Search Results

Search found 9134 results on 366 pages for 'variadic functions'.

Page 63/366 | < Previous Page | 59 60 61 62 63 64 65 66 67 68 69 70  | Next Page >

  • What is the best practice when coding math class/functions ?

    - by Isaac Clarke
    Introductory note : I voluntarily chose a wide subject. You know that quote about learning a cat to fish, that's it. I don't need an answer to my question, I need an explanation and advice. I know you guys are good at this ;) Hi guys, I'm currently implementing some algorithms into an existing program. Long story short, I created a new class, "Adder". An Adder is a member of another class representing the physical object actually doing the calculus , which calls adder.calc() with its parameters (merely a list of objects to do the maths on). To do these maths, I need some parameters, which do not exist outside of the class (but can be set, see below). They're neither config parameters nor members of other classes. These parameters are D1 and D2, distances, and three arrays of fixed size : alpha, beta, delta. I know some of you are more comfortable reading code than reading text so here you go : class Adder { public: Adder(); virtual Adder::~Adder(); void set( float d1, float d2 ); void set( float d1, float d2, int alpha[N_MAX], int beta[N_MAX], int delta[N_MAX] ); // Snipped prototypes float calc( List& ... ); // ... inline float get_d1() { return d1_ ;}; inline float get_d2() { return d2_ ;}; private: float d1_; float d2_; int alpha_[N_MAX]; // A #define N_MAX is done elsewhere int beta_[N_MAX]; int delta_[N_MAX]; }; Since this object is used as a member of another class, it is declared in a *.h : private: Adder adder_; By doing that, I couldn't initialize the arrays (alpha/beta/delta) directly in the constructor ( int T[3] = { 1, 2, 3 }; ), without having to iterate throughout the three arrays. I thought of putting them in static const, but I don't think that's the proper way of solving such problems. My second guess was to use the constructor to initialize the arrays Adder::Adder() { int alpha[N_MAX] = { 0, -60, -120, 180, 120, 60 }; int beta[N_MAX] = { 0, 0, 0, 0, 0, 0 }; int delta[N_MAX] = { 0, 0, 180, 180, 180, 0 }; set( 2.5, 0, alpha, beta, delta ); } void Adder::set( float d1, float d2 ) { if (d1 > 0) d1_ = d1; if (d2 > 0) d2_ = d2; } void Adder::set( float d1, float d2, int alpha[N_MAX], int beta[N_MAX], int delta[N_MAX] ) { set( d1, d2 ); for (int i = 0; i < N_MAX; ++i) { alpha_[i] = alpha[i]; beta_[i] = beta[i]; delta_[i] = delta[i]; } } My question is : Would it be better to use another function - init() - which would initialize arrays ? Or is there a better way of doing that ? My bonus question is : Did you see some mistakes or bad practice along the way ?

    Read the article

  • C++ and C#, "Casting" Functions to Delegates, What's the scoop?

    - by Jacob G
    In C# 2.0, I can do the following: public class MyClass { delegate void MyDelegate(int myParam); public MyClass(OtherObject obj) { //THIS IS THE IMPORTANT PART obj.SomeCollection.Add((MyDelegate)MyFunction); } private void MyFunction(int myParam); { //... } } Trying to implement the same thing in C++, it appears I have to do: MyDelegate del = gcnew MyDelegate(this, MyFunction); obj-SomeCollection-Add(del); Obviously I can create a new instance of the delegate in C# as well instead of what's going on up there. Is there some kind of magic going on in the C# world that doesn't exist in C++ that allows that cast to work? Some kind of magic anonymous delegate? Thanks.

    Read the article

  • Is this considered as using private functions in iPhone dev, and thus illegal?

    - by user153231
    I'm trying to disable scrolling for a UIWebView and the only way i found is using this way: #import <objc/runtime.h> id scroller = [[Webview subviews] lastObject]; int count; Method *method = class_copyMethodList([scroller class], &count); int i; for (i=0; i<count; i++) { if (strcmp(method_getName(method[i]), "setScrollingEnabled:") == 0) break; } IMP test = method_getImplementation(method[i]); test(scroller, @selector(setScrollingEnabled:), NO); Is this considered to be an illegal way of using the iPhone SDK? Can this cause my application to be rejected for the App store?

