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  • Inserting variable into routes - map.resources :posts, :as => X - is this possible?

    - by bgadoci
    Ok, so I am working on a blog application of sorts. Thus far, it allows for a user to sign up for their own account, create posts, tags, comments, etc. I have just implemented the ability to use www.myapp.com/brandon to set @user to find by username and therefore correctly display the users information at each url. So when you go to www.myapp.com/brandon you see all Brandon's posts, tags, and comments associated with those posts, etc. Works great. I'm implementing this URL mapping through the routes.rb file by adding the following: map.username_link '/:username', :controller => 'posts', :action => 'index' And then just setting the @user variable in the PostController and corresponding views to find_by_username. Now the issue is this. Once at www.myapp.com/brandon when you click on a post title, it sends to myapp.com/posts/id without the username in the URL. How do I tell rails to replace the /posts with /username. Is it even possible to insert the user_username variable into this code? map.resources :posts, :as => [what goes here]

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  • Should I map a domain object to a view model using an optional constructor?

    - by Byron Sommardahl
    I'd like to be able to map a domain model to a view model by newing up a view model and passing in the contributing domain model as a parameter (like the code below). My motivation is to keep from re-using mapping code AND to provide a simple way to map (not using automapper yet). A friend says the view model should not know anything about the "payment" domain model that's being passed into the optional constructor. What do you think? public class LineItemsViewModel { public LineItemsViewModel() { } public LineItemsViewModel(IPayment payment) { LineItemColumnHeaders = payment.MerchantContext.Profile.UiPreferences.LineItemColumnHeaders; LineItems = LineItemDomainToViewModelMapper.MapToViewModel(payment.LineItems); ConvenienceFeeAmount = payment.ConvenienceFee.Fee; SubTotal = payment.PaymentAmount; Total = payment.PaymentAmount + payment.ConvenienceFee.Fee; } public IEnumerable<Dictionary<int, string>> LineItems { get; set; } public Dictionary<int, string> LineItemColumnHeaders { get; set; } public decimal SubTotal { get; set; } public decimal ConvenienceFeeAmount { get; set; } public decimal Total { get; set; } }

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  • Bing Map on Windows Phone - add click events to pushpins; display more details

    - by Will Gill
    I have a WP Phone app using a Bing Map control. I have an array of objects, and each object has a location. I iterate the array to place the pins on the map (see below). I have a touch event bound to each pin to allow the user to tap the pin to start an action. Now - I would like, on tap, to show information from the object that relates to that pin to be shown in a textbox. How can I retrieve the object from the array that corresponds to the pushpin that was tapped/clicked? foreach (wikiResult result in arrayResults) { double lat = double.Parse(result.Latitude, CultureInfo.InvariantCulture); double lng = double.Parse(result.Longitude, CultureInfo.InvariantCulture); statusTextBlock.Text = result.Latitude + " " + result.Longitude + " " + lat + " " + lng; GeoCoordinate d = new GeoCoordinate(lat, lng); Pushpin pin; pin = new Pushpin(); pin.Location = d; pin.Content = result.Name; pin.MouseLeftButtonUp += new MouseButtonEventHandler(pin1_MouseLeftButtonUp); myMap.Children.Add(pin); } void pin1_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { //display the content from the object in a text box } Many thanks in advance!

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  • What is the simplest way to map a folder on the file system to a url in Tomcat?

    - by Simon
    Here's my problem... I have a small prototype app (happens to be in Grails hosted on AWS) and I want to add the ability of the user to upload a few (max 10) images. I want to persist these images on disk on the server machine, in a folder location which is outside my WAR. I realise that there is probably a super-scalable solution involving more web servers and optimised static asset serving, but for the approximately 100 users I am likely to get, it's really not worth the effort and cost. So, what is the simplest way I can have a virtual folder from my url map to a physical folder on disk? I sort of want... http://myapp.com/static to map to a folder which I can configure e.g. /var/www/static so I can then have in my code... <img src="/static/user1/picture.jpg"/> I don't particularly mind whether the resulting physical folders are directly browsable. Security will eventually be an issue, but it isn't at the start. So, what are my options? I have looked at virtual hosts on the apache site, but it feels more complicated than I need. I don't want to use the Grails static rendering plugins.

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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • How to convert Vector Layer coordinates into Map Latitude and Longitude in Openlayers.

    - by Jenny
    I'm pretty confused. I have a point: x= -12669114.702301 y= 5561132.6760608 That I got from drawing a square on a vector layer with the DrawFeature controller. The numbers seem...erm...awfull large, but they seem to work, because if I later draw a square with all the same points, it's in the same position, so I figure they have to be right. The problem is when I try to convert this point to latitude and longitude. I'm using: map.getLonLatFromPixel(pointToPixel(points[0])); Where points[0] is a geometry Point, and the pointToPixel function takes any point and turns it into a pixel (since the getLonLatFromPixel needs a pixel). It does this by simply taking the point's x, and making it the pixels x, and so on. The latitude and longitude I get is on the order of: lat: -54402718463.864 lng: -18771380.353223 This is very clearly wrong. I'm left really confused. I try projecting this object, using: .transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject()); But I don't really get it and am pretty sure I did it incorrectly, anyways. My code is here: http://pastie.org/909644 I'm sort of at a loss. The coordinates seem consistent, because I can reuse them to get the same result...but they seem way larger than any of the examples I'm seeing on the openLayers website...

