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  • having problems with javascript null

    - by user165242
    I have tried rectifying the code below. But I am not able to find a solution. After executing the code, firebug says "document.getElementById(haystack.value) is null". I tried if(document.getElementById(haystack).value ==null) but it was of no use. Please help me out. var haystack=document.getElementById('city1').value; if(!document.getElementById(haystack).value) { alert("null"); } else { alert("not null"); }

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  • Object Building in ActionScript

    - by kumar
    I am getting an object structure like Object-- --- Object STRING1:VALUE STRING2:VALUE STRING3:VALUE ---- OBJECT STRING1:VALUE STRING2:VALUE STRING3:VALUE Now I want to filter this object because i need only STRING2:VALUE in the same object structure and need to a an structure similar to: Object STRING2:VALUE Object STRING2:VALUE and I need to do it in runtime can somebody please let me know ..

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  • Using macro to check null values

    - by poliron
    My C code contains many functions with pointers to different structs as parameters which shouldn't be NULL pointers. To make my code more readable, I decided to replace this code: if(arg1==NULL || arg2==NULL || arg3==NULL...) { return SOME_ERROR; } With that macro: NULL_CHECK(arg1,arg2,...) How should I write it, if the number of args is unknown and they can point to different structs?(I work in C99)

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  • Detect when a new property is added to a Javascript object?

    - by UICodes
    A simple example using a built-in javascript object: navigator.my_new_property = "some value"; //can we detect that this new property was added? I don't want to constantly poll the object to check for new properties. Is there some type of higher level setter for objects instead of explicitly stating the property to monitor? Again, I don't want to detect if the property value changed, but rather when a new property is added. Ideas? thanks

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  • Junos custom-attack signature pattern syntax

    - by James Hawkwind
    I am stuck at a point with the configuration of a custom-attack signature in Junos. According to the Junos Custom Attack Definition documentation page, I can set up a custom attack based upon a signature in the packet. In the documentation you can specify a "pattern" to match, but it fails to describe what the pattern syntax should be. Particularly, I want to match the HEX values of 8C 00 13 00 in the first four bytes of the TCP data payload. Does anyone know how to accomplish this correctly?

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  • grep pattern interpretted differently in 2 different systems with same grep version

    - by Lance Woodson
    We manufacture a linux appliance for data centers, and all are running fedora installed from the same kickstart process. There are different hardware versions, some with IDE hard drives and some SCSI, so the filesystems may be at /dev/sdaN or /dev/hdaN. We have a web interface into these appliances that show disk usage, which is generated using "df | grep /dev/*da". This generally works for both hardware versions, giving an output like follows: /dev/sda2 5952284 3507816 2137228 63% / /dev/sda5 67670876 9128796 55049152 15% /data /dev/sda1 101086 11976 83891 13% /boot However, for one machine, we get the following result from that command: Binary file /dev/sda matches It seems that its grepping files matching /dev/*da for an unknown pattern for some reason, only on this box that is seemingly identical in grep version, packages, kernel, and hardware. I switched the grep pattern to be "/dev/.da" and everything works as expected on this troublesome box, but I hate not knowing why this is happening. Anyone have any ideas? Or perhaps some other tests to try?

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  • Texture and Pattern Generator

    - by Ara
    I use Adobe Fireworks for its Texture and Pattern tools to make things like this: http://i.imgur.com/sci7Roc.png and then i copy-paste it to Flash Professional (Adobe) to use there. but fireworks is so slow and buggy is there a free or commercial software to do this simple Texture / Pattern thing easily? Texture (like the second image above) Patter and Texture (like the first one) Transparent Texture, so the background color would be visible instead of the white lines in second image The ability to copy and paste it (as PNG 32 or any alpha transparent image) so i don't have to save it first and then import it to flash * I Use Mac OS X 10.8.4 *

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  • Looping through a SimpleXML object, or turning the whole thing into an array.

