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  • Use LINQ and C# to make a new List from an old List

    - by Addie
    This should be pretty simple, but I am new at LINQ. I have a List of FillList structs. I'd like to use LINQ to create a new List where instead of having the number of buys and sells, I would have one variable containing the sum. For example, if the FillStruct structure has buy = 4 and sell = 2 then the NewFillStruct structure will have numlong = 2. If the FillStruct structure has buy = 2 and sell = 4 then the NewFillStruct structure will have numlong = -2. Here are the structures. struct FillStruct { int buy; int sell; string date; } struct NewFillStruct { int numlong; string date; }

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  • .Net Reflection - Calling unexisting methods

    - by Joaozinho das Couves
    Lets say i call method M1 on class A using reflection. The method does not exist. Is there any way to put a handler on class A that says, "someone is trying to execute method M1"? Or Is it possible to add a method dinamically to a class? I want to add a method M1...Mn that always does MyStaticClass.DoAction("M1...Mn"); Something like: string methodName = "M1". A.AddMethod(methodname,x = MyStaticClass.DoAction(x)); Thanks

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  • Flex - How do I use a variable to define the name of an instantiated object

    - by flexfanatic
    Essentially this is what I want to accomplish, however it doesn't work like this. Is there any solution: - The problem is I can't dynamically name a new object... ??? pulling my hair out. import views.printingView; public function initComponent(o:Array):void{ SomeObject::Array = o; for(i=0; i <=SomeObject.length-1; i++){ 'invoice'+{SomeObject[i].namedID}:printingView = new printingView(); someDisplayContainer.addChild('invoice'+{SomeObject[i].namedID}); 'invoice'+{SomeObject.namedID}.publicInitFunction(SomeObject[i]); } }

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  • Can LINQ expression classes implement the observer pattern instead of deferred execution?

    - by Tormod
    Hi. We have issues within an application using a state machine. The application is implemented as a windows service and is iteration based (it "foreaches" itself through everything) and there are myriads of instances being processed by the state machine. As I'm reading the MEAP version of Jon Skeets book "C# in Depth, 2nd ed", I'm wondering if I can change the whole thing to use linq expression instances so that guards and conditions are represented using expression trees. We are building many applications on this state machine engine and would probably greatly benefit from the new Expression tree visualizer in VS 2010 Now, simple example. If I have an expression tree where there is an OR Expression condition with two sub nodes, is there any way that these can implement the observer pattern so that the expression tree becomes event driven? If a condition change, it should notify its parent node (the OR node). Since the OR node then changes from "false" to "true", then it should notify ITS parent and so on. I love the declarative model of expression trees, but the deferred execution model works in opposite direction of the control flow if you want event based "live" conditions. Am I off on a wild goose chase here? Or is there some concept in the BCL that may help me achieve this?

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  • Extend a direct instance

    - by Diolor
    We have a new instance of an object with four properties: person={firstname:"John",lastname:"Doe",age:50,eyecolor:"blue"}; What is the best way to many other properties to that object? If we wanted few couple more sure we would: person[address_no] = 4; .... person[country] = 'Netherlands'; But what if we have a lot properties. Is there any minimalistic way like the one below? (I know it doesn't work) person +={address_no: '4', .... , country: 'Netherlands'};

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  • Why isn't Hadoop implemented using MPI?

    - by artif
    Correct me if I'm wrong, but my understanding is that Hadoop does not use MPI for communication between different nodes. What are the technical reasons for this? I could hazard a few guesses, but I do not know enough of how MPI is implemented "under the hood" to know whether or not I'm right. Come to think of it, I'm not entirely familiar with Hadoop's internals either. I understand the framework at a conceptual level (map/combine/shuffle/reduce and how that works at a high level) but I don't know the nitty gritty implementation details. I've always assumed Hadoop was transmitting serialized data structures (perhaps GPBs) over a TCP connection, eg during the shuffle phase. Let me know if that's not true.

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  • Java: How do you access a sub-object of an object with no "getXXX" method to that sub-object

    - by Daxon
    I'll explain with pictures from Eclipse Debugger I have an Class called "FieldContext", (I can't edit it, it's compiled in the Java OVal API) Within "FieldContext" on the eclipse variable tab are "CompileTimeType" and "field" Q1 Is there a legend for the icons in the variables tab? like what the red box with the "F" means + yellow diamond boxes? Now I want to access the fields inside the "field" object (RedBox) .. preferably "name" But the "FieldContext" does not have a "getField()" method, yet it has a "getCompileTimeType()" method. Q2 So is there anyway to get that field object being a "SerializableField" Class from the "FieldContext"? If eclipse debugger can see/get/edit them then I hope I can do the same in Java.

