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  • How can I add complete binaries to a Mercurial patch?

    - by David Corley
    I want to use Mercurial to capture changes made to the vanilla installation of a piece of software we use. Everytime we upgrade the software, we need to manually edit the various configuration files and add 3rd party libraries that we use in the current version of the software. Creating patches for the configuration files changes are fine, but how do I add 3rd party libraries (binaries) to a Mercurial patch? Is it even possible?

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  • New to AVL tree implementation.

    - by nn
    I am writing a sliding window compression algorithm (LZ77) that searches for phrases in a "moving" dictionary. So far I have written a BST where each node is stored in an array and it's index in the array is also the value of the starting position in the window itself. I am now looking at transforming the BST to an AVL tree. I am a little confused at the sample implementations I have seen. Some only appear to store the balance factors whereas others store the height of each tree. Are there any performance advantage/disadvantages of storing the height and/or balance factor for each node? Apologies if this is a very simple question, but I'm still not visualizing how I want to restructure my BST to implement height balancing. Thanks.

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  • Packing a file into an ELF executable

    - by Pierre Bourdon
    Hello, I'm currently looking for a way to add data to an already compiled ELF executable, i.e. embedding a file into the executable without recompiling it. I could easily do that by using cat myexe mydata > myexe_with_mydata, but I couldn't access the data from the executable because I don't know the size of the original executable. Does anyone have an idea of how I could implement this ? I thought of adding a section to the executable or using a special marker (0xBADBEEFC0FFEE for example) to detect the beginning of the data in the executable, but I do not know if there is a more beautiful way to do it. Thanks in advance.

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  • Does changing the order of class private data members breaks ABI

    - by Dmitry Yudakov
    I have a class with number of private data members (some of them static), accessed by virtual and non-virtual member functions. There's no inline functions and no friend classes. class A { int number; string str; static const int static_const_number; public: // got virtual and non-virtual functions, working with these memebers virtual void func1(); void func2(); // no inline functions or friends }; Does changing the order of private data members breaks ABI in this case? class A { string str; static const int static_const_number; int number; // <-- integer member moved here ... };

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  • BST insert operation. don't insert a node if a duplicate exists already

    - by jeev
    the following code reads an input array, and constructs a BST from it. if the current arr[i] is a duplicate, of a node in the tree, then arr[i] is discarded. count in the struct node refers to the number of times a number appears in the array. fi refers to the first index of the element found in the array. after the insertion, i am doing a post-order traversal of the tree and printing the data, count and index (in this order). the output i am getting when i run this code is: 0 0 7 0 0 6 thank you for your help. Jeev struct node{ int data; struct node *left; struct node *right; int fi; int count; }; struct node* binSearchTree(int arr[], int size); int setdata(struct node**node, int data, int index); void insert(int data, struct node **root, int index); void sortOnCount(struct node* root); void main(){ int arr[] = {2,5,2,8,5,6,8,8}; int size = sizeof(arr)/sizeof(arr[0]); struct node* temp = binSearchTree(arr, size); sortOnCount(temp); } struct node* binSearchTree(int arr[], int size){ struct node* root = (struct node*)malloc(sizeof(struct node)); if(!setdata(&root, arr[0], 0)) fprintf(stderr, "root couldn't be initialized"); int i = 1; for(;i<size;i++){ insert(arr[i], &root, i); } return root; } int setdata(struct node** nod, int data, int index){ if(*nod!=NULL){ (*nod)->fi = index; (*nod)->left = NULL; (*nod)->right = NULL; return 1; } return 0; } void insert(int data, struct node **root, int index){ struct node* new = (struct node*)malloc(sizeof(struct node)); setdata(&new, data, index); struct node** temp = root; while(1){ if(data<=(*temp)->data){ if((*temp)->left!=NULL) *temp=(*temp)->left; else{ (*temp)->left = new; break; } } else if(data>(*temp)->data){ if((*temp)->right!=NULL) *temp=(*temp)->right; else{ (*temp)->right = new; break; } } else{ (*temp)->count++; free(new); break; } } } void sortOnCount(struct node* root){ if(root!=NULL){ sortOnCount(root->left); sortOnCount(root->right); printf("%d %d %d\n", (root)->data, (root)->count, (root)->fi); } }

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  • Manipulating pixels using only toDataURL

    - by Chris
    The problem I have is this: I need to be able to dynamically tint an image using Javascript, but I cannot access pixel data via the canvas. I can, however, store the dataURL (or any other text-based data format) and include that with the code, manipulate that data, and then create an image object using that dataURL. My question is, how can I access the RGBA value of each pixel, given only the dataURL. I assume I need to decode the base64 url, but into what format in order to manipulate on the pixel level? And then would be it be as trivial as re-encoding it as base64, slapping it in a url, and the passing to an image? Thanks.

