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  • XNA shield effect with a Primative sphere problem

    - by Sparky41
    I'm having issue with a shield effect i'm trying to develop. I want to do a shield effect that surrounds part of a model like this: http://i.imgur.com/jPvrf.png I currently got this: http://i.imgur.com/Jdin7.png (The red likes are a simple texture a black background with a red cross in it, for testing purposes: http://i.imgur.com/ODtzk.png where the smaller cross in the middle shows the contact point) This sphere is drawn via a primitive (DrawIndexedPrimitives) This is how i calculate the pieces of the sphere using a class i've called Sphere (this class is based off the code here: http://xbox.create.msdn.com/en-US/education/catalog/sample/primitives_3d) public class Sphere { // During the process of constructing a primitive model, vertex // and index data is stored on the CPU in these managed lists. List vertices = new List(); List indices = new List(); // Once all the geometry has been specified, the InitializePrimitive // method copies the vertex and index data into these buffers, which // store it on the GPU ready for efficient rendering. VertexBuffer vertexBuffer; IndexBuffer indexBuffer; BasicEffect basicEffect; public Vector3 position = Vector3.Zero; public Matrix RotationMatrix = Matrix.Identity; public Texture2D texture; /// <summary> /// Constructs a new sphere primitive, /// with the specified size and tessellation level. /// </summary> public Sphere(float diameter, int tessellation, Texture2D text, float up, float down, float portstar, float frontback) { texture = text; if (tessellation < 3) throw new ArgumentOutOfRangeException("tessellation"); int verticalSegments = tessellation; int horizontalSegments = tessellation * 2; float radius = diameter / 2; // Start with a single vertex at the bottom of the sphere. AddVertex(Vector3.Down * ((radius / up) + 1), Vector3.Down, Vector2.Zero);//bottom position5 // Create rings of vertices at progressively higher latitudes. for (int i = 0; i < verticalSegments - 1; i++) { float latitude = ((i + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude / up);//(up)5 float dxz = (float)Math.Cos(latitude); // Create a single ring of vertices at this latitude. for (int j = 0; j < horizontalSegments; j++) { float longitude = j * MathHelper.TwoPi / horizontalSegments; float dx = (float)(Math.Cos(longitude) * dxz) / portstar;//port and starboard (right)2 float dz = (float)(Math.Sin(longitude) * dxz) * frontback;//front and back1.4 Vector3 normal = new Vector3(dx, dy, dz); AddVertex(normal * radius, normal, new Vector2(j, i)); } } // Finish with a single vertex at the top of the sphere. AddVertex(Vector3.Up * ((radius / down) + 1), Vector3.Up, Vector2.One);//top position5 // Create a fan connecting the bottom vertex to the bottom latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(0); AddIndex(1 + (i + 1) % horizontalSegments); AddIndex(1 + i); } // Fill the sphere body with triangles joining each pair of latitude rings. for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; AddIndex(1 + i * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); } } // Create a fan connecting the top vertex to the top latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(CurrentVertex - 1); AddIndex(CurrentVertex - 2 - (i + 1) % horizontalSegments); AddIndex(CurrentVertex - 2 - i); } //InitializePrimitive(graphicsDevice); } /// <summary> /// Adds a new vertex to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddVertex(Vector3 position, Vector3 normal, Vector2 texturecoordinate) { vertices.Add(new VertexPositionNormal(position, normal, texturecoordinate)); } /// <summary> /// Adds a new index to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddIndex(int index) { if (index > ushort.MaxValue) throw new ArgumentOutOfRangeException("index"); indices.Add((ushort)index); } /// <summary> /// Queries the index of the current vertex. This starts at /// zero, and increments every time AddVertex is called. /// </summary> protected int CurrentVertex { get { return vertices.Count; } } public void InitializePrimitive(GraphicsDevice graphicsDevice) { // Create a vertex declaration, describing the format of our vertex data. // Create a vertex buffer, and copy our vertex data into it. vertexBuffer = new VertexBuffer(graphicsDevice, typeof(VertexPositionNormal), vertices.Count, BufferUsage.None); vertexBuffer.SetData(vertices.ToArray()); // Create an index buffer, and copy our index data into it. indexBuffer = new IndexBuffer(graphicsDevice, typeof(ushort), indices.Count, BufferUsage.None); indexBuffer.SetData(indices.ToArray()); // Create a BasicEffect, which will be used to render the primitive. basicEffect = new BasicEffect(graphicsDevice); //basicEffect.EnableDefaultLighting(); } /// <summary> /// Draws the primitive model, using the specified effect. Unlike the other /// Draw overload where you just specify the world/view/projection matrices /// and color, this method does not set any renderstates, so you must make /// sure all states are set to sensible values before you call it. /// </summary> public void Draw(Effect effect) { GraphicsDevice graphicsDevice = effect.GraphicsDevice; // Set our vertex declaration, vertex buffer, and index buffer. graphicsDevice.SetVertexBuffer(vertexBuffer); graphicsDevice.Indices = indexBuffer; graphicsDevice.BlendState = BlendState.Additive; foreach (EffectPass effectPass in effect.CurrentTechnique.Passes) { effectPass.Apply(); int primitiveCount = indices.Count / 3; graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices.Count, 0, primitiveCount); } graphicsDevice.BlendState = BlendState.Opaque; } /// <summary> /// Draws the primitive model, using a BasicEffect shader with default /// lighting. Unlike the other Draw overload where you specify a custom /// effect, this method sets important renderstates to sensible values /// for 3D model rendering, so you do not need to set these states before /// you call it. /// </summary> public void Draw(Camera camera, Color color) { // Set BasicEffect parameters. basicEffect.World = GetWorld(); basicEffect.View = camera.view; basicEffect.Projection = camera.projection; basicEffect.DiffuseColor = color.ToVector3(); basicEffect.TextureEnabled = true; basicEffect.Texture = texture; GraphicsDevice device = basicEffect.GraphicsDevice; device.DepthStencilState = DepthStencilState.Default; if (color.A < 255) { // Set renderstates for alpha blended rendering. device.BlendState = BlendState.AlphaBlend; } else { // Set renderstates for opaque rendering. device.BlendState = BlendState.Opaque; } // Draw the model, using BasicEffect. Draw(basicEffect); } public virtual Matrix GetWorld() { return /*world */ Matrix.CreateScale(1f) * RotationMatrix * Matrix.CreateTranslation(position); } } public struct VertexPositionNormal : IVertexType { public Vector3 Position; public Vector3 Normal; public Vector2 TextureCoordinate; /// <summary> /// Constructor. /// </summary> public VertexPositionNormal(Vector3 position, Vector3 normal, Vector2 textCoor) { Position = position; Normal = normal; TextureCoordinate = textCoor; } /// <summary> /// A VertexDeclaration object, which contains information about the vertex /// elements contained within this struct. /// </summary> public static readonly VertexDeclaration VertexDeclaration = new VertexDeclaration ( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(12, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0), new VertexElement(24, VertexElementFormat.Vector2, VertexElementUsage.TextureCoordinate, 0) ); VertexDeclaration IVertexType.VertexDeclaration { get { return VertexPositionNormal.VertexDeclaration; } } } A simple call to the class to initialise it. The Draw method is called in the master draw method in the Gamecomponent. My current thoughts on this are: The direction of the weapon hitting the ship is used to get the middle position for the texture Wrap a texture around the drawn sphere based on this point of contact Problem is i'm not sure how to do this. Can anyone help or if you have a better idea please tell me i'm open for opinion? :-) Thanks.

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  • Implicit and Explicit implementations for Multiple Interface inheritance

    Following C#.NET demo explains you all the scenarios for implementation of Interface methods to classes. There are two ways you can implement a interface method to a class. 1. Implicit Implementation 2. Explicit Implementation. Please go though the sample. using System; namespace ImpExpTest {     class Program     {         static void Main(string[] args)         {             C o3 = new C();             Console.WriteLine(o3.fu());             I1 o1 = new C();             Console.WriteLine(o1.fu());             I2 o2 = new C();             Console.WriteLine(o2.fu());             var o4 = new C();       //var is considered as C             Console.WriteLine(o4.fu());             var o5 = (I1)new C();   //var is considered as I1             Console.WriteLine(o5.fu());             var o6 = (I2)new C();   //var is considered as I2             Console.WriteLine(o6.fu());             D o7 = new D();             Console.WriteLine(o7.fu());             I1 o8 = new D();             Console.WriteLine(o8.fu());             I2 o9 = new D();             Console.WriteLine(o9.fu());         }     }     interface I1     {         string fu();     }     interface I2     {         string fu();     }     class C : I1, I2     {         #region Imicitly Defined I1 Members         public string fu()         {             return "Hello C"         }         #endregion Imicitly Defined I1 Members         #region Explicitly Defined I1 Members         string I1.fu()         {             return "Hello from I1";         }         #endregion Explicitly Defined I1 Members         #region Explicitly Defined I2 Members         string I2.fu()         {             return "Hello from I2";         }         #endregion Explicitly Defined I2 Members     }     class D : C     {         #region Imicitly Defined I1 Members         public string fu()         {             return "Hello from D";         }         #endregion Imicitly Defined I1 Members     } } Output:- Hello C Hello from I1 Hello from I2 Hello C Hello from I1 Hello from I2 Hello from D Hello from I1 Hello from I2 span.fullpost {display:none;}

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  • Router 2wire, Slackware desktop in DMZ mode, iptables policy aginst ping, but still pingable

    - by skriatok
    I'm in DMZ mode, so I'm firewalling myself, stealthy all ok, but I get faulty test results from Shields Up that there are pings. Yesterday I couldn't make a connection to game servers work, because ping block was enabled (on the router). I disabled it, but this persists even due to my firewall. What is the connection between me and my router in DMZ mode (for my machine, there is bunch of others too behind router firewall)? When it allows router affecting if I'm pingable or not and if router has setting not blocking ping, rules in my iptables for this scenario do not work. Please ignore commented rules, I do uncomment them as I want. These two should do the job right? iptables -A INPUT -p icmp --icmp-type echo-request -j DROP echo 1 > /proc/sys/net/ipv4/icmp_echo_ignore_all Here are my iptables: #!/bin/sh # Begin /bin/firewall-start # Insert connection-tracking modules (not needed if built into the kernel). #modprobe ip_tables #modprobe iptable_filter #modprobe ip_conntrack #modprobe ip_conntrack_ftp #modprobe ipt_state #modprobe ipt_LOG # allow local-only connections iptables -A INPUT -i lo -j ACCEPT # free output on any interface to any ip for any service # (equal to -P ACCEPT) iptables -A OUTPUT -j ACCEPT # permit answers on already established connections # and permit new connections related to established ones (eg active-ftp) iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT #Gamespy&NWN #iptables -A INPUT -p tcp -m tcp -m multiport --ports 5120:5129 -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 6667 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 28910 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 29900 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 29901 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 29920 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p udp -m udp -m multiport --ports 5120:5129 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 6500 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 27900 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 27901 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 29910 -j ACCEPT # Log everything else: What's Windows' latest exploitable vulnerability? iptables -A INPUT -j LOG --log-prefix "FIREWALL:INPUT" # set a sane policy: everything not accepted > /dev/null iptables -P INPUT DROP iptables -P FORWARD DROP iptables -P OUTPUT DROP iptables -A INPUT -p icmp --icmp-type echo-request -j DROP # be verbose on dynamic ip-addresses (not needed in case of static IP) echo 2 > /proc/sys/net/ipv4/ip_dynaddr # disable ExplicitCongestionNotification - too many routers are still # ignorant echo 0 > /proc/sys/net/ipv4/tcp_ecn #ping death echo 1 > /proc/sys/net/ipv4/icmp_echo_ignore_all # If you are frequently accessing ftp-servers or enjoy chatting you might # notice certain delays because some implementations of these daemons have # the feature of querying an identd on your box for your username for # logging. Although there's really no harm in this, having an identd # running is not recommended because some implementations are known to be # vulnerable. # To avoid these delays you could reject the requests with a 'tcp-reset': #iptables -A INPUT -p tcp --dport 113 -j REJECT --reject-with tcp-reset #iptables -A OUTPUT -p tcp --sport 113 -m state --state RELATED -j ACCEPT # To log and drop invalid packets, mostly harmless packets that came in # after netfilter's timeout, sometimes scans: #iptables -I INPUT 1 -p tcp -m state --state INVALID -j LOG --log-prefix \ "FIREWALL:INVALID" #iptables -I INPUT 2 -p tcp -m state --state INVALID -j DROP # End /bin/firewall-start Active ruleset: bash-4.1# iptables -L -n -v Chain INPUT (policy DROP 38 packets, 2228 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 844 542K ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 38 2228 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 LOG flags 0 level 4 prefix `FIREWALL:INPUT' 0 0 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 38 2228 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 LOG flags 0 level 4 prefix `FIREWALL:INPUT' Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 1158 111K ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 Active ruleset: (after editing iptables into below sugested form) bash-4.1# iptables -L -n -v Chain INPUT (policy DROP 2567 packets, 172K bytes) pkts bytes target prot opt in out source destination 49 4157 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 412K 441M ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 2567 172K LOG all -- * * 0.0.0.0/0 0.0.0.0/0 LOG flags 0 level 4 prefix `FIREWALL:INPUT' 0 0 DROP icmp -- * * 0.0.0.0/0 0.0.0.0/0 icmp type 8 Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 312K packets, 25M bytes) pkts bytes target prot opt in out source destination ping and syslog simultaneous screenshots from phone (pinger) and from laptop (being pinged) http://dl.dropbox.com/u/4160051/slckwr/pingfrom%20mobile.jpg http://dl.dropbox.com/u/4160051/slckwr/tailsyslog.jpg

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  • Farseer tutorial for the absolute beginners