    - by Coffee Cup
    I'm trying to work out how to iterate though a returned SimpleXML object. I'm using a toolkit called Tarzan AWS, which connects to Amazon Web Services (SimpleDB, S3, EC2, etc). I'm specifically using SimpleDB. I can put data into the Amazon SimpleDB service, and I can get it back. I just don't know how to handle the SimpleXML object that is returned. The Tarzan AWS documentation says this: Look at the response to navigate through the headers and body of the response. Note that this is an object, not an array, and that the body is a SimpleXML object. Here's a sample of the returned SimpleXML object: [body] = SimpleXMLElement Object ( [QueryWithAttributesResult] = SimpleXMLElement Object ( [Item] = Array ( [0] = SimpleXMLElement Object ( [Name] = message12413344443260 [Attribute] = Array ( [0] = SimpleXMLElement Object ( [Name] = active [Value] = 1 ) [1] = SimpleXMLElement Object ( [Name] = user [Value] = john ) [2] = SimpleXMLElement Object ( [Name] = message [Value] = This is a message. ) [3] = SimpleXMLElement Object ( [Name] = time [Value] = 1241334444 ) [4] = SimpleXMLElement Object ( [Name] = id [Value] = 12413344443260 ) [5] = SimpleXMLElement Object ( [Name] = ip [Value] = 10.10.10.1 ) ) ) [1] = SimpleXMLElement Object ( [Name] = message12413346907303 [Attribute] = Array ( [0] = SimpleXMLElement Object ( [Name] = active [Value] = 1 ) [1] = SimpleXMLElement Object ( [Name] = user [Value] = fred ) [2] = SimpleXMLElement Object ( [Name] = message [Value] = This is another message ) [3] = SimpleXMLElement Object ( [Name] = time [Value] = 1241334690 ) [4] = SimpleXMLElement Object ( [Name] = id [Value] = 12413346907303 ) [5] = SimpleXMLElement Object ( [Name] = ip [Value] = 10.10.10.2 ) ) ) ) So what code do I need to get through each of the object items? I'd like to loop through each of them and handle it like a returned mySQL query. For example, I can query SimpleDB and then loop though the SimpleXML so I can display the results on the page. Alternatively, how do you turn the whole shebang into an array? I'm new to SimpleXML, so I apologise if my questions aren't specific enough.

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  • C# using the "this" keyword in this situation?

    - by Alex
    Hi, I've completed a OOP course assignment where I design and code a Complex Number class. For extra credit, I can do the following: Add two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When adding two complex numbers, the real part of the calling object is added to the real part of the complex number object passed as a parameter, and the imaginary part of the calling object is added to the imaginary part of the complex number object passed as a parameter. Subtract two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When subtracting two complex numbers, the real part of the complex number object passed as a parameter is subtracted from the real part of the calling object, and the imaginary part of the complex number object passed as a parameter is subtracted from the imaginary part of the calling object. I have coded this up, and I used the this keyword to denote the current instance of the class, the code for my add method is below, and my subtract method looks similar: public ComplexNumber Add(ComplexNumber c) { double realPartAdder = c.GetRealPart(); double complexPartAdder = c.GetComplexPart(); double realPartCaller = this.GetRealPart(); double complexPartCaller = this.GetComplexPart(); double finalRealPart = realPartCaller + realPartAdder; double finalComplexPart = complexPartCaller + complexPartAdder; ComplexNumber summedComplex = new ComplexNumber(finalRealPart, finalComplexPart); return summedComplex; } My question is: Did I do this correctly and with good style? (using the this keyword)?

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  • jQuery accessing objects

    - by user1275268
    I'm trying to access the values of an object from a function I created with a callback, but have run into some trouble. I'm still fairly new at jQuery/javascript. I call the function as follows: siteDeps(id,function(data){ $.each(data,function(key,val) { console.log(key); console.log(val); }); }); The function runs 5 ajax queries from XML data and returns data as an multidimensional object; here is a excerpt showing the meat of it: function siteDeps(id,callback) { var result = { sitecontactid : {}, siteaddressid : {}, sitephoneid : {}, contactaddressid : {}, contactphoneid : {} }; ...//.... var url5 = decodeURIComponent("sql2xml.php?query=xxxxxxxxxxx"); $.get(url5, function(data){ $(data).find('ID').each(function(i){ result.delsitephoneid[i] = $(this).text(); }); }); callback(result); } The console.log output shows this: sitecontactid Object 0: "2" 1: "3" __proto__: Object siteaddressid Object 0: "1" __proto__: Object sitephoneid Object 0: "1" 1: "5" 2: "54" __proto__: Object contactaddressid Object 0: "80" __proto__: Object contactphoneid Object 0: "6" __proto__: Object How can I extract the callback data in a format I can use, for instance sitephoneid: "1","5","54" Or is there a better/simpler way to do this? Thanks in advance.