    Read the article

  • Python: how to run several scripts (or functions) at the same time under windows 7 multicore processor 64bit

    - by Gianni
    sorry for this question because there are several examples in Stackoverflow. I am writing in order to clarify some of my doubts because I am quite new in Python language. i wrote a function: def clipmyfile(inFile,poly,outFile): ... # doing something with inFile and poly and return outFile Normally I do this: clipmyfile(inFile="File1.txt",poly="poly1.shp",outFile="res1.txt") clipmyfile(inFile="File2.txt",poly="poly2.shp",outFile="res2.txt") clipmyfile(inFile="File3.txt",poly="poly3.shp",outFile="res3.txt") ...... clipmyfile(inFile="File21.txt",poly="poly21.shp",outFile="res21.txt") I had read in this example Run several python programs at the same time and i can use (but probably i wrong) from multiprocessing import Pool p = Pool(21) # like in your example, running 21 separate processes to run the function in the same time and speed my analysis I am really honest to say that I didn't understand the next step. Thanks in advance for help and suggestion Gianni

    Read the article

  • Nonstatic conversion functions; Casting different types, e.g. DirectX vector to OpenGL vector

    - by Markus
    I am currently working on a game "engine" that needs to move values between a 3D engine, a physics engine and a scripting language. Since I need to apply vectors from the physics engine to 3D objects very often and want to be able to control both the 3D, as well as the physics objects through the scripting system, I need a mechanism to convert a vector of one type (e.g. vector3d<float>) to a vector of the other type (e.g. btVector3). Unfortunately I can make no assumptions on how the classes/structs are laid out, so a simple reinterpret_cast probably won't do. So the question is: Is there some sort of 'static'/non-member casting method to achieve basically this: vector3d<float> operator vector3d<float>(btVector3 vector) { // convert and return } btVector3 operator btVector3(vector3d<float> vector) { // convert and return } Right now this won't compile since casting operators need to be member methods. (error C2801: 'operator foo' must be a non-static member)

    Read the article

  • In Python, are there builtin functions for elementwise boolean operators over boolean lists?

    - by bshanks
    For example, if you have n lists of bools of the same length, then elementwise boolean AND should return another list of that length that has True in those positions where all the input lists have True, and False everywhere else. It's pretty easy to write, i just would prefer to use a builtin if one exists (for the sake of standardization/readability). Here's an implementation of elementwise AND: def eAnd(*args): return [all(tuple) for tuple in zip(*args)] example usage: >>> eAnd([True, False, True, False, True], [True, True, False, False, True], [True, True, False, False, True]) [True, False, False, False, True] thx

    Read the article

  • question about c++ template functions taking any type as long that type meets at least one of the re

    - by smerlin
    Since i cant explain this very well, i will start with a small example right away: template <class T> void Print(const T& t){t.print1();} template <class T> void Print(const T& t){t.print2();} This does not compile: error C2995: 'void Print(const T &)' : function template has already been defined So, how can i create a template function which takes any type T as long as that type has a print1 memberfunction OR a print2 memberfunction (no polymorphism) ?

    Read the article

  • JPA and aggregate functions. How do I use the result of the query?

    - by Bogdan
    Hey guys, I'm new to ORM stuff and I need some help understanding something. Let's assume I have the following standard SQL query: SELECT *, COUNT(test.testId) AS noTests FROM inspection LEFT JOIN test ON inspection.inspId = test.inspId GROUP BY inspection.inspId which I want to use in JPA. I have an Inspection entity with a one-to-many relationship to a Test entity. (an inspection has many tests) I tried writing this in JPQL: Query query = em.createQuery("SELECT insp, COUNT(???what???) FROM Inspection insp LEFT JOIN insp.testList " + "GROUP BY insp.inspId"); 1) How do I write the COUNT clause? I'd have to apply count to elements from the test table but testList is a collection, so I can't do smth like COUNT(insp.testList.testId) 2) Assuming 1 is resolved, what type of object will be returned. It will definitely not be an Inspection object... How do I use the result?

    Read the article

  • Where should I put common utility functions for Perl .t tests?

    - by zedoo
    I am getting started with Test::More, already have a few .t test scripts. Now I'd like to define a function that will only be used for the tests, but across different .t files. Where's the best place to put such a function? Define another .t without any tests and require it where needed? (As a sidenote I use the module structure created by Module::Starter)

    Read the article

  • How to map UID to user name using Perl library functions?

