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  • Standalone server setup for compute capacity

    - by mikera
    I'm developing an application for my company that will require a lot of compute capacity (running some very big mathematical calculations), and looking for some form of server setup to do this. For various reasons, we want to run this on-site in our office rather than hosting it externally. It's been a while since I last had to set up my own servers so I thought I would tap into the collective wisdom of serverfault! My broad requirements are: Budget $30-50k, with an aim to get as much compute capacity as possible for that budget 64-bit servers suitable to run Ubuntu Linux + Java Some relatively standalone rack that can be installed in secure office space Fast/low latency network connections between the servers, but don't really care about connectivity to the outside world Storage capacity shared between the servers - they don't necessarily need their own storage providing they can be booted from a common image Downtime can be tolerated (since the calculations are run in batch mode) The software itself is fault-tolerant, so there is no need for extra resiliency in the server setup (cheap replaceable commodity parts will be fine in general) Given these requirements what kind of setup would you recommend and why?

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  • How do I PXE Boot Only when I want it to without user intervention?

    - by troz123
    I would like to setup a PXE environment where I can re-image machines remotely without any user intervention. Only problem is when the re-imaging is completed it will do the re-imaging again and again and again. If I remove the MAC address file then I just get a error saying it can't find the MAC address file and the system stops. I also tried turning off the TFTP server and I get a error stating can't find TFTPD server. How can I make client machines only PXE boot once and after the re-imaging it will boot into Windows and everything is happy? And only PXE boot when I want it too... I'm using TFTPD32 to serve the files. I'm using a Windows 2003 DHCP server that points to pxelinux.0...

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  • Deleting sender from Outlook Safe Senders using GPO?

    - by Hutch
    We're having an external company do a mailshot to our users. The message contains images that are linked rather than embedded in the image (bandwidth isn't an issue). So of course on recent versions of Outlook you're prompted to download the images, not the end of the world, but it would be nice if that didn't happen. There's a bug in the Office/Outlook ADM/ADMX templates that means that a custom list of Safe Senders won't import unless you follow this: http://support.microsoft.com/kb/2252421 Thing is, if I remove an entry from the Safe Senders file, it doesn't seem to remove it from Outlook, which seems odd?

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  • Clonezilla , NLite and PCs with different hardware specs

    - by r2b2
    I used Clonezilla to create and restore images from a master computer to other workstations with the same specs. But the problem now is there are new computers whose hardware specs are different than the ones I maintained (mostly the videocard is different). Is it possible to create a customize Windows XP installer using Nlite and integrate all potential videocard and motherboard drivers ? If I then used this NLite ISO to install to a master computer which i will later clone and restore the image to other workstations, will windows xp still pick up the correct driver set? During XP installation, does the installer transfers all the drivers to the computer's harddisk? Thanks! Ryan

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  • F# Application Entry Point

    - by MarkPearl
    Up to now I have been looking at F# for modular solutions, but have never considered writing an end to end application. Today I was wondering how one would even start to write an end to end application and realized that I didn’t even know where the entry point is for an F# application. After browsing MSDN a bit I got a basic example of a F# application with an entry point [<EntryPoint>] let main args = printfn "Arguments passed to function : %A" args // Return 0. This indicates success. 0 Pretty simple stuff… but what happens when you have a few modules in a program – so I created a F# project with two modules and a main module as illustrated in the image below… When I try to compile my program I get a build error… A function labeled with the 'EntryPointAttribute' attribute must be the last declaration in the last file in the compilation sequence, and can only be used when compiling to a .exe… What does this mean? After some more reading I discovered that the Program.fs needs to be the last file in the F# application – the order of the files in a F# solution are important. How do I move a source file up or down? I tried dragging the Program.fs file below ModuleB.fs but it wouldn’t allow me to. Then I thought to right click on a source file and got the following menu.   Wala… to move the source file to the bottom of the solution you can select the “Move Up” or “Move Down” option. Now that I got this right I decided to put some code in ModuleA & ModuleB and I have the start of a basic application structure. ModuleA Code namespace MyApp module ModuleA = let PrintModuleA = printf "hello a \n" ()   ModuleB Code namespace MyApp module ModuleB = let PrintModuleB = printf "hello b \n" ()   Program Code // Learn more about F# at http://fsharp.net #light namespace MyApp module Main = open System [<EntryPoint>] let main args = ModuleA.PrintModuleA let endofapp = Console.ReadKey() 0

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  • libGDX using Stage and Actor produces different camera angles on desktop and Android Phone

