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  • How to change image and disable UIBarButtonItem

    - by Alex
    I have a NavigationBar app with two views: a parent and a sub view. In the sub view I'm adding a button to the right corner as follows: - (void)viewDidLoad { UIBarButtonItem *tempButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"lock-unlocked.png"] style:UIBarButtonItemStylePlain target:self action:@selector(lockScreen)]; self.navigationItem.rightBarButtonItem = tempButton; [tempButton release]; } When that button is clicked I want to change the image of this rightBarButtonItem and disable the leftBarButtonItem (which was added automatically by the controller). Basically have two states of a button, locked and unlocked. Question 1: The only way I can find how to change the image is to create a new UIButtonItem with a new image and replace rightBarButtonItem with that new one. But I'm wondering if there's a way to just change the image without creating a new UIBarButtonItem. Am I creating a memory leak if I keep creating new UIBarButtonItem? Question 2: How can I get a hold of self.navigationItem.leftBarButtonItem and disable/enable it? I don't create that one manually, it's created automatically for me by the controller. I don't see any method/property on UIBarButtonItem to enable/disable user interaction with it.

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  • JSON and jQuery.ajax

    - by Andreas
    Hello, im trying to use the jQuery UI autocomplete to communitate with a webservice with responseformate JSON, but i am unable to do so. My webservice is not even executed, the path should be correct since the error message does not complain about this. What strikes me is the headers, response is soap but request is json, is it supposed to be like this? Response Headersvisa källkod Content-Type application/soap+xml; charset=utf-8 Request Headersvisa källkod Accept application/json, text/javascript, */* Content-Type application/json; charset=utf-8 The error message i get is as follows (sorry for the huge message, but it might be of importance): soap:ReceiverSystem.Web.Services.Protocols.SoapException: Server was unable to process request. ---> System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.Throw(String res, String arg) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlTextReader.Read() at System.Web.Services.Protocols.SoapServerProtocol.SoapEnvelopeReader.Read() at System.Xml.XmlReader.MoveToContent() at System.Web.Services.Protocols.SoapServerProtocol.SoapEnvelopeReader.MoveToContent() at System.Web.Services.Protocols.SoapServerProtocolHelper.GetRequestElement() at System.Web.Services.Protocols.Soap12ServerProtocolHelper.RouteRequest() at System.Web.Services.Protocols.SoapServerProtocol.RouteRequest(SoapServerMessage message) at System.Web.Services.Protocols.SoapServerProtocol.Initialize() at System.Web.Services.Protocols.ServerProtocolFactory.Create(Type type, HttpContext context, HttpRequest request, HttpResponse response, Boolean& abortProcessing) --- End of inner exception stack trace --- This is my code: $('selector').autocomplete({ source: function(request, response) { $.ajax({ url: "../WebService/Member.asmx", dataType: "json", contentType: "application/json; charset=utf-8", type: "POST", data: JSON.stringify({prefixText: request.term}), success: function(data) { alert('success'); }, error: function(XMLHttpRequest, textStatus, errorThrown){ alert('error'); } }) }, minLength: 1, select: function(event, ui) { } }); And my webservice looks like this: [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [System.ComponentModel.ToolboxItem(false)] [ScriptService] public class Member : WebService { [WebMethod(EnableSession = true)] [ScriptMethod(ResponseFormat = ResponseFormat.Json)] public string[] GetMembers(string prefixText) { code code code } } What am i doing wrong? Thanks in advance :)

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  • How to create a UIScrollView Programmatically?

    - by Wayfarer
    Alright, so the key here is I'm not using IB at all, because the View I'm working with is created programmatically. The UIView covers the lower half the screen, and has a bunch of buttons on it. However, I want to add more buttons to the UIView, without making it any larger. To do so, I want to make a UIScrollView inside the view, which will allow me to add more buttons off screen so the user can scroll to them. I think that's how it works. self.manaView = [[[UIView alloc] initWithFrame:frame] autorelease]; self.manaView.backgroundColor = [UIColor purpleColor]; UIScrollView *scroll = [UIScrollView alloc]; scroll.contentSize = CGSizeMake(320, 400); scroll.showsHorizontalScrollIndicator = YES; [self.manaView addSubview:scroll]; The first part of the code iniates my UIView, which works great, but I can't figure out how to make the UIScrollView programmatically and add it to the view, and then add the buttons to it. UIButton *ret2 = [UIButton buttonWithType:UIButtonTypeRoundedRect]; ret2.tag = 102; ret2.frame = CGRectMake(255, 5, 60, 50); [ret2 setTitle:@"Return" forState:UIControlStateNormal]; [ret2 addTarget:self action:@selector(flipAction:) forControlEvents:UIControlEventTouchUpInside]; [scroll addSubview:ret2]; When I did that, the button simply disappeared off my screen. So How do I do this correctly? Thank you for your help!

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  • How can I programmatically link an UIView or UIImageView with an event like "touch up inside"?

    - by Thanks
    Interface Builder will only allow me to hook up such events for an button. But like in HTML, I just want to haven an blank UIImageView where - as soon as the user taps it - a method is invoked. I hope there is some cool programmatically way of doing that, which I don't know about. UPDATE: In my View Controller that creates the UIImageView I tried to do this: SEL actionSelector = @selector(doSomethingWhenImageIsTouched:); [self.myUIImageView addTarget:nil action:actionSelector forControlEvents:UIControlEventTouchUpInside]; The compiler gives me a warning, that UIImageView may not respond to addTarget:... what do I have to do so that it works with an UIImageView. I see in the docs that UIImageView does not inherit from UIControl, but addTarget: is part of UIControl. UPDATE: I ended up creating an UIButton after creating the UIImageView. Then I set the frame of that button to the frame of the UIImageView, and alpha to 0.1f. For some reason, it will not work if alpha is 0.0f. And then, I did that cool addTarget: thing...

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  • How do I use jquery validate remote validation on a field that depends on another field in the form?