    - by Bil Simser
    This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine). Here’s what we’re building: What is Farseer The Farseer Physics Engine is a collision detection system with realistic physics responses to help you easily create simple hobby games or complex simulation systems. Farseer was built as a .NET version of Box2D (based on the Box2D.XNA port of Box2D). While the constructs and syntax has changed over the years, the principles remain the same. This tutorial will walk you through exactly what Emanuele create for Flash but we’ll be doing it using C#, XNA and the Windows Phone platform. The first step is to download the library from its home on CodePlex. If you have NuGet installed, you can install the library itself using the NuGet package that but we’ll also be using some code from the Samples source that can only be obtained by downloading the library. Once you download and unpacked the zip file into a folder and open the solution, this is what you will get: The Samples XNA WP7 project (and content) have all the demos for Farseer. There’s a wealth of info here and great examples to look at to learn. The Farseer Physics XNA WP7 project contains the core libraries that do all the work. DebugView XNA contains an XNA-ready class to let you view debug data and information in the game draw loop (which you can copy into your project or build the source and reference the assembly). The downloaded version has to be compiled as it’s only available in source format so you can do that now if you want (open the solution file and rebuild everything). If you’re using the NuGet package you can just install that. We only need the core library and we’ll be copying in some code from the samples later. Your first Farseer experiment Start Visual Studio and create a new project using the Windows Phone template can call it whatever you want. It’s time to edit Game1.cs 1 public class Game1 : Game 2 { 3 private readonly GraphicsDeviceManager _graphics; 4 private DebugViewXNA _debugView; 5 private Body _floor; 6 private SpriteBatch _spriteBatch; 7 private float _timer; 8 private World _world; 9 10 public Game1() 11 { 12 _graphics = new GraphicsDeviceManager(this) 13 { 14 PreferredBackBufferHeight = 800, 15 PreferredBackBufferWidth = 480, 16 IsFullScreen = true 17 }; 18 19 Content.RootDirectory = "Content"; 20 21 // Frame rate is 30 fps by default for Windows Phone. 22 TargetElapsedTime = TimeSpan.FromTicks(333333); 23 24 // Extend battery life under lock. 25 InactiveSleepTime = TimeSpan.FromSeconds(1); 26 } 27 28 protected override void LoadContent() 29 { 30 // Create a new SpriteBatch, which can be used to draw textures. 31 _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); 32 33 // Load our font (DebugViewXNA needs it for the DebugPanel) 34 Content.Load<SpriteFont>("font"); 35 36 // Create our World with a gravity of 10 vertical units 37 if (_world == null) 38 { 39 _world = new World(Vector2.UnitY*10); 40 } 41 else 42 { 43 _world.Clear(); 44 } 45 46 if (_debugView == null) 47 { 48 _debugView = new DebugViewXNA(_world); 49 50 // default is shape, controller, joints 51 // we just want shapes to display 52 _debugView.RemoveFlags(DebugViewFlags.Controllers); 53 _debugView.RemoveFlags(DebugViewFlags.Joint); 54 55 _debugView.LoadContent(GraphicsDevice, Content); 56 } 57 58 // Create and position our floor 59 _floor = BodyFactory.CreateRectangle( 60 _world, 61 ConvertUnits.ToSimUnits(480), 62 ConvertUnits.ToSimUnits(50), 63 10f); 64 _floor.Position = ConvertUnits.ToSimUnits(240, 775); 65 _floor.IsStatic = true; 66 _floor.Restitution = 0.2f; 67 _floor.Friction = 0.2f; 68 } 69 70 protected override void Update(GameTime gameTime) 71 { 72 // Allows the game to exit 73 if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) 74 Exit(); 75 76 // Create a random box every second 77 _timer += (float) gameTime.ElapsedGameTime.TotalSeconds; 78 if (_timer >= 1.0f) 79 { 80 // Reset our timer 81 _timer = 0f; 82 83 // Determine a random size for each box 84 var random = new Random(); 85 var width = random.Next(20, 100); 86 var height = random.Next(20, 100); 87 88 // Create it and store the size in the user data 89 var box = BodyFactory.CreateRectangle( 90 _world, 91 ConvertUnits.ToSimUnits(width), 92 ConvertUnits.ToSimUnits(height), 93 10f, 94 new Point(width, height)); 95 96 box.BodyType = BodyType.Dynamic; 97 box.Restitution = 0.2f; 98 box.Friction = 0.2f; 99 100 // Randomly pick a location along the top to drop it from 101 box.Position = ConvertUnits.ToSimUnits(random.Next(50, 400), 0); 102 } 103 104 // Advance all the elements in the world 105 _world.Step(Math.Min((float) gameTime.ElapsedGameTime.TotalMilliseconds*0.001f, (1f/30f))); 106 107 // Clean up any boxes that have fallen offscreen 108 foreach (var box in from box in _world.BodyList 109 let pos = ConvertUnits.ToDisplayUnits(box.Position) 110 where pos.Y > _graphics.GraphicsDevice.Viewport.Height 111 select box) 112 { 113 _world.RemoveBody(box); 114 } 115 116 base.Update(gameTime); 117 } 118 119 protected override void Draw(GameTime gameTime) 120 { 121 GraphicsDevice.Clear(Color.FromNonPremultiplied(51, 51, 51, 255)); 122 123 _spriteBatch.Begin(); 124 125 var projection = Matrix.CreateOrthographicOffCenter( 126 0f, 127 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Width), 128 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Height), 0f, 0f, 129 1f); 130 _debugView.RenderDebugData(ref projection); 131 132 _spriteBatch.End(); 133 134 base.Draw(gameTime); 135 } 136 } 137 Lines 4: Declare the debug view we’ll use for rendering (more on that later). Lines 8: Declare _world variable of type class World. World is the main object to interact with the Farseer engine. It stores all the joints and bodies, and is responsible for stepping through the simulation. Lines 12-17: Create the graphics device we’ll be rendering on. This is an XNA component and we’re just setting it to be the same size as the phone and toggling it to be full screen (no system tray). Lines 34: We create a SpriteFont here by adding it to the project. It’s called “font” because that’s what the DebugView uses but you can name it whatever you want (and if you’re not using DebugView for your production app you might have several fonts). Lines 37-44: We create the physics environment that Farseer uses to contain all the objects by specifying it here. We’re using Vector2.UnitY*10 to represent the gravity to be used in the environment. In other words, 10 units going in a downward motion. Lines 46-56: We create the DebugViewXNA here. This is copied from the […] from the code you downloaded and provides the ability to render all entities onto the screen. In a production release you’ll be doing the rendering yourself of each object but we cheat a bit for the demo and let the DebugView do it for us. The other thing it can provide is to render out a panel of debugging information while the simulation is going on. This is useful in tracking down objects, figuring out how something works, or just keeping track of what’s in the engine. Lines 49-67: Here we create a rigid body (Farseer only supports rigid bodies) to represent the floor that we’ll drop objects onto. We create it by using one of the Farseer factories and specifying the width and height. The ConvertUnits class is copied from the samples code as-is and lets us toggle between display units (pixels) and simulation units (usually metres). We’re creating a floor that’s 480 pixels wide and 50 pixels high (converting them to SimUnits for the engine to understand). We also position it near the bottom of the screen. Values are in metres and when specifying values they refer to the centre of the body object. Lines 77-78: The game Update method fires 30 times a second, too fast to be creating objects this quickly. So we use a variable to track the elapsed seconds since the last update, accumulate that value, then create a new box to drop when 1 second has passed. Lines 89-94: We create a box the same way we created our floor (coming up with a random width and height for the box). Lines 96-101: We set the box to be Dynamic (rather than Static like the floor object) and position it somewhere along the top of the screen. And now you created the world. Gravity does the rest and the boxes fall to the ground. Here’s the result: Farseer Physics Engine Demo using XNA Lines 105: We must update the world at every frame. We do this with the Step method which takes in the time interval. [more] Lines 108-114: Body objects are added to the world but never automatically removed (because Farseer doesn’t know about the display world, it has no idea if an item is on the screen or not). Here we just loop through all the entities and anything that’s dropped off the screen (below the bottom) gets removed from the World. This keeps our entity count down (the simulation never has more than 30 or 40 objects in the world no matter how long you run it for). Too many entities and the app will grind to a halt. Lines 125-130: Farseer knows nothing about the UI so that’s entirely up to you as to how to draw things. Farseer is just tracking the objects and moving them around using the physics engine and it’s rules. You’ll still use XNA to draw items (using the SpriteBatch.Draw method) so you can load up your usual textures and draw items and pirates and dancing zombies all over the screen. Instead in this demo we’re going to cheat a little. In the sample code for Farseer you can download there’s a project called DebugView XNA. This project contains the DebugViewXNA class which just handles iterating through all the bodies in the world and drawing the shapes. So we call the RenderDebugData method here of that class to draw everything correctly. In the case of this demo, we just want to draw Shapes so take a look at the source code for the DebugViewXNA class as to how it extracts all the vertices for the shapes created (in this case simple boxes) and draws them. You’ll learn a *lot* about how Farseer works just by looking at this class. That’s it, that’s all. Simple huh? Hope you enjoy the code and library. Physics is hard and requires some math skills to really grok. The Farseer Physics Engine makes it pretty easy to get up and running and start building games. In future posts we’ll get more in-depth with things you can do with the engine so this is just the beginning. Enjoy!

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  • Reading OpenDocument spreadsheets using C#

    - by DigiMortal
    Excel with its file formats is not the only spreadsheet application that is widely used. There are also users on Linux and Macs and often they are using OpenOffice and other open-source office packages that use ODF instead of OpenXML. In this post I will show you how to read Open Document spreadsheet in C#. Importer as example My previous post about importers showed you how to build flexible importers support to your web application. This post introduces you practical example of one of my importers. Of course, sensitive code is omitted. We start with ODS importer class and we add new methods as we go. public class OdsImporter : ImporterBase {     public OdsImporter()     {     }       public override string[] SupportedFileExtensions     {         get { return new[] { "ods" }; }     }       public override ImportResult Import(Stream fileStream, long companyId, short year)     {         string contentXml = GetContentXml(fileStream);           var result = new ImportResult();         var doc = XDocument.Parse(contentXml);           var rows = doc.Descendants("{urn:oasis:names:tc:opendocument:xmlns:table:1.0}table-row").Skip(1);           foreach (var row in rows)         {             ImportRow(row, companyId, year, result);         }           return result;     } } The class given here just extends base class for importers (previous post uses interface but as I already told there you move to abstract base class when writing code for real projects). Import method reads data from *.ods file, parses it (it is XML), finds all data rows and imports data. As you may see then first row is skipped. This is because the first row on my sheet is always headers row. Reading ODS file Our import method starts with getting XML from *.ods file. ODS files like OpenXml files are zipped containers that contain different files. We need content.xml as all data is kept there. To get the contents of file we use SharpZipLib library to read uploaded file as *.zip file. private static string GetContentXml(Stream fileStream) {     var contentXml = "";       using (var zipInputStream = new ZipInputStream(fileStream))     {         ZipEntry contentEntry = null;         while ((contentEntry = zipInputStream.GetNextEntry()) != null)         {             if (!contentEntry.IsFile)                 continue;             if (contentEntry.Name.ToLower() == "content.xml")                 break;         }           if (contentEntry.Name.ToLower() != "content.xml")         {             throw new Exception("Cannot find content.xml");         }           var bytesResult = new byte[] { };         var bytes = new byte[2000];         var i = 0;           while ((i = zipInputStream.Read(bytes, 0, bytes.Length)) != 0)         {             var arrayLength = bytesResult.Length;             Array.Resize<byte>(ref bytesResult, arrayLength + i);             Array.Copy(bytes, 0, bytesResult, arrayLength, i);         }         contentXml = Encoding.UTF8.GetString(bytesResult);     }     return contentXml; } If here is content.xml file then we stop browsing the file. We read this file to memory and return it as UTF-8 format string. Importing rows Our last task is to import rows. We use special method for this as we have to handle some tricks here. To keep files smaller the cell count on row is not always the same. If we have more than one empty cell one after another then ODS keeps only one cell for sequential empty cells. This cell has attribute called number-columns-repeated and it’s value is set to the number of sequential empty cells. This is why we use two indexers for cells collection. private void ImportRow(XElement row, ImportResult result) {     var cells = (from c in row.Descendants()                 where c.Name == "{urn:oasis:names:tc:opendocument:xmlns:table:1.0}table-cell"                 select c).ToList();       var dto = new DataDto();       var count = cells.Count;     var j = -1;       for (var i = 0; i < count; i++)     {         j++;         var cell = cells[i];         var attr = cell.Attribute("{urn:oasis:names:tc:opendocument:xmlns:table:1.0}number-columns-repeated");         if (attr != null)         {             var numToSkip = 0;             if (int.TryParse(attr.Value, out numToSkip))             {                 j += numToSkip - 1;             }         }           if (i > 30) break;         if (j == 0)         {             dto.SomeProperty = cells[i].Value;         }         if (j == 1)         {             dto.SomeOtherProperty = cells[i].Value;         }         // some more data reading     }       // save data } You can define your own class for import results and add there all problems found during data import. Your application gets the results and shows them to user. Conclusion Reading ODS files may seem to complex task but actually it is very easy if we need only data from those documents. We can use some zip-library to get the content file and then parse it to XML. It is not hard to go through the XML but there are some optimization tricks we have to know. The code here is safe to use in web applications as it is not using any API-s that may have special needs to server and infrastructure.

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  • StreamInsight 2.1, meet LINQ

