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  • scala for yield setting a value

    - by coubeatczech
    Hi, I want to create a list of GridBagPanel.Constraints. I read it in the scala programming book, that there is a cool for-yield construction, but I probably haven't understood the way it works correctly, because my code doesn't compile. Here it is: val d = for { i <- 0 until 4 j <- 0 until 4 } yield { c = new Constraints c.gridx = j c.gridy = i } I want to generate a List[Constraints] and for every constraint set different x,y values so later, when I later add the components, they're going to be in a grid.

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  • How to modify a given class to use const operators

    - by zsero
    I am trying to solve my question regarding using push_back in more than one level. From the comments/answers it is clear that I have to: Create a copy operator which takes a const argument Modify all my operators to const But because this header file is given to me there is an operator what I cannot make into const. It is a simple: float & operator [] (int i) { return _item[i]; } In the given program, this operator is used to get and set data. My problem is that because I need to have this operator in the header file, I cannot turn all the other operators to const, what means I cannot insert a copy operator. How can I make all my operators into const, while preserving the functionality of the already written program? Here is the full declaration of the class: class Vector3f { float _item[3]; public: float & operator [] (int i) { return _item[i]; } Vector3f(float x, float y, float z) { _item[0] = x ; _item[1] = y ; _item[2] = z; }; Vector3f() {}; Vector3f & operator = ( const Vector3f& obj) { _item[0] = obj[0]; _item[1] = obj[1]; _item[2] = obj[2]; return *this; }; Vector3f & operator += ( const Vector3f & obj) { _item[0] += obj[0]; _item[1] += obj[1]; _item[2] += obj[2]; return *this; }; bool operator ==( const Vector3f & obj) { bool x = (_item[0] == obj[0]) && (_item[1] == obj[1]) && (_item[2] == obj[2]); return x; } // my copy operator Vector3f(const Vector3f& obj) { _item[0] += obj[0]; _item[1] += obj[1]; _item[2] += obj[2]; return this; } };

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  • Can operator<< in derived class call another operator<< in base class in c++?

    - by ivory
    In my code, Manager is derived from Employee and each of them have an operator<< override. class Employee{ protected: int salary; int rank; public: int getSalary()const{return salary;} int getRank()const{return rank;} Employee(int s, int r):salary(s), rank(r){}; }; ostream& operator<< (ostream& out, Employee& e){ out << "Salary: " << e.getSalary() << " Rank: " << e.getRank() << endl; return out; } class Manager: public Employee{ public: Manager(int s, int r): Employee(s, r){}; }; ostream& operator<< (ostream& out, Manager& m){ out << "Manager: "; cout << (Employee)m << endl; //can not compile, how to call function of Employee? return out; } I hoped cout << (Employee)m << endl; would call ostream& operator<< (ostream& out, Employee& e), but it failed.

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  • dynamic, How to test if a property is available

    - by Miau
    Scenario is very simple somewhere in the code I have this dynamic myVariable = GetDataThatLooksVerySimilarButNotTheSame(); //how to do this? if (myVariable.MyProperty.Exists) //Do stuff So basically the question is how to check (avoiding exceptions) that a certain property is available in my dynamic variable. I could do GetType() but I d rather avoid that, I dont actually want to know the type of the object I want to know if a property (or method if that makes life easier) is available Any pointers? Cheers

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  • Providing less than operator for one element of a pair

    - by Koszalek Opalek
    What would be the most elegant way too fix the following code: #include <vector> #include <map> #include <set> using namespace std; typedef map< int, int > row_t; typedef vector< row_t > board_t; typedef row_t::iterator area_t; bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; int main( int argc, char* argv[] ) { int row_num; area_t it; set< pair< int, area_t > > queue; queue.insert( make_pair( row_num, it ) ); // does not compile }; One way to fix it is moving the definition of less< to namespace std (I know, you are not supposed to do it.) namespace std { bool operator< ( area_t const& a, area_t const& b ) { return( a->first < b->first ); }; }; Another obvious solution is defining less than< for pair< int, area_t but I'd like to avoid that and be able to define the operator only for the one element of the pair where it is not defined.