    - by Kevin J
    I have a form in which I am using remote validation to check if an email address already exists in the database. However, the catch is that on this form, the user can select between several different "groups", and each group has its own distinct set of email addresses (thus the same email can exist once in each group). The group selection is a dropdown on the form, and the email address is an input field with remote validation. I have a couple issues. First, I have set up my remote rule like this: remote: { url: 'remote_script.php', data: { group_id: $('select.group_id').val() } } However, this seems to statically set the group_id parameter to whatever the first value in the select is. Meaning, if I change the select, then trigger the remote validation again, the group_id parameter does not change First, how can I make this parameter dynamic, depending on the value of a select in the form? Secondly, how do I manually trigger the remote validation on the email address field? When the group_id select is changed, I want to re-trigger the remote validation on the email address field (without changing the value of the field). I tried using $(selector).validate().element('.email_addr') But this appears to only trigger the standard validation (required, email), and not the remote call.

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  • Scrolling issues with GridView in Android

    - by Jared Thigpen
    I am having weird scrolling issues in my pretty simple GridView. Each item in the Grid is simply and ImageView and a TextView. The activity itself is simply an application selector. It looks like a rough version of the basic App Tray in Android. The issue is that after spending some times scrolling through my view, it will inevitably allow me to continue scrolling past the top row of icons, to a blank screen, and the scroll bar will disappear, leaving me stuck. It doesn't happen every time I go to the top of the view, only sometimes, and usually only after some excessive scrolling. If I happen to notice the problem and catch it before the top row disappears off the bottom of the screen, I can usually scroll back through the view and spot some icons missing. There are empty spaces in the grid, and I can only assume that those icons have been moved to some bizarre position, which is allowing the view to scroll past the top. This is my first Android app beyond a basic Hello World, so it's likely that I've just screwed up something in my layout files. I also realize that this is probably a pretty confusing description, so I'm hoping someone has experienced this and my search abilities simply were unable to find it. I can post my layout files or other code if someone thinks that's useful. Oh, and the program is built against 1.5, but is running on 2.2 (whatever state of 2.2 that was that snuck out last week) on my phone. I don't have enough apps to test this on an emulator, but could probably set something up if someone felt it necessary. Thanks in advance for any help on the issue.

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  • UITableViewCell no userInteraction but on cell.accessoryView

    - by Simon
    hello genius and nerds I have a TableViewCell with a UISwitch in accessoryView. I don't want that blue background if someone selected it. There fore i used cell.userInteractionEnabled = NO; but then the whole cell isnt accessable so i tried that cell.userInteractionEnabled = NO; cell.accessoryView.userInteractionEnabled = YES; i think this wont work because cell is the parent of the accessoryView. but how can i manage this issue ? A hint in the right direction would be great. Simon Here is the complete cellForRowAtIndexPath method: cell.textLabel.text = @"dasda"; cell.userInteractionEnabled = NO; cell.accessoryType = UITableViewCellAccessoryNone; UISwitch *mySwitch = [[[UISwitch alloc] initWithFrame:CGRectZero] autorelease]; mySwitch.tag = row; [cell addSubview:mySwitch]; cell.accessoryView = mySwitch; cell.accessoryView.userInteractionEnabled = YES; [(UISwitch *)cell.accessoryView setOn: YES]; [(UISwitch *)cell.accessoryView addTarget:self action:@selector(someAction:) forControlEvents:UIControlEventValueChanged]; return cell;

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  • iPhone crashing when presenting modal view controller

    - by Michael Waterfall
    Hi there, I'm trying to display a modal view straight after another view has been presented modally (the second is a loading view that appears). - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load LoadViewController *loader = [[LoadViewController alloc] init]; [self presentModalViewController: loader animated:NO]; [loader release]; } But when I do this I get a "Program received signal: "EXC_BAD_ACCESS"." error. The stack trace is: 0 0x30b43234 in -[UIWindowController transitionViewDidComplete:fromView:toView:] 1 0x3095828e in -[UITransitionView notifyDidCompleteTransition:] 2 0x3091af0d in -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 0x3091ad7c in -[UIViewAnimationState animationDidStop:finished:] 4 0x0051e331 in run_animation_callbacks 5 0x0051e109 in CA::timer_callback 6 0x302454a0 in CFRunLoopRunSpecific 7 0x30244628 in CFRunLoopRunInMode 8 0x32044c31 in GSEventRunModal 9 0x32044cf6 in GSEventRun 10 0x309021ee in UIApplicationMain 11 0x00002154 in main at main.m:14 Any ideas? I'm totally stumped! The loading view is empty so there's definitely nothing going on in there that's causing the error. Is it something to do with launching 2 views modally in the same event loop or something? Thanks, Mike Edit: Very strange... I have modified it slightly so that the loading view is shown after a tiny delay, and this works fine! So it appears to be something within the same event loop! - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load [self performSelector:@selector(doit) withObject:nil afterDelay:0.1]; } - (void)doit { [self presentModalViewController:loader animated:YES]; }

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  • Disable redirect in fb:request-form Send/Cancel button

    - by Colossal Paul
    Hi, How do I disable the redirect in Facebook's invite form? <fb:serverfbml style="width: 600px; height: 650px;"> <script type="text/fbml"> <fb:request-form action="index.php" method="POST" invite="true" type="MyApp" content="Please have a look. <fb:req-choice url='http://apps.facebook.com/myapp/' label='View Now!' />"> <div class="clearfix" style="padding-bottom: 10px;"> <fb:multi-friend-selector condensed="true" style="width: 600px;" /> </div> <fb:request-form-submit /> </fb:request-form> After selecting friends, you will see the final Send Invite dialog with your template. After you click send or cancel, how do i disable the redirect by just closing the the dialog? Thanks.

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  • UIView animation VS core animation

    - by Tom Irving
    I'm trying to animate a view sliding into view and bouncing once it hits the side of the screen. A basic example of the slide I'm doing is as follows: // The view is added with a rect making it off screen. [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:0.07]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)]; [theView setFrame:CGRectMake(-5, 0, theView.frame.size.width, theView.frame.size.height)]; [UIView commitAnimations]; More animations are then called in the didStopSelector to make the bounce effect. The problem is when more than one view is being animated, the bounce becomes jerky and, well, doesn't bounce anymore. Before I start reading up on how to do this in Core Animation, (I understand it's a little more difficult) I'd like to know if there is actually an advantage using Core Animation rather than UIView animations. If not, is there something I can do to improve performance?