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  • JavaScript Object Question

    - by Frank Neville
    What I want to do with the fs object is to add multiple "items" to the fs.items property. How can I do this? You can see my attempt below, obviously this does not work. I am a beginner, go easy on me :) Thanks... var fs = { name:'test', items:[] }; fs.items = { name:'item1', value:1 }; fs.items = { name:'item2', value:2 }

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  • Is there an use case for non-blocking receive when I have threads?

    - by Gabriel Šcerbák
    I know non-blocking receive is not used as much in message passing, but still some intuition tells me, it is needed. Take for example GUI event driven applications, you need some way to wait for a message in a non-blocking way, so your program can execute some computations. One of the ways to solve this is to have a special thread with message queue. Is there some use case, where you would really need non-blocking receive even if you have threads?

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  • Does all SPWeb or SPSite instances automatically disposed when console app process has ended?

    - by Janis Veinbergs
    We have Best practices on using disposable object in SharePoint. But i`m thinking - can I skip these when using Console Application? That's some code I want to execute once and after that process has finished. Do or don't SPSite and SPWeb's remain opened somwhere? Why i`m asking this? I just don't want to stress when using something like var lists = from web in site.AllWebs.Cast<SPWeb>() where web is meeting workspace && list is task list select list then do some stuff on lists etc. Some serious resource leak there because webs get opened, filtered and NOT closed. So should I worry in console app?

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  • Building 'flat' rather than 'tree' LINQ expressions

    - by Ian Gregory
    I'm using some code (available here on MSDN) to dynamically build LINQ expressions containing multiple OR 'clauses'. The relevant code is var equals = values.Select(value => (Expression)Expression.Equal(valueSelector.Body, Expression.Constant(value, typeof(TValue)))); var body = equals.Aggregate<Expression>((accumulate, equal) => Expression.Or(accumulate, equal)); This generates a LINQ expression that looks something like this: (((((ID = 5) OR (ID = 4)) OR (ID = 3)) OR (ID = 2)) OR (ID = 1)) I'm hitting the recursion limit (100) when using this expression, so I'd like to generate an expression that looks like this: (ID = 5) OR (ID = 4) OR (ID = 3) OR (ID = 2) OR (ID = 1) How would I modify the expression building code to do this?

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  • Is AMQP suitable as both an intra and inter-machine software bus?

    - by Bwooce
    I'm trying to get my head around AMQP. It looks great for inter-machine (cluster, LAN, WAN) communication between applications but I'm not sure if it is suitable (in architectural, and current implementation terms) for use as a software bus within one machine. Would it be worth pulling out a current high performance message passing framework to replace it with AMQP, or is this falling into the same trap as RPC by blurring the distinction between local and non-local communication? I'm also wary of the performance impacts of using a WAN technology for intra-machine communications, although this may be more of an implementation concern than architecture. War stories would be appreciated.

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  • prohibiting instantiation as a temporary object (C++)

    - by SuperElectric
    I like using sentry classes in c++, but I seem to have a mental affliction that results in repeatedly writing bugs like the following: { MySentryClass(arg); // ... other code } Needless to say, this fails because the sentry dies immediately after creation, rather than at the end of the scope, as intended. Is there some way to prevent MySentryClass from being instantiated as a temporary, so that the above code either fails to compile, or at least aborts with an error message at runtime?

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  • Object in Array is not recognised as having "methods"

