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  • Display a view using modalPresentationStyle

    - by happyCoding25
    Hello, I have heard that you can make a view popup like in the Mail app for iPad by using modalPresentationStyle. Im having a hard time figuring out how to use it though. I looked a this post here and still couldn't figure out how to do this task. If anyone could explain how to hook up the controllers to make this code work that would be great. Thanks

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  • Why does fileURLWithPath: give me a file://localhost/ URL?

    - by jxpx777
    I have a project I'm working on and this seems like the simplest thing in the world, but the +[NSURL fileURLWithPath:] factory method is returning a strange URL. I created an empty sample project to isolate the problem and in my app delegate's applicationDidFinishLaunching: method I have this simple code: NSString *path = [@"~/Documents" stringByExpandingTildeInPath]; NSURL *url = [NSURL fileURLWithPath:path]; NSLog(@"%@ | %@", path, url); and the NSLog result looks like this: /Users/myusername/Documents | file://localhost/Users/myusername/Documents/ when I would expect the URL to be file:///Users/myusername/Documents. Any thoughts on why this is behaving like this? (10.6.3 in case it matters.)

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  • Compare NSArray with NSMutableArray adding delta objects to NSMutableArray

    - by Hooligancat
    I have an NSMutableArray that is populated with objects of strings. For simplicity sake we'll say that the objects are a person and each person object contains information about that person. Thus I would have an NSMutableArray that is populated with person objects: person.firstName person.lastName person.age person.height And so on. The initial source of data comes from a web server and is populated when my application loads and completes it's initialization with the server. Periodically my application polls the server for the latest list of names. Currently I am creating an NSArray of the result set, emptying the NSMutableArray and then re-populating the NSMutableArray with NSArray results before destroying the NSArray object. This seems inefficient to me on a few levels and also presents me with a problem losing table row references which I can work around, but might be creating more work for myself in doing so. The inefficiency seems to be that I should be able to compare the two arrays and end up with a filtered NSArray. I could then add the filtered set to the NSMutableArray. This would mean that I can simply append new data to the NSMutableArray instead of throwing everything out and re-populating. Conversely I would need to do the same filter in reverse to see if there are records that need removing from the NSMutableArray. Is there any method to do this in a more efficient manner? Have I overlooked something in the docs some place that refers to a simpler technique? I have a problem when I empty the NSMutableArray and re-populate in that any referencing tables lose their selected row state. I can track it and re-select it, but my theory is that using some form of compare and adding objects and removing objects instead of dealing with the whole array in one block might mean I keep my row reference (assuming the item isn't deleted of course). Any suggestions or help much appreciated. Update Would it be just as fast to do a fast enumeration over each comparing each line item as I go? It seems like an expensive operation, but with the last fast enumeration code it might be pretty efficient...

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  • Change UITextView text color with animation.

    - by f0rz
    Hi ! Just a simple question. Is it possible to change the text color of UITextView with a animation? [UITextView beginAnimations:nil context:NULL]; [UITextView setAnimationDuration:2.0]; textView.textColor = [UIColor grayColor]; [UITextView commitAnimations]; Cheers! - Martin

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  • Mac Quick Look Preview in an NSView or NSImage?

    - by Niko Matsakis
    I am looking for a way (public or otherwise) to get an NSView, NSImage, CGImageRef, etc that shows the QuickLook preview for a file. Essentially the equivalent of QLThumbnailImageCreate() but for the preview. The public APIs I can find do not support this. They allow the creation of a thumbnail image or a QLPreviewPanel. The panel does in fact display the quick look preview, but I cannot get access to the preview's appearance to embed it in other views, nor can I display multiple previews at once. For background, I am writing an app where users can embed links to other files that should be displayed inline, kind of like an <img> tag in HTML. For images like JPGs and PDFs it's easy to figure out what to display. I thought that for other formats I would use Quick Look to generate a nice visual representation of the file's contents. This way the set of formats supported by my application would be easily extensible (just download new Quick Look generators).