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  • A Few of My Favorite HTML5 and CSS3 Online Tools

    - by dwahlin
    I really enjoy coding up HTML5, CSS3, and JavaScript applications but there are some things that I’m better off writing with the help of a development tool. For example, CSS3 gradients aren’t exactly the most fun thing to write by hand and the same could be said for animations, transforms, or styles that require various vendor extensions. There are a lot of online tools that can simplify building HTML5/CSS3 sites and increase productivity in the process so I thought I’d put together a post on a few of my favorites tools. HTML5 Boilerplate HTML5 Boilerplate provides a great way to get started building HTML5 sites. It includes many best practices out of the box and even includes a few tricks that many people don’t even know about. The custom download option allows you to pick the features that you want to include in the files that’s generated. You can read more about it here.   Initializr Although HTML5 Boilerplate provides a great foundation for starting HTML5 sites, it focuses on providing a starting shell structure (namely an html page, JavaScript files, and a CSS stylesheet) and doesn’t include much in the way of page content to get started with. Initializer builds on HTML5 Boilerplate and provides an initial test page that can be tweaked to meet your needs. It also provides several different customization options to include/exclude features. CSS3 Maker CSS3 provides a lot of great features ranging from gradient support to rounded corners. Although many of the features are fairly straightforward there are some that are pretty involved such as gradients, animations, and really any styles that require custom vendor extensions to use across browsers. Sure, you can type everything by hand, but sites such as CSS3 Maker provide a visual way to generate CSS3 styles. CSS3, Please! CSS3, Please! is a code generation tool that can be used to generate cross-browser CSS3 styles quickly and easily. All of the main things you can do with CSS3 are available including a clever way to visually generate CSS3 transform styles.       Ultimate CSS Gradient Generator CSS3 Maker (above) has a gradient generator built-in but my favorite tool for creating CSS3 gradients is the Ultimate CSS Gradient Generator. If you’ve created gradients in tools like Photoshop then you’ll love what this tool has to offer especially since it makes it extremely straightforward to work with different gradient stops. @font-face Fonts Although @font-face has been available for awhile, I think fonts are cool and wanted to mention a site that provides a lot of font choices. When used correctly fonts can really enhance a page and when used incorrectly (think Comic Sans) they can absolutely ruin a page. Several sites exist that provide fonts that can be used with @font-face definitions in CSS style sheets. One of my favorites is Font Squirrel.   HTML5 & CSS3 Support and Tests Interested in knowing what HTML5 and CSS3 features a given browser supports? Want to know how various browsers stack up with each other as far as HTML5/CSS3 support. Look no further than the HTML5 & CSS3 Support page or the HTML5 Test page.   CSS3 Easing Animation Tool CSS3 animations aren’t widely supported across browsers right now (I’m not really using them at this point) but they do offer a lot of promise. Creating easings for animations can definitely be a challenge but they’re something that are critical for adding that “professional touch” to your animations. Fortunately you can use the Ceaser CSS Easing Animation Tool to simplify the process and handle animation easing with…...ease.   There are several other online tools that I like but these are some of the ones I find myself using the most. If you have any favorite online tools that simplify working with HTML5 or CSS3 let me know.     For more information about onsite or online training, mentoring and consulting solutions for HTML5, jQuery, .NET, SharePoint or Silverlight please visit http://www.thewahlingroup.com.

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  • Google Maps: remember id of marker with open info window

    - by AP257
    I have a Google map that is showing a number of markers. When the user moves the map, the markers are redrawn for the new boundaries, using the code below: GEvent.addListener(map, "moveend", function() { var newBounds = map.getBounds(); for(var i = 0; i < places_json.places.length ; i++) { // if marker is within the new bounds then do... var latlng = new GLatLng(places_json.places[i].lat, places_json.places[i].lon); var html = "blah"; var marker = createMarker(latlng, html); map.addOverlay(marker); } }); My question is simple. If the user has clicked on a marker so that it is showing an open info window, currently when the boundaries are redrawn the info window is closed, because the marker is added again from scratch. How can I prevent this? It is not ideal, because often the boundaries are redrawn when the user clicks on a marker and the map moves to display the info window - so the info window appears and then disappears again :) I guess there are a couple of possible ways: remember which marker has an open info window, and open it again when the markers are redrawn don't actually re-add the marker with an open info window, just leave it there However, both require the marker with an open window to have some kind of ID number, and I don't know that this is actually the case in the Google Maps API. Anyone? ----------UPDATE------------------ I've tried doing it by loading the markers into an initial array, as suggested. This loads OK, but the page crashes after the map is dragged. <script type="text/javascript" src="{{ MEDIA_URL }}js/markerclusterer.js"></script> <script type='text/javascript'> function createMarker(point,html, hideMarker) { //alert('createMarker'); var icon = new GIcon(G_DEFAULT_ICON); icon.image = "http://chart.apis.google.com/chart?cht=mm&chs=24x32&chco=FFFFFF,008CFF,000000&ext=.png"; var tmpMarker = new GMarker(point, {icon: icon, hide: hideMarker}); GEvent.addListener(tmpMarker, "click", function() { tmpMarker.openInfoWindowHtml(html); }); return tmpMarker; } var map = new GMap2(document.getElementById("map_canvas")); map.addControl(new GSmallMapControl()); var mapLatLng = new GLatLng({{ place.lat }}, {{ place.lon }}); map.setCenter(mapLatLng, 12); map.addOverlay(new GMarker(mapLatLng)); // load initial markers from json array var markers = []; var initialBounds = map.getBounds(); for(var i = 0; i < places_json.places.length ; i++) { var latlng = new GLatLng(places_json.places[i].lat, places_json.places[i].lon); var html = "<strong><a href='/place/" + places_json.places[i].placesidx + "/" + places_json.places[i].area + "'>" + places_json.places[i].area + "</a></strong><br/>" + places_json.places[i].county; var hideMarker = true; if((initialBounds.getSouthWest().lat() < places_json.places[i].lat) && (places_json.places[i].lat < initialBounds.getNorthEast().lat()) && (initialBounds.getSouthWest().lng() < places_json.places[i].lon) && (places_json.places[i].lon < initialBounds.getNorthEast().lng()) && (places_json.places[i].placesidx != {{ place.placesidx }})) { hideMarker = false; } var marker = createMarker(latlng, html, hideMarker); markers.push(marker); } var markerCluster = new MarkerClusterer(map, markers, {maxZoom: 11}); </script>