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  • Keyboard Animation Issues When Calling becomeFirstResponder within a Modal View Controller

    - by LucasTizma
    I've been having some issues with calling -becomeFirstResponder on a UITextField contained with a view controller that is presented modally. I call this method in the modal view controller's -viewDidLoad method so that the keyboard is immediately displayed. What I expected is for both the keyboard and the modal view controller to animate from up the bottom of the screen at the same time. However, what I'm observing is the following: There is a ~0.2 second UI lag between clicking the button that calls the -presentModalViewController:animated: method on the parent view controller and when the child view controller begins to animate modally. The keyboard is immediately presented with absolutely no animation about half-way through the modal view controller's animation. Once the modal view controller's animation is complete, everything else seems to operate smoothly. Dismissing the modal view controller results in it being smoothly animated off screen (along with the keyboard, coincidentally). It's as if the keyboard's animation and the modal view controller's animation are both competing for some lower-level Core Animation resource at the same time, but I don't see why this should be happening. What further seems to corroborate this hunch is if I don't ask the UITextField to become the first responder (i.e., if I don't ask the keyboard to present itself), then there is absolutely no UI lag, and the modal view controller animates instantly. Interestingly, if I do something like [self.textField performSelector:@selector(becomeFirstResponder) withObject:nil afterDelay:0.0001]; then the animation of the keyboard happens nearly at the same time as the modal view controller's animation -- it's extremely difficult to tell that they aren't both being animated at the exact same time. Furthermore, there's no more UI lag. Has anyone experienced anything similar to this?

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  • Custom UITableViewCell won't redraw on setNeedsDisplay

    - by Andrew Portner
    I created a custom UITableViewCell class with a UIButton, a UIImage, and two UILabels. The button and the image are overlayed on top of each other, and only one is displayed at a time. The expected behavior is you touch on the button, the button disappears, and it displays the image. The UITableViewCells are set to be reused. Here's my code: Constructor: - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { if (self = [super initWithStyle:style reuseIdentifier:reuseIdentifier]) { unheartButton = [[UIButton buttonWithType:UIButtonTypeCustom] retain]; unheartButton.backgroundColor = [UIColor clearColor]; unheartButton.frame = CGRectMake(10, 13, 20, 18); [unheartButton addTarget:self action:@selector(onButtonClick:) forControlEvents:UIControlEventTouchUpInside]; [unheartButton setBackgroundImage:[UIImage imageNamed:@"redheart.png"] forState:UIControlStateNormal]; imageView = [[UIImageView alloc] init]; imageView.frame = CGRectMake(12, 13, 16, 16); NSMutableArray *array = [[NSMutableArray alloc] init]; for (int ndx = 1; ndx < 13; ndx++) { [array addObject:[UIImage imageNamed:[NSString stringWithFormat:@"icon-loading-%d (dragged).tiff", ndx]]]; } imageView.animationImages = array; imageView.animationDuration = 1; imageView.hidden = YES; [array release]; [self.contentView addSubview:imageView]; [self.contentView addSubview:unheartButton]; return self; } } Button click: - (IBAction) onButtonClick: (id) sender { unheartButton.hidden = YES; imageView.hidden = NO; [imageView startAnimating]; [self setNeedsDisplay]; [self.contentView setNeedsDisplay]; [self.unheartButton setNeedsDisplay]; [self.imageView setNeedsDisplay]; } I'm calling setNeedsDisplay on everything, but nothing seems to happen. If I scroll off the screen and back up, the button is hidden and now the loading icon is shown, but this only happens after a scroll. I'm not sure what I need to do to get the cell to repaint.

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  • How can I use removeFromSuperView and dismissModalViewControllerAnimated at same time ?

    - by srikanth rongali
    I have a UIViewController *view1 and another UIViewController *view2; I used presentModelViewController to navigate from view1 to view2. -(void)function:(id)sender { NSLog(@"The libraryFunction entered"); LibraryController *libraryController = [[LibraryController alloc]init]; [self presentModalViewController:libraryController animated:YES]; } I have another view UITableViewController *tableView; I added it to view2 as a subView. -(void)viewDidLoad { RootViewController *rootViewController = [[RootViewController alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *aNavigationController = [[UINavigationController alloc] initWithRootViewController:rootViewController]; self.navController = aNavigationController; [aNavigationController release]; [rootViewController release]; navController.view.frame = CGRectMake(0, 0, 320, 460); [self.view addSubview:navController.view]; } In RootViewController.m I have - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; } -(void)close:(id)sender { [self.view removeFromSuperview]; [self dismissModalViewControllerAnimated:YES]; } WhenI touch close button I need to return the view1. So, I removed the tableView by using removeFromSuperView. But, I am not able to get to the first view. I do not get where to use - (void)dismissModalViewControllerAnimated:(BOOL)animated; to navigate to first view1 where I have started ? How can I do this ? Thank You.

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  • Click in a ListView item changes status of elements inside the item?

    - by Antonio
    Hi, I don't know exactly how to explain this problem, but I'll try. I have a ListView with several items. Each item has inside a TextView and two ImageView. I want the ImageView change when I click on them, and I want to open a context menu when I press for a long time into the ListView item. For the ImageView, everything works properly. For the whole item, I can show the context menu after a long press, but my problem is that the ImageView changes as well when I am pressing the TextView, for example. Somo pieces of my code: ListView item: <TextView android:id="@+id/title" android:textColor="@color/black" android:maxLines="2" android:textSize="14dip" /> <ImageView android:id="@+id/minus" android:src="@drawable/minusbutton" android:adjustViewBounds="true" android:gravity="center" /> <ImageView android:id="@+id/plus" android:src="@drawable/plusbutton" android:adjustViewBounds="true" android:gravity="center" /> Drawable to change the status of the plus button: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_enabled="false" android:drawable="@drawable/button_add_normal_disabled" /> <item android:state_enabled="true" android:state_pressed="true" android:drawable="@drawable/button_add_pressed" /> <item android:state_enabled="true" android:state_focused="true" android:state_pressed="false" android:drawable="@drawable/button_add_active" /> <item android:state_enabled="true" android:state_focused="false" android:state_pressed="false" android:drawable="@drawable/button_add_normal" /> I hope you understand my problem. I think that all the children of a view are affected by an event in the parent, but I am not sure. Do you have a solution? Thanks in advance