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  • Sending a file over web service from java to .net

    - by Goran
    Hello, I have built .NET 1.1 Web Service which should accept files and save them. Here is the code of the webmethod: [WebMethod] public bool SaveDocument(Byte[] docbinaryarray, string docname) { string dirPath = @"C:\Temp\WSTEST\"; if(!Directory.Exists(dirPath)) { Directory.CreateDirectory(dirPath); } string filePath = dirPath + docname; FileStream objfilestream = new FileStream(filePath, FileMode.Create, FileAccess.ReadWrite); objfilestream.Write(docbinaryarray, 0, docbinaryarray.Length); objfilestream.Close(); return true; } When I make a client in .NET with reference to this Web service everything goes great, but when a college of mine tries to send me a file from a JAVA client I don't get the actuall file. All I get is byte array with only one element. Definition of byte array for file, in WSDL looks like this: <s:element minOccurs="0" maxOccurs="1" name="docbinaryarray" type="s:base64Binary" /> He sends me base64binary and fails every time. All I get is Byte array with only one element inside.

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  • Is there an existing solution to the multithreaded data structure problem?

    - by thr
    I've had the need for a multi-threaded data structure that supports these claims: Allows multiple concurrent readers and writers Is sorted Is easy to reason about Fulfilling multiple readers and one writer is a lot easier, but I really would wan't to allow multiple writers. I've been doing research into this area, and I'm aware of ConcurrentSkipList (by Lea based on work by Fraser and Harris) as it's implemented in Java SE 6. I've also implemented my own version of a concurrent Skip List based on A Provably Correct Scalable Concurrent Skip List by Herlihy, Lev, Luchangco and Shavit. These two implementations are developed by people that are light years smarter then me, but I still (somewhat ashamed, because it is amazing work) have to ask the question if these are the two only viable implementations of a concurrent multi reader/writer data structures available today?

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  • Why am I not getting the expected results with fread() in C?

    - by mauvehead
    Here is my code: #include <stdio.h> int main(void) { FILE *fp; unsigned int i; char bytes[512]; fp = fopen("myFile","r"); for(i = 0;i <= 512;i++) { fread(&bytes, sizeof(bytes), 1, fp); printf("bytes[%d]: %x\n", i, bytes[i]); } } Here is the expected output $ hexdump myFile 0000000 aa55 aa55 0060 0000 0a17 0000 b1a5 a2ea 0000010 0000 0000 614c 7563 616e 0000 0000 0000 0000020 0000 0000 0a68 0000 1001 421e 0000 0000 0000030 f6a0 487d ffff ffff 0040 0000 002f 0000 But here is what I see from my program bytes[0]: 55 bytes[1]: 8 bytes[2]: ffffffc8 bytes[3]: ffffffdd bytes[4]: 22 bytes[5]: ffffffc8 bytes[6]: ffffff91 bytes[7]: 63 bytes[8]: ffffff82 My obvious guess is that I'm either addressing something incorrectly and receiving the wrong data back or I am printing it incorrectly and viewing it the wrong way.

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  • Faster float to int conversion in Python

    - by culebrón
    Here's a piece of code that takes most time in my program, according to timeit statistics. It's a dirty function to convert floats in [-1.0, 1.0] interval into unsigned integer [0, 2**32]. How can I accelerate floatToInt? piece = [] rng = range(32) for i in rng: piece.append(1.0/2**i) def floatToInt(x): n = x + 1.0 res = 0 for i in rng: if n >= piece[i]: res += 2**(31-i) n -= piece[i] return res

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  • red black tree balancing?