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  • infoWindow position and click/unclick controls - controlling KML groundoverlays

    - by wendysmith
    I've made a lot of progress on this project (with earlier help with forum member Eric Badger, thanks!!) but I now need help with fine-tuning the infoWindow. Presently, you checkbox one of the historic maps choices -- the map appears as a ground overlay, and if you click it, you get info about the map which appears in a div (yellow area at the bottom). I want the info to appear in a more traditional window on the map, just to the center-right of the overlay map. It should have a close-option (X at the top corner?) Also, if you uncheck one of the boxes -- the overlay map disappears but the info window should close as well.  As you see my javascript skills are very limited. I would very much appreciate your help with this. Here's the test webpage: Here's the script: function showphilpottsmap(philpottsmapcheck) { if (philpottsmapcheck.checked == true) { philpottsmap.setMap(map); } else { philpottsmap.setMap(null); } } function showbrownemap(brownemapcheck) { if (brownemapcheck.checked == true) { brownemap.setMap(map); } else { brownemap.setMap(null); } } function showchewettmap(chewettmapcheck) { if (chewettmapcheck.checked == true) { chewettmap.setMap(map); } else { chewettmap.setMap(null); } } function showjamescanemap(jamescanemapcheck) { if (jamescanemapcheck.checked == true) { jamescanemap.setMap(map); } else { jamescanemap.setMap(null); } } var infoWindow = new google.maps.InfoWindow(); function openIW(FTevent) { infoWindow.setContent(FTevent.infoWindowHtml); infoWindow.setPosition(FTevent.latLng); infoWindow.setOptions({ content: FTevent.infoWindowHtml, position: FTevent.latLng, pixelOffset: FTevent.pixelOffset }); infoWindow.open(map); } var philpottsmap; var brownemap; var chewettmap; var jamescanemap; function initialize() { var mylatlng = new google.maps.LatLng(43.65241745, -79.393923); var myOptions = { zoom: 11, center: mylatlng, streetViewControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP, }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); //End map parameters brownemap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1851map_jdbrowne.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(brownemap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); chewettmap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1802mapwilliamchewett.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(chewettmap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); philpottsmap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1818map_phillpotts.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(philpottsmap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); jamescanemap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1842jamescanemapd.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(jamescanemap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); } Thanks very much! Wendy

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  • plotting multiple google maps to page

    - by Roland
    I'm trying to append more than one Google Map to a page. But it seems like I'm having some trouble. This would be the template I'm using to ( with Handlebars.js ) to create the same block more than once, about 50 times : <script type="text/x-handlebars-template"> {{#each productListing}} <div class="product-listing-wrapper"> <div class="product-listing"> <div class="left-side-content"> <div class="thumb-wrapper" data-image-link="{{ThumbnailUrl}}"> <i class="thumb"> <img src="{{ThumbnailUrl}}" alt="Thumb"> <span class="zoom-image"></span> </i> </div> <div class="google-maps-wrapper"> <div class="google-coordonates-wrapper"> <div class="google-coordonates"> <p>{{LatLon.Lat}}</p> <p>{{LatLon.Lon}}</p> </div> </div> <div class="google-maps-button"> <a class="google-maps" href="#">Google Maps</a> </div> </div> </div> <div class="right-side-content"> <div class="map-canvas-wrapper"> <div id="map-canvas" class="map-canvas" data-latitude="{{LatLon.Lat}}" data-longitude="{{LatLon.Lon}}"></div> </div> <div class="content-wrapper"></div> </div> </div> </div> {{/each}} And I'm trying to append the map to the #map-canvas id. With the following block of code I'm doing the plotting : Cluster.prototype.initiate_map_assembling = function() { return $(this.map_canvas_wrapper_class).each(function(index, element) { var canvas = $(element).children(); var latitude = $(canvas).attr('data-latitude'); var longitude = $(canvas).attr('data-longitude'); var coordinates = new google.maps.LatLng(latitude, longitude); var options = { zoom: 9, center: coordinates, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map($(canvas), options); var marker = new google.maps.Marker({ position: coordinates, map: map }); }); }; This way I'm "looping" through all the parent classes of the id I'm trying to append the map to, but the map would only append to the first id. I tried to append it to all of the id's in other ways but with the same results. So what would you suggest me to do to make it work as I would expect it, append the map to each of the id's ?

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  • How to use Android GradientDrawable

    - by Janusz
    I try to use the GradientDrawable to set a gradient to some backgrounds and buttons. Sadly the documentation is not very detailed. What are the main attributes to configure the gradient? I understand start and endcolor but some of the other attributes could need some explanation. At the moment I used images as the background for the buttons but a drawable defined in XML would be much nicer. I try to get a look like this (It is a very light gradient):

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  • Modifying a HTML page to fix several "bugs" add a function to next/previous on a option dropdown