    - by Roman Schindlauer
    Someone recently called LINQ “magic” in my hearing. I leapt to LINQ’s defense immediately. Turns out some people don’t realize “magic” is can be a pejorative term. I thought LINQ needed demystification. Here’s your best demystification resource: http://blogs.msdn.com/b/mattwar/archive/2008/11/18/linq-links.aspx. I won’t repeat much of what Matt Warren says in his excellent series, but will talk about some core ideas and how they affect the 2.1 release of StreamInsight. Let’s tell the story of a LINQ query. Compile time It begins with some code: IQueryable<Product> products = ...; var query = from p in products             where p.Name == "Widget"             select p.ProductID; foreach (int id in query) {     ... When the code is compiled, the C# compiler (among other things) de-sugars the query expression (see C# spec section 7.16): ... var query = products.Where(p => p.Name == "Widget").Select(p => p.ProductID); ... Overload resolution subsequently binds the Queryable.Where<Product> and Queryable.Select<Product, int> extension methods (see C# spec sections 7.5 and 7.6.5). After overload resolution, the compiler knows something interesting about the anonymous functions (lambda syntax) in the de-sugared code: they must be converted to expression trees, i.e.,“an object structure that represents the structure of the anonymous function itself” (see C# spec section 6.5). The conversion is equivalent to the following rewrite: ... var prm1 = Expression.Parameter(typeof(Product), "p"); var prm2 = Expression.Parameter(typeof(Product), "p"); var query = Queryable.Select<Product, int>(     Queryable.Where<Product>(         products,         Expression.Lambda<Func<Product, bool>>(Expression.Property(prm1, "Name"), prm1)),         Expression.Lambda<Func<Product, int>>(Expression.Property(prm2, "ProductID"), prm2)); ... If the “products” expression had type IEnumerable<Product>, the compiler would have chosen the Enumerable.Where and Enumerable.Select extension methods instead, in which case the anonymous functions would have been converted to delegates. At this point, we’ve reduced the LINQ query to familiar code that will compile in C# 2.0. (Note that I’m using C# snippets to illustrate transformations that occur in the compiler, not to suggest a viable compiler design!) Runtime When the above program is executed, the Queryable.Where method is invoked. It takes two arguments. The first is an IQueryable<> instance that exposes an Expression property and a Provider property. The second is an expression tree. The Queryable.Where method implementation looks something like this: public static IQueryable<T> Where<T>(this IQueryable<T> source, Expression<Func<T, bool>> predicate) {     return source.Provider.CreateQuery<T>(     Expression.Call(this method, source.Expression, Expression.Quote(predicate))); } Notice that the method is really just composing a new expression tree that calls itself with arguments derived from the source and predicate arguments. Also notice that the query object returned from the method is associated with the same provider as the source query. By invoking operator methods, we’re constructing an expression tree that describes a query. Interestingly, the compiler and operator methods are colluding to construct a query expression tree. The important takeaway is that expression trees are built in one of two ways: (1) by the compiler when it sees an anonymous function that needs to be converted to an expression tree, and; (2) by a query operator method that constructs a new queryable object with an expression tree rooted in a call to the operator method (self-referential). Next we hit the foreach block. At this point, the power of LINQ queries becomes apparent. The provider is able to determine how the query expression tree is evaluated! The code that began our story was intentionally vague about the definition of the “products” collection. Maybe it is a queryable in-memory collection of products: var products = new[]     { new Product { Name = "Widget", ProductID = 1 } }.AsQueryable(); The in-memory LINQ provider works by rewriting Queryable method calls to Enumerable method calls in the query expression tree. It then compiles the expression tree and evaluates it. It should be mentioned that the provider does not blindly rewrite all Queryable calls. It only rewrites a call when its arguments have been rewritten in a way that introduces a type mismatch, e.g. the first argument to Queryable.Where<Product> being rewritten as an expression of type IEnumerable<Product> from IQueryable<Product>. The type mismatch is triggered initially by a “leaf” expression like the one associated with the AsQueryable query: when the provider recognizes one of its own leaf expressions, it replaces the expression with the original IEnumerable<> constant expression. I like to think of this rewrite process as “type irritation” because the rewritten leaf expression is like a foreign body that triggers an immune response (further rewrites) in the tree. The technique ensures that only those portions of the expression tree constructed by a particular provider are rewritten by that provider: no type irritation, no rewrite. Let’s consider the behavior of an alternative LINQ provider. If “products” is a collection created by a LINQ to SQL provider: var products = new NorthwindDataContext().Products; the provider rewrites the expression tree as a SQL query that is then evaluated by your favorite RDBMS. The predicate may ultimately be evaluated using an index! In this example, the expression associated with the Products property is the “leaf” expression. StreamInsight 2.1 For the in-memory LINQ to Objects provider, a leaf is an in-memory collection. For LINQ to SQL, a leaf is a table or view. When defining a “process” in StreamInsight 2.1, what is a leaf? To StreamInsight a leaf is logic: an adapter, a sequence, or even a query targeting an entirely different LINQ provider! How do we represent the logic? Remember that a standing query may outlive the client that provisioned it. A reference to a sequence object in the client application is therefore not terribly useful. But if we instead represent the code constructing the sequence as an expression, we can host the sequence in the server: using (var server = Server.Connect(...)) {     var app = server.Applications["my application"];     var source = app.DefineObservable(() => Observable.Range(0, 10, Scheduler.NewThread));     var query = from i in source where i % 2 == 0 select i; } Example 1: defining a source and composing a query Let’s look in more detail at what’s happening in example 1. We first connect to the remote server and retrieve an existing app. Next, we define a simple Reactive sequence using the Observable.Range method. Notice that the call to the Range method is in the body of an anonymous function. This is important because it means the source sequence definition is in the form of an expression, rather than simply an opaque reference to an IObservable<int> object. The variation in Example 2 fails. Although it looks similar, the sequence is now a reference to an in-memory observable collection: var local = Observable.Range(0, 10, Scheduler.NewThread); var source = app.DefineObservable(() => local); // can’t serialize ‘local’! Example 2: error referencing unserializable local object The Define* methods support definitions of operator tree leaves that target the StreamInsight server. These methods all have the same basic structure. The definition argument is a lambda expression taking between 0 and 16 arguments and returning a source or sink. The method returns a proxy for the source or sink that can then be used for the usual style of LINQ query composition. The “define” methods exploit the compile-time C# feature that converts anonymous functions into translatable expression trees! Query composition exploits the runtime pattern that allows expression trees to be constructed by operators taking queryable and expression (Expression<>) arguments. The practical upshot: once you’ve Defined a source, you can compose LINQ queries in the familiar way using query expressions and operator combinators. Notably, queries can be composed using pull-sequences (LINQ to Objects IQueryable<> inputs), push sequences (Reactive IQbservable<> inputs), and temporal sequences (StreamInsight IQStreamable<> inputs). You can even construct processes that span these three domains using “bridge” method overloads (ToEnumerable, ToObservable and To*Streamable). Finally, the targeted rewrite via type irritation pattern is used to ensure that StreamInsight computations can leverage other LINQ providers as well. Consider the following example (this example depends on Interactive Extensions): var source = app.DefineEnumerable((int id) =>     EnumerableEx.Using(() =>         new NorthwindDataContext(), context =>             from p in context.Products             where p.ProductID == id             select p.ProductName)); Within the definition, StreamInsight has no reason to suspect that it ‘owns’ the Queryable.Where and Queryable.Select calls, and it can therefore defer to LINQ to SQL! Let’s use this source in the context of a StreamInsight process: var sink = app.DefineObserver(() => Observer.Create<string>(Console.WriteLine)); var query = from name in source(1).ToObservable()             where name == "Widget"             select name; using (query.Bind(sink).Run("process")) {     ... } When we run the binding, the source portion which filters on product ID and projects the product name is evaluated by SQL Server. Outside of the definition, responsibility for evaluation shifts to the StreamInsight server where we create a bridge to the Reactive Framework (using ToObservable) and evaluate an additional predicate. It’s incredibly easy to define computations that span multiple domains using these new features in StreamInsight 2.1! Regards, The StreamInsight Team

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  • Box2D blocky map. Body, Fixtures a huge map and performance

    - by Solom
    Right now I'm still in the planning phase of a my very first game. I'm creating a "Minecraft"-like game in 2D that features blocks that can be destroyed as well as players moving around the map. For creating the map I chose a 2D-Array of Integers that represent the Block ID. For testing purposes I created a huge map (16348 * 256) and in my prototype that didn't use Box2D everything worked like a charm. I only rendered those blocks that where within the bounds of my camera and got 60 fps straight. The problem started when I decided to use an existing physics-solution rather than implementing my own one. What I had was basically simple hitboxes around the blocks and then I had to manually check if the player collided with any of those in his neighborhood. For more advanced physics as well as the collision detection I want to switch over to Box2D. The problem I have right now is ... how to go about the bodies? I mean, the blocks are of a static bodytype. They don't move on their own, they just are there to be collided with. But as far as I can see it, every block needs his own body with a rectangular fixture attached to it, so as to be destroyable. But for a huge map such as mine, this turns out to be a real performance bottle-neck. (In fact even a rather small map [compared to the other] of 1024*256 is unplayable.) I mean I create thousands of thousands of blocks. Even if I just render those that are in my immediate neighborhood there are hundreds of them and (at least with the debugRenderer) I drop to 1 fps really quickly (on my own "monster machine"). I thought about strategies like creating just one body, attaching multiple fixtures and only if a fixture got hit, separate it from the body, create a new one and destroy it, but this didn't turn out quite as successful as hoped. (In fact the core just dumps. Ah hello C! I really missed you :X) Here is the code: public class Box2DGameScreen implements Screen { private World world; private Box2DDebugRenderer debugRenderer; private OrthographicCamera camera; private final float TIMESTEP = 1 / 60f; // 1/60 of a second -> 1 frame per second private final int VELOCITYITERATIONS = 8; private final int POSITIONITERATIONS = 3; private Map map; private BodyDef blockBodyDef; private FixtureDef blockFixtureDef; private BodyDef groundDef; private Body ground; private PolygonShape rectangleShape; @Override public void show() { world = new World(new Vector2(0, -9.81f), true); debugRenderer = new Box2DDebugRenderer(); camera = new OrthographicCamera(); // Pixel:Meter = 16:1 // Body definition BodyDef ballDef = new BodyDef(); ballDef.type = BodyDef.BodyType.DynamicBody; ballDef.position.set(0, 1); // Fixture definition FixtureDef ballFixtureDef = new FixtureDef(); ballFixtureDef.shape = new CircleShape(); ballFixtureDef.shape.setRadius(.5f); // 0,5 meter ballFixtureDef.restitution = 0.75f; // between 0 (not jumping up at all) and 1 (jumping up the same amount as it fell down) ballFixtureDef.density = 2.5f; // kg / m² ballFixtureDef.friction = 0.25f; // between 0 (sliding like ice) and 1 (not sliding) // world.createBody(ballDef).createFixture(ballFixtureDef); groundDef = new BodyDef(); groundDef.type = BodyDef.BodyType.StaticBody; groundDef.position.set(0, 0); ground = world.createBody(groundDef); this.map = new Map(20, 20); rectangleShape = new PolygonShape(); // rectangleShape.setAsBox(1, 1); blockFixtureDef = new FixtureDef(); // blockFixtureDef.shape = rectangleShape; blockFixtureDef.restitution = 0.1f; blockFixtureDef.density = 10f; blockFixtureDef.friction = 0.9f; } @Override public void render(float delta) { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); debugRenderer.render(world, camera.combined); drawMap(); world.step(TIMESTEP, VELOCITYITERATIONS, POSITIONITERATIONS); } private void drawMap() { for(int a = 0; a < map.getHeight(); a++) { /* if(camera.position.y - (camera.viewportHeight/2) > a) continue; if(camera.position.y - (camera.viewportHeight/2) < a) break; */ for(int b = 0; b < map.getWidth(); b++) { /* if(camera.position.x - (camera.viewportWidth/2) > b) continue; if(camera.position.x - (camera.viewportWidth/2) < b) break; */ /* blockBodyDef = new BodyDef(); blockBodyDef.type = BodyDef.BodyType.StaticBody; blockBodyDef.position.set(b, a); world.createBody(blockBodyDef).createFixture(blockFixtureDef); */ PolygonShape rectangleShape = new PolygonShape(); rectangleShape.setAsBox(1, 1, new Vector2(b, a), 0); blockFixtureDef.shape = rectangleShape; ground.createFixture(blockFixtureDef); rectangleShape.dispose(); } } } @Override public void resize(int width, int height) { camera.viewportWidth = width / 16; camera.viewportHeight = height / 16; camera.update(); } @Override public void hide() { dispose(); } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { world.dispose(); debugRenderer.dispose(); } } As you can see I'm facing multiple problems here. I'm not quite sure how to check for the bounds but also if the map is bigger than 24*24 like 1024*256 Java just crashes -.-. And with 24*24 I get like 9 fps. So I'm doing something really terrible here, it seems and I assume that there most be a (much more performant) way, even with Box2D's awesome physics. Any other ideas? Thanks in advance!

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  • Generating radial indicator images using C#

    - by DigiMortal
    In one of my projects I needed to draw radial indicators for processes measured in percent. Simple images like the one shown on right. I solved the problem by creating images in C# and saving them on server hard disc so if image is once generated then it is returned from disc next time. I am not master of graphics or geometrics but here is the code I wrote. Drawing radial indicator To get things done quick’n’easy way – later may some of younger developers be the one who may need to changes things – I divided my indicator drawing process to four steps shown below. 1. Fill pie 2. Draw circles 3. Fill inner circle 4. Draw text Drawing image Here is the code to draw indicators. private static void SaveRadialIndicator(int percent, string filePath) {     using (Bitmap bitmap = new Bitmap(100, 100))     using (Graphics objGraphics = Graphics.FromImage(bitmap))     {         // Initialize graphics         objGraphics.Clear(Color.White);         objGraphics.SmoothingMode = SmoothingMode.AntiAlias;         objGraphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;           // Fill pie         // Degrees are taken clockwise, 0 is parallel with x         // For sweep angle we must convert percent to degrees (90/25 = 18/5)         float startAngle = -90.0F;                        float sweepAngle = (18.0F / 5) * percent;           Rectangle rectangle = new Rectangle(5, 5, 90, 90);         objGraphics.FillPie(Brushes.Orange, rectangle, startAngle, sweepAngle);           // Draw circles         rectangle = new Rectangle(5, 5, 90, 90);         objGraphics.DrawEllipse(Pens.LightGray, rectangle);         rectangle = new Rectangle(20, 20, 60, 60);         objGraphics.DrawEllipse(Pens.LightGray, rectangle);           // Fill inner circle with white         rectangle = new Rectangle(21, 21, 58, 58);         objGraphics.FillEllipse(Brushes.White, rectangle);           // Draw text on image         // Use rectangle for text and align text to center of rectangle         var font = new Font("Arial", 13, FontStyle.Bold);         StringFormat stringFormat = new StringFormat();         stringFormat.Alignment = StringAlignment.Center;         stringFormat.LineAlignment = StringAlignment.Center;           rectangle = new Rectangle(20, 40, 62, 20);         objGraphics.DrawString(percent + "%", font, Brushes.DarkGray, rectangle, stringFormat);           // Save indicator to file         objGraphics.Flush();         if (File.Exists(filePath))             File.Delete(filePath);           bitmap.Save(filePath, ImageFormat.Png);     }        } Using indicators on web page To show indicators on your web page you can use the following code on page that outputs indicator images: protected void Page_Load(object sender, EventArgs e) {     var percentString = Request.QueryString["percent"];     var percent = 0;     if(!int.TryParse(percentString, out percent))         return;     if(percent < 0 || percent > 100)         return;       var file = Server.MapPath("~/images/percent/" + percent + ".png");     if(!File.Exists(file))         SaveImage(percent, file);       Response.Clear();     Response.ContentType = "image/png";     Response.WriteFile(file);     Response.End(); } Om your pages where you need indicator you can set image source to Indicator.aspx (if you named your indicator handling file like this) and add percent as query string:     <img src="Indicator.aspx?percent=30" /> That’s it! If somebody knows simpler way how to generate indicators like this I am interested in your feedback.