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  • Operator Overloading in C++ as int + obj

    - by Azher
    Hi Guys, I have following class:- class myclass { size_t st; myclass(size_t pst) { st=pst; } operator int() { return (int)st; } int operator+(int intojb) { return int(st) + intobj; } }; this works fine as long as I use it like this:- char* src="This is test string"; int i= myclass(strlen(src)) + 100; but I am unable to do this:- int i= 100+ myclass(strlen(src)); Any idea, how can I achieve this?? Thanks in advance. Regards,

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  • perl - universal operator overload

    - by Todd Freed
    I have an idea for perl, and I'm trying to figure out the best way to implement it. The idea is to have new versions of every operator which consider the undefined value as the identity of that operation. For example: $a = undef + 5; # undef treated as 0, so $a = 5 $a = undef . "foo"; # undef treated as '', so $a = foo $a = undef && 1; # undef treated as false, $a = true and so forth. ideally, this would be in the language as a pragma, or something. use operators::awesome; However, I would be satisfied if I could implement this special logic myself, and then invoke it where needed: use My::Operators; The problem is that if I say "use overload" inside My::Operators only affects objects blessed into My::Operators. So the question is: is there a way (with "use overoad" or otherwise) to do a "universal operator overload" - which would be called for all operations, not just operations on blessed scalars. If not - who thinks this would be a great idea !? It would save me a TON of this kind of code if($object && $object{value} && $object{value} == 15) replace with if($object{value} == 15) ## the special "is-equal-to" operator

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  • C++ segmentation error when first parameter is null in comparison operator overload

    - by user1774515
    I am writing a class called Word, that handles a c string and overloads the <, , <=, = operators. word.h: friend bool operator<(const Word &a, const Word &b); word.cc: bool operator<(const Word &a, const Word &b) { if(a == NULL && b == NULL) return false; if(a == NULL) return true; if(b == NULL) return false; return a.wd < b.wd; //wd is a valid c string } main: char* temp = NULL; //EDIT: i was mistaken, temp is a char pointer Word a("blah"); //a.wd = [b,l,a,h] cout << (temp<a); i get a segmentation error before the first line of the operator< method after the last line in the main. I can correct the problem by writing cout << (a>temp); where the operator> is similarly defined and i get no errors. but my assignment requires (temp < a) to work so this is where i ask for help. EDIT: i made a mistake the first time and i said temp was of type Word, but it is actually of type char*. so i assume that the compiler converts temp to a Word using one of my constructors. i dont know which one it would use and why this would work since the first parameter is not Word. here is the constructor i think is being used to make the Word using temp: Word::Word(char* c, char* delimeters=NULL) { char *temporary = "\0"; if(c == NULL) c = temporary; check(stoppers!=NULL, "(Word(char*,char*))NULL pointer"); //exits the program if the expression is false if(strlen(c) == 0) size = DEFAULT_SIZE; //10 else size = strlen(c) + 1 + DEFAULT_SIZE; wd = new char[size]; check(wd!=NULL, "Word(char*,char*))heap overflow"); delimiters = new char[strlen(stoppers) + 1]; //EDIT: changed to [] check(delimiters!=NULL,"Word(char*,char*))heap overflow"); strcpy(wd,c); strcpy(delimiters,stoppers); count = strlen(wd); } wd is of type char* thanks for looking at this big question and trying to help. let me know if you need more code to look at

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  • C++ compiler unable to find function (namespace related)

    - by CS student
    I'm working in Visual Studio 2008 on a C++ programming assignment. We were supplied with files that define the following namespace hierarchy (the names are just for the sake of this post, I know "namespace XYZ-NAMESPACE" is redundant): (MAIN-NAMESPACE){ a bunch of functions/classes I need to implement... (EXCEPTIONS-NAMESPACE){ a bunch of exceptions } (POINTER-COLLECTIONS-NAMESPACE){ Set and LinkedList classes, plus iterators } } The MAIN-NAMESPACE contents are split between a bunch of files, and for some reason which I don't understand the operator<< for both Set and LinkedList is entirely outside of the MAIN-NAMESPACE (but within Set and LinkedList's header file). Here's the Set version: template<typename T> std::ostream& operator<<(std::ostream& os, const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set<T>& set) Now here's the problem: I have the following data structure: Set A Set B Set C double num It's defined to be in a class within MAIN-NAMESPACE. When I create an instance of the class, and try to print one of the sets, it tells me that: error C2679: binary '<<' : no operator found which takes a right-hand operand of type 'const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set' (or there is no acceptable conversion) However, if I just write a main() function, and create Set A, fill it up, and use the operator- it works. Any idea what is the problem? (note: I tried any combination of using and include I could think of).

