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  • DOUBLE_CLIC dont work in actionscript3

    - by ScarX
    I have MyMovie.addEventListener(MouseEvent.CLICK, goClick) function goClick(e:MouseEvent):void { trace("Trololo"); } It's work. Why don't work? MyMovie.addEventListener(MouseEvent.DOUBLE_CLICK, goDouble) function goDouble(e:MouseEvent):void { trace("Trololo"); }

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  • call inline function and pass in current item as the argument - Flex 3

    - by wcpro
    Im trying to create a loop of items like this... for each (var btn:Object in ViewButtonData) { // build element var box:HBox = new HBox(); box.styleName = "lefttab"; box.width = "100%"; box.addEventListener("rollOver", HoverTab(btn.id, 1)); box.addEventListener("rollOut", HoverTab(btn.id, 0)); // add element to list } I would like to pass in current HBox to the 'HoverTab' function. Is there a way to do that?

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  • Swiz mandates weak encapsulation.

    - by Faisal
    I just started using Swiz, and, it seems like Swiz forces you to create classes with weak encapsulation. Swiz requires all event handlers to be public in order to mediate events. Assume that component 'A' dispatches a few events, which I want to listen to in component 'B'. Traditionally, I'll just add event listeners on 'A' in 'B' and all the event handlers in 'B' can be kept private. However, if, I am using Swiz, I need to make all the handlers, mediating events, public. Am I missing something here, is there a way to bypass this problem. I really, don't want to pollute the public interface of my class. Thanks.

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  • Flash - can't access classes in another SWF

    - by Ashley Muller
    Hi, I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library). Here's the code that loads the library: var AD:ApplicationDomain = ApplicationDomain.currentDomain; var context:LoaderContext = new LoaderContext(false, AD); SA_gamecore_loader = new Loader(); SA_gamecore_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onGameCoreLibraryDataComplete); SA_gamecore_loader.load(new URLRequest("GameCore.swf"), context); Here's the code that tries to instantiate a class from GameCore.swf: var test:Class = GetClassFromDefinition("MenuArt") as Class; var testInstance:Object = new test(); public function GetClassFromDefinition(theStr:String):Object { var theClass:Object; try { theClass = GameCoreLibraryData.applicationDomain.getDefinition(theStr); } catch(e:ReferenceError) { trace(e); return null; } return theClass; } And this is the message that's traced: ReferenceError: Error #1065: Variable MenuArt is not defined. The GameCore.swf is in the same location as the parent swf. I'm using Flash Develop if that helps. Anyone able to point out what I'm doing wrong?

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  • addChild in the same layer

    - by CEAFDC
    I'm doing an application that puts tons of sprites on the screen in random position, like throwing cards on a table, but after a while it starts to drop the fps, because all the sprites still there. What I would like to do is adding the sprites but like an image, what's behind isn't stored. There are some way to do that? the code looks like this: var mySprite:MySprite = new MySprite(); mySprite.x = random; mySprite.y = random; mySprite.rotation = random; addChild(mySprite); Ps: I will not have to mess with them after they are on the screen.

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  • tiny URL api Automati in flex 3

    - by Oscar Navidad
    hello i am working in application of twitter in flex 3 and action script 3 , this in the text area when the user write my application automatically change http address to a short address but i don't know find the address within the text you can help me please.. thanks in advance

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  • Text-based one-on-one chat with Flash interface: what to power the backend?

    - by Zachary Burt
    Hey guys. I'm building a website where I hook people up so that they can anonymously vent to strangers. You either choose to be a listener, or a talker, and then you get catapulted into a one-on-one chat room. The reason for the app's construction is because you often can't vent to friends, because your deepest vulnerabilities can often be leveraged against you later on. (Like it or not, this is a part of human nature. Sad.) I'm looking for some insight into how I should architect everything. I found this neat tutorial, http://giantflyingsaucer.com/blog/?p=875, which suggests using python & stackless + flash. Someone else suggested I should try using p2p sockets, but I don't even know where to begin to look for info on that. Any other suggestions? I'd like to keep it simple. :^)

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  • flash component appear out of box

    - by Proyb2
    After embedded flash content on HTML, I tried to click comboxbox list, it was appear to be truncated, how do I actually make the list visible outside the flash content? Seeing some of the commercial ads with out-of-box feature, how do I do that?

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  • Confusion over manual/automatic sizing of Flash Sprite Objects

    - by John
    If I have a custom class subclassing Sprite and it draws some simple objects, how does this work with respect to the Sprite.width & Sprite.height properties? It seems I can draw (for example) a rectangle of any size, bigger than the Sprite size. Similarly if I set the width/height properties, what happens to the content already drawn? As a use-case, I might have a stick-man which is drawn as a set of lines, I want to set the man's height and the rendering is scaled to this. Are there any issues with width/height being auto-calculated or am I misunderstanding what these properties actually mean?