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  • Obj-C component-based game architecture and message forwarding

    - by WanderWeird
    Hello, I've been trying to implement a simple component-based game object architecture using Objective-C, much along the lines of the article 'Evolve Your Hierarchy' by Mick West. To this end, I've successfully used a some ideas as outlined in the article 'Objective-C Message Forwarding' by Mike Ash, that is to say using the -(id)forwardingTargetForSelector: method. The basic setup is I have a container GameObject class, that contains three instances of component classes as instance variables: GCPositioning, GCRigidBody, and GCRendering. The -(id)forwardingTargetForSelector: method returns whichever component will respond to the relevant selector, determined using the -(BOOL)respondsToSelector: method. All this, in a way, works like a charm: I can call a method on the GameObject instance of which the implementation is found in one of the components, and it works. Of course, the problem is that the compiler gives 'may not respond to ...' warnings for each call. Now, my question is, how do I avoid this? And specifically regarding the fact that the point is that each instance of GameObject will have a different set of components? Maybe a way to register methods with the container objects, on a object per object basis? Such as, can I create some kind of -(void)registerMethodWithGameObject: method, and how would I do that? Now, it may or may not be obvious that I'm fairly new to Cocoa and Objective-C, and just horsing around, basically, and this whole thing may be very alien here. Of course, though I would very much like to know of a solution to my specific issue, anyone who would care to explain a more elegant way of doing this would additionally be very welcome. Much appreciated, -Bastiaan

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  • How to call PopOver Controller from UITableViewCell.accessoryView?

    - by Vic
    Hi, First I would like to say that I'm really new to ipad/ipod/iphone development, and to objective-c too. With that being said, I'm trying to develop a small application targeting the iPad, using Xcode and IB, basically, I have a table, for each UITableViewCell in the table, I added to the accessoryView a button that contains an image. Here is the code: UIImage *img = [UIImage imageNamed:@"myimage.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; CGRect frame = CGRectMake(0.0, 0.0, img.size.width, img.size.height); button.frame = frame; // match the button's size with the image size [button setBackgroundImage:img forState:UIControlStateNormal]; // set the button's target to this table view controller so we can interpret touch events and map that to a NSIndexSet [button addTarget:self action:@selector(checkButtonTapped:event:) forControlEvents:UIControlEventTouchUpInside]; button.backgroundColor = [UIColor clearColor]; cell.accessoryView = button; So far, so good, now the problem is that I want a PopOver control to appear when a user taps the button on the accessoryView of a cell. I tried this on the "accessoryButtonTappedForRowWithIndexPath" of the tableView: UITableViewCell *cell = [myTable cellForRowAtIndexPath:indexPath]; UIButton *button = (UIButton *)cell.accessoryView; //customViewController is the controller of the view that I want to be displayed by the PopOver controller customViewController = [[CustomViewController alloc]init]; popOverController = [[UIPopoverController alloc] initWithContentViewController: customViewController]; popOverController.popoverContentSize = CGSizeMake(147, 122); CGRect rect = button.frame; [popOverController presentPopoverFromRect:rect inView:cell.accessoryView permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; The problem with this code is that it shows the Popover at the top of the application View, while debugging I saw the values of "rect" and they are: x = 267 y = 13 so I think it is pretty obvious why the PopOver is being displayed so up on the view, so my question is, how can I get the correct values for the PopOver to appear just below the button on the accessoryView of the cell? Also, as you can see, I'm telling it to use the "cell.accessoryView" for the "inView:" attribute, is that okay?

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  • Twitter integration and iOS5: semantic and parsing issues

    - by Tyler
    I was using some of Apple's example code to write the Twitter integration for my app. However, I get a whopping amount of errors (mostly being Semantic and parse errors). How can this be solved? -(IBAction)TWButton:(id)sender { ACAccountStore *accountstore = [[ACAccountStore alloc] init]; //Make sure to retrive twitter accounts ACAccountType *accountType = [accountstore accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierTwitter]; [accountstore requestAccessToAccountsWithType:accountType withCompletionHandler:^(BOOL granted, NSError *error) { if (granted) [{ NSArray *accountsArray = [accountstore accountsWithAccountType:accountType]; if ([accountsArray count] > 0) { ACAccount *twitterAccount = [accountsArray objectAtIndex:0]; TWRequest *postRequest = [[TWRequest alloc] initWithURL:[NSURL URLWithString:@"http://api.twitter.com/1/statuses/update.json"] parameters:[NSDictionary dictionaryWithObject:[@"Tweeted from iBrowser" forKey:@"status"] requestMethod:TWRequestMethodPOST]; [postRequest setAccount:twitterAccount]; [postRequest preformRequestWithHandeler:^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) { NSString *output = [NSString stringWithFormat:@"HTTP response status: %i", [urlResponse statusCode]]; [self preformSelectorOnMainThread:@selector(displaytext:) withObject:output waitUntilDone:NO]; }]; } }]; } //Now lets see if we can actually tweet -(void)canTweetStatus { if ([TWTweetComposeViewController canSendTweet]) { self.TWButton.enabled = YES self.TWButton.alpha = 1.0f; }else{ self.TWButton.enabled = NO self.TWButton.alpha = 0.5f; } }

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  • UIButton overlapping problem in the UIView?

    - by sai
    im trying to create buttons as ahierarchy, first some buttons are displayed if i click any of the buttons it will navigate to the next viewcontroller displaying some more buttons. But here my problem is butons are overlapped with one another . means the buttons that should not be displayed are also comming along with those should be . my code is for(.................) { butt = [[UIButton alloc] initWithFrame:CGRectMake(...)]; image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:[arr objectAtIndex:i]]]]; imageView = [[[UIImageView alloc] initWithImage:image] autorelease]; [butt setBackgroundImage:imageView.image forState:UIControlStateNormal]; [butt setTag:i]; [butt addTarget:self action:@selector(onClick:) forControlEvents:UIControlEventTouchUpInside]; [containerView addSubview:butt]; [butt release]; x+=butt.frame.size.width+2*hgap; i+=1; if (i==count+1) //[arr count] { printf("\nIN BREAK BUTTON\n"); break; } } y=y+(butt.frame.size.height+2*vgap); } Thankyou for the solution.