    - by Mike
    I'm looking for a way of mapping a uid (unique number representing a system user) to a user name using Perl. Please don't suggest greping /etc/passwd :) Edit As a clarification, I wasn't looking for a solution that involved reading /etc/passwd explicitly. I realize that under the hood any solution would end up doing this, but I was searching for a library function to do it for me.

    Read the article

  • Best way to carry & modify a variable through various instances and functions?

    - by bobsoap
    I'm looking for the "best practice" way to achieve a message / notification system. I'm using an OOP-based approach for the script and would like to do something along the lines of this: if(!$something) $messages->add('Something doesn\'t exist!'); The add() method in the messages class looks somewhat like this: class messages { public function add($new) { $messages = $THIS_IS_WHAT_IM_LOOKING_FOR; //array $messages[] = $new; $THIS_IS_WHAT_IM_LOOKING_FOR = $messages; } } In the end, there is a method in which reads out $messages and returns every message as nicely formatted HTML. So the questions is - what type of variable should I be using for $THIS_IS_WHAT_IM_LOOKING_FOR? I don't want to make this use the database. Querying the db every time just for some messages that occur at runtime and disappear after 5 seconds just seems like overkill. Using global constants for this is apparently worst practice, since constants are not meant to be variables that change over time. I don't even know if it would work. I don't want to always pass in and return the existing $messages array through the method every time I want to add a new message. I even tried using a session var for this, but that is obviously not suited for this purpose at all (it will always be 1 pageload too late). Any suggestions? Thanks!

    Read the article

  • Real world examples of Ecmascript functions returning a Reference?

    - by Bergi
    Read the EcmaScript specification, section 8.7 The Reference Specification Type: The Reference type is used to explain the behaviour of such operators as delete, typeof, and the assignment operators. […] A Reference is a resolved name binding. Function calls are permitted to return references. This possibility is admitted purely for the sake of host objects. No built-in ECMAScript function defined by this specification returns a reference and there is no provision for a user-defined function to return a reference. Those last two sentences impressed me. With this, you could do things like coolHostFn() = value (valid syntax, btw). So my question is: Are there any EcmaScript implementations that define host function objects which result in Reference values?

    Read the article

  • Some stupid warnings

    - by thetna
    I have a number of C source files(both .c and .h files). header files contains a number of functions. Out of those functions, only partially are used in a source .C file.Suppose a.h,b.h are header files and a.c and b.c are .c files. a.h is included in a.c. But only a number of functions those are in a. h are used and rest are not used. After compilation I find following warnings: function XXXX defined but not used. But those XXXX functions which are not used in a.c are used in b.c. So, i can't completely remove those functions too. So , i decided to make a separate file containing only those XXXX functions and included it wherever it is used.Doing this is creating multiple number of header files. Can anybody please suggest me to some effective way to solve this problem.

    Read the article

  • how do you load a file into a content provider to use the zoom functions???

    - by user357032
    I used the tutorial on this website but i dont really understand how to get the file that i wont to be loaded into it. Does anyone know what i have to do to get a file in my res folder to show up in the webview through the content provider or even another way to do it? http://www.techjini.com/blog/2009/01/10/android-tip-1-contentprovider-accessing-local-file-system-from-webview-showing-image-in-webview-using-content/

    Read the article

  • C++, generic programming and virtual functions. How do I get what I want?

    - by carleeto
    This is what I would like to do using templates: struct op1 { virtual void Method1() = 0; } ... struct opN { virtual void MethodN() = 0; } struct test : op1, op2, op3, op4 { virtual void Method1(){/*do work1*/}; virtual void Method2(){/*do work2*/}; virtual void Method3(){/*do work3*/}; virtual void Method4(){/*do work4*/}; } I would like to have a class that simply derives from a template class that provides these method declarations while at the same time making them virtual. This is what I've managed to come up with: #include <iostream> template< size_t N > struct ops : ops< N - 1 > { protected: virtual void DoStuff(){ std::cout<<N<<std::endl; }; public: template< size_t i > void Method() { if( i < N ) ops<i>::DoStuff(); } //leaving out compile time asserts for brevity } struct test : ops<6> { }; int main( int argc, char ** argv ) { test obj; obj.Method<3>(); //prints 3 return 0; } However, as you've probably guessed, I am unable to override any of the 6 methods I have inherited. I'm obviously missing something here. What is my error? No, this isn't homework. This is curiosity.