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  • Can static methods be called using object/instance in .NET

    Ans is Yes and No   Yes in C++, Java and VB.NET No in C#   This is only compiler restriction in c#. You might see in some websites that we can break this restriction using reflection and delegates, but we can’t, according to my little research J I shall try to explain you…   Following is code sample to break this rule using reflection, it seems that it is possible to call a static method using an object, p1 using System; namespace T {     class Program     {         static void Main()         {             var p1 = new Person() { Name = "Smith" };             typeof(Person).GetMethod("TestStatMethod").Invoke(p1, new object[] { });                     }         class Person         {             public string Name { get; set; }             public static void TestStatMethod()             {                 Console.WriteLine("Hello");             }         }     } } but I do not think so this method is being called using p1 rather Type Name “Person”. I shall try to prove this… look at another example…  Test2 has been inherited from Test1. Let’s see various scenarios… Scenario1 using System; namespace T {     class Program     {         static void Main()         {             Test1 t = new Test1();            typeof(Test2).GetMethod("Method1").Invoke(t,                                  new object[] { });         }     }     class Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method1");         }     }       class Test2 : Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method2");         }     } } Output:   At test1::Method2 Scenario2         static void Main()         {             Test2 t = new Test2();            typeof(Test2).GetMethod("Method1").Invoke(t,                                          new object[] { });         }   Output:   At test1::Method2   Scenario3         static void Main()         {             Test1 t = new Test2();            typeof(Test2).GetMethod("Method1").Invoke(t,                             new object[] { });         }   Output: At test1::Method2 In all above scenarios output is same, that means, Reflection also not considering the object what you pass to Invoke method in case of static methods. It is always considering the type which you specify in typeof(). So, what is the use passing instance to “Invoke”. Let see below sample using System; namespace T {     class Program     {         static void Main()         {            typeof(Test2).GetMethod("Method1").                Invoke(null, new object[] { });         }     }       class Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method1");         }     }     class Test2 : Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method2");         }     } }   Output is   At test1::Method2   I was able to call Invoke “Method1” of Test2 without any object.  Yes, there no wonder here as Method1 is static. So we may conclude that static methods cannot be called using instances (only in c#) Why Microsoft has restricted it in C#? Ans: Really there Is no use calling static methods using objects because static methods are stateless. but still Java and C++ latest compilers allow calling static methods using instances. Java sample class Test {      public static void main(String str[])      {            Person p = new Person();            System.out.println(p.GetCount());      } }   class Person {   public static int GetCount()   {      return 100;   } }   Output          100 span.fullpost {display:none;}

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  • Using JDialog with Tabbed Pane to draw different pictures [migrated]