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  • C++ Operator Ambiguity

    - by Scott
    Forgive me, for I am fairly new to C++, but I am having some trouble regarding operator ambiguity. I think it is compiler-specific, for the code compiled on my desktop. However, it fails to compile on my laptop. I think I know what's going wrong, but I don't see an elegant way around it. Please let me know if I am making an obvious mistake. Anyhow, here's what I'm trying to do: I have made my own vector class called Vector4 which looks something like this: class Vector4 { private: GLfloat vector[4]; ... } Then I have these operators, which are causing the problem: operator GLfloat* () { return vector; } operator const GLfloat* () const { return vector; } GLfloat& operator [] (const size_t i) { return vector[i]; } const GLfloat& operator [] (const size_t i) const { return vector[i]; } I have the conversion operator so that I can pass an instance of my Vector4 class to glVertex3fv, and I have subscripting for obvious reasons. However, calls that involve subscripting the Vector4 become ambiguous to the compiler: enum {x, y, z, w} Vector4 v(1.0, 2.0, 3.0, 4.0); glTranslatef(v[x], v[y], v[z]); Here are the candidates: candidate 1: const GLfloat& Vector4:: operator[](size_t) const candidate 2: operator[](const GLfloat*, int) <built-in> Why would it try to convert my Vector4 to a GLfloat* first when the subscript operator is already defined on Vector4? Is there a simple way around this that doesn't involve typecasting? Am I just making a silly mistake? Thanks for any help in advance.

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  • C++ [] array operator with multiple arguments?

    - by genesys
    Can I define in C++ an array operator that takes multiple arguments? I tried it like this: const T& operator[](const int i, const int j, const int k) const{ return m_cells[k*m_resSqr+j*m_res+i]; } T& operator[](const int i, const int j, const int k){ return m_cells[k*m_resSqr+j*m_res+i]; } But I'm getting this error: error C2804 binary operator '[' has too many parameters

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  • Passing operator as a parameter

    - by nacho4d
    Hi, I want to have a function that evaluates 2 bool vars (like a truth table) for example: since T | F : T then myfunc('t', 'f', ||); /*defined as: bool myfunc(char lv, char rv, ????)*/ should return true; how can I pass the third parameter? (I know is possible to pass it as a char* but then I will have to have another table to compare operator string and then do the operation which is something I would like to avoid) Is it possible to pass an operator like ^(XOR) or ||(OR) or &&(AND), etc in a function/method? Thanks in advance

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  • Using operator+ without leaking memory?

    - by xokmzxoo
    So the code in question is this: const String String::operator+ (const String& rhs) { String tmp; tmp.Set(this->mString); tmp.Append(rhs.mString); return tmp; } This of course places the String on the stack and it gets removed and returns garbage. And placing it on the heap would leak memory. So how should I do this?

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  • C++: Overload != When == Overloaded

    - by Mark W
    Say I have a class where I overloaded the operator == as such: Class A { ... public: bool operator== (const A &rhs) const; ... }; ... bool A::operator== (const A &rhs) const { .. return isEqual; } I already have the operator == return the proper Boolean value. Now I want to extend this to the simple opposite (!=). I would like to call the overloaded == operator and return the opposite, i.e. something of the nature bool A::operator!= (const A &rhs) const { return !( this == A ); } Is this possible? I know this will not work, but it exemplifies what I would like to have. I would like to keep only one parameter for the call: rhs. Any help would be appreciated, because I could not come up with an answer after several search attempts.