    Read the article

  • FLEX, how to specify parent html item, when I call external functions ?

    - by Patrick
    hi, I'm calling a javascript function from my flex application to set width and height of my html wrapper according to application size. However, I've many flex applications on my page and the wrappers have not id attribute. I'm using a unique javascript function and passing it the parameters. How could I specify the "parent" html element in these parameters ? Following is the code: Actionscript: if (ExternalInterface.available) ExternalInterface.call("changeSize",id, width, height); Javascript: <script type="text/JavaScript"> function changeSize(id, width, height) { console.log(id); console.log(width); console.log(height); } Wrapper: <div class="filefield-file clear-block"> <div class="filefield-icon field-icon-video-x-flv"> <img class="field-icon-video-x-flv" alt="video/x-flv icon" src="http://localhost/drupal/sites/all/modules/filefield/icons/protocons/16x16/mimetypes/video-x-generic.png"></div> <div style="background-color: rgb(255, 255, 255); width: 400px;"> <embed style="display: block;" src="/drupal/videoPlayer.swf?file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/9565274.flv" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" bgcolor="#ffffff" allowfullscreen="true" autoplay="true" flashvars="file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/9565274.flv" height="400" width="400"> <div>Scheduling Video</div> </div> </div>

    Read the article

  • Using generics in dotnet for functions with any number of arguments?

    - by Zarigani
    I would like to have a function that can "wrap" any other function call. In this particular case, it would allow me to write some more generic transaction handling around some specific operations. I can write this for any particular number of arguments, e.g. for one argument: Public Shared Sub WrapFunc(Of T)(ByVal f As Action(Of T), ByVal arg As T) ' Test some stuff, start transaction f(arg) ' Test some stuff, end transaction End Sub ... but I was hoping to have this handle any number of arguments without having to have duplicate code for 0 args, 1 arg, 2 args, etc. Is there a way of doing this?

    Read the article

  • C++/CLI and C#, "Casting" Functions to Delegates, What's the scoop?

    - by Jacob G
    In C# 2.0, I can do the following: public class MyClass { delegate void MyDelegate(int myParam); public MyClass(OtherObject obj) { //THIS IS THE IMPORTANT PART obj.SomeCollection.Add((MyDelegate)MyFunction); } private void MyFunction(int myParam); { //... } } Trying to implement the same thing in C++/CLI, it appears I have to do: MyDelegate del = gcnew MyDelegate(this, MyFunction); obj-SomeCollection-Add(del); Obviously I can create a new instance of the delegate in C# as well instead of what's going on up there. Is there some kind of magic going on in the C# world that doesn't exist in C++/CLI that allows that cast to work? Some kind of magic anonymous delegate? Thanks.

    Read the article

  • How do I access abstract private data from derived class without friend or 'getter' functions in C++?

    - by John
    So, I am caught up in a dilemma right now. How am I suppose to access a pure abstract base class private member variable from a derived class? I have heard from a friend that it is possible to access it through the base constructor, but he didn't explain. How is it possible? There are some inherited classes from base class. Is there any way to gain access to the private variables ? class Base_button { private: bool is_vis; Rect rButton; public: // Constructors Base_button(); Base_button( const Point &corner, double height, double width ); // Destructor virtual ~ Base_button(); // Accessors virtual void draw() const = 0; bool clicked( const Point &click ) const; bool is_visible() const; // Mutators virtual void show(); virtual void hide(); void move( const Point &loc ); }; class Button : public Base_button { private: Message mButton; public: // Constructors Button(); Button( const Point &corner, const string &label ); // Acessors virtual void draw() const; // Mutators virtual void show(); virtual void hide(); }; I want to be able access Rect and bool in the base class from the subclass

    Read the article

  • Is it possible to see the underlying implementation of built in functions of matlab?

    - by user198729
    I'm using this example code to grayscale an image,but the result is not right: I = imread('coins.png'); level = graythresh(I); BW = im2bw(I,level); imshow(BW) Where to see how graythresh is actually implemented? BTW,is there a reason for using matlab feels so alike with python? Or is it known that graythresh doesn't work well for images with little spatial resolution(like 62*21 ones)?

    Read the article

< Previous Page | 59 60 61 62 63 64 65 66 67 68 69 70  | Next Page >