    - by Anirudh Kaki
    i am working to generate tango tree, where i need to check whether every sub tree in tango is balanced or not. if its not balanced i need to make it balance? I trying so hard to make entire RB-tree balance but i not getting any proper logic so can any one help me out?? here i am adding code to check how to find my tree is balanced are not but when its not balanced how can i make it balance. static boolean verifyProperty5(rbnode n) { int left = 0, right = 0; if (n != null) { bh++; left = blackHeight(n.left, 0); right = blackHeight(n.right, 0); } if (left == right) { System.out.println("black height is :: " + bh); return true; } else { System.out.println("in balance"); return false; } } public static int blackHeight(rbnode root, int len) { bh = 0; blackHeight(root, path1, len); return bh; } private static void blackHeight(rbnode root, int path1[], int len) { if (root == null) return; if (root.color == "black"){ root.black_count = root.parent.black_count+1; } else{ root.black_count = root.parent.black_count; } if ((root.left == null) && (root.right == null)) { bh = root.black_count; } blackHeight(root.left, path1, len); blackHeight(root.right, path1, len); }

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  • How to port existing iPhone application to iPad

    - by Ansari
    Hi all, I have an iPhone application, now i want to convert that application to a universal application which runs on all the devices iPhone/iPod/iPad. So, where to start, what things i need to do? Any help, link, sample app, anything, will be highly appreciated. Thanks in advance :)

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  • PHP: Simple, Validate if string is hex?

    - by oni-kun
    I have no clue how to validate this string. I am simply supplying an IV for an encryption, but can find no "is_hex()" or similar function, I can't wrap my head around it! I read on a comment in the php documentation (user contrib. notes) this: if($iv == dechex(hexdec($iv))) { //True } else { //False } But that doesn't seem to work at all.. It only says false. If it helps my input of my IV would be this: 92bff433cc639a6d

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  • Getting a specific bit value in a byte string

    - by ignoramus
    There is a byte at a specific index in a byte string which represents eight flags; one flag per bit in the byte. If a flag is set, its corresponding bit is 1, otherwise its 0. For example, if I've got b'\x21' the flags would be 0001 0101 # Three flags are set at indexes 3, 5 and 7 # and the others are not set What would be the best way to get each bit value in that byte, so I know whether a particular flag is set or not? (Preferably using bitwise operations)

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  • iPhone SDK - How is data shared in a universal app

    - by norskben
    Stack overflow I want to make a universal version of my app available, but I am wondering how is data managed between the iPad and the iPhone versions? -Are they completely independent? or if I have a plist in the iPad app, does it also appear in the iPhone app. If so, is there any syncing etc etc. I have a few months experience with single iPad or iPhone apps, but never a universal. Thanks again. UPDATE: I was interested in the files in the /Documents folder, does this automatically update on itunes syncing at all?

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  • How to keep iPhone app out of iPad store?

    - by Eric
    I have an iPhone app that I have started to turn into a universal app, however the process is not complete and I want to release an update to the iPhone version. I know that you can specify device capabilities in the Info.plist file to restrict your app to certain devices, but how can I do this to prevent the unfinished universal version from appearing in the iPad store? Is checking the LSRequiresiPhoneOS BOOL entry (in the Info.plist file) enough? Thanks!

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  • Getting the Leftmost Bit

    - by James
    I have a 5 bit integer that I'm working with. Is there a native function in Objective-C that will let me know which bit is the leftmost? i.e. I have 01001, it would return 8 or the position. Thanks

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  • Python and C++ Sockets converting packet data

    - by yeus
    First of all, to clarify my goal: There exist two programs written in C in our laboratory. I am working on a Proxy Server (bidirectional) for them (which will also mainpulate the data). And I want to write that proxy server in Python. It is important to know that I know close to nothing about these two programs, I only know the definition file of the packets. Now: assuming a packet definition in one of the C++ programs reads like this: unsigned char Packet[0x32]; // Packet[Length] int z=0; Packet[0]=0x00; // Spare Packet[1]=0x32; // Length Packet[2]=0x01; // Source Packet[3]=0x02; // Destination Packet[4]=0x01; // ID Packet[5]=0x00; // Spare for(z=0;z<=24;z+=8) { Packet[9-z/8]=((int)(720000+armcontrolpacket->dof0_rot*1000)/(int)pow((double)2,(double)z)); Packet[13-z/8]=((int)(720000+armcontrolpacket->dof0_speed*1000)/(int)pow((double)2,(double)z)); Packet[17-z/8]=((int)(720000+armcontrolpacket->dof1_rot*1000)/(int)pow((double)2,(double)z)); Packet[21-z/8]=((int)(720000+armcontrolpacket->dof1_speed*1000)/(int)pow((double)2,(double)z)); Packet[25-z/8]=((int)(720000+armcontrolpacket->dof2_rot*1000)/(int)pow((double)2,(double)z)); Packet[29-z/8]=((int)(720000+armcontrolpacket->dof2_speed*1000)/(int)pow((double)2,(double)z)); Packet[33-z/8]=((int)(720000+armcontrolpacket->dof3_rot*1000)/(int)pow((double)2,(double)z)); Packet[37-z/8]=((int)(720000+armcontrolpacket->dof3_speed*1000)/(int)pow((double)2,(double)z)); Packet[41-z/8]=((int)(720000+armcontrolpacket->dof4_rot*1000)/(int)pow((double)2,(double)z)); Packet[45-z/8]=((int)(720000+armcontrolpacket->dof4_speed*1000)/(int)pow((double)2,(double)z)); Packet[49-z/8]=((int)armcontrolpacket->timestamp/(int)pow(2.0,(double)z)); } if(SendPacket(sock,(char*)&Packet,sizeof(Packet))) return 1; return 0; What would be the easiest way to receive that data, convert it into a readable python format, manipulate them and send them forward to the receiver?