    - by Bryam Ulloa
    I am using NetBeans, and I have a class that extends to JDialog, inside that Dialog box I have created a Tabbed Pane. The Tabbed Pane contains 6 different tabs, with 6 different panels of course. What I want to do is when I click on the different tabs, a diagram is supposed to be drawn with the paint method. My question is how can I draw on the different panels with just one paint method in another class being called from the Dialog class? Here is my code for the Dialog class: package GUI; public class NewJDialog extends javax.swing.JDialog{ /** * Creates new form NewJDialog */ public NewJDialog(java.awt.Frame parent, boolean modal) { super(parent, modal); initComponents(); } /** * This method is called from within the constructor to initialize the form. * WARNING: Do NOT modify this code. The content of this method is always * regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jTabbedPane1 = new javax.swing.JTabbedPane(); jPanel1 = new javax.swing.JPanel(); jPanel2 = new javax.swing.JPanel(); jPanel3 = new javax.swing.JPanel(); jPanel4 = new javax.swing.JPanel(); jPanel5 = new javax.swing.JPanel(); jPanel6 = new javax.swing.JPanel(); jPanel7 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); jLabel2 = new javax.swing.JLabel(); setDefaultCloseOperation(javax.swing.WindowConstants.DISPOSE_ON_CLOSE); javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("FCFS", jPanel1); javax.swing.GroupLayout jPanel2Layout = new javax.swing.GroupLayout(jPanel2); jPanel2.setLayout(jPanel2Layout); jPanel2Layout.setHorizontalGroup( jPanel2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel2Layout.setVerticalGroup( jPanel2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("SSTF", jPanel2); javax.swing.GroupLayout jPanel3Layout = new javax.swing.GroupLayout(jPanel3); jPanel3.setLayout(jPanel3Layout); jPanel3Layout.setHorizontalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel3Layout.setVerticalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("LOOK", jPanel3); javax.swing.GroupLayout jPanel4Layout = new javax.swing.GroupLayout(jPanel4); jPanel4.setLayout(jPanel4Layout); jPanel4Layout.setHorizontalGroup( jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel4Layout.setVerticalGroup( jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("LOOK C", jPanel4); javax.swing.GroupLayout jPanel5Layout = new javax.swing.GroupLayout(jPanel5); jPanel5.setLayout(jPanel5Layout); jPanel5Layout.setHorizontalGroup( jPanel5Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel5Layout.setVerticalGroup( jPanel5Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("SCAN", jPanel5); javax.swing.GroupLayout jPanel6Layout = new javax.swing.GroupLayout(jPanel6); jPanel6.setLayout(jPanel6Layout); jPanel6Layout.setHorizontalGroup( jPanel6Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel6Layout.setVerticalGroup( jPanel6Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("SCAN C", jPanel6); getContentPane().add(jTabbedPane1, java.awt.BorderLayout.CENTER); jLabel1.setText("Distancia:"); jLabel2.setText("___________"); javax.swing.GroupLayout jPanel7Layout = new javax.swing.GroupLayout(jPanel7); jPanel7.setLayout(jPanel7Layout); jPanel7Layout.setHorizontalGroup( jPanel7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel7Layout.createSequentialGroup() .addGap(21, 21, 21) .addComponent(jLabel1) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(jLabel2) .addContainerGap(331, Short.MAX_VALUE)) ); jPanel7Layout.setVerticalGroup( jPanel7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel7Layout.createSequentialGroup() .addContainerGap() .addGroup(jPanel7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(jLabel1) .addComponent(jLabel2)) .addContainerGap(15, Short.MAX_VALUE)) ); getContentPane().add(jPanel7, java.awt.BorderLayout.PAGE_START); pack(); }// </editor-fold> /** * @param args the command line arguments */ public static void main(String args[]) { /* Set the Nimbus look and feel */ //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) "> /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel. * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html */ try { for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) { if ("Nimbus".equals(info.getName())) { javax.swing.UIManager.setLookAndFeel(info.getClassName()); break; } } } catch (ClassNotFoundException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } catch (InstantiationException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } catch (IllegalAccessException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } catch (javax.swing.UnsupportedLookAndFeelException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } //</editor-fold> /* Create and display the dialog */ java.awt.EventQueue.invokeLater(new Runnable() { public void run() { NewJDialog dialog = new NewJDialog(new javax.swing.JFrame(), true); dialog.addWindowListener(new java.awt.event.WindowAdapter() { @Override public void windowClosing(java.awt.event.WindowEvent e) { System.exit(0); } }); dialog.setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JLabel jLabel1; private javax.swing.JLabel jLabel2; private javax.swing.JPanel jPanel1; private javax.swing.JPanel jPanel2; private javax.swing.JPanel jPanel3; private javax.swing.JPanel jPanel4; private javax.swing.JPanel jPanel5; private javax.swing.JPanel jPanel6; private javax.swing.JPanel jPanel7; private javax.swing.JTabbedPane jTabbedPane1; // End of variables declaration } This is another class that I have created for the paint method: package GUI; import java.awt.Graphics; import javax.swing.JPanel; /** * * @author TOSHIBA */ public class Lienzo { private int width = 5; private int height = 5; private int y = 5; private int x = 0; private int x1 = 0; public Graphics Draw(Graphics g, int[] pistas) { //Im not sure if this is the correct way to do it //The diagram gets drawn according to values from an array //The array is not always the same thats why I used the different Panels for (int i = 0; i < pistas.length; i++) { x = pistas[i]; x1 = pistas[i + 1]; g.drawOval(x, y, width, height); g.drawString(Integer.toString(x), x, y); g.drawLine(x, y, x1, y); } return g; } } I hope you guys understand what I am trying to do with my program.

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  • Unity3d: calculate the result of a transform without modifying transform object itself

    - by Heisenbug
    I'm in the following situation: I need to move an object in some way, basically rotating it around its parent local position, or translating it in its parent local space (I know how to do this). The amount of rotation and translation is know at runtime (it depends on several factors, the speed of the object, enviroment factors, etc..). The problem is the following: I can perform this transformation only if the result position of the transformed object fit some criterias. An example could be this: the distance between the position before and after the transformation must be less than a given threshold. (Actually the conditions could be several and more complex) The problem is that if I use Transform.Rotate and Transform.Translate methods of my GameObject, I will loose the original Transform values. I think I can't copy the original Transform using instantiate for performance issues. How can I perform such a task? I think I have more or less 2 possibilities: First Don't modify the GameObject position through Transform. Calculate which will be the position after the transform. If the position is legal, modify transform through Translate and Rotate methods Second Store the original transform someway. Transform the object using Translate and Rotate. If the transformed position is illegal, restore the original one.