    - by kevin Mendoza
    I got my application working Awhile back, but after completely and accidentally deleting it, I have tried to create it from square one. unfortunately my rewritten program is a bit cranky; does anyone see or know the possible sources of error? Also, my if statements are acting up. -(void)loadAnnotations { CLLocationCoordinate2D workingCoordinate; iProspectLiteAppDelegate *appDelegate = (iProspectLiteAppDelegate *)[[UIApplication sharedApplication] delegate]; NSMutableArray *mines =[[NSMutableArray alloc] initWithArray:(NSMutableArray *) appDelegate.mines]; BOOL gold = [[NSUserDefaults standardUserDefaults] boolForKey:@"goldControl"]; BOOL silver = [[NSUserDefaults standardUserDefaults] boolForKey:@"silverControl"]; BOOL copper = [[NSUserDefaults standardUserDefaults] boolForKey:@"copperControl"]; for(id mine in mines) { NSLog(@"in the loop"); workingCoordinate.latitude = [[mine latitudeInitial] doubleValue]; workingCoordinate.longitude = [[mine longitudeInitial] doubleValue]; iProspectLiteAnnotation *tempMine = [[iProspectLiteAnnotation alloc] initWithCoordinate:workingCoordinate]; [tempMine setTite:[mine mineName]]; if ([[mine commodity] isEqualToString:@"Gold"] && [gold == YES]) { [tempMine setAnnotationType:iProspectLiteAnnotationTypeGold]; [mapView addAnnotation:tempMine]; } if([[mine commodity] isEqualToString:@"Silver"] && [silver == YES]) { [tempMine setAnnotationType:iProspectLiteAnnotationTypeSilver]; } if([[mine commodity] isEqualToString:@"Copper"] && [copper == YES]) { [tempMine setAnnotationType:iProspectLiteAnnotationTypeCopper]; } } [mines dealloc]; } where the workingCoordinate.latitude = [[mine latitudeInitial] doubleValue], as well as the longitude, and [mine mineName],it says " No '-latitudeInitiallongitudeInitial' method found" or the mineName/LongitudeInitial. also, it complains about : before ] at all the if statement lines. I don't see any errors, do you?

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  • c# object instantiation

    - by user1112111
    What's the difference between: Object o = new Object(); o.foo(); and new Object().foo(); (assuming I do not need the reference afterwards) ? Are there any reasons for using one instead of the other one (e.g. memory usage) ?

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  • Can you cast an object to one that implements an interface? (JAVA)

    - by DDP
    Can you cast an object to one that implements an interface? Right now, I'm building a GUI, and I don't want to rewrite the Confirm/Cancel code (A confirmation pop-up) over and over again. So, what I'm trying to do is write a class that gets passed the class it's used in and tells the class whether or not the user pressed Confirm or Cancel. The class always implements a certain interface. Code: class ConfirmFrame extends JFrame implements ActionListener { JButton confirm = new JButton("Confirm"); JButton cancel = new JButton("Cancel"); Object o; public ConfirmFrame(Object o) { // Irrelevant code here add(confirm); add(cancel); this.o = (/*What goes here?*/)o; } public void actionPerformed( ActionEvent evt) { o.actionPerformed(evt); } } I realize that I'm probably over-complicating things, but now that I've run across this, I really want to know if you can cast an object to another object that implements a certain interface.

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  • How to use keyword this in a mouse wrapper in right context in Javascript?

    - by MartyIX
    Hi, I'm trying to write a simple wrapper for mouse behaviour. This is my current code: function MouseWrapper() { this.mouseDown = 0; this.OnMouseDownEvent = null; this.OnMouseUpEvent = null; document.body.onmousedown = this.OnMouseDown; document.body.onmouseup = this.OnMouseUp; } MouseWrapper.prototype.Subscribe = function (eventName, fn) { // Subscribe a function to the event if (eventName == 'MouseDown') { this.OnMouseDownEvent = fn; } else if (eventName == 'MouseUp') { this.OnMouseUpEvent = fn; } else { alert('Subscribe: Unknown event.'); } } MouseWrapper.prototype.OnMouseDown = function () { this.mouseDown = 1; // Fire event $.dump(this.OnMouseDownEvent); if (this.OnMouseDownEvent != null) { alert('test'); this.OnMouseDownEvent(); } } MouseWrapper.prototype.OnMouseUp = function () { this.mouseDown = 0; // Fire event if (this.OnMouseUpEvent != null) { this.OnMouseUpEvent(); } } From what I gathered it seems that in MouseWrapper.prototype.OnMouseUp and MouseWrapper.prototype.OnMouseDown the keyword "this" doesn't mean current instance of MouseWrapper but something else. And it makes sense that it doesn't point to my instance but how to solve the problem? I want to solve the problem properly I don't want to use something dirty. My thinking: * use a singleton pattern (mouse is only one after all) * pass somehow my instance to OnMouseDown/Up - how? Thank you for help!