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  • SharePoint logging to a list

    - by Norgean
    I recently worked in an environment with several servers. Locating the correct SharePoint log file for error messages, or development trace calls, is cumbersome. And once the solution hit the cloud, it got even worse, as we had no access to the log files at all. Obviously we are not the only ones with this problem, and the current trend seems to be to log to a list. This had become an off-hour project, so rather than do the sensible thing and find a ready-made solution, I decided to do it the hard way. So! Fire up Visual Studio, create yet another empty SharePoint solution, and start to think of some requirements. Easy on/offI want to be able to turn list-logging on and off.Easy loggingFor me, this means being able to use string.Format.Easy filteringLet's have the possibility to add some filtering columns; category and severity, where severity can be "verbose", "warning" or "error". Easy on/off Well, that's easy. Create a new web feature. Add an event receiver, and create the list on activation of the feature. Tear the list down on de-activation. I chose not to create a new content type; I did not feel that it would give me anything extra. I based the list on the generic list - I think a better choice would have been the announcement type. Approximately: public void CreateLog(SPWeb web)         {             var list = web.Lists.TryGetList(LogListName);             if (list == null)             {                 var listGuid = web.Lists.Add(LogListName, "Logging for the masses", SPListTemplateType.GenericList);                 list = web.Lists[listGuid];                 list.Title = LogListTitle;                 list.Update();                 list.Fields.Add(Category, SPFieldType.Text, false);                 var stringColl = new StringCollection();                 stringColl.AddRange(new[]{Error, Information, Verbose});                 list.Fields.Add(Severity, SPFieldType.Choice, true, false, stringColl);                 ModifyDefaultView(list);             }         }Should be self explanatory, but: only create the list if it does not already exist (d'oh). Best practice: create it with a Url-friendly name, and, if necessary, give it a better title. ...because otherwise you'll have to look for a list with a name like "Simple_x0020_Log". I've added a couple of fields; a field for category, and a 'severity'. Both to make it easier to find relevant log messages. Notice that I don't have to call list.Update() after adding the fields - this would cause a nasty error (something along the lines of "List locked by another user"). The function for deleting the log is exactly as onerous as you'd expect:         public void DeleteLog(SPWeb web)         {             var list = web.Lists.TryGetList(LogListTitle);             if (list != null)             {                 list.Delete();             }         } So! "All" that remains is to log. Also known as adding items to a list. Lots of different methods with different signatures end up calling the same function. For example, LogVerbose(web, message) calls LogVerbose(web, null, message) which again calls another method which calls: private static void Log(SPWeb web, string category, string severity, string textformat, params object[] texts)         {             if (web != null)             {                 var list = web.Lists.TryGetList(LogListTitle);                 if (list != null)                 {                     var item = list.AddItem(); // NOTE! NOT list.Items.Add… just don't, mkay?                     var text = string.Format(textformat, texts);                     if (text.Length > 255) // because the title field only holds so many chars. Sigh.                         text = text.Substring(0, 254);                     item[SPBuiltInFieldId.Title] = text;                     item[Degree] = severity;                     item[Category] = category;                     item.Update();                 }             } // omitted: Also log to SharePoint log.         } By adding a params parameter I can call it as if I was doing a Console.WriteLine: LogVerbose(web, "demo", "{0} {1}{2}", "hello", "world", '!'); Ok, that was a silly example, a better one might be: LogError(web, LogCategory, "Exception caught when updating {0}. exception: {1}", listItem.Title, ex); For performance reasons I use list.AddItem rather than list.Items.Add. For completeness' sake, let us include the "ModifyDefaultView" function that I deliberately skipped earlier.         private void ModifyDefaultView(SPList list)         {             // Add fields to default view             var defaultView = list.DefaultView;             var exists = defaultView.ViewFields.Cast<string>().Any(field => String.CompareOrdinal(field, Severity) == 0);               if (!exists)             {                 var field = list.Fields.GetFieldByInternalName(Severity);                 if (field != null)                     defaultView.ViewFields.Add(field);                 field = list.Fields.GetFieldByInternalName(Category);                 if (field != null)                     defaultView.ViewFields.Add(field);                 defaultView.Update();                   var sortDoc = new XmlDocument();                 sortDoc.LoadXml(string.Format("<Query>{0}</Query>", defaultView.Query));                 var orderBy = (XmlElement) sortDoc.SelectSingleNode("//OrderBy");                 if (orderBy != null && sortDoc.DocumentElement != null)                     sortDoc.DocumentElement.RemoveChild(orderBy);                 orderBy = sortDoc.CreateElement("OrderBy");                 sortDoc.DocumentElement.AppendChild(orderBy);                 field = list.Fields[SPBuiltInFieldId.Modified];                 var fieldRef = sortDoc.CreateElement("FieldRef");                 fieldRef.SetAttribute("Name", field.InternalName);                 fieldRef.SetAttribute("Ascending", "FALSE");                 orderBy.AppendChild(fieldRef);                   fieldRef = sortDoc.CreateElement("FieldRef");                 field = list.Fields[SPBuiltInFieldId.ID];                 fieldRef.SetAttribute("Name", field.InternalName);                 fieldRef.SetAttribute("Ascending", "FALSE");                 orderBy.AppendChild(fieldRef);                 defaultView.Query = sortDoc.DocumentElement.InnerXml;                 //defaultView.Query = "<OrderBy><FieldRef Name='Modified' Ascending='FALSE' /><FieldRef Name='ID' Ascending='FALSE' /></OrderBy>";                 defaultView.Update();             }         } First two lines are easy - see if the default view includes the "Severity" column. If it does - quit; our job here is done.Adding "severity" and "Category" to the view is not exactly rocket science. But then? Then we build the sort order query. Through XML. The lines are numerous, but boring. All to achieve the CAML query which is commented out. The major benefit of using the dom to build XML, is that you may get compile time errors for spelling mistakes. I say 'may', because although the compiler will not let you forget to close a tag, it will cheerfully let you spell "Name" as "Naem". Whichever you prefer, at the end of the day the view will sort by modified date and ID, both descending. I added the ID as there may be several items with the same time stamp. So! Simple logging to a list, with sensible a view, and with normal functionality for creating your own filterings. I should probably have added some more views in code, ready filtered for "only errors", "errors and warnings" etc. And it would be nice to block verbose logging completely, but I'm not happy with the alternatives. (yetanotherfeature or an admin page seem like overkill - perhaps just removing it as one of the choices, and not log if it isn't there?) Before you comment - yes, try-catches have been removed for clarity. There is nothing worse than having a logging function that breaks your site!

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  • the requested resource is not available [closed]

    - by James Pj
    I have written a Java servlet program and run it through local Tomcat 7, But it was showing following error : HTTP Status 404 - /skypark/registration type Status report message /skypark/registration description The requested resource is not available. Apache Tomcat/7.0.33 I don't know what was the reason for it my Html page is <html> <head> <title> User registration </title> </head> <body> <form action="registration" method="post"> <center> <h2><b>Skypark User Registration</b></h2> <table border="0"> <tr><td> First Name </td><td> <input type="text" name="fname"/></br> </td></tr><tr><td> Last Name </td><td> <input type="text" name="lname"/></br> </td></tr><tr><td> UserName </td><td> <input type="text" name="uname"></br> </td></tr><tr><td> Enter Password </td><td> <input type="password" name="pass"></br> </td></tr><tr><td> Re-Type Password </td><td> <input type="password" name="pass1"></br> </td></tr><tr><td> Enter Email ID </td><td> <input type="email" name="email1"></br> </td></tr><tr><td> Phone Number </td><td> <input type="number" name="phone"> </td></tr><tr><td> Gender<br> </td></tr><tr><td> <input type="radio" name="gender" value="Male">Male</input></br> </td></tr><tr><td> <input type="radio" name="gender" value="Female">Female</input></br> </td></tr><tr><td> Enter Your Date of Birth<br> </td><td> <Table Border=0> <tr> <td> Date </td> <td>Month</td> <td>Year</td> </tr><tr> <td> <select name="date"> <option value="1">1</option> <option value="2">2</option> <option value="3">3</option> <option value="4">4</option> <option value="5">5</option> . . . have some code . . . </table> <input type="submit" value="Submit"></br> </center> </form> </body> </html> My servlet is : package skypark; import skypark.*; import java.io.*; import javax.servlet.*; import javax.servlet.http.*; import java.sql.*; public class Registration extends HttpServlet { public static Connection prepareConnection()throws ClassNotFoundException,SQLException { String dcn="oracle.jdbc.driver.OracleDriver"; String url="jdbc:oracle:thin:@JamesPJ-PC:1521:skypark"; String usname="system"; String pass="tiger"; Class.forName(dcn); return DriverManager.getConnection(url,usname,pass); } public void doPost(HttpServletRequest req,HttpServletResponse resp)throws ServletException,IOException { resp.setContentType("text/html"); PrintWriter out=resp.getWriter(); try { String phone1,uname,fname,lname,dob,address,city,state,country,pin,email,password,gender,lang,qual,relegion,privacy,hobbies,fav; uname=req.getParameter("uname"); fname=req.getParameter("fname"); lname=req.getParameter("lname"); dob=req.getParameter("date"); address=req.getParameter("address"); city=req.getParameter("city"); state=req.getParameter("state"); country=req.getParameter("country"); pin=req.getParameter("pin"); email=req.getParameter("email1"); password=req.getParameter("password"); gender=req.getParameter("gender"); phone1=req.getParameter("phone"); lang=""; qual=""; relegion=""; privacy=""; hobbies=""; fav=""; int phone=Integer.parseInt(phone1); Connection con=prepareConnection(); String Query="Insert into regdetails values(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)"; PreparedStatement ps=con.prepareStatement(Query); ps.setString(1,uname); ps.setString(2,fname); ps.setString(3,lname); ps.setString(4,dob); ps.setString(5,address); ps.setString(6,city); ps.setString(7,state); ps.setString(8,country); ps.setString(9,pin); ps.setString(10,lang); ps.setString(11,qual); ps.setString(12,relegion); ps.setString(13,privacy); ps.setString(14,hobbies); ps.setString(15,fav); ps.setString(16,gender); int c=ps.executeUpdate(); String query="insert into passmanager values(?,?,?,?)"; PreparedStatement ps1=con.prepareStatement(query); ps1.setString(1,uname); ps1.setString(2,password); ps1.setString(3,email); ps1.setInt(4,phone); int i=ps1.executeUpdate(); if(c==1||c==Statement.SUCCESS_NO_INFO && i==1||i==Statement.SUCCESS_NO_INFO) { out.println("<html><head><title>Login</title></head><body>"); out.println("<center><h2>Skypark.com</h2>"); out.println("<table border=0><tr>"); out.println("<td>UserName/E-Mail</td>"); out.println("<form action=login method=post"); out.println("<td><input type=text name=uname></td>"); out.println("</tr><tr><td>Password</td>"); out.println("<td><input type=password name=pass></td></tr></table>"); out.println("<input type=submit value=Login>"); out.println("</form></body></html>"); } else { out.println("<html><head><title>Error!</title></head><body>"); out.println("<center><b>Given details are incorrect</b>"); out.println(" Please try again</center></body></html>"); RequestDispatcher rd=req.getRequestDispatcher("registration.html"); rd.include(req,resp); return; } } catch(Exception e) { out.println("<html><head><title>Error!</title><body>"); out.println("<b><i>Unable to process try after some time</i></b>"); out.println("</body></html>"); RequestDispatcher rd=req.getRequestDispatcher("registration.html"); rd.include(req,resp); return; } out.flush(); out.close(); } } And the web.xml file is <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_3_0.xsd" version="3.0" metadata-complete="true"> <servlet> <servlet-name>reg</servlet-name> <servlet-class>skypark.Registration</servlet-class> </servlet> <servlet-mapping> <servlet-name>reg</servlet-name> <url-pattern>/registration</url-pattern> </servlet-mapping> This i kept in C:\Program Files\Apache Software Foundation\Tomcat 7.0\webapps\skypark\WEB_INF\web.xml and servlet class in C:\Program Files\Apache Software Foundation\Tomcat 7.0\webapps\skypark\WEB_INF\classes\skypark and registration.html in C:\Program Files\Apache Software Foundation\Tomcat 7.0\webapps\skypark\ if any mistake in this makes above error means please help me.Thanks in advance....

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  • Nginx HTTPS redirects causing loop

    - by Ben Chiappetta
    I've been banging my head against the wall trying to figure this out, so if anyone can help I'd appreciate it. My Nginx conf has three different redirect loops, haven't been able to get any of the three to work right. The three problem areas are: Redirecting memcache directory to SSL Redirecting accounts directory to SSL Redirecting SSL to www if non-www nginx.conf: user nginx; worker_processes 1; error_log /var/log/nginx/error.log warn; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include /etc/nginx/mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/access.log main; error_log /var/log/nginx/error.log notice; sendfile on; #tcp_nopush on; keepalive_timeout 65; proxy_set_header X-Url-Scheme $scheme; #gzip on; rewrite_log on; include /etc/nginx/conf.d/*.conf; } conf.d/default.conf: server { listen 80; server_name <redacted>.net; rewrite ^(.*) http://www.<redacted>.net$1; } server { listen 80; server_name www.<redacted>.net; set_real_ip_from 192.168.30.4; set_real_ip_from 192.168.30.5; set_real_ip_from 192.168.30.10; real_ip_header X-Forwarded-For; #charset koi8-r; access_log /var/log/nginx/host.access.log main; root /var/www/html; index index.php index.html index.htm; location =/memcache { rewrite ^/(.*)$ https://$server_name$request_uri? permanent; } location /accounts { rewrite ^/(.*)$ https://$server_name$request_uri? permanent; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include /etc/nginx/fastcgi_params; try_files $uri = 404; } # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # location ~ /\.ht { deny all; } } conf.d/ssl.conf: # HTTPS server # server { listen 443; server_name <redacted>.net; rewrite ^(.*) https://www.<redacted>.net$1; } server { listen 443 default_server ssl; server_name www.<redacted>.net; set_real_ip_from 192.168.30.4; set_real_ip_from 192.168.30.5; set_real_ip_from 192.168.30.10; real_ip_header X-Forwarded-For; proxy_set_header X-Forwarded_Proto https; proxy_set_header Host $host; proxy_redirect off; proxy_max_temp_file_size 0; proxy_set_header X-Forwarded-Ssl on; set $https_enabled on; ssl_certificate <redacted>.crt; ssl_certificate_key <redacted>.key; ssl_session_timeout 5m; ssl_protocols SSLv2 SSLv3 TLSv1; ssl_ciphers HIGH:!aNULL:!MD5; ssl_prefer_server_ciphers on; root /var/www/html; index index.php index.html index.htm; location /memcache { auth_basic "Restricted"; auth_basic_user_file $document_root/memcache/.htpasswd; } location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; fastcgi_param HTTPS on; include /etc/nginx/fastcgi_params; try_files $uri = 404; } }

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  • GitLab on a fresh Ubuntu 13 EC2 instance