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  • How to write constructors which might fail to properly instantiate an object

    - by whitman
    Sometimes you need to write a constructor which can fail. For instance, say I want to instantiate an object with a file path, something like obj = new Object("/home/user/foo_file") As long as the path points to an appropriate file everything's fine. But if the string is not a valid path things should break. But how? You could: 1. throw an exception 2. return null object (if your programming language allows constructors to return values) 3. return a valid object but with a flag indicating that its path wasn't set properly (ugh) 4. others? I assume that the "best practices" of various programming languages would implement this differently. For instance I think ObjC prefers (2). But (2) would be impossible to implement in C++ where constructors must have void as a return type. In that case I take it that (1) is used. In your programming language of choice can you show how you'd handle this problem and explain why?

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  • Object pools for efficient resource management

    - by GameDevEnthusiast
    How can I avoid using default new() to create each object? My previous demo had very unpleasant framerate hiccups during dynamic memory allocations (usually, when arrays are resized), and creating lots of small objects which often contain one pointer to some DirectX resource seems like an awful lot of waste. I'm thinking about: Creating a master look-up table to refer to objects by handles (for safety & ease of serialization), much like EntityList in source engine Creating a templated object pool, which will store items contiguously (more cache-friendly, fast iteration, etc.) and the stored elements will be accessed (by external systems) via the global lookup table. The object pool will use the swap-with-last trick for fast removal (it will invoke the object's ~destructor first) and will update the corresponding indices in the global table accordingly (when growing/shrinking/moving elements). The elements will be copied via plain memcpy(). Is it a good idea? Will it be safe to store objects of non-POD types (e.g. pointers, vtable) in such containers? Related post: Dynamic Memory Allocation and Memory Management

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  • Scrolling though objects then creating a new instace of this object

    - by gopgop
    In my game when pressing the right mouse button you will place an object on the ground. all objects have the same super class (GameObject). I have a field called selected and will be equal to one certain gameobject at a time. when clicking the right mouse button it checks whats the instance of selected and that how it determines which object to place on the ground. code exapmle: t is the "slot" for which the object will go to. if (selected instanceof MapleTree) { t = new MapleTree(game,highLight); } else if (selected instanceof OakTree) { t = new OakTree(game,highLight); } Now it has to be a "new" instance of the object. Eventually my game will have hundreds of GameObjects and I don't want to have a huge if else statement. How would I make it so it scrolls though the possible kinds of objects and if its the correct type then create a new instance of it...? When pressing E it will switch the type of selected and is an if else statement as well. How would I do it for this too? here is a code example: if (selected instanceof MapleTree) { selected = new OakTree(game); } else if (selected instanceof OakTree) { selected = new MapleTree(game); }

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  • Draw contour around object in Opengl

    - by Maciekp
    I need to draw contour around 2d objects in 3d space. I tried drawing lines around object(+points to fill the gap), but due to line width, some part of it(~50%) was covering object. I tried to use stencil buffer, to eliminate this problem, but I got sth like this(contour is green): http://goo.gl/OI5uc (sorry I can't post images, due to my reputation) You can see(where arrow points), that some parts of line are behind object, and some are above. This changes when I move camera, but always there is some part, that is covering it. Here is code, that I use for drawing object: glColorMask(1,1,1,1); std::list<CObjectOnScene*>::iterator objIter=ptr->objects.begin(),objEnd=ptr->objects.end(); int countStencilBit=1; while(objIter!=objEnd) { glColorMask(1,1,1,1); glStencilFunc(GL_ALWAYS,countStencilBit,countStencilBit); glStencilOp(GL_REPLACE,GL_KEEP,GL_REPLACE ); (*objIter)->DrawYourVertices(); glStencilFunc(GL_NOTEQUAL,countStencilBit,countStencilBit); glStencilOp(GL_KEEP,GL_KEEP,GL_REPLACE); (*objIter)->DrawYourBorder(); ++objIter; ++countStencilBit; } I've tried different settings of stencil buffer, but always I was getting sth like that. Here is question: 1.Am I setting stencil buffer wrong? 2. Are there any other simple ways to create contour on such objects? Thanks in advance.

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  • [EF + Oracle]Object Context

    - by JTorrecilla
    Prologue After EF episodes I and II, we are going to see the Object Context. What is Object Context? It is a class which manages the DB connection, and the different Entities of our model. When Visual Studio creates the EF model, like I explain previously, also generates a Class that extends ObjectContext. ObjectContext provides: - DB connection - Add, update and delete functions. - Object Sets of Entities. - State of Pending Changes. This class will give a function, for each Entity, like  Esta clase va a contar con una función, para cada entidad, del tipo “AddTo{ENTITY}({Entity_Type } value)”, which are going to add a Entity to the related ObjectSet. In addition, it has a property, for each Entity, like “ObjectSet<TEntity> Entity”, does will keep the related record set. It will be filled with the CreateObjectSet<TEntity> function of Base class (ObjectContext). What is an ObjectSet? It is a class that allows us to manage the Entity Set from a Type. It inherits from: · ObjectQuery<TEntity> · IObjectSet<TEntity> · IQueryAble<TEntity · IEnumerable<TEntity · IQueryAble · IEnumerable An ObjectSet is a class property that allows query, insert, delete and update records from a determinate Entity. In following chapters we will see how to query Entities. LazyLoadingEnabled A very important property of the Context is “LazyLoadingEnabled”. This Boolean property lets indicate if the data loading is lazy, in other words, the Object will not be created and query until not be needed. Finally In this post we have seen what the VS generated context is, some of the characteristics, and where to see Entity data. In next chapters we will see, CRUD operations, and how to query ObjectSets.

