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  • Links from UK TechDays 2010 sessions on Entity Framework, Parallel Programming and Azure

    - by Eric Nelson
    [I will do some longer posts around my sessions when I get back from holiday next week] Big thanks to all those who attended my 3 sessions at TechDays this week (April 13th and 14th, 2010). I really enjoyed both days and watched some great session – my personal fave being the Silverlight/Expression session by my friend and colleague Mike Taulty. The following links should help get you up and running on each of the technologies. Entity Framework 4 Entity Framework 4 Resources http://bit.ly/ef4resources Entity Framework Team Blog http://blogs.msdn.com/adonet Entity Framework Design Blog http://blogs.msdn.com/efdesign/ Parallel Programming Parallel Computing Developer Center http://msdn.com/concurrency Code samples http://code.msdn.microsoft.com/ParExtSamples Managed Team Blog http://blogs.msdn.com/pfxteam Tools Team Blog http://blogs.msdn.com/visualizeparallel My code samples http://gist.github.com/364522  And PDC 2009 session recordings to watch: Windows Azure Platform UK Site http://bit.ly/landazure UK Community http://bit.ly/ukazure (http://ukazure.ning.com ) Feedback www.mygreatwindowsazureidea.com Azure Diagnostics Manager - A client for Windows Azure Diagnostics Cloud Storage Studio - A client for Windows Azure Storage SQL Azure Migration Wizard http://sqlazuremw.codeplex.com

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  • Methods of learning / teaching programming

    - by Mark Avenius
    When I was in school, I had a difficult time getting into programming because of a catch-22 in the learning process: I didn't know how to write anything because I didn't know what keywords and commands meant. For example (as a student, I would think), "what does this using namespace std; thing do anyway? I didn't know what keywords and commands meant because I hadn't written anything. This basically led me to spending countless long night cursing the compiler as I made minor tweaks to my assignments until they would compile (and hopefully perform whatever operation they were supposed to). Is there a teaching/learning method that anyone uses that gets around this catch-22? I am trying to make this non-argumentative, which is why I don't want to know the 'best' method, but rather which methods exist.

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  • A better way to do concurrent programming

    - by Alex.Davies
    Programming to take advantage of multicore processors is hard. If you let multiple threads access the same memory, bad things happen. To avoid this, you use the lock keyword, but if you use that in the wrong way, your code deadlocks. It's all a nightmare. Luckily, there's a better way - Actors. They're really easy to think about. They're really safe (if you follow a couple of simple rules). And high-performance, type-safe actors are now available for .NET by using this open-source library: http://code.google.com/p/n-act/ Have a look at the site for details. I'll blog with more reasons to use actors and tips and tricks to get the best parallelism from them soon.

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  • Python: Future as a major programming language?

    - by chrisw
    After reading some Python material and seeing some Python code a few years back I decided to give it a whirl. I decided to start with Python to solve the problems on Project Euler and was throughly impressed with the language. Since then I've went on to learn Django, and now use it primarily for my web applications. I would love to have a career programming in this language, however I fear the future of the language is currently in a state of uncertainness. With Google and other major companies embracing it there may be some hope, what are your thoughts on Python, do you see many job opportunities out there?

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  • Absolute statements in IT that are wrong

    - by Dan McGrath
    I was recently in a discussion about the absolute statement "It costs more in programming time to optimise software than it costs to throw hardware at a problem". The general thought (of which I agree with) is that as an absolute statement this is wrong. There are too many variables to ever generalise in such a way. What other statements do you hear about software/programming that simply do not work as an absolute and why?

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  • anxiety and programming [closed]

    - by user83379
    I went to the doctor for anxiety and was prescribed a small dose of lexapro to help with anxiety and sleeping better. I am cautious about taking it since this is the first time it's got bad enough for me to talk to someone and I'm concerned it may negatively impact my career as a software developer. I'm also afraid that once I start it may be difficult to come off. Does anyone on here have experience with this? Is it likely that taking lexapro would negatively affect my problem solving skills, passion for programming or job performance? Thanks for any suggestions.

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  • Python: Future as a major programming language?

    - by chrisw
    After reading some Python material and seeing some Python code a few years back I decided to give it a whirl. I decided to start with Python to solve the problems on ProjectEuler.net and was throughly impressed with the language. Since then I've went on to learn Django, and now use it primarily for my web applications. I would love to have a career programming in this language, however I fear the future of the language is currently in a state of uncertainness. With Google and other major companies embracing it there may be some hope, what are your thoughts on Python, do you see many job opportunities out there?