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  • UIWebView is ignoring cookies?!

    - by A. Miladinovic
    Hello everybody, I am creating an app for the iPhone that fetches a specific page from a website, but to be able to view this site you need to log in with a username and a password. I've created this code: NSString *urlAddress = @"http://www.wdg-hamburg.de"; NSURL *url = [NSURL URLWithString:urlAddress]; NSString *post = @"name=loginname&pass=pass&form_id=user_login&op=Anmelden"; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod: @"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; [vPlan loadRequest:request]; But I am not logged in at the UIWebView! I am logging NSHTTPCookieStorage to the console and it shows me the necessary cookie, but I dont get logged in. Does anybody knows how I can fix that? Kind regards, A. Miladinovic

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  • How can you add a UIGestureRecognizer to a UIBarButtonItem as in the common undo/redo UIPopoverContr

    - by SG
    Problem In my iPad app, I cannot attach a popover to a button bar item only after press-and-hold events. But this seems to be standard for undo/redo. How do other apps do this? Background I have an undo button (UIBarButtonSystemItemUndo) in the toolbar of my UIKit (iPad) app. When I press the undo button, it fires it's action which is undo:, and that executes correctly. However, the "standard UE convention" for undo/redo on iPad is that pressing undo executes an undo but pressing and holding the button reveals a popover controller where the user selected either "undo" or "redo" until the controller is dismissed. The normal way to attach a popover controller is with presentPopoverFromBarButtonItem:, and I can configure this easily enough. To get this to show only after press-and-hold we have to set a view to respond to "long press" gesture events as in this snippet: UILongPressGestureRecognizer *longPressOnUndoGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPressOnUndoGesture:)]; //Broken because there is no customView in a UIBarButtonSystemItemUndo item [self.undoButtonItem.customView addGestureRecognizer:longPressOnUndoGesture]; [longPressOnUndoGesture release]; With this, after a press-and-hold on the view the method handleLongPressOnUndoGesture: will get called, and within this method I will configure and display the popover for undo/redo. So far, so good. The problem with this is that there is no view to attach to. self.undoButtonItem is a UIButtonBarItem, not a view. Possible solutions 1) [The ideal] Attach the gesture recognizer to the button bar item. It is possible to attach a gesture recognizer to a view, but UIButtonBarItem is not a view. It does have a property for .customView, but that property is nil when the buttonbaritem is a standard system type (in this case it is). 2) Use another view. I could use the UIToolbar but that would require some weird hit-testing and be an all around hack, if even possible in the first place. There is no other alternative view to use that I can think of. 3) Use the customView property. Standard types like UIBarButtonSystemItemUndo have no customView (it is nil). Setting the customView will erase the standard contents which it needs to have. This would amount to re-implementing all the look and function of UIBarButtonSystemItemUndo, again if even possible to do. Question How can I attach a gesture recognizer to this "button"? More specifically, how can I implement the standard press-and-hold-to-show-redo-popover in an iPad app? Ideas? Thank you very much, especially if someone actually has this working in their app (I'm thinking of you, omni) and wants to share...

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  • viewDidLoad not being called by parent UITabBarController

    - by Adam Bishop
    Sample: I've created a minimal set of files that highlight the issue here: http://uploads.omega.org.uk/Foo3.zip If viewDidLoad/viewInitWithNibName are called, a message box is displayed. The message box is not displayed, therefore, the methods are not being called. Details: I have an application that is attempting to use a UITabBarController to switch between multiple views. The views are linked up to the UITabBarController using interface builder (select the tab page, open Attributes (Option-1), and fill in the NIB Name field), and so are displayed "automatically" with no extra code-behind to make them appear. Is it intended behaviour that views loaded like this do not have their viewDidLoad method executed? If not, how am I doing it wrong, and what do I need to change. If it is intended behaviour, I can think of a few work-arounds, but any suggestions are appreciated: Scrap the UITabBarController and implement the view switching myself (using initWithNibName and add/insert/push/Subview). Call each of the children's viewDidLoad method manually in the UITabBarController's own viewDidLoad method. Thank you in advance for any help you can offer.