    - by Brandon
    libGDX using Stage and Actor produces different camera angles on desktop and Android Phone. Here are pictures demonstrating the problem: http://brandonyuh.minus.com/mFpdTSgN17VUq On the desktop version, the image takes up most all the screen. On the Android phone it only takes up a bit of the screen. Here's the code (not my actual project but I isolated the problem): package com.me.mygdxgame2; import com.badlogic.gdx.*; import com.badlogic.gdx.graphics.*; import com.badlogic.gdx.graphics.Texture.TextureFilter; import com.badlogic.gdx.graphics.g2d.*; import com.badlogic.gdx.scenes.scene2d.*; public class MyGdxGame2 implements ApplicationListener { private Stage stage; public void create() { stage = new Stage(); stage.addActor(new ActorHi()); } public void render() { Gdx.gl.glClearColor(0, 1, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); stage.draw(); } public void dispose() {} public void resize(int width, int height) {} public void pause() {} public void resume() {} public class ActorHi extends Actor { private Sprite sprite; public ActorHi() { Texture texture = new Texture(Gdx.files.internal("data/hi.png")); texture.setFilter(TextureFilter.Linear, TextureFilter.Linear); sprite = new Sprite(new TextureRegion(texture, 0, 0, 128, 128)); sprite.setBounds(0, 0, 300.0f, 300.0f); } public void draw(SpriteBatch batch, float parentAlpha) { sprite.draw(batch); } } } hi.png is included in the above link Thank you very much for answering my question. I've spent 3 days trying to figure it out.

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  • Facing a character towards the mouse

    - by ratata
    I'm trying to port a simple 2d top down shooter game from C++(Allegro) to Java and i'm having problems with rotating my character. Here's the code i used in c++ if (keys[A]) RotateRight(player, degree); if (keys[D]) RotateLeft(player, degree); void RotateLeft(Player& player, float& degree) { degree += player.rotatingSpeed; if ( degree >= 360 ) degree = 0; } void RotateRight(Player& player, float& degree) { degree -= player.rotatingSpeed; if ( degree <= 0) degree = 360; } And this is what i have in render section: al_draw_rotated_bitmap(player.image, player.frameWidth / 2, player.frameHeight / 2, player.x, player.y, degree * 3.14159 / 180, 0); Instead of using A-D keys i want to use mouse this time. I've been searching since last night and came up to few sample codes however noone of them worked. For example this just made my character to circle around the map: int centerX = width / 2; int centerY = height / 2; double angle = Math.atan2(centerY - mouseY, centerX - mouseX) - Math.PI / 2; ((Graphics2D)g).rotate(angle, centerX, centerY); g.fillRect(...); // draw your rectangle Any help is much appreciated.

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  • Why does't rsync use delta-transfer for local files ?

    - by o_O Tync
    I have a big iso image which is currently being downloaded by a torrent client with space-reservation turned on: that means, file size is not changing while some chunks in in (4 Mib) are constantly changing because of a download. At 90% download I do the initial rsync to save time later: $ rsync -Ph DVD.iso /some/target/ sending incremental file list DVD.iso 2.60G 100% 40.23MB/s 0:01:01 (xfer#1, to-check=0/1) sent 2.60G bytes received 73 bytes 34.59M bytes/sec total size is 2.60G speedup is 1.00 Then, when the file's fully downloaded, I rsync again: total size is 2.60G speedup is 1.00 Speedup=1 says delta-transfer was not used, although 90% of the file has not changed. Why?!

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  • Own website fails to load first time

    - by AmazingDreams
    I have a website running on a VPS, every time I first try to load the website the connection times out. If I press try again, it loads directly. I'm not sure whether this is a DNS issue or a server issue. As far as I know everything is set up correctly. Also, it has been doing this from the moment I got this server and set up my domain name. And that's about two to three months ago. You may take a look here: http://www.wegotcha.nl/ As you can see at this moment it's just an image, there are no scripts running in the background or anything. The only error Apache gives me is that favicon.ico cannot be found. It's an Apache webserver running on Ubuntu 12.04.1 (newest version) I update all packages almost every day (apt-get update && apt-get upgrade). I am merely an amateur on the area of webservers so any help will be appreciated. :)

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  • Backing up data (including mysqldumps) to S3

    - by seengee
    We have a web app on a number of servers and we want to add an additional layer of redundancy by backing up the key data to S3. The key data is the MySQL database and a folder containing dynamically created site assets - predominantly images. Some kind of rsync based solution would initially seem the best plan. A couple of years ago we played with S3cmd (in particular s3cmd sync) with some success but we didn't find it particularly reliable although this may have changed since. Its occurred to me though that a rsync solution might not work particularly well with a single db.sql file created with mysqldump and I assume this means the whole database getting transferred each time, with multiple databases of over 1GB this is going to add up to a lot of traffic (and $s) very quickly. With the image files I could simply just transfer files modified within the last day which would be far more simple. What approach should I look at?