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  • The unary increment operator in pointer arithmetic

    - by RhymesWithDuck
    Hello, this is my first post. I have this function for reversing a string in C that I found. void reverse(char* c) { if (*c != 0) { reverse(c + 1); } printf("%c",*c); } It works fine but if I replace: reverse(c + 1); with: reverse(++c); the first character of the original string is truncated. My question is why would are the statements not equivalent in this instance? Thanks

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  • How to relate keywords to records - Many to Many

    - by webworm
    Hi All, I am looking for suggestions on database design for a sample jobs listing application. I have many jobs that I would like to associate various keywords with. Each job can have multiple keywords. I would like to store the keywords in a seperate table instead of in a field within the Job table so as to avoid mispellings in keywords. What is the best way to relate keywords to the jobs? I was thinking of using an intermediary table that would have a many to many relationship linking keywords to jobs. Is this the best way to go or should I just have a field in the Job table that contains multiple keywords? Thanks for any suggestions.

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  • What is the best signature for overloaded arithmetic operators in C++?

    - by JohnMcG
    I had assumed that the canonical form for operator+, assuming the existence of an overloaded operator+= member function, was like this: const T operator+(const T& lhs, const T& rhs) { return T(lhs) +=rhs; } But it was pointed out to me that this would also work: const T operator+ (T lhs, const T& rhs) { return lhs+=rhs; } In essence, this form transfers creation of the temporary from the body of the implementation to the function call. It seems a little awkward to have different types for the two parameters, but is there anything wrong with the second form? Is there a reason to prefer one over the other?

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  • How can I tell the number of replacements in a formatter string?

    - by sdanna
    Given the following method: (real method has a few more parameters, but the important ones are below...) public string DoSomething(string formatter, params string[] values) { // Do something eventually involving a call to String.Format(formatter, values); } Is there a way to tell if my values array has enough objects in it to cover the formatter, so that I can throw an exception if there aren't (short of doing the string.Format; that isn't an option until the end due to some lambda conversions)?

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  • Program crashes when item selected from listView