    - by Polly
    I've spun up a fresh Amazon EC2 instance for a micro Ubuntu 13 server to be used as a GitLab server. I know the specs are a little low, but it should serve well for my purposes. It has an elastic (static) IP address that I have created an A record for git.mydomain.com. The first thing I did to the instance was add 1GB of swap to keep it happy from a memory perspective. I then set the hostname of the box to be git.mydomain.com and followed https://github.com/gitlabhq/gitlabhq/blob/6-2-stable/doc/install/installation.md to the letter. Everything seems to have worked, except for the web server side of things. Doing a gitlab:check shows the following: Checking Environment ... Git configured for git user? ... yes Has python2? ... yes python2 is supported version? ... yes Checking Environment ... Finished Checking GitLab Shell ... GitLab Shell version >= 1.7.4 ? ... OK (1.7.4) Repo base directory exists? ... yes Repo base directory is a symlink? ... no Repo base owned by git:git? ... yes Repo base access is drwxrws---? ... yes update hook up-to-date? ... yes update hooks in repos are links: ... can't check, you have no projects Running /home/git/gitlab-shell/bin/check Check GitLab API access: /usr/local/lib/ruby/2.0.0/net/http.rb:878:in `initialize': Connection refused - connect(2) (Errno::ECONNREFUSED) from /usr/local/lib/ruby/2.0.0/net/http.rb:878:in `open' from /usr/local/lib/ruby/2.0.0/net/http.rb:878:in `block in connect' from /usr/local/lib/ruby/2.0.0/timeout.rb:52:in `timeout' from /usr/local/lib/ruby/2.0.0/net/http.rb:877:in `connect' from /usr/local/lib/ruby/2.0.0/net/http.rb:862:in `do_start' from /usr/local/lib/ruby/2.0.0/net/http.rb:851:in `start' from /home/git/gitlab-shell/lib/gitlab_net.rb:62:in `get' from /home/git/gitlab-shell/lib/gitlab_net.rb:29:in `check' from /home/git/gitlab-shell/bin/check:11:in `<main>' gitlab-shell self-check failed Try fixing it: Make sure GitLab is running; Check the gitlab-shell configuration file: sudo -u git -H editor /home/git/gitlab-shell/config.yml Please fix the error above and rerun the checks. Checking GitLab Shell ... Finished Checking Sidekiq ... Running? ... yes Number of Sidekiq processes ... 1 Checking Sidekiq ... Finished Checking GitLab ... Database config exists? ... yes Database is SQLite ... no All migrations up? ... yes GitLab config exists? ... yes GitLab config outdated? ... no Log directory writable? ... yes Tmp directory writable? ... yes Init script exists? ... yes Init script up-to-date? ... yes projects have namespace: ... can't check, you have no projects Projects have satellites? ... can't check, you have no projects Redis version >= 2.0.0? ... yes Your git bin path is "/usr/bin/git" Git version >= 1.7.10 ? ... yes (1.8.3) Checking GitLab ... Finished It seems like I'm very nearly there. Searching on this error I have only found advice that unfortunately hasn't helped. I'm not using any kind of SSL setup, which a lot of the posts I found were about. I have tried appending 127.0.0.1 git.mydomain.com to /etc/hosts and giving the instance a reboot but there was no change. My config/gitlab.yml file has host: git.mydomain.com in it, and my gitlab-shell/config.yml has gitlab_url: "http://git.mydomain.com/" in it. I'm sure I'm missing something simple, but I've been through every relevant link I can find and have had no positive results; thank you in advance for any help!

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  • LXC Container Networking

    - by digitaladdictions
    I just started to experiment with LXC containers. I was able to create a container and start it up but I cannot get dhcp to assign the container an IP address. If I assign a static address the container can ping the host IP but not outside the host IP. The host is CentOS 6.5 and the guest is Ubuntu 14.04LTS. I used the template downloaded by lxc-create -t download -n cn-01 command. If I am trying to get an IP address on the same subnet as the host I don't believe I should need the IP tables rule for masquerading but I added it anyways. Same with IP forwarding. I compiled LXC by hand from the following source https://linuxcontainers.org/downloads/lxc-1.0.4.tar.gz Host Operating System Version #> cat /etc/redhat-release CentOS release 6.5 (Final) #> uname -a Linux localhost.localdomain 2.6.32-431.20.3.el6.x86_64 #1 SMP Thu Jun 19 21:14:45 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux Container Config #> cat /usr/local/var/lib/lxc/cn-01/config # Template used to create this container: /usr/local/share/lxc/templates/lxc-download # Parameters passed to the template: # For additional config options, please look at lxc.container.conf(5) # Distribution configuration lxc.include = /usr/local/share/lxc/config/ubuntu.common.conf lxc.arch = x86_64 # Container specific configuration lxc.rootfs = /usr/local/var/lib/lxc/cn-01/rootfs lxc.utsname = cn-01 # Network configuration lxc.network.type = veth lxc.network.flags = up lxc.network.link = br0 LXC default.confu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:0c:29:12:30:f2 brd ff:ff:ff:ff:f #> cat /usr/local/etc/lxc/default.conf lxc.network.type = veth lxc.network.link = br0 lxc.network.flags = up #> lxc-checkconfig Kernel configuration not found at /proc/config.gz; searching... Kernel configuration found at /boot/config-2.6.32-431.20.3.el6.x86_64 --- Namespaces --- Namespaces: enabled Utsname namespace: enabled Ipc namespace: enabled Pid namespace: enabled User namespace: enabled Network namespace: enabled Multiple /dev/pts instances: enabled --- Control groups --- Cgroup: enabled Cgroup namespace: enabled Cgroup device: enabled Cgroup sched: enabled Cgroup cpu account: enabled Cgroup memory controller: /usr/local/bin/lxc-checkconfig: line 103: [: too many arguments enabled Cgroup cpuset: enabled --- Misc --- Veth pair device: enabled Macvlan: enabled Vlan: enabled File capabilities: /usr/local/bin/lxc-checkconfig: line 118: [: -gt: unary operator expected Note : Before booting a new kernel, you can check its configuration usage : CONFIG=/path/to/config /usr/local/bin/lxc-checkconfig Network Config (HOST) #> cat /etc/sysconfig/network-scripts/ifcfg-br0 DEVICE=br0 TYPE=Bridge BOOTPROTO=dhcp ONBOOT=yes #> cat /etc/sysconfig/network-scripts/ifcfg-eth0 DEVICE=eth0 ONBOOT=yes TYPE=Ethernet IPV6INIT=no USERCTL=no BRIDGE=br0 #> cat /etc/networks default 0.0.0.0 loopback 127.0.0.0 link-local 169.254.0.0 #> ip a s 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:0c:29:12:30:f2 brd ff:ff:ff:ff:ff:ff inet6 fe80::20c:29ff:fe12:30f2/64 scope link valid_lft forever preferred_lft forever 3: pan0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 42:7e:43:b3:61:c5 brd ff:ff:ff:ff:ff:ff 4: br0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN link/ether 00:0c:29:12:30:f2 brd ff:ff:ff:ff:ff:ff inet 10.60.70.121/24 brd 10.60.70.255 scope global br0 inet6 fe80::20c:29ff:fe12:30f2/64 scope link valid_lft forever preferred_lft forever 12: vethT6BGL2: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether fe:a1:69:af:50:17 brd ff:ff:ff:ff:ff:ff inet6 fe80::fca1:69ff:feaf:5017/64 scope link valid_lft forever preferred_lft forever #> brctl show bridge name bridge id STP enabled interfaces br0 8000.000c291230f2 no eth0 vethT6BGL2 pan0 8000.000000000000 no #> cat /proc/sys/net/ipv4/ip_forward 1 # Generated by iptables-save v1.4.7 on Fri Jul 11 15:11:36 2014 *nat :PREROUTING ACCEPT [34:6287] :POSTROUTING ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A POSTROUTING -o eth0 -j MASQUERADE COMMIT # Completed on Fri Jul 11 15:11:36 2014 Network Config (Container) #> cat /etc/network/interfaces # This file describes the network interfaces available on your system # and how to activate them. For more information, see interfaces(5). # The loopback network interface auto lo iface lo inet loopback auto eth0 iface eth0 inet dhcp #> ip a s 11: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 02:69:fb:42:ee:d7 brd ff:ff:ff:ff:ff:ff inet6 fe80::69:fbff:fe42:eed7/64 scope link valid_lft forever preferred_lft forever 13: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever

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  • Linux/Apache performance very slow even on local network

    - by klausch
    I have an Ubuntu server machine running Apache and MYSQL. System and version info is as follows: Linux kernel 3.0.0.-12 Apache/2.2.20 MySQL Ver 14.14.Distrib 5.1.58 I am running a few websites on this server, some HTML only, some PHP/MySQL. THe [problem is that response time is very slow, both on static as well as the dynamic sites. Sometimes it takes more than 10 seconds before a response is given, this makes the sites very slow and almost unusable. The problem occurs even when requesting from the local network. I have added the involved subdomains to my /etc/hosts file, and abolve all the problem is not solved by using IP numbers instead of URL's. So there is no DNS lookup issue. I have modified the log format by showing the response times and sometimes a files takes 12 seconds to be served, see the jquery~.js file in the example screenshot. I have no explanation for this extremely long response time, but is is not even the only issue here, some other files takes a long time to be served too, but do not show a long response time in the log file. So probably different tissues are involved here. I cannot find a solution until now, any suggestions??? THanx in advance, Klaas link to screenshot picture from access logfile Some extra configuration info: apache2.conf (comment is removed) LockFile ${APACHE_LOCK_DIR}/accept.lock PidFile ${APACHE_PID_FILE} Timeout 300 KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 5 <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> <IfModule mpm_event_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} AccessFileName .htaccess <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> DefaultType text/plain HostnameLookups Off ErrorLog ${APACHE_LOG_DIR}/error.log LogLevel warn Include mods-enabled/*.load Include mods-enabled/*.conf Include httpd.conf Include ports.conf LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\" %T/%D" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent Include conf.d/ Include sites-enabled/ And the virtual hostfile for one of the slow sites, in fact it is pretty straightforward... <VirtualHost *:80> ServerAdmin [email protected] ServerSignature EMail ServerName toenjoy.drsklaus.nl DocumentRoot /var/www/toenjoy.drsklaus.nl <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/toenjoy.drsklaus.nl/> Options Indexes FollowSymLinks MultiViews AllowOverride AuthConfig AuthType Basic AuthName "To Enjoy" AuthUserFile /etc/.htpasswd Require user petraaa Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> And the output of free -m: klaas@ubuntu-server:/etc/apache2$ free -m total used free shared buffers cached Mem: 1997 1401 595 0 144 1017 -/+ buffers/cache: 238 1758 Swap: 2035 0 2035 and I have no indication that swapping occurs on the moments the site is slow. I have runned top and it does not appear to be a CPU issue. I have the impression that the spawning of a apache thread could maybe be the bottleneck but it is just a suggestion. Maybe this gives some extra information! EDIT: The problem seemed to be gone for some time but occurs again! And not only with Apache, also connecting using SSH takes a tremendous time, sometimes it takes up to 15 seconds before the keyphrase is asked for. Also scp works very slowly. The behavious is really unpredoctable and makes the server very hard to use. Any ideas...?

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  • How to open a server port outside of an OpenVPN tunnel with a pf firewall on OSX (BSD)

    - by Timbo
    I have a Mac mini that I use as a media server running XBMC and serves media from my NAS to my stereo and TV (which has been color calibrated with a Spyder3Express, happy). The Mac runs OSX 10.8.2 and the internet connection is tunneled for general privacy over OpenVPN through Tunnelblick. I believe my anonymous VPN provider pushes "redirect_gateway" to OpenVPN/Tunnelblick because when on it effectively tunnels all non-LAN traffic in- and outbound. As an unwanted side effect that also opens the boxes server ports unprotected to the outside world and bypasses my firewall-router (Netgear SRX5308). I have run nmap from outside the LAN on the VPN IP and the server ports on the mini are clearly visible and connectable. The mini has the following ports open: ssh/22, ARD/5900 and 8080+9090 for the XBMC iOS client Constellation. I also have Synology NAS which apart from LAN file serving over AFP and WebDAV only serves up an OpenVPN/1194 and a PPTP/1732 server. When outside of the LAN I connect to this from my laptop over OpenVPN and over PPTP from my iPhone. I only want to connect through AFP/548 from the mini to the NAS. The border firewall (SRX5308) just works excellently, stable and with a very high throughput when streaming from various VOD services. My connection is a 100/10 with a close to theoretical max throughput. The ruleset is as follows Inbound: PPTP/1723 Allow always to 10.0.0.40 (NAS/VPN server) from a restricted IP range >corresponding to possible cell provider range OpenVPN/1194 Allow always to 10.0.0.40 (NAS/VPN server) from any Outbound: Default outbound policy: Allow Always OpenVPN/1194 TCP Allow always from 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) OpenVPN/1194 UDP Allow always to 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) Block always from NAS to any On the Mini I have disabled the OSX Application Level Firewall because it throws popups which don't remember my choices from one time to another and that's annoying on a media server. Instead I run Little Snitch which controls outgoing connections nicely on an application level. I have configured the excellent OSX builtin firewall pf (from BSD) as follows pf.conf (Apple App firewall tie-ins removed) (# replaced with % to avoid formatting errors) ### macro name for external interface. eth_if = "en0" vpn_if = "tap0" ### wifi_if = "en1" ### %usb_if = "en3" ext_if = $eth_if LAN="{10.0.0.0/24}" ### General housekeeping rules ### ### Drop all blocked packets silently set block-policy drop ### all incoming traffic on external interface is normalized and fragmented ### packets are reassembled. scrub in on $ext_if all fragment reassemble scrub in on $vpn_if all fragment reassemble scrub out all ### exercise antispoofing on the external interface, but add the local ### loopback interface as an exception, to prevent services utilizing the ### local loop from being blocked accidentally. ### set skip on lo0 antispoof for $ext_if inet antispoof for $vpn_if inet ### spoofing protection for all interfaces block in quick from urpf-failed ############################# block all ### Access to the mini server over ssh/22 and remote desktop/5900 from LAN/en0 only pass in on $eth_if proto tcp from $LAN to any port {22, 5900, 8080, 9090} ### Allow all udp and icmp also, necessary for Constellation. Could be tightened. pass on $eth_if proto {udp, icmp} from $LAN to any ### Allow AFP to 10.0.0.40 (NAS) pass out on $eth_if proto tcp from any to 10.0.0.40 port 548 ### Allow OpenVPN tunnel setup over unprotected link (en0) only to VPN provider IPs ### and port ranges pass on $eth_if proto tcp from any to a.b.8.0/24 port 1194:1201 ### OpenVPN Tunnel rules. All traffic allowed out, only in to ports 4100-4110 ### Outgoing pings ok pass in on $vpn_if proto {tcp, udp} from any to any port 4100:4110 pass out on $vpn_if proto {tcp, udp, icmp} from any to any So what are my goals and what does the above setup achieve? (until you tell me otherwise :) 1) Full LAN access to the above ports on the mini/media server (including through my own VPN server) 2) All internet traffic from the mini/media server is anonymized and tunneled over VPN 3) If OpenVPN/Tunnelblick on the mini drops the connection, nothing is leaked both because of pf and the router outgoing ruleset. It can't even do a DNS lookup through the router. So what do I have to hide with all this? Nothing much really, I just got carried away trying to stop port scans through the VPN tunnel :) In any case this setup works perfectly and it is very stable. The Problem at last! I want to run a minecraft server and I installed that on a separate user account on the mini server (user=mc) to keep things partitioned. I don't want this server accessible through the anonymized VPN tunnel because there are lots more port scans and hacking attempts through that than over my regular IP and I don't trust java in general. So I added the following pf rule on the mini: ### Allow Minecraft public through user mc pass in on $eth_if proto {tcp,udp} from any to any port 24983 user mc pass out on $eth_if proto {tcp, udp} from any to any user mc And these additions on the border firewall: Inbound: Allow always TCP/UDP from any to 10.0.0.40 (NAS) Outbound: Allow always TCP port 80 from 10.0.0.40 to any (needed for online account checkups) This works fine but only when the OpenVPN/Tunnelblick tunnel is down. When up no connection is possbile to the minecraft server from outside of LAN. inside LAN is always OK. Everything else functions as intended. I believe the redirect_gateway push is close to the root of the problem, but I want to keep that specific VPN provider because of the fantastic throughput, price and service. The Solution? How can I open up the minecraft server port outside of the tunnel so it's only available over en0 not the VPN tunnel? Should I a static route? But I don't know which IPs will be connecting...stumbles How secure would to estimate this setup to be and do you have other improvements to share? I've searched extensively in the last few days to no avail...If you've read this far I bet you know the answer :)

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  • How can I render multiple windows with DirectX 9 in C++?