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  • Need content in UIWebView to display quickly

    - by leftspin
    Part of my app caches web pages for offline viewing. To do that, I am saving the HTML fetched from a site and rewriting img urls to point to a file on the local store. When I load the html into a UIWebView, it loads the images as expected and everything's fine. I am also caching stylesheets in this fashion. The problem is that when I put the phone into airplane mode, loading this cached html causes the UIWebView to display a blank screen and pause for a while before displaying the page. I've figured out that it's caused by non-cached URLs referenced from the original HTML doc that the web view is trying to fetch. These other URLs include images within the cached stylesheets, content in iframes, and javascript that opens a connection to fetch other resources. The pause happens when the UIWebView tries to fetch these resources, and the web page only appears after all these other fetches have timed out. My questions is, how can I make UIWebView just display the stuff I've cached immediately? Here are my thoughts: write even more code to cache these other references. This is potentially a ton more code to catch all the edge cases, etc., especially having to parse the Javascript to see what it loads after the page is loaded force UIWebView to time out immediately so there's no pause. I haven't figured out how to do this. somehow get what's already loaded to display even though the external references haven't finished fetching yet strip the code of all scripts, link tags and iframes to "erase" the external references. I've tried this one, but for some sites, the resultant page is severely messed up Can anyone help me here? I've been working on this forever, and am running out of ideas.

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  • iPod/iPhone OpenGL ES UIView flashes when updating

    - by Dave Viner
    I have a simple iPhone application which uses OpenGL ES (v1) to draw a line based on the touches of the user. In the XCode Simulator, the code works perfectly. However, when I install the app onto an iPod or iPhone, the OpenGL ES view "flashes" when drawing the line. If I disable the line drawing, the flash disappears. By "flash", I mean that the background image (which is an OpenGL texture) disappears momentarily, and then reappears. It appears as if the entire scene is completely erased and redrawn. The code which handles the line drawing is the following: renderLineFromPoint:(CGPoint)start toPoint:(CGPoint)end { static GLfloat* vertexBuffer = NULL; static NSUInteger vertexMax = 64; NSUInteger vertexCount = 0, count, i; //Allocate vertex array buffer if(vertexBuffer == NULL) vertexBuffer = malloc(vertexMax * 2 * sizeof(GLfloat)); //Add points to the buffer so there are drawing points every X pixels count = MAX(ceilf(sqrtf((end.x - start.x) * (end.x - start.x) + (end.y - start.y) * (end.y - start.y)) / kBrushPixelStep), 1); for(i = 0; i < count; ++i) { if(vertexCount == vertexMax) { vertexMax = 2 * vertexMax; vertexBuffer = realloc(vertexBuffer, vertexMax * 2 * sizeof(GLfloat)); } vertexBuffer[2 * vertexCount + 0] = start.x + (end.x - start.x) * ((GLfloat)i / (GLfloat)count); vertexBuffer[2 * vertexCount + 1] = start.y + (end.y - start.y) * ((GLfloat)i / (GLfloat)count); vertexCount += 1; } //Render the vertex array glVertexPointer(2, GL_FLOAT, 0, vertexBuffer); glDrawArrays(GL_POINTS, 0, vertexCount); //Display the buffer [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } (This function is based on the function of the same name from the GLPaint sample application.) For the life of me, I can not figure out why this causes the screen to flash. The line is drawn properly (both in the Simulator and in the iPod). But, the flash makes it unusable. Anyone have ideas on how to prevent the "flash"?