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  • iPad app crashes when Youtube player clicked in UIWebView

    - by choonkeat
    I have a iPhone/iPad app (universal binary) with a regular UIWebView that displays webpages on the Internet. When the user presses on a Youtube embed, the iPhone app performs normally -- opening up the video player, when you close it, it returns to the app. However, on the iPad it crashes with Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIWindow addEventMonitor:]: unrecognized selector sent to instance 0x1219c0' #0 0x30c8e0a0 in __kill () #1 0x30c8e096 in kill () #2 0x30c8e088 in raise () #3 0x30ca2210 in abort () #4 0x32944a22 in __gnu_cxx::__verbose_terminate_handler () #5 0x335657ca in _objc_terminate () #6 0x32942df4 in __cxxabiv1::__terminate () #7 0x32942e48 in std::terminate () #8 0x32942f18 in __cxa_throw () #9 0x335646aa in objc_exception_throw () #10 0x32c9517a in -[NSObject doesNotRecognizeSelector:] () #11 0x32c94b00 in ___forwarding___ () #12 0x32c316d0 in __forwarding_prep_0___ () #13 0x32810492 in -[MPInactivityMonitor initForWindow:inactivityDuration:delegate:] () #14 0x32831dfe in -[MPFullScreenVideoViewController _createInactivityMonitor] () #15 0x328324bc in -[MPFullScreenVideoViewController showOverlayAnimated:] () #16 0x32833612 in -[MPAbstractFullScreenVideoViewController setControlsOverlayVisible:animate:] () #17 0x3281fca4 in -[UIMoviePlayerController setControlsOverlayVisible:disableAutohide:animate:] () #18 0x330bb444 in -[YTMovieView _switchToVideo:] () #19 0x330bb028 in -[YTMovieView willShowForVideo:inList:orVideoID:] () #20 0x04b8d142 in dyld_stub_time () #21 0x04b8b82e in dyld_stub_time () #22 0x32c2616c in -[NSObject performSelector:withObject:withObject:] () #23 0x3152716c in -[UIApplication sendAction:to:from:forEvent:] () #24 0x3152710c in -[UIApplication sendAction:toTarget:fromSender:forEvent:] () #25 0x315270de in -[UIControl sendAction:to:forEvent:] () #26 0x31526e30 in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () #27 0x3152747e in -[UIControl touchesEnded:withEvent:] () #28 0x31525e54 in -[UIWindow _sendTouchesForEvent:] () #29 0x3152579c in -[UIWindow sendEvent:] () #30 0x315213be in -[UIApplication sendEvent:] () #31 0x31520d2a in _UIApplicationHandleEvent () #32 0x30d62b32 in PurpleEventCallback () #33 0x32c23d9c in CFRunLoopRunSpecific () #34 0x32c234e0 in CFRunLoopRunInMode () #35 0x30d620da in GSEventRunModal () #36 0x30d62186 in GSEventRun () #37 0x314d54c8 in -[UIApplication _run] () #38 0x314d39f2 in UIApplicationMain () (I don't even see my app in the stack trace (except for the top level main.m) In iPad Mobile Safari, on the same webpage, the video will play in-place on the webpage. Is there anything I have to do to enable that? Or did I forget to enable something?

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  • sIfr (3.436) and IE8 - My h1 and h2 are flickering

    - by André
    I am using sIfr (3.436) for my H1 and H2 tags. In IE8 the text flickers and jumps around alot. See example: http://www.addenergy.no/drilling-production/category352.html I have tried various font-tuning as explained at Wiki.Novemberborn, but can't get a good result. Any help to lead in the right direction is appreciated! The sifr-config.js looks like this (h1/h2 is basically the same): sIFR.fitExactly = true; sIFR.fixWrap = true; sIFR.forceWidth = true; sIFR.replace(fedraSerif, { selector: '#placeholder-top h1', css: '.sIFR-root { background-color: #FFFFFF; color: #000000; }', ratios: [8, (...), 1.26] }); And sifr.css (bottom): @media screen { .sIFR-active #placeholder-top h1 { visibility: hidden; font-family: Verdana; font-size:2.5em; line-height:40px; } .sIFR-active #placeholder-top h2 { visibility: hidden; font-family: Verdana; font-size:2em; line-height:30px; } } My style.css (general for the site has): html, body { font-family: Verdana, Arial, Sans-serif; margin: 0; padding: 0; color: #333; background: #cccccc url('images/background.gif') repeat-y top center; } h1 { font-size: 35px; line-height: 40px; } #placeholder-top h1 { margin: 20px 120px 10px 5px; font-size:2.5em; display:block; line-height: 40px; } h2 { line-height: 30px; color: #009bdb; } #placeholder-top h2 { margin: 0px 120px 20px 5px; font-size:2em; display:block; line-height: 30px; }

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  • ASIHTTP: multi threads and multi UIPorgressView

    - by user262325
    Hello everyone I have a project to download multi files (fileurl). It display the each thread on a UITableView. In UITableView - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger row=[indexPath row]; NSInteger section=[indexPath section]; //UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier:@"any-cell"]; static NSString *SimpleTableIdentifier1 = @"SimpleTableIdentifier1"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: SimpleTableIdentifier1]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier: SimpleTableIdentifier1] autorelease]; } UIProgressView *aUIProgressView; aUIProgressView =[[UIProgressView alloc] initWithFrame:CGRectMake( 10.9f,48.0f,300.0f,28.0f)]; [aUIProgressView setTag:row]; [aUIProgressView setProgress:0]; [cell addSubview:aUIProgressView]; [self startADownloadThread : [[downloadArray objectAtIndex:row] getURL] progressview:switchView ]; [aUIProgressView release]; [cell setText: [[downloadArray objectAtIndex:row] getURL]]; return cell; } It calls 'startADownloadThread' - (IBAction)startADownloadThread:(NSString *)fileurl progressview:(UIProgressView *)a { [a setProgress:0]; NSLog(@"Value: %f", [a progress]); [networkQueue cancelAllOperations]; [networkQueue setDownloadProgressDelegate:a]; [networkQueue setDelegate:self]; [networkQueue setRequestDidFinishSelector:@selector(requestDone:)]; [networkQueue setShowAccurateProgress:true]; NSURL *url = [NSURL URLWithString:fileurl]; ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url]; [request setDelegate:self]; [networkQueue addOperation:request]; [networkQueue go]; } I hope each aUIProgressView display the download progress of each download thread. The above source codes : Display the aUIProgressView list correctly, but only the last aUIProgressView link to a thread display the correct progress, others' value are 0 Welcome any comment Thanks interdev