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  • LaTeX-like display programming environment

    - by Gage
    I used to be a hobbyist programmer, but now I'm also a fairly experienced physicist and find myself programming to solve certain problems quite a lot. In physics, we use variables with superscripts, subscripts, italics, underlines, etc etc. To bridge this gap to the computer we usually use LaTeX. Now, I generally use MATLAB for handling any data and such, and find it very irritating that I can't basically use LaTeX for variable names. Something as simple as sy has to be named either sigma_y or some descriptive name like peak_height_error. I don't necessarily want full on workable LaTeX in my code, but I do want to be able to use greek letters and super/sub-scripts at the very least. Does this exist?

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  • Win32 and Win64 programming in C sources?

    - by Nick Rosencrantz
    I'm learning OpenGL with C and that makes me include the windows.h file in my project. I'd like to look at some more specific windows functions and I wonder if you can cite some good sources for learning the basics of Win32 and Win64 programming in C (or C++). I use MS Visual C++ and I prefer to stick with C even though much of the Windows API seems to be C++. I'd like my program to be portable and using some platform-indepedent graphics library like OpenGL I could make my program portable with some slight changes for window management. Could you direct me with some pointers to books or www links where I can find more info? I've already studied the OpenGL red book and the C programming language, what I'm looking for is the platform-dependent stuff and how to handle that since I run both Linux and Windows where I find the development environment Visual Studio is pretty good but the debugger gdb is not available on windows so it's a trade off which environment i'll choose in the end - Linux with gcc or Windows with MSVC. Here is the program that draws a graphics primitive with some use of windows.h This program is also runnable on Linux without changing the code that actually draws the graphics primitive: #include <windows.h> #include <gl/gl.h> LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM); void EnableOpenGL(HWND hwnd, HDC*, HGLRC*); void DisableOpenGL(HWND, HDC, HGLRC); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wcex; HWND hwnd; HDC hDC; HGLRC hRC; MSG msg; BOOL bQuit = FALSE; float theta = 0.0f; /* register window class */ wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_OWNDC; wcex.lpfnWndProc = WindowProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wcex.lpszMenuName = NULL; wcex.lpszClassName = "GLSample"; wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION);; if (!RegisterClassEx(&wcex)) return 0; /* create main window */ hwnd = CreateWindowEx(0, "GLSample", "OpenGL Sample", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 256, 256, NULL, NULL, hInstance, NULL); ShowWindow(hwnd, nCmdShow); /* enable OpenGL for the window */ EnableOpenGL(hwnd, &hDC, &hRC); /* program main loop */ while (!bQuit) { /* check for messages */ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { /* handle or dispatch messages */ if (msg.message == WM_QUIT) { bQuit = TRUE; } else { TranslateMessage(&msg); DispatchMessage(&msg); } } else { /* OpenGL animation code goes here */ glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glRotatef(theta, 0.0f, 0.0f, 1.0f); glBegin(GL_TRIANGLES); glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f); glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f); glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f); glEnd(); glPopMatrix(); SwapBuffers(hDC); theta += 1.0f; Sleep (1); } } /* shutdown OpenGL */ DisableOpenGL(hwnd, hDC, hRC); /* destroy the window explicitly */ DestroyWindow(hwnd); return msg.wParam; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_CLOSE: PostQuitMessage(0); break; case WM_DESTROY: return 0; case WM_KEYDOWN: { switch (wParam) { case VK_ESCAPE: PostQuitMessage(0); break; } } break; default: return DefWindowProc(hwnd, uMsg, wParam, lParam); } return 0; } void EnableOpenGL(HWND hwnd, HDC* hDC, HGLRC* hRC) { PIXELFORMATDESCRIPTOR pfd; int iFormat; /* get the device context (DC) */ *hDC = GetDC(hwnd); /* set the pixel format for the DC */ ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; iFormat = ChoosePixelFormat(*hDC, &pfd); SetPixelFormat(*hDC, iFormat, &pfd); /* create and enable the render context (RC) */ *hRC = wglCreateContext(*hDC); wglMakeCurrent(*hDC, *hRC); } void DisableOpenGL (HWND hwnd, HDC hDC, HGLRC hRC) { wglMakeCurrent(NULL, NULL); wglDeleteContext(hRC); ReleaseDC(hwnd, hDC); }

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  • Literature in programming and computer science

    - by Peter Turner
    I hope, gentle programmers, that you'll forgive me for not asking a "Soft Question" on theoreticalCS.SE and asking this here. It has recently come to my attention that bigendian came from Jonathan Swift's Gulliver's Travels. I was pretty surprised when listening to the book on my commute to hear something I'd only heard before in Comp Sci / Engineering classes. I thought it was some sort of nouveau-politically incorrect piece of holdover jargon like Master and Slave drives or Polish Notation. Are there any other incidents, not of politically incorrect jargon, but of literature influencing aspects of computers, programming or software development?

