'm now calling a method marked AsyncPattern and OneWay, what exactly should I be waiting for on the client to be sure the message was transmitted successfully? This is new service definition: [OperationContract(IsOneWay = true, AsyncPattern = true)] IAsyncResult BeginCacheQueryWithoutCallback(string param1, QueryInfoDataContract queryInfo, AsyncCallback cb, Object s); void EndCacheQueryWithoutCallback(IAsyncResult r); And the implementation: public IAsyncResult BeginCacheQueryWithoutCallback(string param1, QueryInfoDataContract queryInfo, AsyncCallback cb, Object s) { // do some stuff return new CompletedAsyncResult<string>(""); } public void EndCacheQueryWithoutCallback(IAsyncResult r) { }

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  • DDD and MVC Models hold ID of separate entity or the entity itself?

    - by Dr. Zim
    If you have an Order that references a customer, does the model include the ID of the customer or a copy of the customer object like a value object (thinking DDD)? I would like to do ths: public class Order { public int ID {get;set;} public Customer customer {get;set;} ... } right now I do this: public class Order { public int ID {get;set;} public int customerID {get;set;} ... } It would be more convenient to include the complete customer object rather than an ID to the View Model passed to the form. Otherwise, I need to figure out how to get the vendor information to the view that the order references by ID. This also implies that the repository understand how to deal with the customer object that it finds within the order object when they call save (if we select the first option). If we select the second option, we will need to know where in the view model to put it. It is certain they will select an existing customer. However, it is also certain they may want to change the information in-place on the display form. One could argue to have the controller extract the customer object, submit customer changes separately to the repository, then submit changes to the order, keeping the customerID in the order.

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  • Circular Reference exception with JSON Serialisation with MVC3 and EF4 CTP5w

    - by nakchak
    Hi I'm having problems with a circular reference when i try and serialise an object returned via EF4 CTP5. Im using the code first approach and simple poco's for my model. I have added [ScriptIgnore] attributes to any properties that provide a back references to an object and annoyingly every seems to work fine if i manually instantiate the poco's, i.e. they serialise to JSON fine, and the scriptignore attribute is acknowledged. However when i try and serialise an object returned from the DAL i get the circular reference exception "A circular reference was detected while serializing an object of type 'System.Data.Entity.DynamicProxies.xxxx'" I have tried several ways of retreiving the data but they all get stuck with this error: public JsonResult GetTimeSlot(int id) { TimeSlotDao tsDao = new TimeSlotDao(); TimeSlot ts = tsDao.GetById(id); return Json(ts); } The method below works slightly better as rather than the timeslot dynamic proxied object causing the circular refference its the appointment object. public JsonResult GetTimeSlot(int id) { TimeSlotDao tsDao = new TimeSlotDao(); var ts = from t in tsDao.GetQueryable() where t.Id == id select new {t.Id, t.StartTime, t.Available, t.Appointment}; return Json(ts); } Any ideas or solutions to this problem? Update I would prefer to use the out of the box serialiser if possible although Json.Net via nuget is ok as an alternative i would hope its possible to use it as I intended as well...

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  • C++: Efficiently adding integers to strings

    - by Shinka
    I know how to add integers to strings, but I'm not sure I'm doing it in an efficient matters. I have a class where I often have to return a string plus an integer (a different integer each time), in Java I would do something like public class MyClass { final static String S = "MYSTRING"; private int id = 0; public String getString() { return S + (id++); } } But in C++ I have to do; class MyClass { private: std::string S; // For some reason I can't do const std::string S = "MYSTRING"; int id; public: MyClass() { S = "MYSTRING"; id = 0; } std::string getString() { std::ostringstream oss; oss << S << id++; return oss.str(); } } An additional constraint: I don't want (in fact, in can't) use Boost or any other librairies, I'll have to work with the standard library. So the thing is; the code works, but in C++ I have to create a bunch of ostringstream objects, so it seems inefficient. To be fair, perhaps Java do the same and I just don't notice it, I say it's inefficient mostly because I know very little about strings. Is there a more efficient way to do this ?

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  • For loop index out of range ArgumentOutOfRangeException when multithreading

    - by Lirik
    I'm getting some strange behavior... when I iterate over the dummyText List in the ThreadTest method I get an index out of range exception (ArgumentOutOfRangeException), but if I remove the threads and I just print out the text, then everything works fine. This is my main method: public static Object sync = new Object(); static void Main(string[] args) { ThreadTest(); Console.WriteLine("Press any key to continue."); Console.ReadKey(); } This method throws the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Thread t = new Thread(() => PrintThreadName(dummyText[i])); // <-- Index out of range?!? t.Name = ("Thread " + (i)); t.IsBackground = true; t.Start(); } } private static void PrintThreadName(String text) { Random rand = new Random(DateTime.Now.Millisecond); while (true) { lock (sync) { Console.WriteLine(Thread.CurrentThread.Name + " running " + text); Thread.Sleep(1000+rand.Next(0,2000)); } } } This does not throw the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Console.WriteLine(dummyText[i]); // <-- No exception here } } Does anybody know why this is happening?