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  • Splitting Pygame functionality between classes or modules?

    - by sec_goat
    I am attempting to make my pygame application more modular so that different functionalities are split up into different classes and modules. I am having some trouble getting pygame to allow me to draw or load images in secondary classes when the display has been set and pygame.init() has been done in my main class. I have typically used C# and XNA to accomplish this sort of behavior, but this time I need to use python. How do I init pygame in class1, then create an instance of class2 which loads and converts() images. I have tried pygame.init() in class 2 but then it tells me no display mode has been set, when it has been set in class1. I am under the impression i do not wnat to create multiple pygame.displays as that gets problematic I am probably missing something pythonic and simple but I am not sure what. How do I create a Display class, init python and then have other modules do my work like loading images, fonts etc.? here is the simplest version of what I am doing: class1: def __init__(self): self.screen = pygame.display.set_mode((600,400)) self.imageLoader = class2() class2: def __init__(self): self.images = ['list of images'] def load_images(): self.images = os.listdir('./images/') #get all images in the images directory for img in self.images: #read all images in the directory and load them into pygame new_img = pygame.image.load(os.path.join('images', img)).convert() scale_img = pygame.transform.scale(new_img, (pygame.display.Info().current_w, pygame.display.Info().current_h)) self.images.append(scale_img) if __name__ == "__main__": c1 = class1() c1.imageLoader.load_images() Of course when it tries to load an convert the images it tells me pygame has not been initialized, so i throw in a pygame.init() in class2 ( i have heard it is safe to init multiple times) and then the error goes to pygame.error: No video mode has been set

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  • Selection Issues with a PDF from a Word document

    - by syrion
    I have a long Word document that has a running footer. When I try to copy and paste across pages in the PDF generated from this document, the behavior of this footer is unpredictable--sometimes it is unselected, sometimes it is selected, sometimes the footer on the next page is selected. I would prefer to make this portion of the document unselectable, so that it still shows up but doesn't interfere with copying and pasting. Does anyone have an idea of how to do this? No, changing it to an image isn't possible, because it includes a page number.

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  • How to Architect a system on AWS for scaling (with a MySQL back-end)

    - by Edan Maor
    I'm trying to understand how to architect an Amazon Web Services application. As I understand it, the whole point of using something like AWS is to make the eventual scaling easier, so I'm trying to understand how to do that. I have an instance, running off of EBS (EBS-based instance, not a regular instance). My application (a Django app) uses MySQL as a back-end. So the question is, where am I supposed to install the MySQL? Do I install it on the same instance? In which case, as far as I can tell, I can't simply create more server instances from that image. Or am I supposed to simply spin up another server as a DB server, and run off of that? Thanks for any help!

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  • web page does not display properly

    - by Akil
    Hi, I have problem with one my conputer, it does not display any website properly. The background clouds on some websites do not show up, the layout of some websites are not properly displayed. And it only happen to only one computer. OS: Windows XP IE: 7 (not working on either IE7 or IE 8) I have tried to add my website as trusted site still that site is not working properly. I also tried Internet Options Advanced ... Check Show images, smart image dithering, enable visual styles in button and controls on webwage. Is there anything else I could do to fix the problem? Any help is appreciated

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  • Loading images in XNA 4.0; "Cannot Open File" Problems

    - by user32623
    Okay, I'm writing a game in C#/XNA 4.0 and am utterly stumped at my current juncture: Sprite animation. I understand how it works and have all the code in place, but my ContentLoader won't open my file... Basically, my directory looks like this: //WindowsGame1 - "Game1.cs" - //Classes - "NPC.cs" - Content Reference - //Images - "Monster.png" Inside my NPC class, I have all the essential drawing functions, i.e. LoadContent, Draw, Update. And I can get the game to find the correct file and attempt to open it, but when it tries, it throws an exception and tells me it can't open the file. This is how my code in my NPC class looks: Texture2D NPCImage; Vector2 NPCPosition; Animation NPCAnimation = new Animation(); public void Initialize() { NPCAnimation.Initialize(NPCPosition, new Vector2(4, 4)); } public void LoadContent(ContentManager Content) { NPCImage = Content.Load<Texture2D>("_InsertImageFilePathHere_"); NPCAnimation.AnimationImage = NPCImage; } The rest of the code is irrelevant at this point because I can't even get the image to load. I think it might have to do with a directory problem, but I also know little to nothing about spriting or working with images or animations in my code. Any help is appreciated. Not sure if I provided enough information here, so let me know if more is needed! Also, what would be the correct way to direct that Content.Load to Monster.png given the current directory situation? Right now I just have it using the full path from the C:// drive. Thanks in advance!