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  • Sorting Anonymous Types

    - by strobaek
    I have a question of how to sort an anonymous type. Using Linq2SQL I have the following query, which returns a list of submissions: var submissions = EventSubmissions .Where(s => s.EventId.Equals(eventId)); Consider the following interface (somewhat simplyfied): public interface IQuerySorter { IOrderedQueryable Sort(IQueryable query); IOrderedQueryable<T> Sort<T, U>(IQueryable<T> query, Expression<Func<T,U>> selector); ... } Using this interface allows me to implement a number of 'sorters', e.g. on Date, Rating or whether or not a submission has been nominated (for voting). sortedQuery = sorter.Sort(submissions) So far so good. A submission can be made "votable". I get the number of votes a nominated submission may have using the following query: var withVoteCount = submissions .Select(s => new {NumberOfVotes = s.Votes.Count(), Submission = s}); I would like to sort this new query by NumberOfVotes using my "general" sorter class, but run into the problem that the anonymous type/member does not seem to live outside the repository-method, hence I am unable to sort on it. Any input would be greatly appreciated.

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  • sIFR displays only the first line of text in Opera when on transparent background

    - by Gary
    I have implemented sIFR for the first time, on a test page. The code I have is below. It works fine in IE7, Firefox, Safari and Chrome, but in Opera only the first line of sIFR-ed text appears when the page first loads and after refreshing the page. But, if I scroll the page, all the text appears! It seems to have to do with transparency, because if I turn transparency off, it works fine. Please can someone help me to make this work? Thanks, Gary <link rel="stylesheet" href="sIFR-print.css" type="text/css" media="print" /> <link rel="stylesheet" href="all.css" type="text/css" media="all" /> <script src="sifr.js" type="text/javascript"></script> <script src="sifr-config.js" type="text/javascript"></script> <script type="text/javascript"> //<![CDATA[ var sIFRfont = { src: 'fontname.swf' }; sIFR.activate(sIFRfont); sIFR.replace(sIFRfont, { css: [ '.sIFR-root { line-height: 1em; font-size: 64px; color: #000000; background-color: blue; text-align: left; font-weight: normal; font-style: normal; text-decoration: none; visibility: hidden; }' ], fitExactly : true, forceClear : true, forceSingleLine : false, selector : 'div.flashtext', transparent : true }); //]]> </script>

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  • Adding Custom Object to NSMutableArray