    - by Dennis Sylvian
    SOF, I've got a few problems plaguing me at the moment and am wondering if anyone could assist me with them. I'm trying to get Next Class | Previous Class to act as buttons so that when Next Class is clicked it will go to the next item in the dropdown list and for previous it would go to back one. There used to be a scroll bar that allowed me to scroll the main window left and right, it's missing because (I think it was to do with the scroll left and scroll right function) The footer at the bottom doesn't show correctly on mobile devices; for some reason it appears completely differently to as it does on a computer. The "bar" practically and the Scroll Left and Scroll buttons don't appear at all on mobile devices. The scroll left button is unable to be clicked for some reason, I'm unsure what I've done wrong. Refreshing the page resets the horizontal scroll position to far left (I'm pretty sure this relates to the scroll bar) I want to also find a way so that on mobile devices the the header will not show the placeholder image, however I can't work out what CSS media tag(s) I should be using. Latest: http://jsfiddle.net/pwv7u/ Smaller HTML <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>DATA DATA DATA DATA DATA DATA DATA DATA</title> <style type="text/css"> <!-- @import url("nstyle.css"); --> </style> <script src="jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready( function() { for (var i=0;i<($("table").children().length);i++){ if(readCookie(i)) $($($("table").children()[i]).children()[(readCookie(i))]).toggleClass('selected').siblings().removeClass('selected'); } $("tr").click(function(){ $(this).toggleClass('selected').siblings().removeClass('selected'); if(readCookie($(this).parent().index())){ if(readCookie($(this).parent().index())==$(this).index()) eraseCookie($(this).parent().index()); else{ eraseCookie($(this).parent().index()); createCookie($(this).parent().index(),$(this).index(),1); } } else createCookie($(this).parent().index(),$(this).index(),1); }); // gather CLASS info var selector = $('.class-selector').on('change', function(){ var id = this.value; if (id!==''){ scrollToAnchor(id); } }); $('a[id^="CLASS"]').each(function(){ var id = this.id, option = $('<option>',{ value: this.id, text:this.id }); selector.append(option); }); function scrollToAnchor(aid) { var aTag = $("a[id='" + aid + "']"); $('html,body').animate({ scrollTop: aTag.offset().top - 80 }, 1); } $("a.TOPJS").click(function () { scrollToAnchor('TOP'); }); $("a.KEYJS").click(function () { scrollToAnchor('KEY'); }); $("a.def").click(function () { $('#container').animate({ "scrollLeft": "-=204" }, 200); }); $("a.abc").click(function () { $("#container").animate({ "scrollLeft": "+=204" }, 200); }); function createCookie(name,value,days) { var expires; if (days) { var date = new Date(); date.setMilliseconds(0); date.setSeconds(0); date.setMinutes(0); date.setHours(0); date.setDate(date.getDate()+days); expires = "; expires="+date.toGMTString(); } else expires = ""; document.cookie = name+"="+value+expires+"; path=/"; } function readCookie(name) { var nameEQ = name + "="; var ca = document.cookie.split(';'); for(var i=0;i < ca.length;i++) { var c = ca[i]; while (c.charAt(0)==' ') c = c.substring(1,c.length); if (c.indexOf(nameEQ) === 0) return c.substring(nameEQ.length,c.length); } return null; } function eraseCookie(name) { createCookie(name,"",-1); } }); </script> </head> <body> <div id="header_container"> <div id="header"> <a href="http://site.x/" target="_blank"><img src="http://placehold.it/300x80"></a> <select class="class-selector"> <option value="">-select class-</option> </select> <div class="classcycler"> <a href="#TOP"><font color=#EFEFEF>Next Class</font></a> <font color=red>|</font> <a href="#TOP"><font color=#EFEFEF>Previous Class</font></a> </div> <div id="header1"> Semi-Transparent Image <a href="#TOP"><font color=#EFEFEF>Up to Top</font></a> | <a href="#KEY"><font color=#EFEFEF>Down to Key</font></a> </div> </div> </div> <a id="TOP"></a> <div id="container"> <table id="gradient-style"> <tbody> <thead> <tr> <th scope="col"><a id="CLASS1"></a>Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class<br>Test 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class Data 1</th> <th scope="col">Class 1<br>Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1<br>Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1</th> <th scope="col">Class 1 Class 1</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> (data text)</th> <th scope="col">title text</th> <th scope="col">text</th> <th scope="col">text</th> <th scope="col">title text</th> <th scope="col">title text</th> </tr> </thead> <tr class="ft3"><td>testing data</td><td>testing data</td><td>test</td><td>class b</td><td>test4</td><td><div align="left">data</div></td><td><div align="left"> </div></td><td><div align="left"></div></td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>test</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><tr> <tr class="f3"><td>test</td><td>test</td><td>test</td><td>class a</td><td>test2</td><td><div align="left"> </div></td><td><div align="left"></div></td><td><div align="left"></div></td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>test</td><tr> <thead> <tr> <th scope="col"><a id="CLASS2"></a>Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class<br>Test 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class Data 2</th> <th scope="col">Class 2<br>Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2<br>Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2</th> <th scope="col">Class 2 Class 2</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> data