    - by philip
    The application just crash every time I try to click from the list. ListMovingNames.java public class ListMovingNames extends Activity { ListView MoveList; SQLHandler SQLHandlerview; Cursor cursor; Button addMove; EditText etAddMove; TextView temp; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.selectorcreatemove); addMove = (Button) findViewById(R.id.bAddMove); etAddMove = (EditText) findViewById(R.id.etMoveName); temp = (TextView) findViewById(R.id.tvTemp); MoveList = (ListView) findViewById(R.id.lvMoveItems); SQLHandlerview = new SQLHandler(this); SQLHandlerview = new SQLHandler(ListMovingNames.this); SQLHandlerview.open(); cursor = SQLHandlerview.getMove(); startManagingCursor(cursor); String[] from = new String[]{SQLHandler.KEY_MOVENAME}; int[] to = new int[]{R.id.text}; SimpleCursorAdapter cursorAdapter = new SimpleCursorAdapter(this, R.layout.row, cursor, from, to); MoveList.setAdapter(cursorAdapter); SQLHandlerview.close(); addMove.setOnClickListener(new OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub try { String ssmoveName = etAddMove.getText().toString(); SQLHandler entry = new SQLHandler(ListMovingNames.this); entry.open(); entry.createMove(ssmoveName); entry.close(); } catch (SQLException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); MoveList.setOnItemClickListener(new OnItemClickListener() { @SuppressLint("ShowToast") public void onItemClick(AdapterView<?> arg0, View view, int position, long id) { // TODO Auto-generated method stub // String moveset = cursor.getString(position); // temp.setText(moveset); Toast.makeText(ListMovingNames.this, position, Toast.LENGTH_SHORT); } }); } } and here's my database handler. But I'm sure that there's nothing wrong with it, its probably the cursor adapter. SQLHandler.java public class SQLHandler { public static final String KEY_ROOMMOVEHOLDER = "roommoveholder"; public static final String KEY_ROOM = "room"; public static final String KEY_ITEMMOVEHOLDER = "itemmoveholder"; public static final String KEY_ITEMNAME = "itemname"; public static final String KEY_ITEMVALUE = "itemvalue"; public static final String KEY_ROOMHOLDER = "roomholder"; public static final String KEY_MOVENAME = "movename"; public static final String KEY_ID1 = "_id"; public static final String KEY_ID2 = "_id"; public static final String KEY_ID3 = "_id"; public static final String KEY_ID4 = "_id"; public static final String KEY_MOVEDATE = "movedate"; private static final String DATABASE_NAME = "mymovingfriend"; private static final int DATABASE_VERSION = 1; public static final String KEY_SORTANDPURGE = "sortandpurge"; public static final String KEY_RESEARCH = "research"; public static final String KEY_CREATEMOVINGBINDER = "createmovingbinder"; public static final String KEY_ORDERSUPPLIES = "ordersupplies"; public static final String KEY_USEITORLOSEIT = "useitorloseit"; public static final String KEY_TAKEMEASUREMENTS = "takemeasurements"; public static final String KEY_CHOOSEMOVER = "choosemover"; public static final String KEY_BEGINPACKING = "beginpacking"; public static final String KEY_LABEL = "label"; public static final String KEY_SEPARATEVALUES = "separatevalues"; public static final String KEY_DOACHANGEOFADDRESS = "doachangeofaddress"; public static final String KEY_NOTIFYIMPORTANTPARTIES = "notifyimportantparties"; private static final String DATABASE_TABLE1 = "movingname"; private static final String DATABASE_TABLE2 = "movingrooms"; private static final String DATABASE_TABLE3 = "movingitems"; private static final String DATABASE_TABLE4 = "todolist"; public static final String CREATE_TABLE_1 = "CREATE TABLE " + DATABASE_TABLE1 + " (" + KEY_ID1 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_MOVEDATE + " TEXT NOT NULL, " + KEY_MOVENAME + " TEXT NOT NULL);"; public static final String CREATE_TABLE_2 = "CREATE TABLE " + DATABASE_TABLE2 + " (" + KEY_ID2 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_ROOMMOVEHOLDER + " TEXT NOT NULL, " + KEY_ROOM + " TEXT NOT NULL);"; public static final String CREATE_TABLE_3 = "CREATE TABLE " + DATABASE_TABLE3 + " (" + KEY_ID3 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_ITEMNAME + " TEXT NOT NULL, " + KEY_ITEMVALUE + " TEXT NOT NULL, " + KEY_ROOMHOLDER + " TEXT NOT NULL, " + KEY_ITEMMOVEHOLDER + " TEXT NOT NULL);"; public static final String CREATE_TABLE_4 = "CREATE TABLE " + DATABASE_TABLE4 + " (" + KEY_ID4 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_SORTANDPURGE + " TEXT NOT NULL, " + KEY_RESEARCH + " INTEGER NOT NULL, " + KEY_CREATEMOVINGBINDER + " TEXT NOT NULL, " + KEY_ORDERSUPPLIES + " TEXT NOT NULL, " + KEY_USEITORLOSEIT + " TEXT NOT NULL, " + KEY_TAKEMEASUREMENTS + " TEXT NOT NULL, " + KEY_CHOOSEMOVER + " TEXT NOT NULL, " + KEY_BEGINPACKING + " TEXT NOT NULL, " + KEY_LABEL + " TEXT NOT NULL, " + KEY_SEPARATEVALUES + " TEXT NOT NULL, " + KEY_DOACHANGEOFADDRESS + " TEXT NOT NULL, " + KEY_NOTIFYIMPORTANTPARTIES + " TEXT NOT NULL);"; private DbHelper ourHelper; private final Context ourContext; private SQLiteDatabase ourDatabase; private static class DbHelper extends SQLiteOpenHelper{ public DbHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); // TODO Auto-generated constructor stub } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub db.execSQL(CREATE_TABLE_1); db.execSQL(CREATE_TABLE_2); db.execSQL(CREATE_TABLE_3); db.execSQL(CREATE_TABLE_4); } @Override public void onUpgrade(SQLiteDatabase db, int oldversion, int newversion) { // TODO Auto-generated method stub db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE1); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE2); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE3); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE4); onCreate(db); } } public SQLHandler(Context c){ ourContext = c; } public SQLHandler open() throws SQLException{ ourHelper = new DbHelper(ourContext); ourDatabase = ourHelper.getWritableDatabase(); return this; } public void close(){ ourHelper.close(); } public long createMove(String smovename){ ContentValues cv = new ContentValues(); cv.put(KEY_MOVENAME, smovename); cv.put(KEY_MOVEDATE, "Not yet set"); return ourDatabase.insert(DATABASE_TABLE1, null, cv); } public long addRooms(String sroommoveholder, String sroom){ ContentValues cv = new ContentValues(); cv.put(KEY_ROOMMOVEHOLDER, sroommoveholder); cv.put(KEY_ROOM, sroom); return ourDatabase.insert(DATABASE_TABLE2, null, cv); } public long addItems(String sitemmoveholder, String sroomholder, String sitemname, String sitemvalue){ ContentValues cv = new ContentValues(); cv.put(KEY_ITEMMOVEHOLDER, sitemmoveholder); cv.put(KEY_ROOMHOLDER, sroomholder); cv.put(KEY_ITEMNAME, sitemname); cv.put(KEY_ITEMVALUE, sitemvalue); return ourDatabase.insert(DATABASE_TABLE3, null, cv); } public long todoList(String todoitem){ ContentValues cv = new ContentValues(); cv.put(todoitem, "Done"); return ourDatabase.insert(DATABASE_TABLE4, null, cv); } public Cursor getMove(){ String[] columns = new String[]{KEY_ID1, KEY_MOVENAME}; Cursor cursor = ourDatabase.query(DATABASE_TABLE1, columns, null, null, null, null, null); return cursor; } } can anyone point out what I'm doing wrong? here's the log 09-19 03:22:36.596: E/AndroidRuntime(679): FATAL EXCEPTION: main 09-19 03:22:36.596: E/AndroidRuntime(679): android.content.res.Resources$NotFoundException: String resource ID #0x0 09-19 03:22:36.596: E/AndroidRuntime(679): at android.content.res.Resources.getText(Resources.java:201) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.Toast.makeText(Toast.java:258) 09-19 03:22:36.596: E/AndroidRuntime(679): at standard.internet.marketing.mymovingfriend.ListMovingNames$2.onItemClick(ListMovingNames.java:78) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.AdapterView.performItemClick(AdapterView.java:284) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.ListView.performItemClick(ListView.java:3382) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.AbsListView$PerformClick.run(AbsListView.java:1696) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Handler.handleCallback(Handler.java:587) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Handler.dispatchMessage(Handler.java:92) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Looper.loop(Looper.java:123) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.app.ActivityThread.main(ActivityThread.java:4627) 09-19 03:22:36.596: E/AndroidRuntime(679): at java.lang.reflect.Method.invokeNative(Native Method) 09-19 03:22:36.596: E/AndroidRuntime(679): at java.lang.reflect.Method.invoke(Method.java:521) 09-19 03:22:36.596: E/AndroidRuntime(679): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 09-19 03:22:36.596: E/AndroidRuntime(679): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 09-19 03:22:36.596: E/AndroidRuntime(679): at dalvik.system.NativeStart.main(Native Method)