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  • Resources for up-to-date Delphi programming

    - by Dan Kelly
    I'm a developer in a small department and have been using Delphi for the last 10 years. Whilst I've tried to keep up-to-date with movements there are a lot of changes that have occurred between Delphi 7 and (current for us) 2010. Stack Exchange and here have been great for answering the "how do you" questions, but what I'd like is a resource that shows great examples of larger scale programming. For example is there anywhere that hosts examples of well written, multi form applications? Something that can be looked at as a whole to illustrate why things should be done a certain way?

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  • Getting started and learning programming?

    - by Blagersdeath
    Hello, I am looking to get started in programming. I am young and know some html as I am taking a Web Design class at my school now. I am planning to apply to Full Sail University when I graduate High School, but I would like to get started now so that I am ahead of the game if I get accepted. I want to learn any and all programing language's. I would appreciate it if anyone can help me out by telling me where I can learn. By in a book, web site, articles, blog, or whatever you can help me in I would appreciate it. Thanks.

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  • How to learn programming in Kindergarten?

    - by Kinder
    Last time I asked for peer review on a new language called KinderScript, which its Code Division Multiple Access succinct style looked like white noise that saturated two police reviewer's narrow band. The question has only 1 hour life with 38 views shortly after the shouting of shut-up-leave-now. Ok, That's totally off topic. That is not the question. I'm asking a peer review on the design of KinderScript [1], within the context of an intriguing: "How to learn programming in kindergarten?" [1] http://code.google.com/p/ac-me/downloads/detail?name=kinder.pdf&can=2&q= Thanks for any feedback. No police please. I choose this forum to ask because here has not only many professional but also many new leaners. Both views are appreciated.

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  • Create software without programming

    - by Hafizul Amri
    Is there any system or software that can let you create a system or software without have to do programming? UPDATE: Answering to Kennethvr question. Software that I mean is like a web-based software that used to create a simple CRUD system such contact management system, and you can choose how data will be displayed. UPDATE I have found PHPRunner software. It can create a simple CRUD system without you need to touch your coding. Take a look at it!

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  • How to teach game programming at school ?

    - by jokoon
    I'm in this private school right now, and apart from my progressive stoppage of anti-depressants, I'm having an hard time focusing on what the school wants me to do. The school has a professional contract for a game we have to do with Unity. I don't really learn anything new while using unity, so I don't like using it. We recently learned how to use DirectX, and we have to do some sort of Gradius-precursor clone (Parsec) with directX, in 3D: this annoys me, and I'm currently learning to use Ogre3D by myself by making some game. The teacher is an engineer, and all of us won't be engineers. How would you teach game programming ?

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  • Looking for information on Scholastic BASIC programming books from the mid-1980s

    - by Jason Berkan
    My very first introduction to programming was in grade school, when I would purchase books full of BASIC code listings from the Scholastic school catalogue. Lately I have been searching teh Internetz for information on these books, but without any success. Does anyone know or remember anything about these books? All I can recall is that they were large paperbacks full of various BASIC code listings, some of which were game like. They all included instructions on how to modify the code listings for the different systems of the day, and I distinctly remember that they would always ask for a number in order to seed the RANDOMIZE command (since I figured out on my own that RANDOMIZE TIMER eliminated the need for the question and answer).

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  • PowerShell programming conventions

    - by Tahir Hassan
    Do you follow any any conventions when programming in PowerShell? For example, in scripts which are to be maintained long-term do you: Use the real cmdlet name or alias? Specify the cmdlet parameter name in full or only partially (dir -Recurse versus dir -r) When specifying string arguments for cmdlets do you enclose them in quotes (New-Object 'System.Int32' versus New-Object System.Int32 When writing functions and filters do you specify the types of parameters? Do you write cmdlets in the (official) correct case? For keywords like BEGIN...PROCESS...END do you write them in uppercase only? Thanks for any replies.