text</th> <th scope="col">title text<br> (data text)</th> <th scope="col">title text</th> <th scope="col">text</th> <th scope="col">text</th> <th scope="col">title text</th> <th scope="col">title text</th> </tr> </thead> <tr class="ft3"><td>testing data</td><td>testing data</td><td>test</td><td>class f</td><td>test2</td><td><div align="left">data</div></td><td><div align="left"></div></td><td><div align="left">data</div></td><td>test</td><td>test</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><tr> <tr><td>test</td><td>testing data</td><td>test</td><td>class f</td><td>test4</td><td><div align="left">data</div></td><td><div align="left"></div></td><td><div align="left"></div></td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><tr> <tr class="f3"><td>test</td><td>testing data</td><td>testing data</td><td>class d</td><td>test5</td><td><div align="left">data</div></td><td><div align="left"> </div></td><td><div align="left">data</div></td><td>test</td><td>test</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><tr> <tr><td>testing data</td><td>test</td><td>test</td><td>class f</td><td>test5</td><td><div align="left"></div></td><td><div align="left"></div></td><td><div align="left">data</div></td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>test</td><td>test</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>test</td><td>testing data</td><tr> <tr class="f2"><td>test</td><td>test</td><td>testing data</td><td>class a</td><td>test1</td><td><div align="left">data</div></td><td><div align="left"> </div></td><td><div align="left">data</div></td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>test</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>testing data</td><td>test</td><td>testing data</td><td>testing data</td><td>test</td><tr> </tbody> <tfoot> <tr> <th class="alt" colspan="34" scope="col"><a id="KEY"></a><img src="http://placehold.it/300x50"></th> </tr> <tr> <td colspan="34"><em><b>DATA DATA</b> - DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA </em></td> </tr> <tr> <td class="alt" colspan="34"><em><b>DAT DATA</b> - DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA </em></td> </tr> </tfoot> </table> </div> <div id="footer_container"> <div id="footer"> <a href="http://site.x/" target="_blank"><img src="http://placehold.it/300x80"></a> <div class="footleft"> <a class="def" href="javascript: void(0);"><font color="#EFEFEF">Scroll Left</font></a> </div> <div id="footer1"> <font color="darkblue">Semi-Transparent Image</font> <i>Copyright &copy; 2013 <a href="http://site.x/" target="_blank" style="text-decoration: none"><font color=#ADD8E6>site</font></a>.</i> </div> <div id="footer2"> <i>All Rights Reserved.</i> </div> <div class="footright"> <a class="abc" href="javascript: void(0);"><font color="#EFEFEF">Scroll Right</font></a> </div> </div> </div> </body> </html> CSS gradient-style * { white-space: nowrap; } #header .class-selector { top: 10px; left: 20px; position: fixed; } #header .classcycler { top: 45px; left: 20px; position: fixed; font-size:20px; } body { line-height: 1.6em; background-color: #535353; overflow-x: scroll; } #gradient-style { font-family: "Lucida Sans Unicode", "Lucida Grande", Sans-Serif; font-size: 12px; margin: 0px; width: 100%; text-align: center; border-collapse: collapse; } #gradient-style th { font-size: 13px; font-weight: normal; line-height:250%; padding-left: 5px; padding-right: 5px; background: #535353 url('table-images/gradhead.png') repeat-x; border-top: 1px solid #fff; border-bottom: 1px solid #fff; color: #ffffff; } #gradient-style th.alt { font-family: "Times New Roman", Serif; text-align: left; padding: 10px; font-size: 26px; } #gradient-style td { padding-left: 5px; padding-right: 5px; border-bottom: 1px solid #fff; border-left: 1px solid #fff; border-right: 1px solid #fff; color: #00000; border-top: 1px solid #fff; background: #FFF url('table-images/gradback.png') repeat-x; } #gradient-style tr.ft3 td { color: #00000; background: #99cde7 url('table-images/gradoverallstudent.png') repeat-x; font-weight: bold; } #gradient-style tr.f1 td { color: #00000; background: #99cde7 url('table-images/gradbeststudent.png') repeat-x; } #gradient-style tr.f2 td { color: #00000; background: #b7e2b6 url('table-images/gradmostattentedstudent.png') repeat-x; } #gradient-style tr.f3 td { color: #00000; background: #a9cd6c url('table-images/gradleastlatestudtent.png') repeat-x; } #gradient-style tfoot tr td { background: #6FA275; font-size: 12px; color: #000; padding: 10; text-align: left; } #gradient-style tbody tr:hover td, #gradient-style tbody tr.selected td { background: #d0dafd url('table-images/gradhover.png') repeat-x; color: #339; } body { margin: 0; padding: 0; } #header_container { background: #000000 url('table-images/gradhead.png') repeat-x; border: 0px solid #666; height: 80px; left: 0; position: fixed; width: 100%; top: 0; } #header { position: relative; margin: 0 auto; width: 500px; height: 100%; text-align: center; color: #0c0aad; } #header1 { position: absolute; width: 125%; top: 50px; } #container { margin: 0 auto; overflow: auto; padding: 80px 0; width: 100%; } #content { } #footer_container { background: #000000 url('table-images/gradhead.png') repeat-x; border: 0px solid #666; bottom: 0; height: 95px; left: 0; position: fixed; width: 100%; } #footer { position: relative; margin: 0 auto; height: 100%; text-align: center; color: #FFF; } #footer1 { position: absolute; width: 103%; top: 50px; } #footer2 { position: absolute; width: 110%; top: 70px; } #footer .footleft { top: 45px; left: 2%; position: absolute; font-size:20px; } #footer .footright { top: 45px; right: 2%; position: absolute; font-size:20px; }