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  • How to move an existing Win7 setup to a RAID-1 array?

    - by Matthew Scharley
    Currently I have a the following setup: Drive A/B: Identical HDD's Drive C: 2TB external drive with plenty of space currently. Hardware RAID controller Currently I have Drive A which is my boot drive (Win7), and Drive C which is a data drive, and Drive B which I only recently received and is blank. What is the best way of moving off of Drive A, setting up the hardware RAID and then migrating my data back onto the RAID array? I'm proficient with Linux, but I'm not sure if I can get away with simply using dd here. There is currently enough free space on Drive C to take 5-6 copies of a disk image of Drive A, so space isn't an issue.

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  • Setting up virtual network in VMware workstation

    - by Saif Bechan
    I am playing around with VMware workstation and am trying to set up a small virtual network. I am having a little trouble with this I hope somebody can help me out. I want to have all the different virtual machines to have different internal IP adresses so I can ping them SSH etc, from within my windows machine. I am directly connected to the internet without a router, so using a bridged connection does not seem to work. The other options NAT and host-only do not seem to work also. I think i need to create a new adapter. I am testing this out with a virtual image of linux debain 5.0 lenny. I have WMware Workstation 7 with virtual network editor. Can anyone guide me in the right direction.

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  • Xen DomU does not have network connectivity

    - by Prakashkumar Thiagarajan
    I am trying to install Xen on my Fedora box. Dom0 image has network connectivity. But when I try to create a DomU, it does not have network connectivity. I want to be able to run in bridged mode. I have the /etc/xend/xend-config.sxp file accordingly. My config file looks like kernel = "/boot/vmlinuz-2.6.18-xenU" memory = 64 name = "clientA" vif = ['bridge=xenbr0,mac=12.34.56.78.9A.BC'] root = "/dev/sda1 ro" ramdisk = "/boot/initrd-linux.img" extra = "ro selinux=0.3 initcall_debug" features = 'auto_translated_physmap' Am I missing something ?

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  • Privoxy rule to block Facebook spying

    - by bignose
    Recently, my server's Privoxy rules to block Facebook's spying have failed. How can I block current Facebook spying links? Since soon after [the inception of Facebook's so-called “Open Graph” cross-site tracking widgets][1] (those “Like” bugs on numerous websites), I blocked them by using this rule (in user.action) on our site's Privoxy server: { +block-as-image{People-tracking button.} } .facebook.com/(plugins|widgets)/(like|fan).* That worked fine; the spying bugs no longer appeared on any web page. Today I noticed that they're all making it past that filter [edit: no, they're not]. SOLUTION: The proxy was being silently ignored, though this was not obvious in the client. The above rule continues to work fine.

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  • I keep getting blue screen - Windows 7 x64 (maybe ram?)

    - by Lostman
    I have +- 5yrs old pc runnig windows 7 and I've been getting blue screen recently. I had win 8 and I got a lof of erros with ram memory, so I reinstalled back to Win 7. (I have 2x 2 GB RAM) To make a better image of my errors - I get them while writing email, installing nvidia driver, sound driver, running RAM test. I got a log of my last error, could anyone tell me what is it? Should I get new RAM memories? The last log I got: Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7600.2.0.0.256.1 Locale ID: 1029 Additional information about the problem: BCCode: 1a BCP1: 0000000000000403 BCP2: FFFFF680004FAEA0 BCP3: 380000007594A867 BCP4: FFFF6680004FAEA0 OS Version: 6_1_7600 Service Pack: 0_0 Product: 256_1 Files that help describe the problem: C:\Windows\Minidump\062513-16156-01.dmp C:\Users\Boss\AppData\Local\Temp\WER-32156-0.sysdata.xml Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt MemTest86+ Error:

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  • Creating foreign words' learning site with memory technique (Web 2.0)? Will it work?