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  • Switched from DVI to HDMI, possible audio artifacts?

    - by I take Drukqs
    I'm using an ASUS VH236H monitor and an EVGA GeForce 570 GTX both of which are brand new. My monitor has an audio out port for speakers/headphones so I plugged in my headphones and made a random selection from my library when I noticed two things: There are static-like artifacts during "louder" parts of songs. There's what seems to be a volume cap in place. When I crank the volume past 100% in VLC the decibel level does not truly increase but the amount of static does. The cable is not new; I yanked it off of my PS3 when my DVI cable broke. It has been used a good amount on my HDTV and PS3 so I doubt it's a matter of burn-in. I like the way the setup works with an HDMI cable as opposed to DVI because my headphones barely reach my rig whereas I have plenty of slack when they're plugged into my monitor. Thanks in advance for any support. Note: I'm using a high quality HDMI cable from monoprice, AKG K702 headphones, and VLC media player.

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  • Nginx: Disallow index.html in URL

    - by Martin Vilcans
    We're generating a site consisting of only static files (using Assemble). Having the .html extension on URLs looks so nineties, so we generate every static HTML file in its own directory and call it index.html. For example, the url http://www.example.com/foo/bar/ is in the file /var/www/foo/bar/index.html. This works well, but there is one small thing nagging me: Now there are two possible URLs to the same resource: http://www.example.com/foo/bar/ (slash URL) http://www.example.com/foo/bar/index.html (index.html URL) By accident someone may link to the index.html form of the URL, which is bad for SEO and looks ugly (remember the nineties?). Is it possible in Nginx to give a 404 error on the index.html URL, but serve the slash URL? I tried this: location ~ /index\.html$ { return 404; } But it seems that Nginx does some internal rewrite of the slash URL to the index.html URL, and then matches this location so we get a 404 even on the slash URL. Note that to catch mistakes, we want index.html URLs to be an error, not just redirect to the slash URL.