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  • actionscript3: reflect-class applied on rotationY

    - by algro
    Hi, I'm using a class which applies a visual reflection-effect to defined movieclips. I use a reflection-class from here: link to source. It works like a charm except when I apply a rotation to the movieclip. In my case the reflection is still visible but only a part of it. What am I doing wrong? How could I pass/include the rotation to the Reflection-Class ? Thanks in advance! This is how you apply the Reflection Class to your movieclip: var ref_mc:MovieClip = new MoviClip(); addChild(ref_mc); var r1:Reflect = new Reflect({mc:ref_mc, alpha:50, ratio:50,distance:0, updateTime:0,reflectionDropoff:1}); Now I apply a rotation to my movieclip: ref_mc.rotationY = 30; And Here the Reflect-Class: package com.pixelfumes.reflect{ import flash.display.MovieClip; import flash.display.DisplayObject; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Matrix; import flash.display.GradientType; import flash.display.SpreadMethod; import flash.utils.setInterval; import flash.utils.clearInterval; public class Reflect extends MovieClip{ //Created By Ben Pritchard of Pixelfumes 2007 //Thanks to Mim, Jasper, Jason Merrill and all the others who //have contributed to the improvement of this class //static var for the version of this class private static var VERSION:String = "4.0"; //reference to the movie clip we are reflecting private var mc:MovieClip; //the BitmapData object that will hold a visual copy of the mc private var mcBMP:BitmapData; //the BitmapData object that will hold the reflected image private var reflectionBMP:Bitmap; //the clip that will act as out gradient mask private var gradientMask_mc:MovieClip; //how often the reflection should update (if it is video or animated) private var updateInt:Number; //the size the reflection is allowed to reflect within private var bounds:Object; //the distance the reflection is vertically from the mc private var distance:Number = 0; function Reflect(args:Object){ /*the args object passes in the following variables /we set the values of our internal vars to math the args*/ //the clip being reflected mc = args.mc; //the alpha level of the reflection clip var alpha:Number = args.alpha/100; //the ratio opaque color used in the gradient mask var ratio:Number = args.ratio; //update time interval var updateTime:Number = args.updateTime; //the distance at which the reflection visually drops off at var reflectionDropoff:Number = args.reflectionDropoff; //the distance the reflection starts from the bottom of the mc var distance:Number = args.distance; //store width and height of the clip var mcHeight = mc.height; var mcWidth = mc.width; //store the bounds of the reflection bounds = new Object(); bounds.width = mcWidth; bounds.height = mcHeight; //create the BitmapData that will hold a snapshot of the movie clip mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); //create the BitmapData the will hold the reflection reflectionBMP = new Bitmap(mcBMP); //flip the reflection upside down reflectionBMP.scaleY = -1; //move the reflection to the bottom of the movie clip reflectionBMP.y = (bounds.height*2) + distance; //add the reflection to the movie clip's Display Stack var reflectionBMPRef:DisplayObject = mc.addChild(reflectionBMP); reflectionBMPRef.name = "reflectionBMP"; //add a blank movie clip to hold our gradient mask var gradientMaskRef:DisplayObject = mc.addChild(new MovieClip()); gradientMaskRef.name = "gradientMask_mc"; //get a reference to the movie clip - cast the DisplayObject that is returned as a MovieClip gradientMask_mc = mc.getChildByName("gradientMask_mc") as MovieClip; //set the values for the gradient fill var fillType:String = GradientType.LINEAR; var colors:Array = [0xFFFFFF, 0xFFFFFF]; var alphas:Array = [alpha, 0]; var ratios:Array = [0, ratio]; var spreadMethod:String = SpreadMethod.PAD; //create the Matrix and create the gradient box var matr:Matrix = new Matrix(); //set the height of the Matrix used for the gradient mask var matrixHeight:Number; if (reflectionDropoff<=0) { matrixHeight = bounds.height; } else { matrixHeight = bounds.height/reflectionDropoff; } matr.createGradientBox(bounds.width, matrixHeight, (90/180)*Math.PI, 0, 0); //create the gradient fill gradientMask_mc.graphics.beginGradientFill(fillType, colors, alphas, ratios, matr, spreadMethod); gradientMask_mc.graphics.drawRect(0,0,bounds.width,bounds.height); //position the mask over the reflection clip gradientMask_mc.y = mc.getChildByName("reflectionBMP").y - mc.getChildByName("reflectionBMP").height; //cache clip as a bitmap so that the gradient mask will function gradientMask_mc.cacheAsBitmap = true; mc.getChildByName("reflectionBMP").cacheAsBitmap = true; //set the mask for the reflection as the gradient mask mc.getChildByName("reflectionBMP").mask = gradientMask_mc; //if we are updating the reflection for a video or animation do so here if(updateTime > -1){ updateInt = setInterval(update, updateTime, mc); } } public function setBounds(w:Number,h:Number):void{ //allows the user to set the area that the reflection is allowed //this is useful for clips that move within themselves bounds.width = w; bounds.height = h; gradientMask_mc.width = bounds.width; redrawBMP(mc); } public function redrawBMP(mc:MovieClip):void { // redraws the bitmap reflection - Mim Gamiet [2006] mcBMP.dispose(); mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); } private function update(mc):void { //updates the reflection to visually match the movie clip mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); reflectionBMP.bitmapData = mcBMP; } public function destroy():void{ //provides a method to remove the reflection mc.removeChild(mc.getChildByName("reflectionBMP")); reflectionBMP = null; mcBMP.dispose(); clearInterval(updateInt); mc.removeChild(mc.getChildByName("gradientMask_mc")); } } }

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  • Draw an Inset NSShadow and Inset Stroke

    - by Alexsander Akers
    I have an NSBezierPath and I want to draw in inset shadow (similar to Photoshop) inside the path. Is there anyway to do this? Also, I know you can -stroke paths, but can you stroke inside a path (similar to Stroke Inside in Photoshop)? Update This is the code I'm using. The first part makes a white shadow downwards. The second part draws the gray gradient. The third part draws the black inset shadow. Assume path is an NSBezierPath instance and that clr(...) returns an NSColor from a hex string. NSShadow * shadow = [NSShadow new]; [shadow setShadowColor: [NSColor colorWithDeviceWhite: 1.0f alpha: 0.5f]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, 1)]; [shadow set]; [shadow release]; NSGradient * gradient = [[NSGradient alloc] initWithColorsAndLocations: clr(@"#262729"), 0.0f, clr(@"#37383a"), 0.43f, clr(@"#37383a"), 1.0f, nil]; [gradient drawInBezierPath: path angle: 90.0f]; [gradient release]; [NSGraphicsContext saveGraphicsState]; [path setClip]; shadow = [NSShadow new]; [shadow setShadowColor: [NSColor redColor]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, -1)]; [shadow set]; [shadow release]; [path stroke]; [NSGraphicsContext restoreGraphicsState]; Here you can see a gradient fill, a white drop shadow downwards, and a black inner shadow downwards.