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  • JScript JSON Object Check

    - by George
    I'm trying to check if json[0]['DATA']['name'][0]['DATA']['first_0'] exists or not when in some instances json[0]['DATA']['name'] contains nothing. I can check json[0]['DATA']['name'] using if (json[0]['DATA']['name'] == '') { // DOES NOT EXIST } however if (json[0]['DATA']['name'][0]['DATA']['first_0'] == '' || json[0]['DATA']['name'][0]['DATA']['first_0'] == 'undefined') { // DOES NOT EXIST } returns json[0]['DATA']['name'][0]['DATA'] is null or not an object. I understand this is because the array 'name' doesn't contain anything in this case, but in other cases first_0 does exist and json[0]['DATA']['name'] does return a value. Is there a way that I can check json[0]['DATA']['name'][0]['DATA']['first_0'] directly without having to do the following? if (json[0]['DATA']['name'] == '') { if (json[0]['DATA']['name'][0]['DATA']['first_0'] != 'undefined') { // OBJECT EXISTS } }

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  • Decentralized synchronized secure data storage

    - by Alberich
    Introduction Hi, I am going to ask a question which seems utopic for me, but I need to know if there is a way to achieve what I need. And if not, I need to know why not. The idea Suppose I have a database structure, in MySql. I want to create some solution to allow anyone (no matter who, no matter where) to have a synchronized copy (updated clone) of this database (with its content) Well, and it is not going to be just one synchronized copy, it could (and should) be a multiple replication (supposing the basic, this means, for example, ten copies all over the world) And, the most important thing: It must be secure. By secure I mean only real-accepted transactions will be synchronized with all the others (no matter how many) database copies/clones. Note: Since it would be quite difficult to make the synchronization in real-time, I will design everything to make this feature dispensable. So it is not required. My auto-suggestion This is how I am thinking to manage it: Time identifiers and Updates checking: Every action (insert, update, delete...) will be stored as the action instruction itself, associated to the time identifier. [I think better than a DATETIME field, it'll be an INT one, with the number of miliseconds passed from 1st january 2013 on, for example]. So each copy is going to ask to the "neighbour copy" for new actions done since last update, and execute them after checking they are allowed. Problem 1: the "neighbour copy" could be outdated too. Solution 1: do not ask just one neighbour, create a random list with some of the copies/clones and ask them for news (I could avoid the list and ask ALL the clones for updates, but this will be inefficient if clones number ascends too much). Problem 2: Real-time global synchronization is not active. What if... Someone at CLONE_ENTERPRISING inserts a row into TABLE. ... this row goes to every clone ... Someone at CLONE_FIXEMALL deletes this row. ... and at the same time, somewhere in an outdated clone ... Someone at CLONE_DROPOUT edits this row (now inexistent at the other clones) Solution 2: easy stuff, force a GLOBAL synchronization before doing any new "depending-on-third-data action" (edit, for example). This global synch. will be unnecessary when making an INSERT, for instance. Note: Well, someone could have some fun, and make the same insert in two clones... since they're not getting updated in real-time, this row will exist twice. But, it's the same as when we have one single database, in some needed cases we check if there is an existing same-row before doing the final action. Not a problem. Problem 3: It is possible to edit the code and do not filter actions, so someone could spread instructions to delete everything, or just make some trolling activity. This is not a problem, since good clones will always be somewhere. Those who got bad won't interest anymore. I really appreciate if you read. I know this is not the perfect solution, it has possibly hundred of holes, but it is my basic start. I will now appreciate anything you can teach me now. Thanks a lot. PS.: It could be that all this I am trying already exists and has its own name. Sorry for asking then (I'd anyway thank this name, if it exists)

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  • Like query ing LINQ to Object

    - by Pankaj
    Hello All i have a US states list List<string> state // contain all 51 US states Now i have a string which contain some text like okl (it means Oklahoma for me). what i want i want 'like' query in List state and get Oklahoma state.

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  • How to design a high-level application protocol for metadata syncing between devices and server?