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  • Moving 2d objects on a 3d plane - AS3

    - by Borkz
    I have a 2d plane rotated on its x axis, with 2d display objects I want to move around on the plane. Its pretty similar to a chess board: http://static.open.salon.com/files/chess011237853612.jpg The board is a rotated rectangle, and the pieces are just 2d display objects. Whats the easiest way to manipulate those objects so they appear to be moving on the board?

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  • Preloading images from XML into Flash

    - by tykebikemike
    I know this has been asked to death, but I cant seem to find the answer i'm looking for... I've put together a simple Flash/XML image gallery and I would like to preload the images - Simple process. Get the XML data Preload the images When all images are preloaded, go to next frame Here is my code thus far: var myXML:XML = new XML(); myXML.ignoreWhite = true; myXML.load("xmltest.xml"); myXML.onLoad = function(success){ if(success){ var myImage = myXML.firstChild.childNodes; for (i=0; i<myImage.length; i++){ var imageNumber = i+1; var imageName = myImage[i].attributes.name; var imageURL = myImage[i].firstChild.nodeValue; trace('image #: ' + imageNumber); trace('image name: ' + imageName); trace('image url: ' + imageURL + '\n'); } } }

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  • My code gets an argument error, expecting 1 but got 0 - AS3

    - by Louis Cottier
    I've got this code with a variable of platform, which I'm trying to link with the actual object of Platform in my .fla file but I get this error when I run it; ArgumentError: Error #1063: Argument count mismatch on Code(). Expected 1, got 0. In my output window. package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Code extends MovieClip { var charSpeed:int = 0; var velocity:int = 0; var gravity:Number = 1; var Jump:Boolean = false; public function startGame(){ stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, checkKeyUp); stage.addEventListener(Event.ENTER_FRAME, loop); } private var platform:Platform; public function Code(value:Platform) { platform = value; } function checkKeyDown(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed -= 10; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed += 10; } if (evt.keyCode == Keyboard.DOWN){ if(!Jump){ velocity -= 14; Jump = true; } } } function checkKeyUp(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed = 0; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed = 0; } } function loop(evt:Event){ player.x = velocity; if (player.x < 0){ player.x = 0; } if (player.x > 550){ player.x = 550; } velocity += gravity; var Platform:Array = new Array(platform) if (!Platform.hitTestPoint(player.x, player.y, true)){ player.y += velocity; } for (var i = 0; i < 10; i++){ if (Platform.hitTestPoint(player.x, player.y, true)){ player.y--; velocity = 0; Jump = false; } } } } } The as3 file name is Code, and the fla file name is Game. My objective is to get my player to move around on the platform using the arrow keys. The linkage of my platform is "Platform". If anyone could help that would be great

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  • How can I get the width/height of a loaded swf's stage in AS2?

    - by loopj
    I'm using MovieClipLoader to load an external as2 swf file into my as2 flash project, and I'm having trouble getting the original stage size of the loaded swf. When I run the following code: var popup:MovieClip = _root.createEmptyMovieClip("popup", 1); var loader:MovieClipLoader = new MovieClipLoader(); var loadHandler:Object = new Object(); loader.addListener(loadHandler); loader.loadClip(url, popup); loadHandler.onLoadInit = function(mc:MovieClip) { trace(mc._width + ", " + mc._height); } I get strange width/height values (mc._width=601.95, mc._height=261.15) when what I actually want is the stage size of the loaded swf file, which in this case I know to be 300px x 250px. Any suggestions appreciated! Thanks

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  • Explicitly typing variables causes compiler to think an instance of a builtin type doesn't have a pr

    - by wallacoloo
    I narrowed the causes of an AS3 compiler error 1119 down to code that looks similar to this: var test_inst:Number = 2.953; trace(test_inst); trace(test_inst.constructor); I get the error "1119: Access of possibly undefined property constructor through a reference with static type Number." Now if I omit the variable's type, I don't get that error: var test_inst = 2.953; trace(test_inst); trace(test_inst.constructor); it produces the expected output: 2.953 [class Number] So what's the deal? I like explicitly typing variables, so is there any way to solve this error other than not providing the variable's type?

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  • number with sign in combobox dataprovider

    - by gauravgr8
    Hi, I am trying to display country codes(+91, +60, +01) in the combobox. Although the dataprovider(array) contains + sign but is removed. I am not getting how to show it with sign. <mx:Array id="countryArray"> <mx:Object label="India" data="+91" /> <mx:Object label="Malaysia" data="+60" /> <mx:Object label="Usa" data="+01" /> </mx:Array> Is this the problem with dataprovider? How can I treate them as text not numbers? Please help. Thanks in advance.

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  • Can you iterate over chunks() with request.POST in Django?