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  • How to sort a Map<Key, Value> on the values in Java?

    - by Abe
    I am relatively new to Java, and often find that I need to sort a Map on the values. Since the values are not unique, I find myself converting the keySet into an array, and sorting that array through array sort with a custom comparator that sorts on the value associated with the key. Is there an easier way?

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  • How can I map one to one relationship in Fluent NHibernate. I have tried everything else

    - by RM
    I have this table structure and would like to map it using Fluent Hibernate (subclass if possible). I cannot change the structure because the database has too many records and might cause major applications rework. It would be easier if the Id from Party table was a foreign key in person and organization table, but in the particular scenario the database has person and organization key as a foreign key in party table. Any help would be great. Party table Id PersonId OrganizationId Person table Id FName LName Organization table Id OrgName OrgDescription

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  • Is using the Class instance as a Map key a best practice?

    - by Pangea
    I have read somewhere that using the class instances as below is not a good idea as they might cause memory leaks. Can someone tell me if if that is a valid statement? Or are they any problems using it this way? Map<Class<?>,String> classToInstance=new HashMap(); classToInstanceMap.put(String.class,"Test obj");

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  • Content Box is a Little Off in IE9 ... How to Fix?

    - by Kelsey Nealon
    Hi there! I have a website at www.thetotempole.ca and when viewed in IE9... My websites content box (The green wooden backgrounded box with content inside) is moved slightly over to the left making a space between the actual container and the content box... Is there anyway I can fix this without harming any of the other browsers? Thanks! Screenshot: HTML: <!DOCTYPE html> <head> <title>The Totem Pole News - Movies</title> <!-- Start WOWSlider.com HEAD section --> <link rel="stylesheet" type="text/css" href="engine1/style.css" /> <script type="text/javascript" src="engine1/jquery.js"></script> <!-- End WOWSlider.com HEAD section --> <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-45342007-1']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> <meta charset="utf-8"> <meta name="description" content="A totem pole themed news website posting articles on news, music, movies, video games, and health."> <link href="thecss2.css" rel="stylesheet" type="text/css"> <link rel="icon" type="image/ico" href="images/favicon.ico"> <meta http-equiv="X-UA-Compatible" content="IE=8" /> </head> <body> <div id="container"> <div id="contentbox" align="Center"> <a href="index.html"><div id="banner" align="Center"> </div></a> <div id="navbar"> <p><a href="index.html"><img src="images/home.png" width="65" height="54" alt="picture of a house to relate to the home page (content)" style="position: absolute; left: 23px; top: 16px; width: 57px; height: 48px;"><span style="position: absolute; left: 24px; z-index:2; top: 71px; height: 23px;">Content</span></a> <a href="#"><img src="images/eagleicon.gif" width="73" height="39" alt="An Eagle icon for the News section of the Totem Pole" style="position: absolute; left: 111px; top: 28px;"><span style="position: absolute; z-index: 2; left: 127px; top: 72px;">News</span></a> <a href="#"><img src="images/owlicon.gif" width="81" height="61" alt="An Owl icon for the Music section of the totem pole" style="position: absolute; left: 210px; top: 11px;"><span style="position: absolute; z-index:2; left: 226px; top: 73px;"><strong>Music</strong></span></a><a href="movies.html"><img src="images/wolficon.gif" width="88" height="54" alt="A Wolf icon for the Movies section of the totem pole" style="position: absolute; left: 320px; top: 15px;"><span style="position: absolute; left: 336px; top: 72px; z-index:2;"><strong>Movies</strong></span></a> <a href="#"><img src="images/hareimage.gif" width="60" height="56" alt="A Hare icon for Video Game section of the Totem Pole" style="position: absolute; left: 441px; top: 13px;"><span style="position: absolute; z-index:2; left: 428px; top: 73px;"><strong>Video Games</strong></span></a> <a href="#"><img src="images/bearicon.gif" width="91" height="57" alt="A bear icon for the Health section of The Totem Pole" style="position: absolute; left: 551px; top: 13px;"><span style="position: absolute; left: 580px; top: 72px; z-index:2;">Health</span></a></p> </div> <!--Nav Bar 2--> <div id="navbar2"> <a href="#">About Us</a> <a href="#">Feedback</a> <a href="#">Subscribe</a> </div> <!-- Atomz HTML for Search --> <div id="searchbar"> <form method="get" action="http://search.atomz.com/search/"> <input id="searchbox" size="13" name="sp_q" value="Search..." onFocus="if (this.value == 'Search...') {this.value=''}"> <input class="css_btn_class" type="submit" value="Search"> <input type="hidden" name="sp_a" value="sp1005092e"> <input type="hidden" name="sp_p" value="all"> <input type="hidden" name="sp_f" value="UTF-8"> </form> </div> <!-- Start WOWSlider.com BODY section --> <div id="mywowslider"> <div id="wowslider-container1"> <div class="ws_images"> <ul> <li><img src="images/anchor.jpg" alt="Ron Burgundy" title="Ron Burgundy" id="wows1_0"/>Played by Will Ferrell</li> <li><img src="images/anchor2.jpg" alt="Brian Fantana" title="Brian Fantana" id="wows1_1"/>Played by Paul Rudd</li> <li><img src="images/anchor3.jpg" alt="Brick Tamland" title="Brick Tamland" id="wows1_2"/>Played by Steve Carrell</li> <li><img src="images/anchor4.jpg" alt="Champ Kind" title="Champ Kind" id="wows1_3"/>Played by David Koechner</li> </ul> </div> <div class="ws_bullets"><div> <a href="#" title="Ron Burgundy"><img src="images/anchor.jpg" alt="Ron Burgundy"/>1</a> <a href="#" title="Brian Fantana"><img src="images/anchor2.jpg" alt="Brian Fantana"/>2</a> <a href="#" title="Brick Tamland"><img src="images/anchor3.jpg" alt="Brick Tamland"/>3</a> <a href="#" title="Champ Kind"><img src="images/anchor4.jpg" alt="Champ Kind"/>4</a> </div> </div> <span class="wsl"><a href="http://wowslider.com"></a></span> <div class="ws_shadow"></div> </div> <script type="text/javascript" src="engine1/wowslider.js"></script> <script type="text/javascript" src="engine1/script.js"></script> </div> <!