    - by Michal P.
    I would like to earn a little money for realizing a good, simple project. My idea is to build a website for learning of chosen by me language (for users knowing English) using mnemonics. Users would be encourage to enter English words with translation to another language and describing the way, how to remember a foreign language word (an association link). Example: if I choose learning Spanish for people who knows English well, it would look like that: every user would be encourage to enter a way to remember a chosen by him/her Spanish word. So he/she would enter to the dictionary (my site database) ,e.g., English word: beach - playa (Spanish word). Then he/she would describe the method to remember Spanish word, e.g., "Image that U r on the beach and U play volleyball" - we have the word play and recall playa (mnemonics). I would like to give possibility of pic hotlinks, encourage for fun or little shocking memory links which is -- in the art of memory -- good. I would choose a language to take a niche of Google Search. The big question is if I don't lose my time on it?? (Maybe I need to find prototype way to check that idea?)

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  • List<T>.AddRange is causing a brief Update/Draw delay

    - by Justin Skiles
    I have a list of entities which implement an ICollidable interface. This interface is used to resolve collisions between entities. My entities are thus: Players Enemies Projectiles Items Tiles On each game update (about 60 t/s), I am clearing the list and adding the current entities based on the game state. I am accomplishing this via: collidableEntities.Clear(); collidableEntities.AddRange(players); collidableEntities.AddRange(enemies); collidableEntities.AddRange(projectiles); collidableEntities.AddRange(items); collidableEntities.AddRange(camera.VisibleTiles); Everything works fine until I add the visible tiles to the list. The first ~1-2 seconds of running the game loop causes a visible hiccup that delays drawing (so I can see a jitter in the rendering). I can literally remove/add the line that adds the tiles and see the jitter occur and not occur, so I have narrowed it down to that line. My question is, why? The list of VisibleTiles is about 450-500 tiles, so it's really not that much data. Each tile contains a Texture2D (image) and a Vector2 (position) to determine what is rendered and where. I'm going to keep looking, but from the top of my head, I can't understand why only the first 1-2 seconds hiccups but is then smooth from there on out. Any advice is appreciated.

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  • How do I properly center Nifty GUI elements on screen?

    - by Jason Crosby
    I am new to JME3 game engine but I know Android XML GUI layouts pretty good. I have a simple layout here and I cant figure out what is wrong. Here is my XML code: <?xml version="1.0" encoding="UTF-8"?> <nifty xmlns="http://nifty-gui.sourceforge.net/nifty-1.3.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://nifty-gui.sourceforge.net/nifty-1.3.xsd http://nifty-gui.sourceforge.net/nifty-1.3.xsd"> <useControls filename="nifty-default-controls.xml" /> <useStyles filename="nifty-default-styles.xml" /> <screen id="start" controller="com.jasoncrosby.game.farkle.gui.MenuScreenGui"> <layer id="layer" backgroundColor="#66CD00" childLayout="center"> <panel id="panel" align="center" valign="center" childLayout="center" visibleToMouse="true"> <image filename="Textures/wood_floor.png" height="95%" width="95%"/> <panel id="panel" align="center" valign="center" childLayout="center" visibleToMouse="true"> <text text="test" font="Interface/Fonts/Eraser.fnt"></text> </panel> </panel> </layer> </screen> Everything works well until I get to displaying the text. I have tried different alignments and tried moving the text into different panels but no matter what I do the text is never in the center of the screen. It's always in the upper left corner, so far I can only see the lower right part of the text. How can I center the text element in the center of the screen?

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  • Resizing custom bullets without changing the font size - Word 2010

    - by Citroenfris
    I'm trying to make some custom bullets in Word 2010 with the help of a picture. I thought if I made the picture the desired size everything would work out fun, but it didn't. The problem is that the bullets are always bigger than the text which is not what I had in mind. So my question is, is there any way to properly size the custom made bullets or is there another way to create these so they are actually smaller than my text. If I change the font size of my text the bullets automatically become bigger as well. I would include an image but I don't have the sufficiënt reputation to do so. Thank you in advance.

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  • Where are the Windows 7 System Restore Points stored and how to preserve them?

    - by Rohit
    I am using Windows 7 Professional. My system crashed few days back and to recover that, I inserted the Windows 7 DVD. While running the System Restore from the DVD, it showed there are no restore points. It shocked me. I created few restore points, where they disappeared. Is there a way to preserve these restore points from accidental deletion? Is there any other FREE tool to take snapshot of the image on other disk?

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