    - by Sebastian
    I'm trying to optimize a site I'm building with Django/Flash and am having a problem using Django's iterate over chunks() feature. I'm sending an image from Flash to Django using request.POST data rather than through a form (using request.FILES). The problem I foresee is that if there is large user volume, I could potentially kill memory. But it seems that Django only allows iterating over chunks with request.FILES. Is there a way to: 1) wrap my request.POST data into a request.FILES (thus spoofing Django) or 2) use chunks() with request.POST data

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  • Setting the Panel Owner

    - by babyangel86
    Hi, I've got an application that allows a panel to popup to allow the user to edit some properties. How do I set the panel owner so that it is on top of all the other components on the page without actually disabling them like you do with an alert box?

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  • Allowing pop-up's and downloads with flex

    - by ShadowVariable
    I'm building an flex app that is basically a wrapper for a few websites. One of them is a google docs website, and I'm trying to get flex to allow downloads or popups or something that will allow me to do it. I've tried a whole bunch of solutions online and none of them have worked out. Here's the code so far: <?xml version="1.0" encoding="utf-8"?> <s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" width="100%" height="100%" creationComplete="onCreationComplete()"> <s:layout> <s:HorizontalLayout/> </s:layout> <fx:Style source="style.css"/> <fx:Script> <![CDATA[ include "CustomHTMLLoader.as"; private function onCreationComplete():void { // ... other stuff ... var custom:object; custom.htmlHost = new MyHTMLHost(); } ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:BorderContainer width="100%" height="100%" backgroundColor="#87BED0" styleName="container"> <s:Panel x="188" y="17" width="826" height="112" borderAlpha="0.15" chromeColor="#0C5A74" color="#FFFFFF" cornerRadius="20" dropShadowVisible="false" enabled="true" title="Customer Service Control Panel"> <s:controlBarContent/> <s:Button id="home" x="13" y="10" height="44" label="Phones" click="myViewStack.selectedChild=Home;" enabled="true" icon="@Embed('assets/iconmonstr-mobile-phone-6-icon-32.png')"/> <s:Button id="liveagent" x="131" y="10" height="44" label="Live Agent" click="myViewStack.selectedChild=live_agent;" icon="@Embed('assets/iconmonstr-speech-bubble-11-icon-32.png')"/> <s:Button id="bigcommerce" x="260" y="10" width="158" height="44" label="Big Commerce" click="myViewStack.selectedChild=bigcommerce_home;" icon="@Embed('assets/iconmonstr-coin-6-icon-48.png')"/> <s:Button id="faq" x="436" y="10" width="88" height="44" label="FAQ" click="myViewStack.selectedChild=freqaskquestions;" fontFamily="Arial" icon="@Embed('assets/iconmonstr-help-4-icon-32.png')"/> <s:Button id="call" x="540" y="10" width="131" height="44" label="Google Docs" click="myViewStack.selectedChild=call_notes;" icon="@Embed('assets/iconmonstr-text-file-4-icon-32.png')"/> <s:Button id="hoot" x="684" y="10" width="122" height="44" label="HootSuite" click="myViewStack.selectedChild=hoot_suite;" icon="@Embed('assets/iconmonstr-facebook-icon-32.png')"/> </s:Panel> <mx:ViewStack id="myViewStack" x="0" y="140" width="100%" height="100%" borderStyle="solid"> <s:NavigatorContent id="Home"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://mbvphone.mtbakervapor.org/vbx/messages/inbox" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="bigcommerce_home"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://www.mtbakervapor.com/admin" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="live_agent"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://mbvphone.mtbakervapor.org/liveagent/agent/#login" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="freqaskquestions"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="http://mbvphone.mtbakervapor.org/liveagent/" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="call_notes"> <s:BorderContainer width="100%" height="100%"> <mx:HTML id="html" x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="https://drive.google.com/a/mtbakervapor.com/" htmlHost="{new CustomHost()}" /> </s:BorderContainer> </s:NavigatorContent> <s:NavigatorContent id="hoot_suite"> <s:BorderContainer width="100%" height="100%"> <mx:HTML x="0" y="0" width="100%" height="100%" borderVisible="false" horizontalScrollPolicy="off" location="https://hootsuite.com/login" /> </s:BorderContainer> </s:NavigatorContent> </mx:ViewStack> <s:Image x="0" y="0" width="180" height="140" scaleMode="letterbox" smooth="false" source="assets/mbvlogo_black.png"/> </s:BorderContainer> </s:WindowedApplication> and the custom class code: package { import flash.html.HTMLHost; import flash.html.HTMLWindowCreateOptions; import flash.html.HTMLLoader; public class MyHTMLHost extends HTMLHost { public function MyHTMLHost(defaultBehaviors:Boolean=true) { super(defaultBehaviors); } override public function createWindow(windowCreateOptions:HTMLWindowCreateOptions):HTMLLoader { // all JS calls and HREFs to open a new window should use the existing window return HTMLLoader.createRootWindow(); } } } any help would be appreciated.

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