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  • Overloading generic implicit conversions

    - by raichoo
    Hi I'm having a little scala (version 2.8.0RC1) problem with implicit conversions. Whenever importing more than one implicit conversion the first one gets shadowed. Here is the code where the problem shows up: // containers class Maybe[T] case class Nothing[T]() extends Maybe[T] case class Just[T](value: T) extends Maybe[T] case class Value[T](value: T) trait Monad[C[_]] { def >>=[A, B](a: C[A], f: A => C[B]): C[B] def pure[A](a: A): C[A] } // implicit converter trait Extender[C[_]] { class Wrapper[A](c: C[A]) { def >>=[B](f: A => C[B])(implicit m: Monad[C]): C[B] = { m >>= (c, f) } def >>[B](b: C[B])(implicit m: Monad[C]): C[B] = { m >>= (c, { (x: A) => b } ) } } implicit def extendToMonad[A](c: C[A]) = new Wrapper[A](c) } // instance maybe object maybemonad extends Extender[Maybe] { implicit object MaybeMonad extends Monad[Maybe] { override def >>=[A, B](a: Maybe[A], f: A => Maybe[B]): Maybe[B] = { a match { case Just(x) => f(x) case Nothing() => Nothing() } } override def pure[A](a: A): Maybe[A] = Just(a) } } // instance value object identitymonad extends Extender[Value] { implicit object IdentityMonad extends Monad[Value] { override def >>=[A, B](a: Value[A], f: A => Value[B]): Value[B] = { a match { case Value(x) => f(x) } } override def pure[A](a: A): Value[A] = Value(a) } } import maybemonad._ //import identitymonad._ object Main { def main(args: Array[String]): Unit = { println(Just(1) >>= { (x: Int) => MaybeMonad.pure(x) }) } } When uncommenting the second import statement everything goes wrong since the first "extendToMonad" is shadowed. However, this one works: object Main { implicit def foo(a: Int) = new { def foobar(): Unit = { println("Foobar") } } implicit def foo(a: String) = new { def foobar(): Unit = { println(a) } } def main(args: Array[String]): Unit = { 1 foobar() "bla" foobar() } } So, where is the catch? What am I missing? Regards, raichoo

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  • Life Scope of Temporary Variable

    - by Yan Cheng CHEOK
    #include <cstdio> #include <string> void fun(const char* c) { printf("--> %s\n", c); } std::string get() { std::string str = "Hello World"; return str; } int main() { const char *cc = get().c_str(); // cc is not valid at this point. As it is pointing to // temporary string internal buffer, and the temporary string // has already been destroyed at this point. fun(cc); // But I am surprise this call will yield valid result. // It seems that the returned temporary string is valid within // scope (...) // What my understanding is, scope means {...} // Is this valid behavior guarantee by C++ standard? Or it depends // on your compiler vendor implementations? fun(get().c_str()); getchar(); } The output is : --> --> Hello World Hello, may I know the correct behavior is guarantee by C++ standard, or it depends on your compiler vendor implementations? I have tested this under VC2008 and VC6. Works fine for both.

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  • Learning Java, how to type text on canvas?

    - by Voley
    I'm reading a book by Eric Roberts - Art and science of java and it got an excersise that I can't figure out - You have to make calendar, with GRect's, 7 by 6, that goes ok, the code part is easy, but also you have to type the numbers of the date on those rectangles, and it's kinda hard for me, there is nothing about it in the book. I tried using GLabel thing, but here arises the problem that I need to work on those numbers, and it says "can't convert from int to string and vice versa". GLabel (string, posX, posY) - it is not accepting int as a parameter, only string, I even tried typecasting, still not working. For example I want to make a loop int currentDate = 1; while (currentDate < 31) { add(new Glabel(currentDate, 100, 100); currentDate++; This code is saying that no man, can't convert int to string. If i try changing currentDate to string, it works, but I got a problem with calculation, as I can't manipulate with number in string, it doesn't even allow to typecast it into int. How can I fix it? Maybe there is another class or method to type the text over those rectangles? I know about println but it doen't have any x or y coordinates, so I can't work with it. And I think it's only for console programs.

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  • facebook authentication / login trouble

    - by salmane
    I have setup facebook authentication using php and it goes something like this first getting the authorization here : https://graph.facebook.com/oauth/authorize?client_id=<?= $facebook_app_id ?>&redirect_uri=http://www.example.com/facebook/oauth/&scope=user_about_me,publish_stream then getting the access Token here : $url = "https://graph.facebook.com/oauth/access_token?client_id=".$facebook_app_id."&redirect_uri=http://www.example.com/facebook/oauth/&client_secret=".$facebook_secret."&code=".$code;" function get_string_between($string, $start, $end){ $string = " ".$string; $ini = strpos($string,$start); if ($ini == 0) return ""; $ini += strlen($start); $len = strpos($string,$end,$ini) - $ini; return substr($string,$ini,$len); } $access_token = get_string_between(file_get_contents($url), "access_token=", "&expires="); then getting user info : $facebook_user = file_get_contents('https://graph.facebook.com/me?access_token='.$access_token); $facebook_id = json_decode($facebook_user)->id; $first_name = json_decode($facebook_user)->first_name; $last_name = json_decode($facebook_user)->last_name; this is pretty ugly ( in my opinion ) but it works....how ever....the user is still not logged in...because i did not create or retrieve any session variables to confirm that the user is logged in to facebook... which means that after getting the authentication done the use still has to login .... first: is there a better way using php to do what i did above ? second: how do i set/ get session variable / cookies that ensure that the user doesnt have to click login thanks for your help

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