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  • Match multiline regex in file object

    - by williamx
    How can I extract the groups from this regex from a file object (data.txt)? import numpy as np import re import os ifile = open("data.txt",'r') # Regex pattern pattern = re.compile(r""" ^Time:(\d{2}:\d{2}:\d{2}) # Time: 12:34:56 at beginning of line \r{2} # Two carriage return \D+ # 1 or more non-digits storeU=(\d+\.\d+) \s uIx=(\d+) \s storeI=(-?\d+.\d+) \s iIx=(\d+) \s avgCI=(-?\d+.\d+) """, re.VERBOSE | re.MULTILINE) time = []; for line in ifile: match = re.search(pattern, line) if match: time.append(match.group(1)) The problem in the last part of the code, is that I iterate line by line, which obviously doesn't work with multiline regex. I have tried to use pattern.finditer(ifile) like this: for match in pattern.finditer(ifile): print match ... just to see if it works, but the finditer method requires a string or buffer. I have also tried this method, but can't get it to work matches = [m.groups() for m in pattern.finditer(ifile)] Any idea?

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  • regular expression to read the string between <title> and </title>

    - by user262325
    Hello every one I hope to read the contents between and in a html string. I think it should be in objective-c @"<title([\\s\\S]*)</title>" below are the codes that rewrited for regular expression //source of NSStringCategory.h #import <Foundation/Foundation.h> #import <regex.h> @interface NSStringCategory:NSObject { regex_t preg; } -(id)initWithPattern:(NSString *)pattern options:(int)options; -(void)dealloc; -(BOOL)matchesString:(NSString *)string; -(NSString *)matchedSubstringOfString:(NSString *)string; -(NSArray *)capturedSubstringsOfString:(NSString *)string; +(NSStringCategory *)regexWithPattern:(NSString *)pattern options:(int)options; +(NSStringCategory *)regexWithPattern:(NSString *)pattern; +(NSString *)null; +(void)initialize; @end @interface NSString (NSStringCategory) -(BOOL)matchedByPattern:(NSString *)pattern options:(int)options; -(BOOL)matchedByPattern:(NSString *)pattern; -(NSString *)substringMatchedByPattern:(NSString *)pattern options:(int)options; -(NSString *)substringMatchedByPattern:(NSString *)pattern; -(NSArray *)substringsCapturedByPattern:(NSString *)pattern options:(int)options; -(NSArray *)substringsCapturedByPattern:(NSString *)pattern; -(NSString *)escapedPattern; @end and .m file #import "NSStringCategory.h" static NSString *nullstring=nil; @implementation NSStringCategory -(id)initWithPattern:(NSString *)pattern options:(int)options { if(self=[super init]) { int err=regcomp(&preg,[pattern UTF8String],options|REG_EXTENDED); if(err) { char errbuf[256]; regerror(err,&preg,errbuf,sizeof(errbuf)); [NSException raise:@"CSRegexException" format:@"Could not compile regex \"%@\": %s",pattern,errbuf]; } } return self; } -(void)dealloc { regfree(&preg); [super dealloc]; } -(BOOL)matchesString:(NSString *)string { if(regexec(&preg,[string UTF8String],0,NULL,0)==0) return YES; return NO; } -(NSString *)matchedSubstringOfString:(NSString *)string { const char *cstr=[string UTF8String]; regmatch_t match; if(regexec(&preg,cstr,1,&match,0)==0) { return [[[NSString alloc] initWithBytes:cstr+match.rm_so length:match.rm_eo-match.rm_so encoding:NSUTF8StringEncoding] autorelease]; } return nil; } -(NSArray *)capturedSubstringsOfString:(NSString *)string { const char *cstr=[string UTF8String]; int num=preg.re_nsub+1; regmatch_t *matches=calloc(sizeof(regmatch_t),num); if(regexec(&preg,cstr,num,matches,0)==0) { NSMutableArray *array=[NSMutableArray arrayWithCapacity:num]; int i; for(i=0;i<num;i++) { NSString *str; if(matches[i].rm_so==-1&&matches[i].rm_eo==-1) str=nullstring; else str=[[[NSString alloc] initWithBytes:cstr+matches[i].rm_so length:matches[i].rm_eo-matches[i].rm_so encoding:NSUTF8StringEncoding] autorelease]; [array addObject:str]; } free(matches); return [NSArray arrayWithArray:array]; } free(matches); return nil; } +(NSStringCategory *)regexWithPattern:(NSString *)pattern options:(int)options { return [[[NSStringCategory alloc] initWithPattern:pattern options:options] autorelease]; } +(NSStringCategory *)regexWithPattern:(NSString *)pattern { return [[[NSStringCategory alloc] initWithPattern:pattern options:0] autorelease]; } +(NSString *)null { return nullstring; } +(void)initialize { if(!nullstring) nullstring=[[NSString alloc] initWithString:@""]; } @end @implementation NSString (NSStringCategory) -(BOOL)matchedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options|REG_NOSUB]; return [re matchesString:self]; } -(BOOL)matchedByPattern:(NSString *)pattern { return [self matchedByPattern:pattern options:0]; } -(NSString *)substringMatchedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options]; return [re matchedSubstringOfString:self]; } -(NSString *)substringMatchedByPattern:(NSString *)pattern { return [self substringMatchedByPattern:pattern options:0]; } -(NSArray *)substringsCapturedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options]; return [re capturedSubstringsOfString:self]; } -(NSArray *)substringsCapturedByPattern:(NSString *)pattern { return [self substringsCapturedByPattern:pattern options:0]; } -(NSString *)escapedPattern { int len=[self length]; NSMutableString *escaped=[NSMutableString stringWithCapacity:len]; for(int i=0;i<len;i++) { unichar c=[self characterAtIndex:i]; if(c=='^'||c=='.'||c=='['||c=='$'||c=='('||c==')' ||c=='|'||c=='*'||c=='+'||c=='?'||c=='{'||c=='\\') [escaped appendFormat:@"\\%C",c]; else [escaped appendFormat:@"%C",c]; } return [NSString stringWithString:escaped]; } @end I use the codes below to get the string between "" and "" NSStringCategory *a=[[NSStringCategory alloc] initWithPattern:@"<title([\s\S]*)</title>" options:0];// Unfortunately [a matchedSubstringOfString:response]] always returns nil I do not if the regular expression is wrong or any other reason. Welcome any comment Thanks interdev