    - by Fozz
    Developing ios app. I have an object class Product.h and .m respectively along with my picker class which implements my vehicle selection to match products to vehicle. The files product.h #import <Foundation/Foundation.h> @interface Product : NSObject { } @property (nonatomic, retain) NSString *iProductID; @property (nonatomic, retain) NSString *vchProductCode; @property (nonatomic, retain) NSString *vchPriceCode; @property (nonatomic, retain) NSString *vchHitchUPC; @property (nonatomic, retain) NSString *mHitchList; @property (nonatomic, retain) NSString *mHitchMap; @property (nonatomic, retain) NSString *fShippingWeight; @property (nonatomic, retain) NSString *vchWC; @property (nonatomic, retain) NSString *vchCapacity; @property (nonatomic, retain) NSString *txtNote1; @property (nonatomic, retain) NSString *txtNote2; @property (nonatomic, retain) NSString *txtNote3; @property (nonatomic, retain) NSString *txtNote4; @property (nonatomic, retain) NSString *vchDrilling; @property (nonatomic, retain) NSString *vchUPCList; @property (nonatomic, retain) NSString *vchExposed; @property (nonatomic, retain) NSString *vchShortDesc; @property (nonatomic, retain) NSString *iVehicleID; @property (nonatomic, retain) NSString *iProductClassID; @property (nonatomic, retain) NSString *dtDateMod; @property (nonatomic, retain) NSString *txtBullet1; @property (nonatomic, retain) NSString *txtBullet2; @property (nonatomic, retain) NSString *txtBullet3; @property (nonatomic, retain) NSString *txtBullet4; @property (nonatomic, retain) NSString *txtBullet5; @property (nonatomic, retain) NSString *iUniqueIdentifier; @property (nonatomic, retain) NSString *dtDateLastTouched; @property (nonatomic, retain) NSString *txtNote6; @property (nonatomic, retain) NSString *InstallTime; @property (nonatomic, retain) NSString *SGID; @property (nonatomic, retain) NSString *CURTID; @property (nonatomic, retain) NSString *SGRetail; @property (nonatomic, retain) NSString *SGMemPrice; @property (nonatomic, retain) NSString *InstallSheet; @property (nonatomic, retain) NSString *mHitchJobber; @property (nonatomic, retain) NSString *CatID; @property (nonatomic, retain) NSString *ParentID; -(id) initWithDict:(NSDictionary *)dic; -(NSString *) description; @end Product implementation .m #import "Product.h" @implementation Product @synthesize iProductID; @synthesize vchProductCode; @synthesize vchPriceCode; @synthesize vchHitchUPC; @synthesize mHitchList; @synthesize mHitchMap; @synthesize fShippingWeight; @synthesize vchWC; @synthesize vchCapacity; @synthesize txtNote1; @synthesize txtNote2; @synthesize txtNote3; @synthesize txtNote4; @synthesize vchDrilling; @synthesize vchUPCList; @synthesize vchExposed; @synthesize vchShortDesc; @synthesize iVehicleID; @synthesize iProductClassID; @synthesize dtDateMod; @synthesize txtBullet1; @synthesize txtBullet2; @synthesize txtBullet3; @synthesize txtBullet4; @synthesize txtBullet5; @synthesize iUniqueIdentifier; @synthesize dtDateLastTouched; @synthesize txtNote6; @synthesize InstallTime; @synthesize SGID; @synthesize CURTID; @synthesize SGRetail; @synthesize SGMemPrice; @synthesize InstallSheet; @synthesize mHitchJobber; @synthesize CatID; @synthesize ParentID; -(id) initWithDict:(NSDictionary *)dic { [super init]; //Initialize all variables self.iProductID = [[NSString alloc] initWithString:[dic objectForKey:@"iProductID"]]; self.vchProductCode = [[NSString alloc] initWithString:[dic objectForKey:@"vchProductCode"]]; self.vchPriceCode = [[NSString alloc] initWithString:[dic objectForKey:@"vchPriceCode"]]; self.vchHitchUPC = [[NSString alloc] initWithString:[dic objectForKey:@"vchHitchUPC"]]; self.mHitchList = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchList"]]; self.mHitchMap = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchMap"]]; self.fShippingWeight = [[NSString alloc] initWithString:[dic objectForKey:@"fShippingWeight"]]; self.vchWC = [[NSString alloc] initWithString:[dic objectForKey:@"vchWC"]]; self.vchCapacity = [[NSString alloc] initWithString:[dic objectForKey:@"vchCapacity"]]; self.txtNote1 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote1"]]; self.txtNote2 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote2"]]; self.txtNote3 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote3"]]; self.txtNote4 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote4"]]; self.vchDrilling = [[NSString alloc] initWithString:[dic objectForKey:@"vchDrilling"]]; self.vchUPCList = [[NSString alloc] initWithString:[dic objectForKey:@"vchUPCList"]]; self.vchExposed = [[NSString alloc] initWithString:[dic objectForKey:@"vchExposed"]]; self.vchShortDesc = [[NSString alloc] initWithString:[dic objectForKey:@"vchShortDesc"]]; self.iVehicleID = [[NSString alloc] initWithString:[dic objectForKey:@"iVehicleID"]]; self.iProductClassID = [[NSString alloc] initWithString:[dic objectForKey:@"iProductClassID"]]; self.dtDateMod = [[NSString alloc] initWithString:[dic objectForKey:@"dtDateMod"]]; self.txtBullet1 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet1"]]; self.txtBullet2 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet2"]]; self.txtBullet3 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet3"]]; self.txtBullet4 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet4"]]; self.txtBullet5 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet5"]]; self.iUniqueIdentifier = [[NSString alloc] initWithString:[dic objectForKey:@"iUniqueIdentifier"]]; self.dtDateLastTouched = [[NSString alloc] initWithString:[dic objectForKey:@"dtDateLastTouched"]]; self.txtNote6 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote6"]]; self.InstallTime = [[NSString alloc] initWithString:[dic objectForKey:@"InstallTime"]]; self.SGID = [[NSString alloc] initWithString:[dic objectForKey:@"SGID"]]; self.CURTID = [[NSString alloc] initWithString:[dic objectForKey:@"CURTID"]]; self.SGRetail = [[NSString alloc] initWithString:[dic objectForKey:@"SGRetail"]]; self.SGMemPrice = [[NSString alloc] initWithString:[dic objectForKey:@"SGMemPrice"]]; self.InstallSheet = [[NSString alloc] initWithString:[dic objectForKey:@"InstallSheet"]]; self.mHitchJobber = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchJobber"]]; self.CatID = [[NSString alloc] initWithString:[dic objectForKey:@"CatID"]]; self.ParentID = [[NSString alloc] initWithString:[dic objectForKey:@"ParentID"]]; return self; } -(NSString *) description { return [NSString stringWithFormat:@"iProductID = %@\n vchProductCode = %@\n vchPriceCode = %@\n vchHitchUPC = %@\n mHitchList = %@\n mHitchMap = %@\n fShippingWeight = %@\n vchWC = %@\n vchCapacity = %@\n txtNote1 = %@\n txtNote2 = %@\n txtNote3 = %@\n txtNote4 = %@\n vchDrilling = %@\n vchUPCList = %@\n vchExposed = %@\n vchShortDesc = %@\n iVehicleID = %@\n iProductClassID = %@\n dtDateMod = %@\n txtBullet1 = %@\n txtBullet2 = %@\n txtBullet3 = %@\n txtBullet4 = %@\n txtBullet4 = %@\n txtBullet5 = %@\n iUniqueIdentifier = %@\n dtDateLastTouched = %@\n txtNote6 = %@\n InstallTime = %@\n SGID = %@\n CURTID = %@\n SGRetail = %@\n SGMemPrice = %@\n InstallSheet = %@\n mHitchJobber = %@\n CatID = %@\n ParentID = %@\n", iProductID, vchProductCode, vchPriceCode, vchHitchUPC, mHitchList, mHitchMap, fShippingWeight, vchWC, vchCapacity, txtNote1, txtNote2, txtNote3, txtNote4, vchDrilling, vchUPCList, vchExposed, vchShortDesc, iVehicleID, iProductClassID, dtDateMod, txtBullet1, txtBullet2, txtBullet3, txtBullet4,txtBullet5, iUniqueIdentifier, dtDateLastTouched,txtNote6,InstallTime,SGID,CURTID,SGRetail,SGMemPrice,InstallSheet,mHitchJobber,CatID, ParentID]; } @end Ignoring the fact that its really long I also tried to just set the property but then my product didnt have any values. So I alloc'd for all properties, not sure which is "correct" the use of product picker.h #import <UIKit/UIKit.h> @class Vehicle; @class Product; @interface Picker : UITableViewController <NSXMLParserDelegate> { NSString *currentRow; NSString *currentElement; Vehicle *vehicle; } @property (nonatomic, retain) NSMutableArray *dataArray; //@property (readwrite, copy) NSString *currentRow; //@property (readwrite, copy) NSString *currentElement; -(void) getYears:(NSString *)string; -(void) getMakes:(NSString *)year; -(void) getModels:(NSString *)year: (NSString *)make; -(void) getStyles:(NSString *)year: (NSString *)make: (NSString *)model; -(void) getHitch:(NSString *)year: (NSString *)make: (NSString *)model: (NSString *)style; -(void) parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName; -(void) parser:(NSXMLParser *)parser foundCharacters:(NSString *)string; -(void) parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict; @end The implementation .m #import "Product.h" #import "Picker.h" #import "KioskAppDelegate.h" #import "JSON.h" #import "Vehicle.h" @implementation Picker @synthesize dataArray; -(void) getHitch:(NSString *)year: (NSString *)make: (NSString *)model: (NSString *)style{ currentRow = [NSString stringWithString:@"z:row"]; currentElement = [NSString stringWithString:@"gethitch"]; //Reinitialize data array [self.dataArray removeAllObjects]; [self.dataArray release]; self.dataArray = [[NSArray alloc] initWithObjects:nil]; //Build url & string NSString *thisString = [[NSString alloc] initWithString:@""]; thisString = [NSString stringWithFormat:@"http://api.curthitch.biz/AJAX_CURT.aspx?action=GetHitch&dataType=json&year=%@&make=%@&model=%@&style=%@",year,make,model,style]; //Request NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:thisString]]; //Perform request and fill data with json NSData *response = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; //Get string from data NSString *json_string = [[NSString alloc] initWithData:response encoding:NSUTF8StringEncoding]; //set up parser SBJsonParser *parser = [[SBJsonParser alloc] init]; //parse json into object NSArray *tempArray = [parser objectWithString:json_string error:nil]; for (NSDictionary *dic in tempArray) { Product *tempProduct = [[Product alloc] initWithDict:dic]; NSLog(@"is tempProduct valid %@", (tempProduct) ? @"YES" : @"NO"); [self.dataArray addObject:tempProduct]; } } @end So I stripped out all the table methods and misc crap that doesnt matter. In the end my problem is adding the "tempProduct" object to the mutable array dataArray so that I can customize the table cells. Using the json framework im parsing out some json which returns an array of NSDictionary objects. Stepping through that my dictionary objects look good, I populate my custom object with properties for all my fields which goes through fine, and the values look right. However I cant add this to the array, I've tried several different implementations doesn't work. Not sure what I'm doing wrong. In some instances doing a po tempProduct prints the description and sometimes it does not. same with right clicking on the variable and choosing print description. Actual error message 2011-02-22 15:53:56.058 Kiosk[8547:207] -[__NSArrayI addObject:]: unrecognized selector sent to instance 0x4e1ba40 2011-02-22 15:53:56.060 Kiosk[8547:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSArrayI addObject:]: unrecognized selector sent to instance 0x4e1ba40' *** Call stack at first throw: ( 0 CoreFoundation 0x00dbabe9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x00f0f5c2 objc_exception_throw + 47 2 CoreFoundation 0x00dbc6fb -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x00d2c366 ___forwarding___ + 966 4 CoreFoundation 0x00d2bf22 _CF_forwarding_prep_0 + 50 5 Kiosk 0x00003ead -[Picker getHitch::::] + 1091 6 Kiosk 0x00003007 -[Picker tableView:didSelectRowAtIndexPath:] + 1407 7 UIKit 0x0009b794 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 1140 8 UIKit 0x00091d50 -[UITableView _userSelectRowAtPendingSelectionIndexPath:] + 219 9 Foundation 0x007937f6 __NSFireDelayedPerform + 441 10 CoreFoundation 0x00d9bfe3 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19 11 CoreFoundation 0x00d9d594 __CFRunLoopDoTimer + 1220 12 CoreFoundation 0x00cf9cc9 __CFRunLoopRun + 1817 13 CoreFoundation 0x00cf9240 CFRunLoopRunSpecific + 208 14 CoreFoundation 0x00cf9161 CFRunLoopRunInMode + 97 15 GraphicsServices 0x0102e268 GSEventRunModal + 217 16 GraphicsServices 0x0102e32d GSEventRun + 115 17 UIKit 0x0003442e UIApplicationMain + 1160 18 Kiosk 0x0000239a main + 104 19 Kiosk 0x00002329 start + 53 ) terminate called after throwing an instance of 'NSException'