    - by Friso1990
    I'm trying to render multiple windows, using DirectX 9 and swap chains, but even though I create 2 windows, I only see the first one that I've created. My RendererDX9 header is this: #include <d3d9.h> #include <Windows.h> #include <vector> #include "RAT_Renderer.h" namespace RAT_ENGINE { class RAT_RendererDX9 : public RAT_Renderer { public: RAT_RendererDX9(); ~RAT_RendererDX9(); void Init(RAT_WindowManager* argWMan); void CleanUp(); void ShowWin(); private: LPDIRECT3D9 renderInterface; // Used to create the D3DDevice LPDIRECT3DDEVICE9 renderDevice; // Our rendering device LPDIRECT3DSWAPCHAIN9* swapChain; // Swapchain to make multi-window rendering possible WNDCLASSEX wc; std::vector<HWND> hwindows; void Render(int argI); }; } And my .cpp file is this: #include "RAT_RendererDX9.h" static LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ); namespace RAT_ENGINE { RAT_RendererDX9::RAT_RendererDX9() : renderInterface(NULL), renderDevice(NULL) { } RAT_RendererDX9::~RAT_RendererDX9() { } void RAT_RendererDX9::Init(RAT_WindowManager* argWMan) { wMan = argWMan; // Register the window class WNDCLASSEX windowClass = { sizeof( WNDCLASSEX ), CS_CLASSDC, MsgProc, 0, 0, GetModuleHandle( NULL ), NULL, NULL, NULL, NULL, "foo", NULL }; wc = windowClass; RegisterClassEx( &wc ); for (int i = 0; i< wMan->getWindows().size(); ++i) { HWND hWnd = CreateWindow( "foo", argWMan->getWindow(i)->getName().c_str(), WS_OVERLAPPEDWINDOW, argWMan->getWindow(i)->getX(), argWMan->getWindow(i)->getY(), argWMan->getWindow(i)->getWidth(), argWMan->getWindow(i)->getHeight(), NULL, NULL, wc.hInstance, NULL ); hwindows.push_back(hWnd); } // Create the D3D object, which is needed to create the D3DDevice. renderInterface = (LPDIRECT3D9)Direct3DCreate9( D3D_SDK_VERSION ); // Set up the structure used to create the D3DDevice. Most parameters are // zeroed out. We set Windowed to TRUE, since we want to do D3D in a // window, and then set the SwapEffect to "discard", which is the most // efficient method of presenting the back buffer to the display. And // we request a back buffer format that matches the current desktop display // format. D3DPRESENT_PARAMETERS deviceConfig; ZeroMemory( &deviceConfig, sizeof( deviceConfig ) ); deviceConfig.Windowed = TRUE; deviceConfig.SwapEffect = D3DSWAPEFFECT_DISCARD; deviceConfig.BackBufferFormat = D3DFMT_UNKNOWN; deviceConfig.BackBufferHeight = 1024; deviceConfig.BackBufferWidth = 768; deviceConfig.EnableAutoDepthStencil = TRUE; deviceConfig.AutoDepthStencilFormat = D3DFMT_D16; // Create the Direct3D device. Here we are using the default adapter (most // systems only have one, unless they have multiple graphics hardware cards // installed) and requesting the HAL (which is saying we want the hardware // device rather than a software one). Software vertex processing is // specified since we know it will work on all cards. On cards that support // hardware vertex processing, though, we would see a big performance gain // by specifying hardware vertex processing. renderInterface->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwindows[0], D3DCREATE_SOFTWARE_VERTEXPROCESSING, &deviceConfig, &renderDevice ); this->swapChain = new LPDIRECT3DSWAPCHAIN9[wMan->getWindows().size()]; this->renderDevice->GetSwapChain(0, &swapChain[0]); for (int i = 0; i < wMan->getWindows().size(); ++i) { renderDevice->CreateAdditionalSwapChain(&deviceConfig, &swapChain[i]); } renderDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW); // Set cullmode to counterclockwise culling to save resources renderDevice->SetRenderState(D3DRS_AMBIENT, 0xffffffff); // Turn on ambient lighting renderDevice->SetRenderState(D3DRS_ZENABLE, TRUE); // Turn on the zbuffer } void RAT_RendererDX9::CleanUp() { renderDevice->Release(); renderInterface->Release(); } void RAT_RendererDX9::Render(int argI) { // Clear the backbuffer to a blue color renderDevice->Clear( 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB( 0, 0, 255 ), 1.0f, 0 ); LPDIRECT3DSURFACE9 backBuffer = NULL; // Set draw target this->swapChain[argI]->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); this->renderDevice->SetRenderTarget(0, backBuffer); // Begin the scene renderDevice->BeginScene(); // End the scene renderDevice->EndScene(); swapChain[argI]->Present(NULL, NULL, hwindows[argI], NULL, 0); } void RAT_RendererDX9::ShowWin() { for (int i = 0; i < wMan->getWindows().size(); ++i) { ShowWindow( hwindows[i], SW_SHOWDEFAULT ); UpdateWindow( hwindows[i] ); // Enter the message loop MSG msg; while( GetMessage( &msg, NULL, 0, 0 ) ) { if (PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { Render(i); } } } } } LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { switch( msg ) { case WM_DESTROY: //CleanUp(); PostQuitMessage( 0 ); return 0; case WM_PAINT: //Render(); ValidateRect( hWnd, NULL ); return 0; } return DefWindowProc( hWnd, msg, wParam, lParam ); } I've made a sample function to make multiple windows: void RunSample1() { //Create the window manager. RAT_ENGINE::RAT_WindowManager* wMan = new RAT_ENGINE::RAT_WindowManager(); //Create the render manager. RAT_ENGINE::RAT_RenderManager* rMan = new RAT_ENGINE::RAT_RenderManager(); //Create a window. //This is currently needed to initialize the render manager and create a renderer. wMan->CreateRATWindow("Sample 1 - 1", 10, 20, 640, 480); wMan->CreateRATWindow("Sample 1 - 2", 150, 100, 480, 640); //Initialize the render manager. rMan->Init(wMan); //Show the window. rMan->getRenderer()->ShowWin(); } How do I get the multiple windows to work?

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  • I can connect to Samba server but cannot access shares.

    - by jlego
    I'm having trouble getting samba sharing working to access shares. I have setup a stand-alone box running Fedora 16 to use as a file-sharing and web development server. It needs to be able to share files with a Windows 7 PC and a Mac running OSX Snow Leopard. I've setup Samba using the Samba configuration GUI tool on Fedora. Added users to Fedora and connected them as Samba users (which are the same as the Windows and Mac usernames and passwords). The workgroup name is the same as the Windows workgroup. Authentication is set to User. I've allowed Samba and Samba client through the firewall and set the ethernet to a trusted port in the firewall. Both the Windows and Mac machines can connect to the server and view the shares, however when trying to access the shares, Windows throws error: 0x80070035 " Windows cannot access \\SERVERNAME\ShareName." Windows user is not prompted for a username or password when accessing the server (found under "Network Places"). This also happens when connecting with the IP rather than the server name. The Mac can also connect to the server and see the shares but when choosing a share gives the error: The original item for ShareName cannot be found. When connecting via IP, the Mac user is prompted for username and password, which when authenticated gives a list of shares, however when choosing a share to connect to, the error is displayed and the user cannot access the share. Since both machines are acting similarly when trying to access the shares, I assume it is an issue with how Samba is configured. smb.conf: [global] workgroup = workgroup server string = Server log file = /var/log/samba/log.%m max log size = 50 security = user load printers = yes cups options = raw printcap name = lpstat printing = cups [homes] comment = Home Directories browseable = no writable = yes [printers] comment = All Printers path = /var/spool/samba browseable = yes printable = yes [FileServ] comment = FileShare path = /media/FileServ read only = no browseable = yes valid users = user1, user2 [webdev] comment = Web development path = /var/www/html/webdev read only = no browseable = yes valid users = user1 How do I get samba sharing working? UPDATE: I Figured it out, it was because I was sharing a second hard drive. See checked answer below. Speculation 1: Before this box I had another box with the same version of fedora installed (16) and samba working for these same computers. I started up the old machine and copied the smb.conf file from the old machine to the new one (editing the share definitions for the new shares of course) and I still get the same errors on both client machines. The only difference in environment is the hardware and the router. On the old machine the router received a dynamic public IP and assigned dynamic private IPs to each device on the network while the new machine is connected to a router that has a static public IP (still dynamic internal IPs though.) Could either one of these be affecting Samba? Speculation 2: As the directory I am trying to share is actually an entire internal disk, I have tried these things: 1.) changing the owner of the mounted disk from root to my user (which is the same username as on the Windows machine) 2.) made a share that only included one of the folders on the disk instead of the entire disk with my user again as the owner. Both tests failed giving me the same errors regarding the network address. Speculation 3: Whenever I try to connect to the share on the Windows 7 client I am prompted for my username and password. When I enter the correct credentials I get an access denied message. However I did notice that under the login box "domain: WINDOWS-PC-NAME" is listed. I believe this could very well be the problem. Speculation 4: So I've completely reinstalled Fedora and Samba now. I've created a share on the first harddrive (one fedora is installed on) and I can access that fine from Windows. However when I try to share any data on the second disk, I am receiving the same error. This I believe is the problem. I think I need to change some things in fstab or fdisk or something. Speculation 5: So in fstab I mapped the drive to automount in a folder which works correctly. I also added the samba_share_t SElinux label to the mountpoint directory which now allows me to access the shares on the Windows machine, however I cannot see any of the files in the directory on the windows machine. (They are there, I can see them in the fedora file browser locally)

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  • Reading XML Content

    using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Linq; using System.Diagnostics; using System.Threading; using System.Xml; using System.Reflection; namespace XMLReading { class Program     { static void Main(string[] args)         { string fileName = @"C:\temp\t.xml"; List<EmergencyContactXMLDTO> emergencyContacts = new XmlReader<EmergencyContactXMLDTO, EmergencyContactXMLDTOMapper>().Read(fileName); foreach (var item in emergencyContacts)             { Console.WriteLine(item.FileNb);             }          }     } public class XmlReader<TDTO, TMAPPER> where TDTO : BaseDTO, new() where TMAPPER : PCPWXMLDTOMapper, new()     { public List<TDTO> Read(String fileName)         { XmlTextReader reader = new XmlTextReader(fileName); List<TDTO> emergencyContacts = new List<TDTO>(); while (true)             {                 TMAPPER mapper = new TMAPPER(); bool isFound = SeekElement(reader, mapper.GetMainXMLTagName()); if (!isFound) break;                 TDTO dto = new TDTO(); foreach (var propertyKey in mapper.GetPropertyXMLMap())                 { String dtoPropertyName = propertyKey.Key; String xmlPropertyName = propertyKey.Value;                     SeekElement(reader, xmlPropertyName);                     SetValue(dto, dtoPropertyName, reader.ReadElementString());                 }                 emergencyContacts.Add(dto);             } return emergencyContacts;         } private void SetValue(Object dto, String propertyName, String value)         { PropertyInfo prop = dto.GetType().GetProperty(propertyName, BindingFlags.Public | BindingFlags.Instance);             prop.SetValue(dto, value, null);         } private bool SeekElement(XmlTextReader reader, String elementName)         { while (reader.Read())             { XmlNodeType nodeType = reader.MoveToContent(); if (nodeType != XmlNodeType.Element)                 { continue;                 } if (reader.Name == elementName)                 { return true;                 }             } return false;         }     } public class BaseDTO     {     } public class EmergencyContactXMLDTO : BaseDTO     { public string FileNb { get; set; } public string ContactName { get; set; } public string ContactPhoneNumber { get; set; } public string Relationship { get; set; } public string DoctorName { get; set; } public string DoctorPhoneNumber { get; set; } public string HospitalName { get; set; }     } public interface PCPWXMLDTOMapper     { Dictionary<string, string> GetPropertyXMLMap(); String GetMainXMLTagName();     } public class EmergencyContactXMLDTOMapper : PCPWXMLDTOMapper     { public Dictionary<string, string> GetPropertyXMLMap()         { return new Dictionary<string, string>             {                 { "FileNb", "XFileNb" },                 { "ContactName", "XContactName"},                 { "ContactPhoneNumber", "XContactPhoneNumber" },                 { "Relationship", "XRelationship" },                 { "DoctorName", "XDoctorName" },                 { "DoctorPhoneNumber", "XDoctorPhoneNumber" },                 { "HospitalName", "XHospitalName" },             };         } public String GetMainXMLTagName()         { return "EmergencyContact";         }     } } span.fullpost {display:none;}

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  • How do i route TCP connections via TOR? [on hold]