    - by Jaanus
    I am looking for guidance on how to best think about designing a high-level application protocol to sync metadata between end-user devices and a server. My goal: the user can interact with the application data on any device, or on the web. The purpose of this protocol is to communicate changes made on one endpoint to other endpoints through the server, and ensure all devices maintain a consistent picture of the application data. If user makes changes on one device or on the web, the protocol will push data to the central repository, from where other devices can pull it. Some other design thoughts: I call it "metadata syncing" because the payloads will be quite small, in the form of object IDs and small metadata about those ID-s. When client endpoints retrieve new metadata over this protocol, they will fetch actual object data from an external source based on this metadata. Fetching the "real" object data is out of scope, I'm only talking about metadata syncing here. Using HTTP for transport and JSON for payload container. The question is basically about how to best design the JSON payload schema. I want this to be easy to implement and maintain on the web and across desktop and mobile devices. The best approach feels to be simple timer- or event-based HTTP request/response without any persistent channels. Also, you should not have a PhD to read it, and I want my spec to fit on 2 pages, not 200. Authentication and security are out of scope for this question: assume that the requests are secure and authenticated. The goal is eventual consistency of data on devices, it is not entirely realtime. For example, user can make changes on one device while being offline. When going online again, user would perform "sync" operation to push local changes and retrieve remote changes. Having said that, the protocol should support both of these modes of operation: Starting from scratch on a device, should be able to pull the whole metadata picture "sync as you go". When looking at the data on two devices side by side and making changes, should be easy to push those changes as short individual messages which the other device can receive near-realtime (subject to when it decides to contact server for sync). As a concrete example, you can think of Dropbox (it is not what I'm working on, but it helps to understand the model): on a range of devices, the user can manage a files and folders—move them around, create new ones, remove old ones etc. And in my context the "metadata" would be the file and folder structure, but not the actual file contents. And metadata fields would be something like file/folder name and time of modification (all devices should see the same time of modification). Another example is IMAP. I have not read the protocol, but my goals (minus actual message bodies) are the same. Feels like there are two grand approaches how this is done: transactional messages. Each change in the system is expressed as delta and endpoints communicate with those deltas. Example: DVCS changesets. REST: communicating the object graph as a whole or in part, without worrying so much about the individual atomic changes. What I would like in the answers: Is there anything important I left out above? Constraints, goals? What is some good background reading on this? (I realize this is what many computer science courses talk about at great length and detail... I am hoping to short-circuit it by looking at some crash course or nuggets.) What are some good examples of such protocols that I could model after, or even use out of box? (I mention Dropbox and IMAP above... I should probably read the IMAP RFC.)

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  • Recommended integration mechanism for bi-directional, authenticated, encrypted connection in C clien

    - by rcampbell
    Let me first give an example. Imagine you have a single server running a JVM application. This server keeps a collection of N equations, once for each client: Client #1: 2x Client #2: 1 + y Client #3: z/4 This server includes an HTTP interface so that random visitors can type https://www.acme.com/client/3 int their browsers and see the latest evaluated result of z/4. The tricky part is that either the client or the server may change the variable value at any time, informing the other party immediately. More specifically, Client #3 - a C app - can initially tell the server that z = 20. An hour later that same client informs the server that z = 23. Likewise the server can later inform the client that z = 28. As caf pointed out in the comments, there can be a race condition when values are changed by the client and server simultaneously. The solution would be for both client and server to send the operation performed in their message, which would need to be executed by the other party. To keep things simple, let's limit the operations to (commutative) addition, allowing us to disregard message ordering. For example, the client seeds the server with z = 20: server:z=20, client:z=20 server sends {+3} message (so z=23 locally) & client sends {-2} message (so z=18 locally) at the exact same time server receives {-2} message at some point, adds to his local copy so z=21 client receives {+3} message at some point, adds to his local copy so z=21 As long as all messages are eventually evaluated by both parties, the correct answer will eventually be given to the users of the client and server since we limited ourselves to commutative operations (addition of 3 and -2). This does mean that both client and server can be returning incorrect answers in the time it takes for messages to be exchanged and processed. While undesirable, I believe this is unavoidable. Some possible implementations of this idea include: Open an encrypted, always on TCP socket connection for communication Pros: no additional infrastructure needed, client and server know immediately if there is a problem (disconnect) with the other party, fairly straightforward (except the the encryption), native support from both JVM and C platforms Cons: pretty low-level so you end up writing a lot yourself (protocol, delivery verification, retry-on-failure logic), probably have a lot of firewall headaches during client app installation Asynchronous messaging (ex: ActiveMQ) Pros: transactional, both C & Java integration, free up the client and server apps from needing retry logic or delivery verification, pretty straightforward encryption, easy extensibility via message filters/routers/etc Cons: need additional infrastructure (message server) which must never fail, Database or file system as asynchronous integration point Same pros/cons as above but messier RESTful Web Service Pros: simple, possible reuse of the server's existing REST API, SSL figures out the encryption problem for you (maybe use RSA key a la GitHub for authentication?) Cons: Client now needs to run a C HTTP REST server w/SSL, client and server need retry logic. Axis2 has both a Java and C version, but you may be limited to SOAP. What other techniques should I be evaluating? What real world experiences have you had with these mechanisms? Which do you recommend for this problem and why?

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