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  • Templates, interfaces (multiple inheritance) and static functions (named constructors)

    - by fledgling Cxx user
    Setup I have a graph library where I am trying to decompose things as much as possible, and the cleanest way to describe it that I found is the following: there is a vanilla type node implementing only a list of edges: class node { public: int* edges; int edge_count; }; Then, I would like to be able to add interfaces to this whole mix, like so: template <class T> class node_weight { public: T weight; }; template <class T> class node_position { public: T x; T y; }; and so on. Then, the actual graph class comes in, which is templated on the actual type of node: template <class node_T> class graph { protected: node_T* nodes; public: static graph cartesian(int n, int m) { graph r; r.nodes = new node_T[n * m]; return r; } }; The twist is that it has named constructors which construct some special graphs, like a Cartesian lattice. In this case, I would like to be able to add some extra information into the graph, depending on what interfaces are implemented by node_T. What would be the best way to accomplish this? Possible solution I thought of the following humble solution, through dynamic_cast<>: template <class node_T, class weight_T, class position_T> class graph { protected: node_T* nodes; public: static graph cartesian(int n, int m) { graph r; r.nodes = new node_T[n * m]; if (dynamic_cast<node_weight<weight_T>>(r.nodes[0]) != nullptr) { // do stuff knowing you can add weights } if (dynamic_cast<node_position<positionT>>(r.nodes[0]) != nullptr) { // do stuff knowing you can set position } return r; } }; which would operate on node_T being the following: template <class weight_T, class position_T> class node_weight_position : public node, public node_weight<weight_T>, public node_position<position_T> { // ... }; Questions Is this -- philosophically -- the right way to go? I know people don't look nicely at multiple inheritance, though with "interfaces" like these it should all be fine. There are unfortunately problems with this. From what I know at least, dynamic_cast<> involves quite a bit of run-time overhead. Hence, I run into a problem with what I had solved earlier: writing graph algorithms that require weights independently of whether the actual node_T class has weights or not. The solution with this 'interface' approach would be to write a function: template <class node_T, class weight_T> inline weight_T get_weight(node_T const & n) { if (dynamic_cast<node_weight<weight_T>>(n) != nullptr) { return dynamic_cast<node_weight<weight_T>>(n).weight; } return T(1); } but the issue with it is that it works using run-time information (dynamic_cast), yet in principle I would like to decide it at compile-time and thus make the code more efficient. If there is a different solution that would solve both problems, especially a cleaner and better one than what I have, I would love to hear about it!

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  • Serving static content with jetty 7, using defaultservlet configured from web.xml

    - by Chilly
    Hi All, This is jetty 7 and xml configured, not embedded. I'm trying to serve a static file, crossdomain.xml, to an app that connects to a datasource I run from jetty. To do this, I configured a servlet and its mapping thus: default org.eclipse.jetty.servlet.DefaultServlet resourceBase /moo/somedirectory default /* Sadly all I get are 404's. Any help would be much appreciated, btw the rest of my web.xm lfile looks like: <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd" version="2.5" cometd org.cometd.server.continuation.ContinuationCometdServlet 1 cometd /cometd/* default org.eclipse.jetty.servlet.DefaultServlet resourceBase /foo/foo default /* initializer com.foo.research.Initializer 2 cross-origin org.eclipse.jetty.servlets.CrossOriginFilter cross-origin /cometd/* </web-app>

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  • Object Reference is required for non static field, method, or property

    - by JB
    using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); MessageBox.Show(myData); } public string GetDataFromNumber(string ID) { foreach (IDnumber idCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); return myData; } } return ""; } } } }using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1);// i get it for all of these myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); MessageBox.Show(myData); } public string GetDataFromNumber(string ID) { foreach (IDnumber idCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); return myData; } } return ""; } } } }

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