    - by acidzombie24
    I was reading about torchat which is essentially an anonymous chat program. It sounded cool so i wanted to experiment with making my own. First i wrote a test to grab a webpage using Http. Sicne .NET doesnt support SOCKS4A/SOCKS5 i used privoxy and my app worked. Then i switch to a TCP echo test and privoxy doesnt support TCP so i searched and installed 6+ proxy apps (freecap, socat, freeproxy, delegate are the ones i can remember from the top of my head, i also played with putty bc i know it supports tunnels and SOCK5) but i couldnt successfully get any of them to work let alone get it running with my http test that privoxy easily and painlessly did. What may i use to get TCP connections going through TOR? I spent more then 2 hours without success. I don't know if i am looking for a relay, tunnel, forwarder, proxy or a proxychain which all came up in my search. I use the config below for .NET. I need TCP working but i am first testing with http since i know i had it working using privoxy. What apps and configs do i use to get TCP going through tor? <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.net> <defaultProxy enabled="true"> <proxy bypassonlocal="True" proxyaddress="http://127.0.0.1:8118"/> </defaultProxy> <settings> <httpWebRequest useUnsafeHeaderParsing="true"/> </settings> </system.net> </configuration> -edit- Thanks to Bernd i have a solution. Here is the code i ended up writing. It isn't amazing but its fair. static NetworkStream ConnectSocksProxy(string proxyDomain, short proxyPort, string host, short hostPort, TcpClient tc) { tc.Connect(proxyDomain, proxyPort); if (System.Text.RegularExpressions.Regex.IsMatch(host, @"[\:/\\]")) throw new Exception("Invalid Host name. Use FQDN such as www.google.com. Do not have http, a port or / in it"); NetworkStream ns = tc.GetStream(); var HostNameBuf = new ASCIIEncoding().GetBytes(host); var HostPortBuf = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(hostPort)); if (true) //5 { var bufout = new byte[128]; var buflen = 0; ns.Write(new byte[] { 5, 1, 0 }, 0, 3); buflen = ns.Read(bufout, 0, bufout.Length); if (buflen != 2 || bufout[0] != 5 || bufout[1] != 0) throw new Exception(); var buf = new byte[] { 5, 1, 0, 3, (byte)HostNameBuf.Length }; var mem = new MemoryStream(); mem.Write(buf, 0, buf.Length); mem.Write(HostNameBuf, 0, HostNameBuf.Length); mem.Write(new byte[] { HostPortBuf[0], HostPortBuf[1] }, 0, 2); var memarr = mem.ToArray(); ns.Write(memarr, 0, memarr.Length); buflen = ns.Read(bufout, 0, bufout.Length); if (bufout[0] != 5 || bufout[1] != 0) throw new Exception(); } else //4a { var bufout = new byte[128]; var buflen = 0; var mem = new MemoryStream(); mem.WriteByte(4); mem.WriteByte(1); mem.Write(HostPortBuf, 0, 2); mem.Write(BitConverter.GetBytes(IPAddress.HostToNetworkOrder(1)), 0, 4); mem.WriteByte(0); mem.Write(HostNameBuf, 0, HostNameBuf.Length); mem.WriteByte(0); var memarr = mem.ToArray(); ns.Write(memarr, 0, memarr.Length); buflen = ns.Read(bufout, 0, bufout.Length); if (buflen != 8 || bufout[0] != 0 || bufout[1] != 90) throw new Exception(); } return ns; } Usage using (TcpClient client = new TcpClient()) using (var ns = ConnectSocksProxy("127.0.0.1", 9050, "website.com", 80, client)) {...}

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  • Java Program help [migrated]

    - by georgetheevilman
    Okay I have a really annoying error. Its coming from my retainAll method. The problem is that I am outputting 1,3,5 in ints at the end, but I need 1,3,5,7,9. Here is the code below for the MySet and driver classes public class MySetTester { public static void main(String[]args) { MySet<String> strings = new MySet<String>(); strings.add("Hey!"); strings.add("Hey!"); strings.add("Hey!"); strings.add("Hey!"); strings.add("Hey!"); strings.add("Listen!"); strings.add("Listen!"); strings.add("Sorry, I couldn't resist."); strings.add("Sorry, I couldn't resist."); strings.add("(you know you would if you could)"); System.out.println("Testing add:\n"); System.out.println("Your size: " + strings.size() + ", contains(Sorry): " + strings.contains("Sorry, I couldn't resist.")); System.out.println("Exp. size: 4, contains(Sorry): true\n"); MySet<String> moreStrings = new MySet<String>(); moreStrings.add("Sorry, I couldn't resist."); moreStrings.add("(you know you would if you could)"); strings.removeAll(moreStrings); System.out.println("Testing remove and removeAll:\n"); System.out.println("Your size: " + strings.size() + ", contains(Sorry): " + strings.contains("Sorry, I couldn't resist.")); System.out.println("Exp. size: 2, contains(Sorry): false\n"); MySet<Integer> ints = new MySet<Integer>(); for (int i = 0; i < 100; i++) { ints.add(i); } System.out.println("Your size: " + ints.size()); System.out.println("Exp. size: 100\n"); for (int i = 0; i < 100; i += 2) { ints.remove(i); } System.out.println("Your size: " + ints.size()); System.out.println("Exp. size: 50\n"); MySet<Integer> zeroThroughNine = new MySet<Integer>(); for (int i = 0; i < 10; i++) { zeroThroughNine.add(i); } ints.retainAll(zeroThroughNine); System.out.println("ints should now only retain odd numbers" + " 0 through 10\n"); System.out.println("Testing your iterator:\n"); for (Integer i : ints) { System.out.println(i); } System.out.println("\nExpected: \n\n1 \n3 \n5 \n7 \n9\n"); System.out.println("Yours:"); for (String s : strings) { System.out.println(s); } System.out.println("\nExpected: \nHey! \nListen!"); strings.clear(); System.out.println("\nClearing your set...\n"); System.out.println("Your set is empty: " + strings.isEmpty()); System.out.println("Exp. set is empty: true"); } } And here is the main code. But still read the top part because that's where my examples are. import java.util.Set; import java.util.Collection; import java.lang.Iterable; import java.util.Iterator; import java.util.Arrays; import java.lang.reflect.Array; public class MySet implements Set, Iterable { // instance variables - replace the example below with your own private E[] backingArray; private int numElements; /** * Constructor for objects of class MySet */ public MySet() { backingArray=(E[]) new Object[5]; numElements=0; } public boolean add(E e){ for(Object elem:backingArray){ if (elem==null ? e==null : elem.equals(e)){ return false; } } if(numElements==backingArray.length){ E[] newArray=Arrays.copyOf(backingArray,backingArray.length*2); newArray[numElements]=e; numElements=numElements+1; backingArray=newArray; return true; } else{ backingArray[numElements]=e; numElements=numElements+1; return true; } } public boolean addAll(Collection<? extends E> c){ for(E elem:c){ this.add(elem); } return true; } public void clear(){ E[] newArray=(E[])new Object[backingArray.length]; numElements=0; backingArray=newArray; } public boolean equals(Object o){ if(o instanceof Set &&(((Set)o).size()==numElements)){ for(E elem:(Set<E>)o){ if (this.contains(o)==false){ return false; } return true; } } return false; } public boolean contains(Object o){ for(E backingElem:backingArray){ if (o!=null && o.equals(backingElem)){ return true; } } return false; } public boolean containsAll(Collection<?> c){ for(E elem:(Set<E>)c){ if(!(this.contains(elem))){ return false; } } return true; } public int hashCode(){ int sum=0; for(E elem:backingArray){ if(elem!=null){ sum=sum+elem.hashCode(); } } return sum; } public boolean isEmpty(){ if(numElements==0){ return true; } else{ return false; } } public boolean remove(Object o){ int i=0; for(Object elem:backingArray){ if(o!=null && o.equals(elem)){ backingArray[i]=null; numElements=numElements-1; E[] newArray=Arrays.copyOf(backingArray,backingArray.length-1); return true; } i=i+1; } return false; } public boolean removeAll(Collection<?> c){ for(Object elem:c){ this.remove(elem); } return true; } public boolean retainAll(Collection<?> c){ MySet<E> removalArray=new MySet<E>(); for(E arrayElem:backingArray){ if(arrayElem!= null && !(c.contains(arrayElem))){ this.remove(arrayElem); } } return false; } public int size(){ return numElements; } public <T> T[] toArray(T[] a) throws ArrayStoreException,NullPointerException{ for(int i=0;i<numElements;i++){ a[i]=(T)backingArray[i]; } for(int j=numElements;j<a.length;j++){ a[j]=null; } return a; } public Object[] toArray(){ Object[] newArray=new Object[numElements]; for(int i=0;i<numElements;i++){ newArray[i]=backingArray[i]; } return newArray; } public Iterator<E> iterator(){ setIterator iterator=new setIterator(); return iterator; } private class setIterator implements Iterator<E>{ private int currIndex; private E lastElement; public setIterator(){ currIndex=0; lastElement=null; } public boolean hasNext(){ while(currIndex<=numElements && backingArray[currIndex]==null){ currIndex=currIndex+1; } if (currIndex<=numElements){ return true; } return false; } public E next(){ E element=backingArray[currIndex]; currIndex=currIndex+1; lastElement=element; return element; } public void remove() throws UnsupportedOperationException,IllegalStateException{ if(lastElement!=null){ MySet.this.remove((Object)lastElement); numElements=numElements-1; } else{ throw new IllegalStateException(); } } } } I've been able to reduce the problems, but otherwise this thing is still causing problems.

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  • JPA 2?EJB 3.1?JSF 2????????! WebLogic Server 12c?????????Java EE 6??????|WebLogic Channel|??????

    - by ???02
    2012?2???????????????WebLogic Server 12c?????????Java EE 6?????????????????????????????????????????????????????????????Oracle Enterprise Pack for Eclipse 12c??WebLogic Server 12c(???)????Java EE 6??????3??????????????????????????????JPA 2.0??????????·?????????EJB 3.1???????·???????????????(???)???????O/R?????????????JPA 2.0 Java EE 6????????????????????Web?????????????3?????(3????)???????·????????????·????????????????????????????????JPA(Java Persistence API) 2.0???EJB(Enterprise JavaBeans) 3.1???JSF(JavaServer Faces) 2.0????3????????????????·???????????JPA??Java??????????????·?????????????O/R?????????????????????·???????????EJB?Session Bean??????????????????·??????????????????????JSF??????????????????????????????????????? ??????JPA????Oracle Database??EMPLOYEES?????Java??????????????????????Entity Bean??????XML?????????????????????????XML????????????????????????????????????????????????????·?????????????????????????????????????????????????????????????Java EE 6??????JPA 2.0??????????·???????????????????????????????????????????????????????????????????????????????????????? ?????????????????????????????????????????????????????????????Oracle Enterprise Pack for Eclipse(OEPE)??????File????????New?-?Other??????? ??????New??????????????????????????Web?-?Dynamic Web Project???????Next????????????????Dynamic Web Project?????????????Project name????OOW???????????Target Runtime????New Runtime????????? ???New Server Runtime Environment???????????????Oracle?-?Oracle WebLogic Server 12c(12.1.1)???????Next???????????????????????????WebLogic home????C:\Oracle\Middleware\wlserver_12.1???????Finish?????????????WebLogic Home????????????????????????Java home?????????????????????Finish??????????????????????Dynamic Web Project????????????????Finish??????????????????JPA 2.0??????????·?????? ???????????????JPA 2.0???????????????·??????????????????Eclipse??Project Explorer?(??????·???)?????????OOW?????????????????????????????·???????????????Properties?????????????????·???·????????????????????????????Project Facets?????????????JPA??????(?????????????Details?????JPA 2.0?????????????????????)???????????????????Further configuration available????????? ???Modify Faceted Project??????????????????????????????????Connection????????????????????????????Add Connection????????? ??????New Connection Profile????????????????Connection Profile Type????Oracle Database Connection??????Next???????????? ???Specify a Driver and Connection Details???????Drivers????Oracle Database 10g Driver Default???????????Properties?????????????????????SIDxeHostlocalhostPort number1521User nameHRPasswordhr ???????????Test Connection??????????????????Ping Succeeded!?????????????????????????????Finish???????????Modify Faceted Project????????OK????????????????Properties for OOW????????OK?????????????????? ?????????Eclipse????????????????OOW?????????????????·???????????????JPA Tools?-?Generate Entities from Tables...??????? ????Generate Custom Entities???????????????????????????????Schema????HR??????Tables????EMPLOYEES???????????Next???????????? ???????????Next???????????Customize Default Entity Generation??????Package????model???????Finish?????????????JPQL?????????? ?????????Oracle Database??EMPLOYEES??????????????????·????model.Employee.java?????????????????????????????????·?????OOW????Java Resources?-?src?-?model???????Employee.java????????????????????????????????·???Employee????(Employee.java)?package model; import java.io.Serializable; import java.math.BigDecimal; import java.util.Date; import java.util.Set; import javax.persistence.Column;<...?...>/**  * The persistent class for the EMPLOYEES database table.  *  */ @Entity  // ?@Table(name="EMPLOYEES")  // ?// Apublic class Employee implements Serializable {        private static final long serialVersionUID = 1L;       @Id  // ?       @Column(name="EMPLOYEE_ID")        private long employeeId;        @Column(name="COMMISSION_PCT")        private BigDecimal commissionPct;        @Column(name="DEPARTMENT_ID")        private BigDecimal departmentId;        private String email;        @Column(name="FIRST_NAME")        private String firstName;       @Temporal( TemporalType.DATE)  //?       @Column(name="HIRE_DATE")        private Date hireDate;        @Column(name="JOB_ID")        private String jobId;        @Column(name="LAST_NAME")        private String lastName;        @Column(name="PHONE_NUMBER")        private String phoneNumber;        private BigDecimal salary;        //bi-directional many-to-one association to Employee<...?...>}  ???????????????·???????????????????????????????????????????@Table(name="")??????@Table??????????????????????????????????????? ?????????????????????????????????????·???????????????? ?????????????????????????????SQL?Data?????????? ???????????????A?????JPA?????????JPQL(Java Persistence Query Language)?????????????JPQL?????SQL???????????????????????????????????????????????????????????????????????????????????Employee.selectByNameEmployee??firstName????????????????????employeeId????????? ?????????????????????import java.util.Date;import java.util.Set;import javax.persistence.Column;<...?...>/**  * The persistent class for the EMPLOYEES database table.  *  */ @Entity  // ?@Table(name="EMPLOYEES")  // ?@NamedQueries({       @NamedQuery(name="Employee.selectByName" , query="select e from Employee e where e.firstName like :name order by e.employeeId")})<...?...> ?????????·??????OOW?-?JPA Content?-?persistent.xml??????Connection???????????????Database????JTA data source:???jdbc/test????????????????????????Java EE 6??????JPA 2.0???????????????????????????????????·??????????????????????????????????????SQL????????????????????????·????????????·??????????????XML??????????????????1??????????????????????????????????????????????????????????????????EJB 3.1????????·???????????EJB 3.1????????·?????????????????EJB 3.1?Stateless Session Bean?????·????????????????·???????????????????·??????????????????? EJB3.1?????JPA 2.0???????????·???????????????????????XML???????????????????????????????EJB 3.1?????????·????EJB?????????????????????????????????????????????????????????????? ????????EJB 3.1?Session Bean?????·????????????????????????????????????????????????????public List<Employee> getEmp(String keyword)firstName????????????Employee?????? ????????????????????·???????????OOW????????????·???????????????New?-?Other???????????????????????????????????EJB?-?Session Bean(EJB 3.x)??????NEXT????????????????????Create EJB 3.x Session Bean?????????????Java Package????ejb???class name????EmpLogic???????????State Type????Stateless?????????No-interface???????????????????????Finish???????????? ?????????Stateless Session Bean??????·?????EmpLogic.java????????????????????EmpLogic????·????????EJB?????????????Stateless Session Bean?????????@Stateless?????????????????????????????????????EmpLogic????(EmpLogic.java)?package ejb;import javax.ejb.LocalBean;import javax.ejb.Stateless;<...?...>import model.Employee;@Stateless@LocalBeanpublic class EmpLogic {       public EmpLogic() {       }} ??????????????????????????????????????·???????????????????????import??????????????????EmpLogic??????????????????????????·???????????????????????import????????(EmpLogic.java)?package ejb;import javax.ejb.LocalBean;import javax.ejb.Stateless;import javax.persistence.EntityManager;  // ?import javax.persistence.PersistenceContext;  // ?<...?...>import model.Employee;@Stateless@LocalBeanpublic class EmpLogic {      @PersistenceContext(unitName = "OOW")  // ?      private EntityManager em;  // ?       public EmpLogic() {       }} ?????????·???????JPA???????????????????·????????????????????????????CRUD???????????????????·????????????EntityManager???????????????????????????1????????????????·???????????????????????@PersistenceContext?????unitName?????????????persistence.xml????persistence-unit???name?????????????? ???????EmpLogic?????·???????????????????????????????????????????????????????????????????????????????EmpLogic????????·???????(EmpLogic.java)?package ejb;import java.util.List;  // ? import javax.ejb.LocalBean;import javax.ejb.Stateless;import javax.persistence.EntityManager;  // ? import javax.persistence.PersistenceContext;  // ? <...?...>import model.Employee;@Stateless@LocalBeanpublic class EmpLogic {       @PersistenceContext(unitName = "OOW")  // ?        private EntityManager em;  // ?        public EmpLogic() {       }      @SuppressWarnings("unchecked")  // ?      public List<Employee> getEmp(String keyword) {  // ?             StringBuilder param = new StringBuilder();  // ?             param.append("%");  // ?             param.append(keyword);  // ?             param.append("%");  // ?             return em.createNamedQuery("Employee.selectByName")  // ?                    .setParameter("name", param.toString()).getResultList();  // ?      }} ???EJB 3.1???Stateless Session Bean?????????? ???JSF 2.0???????????????????????????????????????????????????JAX-RS????RESTful?Web??????????????????????