-- End WOWSlider.com BODY section --> <!-- AddThis Smart Layers BEGIN --> <!-- Go to http://www.addthis.com/get/smart-layers to customize --> <script type="text/javascript" src="//s7.addthis.com/js/300/addthis_widget.js#pubid=ra-5279b96309e7df24"></script> <script type="text/javascript"> addthis.layers({ 'theme' : 'transparent', 'share' : { 'position' : 'left', 'numPreferredServices' : 5 } }); </script> <!-- AddThis Smart Layers END --> <div id="sources"><p> Source(s): <a href="http://en.wikipedia.org/wiki/Anchorman_2:_The_Legend_Continues">wikipedia.com</a></p></div> <div id="infocontent"> <p align="left"><em><strong> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Anchorman 2: The Legend Continues</strong></em> is an upcoming American comedy film being released on December 20, 2013, also a sequel to the 2004 film <em>Anchorman: The Legend of Ron Burgandy</em>. On March 28, 2012, actor Will Ferrell officially announced the sequel dressed in character as Ron Burgundy on the late-night talk-show <em>Conan</em>. As with the original film, it is directed by Adam McKay, produced by Judd Apatow, stars Will Ferrell and is written by Adam McKay and Will Ferrell. Unlike the original film, which was distributed by DreamWorks Pictures, <em>The Legend Continues</em> will be distributed by Paramount Pictures.</p> <p align="left"><em><strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</strong></em>The movie now has a website at <a href="www.anchormanmovie.com">www.anchormanmovie.com</a> where a countdown for the release of this film can be seen. By the looks of these images, I think we can expect big things when the movie comes out this December. Enjoy the poster photos and trailers all posted below, and don't forget to submit your vote in the poll!</p> </div> <div id="trailer1"><iframe width="560" height="315" src="//www.youtube.com/embed/Elczv0ghqw0?rel=0" frameborder="0" allowfullscreen></iframe></div> <div id="trailer2"> <iframe width="560" height="315" src="//www.youtube.com/embed/mZ-JX-7B3uM?rel=0" frameborder="0" allowfullscreen></iframe> </div> <div id="poll"> <form method="post" action="http://poll.pollcode.com/763294"><table style="border: black 1px solid;" border="1" width="175" bgcolor="EEEEEE" cellspacing="2" cellpadding="0"><tr><td colspan="2" height="10"><font face="Verdana" size="2" color="000000"><b>What Rating Do You Think This Will Recieve</b></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="1" id="763294answer1"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer1">10</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="2" id="763294answer2"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer2">9</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="3" id="763294answer3"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer3">8</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="4" id="763294answer4"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer4">7</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="5" id="763294answer5"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer5">6</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="6" id="763294answer6"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer6">5</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="7" id="763294answer7"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer7">4</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="8" id="763294answer8"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer8">3</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="9" id="763294answer9"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer9">2</label></font></td></tr><tr><td width="5"><input type="radio" name="answer" value="10" id="763294answer10"></td><td>&nbsp;<font face="Verdana" size="2" color="000000"><label for="763294answer10">1</label></font></td></tr><tr><td colspan="2" height="10"><center><input type="submit" value=" Vote ">&nbsp;&nbsp;<input title="Clicking this will send you to a new page" type="submit" name="view" value=" View "></center></td></tr><tr><td colspan="2" align="right"><font face="Verdana" height="5" size="1" color="000000"></font></td></tr></table></form></div> <span style="position: absolute; 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} #owl { top:624px; position:absolute; left:0px; } #wolf { top:949px; position:absolute; right:0px; } #hare { top:1274px; position:absolute; left:0px; } #bear { top:1599px; position:absolute; right:0px; } #footer { position: absolute; left: 393px; top: 1941px; width: 251px; color: #0F9; } #footer a { color: #0f9; } .atss { left: 0; } #infocontent { position: absolute; z-index: 3; left: 15px; top: 333px; height: 348px; width: 789px; } #mywowslider { position: absolute; z-index: 3; left: 640px; top: 684px; } #poll { position: absolute; z-index: 3; left: 815px; top: 344px; } #trailer1 { position: absolute; z-index: 3; left: 40px; top: 598px; } #trailer2 { position: absolute; z-index: 3; left: 40px; top: 948px; } #trailer1header { position: absolute; z-index: 3; left: 200px; top: 550px; width: 240px; font-style: italic; font-weight: normal; } #trailer2header { position: absolute; z-index: 3; left: 200px; top: 898px; width: 241px; height: 51px; font-style: italic; font-weight: normal; } #disqus { position: absolute; 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  • How does bundler work (in general)?

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    Hello, I'm pretty new to Ruby/Rails but I was taking a look at bundler and was wondering how it works exactly. Do you install a full set of gems like normal gem install XYZand then use the Gemfile to pull a certain subset of those gems for use with a specific application? Or do you not install gems normally anymore and just include them in the Gemfile and then do a bundle install to include them all in a bundle that is then used with your application? Thank you so much for taking the time to answer this, I'm just a little confused on what bundler's functionality is exactly. -- MAP

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