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  • Are there non-programming related activities akin to solving programming problems ?

    - by julien
    I'm talking about particular activities, for which you can draw parallels with the specific kind of reasonning needed when solving programming problems. Counter examples are activities that would help in almost any situation, like : take a shower or any other, somewhat passive activities, which are only helpful in triggering this sort of asynchronous problem solving our brain does exercise, because you brain simply works better when you're fit EDIT : It seems this question was quite misunderstood. I wasn't asking about what you can do when stuck on a problem but rather, what kind of activities you have in you spare time that you think help you, more or less directly, solving programing problems.

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  • Absolute Top Programming Tips [closed]

    - by Eric
    I'm very intersted in the stuff that REALLY makes a critical difference to career in programming, other than intrinsic stuff like how smart your are, where you were born, etc... Some ideas: 1) Best approach to managing small, medium, and large teams. 2) Most important books to read. 3) Most important skills to know. 4) Correct balance of learning theory vs. just writing code. 5) A good approach to estimating time and cost of a project. 6) Etc... Please limit your answers. If you see somebody has already written your idea, please just vote for their response. I'd like to see what the community thinks are the true indicators of a successful career in our field.

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  • Good resources for JavaScript 2D game programming?

    - by DJCouchyCouch
    As an exercise, I've decided to look into JavaScript for game programming. While it's far from being the best language for that, I do like the idea that it's cross-platform and it's always available as a web page. So I thought I'd see what I could do with it. Specifically, I'd like to make a 2D tile-based game of some kind. Where can I find resources to do that? I'm sure this question's come up before, but I can't find any reference to it.

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  • Terminology For Web Development and General Programming/Software?

    - by Zenph
    EDIT: I should clarify. THe particular terms I listed below I fully understand. I also understand w3schools doesn't have the greatest information. These are just examples. I don't expect everybody to understand what an example is, but I hope the majority do. Does anybody have any resources listing terms related to programming and web development, or care to pitch in? Things like: Runtime Build time Framework Library Normalize I'm primarily a PHP developer so anything about that. I really am looking for general terms and specific terms related to web development, PHP, SQL, CSS, HTML. Appreciate any input. Couple I found: http://www.w3schools.com/site/site_glossary.asp http://docs.roxen.com/pike/7.0/tutorial/fundamentals/concepts.xml

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  • Which programming language suits a system that must work without user input

    - by Ruud
    I'm building a prototype of a device that will function much alike a digital photoframe. It will display images retrieved from the internet. The device must start up and run the photoframe. It will have no user interface. The device has a minimal ubuntu installation, but I could install Xorg or whatever needed. Question: I have trouble figuring out which programming language will be suitable. I've just started using Python to try out several things and I am able to download and display images. I guess that means Python can do what I'd like, but is it suitable as a language that will be run on boot without any user interference? Related questions: - How do I set up Linux to start that script automatically? - How to setup a second Python script as a server that runs in the background to retrieve images before they are displayed (Because I think I'll need threading of some sort?)

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  • For what applications is Forth best suited?

    - by namin
    I am intrigued by stack-based languages like Forth. Are there situations where Forth is the best tool for the job or is it just an intellectual and historical curiosity? What about derivative languages like Factor or Joy? Which of these languages would you recommend learning? And for what purpose (apart from mind expansion)?

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  • Graphic card for parallel programming vs traditional methods

    - by Sambatyon
    With a simple search in amazon one can see that the modern approach for parallel programming is to use your graphic card. However I am still a little bit skeptical about it. My last computer has an 8 core CPU which I need is enough for basic all my parallel needs, if I need more I will probably use MPI through a network using my old machines. All in all, Why and/or when should I use CUDA or another method which uses my graphic card instead of traditional methods like pthreads, java threads, boost threads or the new C++ 11 threads? What about using processes?

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  • Programming methodologies at stackoverflow

    - by Prototype Stark
    I am in the middle of starting up a software company where we would use ASP.NET MVC and ASP.NET WebAPI extensively at shop. We will be a group of 4 and no more than 10 will work on any particular project at any point in time(these are ground rules). I would like to know, what programming methodologies best suit a small(guerilla) team. Specifically, I would also like to know which ones are being used at famous ASP.NET MVC shops like Stackoverflow. The ones I know are: Scrum and Waterfall(I know its bad). But what's the recommended way of development for smaller, group of 9-10 team. Also, will Test Driven Development help such a team in producing quality software? Are there any other techniques the team will have to know to be good at producing quality software?

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