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  • Can I set a property on an object that is only declared on the instance type, when I don't know the

    - by WilberBeast
    Let me explain. I have a List into which I am adding various ASP.NET controls. I then wish to loop through the list and set a CssClass, however not every Control supports the property CssClass. What I would like to do is test if the underlying instance type supports the CssClass property and set it, but I'm not sure how to do the conversion prior to setting the property since I don't know the type of each Control object. I know that I can use typeof or x.GetType(), but I'm not sure how to use these to convert the controls back to the instance type in order to test for and then set the property. Actually I seem to have solved this, so I thought that I would post the code here for others. foreach (Control c in controlList) { PropertyInfo pi = c.GetType().GetProperty("CssClass"); if (pi != null) pi.SetValue(c, "desired_css_class", null); } I hope that this helps someone else as I has taken me hours to research these 2 lines of code. Cheers Steve

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  • COM Object Method Invoke Exception - Silverlight 4

    - by Adam Driscoll
    I'm trying to use the new AutomationFactory provided with Silverlight 4 to call a .NET COM class. .NET COM-Exposed Class: public class ObjectContainer { public bool GetObject([Out, MarshalAs((UnmanagedType.IUnknown)] out object obj) { obj = new SomeOtherObj(); return true; } } Silverlight Assembly: dynamic objectContainer; try { objectContainer = AutomationFactory.GetObject(ProgId); } catch { objectContainer = AutomationFactory.CreateObject(ProgId); } object obj; if (!objectContainer.GetObject(out obj)) { throw new Exception(); } When I call objectContainer.GetObject(out obj) an exception is thrown stating: Value does not fall within the expected range. at MS.Internal.ComAutomation.ComAutomationNative.CheckInvokeHResult(UInt32 hr, String memberName, String exceptionSource, String exceptionDescription, String exceptionHelpFile, UInt32 exceptionHelpContext) at MS.Internal.ComAutomation.ComAutomationNative.Invoke(Boolean tryInvoke, String memberName, ComAutomationInvokeType invokeType, ComAutomationInteropValue[] rgParams, IntPtr nativePeer, ComAutomationInteropValue& returnValue) at MS.Internal.ComAutomation.ComAutomationObject.InvokeImpl(Boolean tryInvoke, String name, ComAutomationInvokeType invokeType, Object& returnValue, Object[] args) at MS.Internal.ComAutomation.ComAutomationObject.Invoke(String name, ComAutomationInvokeType invokeType, Object[] args) at System.Runtime.InteropServices.Automation.AutomationMetaObjectProvider.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) at System.Runtime.InteropServices.Automation.AutomationMetaObjectProviderBase.<.cctorb__4(Object obj, InvokeMemberBinder binder, Object[] args) at CallSite.Target(Closure , CallSite , Object , String , Object& ) at CallSite.Target(Closure , CallSite , Object , String , Object& ) at ApplicationModule.ObjectContainer.GetObject() Wha's the deal?