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  • UIWebView loading slow if using baseUrl

    - by ashish
    this works very well and fast but it does not load images if I give baseurl instead of nil. It takes few seconds to load. NSURL *myUrl = [[NSURL alloc] initFileURLWithPath:self.contentPath]; //NSLog(@”Content url is %@”,myUrl); NSString *string = [[NSString alloc]initWithContentsOfFile:self.contentPath encoding:NSASCIIStringEncoding error:nil]; [contentDisplay loadHTMLString:string baseURL:nil]; //here nil if replaced by myUrl webView takes time to load. Any help ? [string release]; [myUrl release];

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  • How to change image and disable UIBarButtonItem

    - by Alex
    I have a NavigationBar app with two views: a parent and a sub view. In the sub view I'm adding a button to the right corner as follows: - (void)viewDidLoad { UIBarButtonItem *tempButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"lock-unlocked.png"] style:UIBarButtonItemStylePlain target:self action:@selector(lockScreen)]; self.navigationItem.rightBarButtonItem = tempButton; [tempButton release]; } When that button is clicked I want to change the image of this rightBarButtonItem and disable the leftBarButtonItem (which was added automatically by the controller). Basically have two states of a button, locked and unlocked. Question 1: The only way I can find how to change the image is to create a new UIButtonItem with a new image and replace rightBarButtonItem with that new one. But I'm wondering if there's a way to just change the image without creating a new UIBarButtonItem. Am I creating a memory leak if I keep creating new UIBarButtonItem? Question 2: How can I get a hold of self.navigationItem.leftBarButtonItem and disable/enable it? I don't create that one manually, it's created automatically for me by the controller. I don't see any method/property on UIBarButtonItem to enable/disable user interaction with it.

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  • 401 Unauthorized using oauth with twitter on iPhone

    - by menkel
    I use Twitter-OAuth-iPhone. http://github.com/bengottlieb/Twitter-OAuth-iPhone/ when i try to login on twitte, I received an error 401 i received the delegate call for - (void) OAuthTwitterController: (SA_OAuthTwitterController *) controller authenticatedWithUsername: (NSString *) username { but when i try to send a tweet just after [_engine sendUpdate: [NSString stringWithFormat:@"Hello World"]]; i received an error 401 failed with error: Error Domain=HTTP Code=401 "Operation could not be completed. (HTTP error 401.)" i have check my twitter application setting Type: Client Default Access type: Read & Write

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  • Access UIButton's titleLabel with custom background image

    - by Meltemi
    Quick one: I have a custom button image that I want to use but I still want to change the text of the button with setTitle:forState:. When I use a "custom" button in IB I lose the Title view. When I use Rounded Rect in IB the custom image appears scrunched w/in the Rounded Rect button. Why is this so difficult?

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  • Loop an UIScrollView

    - by Ilya
    Hi, I've got an UIScrollView and in it different images(about 30). I'd like to make it possible, when user reaches the last image to show the first one after it and so on. And I want to implement the same feature with the first image(to go to the last one). I'd like to loop the images smoothly that user won't even notice that he is making another loop. What is the best way to achieve this? Thanks.

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  • Changing CSS on the fly in a UIWebView on iPhone