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  • Sanity check: UIBarButtonItem crashes trying to perform action

    - by Giao
    One of my users is reporting a crash on his device, an iPhone 3GS. Other devices of the same type are not reporting similar behavior. He's sent me a crash log and based on reading it, I'm not sure how to proceed. I hope I'm not interpreting the crash log incorrectly but it doesn't look like my action has been called yet. This is how I'm creating and setting up the UIBarButtonItem: - (void)viewDidLoad { [super viewDidLoad]; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addLog:)]; self.navigationItem.rightBarButtonItem = addButton; [addButton release]; } This is the my action method: - (IBAction)addLog:(id)sender { MyViewController *myController = [[MyViewController alloc] initWithNibName:@"MyNib" bundle:nil]; UINavigationController *subNavigationController = [[UINavigationController alloc] initWithRootViewController: myController]; [self presentModalViewController:subNavigationController animated:YES]; [myController release]; [subNavigationController release]; } This is the crash log: Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x0007e98c __kill + 81 libSystem.B.dylib 0x0007e97c kill + 4 2 libSystem.B.dylib 0x0007e96e raise + 10 3 libSystem.B.dylib 0x0009361a abort + 34 4 MyApp 0x000042e8 0x1000 + 13032 5 CoreFoundation 0x00058ede -[NSObject performSelector:withObject:withObject:] + 18 6 UIKit 0x0004205e -[UIApplication sendAction:to:from:forEvent:] + 78 7 UIKit 0x00094d4e -[UIBarButtonItem(Internal) _sendAction:withEvent:] + 86 8 CoreFoundation 0x00058ede -[NSObject performSelector:withObject:withObject:] + 18 9 UIKit 0x0004205e -[UIApplication sendAction:to:from:forEvent:] + 78 10 UIKit 0x00041ffe -[UIApplication sendAction:toTarget:fromSender:forEvent:] + 26 11 UIKit 0x00041fd0 -[UIControl sendAction:to:forEvent:] + 32 12 UIKit 0x00041d2a -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 350 13 UIKit 0x0004263e -[UIControl touchesEnded:withEvent:] + 330 14 UIKit 0x00041656 -[UIWindow _sendTouchesForEvent:] + 318 15 UIKit 0x00041032 -[UIWindow sendEvent:] + 74

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