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  • Clearing C#'s WebBrowser control's cookies for all sites WITHOUT clearing for IE itself

    - by Helgi Hrafn Gunnarsson
    Hail StackOverflow! The short version of what I'm trying to do is in the title. Here's the long version. I have a bit of a complex problem which I'm sure I will receive a lot of guesses as a response to. In order to keep the well-intended but unfortunately useless guesses to a minimum, let me first mention that the solution to this problem is not simple, so simple suggestions will unfortunately not help at all, even though I appreciate the effort. C#'s WebBrowser component is fundamentally IE itself so solutions with any sorts of caveats will almost certainly not work. I need to do exactly what I'm trying to do, and even a seemingly minor caveat will defeat the purpose completely. At the risk of sounding arrogant, I need assistance from someone who really has in-depth knowledge about C#'s WebBrowser and/or WinInet and/or how to communicate with Windows's underlying system from C#... or how to encapsulate C++ code in C#. That said, I don't expect anyone to do this for me, and I've found some promising hints which are explained later in this question. But first... what I'm trying to achieve is this. I have a Windows.Forms component which contains a WebBrowser control. This control needs to: Clear ALL cookies for ALL websites. Visit several websites, one after another, and record cookies and handle them correctly. This part works fine already so I don't have any problems with this. Rinse and repeat... theoretically forever. Now, here's the real problem. I need to clear all those cookies (for any and all sites), but only for the WebBrowser control itself and NOT the cookies which IE proper uses. What's fundamentally wrong with this approach is of course the fact that C#'s WebBrowser control is IE. But I'm a stubborn young man and I insist on it being possible, or else! ;) Here's where I'm stuck at the moment. It is quite simply impossible to clear all cookies for the WebBrowser control programmatically through C# alone. One must use DllImport and all the crazy stuff that comes with it. This chunk works fine for that purpose: [DllImport("wininet.dll", SetLastError = true)] private static extern bool InternetSetOption(IntPtr hInternet, int dwOption, IntPtr lpBuffer, int lpdwBufferLength); And then, in the function that actually does the clearing of the cookies: InternetSetOption(IntPtr.Zero, INTERNET_OPTION_END_BROWSER_SESSION, IntPtr.Zero, 0); Then all the cookies get cleared and as such, I'm happy. The program works exactly as intended, aside from the fact that it also clears IE's cookies, which must not be allowed to happen. The problem is that this also clears the cookies for IE proper, and I can't have that happen. From one fellow StackOverflower (if that's a word), Sheng Jiang proposed this to a different problem in a comment, but didn't elaborate further: "If you want to isolate your application's cookies you need to override the Cache directory registry setting via IDocHostUIHandler2::GetOverrideKeyPath" I've looked around the internet for IDocHostUIHandler2 and GetOverrideKeyPath, but I've got no idea of how to use them from C# to isolate cookies to my WebBrowser control. My experience with the Windows registry is limited to RegEdit (so I understand that it's a tree structure with different data types but that's about it... I have no in-depth knowledge of the registry's relationship with IE, for example). Here's what I dug up on MSDN: IDocHostUIHandler2 docs: http://msdn.microsoft.com/en-us/library/aa753275%28VS.85%29.aspx GetOverrideKeyPath docs: http://msdn.microsoft.com/en-us/library/aa753274%28VS.85%29.aspx I think I know roughly what these things do, I just don't know how to use them. So, I guess that's it! Any help is greatly appreciated.

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  • Sharepoint web services -- The HTTP request is unauthorized with client authentication scheme 'Ntlm'

    - by Pandincus
    I know there's a lot of questions on SO similar to this, but I couldn't find one for this particular issue. A couple of points, first: I have no control over our Sharepoint server. I cannot tweak any IIS settings. I believe our IIS server version is IIS 7.0. Our Sharepoint Server is anticipating requests via NTLM. Our Sharepoint Server is on the same domain as my client computer. I am using .NET Framework 3.5, Visual Studio 2008 I am trying to write a simple console app to manipulate Sharepoint data using Sharepoint Web Services. I have added the Service Reference, and the following is my app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="ListsSoap" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="Transport"> <transport clientCredentialType="Ntlm" proxyCredentialType="Ntlm" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="https://subdomain.companysite.com/subsite/_vti_bin/Lists.asmx" binding="basicHttpBinding" bindingConfiguration="ListsSoap" contract="ServiceReference1.ListsSoap" name="ListsSoap" /> </client> </system.serviceModel> This is my code: static void Main(string[] args) { using (var client = new ListsSoapClient()) { client.ClientCredentials.Windows.ClientCredential = new NetworkCredential("username", "password", "domain"); client.GetListCollection(); } } When I call GetListCollection(), the following MessageSecurityException gets thrown: The HTTP request is unauthorized with client authentication scheme 'Ntlm'. The authentication header received from the server was 'NTLM'. With an inner WebException: "The remote server returned an error: (401) Unauthorized." I've tried various bindings and various code tweaks to try to authenticate properly, but to no avail. I'll list those below. I've tried the following steps: Using a native Win32 Impersonator before creating the client using (new Impersonator.Impersonator("username", "password", "domain")) using (var client = new ListsSoapClient()) { client.ClientCredentials.Windows.ClientCredential = new NetworkCredential("dpincas", "password", "domain"); client.GetListCollection(); } This produced the same error message. Setting TokenImpersonationLevel for my client credentials using (var client = new ListsSoapClient()) { client.ClientCredentials.Windows.AllowedImpersonationLevel = TokenImpersonationLevel.Impersonation; client.GetListCollection(); } This produced the same error message. Using security mode=TransportCredentialOnly <security mode="TransportCredentialOnly"> <transport clientCredentialType="Ntlm" /> </security> This resulted in a different error message: The provided URI scheme 'https' is invalid; expected 'http'. Parameter name: via However, I need to use https, so I cannot change my URI scheme. I've tried some other combinations that I can't remember, but I'll post them when I do. I'm really at wits end here. I see a lot of links on Google that say "switch to Kerberos", but my server seems to only be accepting NTLM, not "Negotiate" (as it would say if it was looking for Kerberos), so that is unfortunately not an option. Any help out there, folks?

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  • Set the JAXB context factory initialization class to be used

    - by user1902288
    I have updated our projects (Java EE based running on Websphere 8.5) to use a new release of a company internal framework (and Ejb 3.x deployment descriptors rather than the 2.x ones). Since then my integration Tests fail with the following exception: [java.lang.ClassNotFoundException: com.ibm.xml.xlxp2.jaxb.JAXBContextFactory] I can build the application with the previous framework release and everything works fine. While debugging i noticed that within the ContextFinder (javax.xml.bind) there are two different behaviours: Previous Version (Everything works just fine): None of the different places brings up a factory class so the default factory class gets loaded which is com.sun.xml.internal.bind.v2.ContextFactory (defined as String constant within the class). Upgraded Version (ClassNotFound): There is a resource "META-INF/services/javax.xml.bind.JAXBContext" beeing loaded successfully and the first line read makes the ContextFinder attempt to load "com.ibm.xml.xlxp2.jaxb.JAXBContextFactory" which causes the error. I now have two questions: What sort is that resource? Because inside our EAR there is two WARs and none of those two contains a folder services in its META-INF directory. Where could that value be from otherwise? Because a filediff showed me no new or changed properties files. No need to say i am going to read all about the JAXB configuration possibilities but if you have first insights on what could have gone wrong or help me out with that resource (is it a real file i have to look for?) id appreciate a lot. Many Thanks! EDIT (according to comments Input/Questions): Out of curiosity, does your framework include JAXB JARs? Did the old version of your framework include jaxb.properties? Indeed (i am a bit surprised) the framework has a customized eclipselink-2.4.1-.jar inside the EAR that includes both a JAXB implementation and a jaxb.properties file that shows the following entry in both versions (the one that finds the factory as well as in the one that throws the exception): javax.xml.bind.context.factory=org.eclipse.persistence.jaxb.JAXBContextFactory I think this is has nothing to do with the current issue since the jar stayed exactly the same in both EARs (the one that runs/ the one with the expection) It's also not clear to me why the old version of the framework was ever selecting the com.sun implementation There is a class javax.xml.bind.ContextFinder which is responsible for initializing the JAXBContextFactory. This class searches various placess for the existance of a jaxb.properties file or a "javax.xml.bind.JAXBContext" resource. If ALL of those places dont show up which Context Factory to use there is a deault factory loaded which is hardcoded in the class itself: private static final String PLATFORM_DEFAULT_FACTORY_CLASS = "com.sun.xml.internal.bind.v2.ContextFactory"; Now back to my problem: Building with the previous version of the framework (and EJB 2.x deployment descriptors) everything works fine). While debugging i can see that there is no configuration found and thatfore above mentioned default factory is loaded. Building with the new version of the framework (and EJB 3.x deployment descriptors so i can deploy) ONLY A TESTCASE fails but the rest of the functionality works (like i can send requests to our webservice and they dont trigger any errors). While debugging i can see that there is a configuration found. This resource is named "META-INF/services/javax.xml.bind.JAXBContext". Here are the most important lines of how this resource leads to the attempt to load 'com.ibm.xml.xlxp2.jaxb.JAXBContextFactory' which then throws the ClassNotFoundException. This is simplified source of the mentioned javax.xml.bind.ContextFinder class: URL resourceURL = ClassLoader.getSystemResource("META-INF/services/javax.xml.bind.JAXBContext"); BufferedReader r = new BufferedReader(new InputStreamReader(resourceURL.openStream(), "UTF-8")); String factoryClassName = r.readLine().trim(); The field factoryClassName now has the value 'com.ibm.xml.xlxp2.jaxb.JAXBContextFactory' (The day i understand how to format source code on stackoverflow will be my biggest step ahead.... sorry for the formatting after 20 mins it still looks the same :() Because this has become a super lager question i will also add a bounty :)

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  • Image auto resizes in PdfPCell with iTextSharp

    - by Mladen Prajdic
    Hi, i'm having a weird problem with images in iTextSharp library. I'm adding the image to the PdfPCell and for some reason it gets scaled up. How do i keep it to original size? Here's the image of the PDF at 100% and the image in its original size opened in paint.net. I though that the images would be same when printed but the difference on the pic is the same on the printed version. Having to manually scale the image with ScaleXXX to get it to right seems a bit illogical and does not give a good result. So how do I put the image in its original size inside a PdfPCell of a table without having to scale it? Here's my code: private PdfPTable CreateTestPDF() { PdfPTable table = new PdfPTable(1); table.WidthPercentage = 100; Phrase phrase = new Phrase("MY TITLE", _font24Bold); table.AddCell(phrase); PdfPTable nestedTable = new PdfPTable(5); table.WidthPercentage = 100; Phrase cellText = new Phrase("cell 1", _font9BoldBlack); nestedTable.AddCell(cellText); cellText = new Phrase("cell 2", _font9BoldBlack); nestedTable.AddCell(cellText); cellText = new Phrase("cell 3", _font9BoldBlack); nestedTable.AddCell(cellText); iTextSharp.text.Image image = iTextSharp.text.Image.GetInstance(@"d:\MyPic.jpg"); image.Alignment = iTextSharp.text.Image.ALIGN_CENTER; PdfPCell cell = new PdfPCell(image); cell.HorizontalAlignment = PdfPCell.ALIGN_MIDDLE; nestedTable.AddCell(cell); cellText = new Phrase("cell 5", _font9BoldBlack); nestedTable.AddCell(cellText); nestedTable.AddCell(""); string articleInfo = "Test Text"; cellText = new Phrase(articleInfo, _font8Black); nestedTable.AddCell(cellText); nestedTable.AddCell(""); nestedTable.AddCell(""); nestedTable.AddCell(""); table.AddCell(nestedTable); SetBorderSizeForAllCells(table, iTextSharp.text.Rectangle.NO_BORDER); return table; } static BaseColor _textColor = new BaseColor(154, 154, 154); iTextSharp.text.Font _font8 = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 8, iTextSharp.text.Font.NORMAL, _textColor); iTextSharp.text.Font _font8Black = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 8, iTextSharp.text.Font.NORMAL, BaseColor.BLACK); iTextSharp.text.Font _font9 = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 9, iTextSharp.text.Font.NORMAL, _textColor); iTextSharp.text.Font _font9BoldBlack = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 9, iTextSharp.text.Font.BOLD, BaseColor.BLACK); iTextSharp.text.Font _font10 = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 10, iTextSharp.text.Font.NORMAL, _textColor); iTextSharp.text.Font _font10Black = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 10, iTextSharp.text.Font.NORMAL, BaseColor.BLACK); iTextSharp.text.Font _font10BoldBlack = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 10, iTextSharp.text.Font.BOLD, BaseColor.BLACK); iTextSharp.text.Font _font24Bold = new iTextSharp.text.Font(iTextSharp.text.Font.FontFamily.HELVETICA, 24, iTextSharp.text.Font.BOLD, _textColor);

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