    - by Shaggy Frog
    Let's say I'm developing an iPhone app that is a catalogue of cars. The user will choose a car from a list, and I will present a detail view for the car, which will describe things like top speed. The detail view will essentially be a UIWebView that is loading an existing HTML file. Different users will live in different parts of the world, so they will like to see the top speed for the car in whatever units are appropriate for their locale. Let's say there are two such units: SI (km/h) and conventional (mph). Let's also say the user will be able to change the display units by hitting a button on the screen; when that happens, the detail screen should switch to show the relevant units. So far, here's what I've done to try and solve this. The HTML might look something like this: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> <head> <title>Some Car</title> <link rel="stylesheet" media="screen" type="text/css" href="persistent.css" /> <link rel="alternate stylesheet" media="screen" type="text/css" href="si.css" title="si" /> <link rel="alternate stylesheet" media="screen" type="text/css" href="conventional.css" title="conventional" /> <script type="text/javascript" src="switch.js"></script> </head> <body> <h1>Some Car</h1> <div id="si"> <h2>Top Speed: 160 km/h</h2> </div> <div id="conventional"> <h2>Top Speed: 100 mph</h2> </div> </body> The peristent stylesheet, persistent.css: #si { display:none; } #conventional { display:none; } The first alternate stylesheet, si.css: #si { display:inline; } #conventional { display:none; } And the second alternate stylesheet, conventional.css: #si { display:none; } #conventional { display:inline; } Based on a tutorial at A List Apart, my switch.js looks something like this: function disableStyleSheet(title) { var i, a; for (i = 0; (a = document.getElementsByTagName("link")[i]); i++) { if ((a.getAttribute("rel").indexOf("alt") != -1) && (a.getAttribute("title") == title)) { a.disabled = true; } } } function enableStyleSheet(title) { var i, a; for (i = 0; (a = document.getElementsByTagName("link")[i]); i++) { if ((a.getAttribute("rel").indexOf("alt") != -1) && (a.getAttribute("title") == title)) { a.disabled = false; } } } function switchToSiStyleSheet() { disableStyleSheet("conventional"); enableStyleSheet("si"); } function switchToConventionalStyleSheet() { disableStyleSheet("si"); enableStyleSheet("conventional"); } My button action handler looks something like this: - (void)notesButtonAction:(id)sender { static BOOL isUsingSi = YES; if (isUsingSi) { NSString* command = [[NSString alloc] initWithString:@"switchToSiStyleSheet();"]; [self.webView stringByEvaluatingJavaScriptFromString:command]; [command release]; } else { NSString* command = [[NSString alloc] initWithFormat:@"switchToConventionalStyleSheet();"]; [self.webView stringByEvaluatingJavaScriptFromString:command]; [command release]; } isUsingSi = !isUsingSi; } Here's the first problem. The first time the button is hit, the UIWebView doesn't change. The second time it's hit, it looks like the conventional style sheet is loaded. The third time, it switches to the SI style sheet; the fourth time, back to the conventional, and so on. So, basically, only that first button press doesn't seem to do anything. Here's the second problem. I'm not sure how to switch to the correct style sheet upon initial load of the UIWebView. I tried this: - (void)webViewDidFinishLoad:(UIWebView *)webView { NSString* command = [[NSString alloc] initWithString:@"switchToSiStyleSheet();"]; [self.webView stringByEvaluatingJavaScriptFromString:command]; [command release]; } But, like the first button hit, it doesn't seem to do anything. Can anyone help me with these two problems?

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  • my apostrophe turns into ‚Äô

    - by Bryce Naron
    i'm trying to send the iOS device name along with the deviceToken to my server in didRegisterForRemoteNotificationsWithDeviceToken.. my device has an apostrophe in it and the request string shows as ....&name=John+Doe’s+iPhone ... I've tried replacing "'" with "" and "’" with "" .. but neither fix it.. i assume i need to convert the encoding? NSString *string = [[UIDevice currentDevice] name]; output-> John Doe’s iPhone EDIT output is from NSLog(string);

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  • How can we add text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • CGContextDrawPDFPage taking up large amounts of memory