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  • Crypted_password is null when using Authlogic to save a user

    - by kareem
    i'm getting a strange error on my production install when i try and create a new user using AL: ActiveRecord::StatementInvalid: Mysql::Error: Column 'crypted_password' cannot be null: INSERT INTO users especially strange b/c it works as expected on my local box. RUnning Rails 2.3.2 and ruby 1.8.7 on both boxes. user.rb: class User < ActiveRecord::Base before_create :set_username acts_as_authentic do |c| c.require_password_confirmation = false c.login_field = "email" c.validates_length_of_password_field_options = {:minimum => 4} c.validate_login_field = false #don't validate email field with additional validations end end Here's output from my production console: >> u = User.new => #<User id: nil, username: nil, email: nil, crypted_password: nil, password_salt: nil, persistence_token: nil, single_access_token: nil, perishable_token: nil, login_count: 0, failed_login_count: 0, last_request_at: nil, current_login_at: nil, last_login_at: nil, current_login_ip: nil, last_login_ip: nil, created_at: nil, updated_at: nil, is_admin: 0, first_name: nil, last_name: nil> >> u.full_name = 'john smith' => "john smith" >> u.password = 'test' => "test" >> u.email = '[email protected]' => "[email protected]" >> u.valid? => true >> u.save ActiveRecord::StatementInvalid: Mysql::Error: Column 'crypted_password' cannot be null: INSERT INTO `users` (`single_access_token`, `last_request_at`, `created_at`, `crypted_password`, `perishable_token`, `updated_at`, `username`, `failed_login_count`, `current_login_ip`, `password_salt`, `current_login_at`, `is_admin`, `persistence_token`, `login_count`, `last_name`, `last_login_ip`, `last_login_at`, `email`, `first_name`) VALUES('B-XSXwhO7hkbtISIOyEq', NULL, '2009-07-31 01:10:44', NULL, 'FK3mYS2Tp5Tzeq5IXE1z', '2009-07-31 01:10:44', 'john', 0, NULL, NULL, NULL, 0, '2c76b645f761eb3509353290e93874cecdb68a63caa165812ab1b126d63660757090ecf69995caef9e78f93d070b524e2542b3fec4ee050726088c2a9fdb0c9f', 0, 'smith', NULL, NULL, '[email protected]', 'john') from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/connection_adapters/abstract_adapter.rb:212:in `log' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/connection_adapters/mysql_adapter.rb:320:in `execute' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/connection_adapters/abstract/database_statements.rb: 259:in `insert_sql' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/connection_adapters/mysql_adapter.rb:330:in `insert_sql' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/connection_adapters/abstract/database_statements.rb: 44:in `insert_without_query_dirty' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/connection_adapters/abstract/query_cache.rb:18:in `insert' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/base.rb:2902:in `create_without_timestamps' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/timestamp.rb:29:in `create_without_callbacks' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/callbacks.rb:266:in `create' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/base.rb:2868:in `create_or_update_without_callbacks' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/callbacks.rb:250:in `create_or_update' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/base.rb:2539:in `save_without_validation' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/validations.rb:1009:in `save_without_dirty' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/dirty.rb:79:in `save_without_transactions' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/transactions.rb:229:in `send' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/transactions.rb:229:in `with_transaction_returning_status' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/connection_adapters/abstract/database_statements.rb: 136:in `transaction' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/transactions.rb:182:in `transaction' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/transactions.rb:228:in `with_transaction_returning_status' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/transactions.rb:196:in `save' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/transactions.rb:208:in `rollback_active_record_state!' from /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.2/lib/ active_record/transactions.rb:196:in `save' No idea why this is happening, and especially why this saves a new user on dev but not on production. Any help is much appreciated, thanks! edit: using Apache & Passenger 2.2.4

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