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  • g_tree_insert overwrites all data

    - by pechenie
    I wonder how I should use the GTree (from GLib) to store data? Every new value I insert into GTree with g_tree_insert routine is overwrite the previous one! GTree *tree; //init tree = g_tree_new( g_str_equal ); //"g_str_equal" is a GLib default compare func //... for( i = 0; i < 100; ++i ) g_tree_insert( tree, random_key(), random_value() ); //insert some random vals // printf( "%d", g_tree_nnodes( tree ) ); //should be 100? NO! Prints "1"!!! What am I doing wrong? Thank you.

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  • Upgrade live Universal App to iPad only

    - by Alpár
    Hi. We have a live universal app in the AppStore. Our client changed his mind and doesn't want the app to be universal anymore, he wants it to be iPad only. Since the app was submitted some time ago, there are users who use the iPhone version. What happens if we submit an upgrade that is iPad only? Will the review team reject it? And if it goes live, will the iPhone users receive a notification about the update? If yes in what form? Or will the iPhone users just be unable to reinstall the app? Thank you!

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  • Persistent (purely functional) Red-Black trees on disk performance

    - by Waneck
    I'm studying the best data structures to implement a simple open-source object temporal database, and currently I'm very fond of using Persistent Red-Black trees to do it. My main reasons for using persistent data structures is first of all to minimize the use of locks, so the database can be as parallel as possible. Also it will be easier to implement ACID transactions and even being able to abstract the database to work in parallel on a cluster of some kind. The great thing of this approach is that it makes possible implementing temporal databases almost for free. And this is something quite nice to have, specially for web and for data analysis (e.g. trends). All of this is very cool, but I'm a little suspicious about the overall performance of using a persistent data structure on disk. Even though there are some very fast disks available today, and all writes can be done asynchronously, so a response is always immediate, I don't want to build all application under a false premise, only to realize it isn't really a good way to do it. Here's my line of thought: - Since all writes are done asynchronously, and using a persistent data structure will enable not to invalidate the previous - and currently valid - structure, the write time isn't really a bottleneck. - There are some literature on structures like this that are exactly for disk usage. But it seems to me that these techniques will add more read overhead to achieve faster writes. But I think that exactly the opposite is preferable. Also many of these techniques really do end up with a multi-versioned trees, but they aren't strictly immutable, which is something very crucial to justify the persistent overhead. - I know there still will have to be some kind of locking when appending values to the database, and I also know there should be a good garbage collecting logic if not all versions are to be maintained (otherwise the file size will surely rise dramatically). Also a delta compression system could be thought about. - Of all search trees structures, I really think Red-Blacks are the most close to what I need, since they offer the least number of rotations. But there are some possible pitfalls along the way: - Asynchronous writes -could- affect applications that need the data in real time. But I don't think that is the case with web applications, most of the time. Also when real-time data is needed, another solutions could be devised, like a check-in/check-out system of specific data that will need to be worked on a more real-time manner. - Also they could lead to some commit conflicts, though I fail to think of a good example of when it could happen. Also commit conflicts can occur in normal RDBMS, if two threads are working with the same data, right? - The overhead of having an immutable interface like this will grow exponentially and everything is doomed to fail soon, so this all is a bad idea. Any thoughts? Thanks! edit: There seems to be a misunderstanding of what a persistent data structure is: http://en.wikipedia.org/wiki/Persistent_data_structure

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