    - by Ed Marty
    I have a PDF file that I want to draw in outline form. I want to draw the first several pages on the document each in their own UIImage to use on a button so that when clicked, the main display will navigate to the clicked page. However, CGContextDrawPDFPage seems to be using copious amounts of memory when attempting to draw the page. Even though the image is only supposed to be around 100px tall, the application crashes while drawing one page in particular, which according to Instruments, allocates about 13 MB of memory just for the one page. Here's the code for drawing: //Note: This is always called in a background thread, but the autorelease pool is setup elsewhere + (void) drawPage:(CGPDFPageRef)m_page inRect:(CGRect)rect inContext:(CGContextRef) g { CGPDFBox box = kCGPDFMediaBox; CGAffineTransform t = CGPDFPageGetDrawingTransform(m_page, box, rect, 0,YES); CGRect pageRect = CGPDFPageGetBoxRect(m_page, box); //Start the drawing CGContextSaveGState(g); //Clip to our bounding box CGContextClipToRect(g, pageRect); //Now we have to flip the origin to top-left instead of bottom left //First: flip y-axix CGContextScaleCTM(g, 1, -1); //Second: move origin CGContextTranslateCTM(g, 0, -rect.size.height); //Now apply the transform to draw the page within the rect CGContextConcatCTM(g, t); //Finally, draw the page //The important bit. Commenting out the following line "fixes" the crashing issue. CGContextDrawPDFPage(g, m_page); CGContextRestoreGState(g); } Is there a better way to draw this image that doesn't take up huge amounts of memory?

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  • Arc text in iphone application

    - by Amit Battan
    Hi all I want to bend the text that of UILabel from corner. It just like appear as arc or as following link. http://picasaweb.google.com/lh/photo/kfBzK4R4IlvyHfVywUNd1A?feat=directlink please suggest me, from where i start. any documentation,link, sample code. thanks amit battan

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  • iPhone: Using static library in an application crashes the device but not the iphone simulator

    - by spin-docta
    I have a library I made, and now I want to utilize it in an application. I've believe I've properly linked to the library. Here are all the things I've done: Set the header search path Set other linker flags to "-ObjC" Added the static library xcode project Made sure the lib.a was listed as a framework target Added the library as a direct dependency Like I said in the title, I've successfully run the app with the static library in the simulator. Once I try testing the app using the device, it crashes the second it has to use a function from the library: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSDate firstOfCurrentMonth]: unrecognized selector sent to class 0x3841bb44' 2009-10-10 12:45:31.159 Basement[2372:207] Stack:

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  • Add a sub-view to a DetailView UIView in iPad

    - by Elisabeth
    I'm creating a split view controller app, the detail view has a segmented control in a navigation bar at the top. Clicking on a segment will add a new view to the detail view with the appropriate information on it (covering up the DetailViewController's default UIView). I've created two new UIViews, corresponding to each segment, and I'm trying to add them to the view like this (in DetailViewController.m): if (exerciseSegmentControl.selectedSegmentIndex == UISegmentedControlNoSegment) { NSLog(@"No segment selected"); } UIView *viewToShow; if (selectedView == 0 && exerciseSegmentControl.selectedSegmentIndex == 1) { viewToShow = exerciseSolutionView; } else { viewToShow = exerciseView; } [self.view addSubview:viewToShow]; I see the view appear, but it's in the wrong place, it is placed at the very top of the window, instead of below the navigation bar. In IB, I've created instances of the views, and I've used the Attributes inspector to specify "Navigation Bar" for top bar, which sets the height of the view correctly. But the view is clearly being added too far up in the window - I see the view below it (the DetailViewController's UIView) peaking out at the bottom (I changed the background color so I know which view I'm seeing). Any tips on how to get the subview I'm adding to get placed correctly in the window? Thanks!

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  • How to follow user location with MapKit

    - by Bloudermilk
    I'm using MapKit to display the user's location relative to pins around them. I'd like to be able to mimic the functionality that Maps provides via the crosshair button in the lower left-hand corner of the screen. I'm already aware that MapKit provides a CLLocation object with the user's location via MKUserLocation, I just wanted to seek advice on how I should keep focus on that location. My initial inclination was to use an NSTimer to center the map on that coordinate every 500ms or so. Is there a better way to do this? Is there something built in to MapKit that I'm missing that will accomplish this? Thanks so much, Brendan

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  • iPhone SDK - Accessing other Application Folders

    - by Kevin
    Hello everyone, I know that you can access your own application files using NSDocumentDirectory and such, but can you do that on other applications. For example, if I wanted the Documents of another application, would it be possible to get that information? From the iPhone OS Library as directed here. Sincerely, Kevin

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